Log file open, 06/09/20 09:18:16 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 10 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:6304). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208C4FAB1A0] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 2004) (), CPU: AMD A6-9500E RADEON R5, 6 COMPUTE CORES 2C+4G , GPU: Radeon RX 570 Series LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.09-12.18.24:286][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.09-12.18.24:286][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.09-12.18.24:287][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:288][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.09-12.18.24:288][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.09-12.18.24:288][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.09-12.18.24:289][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.09-12.18.24:289][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:300][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.09-12.18.24:300][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.09-12.18.24:300][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.09-12.18.24:300][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.09-12.18.24:300][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.09-12.18.24:301][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.09-12.18.24:301][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.09-12.18.24:302][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.09-12.18.24:302][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:303][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.09-12.18.24:303][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.09-12.18.24:303][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.09-12.18.24:303][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.09-12.18.24:303][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.09-12.18.24:341][ 0]LogHAL: Display: Platform has ~ 12 GB [12277366784 / 17179869184 / 12], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.09-12.18.24:341][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.09-12.18.24:341][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.09-12.18.24:341][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.09-12.18.24:342][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.09-12.18.24:342][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.09-12.18.24:342][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.06.09-12.18.24:342][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.06.09-12.18.24:342][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.EnableMultisampledShadowDepths:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.06.09-12.18.24:343][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.06.09-12.18.24:344][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.06.09-12.18.24:344][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.09-12.18.24:345][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.09-12.18.24:345][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.09-12.18.24:345][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.06.09-12.18.24:345][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Juani/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.09-12.18.24:345][ 0]LogInit: Computer: GAMER-JUANI [2020.06.09-12.18.24:345][ 0]LogInit: User: Juani [2020.06.09-12.18.24:345][ 0]LogInit: CPU Page size=4096, Cores=2 [2020.06.09-12.18.24:345][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.09-12.18.24:345][ 0]LogMemory: Memory total: Physical=11.4GB (12GB approx) [2020.06.09-12.18.24:345][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.09-12.18.24:345][ 0]LogMemory: Process Physical Memory: 156.42 MB used, 289.08 MB peak [2020.06.09-12.18.24:345][ 0]LogMemory: Process Virtual Memory: 138.50 MB used, 297.81 MB peak [2020.06.09-12.18.24:345][ 0]LogMemory: Physical Memory: 3976.73 MB used, 7731.88 MB free, 11708.61 MB total [2020.06.09-12.18.24:345][ 0]LogMemory: Virtual Memory: 4686.43 MB used, 134213040.00 MB free, 134217728.00 MB total [2020.06.09-12.18.24:744][ 0]LogInit: Using OS detected language (en-US). [2020.06.09-12.18.24:744][ 0]LogInit: Using OS detected locale (es-AR). [2020.06.09-12.18.24:753][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.09-12.18.26:848][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.09-12.18.26:849][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.09-12.18.26:850][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.09-12.18.27:086][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.09-12.18.29:999][ 0]LogD3D11RHI: 0. 'Radeon RX 570 Series' (Feature Level 11_0) [2020.06.09-12.18.29:999][ 0]LogD3D11RHI: 4076/0/5854 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002 [2020.06.09-12.18.30:487][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.09-12.18.30:487][ 0]LogD3D11RHI: 0/0/5854 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.09-12.18.30:487][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.09-12.18.30:509][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.09-12.18.30:510][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id") [2020.06.09-12.18.30:510][ 0]LogWindows: EnumDisplayDevices: [2020.06.09-12.18.30:511][ 0]LogWindows: 0. 'Radeon RX 570 Series' (P:1 D:1) [2020.06.09-12.18.30:512][ 0]LogWindows: 1. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:516][ 0]LogWindows: 2. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:518][ 0]LogWindows: 3. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:519][ 0]LogWindows: 4. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:521][ 0]LogWindows: 5. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:523][ 0]LogWindows: 6. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:524][ 0]LogWindows: 7. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.18.30:525][ 0]LogWindows: DebugString: FoundDriverCount:8 [2020.06.09-12.18.30:525][ 0]LogD3D11RHI: Adapter Name: Radeon RX 570 Series [2020.06.09-12.18.30:525][ 0]LogD3D11RHI: Driver Version: Adrenalin 2020 20.2.1 (internal:26.20.15019.1003, unified:26.20.15019.1003) [2020.06.09-12.18.30:525][ 0]LogD3D11RHI: Driver Date: 1-30-2020 [2020.06.09-12.18.30:525][ 0]LogRHI: Texture pool is 2853 MB (70% of 4076 MB) [2020.06.09-12.18.34:013][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.09-12.18.34:069][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.09-12.18.34:071][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.09-12.18.34:071][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.09-12.18.34:077][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1) [2020.06.09-12.18.34:081][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.09-12.18.34:081][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.09-12.18.34:082][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.09-12.18.34:082][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.09-12.18.34:083][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.09-12.18.34:083][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.09-12.18.34:083][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.09-12.18.34:083][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.09-12.18.34:084][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.09-12.18.34:084][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.09-12.18.34:085][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.09-12.18.34:085][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.09-12.18.34:086][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.09-12.18.34:086][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.09-12.18.34:086][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.09-12.18.34:087][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.09-12.18.34:087][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.09-12.18.34:088][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.09-12.18.34:088][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.09-12.18.34:088][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.09-12.18.34:088][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.09-12.18.34:090][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.09-12.18.34:090][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.09-12.18.34:091][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.09-12.18.34:091][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.09-12.18.34:092][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.09-12.18.34:092][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.09-12.18.34:093][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.09-12.18.34:093][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.09-12.18.34:094][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.09-12.18.34:094][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.09-12.18.34:095][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.09-12.18.34:096][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.09-12.18.34:096][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.09-12.18.34:096][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.09-12.18.34:097][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.09-12.18.34:098][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.09-12.18.34:099][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.09-12.18.34:100][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.09-12.18.34:100][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.09-12.18.34:100][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.09-12.18.34:101][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.09-12.18.34:101][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.09-12.18.34:102][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.09-12.18.34:102][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.09-12.18.34:102][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.09-12.18.34:103][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.09-12.18.34:104][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.09-12.18.34:104][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.09-12.18.34:105][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.09-12.18.34:146][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.34:207][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.09-12.18.34:296][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.09-12.18.34:316][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.09-12.18.34:473][ 0]LogMoviePlayer: Initializing movie player [2020.06.09-12.18.34:896][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.09-12.18.34:896][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.09-12.18.34:896][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.09-12.18.34:897][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.09-12.18.34:897][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.09-12.18.34:897][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.09-12.18.34:897][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.09-12.18.34:897][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.09-12.18.34:897][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.09-12.18.34:897][ 0]LogInit: Using OS detected language (en-US). [2020.06.09-12.18.34:897][ 0]LogInit: Using OS detected locale (es-AR). [2020.06.09-12.18.34:900][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.09-12.18.35:008][ 0]LogTextLocalizationManager: Compacting localization data took 5.22ms [2020.06.09-12.18.35:702][ 0]LogAssetRegistry: FAssetRegistry took 0.6936 seconds to start up [2020.06.09-12.18.36:209][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.18.36:210][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000181 seconds [2020.06.09-12.18.36:210][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.36:291][ 0]LogStreaming: Flushing async loaders took 81ms. [2020.06.09-12.18.36:298][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.38:790][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.09-12.18.38:839][ 0]LogStreaming: Flushing async loaders took 2541ms. [2020.06.09-12.18.38:840][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.38:851][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.18.38:858][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.39:975][ 0]LogStreaming: Flushing async loaders took 1117ms. [2020.06.09-12.18.39:977][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.39:982][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.18.39:984][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.09-12.18.39:984][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.39:985][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.09-12.18.40:101][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:819][ 0]LogStreaming: Flushing async loaders took 717ms. [2020.06.09-12.18.40:819][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:829][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.18.40:829][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:831][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.18.40:831][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:836][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.18.40:836][ 0]LogStreaming: Flushing async loaders took 852ms. [2020.06.09-12.18.40:849][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:851][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.40:854][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:854][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.40:855][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:856][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.40:868][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:872][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.18.40:872][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:874][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.18.40:875][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:879][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.18.40:879][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:882][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.18.40:882][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:884][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.18.40:885][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:888][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.18.40:900][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:903][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.18.40:904][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:905][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.40:906][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.40:907][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.41:570][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.41:669][ 0]LogStreaming: Flushing async loaders took 99ms. [2020.06.09-12.18.41:802][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.09-12.18.41:803][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.41:803][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.41:803][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.09-12.18.41:824][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.09-12.18.41:824][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.154 s [2020.06.09-12.18.41:837][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.18.41:837][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.18.41:839][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.41:841][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.41:842][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.41:850][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.41:852][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.41:855][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.42:099][ 0]LogStreaming: Flushing async loaders took 260ms. [2020.06.09-12.18.42:116][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:134][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.18.42:134][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:139][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.09-12.18.42:139][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.09-12.18.42:139][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.09-12.18.42:145][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.18.42:150][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.18.42:153][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:243][ 0]LogStreaming: Flushing async loaders took 90ms. [2020.06.09-12.18.42:246][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:249][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.42:284][ 0]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-12.18.42:284][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.09-12.18.42:284][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:291][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.09-12.18.42:295][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.18.42:296][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.18.42:324][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:334][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.18.42:336][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:340][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.18.42:340][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:341][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.42:341][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:342][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.42:342][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:343][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.42:343][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:344][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.42:344][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.42:345][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.18.43:101][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.09-12.18.43:101][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.18.43:101][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.09-12.18.43:101][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.09-12.18.43:143][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.09-12.18.43:147][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.09-12.18.43:209][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.18.43:209][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.09-12.18.43:210][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.09-12.18.43:210][ 0]LogDMM: DMM Module start [2020.06.09-12.18.43:210][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.09-12.18.43:228][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.09-12.18.43:229][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.09-12.18.43:229][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.09-12.18.43:229][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.09-12.18.46:418][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.09-12.18.46:432][ 0]LogEngine: Initializing Engine... [2020.06.09-12.18.46:489][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.53:578][ 0]LogStreaming: Flushing async loaders took 7089ms. [2020.06.09-12.18.53:578][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.55:022][ 0]LogStreaming: Flushing async loaders took 1444ms. [2020.06.09-12.18.55:022][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.55:116][ 0]LogStreaming: Flushing async loaders took 94ms. [2020.06.09-12.18.55:116][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.18.56:460][ 0]LogStreaming: Flushing async loaders took 1343ms. [2020.06.09-12.18.56:460][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.30:723][ 0]LogStreaming: Flushing async loaders took 34263ms. [2020.06.09-12.19.30:723][ 0]LogStreaming: Warning: Flushing async loaders took a very long time. As this function blocks the main thread, this could create issue with network. [2020.06.09-12.19.30:723][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.32:656][ 0]LogStreaming: Flushing async loaders took 1933ms. [2020.06.09-12.19.32:657][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.33:394][ 0]LogStreaming: Flushing async loaders took 738ms. [2020.06.09-12.19.33:395][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.33:756][ 0]LogStreaming: Flushing async loaders took 361ms. [2020.06.09-12.19.33:756][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.37:398][ 0]LogStreaming: Flushing async loaders took 3642ms. [2020.06.09-12.19.37:398][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.37:826][ 0]LogStreaming: Flushing async loaders took 428ms. [2020.06.09-12.19.37:826][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.37:829][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.19.37:831][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.39:408][ 0]LogStreaming: Flushing async loaders took 1576ms. [2020.06.09-12.19.39:408][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.39:411][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.19.39:411][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.39:426][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.19.39:426][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.40:664][ 0]LogStreaming: Flushing async loaders took 1239ms. [2020.06.09-12.19.40:664][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.40:671][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.19.40:671][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.40:673][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.40:674][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.40:676][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.40:676][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.40:826][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.19.40:826][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.19.40:957][ 0]LogStreaming: Flushing async loaders took 281ms. [2020.06.09-12.19.40:958][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.43:384][ 0]LogStreaming: Flushing async loaders took 2427ms. [2020.06.09-12.19.43:385][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.43:385][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.19.43:385][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.43:386][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.43:386][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.43:400][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.19.43:401][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.43:403][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.43:408][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.09-12.19.43:476][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.09-12.19.44:299][ 0]LogInit: XAudio2 using 'Headphones (High Definition Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.06.09-12.19.44:483][ 0]LogInit: FAudioDevice initialized. [2020.06.09-12.19.44:484][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.09-12.19.44:484][ 0]LogInit: Texture streaming: Enabled [2020.06.09-12.19.44:484][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:549][ 0]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-12.19.44:550][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:553][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.19.44:553][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:554][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:554][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:556][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:556][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:562][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.19.44:562][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:567][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.19.44:567][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:568][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:568][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:569][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:569][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:571][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:571][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:572][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.44:573][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:575][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:575][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:580][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.19.44:582][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:583][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:583][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:583][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:584][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:587][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.44:587][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:587][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:587][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:589][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.44:589][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:593][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.19.44:593][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:597][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.19.44:599][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:600][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.44:600][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:602][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:602][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:603][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:603][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:605][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:605][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:607][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.44:610][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:616][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.19.44:620][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.09-12.19.44:620][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.09-12.19.44:622][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:622][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.09-12.19.44:623][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.44:642][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.19.44:644][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-12.19.44:644][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:644][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:644][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:644][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:644][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:645][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:645][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:645][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.09-12.19.44:645][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.09-12.19.44:645][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.09-12.19.44:645][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.09-12.19.44:750][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:4244). [2020.06.09-12.19.44:750][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:750][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:750][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:750][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:750][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:750][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.44:750][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:750][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.44:750][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.09-12.19.44:791][ 0]LogOnline: Verbose: OSS: Created thread (ID:6788). [2020.06.09-12.19.45:953][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.45:953][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.45:953][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.45:953][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.09-12.19.45:953][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.45:953][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.09-12.19.45:953][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.09-12.19.46:567][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:568][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.46:569][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:570][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.46:570][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:571][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.46:571][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:573][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.46:573][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:574][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.46:574][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:576][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.46:576][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:578][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.19.46:580][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.46:583][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.19.46:583][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.55:613][ 0]LogStreaming: Flushing async loaders took 9029ms. [2020.06.09-12.19.55:613][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.55:621][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.19.55:622][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.55:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.19.55:622][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.55:623][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.55:623][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.55:777][ 0]LogStreaming: Flushing async loaders took 153ms. [2020.06.09-12.19.55:777][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.58:107][ 0]LogStreaming: Flushing async loaders took 2330ms. [2020.06.09-12.19.58:107][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.58:108][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.19.58:109][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.58:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.19.58:111][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.19.59:939][ 0]LogStreaming: Flushing async loaders took 1829ms. [2020.06.09-12.19.59:940][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:828][ 0]LogStreaming: Flushing async loaders took 12889ms. [2020.06.09-12.20.12:828][ 0]LogStreaming: Warning: Flushing async loaders took a very long time. As this function blocks the main thread, this could create issue with network. [2020.06.09-12.20.12:828][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:832][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.12:832][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:832][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.12:833][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:834][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:834][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:836][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.12:836][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:838][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:838][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:838][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.12:838][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:839][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:840][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:840][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:841][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:843][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:843][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:844][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:844][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:846][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.12:847][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:849][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.12:849][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:850][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:850][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:852][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:853][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:853][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:855][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:856][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.12:857][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:857][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:858][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:859][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:859][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:861][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:862][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.12:862][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.12:862][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.12:864][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.21:797][ 0]LogStreaming: Flushing async loaders took 8933ms. [2020.06.09-12.20.21:798][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.22:489][ 0]LogStreaming: Flushing async loaders took 691ms. [2020.06.09-12.20.22:489][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.22:925][ 0]LogStreaming: Flushing async loaders took 436ms. [2020.06.09-12.20.22:925][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.22:933][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.22:934][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.22:935][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.22:935][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.23:054][ 0]LogStreaming: Flushing async loaders took 118ms. [2020.06.09-12.20.23:054][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.23:057][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.23:057][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.23:696][ 0]LogStreaming: Flushing async loaders took 639ms. [2020.06.09-12.20.23:697][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.24:435][ 0]LogStreaming: Flushing async loaders took 738ms. [2020.06.09-12.20.24:435][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.24:860][ 0]LogStreaming: Flushing async loaders took 425ms. [2020.06.09-12.20.24:860][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.24:899][ 0]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-12.20.24:899][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.24:951][ 0]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-12.20.24:951][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.25:586][ 0]LogStreaming: Flushing async loaders took 635ms. [2020.06.09-12.20.25:586][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.25:590][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.25:590][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.25:592][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.25:592][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.25:637][ 0]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-12.20.25:639][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.26:972][ 0]LogStreaming: Flushing async loaders took 1333ms. [2020.06.09-12.20.26:972][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.26:977][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.26:977][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.29:649][ 0]LogStreaming: Flushing async loaders took 2672ms. [2020.06.09-12.20.29:649][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.30:069][ 0]LogStreaming: Flushing async loaders took 420ms. [2020.06.09-12.20.30:070][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.30:444][ 0]LogStreaming: Flushing async loaders took 373ms. [2020.06.09-12.20.30:444][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:478][ 0]LogStreaming: Flushing async loaders took 5033ms. [2020.06.09-12.20.35:478][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.35:479][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:488][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.20.35:489][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:490][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.35:491][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:520][ 0]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-12.20.35:520][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:523][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.35:523][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:540][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.20.35:541][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:546][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.35:546][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:566][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.20.35:567][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:573][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.35:573][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:576][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.35:576][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:578][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.35:578][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:592][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.20.35:593][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:706][ 0]LogStreaming: Flushing async loaders took 113ms. [2020.06.09-12.20.35:706][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:740][ 0]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-12.20.35:740][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:764][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.20.35:764][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:779][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.20.35:780][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:791][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.20.35:792][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:799][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.35:799][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:820][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.20.35:820][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:825][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.35:826][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:842][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.20.35:842][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:849][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.35:849][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:858][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.20.35:859][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.35:862][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:867][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.35:867][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.35:875][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.35:875][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:024][ 0]LogStreaming: Flushing async loaders took 149ms. [2020.06.09-12.20.36:024][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:039][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.20.36:040][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:042][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:042][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:055][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.36:056][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:063][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.36:063][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:073][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.36:074][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:087][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.36:088][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:101][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.36:102][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:112][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.20.36:112][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:127][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.20.36:127][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:134][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.36:134][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:147][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.36:147][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:166][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.20.36:166][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:169][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:169][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:189][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.20.36:190][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:206][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.20.36:207][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:218][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.20.36:218][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:274][ 0]LogStreaming: Flushing async loaders took 55ms. [2020.06.09-12.20.36:275][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:277][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:277][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:278][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:278][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:279][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:280][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:282][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:283][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:283][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:284][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:285][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:285][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:286][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:287][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:288][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:290][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:290][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:291][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:291][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:292][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:292][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:293][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:294][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:295][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:295][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:298][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:298][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:299][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:299][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:301][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:302][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:303][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:305][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:305][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:307][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:307][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:311][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:312][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:313][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:313][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:315][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:333][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.20.36:334][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:338][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:338][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:341][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:341][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:345][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:345][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:351][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.36:351][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:355][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:355][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:358][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:358][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:361][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:362][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:370][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.36:370][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:373][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:373][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:375][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:375][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:379][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:379][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:387][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.36:387][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:389][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:390][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:392][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:392][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:396][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:396][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:399][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:399][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:402][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:403][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:403][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:403][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:406][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:406][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:407][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:407][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:408][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:408][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:410][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:410][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:410][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:411][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:412][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:412][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:415][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:415][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:417][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:417][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:418][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:418][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:419][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:419][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:420][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:420][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:422][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:422][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:424][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:424][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:424][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:425][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:426][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:426][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:427][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:427][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:429][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:429][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:432][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:433][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:434][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:434][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:435][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:435][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:436][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:436][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:437][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:437][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:438][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:438][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:441][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:441][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:442][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:442][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:443][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:443][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:445][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:445][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:446][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:446][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:447][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:449][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:450][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:451][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:452][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:452][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:452][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:453][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:454][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:454][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:467][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.36:467][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:468][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:468][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:471][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:471][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:638][ 0]LogStreaming: Flushing async loaders took 166ms. [2020.06.09-12.20.36:638][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:639][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:639][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:642][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:642][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:644][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:644][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:645][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:645][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:648][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:648][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:649][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:649][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:650][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:650][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:652][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:652][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:653][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:653][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:654][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:654][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:655][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:655][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:677][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-12.20.36:678][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:679][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:679][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:680][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:680][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:680][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:682][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:683][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:684][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:686][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:686][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:687][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:687][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:688][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:688][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:689][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:689][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:691][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:691][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:692][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:693][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:695][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:695][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:696][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:696][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:698][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:698][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:699][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:700][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:702][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:702][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:703][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:703][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:704][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:705][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:706][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:706][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:708][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:708][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:709][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:709][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:711][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:711][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:712][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:712][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:712][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:714][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:715][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:715][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:723][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.36:723][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:724][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:725][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:725][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:728][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:729][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:729][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:729][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:732][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:732][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:733][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:733][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:736][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:736][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:737][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:738][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:738][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:739][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:740][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:740][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:741][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:742][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:742][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:754][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.20.36:755][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:767][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.20.36:767][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:774][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.36:774][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:775][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:776][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:778][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:778][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:788][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.20.36:789][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:791][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:791][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:794][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:794][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:795][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:795][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:803][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.36:803][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:810][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.36:810][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:811][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:811][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:813][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:813][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:817][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:817][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:820][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:820][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:822][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:824][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:827][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.36:827][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:829][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:829][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:831][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:831][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:834][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:834][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:846][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.20.36:848][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:849][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:870][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.20.36:871][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:872][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:872][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:901][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.20.36:902][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:903][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:904][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:905][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:905][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:907][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:907][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:909][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:909][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:910][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:910][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:914][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.36:915][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:916][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:916][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:917][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:917][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:918][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.36:918][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:918][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:918][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:919][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:920][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:921][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:921][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:922][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:923][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:924][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:924][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:925][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:925][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:926][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:926][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:928][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:928][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:930][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:930][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:932][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:933][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:934][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:934][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:935][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:935][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:937][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.36:937][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:964][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-12.20.36:966][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:967][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:967][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.36:969][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.36:984][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.20.36:984][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:004][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.20.37:004][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:006][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:007][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:021][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.20.37:022][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:023][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:023][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:027][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:027][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:029][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:029][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:035][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.37:036][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:038][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:038][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:043][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.37:044][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:045][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:048][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:048][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:050][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:050][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:055][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.37:055][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:056][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:057][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.37:058][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:059][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:059][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:060][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:060][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:067][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.37:068][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:070][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:070][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:071][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:071][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:072][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:073][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:074][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:075][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:075][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:076][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:076][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:077][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:077][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:077][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:079][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:079][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:079][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:081][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:082][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:082][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:084][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:084][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:085][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:086][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.20.37:086][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:087][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:087][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:088][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:091][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:093][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:093][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:095][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:095][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:096][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:096][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:097][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:097][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:102][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:102][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:104][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:104][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:107][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.37:108][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:108][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:109][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:115][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.37:115][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:116][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:117][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.09-12.20.37:140][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:144][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:144][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:145][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:145][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:146][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:146][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:149][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:149][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:151][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:151][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:152][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:152][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:154][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:276][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000124 seconds [2020.06.09-12.20.37:276][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.09-12.20.37:276][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.09-12.20.37:367][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:540][ 0]LogStreaming: Flushing async loaders took 172ms. [2020.06.09-12.20.37:540][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:585][ 0]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-12.20.37:585][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:587][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:587][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:590][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.37:590][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:596][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.20.37:596][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:616][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.20.37:616][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:620][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.37:620][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:633][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.20.37:633][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:635][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:636][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:638][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:638][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:640][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:640][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:642][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:643][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:651][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.37:651][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:652][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:653][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:654][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:654][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:656][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:656][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:659][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.37:659][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:661][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:661][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:668][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.37:669][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:670][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:671][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:674][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.37:674][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:677][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:677][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:678][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:678][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:686][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.37:687][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:693][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.20.37:694][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:694][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:695][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:700][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.20.37:700][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:704][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:705][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:706][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:706][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:707][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:708][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:709][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:709][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:711][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.20.37:711][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:723][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.20.37:723][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:727][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:727][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:741][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.20.37:741][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:752][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.20.37:752][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:763][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.20.37:763][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:773][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.37:773][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:789][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.20.37:789][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:806][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.20.37:807][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:809][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.37:810][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:831][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.20.37:831][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.37:835][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.20.37:835][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.09-12.20.37:837][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.09-12.20.38:004][ 0]LogScaleformUI: Initializing Scaleform [2020.06.09-12.20.38:006][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.09-12.20.38:006][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.09-12.20.38:006][ 0]LogInit: Display: Game Engine Initialized. [2020.06.09-12.20.38:007][ 0]LogInit: Display: RandInit(262672367) SRandInit(262672371). [2020.06.09-12.20.38:033][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.06.09-12.20.38:033][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.09-12.20.38:033][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.09-12.20.38:033][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.09-12.20.38:033][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.09-12.20.38:034][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.09-12.20.38:034][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.09-12.20.38:050][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.09-12.20.38:051][ 0]LogInit: Display: Starting Game. [2020.06.09-12.20.38:051][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.09-12.20.38:051][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.09-12.20.38:077][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 8.28ms [2020.06.09-12.20.38:085][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:404][ 0]LogStreaming: Flushing async loaders took 318ms. [2020.06.09-12.20.38:406][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.09-12.20.38:408][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.09-12.20.38:409][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.09-12.20.38:409][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:453][ 0]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-12.20.38:455][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.09-12.20.38:455][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:620][ 0]LogStreaming: Flushing async loaders took 164ms. [2020.06.09-12.20.38:625][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.09-09.20.38 [2020.06.09-12.20.38:726][ 0]LogWorld: Bringing up level for play took: 0.102698 [2020.06.09-12.20.38:728][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-12.20.38:730][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.09-12.20.38:732][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.09-12.20.38:732][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.20.38:732][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.20.38:732][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.20.38:734][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000066 seconds [2020.06.09-12.20.38:734][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000036 seconds [2020.06.09-12.20.38:734][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.09-12.20.38:734][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.20.38:736][ 0]LogLoad: Took 0.685083 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.09-12.20.38:736][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:738][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.20.38:739][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.09-12.20.38:739][ 0]LogLoad: (Engine Initialization) Total time: 145.95 seconds [2020.06.09-12.20.38:762][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:765][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.20.38:765][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:785][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.20.38:785][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.09-12.20.38:785][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.38:819][ 0]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-12.20.38:819][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.09-12.20.39:017][ 0]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:1). [2020.06.09-12.20.39:017][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.09-12.20.39:019][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.09-12.20.39:020][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.09-12.20.39:032][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.09-12.20.39:032][ 0]LogStreaming: Flushing async loaders. [2020.06.09-12.20.39:101][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.20.39:123][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.20.39:357][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.20.39:357][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.39:357][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.20.39:358][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.20.39:440][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.09-12.20.39:440][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.39:440][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.09-12.20.39:440][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.09-12.20.39:511][ 0]LogStreaming: Flushing async loaders took 478ms. [2020.06.09-12.20.39:853][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.09-12.20.39:855][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.09-12.20.39:855][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.20.39:856][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.06.09-12.20.39:908][ 0]LogSlate: Slate font cache was flushed [2020.06.09-12.20.39:909][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.20.39:909][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.20.39:909][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.20.39:933][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.09-12.20.39:933][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.09-12.20.39:934][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.09-12.20.39:934][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.09-12.20.39:948][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.39:948][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.09-12.20.39:950][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.09-12.20.39:950][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.20.39:986][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.09-12.20.39:987][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.39:987][ 2]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.20.40:076][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.09-12.20.40:076][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.09-12.20.40:079][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.09-12.20.40:094][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.40:094][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.40:094][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.40:095][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.20.40:303][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.20.41:138][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.20.41:286][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-12.20.41:286][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:286][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-12.20.41:286][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:359][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-12.20.41:359][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:359][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-12.20.41:360][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:360][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-12.20.41:360][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:360][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-12.20.41:360][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:360][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-12.20.41:360][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:361][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-12.20.41:361][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:361][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-12.20.41:361][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-12.20.41:362][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-12.20.41:362][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-12.20.41:362][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:363][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-12.20.41:363][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:365][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-12.20.41:365][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:365][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-12.20.41:365][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-12.20.41:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-12.20.41:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-12.20.41:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-12.20.41:367][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-12.20.41:367][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-12.20.41:367][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-12.20.41:367][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:368][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-12.20.41:368][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:369][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-12.20.41:369][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:369][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-12.20.41:369][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:370][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-12.20.41:370][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:370][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-12.20.41:371][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:535][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-12.20.41:535][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:570][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-12.20.41:570][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:688][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-12.20.41:688][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:689][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-12.20.41:689][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:689][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-12.20.41:690][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:690][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-12.20.41:690][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:696][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-12.20.41:696][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:736][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-12.20.41:736][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:758][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-12.20.41:758][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:759][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-12.20.41:759][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:759][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-12.20.41:759][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:766][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-12.20.41:766][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:870][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-12.20.41:870][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:871][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-12.20.41:871][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:871][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-12.20.41:871][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:872][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-12.20.41:872][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:876][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.41:876][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.09-12.20.41:885][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.09-12.20.41:888][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.09-12.20.41:888][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.09-12.20.41:889][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.09-12.20.41:891][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-12.20.41:891][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.09-12.20.41:894][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.09-12.20.41:894][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.09-12.20.41:894][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.20.41:895][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.09-12.20.41:897][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.09-12.20.41:897][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.09-12.20.41:898][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.09-12.20.41:899][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.20.41:906][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.09-12.20.41:906][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.20.41:907][ 3]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.20.42:059][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.09-12.20.42:059][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.09-12.20.42:062][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.09-12.20.42:072][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:073][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:074][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:075][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:076][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:076][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:076][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:076][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:076][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:077][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:083][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:084][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:084][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:085][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:086][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:088][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:088][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:088][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:088][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:088][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.09-12.20.42:124][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.09-12.20.42:124][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.09-12.20.42:127][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.09-12.20.42:128][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.09-12.20.42:128][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.09-12.20.42:129][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.09-12.20.42:129][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.09-12.20.42:129][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.09-12.20.42:129][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.09-12.20.42:129][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.09-12.20.42:129][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.09-12.20.42:160][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.42:608][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-12.20.45:745][199]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.45:873][206]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.46:132][221]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.46:407][237]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.47:750][313]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.09-12.20.47:865][319]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.48:611][358]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.49:233][392]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.50:557][467]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.50:978][490]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.51:816][536]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.52:886][597]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.53:173][614]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-12.20.53:604][637]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.58:108][895]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.20.58:632][924]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.43 ms [2020.06.09-12.21.02:901][ 95]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.21.05:354][226]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.23 ms [2020.06.09-12.21.16:677][863]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.21.20:371][ 71]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.09-12.21.21:536][134]LogStreaming: FLinkerLoad: creating export hash took (less than) 2.24 ms [2020.06.09-12.21.23:173][231]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.06.09-12.21.26:851][446]LogAsyncLoad: Done loading library async: Menu in 45.0 sec [2020.06.09-12.21.26:852][446]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.09-12.21.26:852][446]LogAsyncLoad: Start loading library async: Global [2020.06.09-12.21.26:852][446]LogAsyncLoad: 0 assets in Global [2020.06.09-12.21.26:852][446]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.09-12.25.40:143][815]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.09-12.25.40:144][815]GameFlow: Cached NetUniqueId: Play Nurse 76561198122070849 (41F3A40901001001) [2020.06.09-12.25.40:144][815]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-09T12:25:40.144Z [2020.06.09-12.25.40:144][815]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-09T12:25:40.144Z [2020.06.09-12.25.40:146][815]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.09-12.25.40:146][815]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:146][815]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:146][815]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.09-12.25.40:147][815]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.40:147][815]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:148][815]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:148][815]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:148][815]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.09-12.25.40:158][816]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.40:158][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.09-12.25.40:160][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.09-12.25.40:378][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.09-12.25.40:378][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.09-12.25.40:378][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.09-12.25.40:385][817]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.40:385][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.09-12.25.40:386][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.09-12.25.40:605][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.09-12.25.40:834][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.25.40:834][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.25.40:834][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.09-12.25.40:842][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.09-12.25.40:860][818]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.40:860][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.09-12.25.40:862][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.09-12.25.41:187][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.09-12.25.41:503][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.25.41:503][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.25.41:503][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.09-12.25.41:510][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.09-12.25.41:534][819]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.41:535][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.09-12.25.41:536][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.09-12.25.42:425][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.09-12.25.42:771][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.25.42:771][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.25.42:771][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.09-12.25.42:787][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.09-12.25.42:809][820]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.09-12.25.42:811][820]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-09T12:25:40.144Z, endTime: 2020-06-09T12:25:42.811Z, progress complete in 2.667000 seconds [2020.06.09-12.25.42:812][820]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-09T12:25:42.811Z [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.42:812][820]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.09-12.25.42:812][820]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.09-12.25.42:812][820]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.42:813][820]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.09-12.25.42:813][820]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.42:815][820]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.42:815][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.09-12.25.42:816][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.09-12.25.44:928][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.09-12.25.44:928][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.09-12.25.45:307][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.09-12.25.45:453][821]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.45:456][822]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.45:456][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.09-12.25.45:457][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.09-12.25.46:051][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.09-12.25.46:051][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.09-12.25.46:052][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.09-12.25.46:159][823]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:175][824]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:175][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.09-12.25.46:176][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.09-12.25.46:298][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.09-12.25.46:298][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.09-12.25.46:299][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.09-12.25.46:306][825]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:323][826]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:341][827]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:358][828]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.46:358][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.09-12.25.46:360][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.09-12.25.46:999][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.09-12.25.46:999][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.09-12.25.47:001][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.09-12.25.47:010][829]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.25.47:010][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.09-12.25.47:018][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.09-12.25.47:638][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.09-12.25.53:834][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.09-12.25.53:835][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.09-12.25.53:835][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.09-12.25.53:835][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.09-12.25.53:836][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.09-12.25.53:836][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.09-12.25.53:838][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.09-12.25.53:838][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.09-12.25.53:839][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.09-12.25.53:839][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.09-12.25.53:839][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.09-12.25.53:840][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.09-12.25.53:841][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.09-12.25.53:900][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.09-12.25.54:032][830]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.09-12.25.54:032][830]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-12.25.54:032][830]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.09-12.25.54:032][830]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.09-12.25.54:032][830]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.09-12.25.54:032][830]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.09-12.25.54:035][830]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.25.54:036][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.09-12.25.54:037][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.09-12.25.54:896][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.09-12.25.54:897][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.09-12.25.54:914][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.09-12.25.54:921][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:921][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:921][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:921][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:921][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:923][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:924][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:926][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:927][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:928][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:930][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:930][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:930][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:930][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:930][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:931][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.09-12.25.54:932][831]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.09-12.25.54:933][831]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.09-12.25.54:951][832]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.25.54:952][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.09-12.25.54:956][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.09-12.25.55:943][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.09-12.25.56:093][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.09-12.25.56:093][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.25.56:093][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.09-12.25.56:124][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:131][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:132][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:132][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:132][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:132][833]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.09-12.25.56:135][833]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.25.56:155][834]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.25.56:169][835]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.25.56:185][836]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.25.56:206][837]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.09-12.25.56:206][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.09-12.25.56:208][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.09-12.25.57:282][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.09-12.25.57:282][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.09-12.25.57:287][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.09-12.25.57:304][838]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.09-12.25.57:306][838]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.06.09-12.25.57:307][838]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Play Nurse [2020.06.09-12.25.57:307][838]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.09-12.25.57:310][838]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.09-12.25.57:311][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.09-12.25.57:313][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.09-12.25.57:461][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.09-12.25.57:462][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.09-12.25.57:464][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.09-12.25.57:474][839]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.09-12.25.57:474][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.09-12.25.57:475][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.09-12.25.58:440][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.09-12.25.58:440][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.09-12.25.58:451][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.09-12.25.58:460][840]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.09-12.25.58:460][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.09-12.25.58:466][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.09-12.25.59:507][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.09-12.25.59:507][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.09-12.25.59:516][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.09-12.25.59:522][841]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.09-12.25.59:522][841]LogMirrors: Mirrors Auth: Reconnecting user id a28efc69-7630-4008-9199-1d4c6224e34a [2020.06.09-12.25.59:522][841]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.09-12.25.59:522][841]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.09-12.25.59:522][841]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.09-12.25.59:527][841]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.09-12.25.59:527][841]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:527][841]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.09-12.25.59:527][841]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:527][841]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.09-12.25.59:528][841]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:528][841]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.09-12.25.59:528][841]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:528][841]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.09-12.25.59:528][841]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:528][841]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.09-12.25.59:528][841]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.09-12.25.59:528][841]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.09-12.25.59:528][841]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.09-12.25.59:528][841]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: a28efc69-7630-4008-9199-1d4c6224e34a. [2020.06.09-12.25.59:530][841]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-09T12:25:42.811Z, endTime: 2020-06-09T12:25:59.530Z, progress complete in 16.719000 seconds [2020.06.09-12.25.59:530][841]LogDBDGeneral: Date-time synced online: 2020.06.09-12.26.54 (service used - Mirrors) [2020.06.09-12.25.59:531][841]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-09T12:25:59.530Z [2020.06.09-12.25.59:531][841]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.09-12.25.59:534][841]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.09-12.25.59:534][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.09-12.25.59:535][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.09-12.26.08:141][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.09-12.26.08:141][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.09-12.26.08:157][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:166][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:167][842]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.09-12.26.08:168][842]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.09-12.26.08:169][842]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-09T12:25:59.530Z, endTime: 2020-06-09T12:26:08.169Z, progress complete in 8.639000 seconds [2020.06.09-12.26.08:170][842]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.09-12.26.08:171][842]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-09T12:26:08.170Z [2020.06.09-12.26.08:172][842]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-09T12:26:08.170Z, endTime: 2020-06-09T12:26:08.172Z, progress complete in 0.002000 seconds [2020.06.09-12.26.08:172][842]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-09T12:26:08.172Z [2020.06.09-12.26.08:178][842]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.09-12.26.08:179][842]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.09-12.26.08:180][842]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.09-12.26.08:184][842]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.08:184][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-12.26.08:187][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.09-12.26.09:308][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-12.26.09:308][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.09-12.26.09:313][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.09-12.26.09:322][843]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.09-12.26.09:322][843]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a28efc69-7630-4008-9199-1d4c6224e34a:00b08a2e31805a332901ac582182cf84a626b8e6e286afbe60871f7a333cd8332dc046d6a89c1d4f8fa05afb8b18c6fd [2020.06.09-12.26.09:322][843]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a28efc69-7630-4008-9199-1d4c6224e34a:00b08a2e31805a332901ac582182cf84a626b8e6e286afbe60871f7a333cd8332dc046d6a89c1d4f8fa05afb8b18c6fd [2020.06.09-12.26.09:322][843]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.09-12.26.09:322][843]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-09T12:26:08.172Z, endTime: 2020-06-09T12:26:09.322Z, progress complete in 1.150000 seconds [2020.06.09-12.26.09:323][843]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-09T12:26:08.172Z [2020.06.09-12.26.09:323][843]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.09-12.26.09:331][843]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.09:331][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-12.26.09:334][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.09-12.26.10:443][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-12.26.10:443][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.09-12.26.10:444][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.09-12.26.10:460][844]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 1.128999 seconds [2020.06.09-12.26.10:460][844]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.09-12.26.10:469][844]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.10:469][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.09-12.26.10:472][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.09-12.26.11:636][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.11:636][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.09-12.26.11:637][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.09-12.26.11:662][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 14 [2020.06.09-12.26.11:662][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.09-12.26.11:662][845]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.09-12.26.11:665][845]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.11:666][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.09-12.26.11:668][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.09-12.26.12:865][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.12:865][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.09-12.26.12:866][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.09-12.26.12:874][846]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.09-12.26.12:875][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.09-12.26.12:875][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.09-12.26.12:876][846]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a28efc69-7630-4008-9199-1d4c6224e34a/friends?platform=steam] [2020.06.09-12.26.12:881][846]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.12:882][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.09-12.26.12:884][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.09-12.26.14:069][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.14:069][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.09-12.26.14:074][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.09-12.26.14:278][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a28efc69-7630-4008-9199-1d4c6224e34a/friends?platform=steam] [2020.06.09-12.26.14:280][847]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.09-12.26.14:281][847]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.26.14:283][847]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.14:283][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.09-12.26.14:285][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.09-12.26.15:579][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.15:580][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.09-12.26.15:581][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.09-12.26.15:587][848]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ussh27, friend Id: 9c9fd442-ffb6-4d3d-b340-f4fe8ba2d6d9 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Contemplem o MAGO, friend Id: 3c36747d-45be-4d53-ad74-4bc22d092903 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SS8XN, friend Id: c81a46e0-6b15-11e7-955a-b9b7a6281662 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kaessee, friend Id: 3ef3bc98-42ae-4584-abba-c3c9ca5817a1 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Charly Braum, friend Id: 893b2a40-34b4-4b53-a9a5-b6bb6790f49c [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Twitch.tv/Socraatez, friend Id: 1fad8ce5-9631-4d11-bf9f-4268b4d06a07 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Salty, friend Id: a977ad16-3895-4746-9840-b80130bdb083 [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: twitch.tv/stephbr100, friend Id: 615529ba-8d03-4220-9815-0ed5e9ebe96b [2020.06.09-12.26.15:591][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: NathanHenrique, friend Id: 87d46d55-7968-4b25-ac53-3f2cfb6444ca [2020.06.09-12.26.15:592][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: El Feto Ingeniero, friend Id: c4fcd620-d61b-4cee-8570-1f68aa68af3f [2020.06.09-12.26.15:595][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: JUU ❤, friend Id: 24d4f578-f40b-41e7-b7c7-ed6aa6041c0b [2020.06.09-12.26.15:595][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: jmartinpujol, friend Id: 2c58f2f6-664c-4a99-a85e-671c77497ef2 [2020.06.09-12.26.15:595][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Devil Of King, friend Id: 8fb2ddb8-00f4-41bd-a83f-565c16ec2785 [2020.06.09-12.26.15:595][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 9936f250-e74a-11e6-9e34-b9408d06adfa [2020.06.09-12.26.15:598][848]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-09T12:26:08.172Z, endTime: 2020-06-09T12:26:15.598Z, progress complete in 7.426000 seconds [2020.06.09-12.26.15:598][848]LogOnline: Warning: Sync friends success - 0 [2020.06.09-12.26.15:599][848]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-09T12:26:15.598Z [2020.06.09-12.26.15:648][848]LogDBDEasyAntiCheat: Client Auth is created [2020.06.09-12.26.15:648][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.09-12.26.15:649][848]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a28efc69-7630-4008-9199-1d4c6224e34a:00b08a2e31805a332901ac582182cf84a626b8e6e286afbe60871f7a333cd8332dc046d6a89c1d4f8fa05afb8b18c6fd [2020.06.09-12.26.15:656][848]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.15:657][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.09-12.26.15:659][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.09-12.26.16:927][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.16:927][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.09-12.26.16:929][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.09-12.26.16:941][849]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.16:941][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.09-12.26.16:944][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.09-12.26.18:234][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.18:234][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.09-12.26.18:236][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.09-12.26.18:247][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.09-12.26.18:247][850]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.09-12.26.18:247][850]LogLatencyCalculator: Latency of id eu-west-1: 1243 [2020.06.09-12.26.18:247][850]LogLatencyCalculator: Latency of id ap-south-1: 1219 [2020.06.09-12.26.18:248][850]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.09-12.26.18:248][850]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.09-12.26.18:248][850]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.09-12.26.18:248][850]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.09-12.26.18:248][850]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.09-12.26.18:252][850]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.26.18:252][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-12.26.18:254][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.09-12.26.19:639][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.09-12.26.19:639][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.09-12.26.19:641][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.09-12.26.19:650][851]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.09-12.26.19:657][851]LogDBDEasyAntiCheat: client created [2020.06.09-12.26.19:658][851]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.09-12.26.19:658][851]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-09T12:26:15.598Z, endTime: 2020-06-09T12:26:19.658Z, progress complete in 4.060000 seconds [2020.06.09-12.26.19:659][851]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-09T12:26:19.658Z [2020.06.09-12.26.19:659][851]LogLatencyCalculator: Latency of id ap-southeast-2: 931 [2020.06.09-12.26.20:639][900]LogLatencyCalculator: Latency of id ap-southeast-1: 987 [2020.06.09-12.26.21:523][948]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-09T12:26:19.658Z, endTime: 2020-06-09T12:26:21.523Z, progress complete in 1.865000 seconds [2020.06.09-12.26.21:525][948]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-09T12:26:21.523Z [2020.06.09-12.26.21:526][948]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.09-12.26.23:585][ 71]LogLatencyCalculator: Latency of id eu-central-1: 585 [2020.06.09-12.26.24:374][ 99]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.09-12.26.24:374][ 99]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.09-12.26.24:375][ 99]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.09-12.26.25:142][145]LogLatencyCalculator: Latency of id ap-northeast-2: 745 [2020.06.09-12.26.25:360][158]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.09-12.26.25:367][158]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.09-12.26.25:367][158]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.09-12.26.25:367][158]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.09-12.26.25:367][158]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.09-12.26.26:077][201]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.09-12.26.26:077][201]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-09T12:26:21.523Z, endTime: 2020-06-09T12:26:26.077Z, progress complete in 4.554000 seconds [2020.06.09-12.26.26:077][201]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-09T12:26:26.077Z [2020.06.09-12.26.26:077][201]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-09T12:26:26.077Z, endTime: 2020-06-09T12:26:26.077Z, progress complete in 0.000000 seconds [2020.06.09-12.26.26:078][201]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-09T12:26:26.078Z [2020.06.09-12.26.26:078][201]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.26.26:088][202]LogLatencyCalculator: Latency of id us-east-1: 493 [2020.06.09-12.26.26:503][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.26.26:509][227]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-12.26.26:510][227]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-09T12:26:26.078Z, endTime: 2020-06-09T12:26:26.510Z, progress complete in 0.432000 seconds [2020.06.09-12.26.26:510][227]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-09T12:26:26.510Z [2020.06.09-12.26.26:511][227]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-09T12:26:26.510Z, endTime: 2020-06-09T12:26:26.511Z, progress complete in 0.001000 seconds [2020.06.09-12.26.26:512][227]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-09T12:26:26.511Z [2020.06.09-12.26.27:476][285]LogLatencyCalculator: Latency of id ap-northeast-1: 581 [2020.06.09-12.26.27:841][307]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.09-12.26.27:841][307]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-09T12:26:26.511Z, endTime: 2020-06-09T12:26:27.841Z, progress complete in 1.330000 seconds [2020.06.09-12.26.27:861][308]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.09-12.26.27:861][308]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-09T12:26:26.511Z, endTime: 2020-06-09T12:26:27.861Z, progress complete in 1.350000 seconds [2020.06.09-12.26.27:861][308]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-09T12:26:27.861Z [2020.06.09-12.26.27:861][308]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.09-12.26.27:861][308]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.09-12.26.27:865][308]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.26.27:865][308]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.09-12.26.27:900][310]LogLatencyCalculator: Latency of id sa-east-1: 155 [2020.06.09-12.26.29:374][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.09-12.26.29:424][399]GameFlow: Save validation data initialized. UID: 41F3A40901001001 [2020.06.09-12.26.29:425][399]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.26.29:425][399]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.09-12.26.29:425][399]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.09-12.26.29:425][399]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.26.29:426][399]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.09-12.26.29:426][399]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.09-12.26.29:426][399]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.09-12.26.29:426][399]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.09-12.26.29:426][399]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.09-12.26.29:486][399]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-09T12:26:27.861Z, endTime: 2020-06-09T12:26:29.486Z, progress complete in 1.625000 seconds [2020.06.09-12.26.29:491][399]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-09T12:26:29.491Z [2020.06.09-12.26.29:492][399]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.09-12.26.31:190][502]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.09-12.26.34:065][674]LogLatencyCalculator: Latency of id us-west-2: 466 [2020.06.09-12.26.34:092][676]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.09-12.26.34:092][676]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-09T12:26:29.491Z, endTime: 2020-06-09T12:26:34.092Z, progress complete in 4.601000 seconds [2020.06.09-12.26.34:100][676]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-09T12:26:34.100Z [2020.06.09-12.26.34:101][676]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.09-12.26.34:420][695]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.09-12.26.34:420][695]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-09T12:26:34.100Z, endTime: 2020-06-09T12:26:34.420Z, progress complete in 0.320000 seconds [2020.06.09-12.26.34:421][695]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-09T12:26:34.421Z [2020.06.09-12.26.34:421][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.09-12.26.34:764][716]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.09-12.26.34:767][716]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.09-12.26.34:767][716]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-09T12:26:34.421Z, endTime: 2020-06-09T12:26:34.767Z, progress complete in 0.346000 seconds [2020.06.09-12.26.34:767][716]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-09T12:26:34.767Z [2020.06.09-12.26.34:767][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.09-12.26.35:194][742]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.09-12.26.36:437][814]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-09T12:26:34.767Z, endTime: 2020-06-09T12:26:36.437Z, progress complete in 1.670000 seconds [2020.06.09-12.26.36:438][814]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-09T12:26:36.437Z [2020.06.09-12.26.36:552][821]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.09-12.26.36:552][821]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-09T12:26:36.437Z, endTime: 2020-06-09T12:26:36.552Z, progress complete in 0.115000 seconds [2020.06.09-12.26.36:552][821]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-09T12:26:36.552Z [2020.06.09-12.26.36:553][821]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.09-12.26.36:553][821]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.09-12.26.37:016][849]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.09-12.26.37:016][849]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.09-12.26.37:016][849]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-09T12:26:36.552Z, endTime: 2020-06-09T12:26:37.016Z, progress complete in 0.464000 seconds [2020.06.09-12.26.37:016][849]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-09T12:26:37.016Z [2020.06.09-12.26.37:159][858]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-09T12:26:37.016Z, endTime: 2020-06-09T12:26:37.159Z, progress complete in 0.143000 seconds [2020.06.09-12.26.37:160][858]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-09T12:26:37.159Z [2020.06.09-12.26.37:328][868]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-09T12:26:37.159Z, endTime: 2020-06-09T12:26:37.328Z, progress complete in 0.169000 seconds [2020.06.09-12.26.37:328][868]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-09T12:26:37.328Z [2020.06.09-12.26.37:333][868]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-09T12:26:37.328Z, endTime: 2020-06-09T12:26:37.333Z, progress complete in 0.005000 seconds [2020.06.09-12.26.37:334][868]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-09T12:26:37.334Z [2020.06.09-12.26.37:609][868]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-09T12:26:37.334Z, endTime: 2020-06-09T12:26:37.609Z, progress complete in 0.275000 seconds [2020.06.09-12.26.37:609][868]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.09-12.26.37:609][868]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-09T12:25:40.144Z, endTime: 2020-06-09T12:26:37.609Z, progress complete in 57.465000 seconds [2020.06.09-12.26.37:627][868]GameFlow: [GameInit] New Init Complete State: Success [2020.06.09-12.26.37:627][868]LogWindows: EnumDisplayDevices: [2020.06.09-12.26.37:627][868]LogWindows: 0. 'Radeon RX 570 Series' (P:1 D:1) [2020.06.09-12.26.37:631][868]LogWindows: 1. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:633][868]LogWindows: 2. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:634][868]LogWindows: 3. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:636][868]LogWindows: 4. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:639][868]LogWindows: 5. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:641][868]LogWindows: 6. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:643][868]LogWindows: 7. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.09-12.26.37:644][868]LogWindows: DebugString: FoundDriverCount:8 [2020.06.09-12.26.37:652][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Play%20Nurse] [2020.06.09-12.26.37:924][885]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.09-12.26.39:093][954]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Play%20Nurse] [2020.06.09-12.26.39:094][954]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.09-12.26.39:098][954]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.09-12.26.39:098][954]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.09-12.26.39:098][954]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.09-12.26.39:102][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.09-12.26.48:102][491]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.09-12.26.48:203][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D7056610] Result: '1' k_EResultOK (success) [2020.06.09-12.26.48:203][497]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208D7056610]' succeeded in 9.099952 seconds [2020.06.09-12.26.48:204][497]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-12.26.48:205][497]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-12.26.48:205][497]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.26.48:221][497]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.27.09:635][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.27.09:635][278]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=31 [2020.06.09-12.27.09:635][278]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-12.27.09:635][278]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=31 [2020.06.09-12.27.09:635][278]GameFlow: Reading Profile Stat DBD_KillerSkulls: 31 [2020.06.09-12.27.09:635][278]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-12.27.09:635][278]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.27.09:635][278]GameFlow: FCharacterStateData::SetPips() with value=31 [2020.06.09-12.27.09:635][278]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.27.09:743][278]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43124] [2020.06.09-12.27.09:743][278]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.27.09:747][278]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14744&schemaVersion=0] [2020.06.09-12.27.09:747][278]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.09-12.27.09:747][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.27.09:910][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A2D464F0] Result: '1' k_EResultOK (success) [2020.06.09-12.27.09:915][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A2D464F0]' succeeded in 21.668213 seconds [2020.06.09-12.27.10:131][291]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.27.10:132][291]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.09-12.27.10:136][291]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.09-12.27.10:137][291]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.27.10:139][291]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.09-12.27.10:139][291]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.09-12.27.10:139][291]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.27.10:139][291]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.09-12.27.10:139][291]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-12.27.10:139][291]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.09-12.27.10:140][291]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.09-12.27.10:156][291]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.09-12.27.10:437][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910C735E0] Result: '1' k_EResultOK (success) [2020.06.09-12.27.10:437][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910C735E0]' succeeded in 0.771861 seconds [2020.06.09-12.27.10:466][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910C735E0] Result: '1' k_EResultOK (success) [2020.06.09-12.27.10:490][303]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.736236 seconds [2020.06.09-12.27.10:817][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.09-12.27.10:957][319]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.27.10:959][319]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.27.11:174][326]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-12.27.11:175][326]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-12.27.11:249][326]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.09-12.27.11:252][327]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.09-12.27.11:252][327]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-12.27.11:256][327]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-12.27.11:300][327]LogUObjectHash: Compacting FUObjectHashTables data took 18.73ms [2020.06.09-12.27.11:304][327]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.27.11:369][327]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-12.27.11:370][327]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-12.27.11:371][327]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-12.27.11:371][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-12.27.11:371][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.11:374][327]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.27.11:374][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-12.27.11:374][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.11:899][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910C726E0] Result: '1' k_EResultOK (success) [2020.06.09-12.27.11:899][327]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x20910C726E0]' succeeded in 1.367893 seconds [2020.06.09-12.27.11:901][327]LogStreaming: Flushing async loaders took 526ms. [2020.06.09-12.27.11:901][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-12.27.11:901][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.13:491][327]LogStreaming: Flushing async loaders took 1589ms. [2020.06.09-12.27.13:509][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-12.27.13:509][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.13:571][327]LogStreaming: Flushing async loaders took 62ms. [2020.06.09-12.27.13:572][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-12.27.13:572][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.13:573][327]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.27.13:574][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-12.27.13:574][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.14:950][327]LogStreaming: Flushing async loaders took 1376ms. [2020.06.09-12.27.14:955][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-12.27.14:955][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.14:958][327]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.27.14:958][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-12.27.14:958][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.15:429][327]LogStreaming: Flushing async loaders took 471ms. [2020.06.09-12.27.15:429][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-12.27.15:430][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.15:437][327]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.27.15:438][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-12.27.15:438][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.15:442][327]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.27.15:442][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-12.27.15:443][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.15:959][327]LogStreaming: Flushing async loaders took 515ms. [2020.06.09-12.27.15:965][327]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-12.27.15:965][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.15:968][327]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.27.15:974][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.17:125][327]LogStreaming: Flushing async loaders took 1150ms. [2020.06.09-12.27.17:133][327]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-09.27.17 [2020.06.09-12.27.17:134][327]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-12.27.17:134][327]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-12.27.17:134][327]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.27.17:134][327]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.27.17:134][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.27.17:134][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.27.17:135][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.27.17:135][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.27.17:135][327]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.27.17:182][327]LogWorld: Bringing up level for play took: 0.050934 [2020.06.09-12.27.17:185][327]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-12.27.17:186][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.27.17:186][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.27.17:186][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.27.17:187][327]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.27.17:188][327]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-12.27.17:193][327]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.27.17:193][327]GameFlow: FCharacterStateData::SetPips() with value=31 [2020.06.09-12.27.17:193][327]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.27.17:195][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.27.17:196][327]LogCustomization: ------ [2020.06.09-12.27.17:196][327]LogCustomization: ------ [2020.06.09-12.27.17:196][327]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.27.17:196][327]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.27.17:196][327]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.27.17:214][327]LogStreaming: Flushing async loaders. [2020.06.09-12.27.17:450][327]LogStreaming: Flushing async loaders took 236ms. [2020.06.09-12.27.17:481][327]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-12.27.17:530][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000099 seconds [2020.06.09-12.27.17:531][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000146 seconds [2020.06.09-12.27.17:532][327]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.27.17:535][327]LogLoad: Took 6.279445 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-12.27.17:537][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.27.17:538][327]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-12.27.17:538][327]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-12.27.17:551][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.27.17:551][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.09-12.27.17:552][328]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-12.27.17:552][328]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.27.17:552][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.09-12.27.17:557][328]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.09-12.27.17:557][328]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:559][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.09-12.27.17:559][328]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:559][328]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:559][328]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:563][328]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:563][328]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.27.17:563][328]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:564][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.09-12.27.17:605][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910E4F6D0] Result: '1' k_EResultOK (success) [2020.06.09-12.27.17:605][328]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:605][328]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:605][328]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:606][328]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.09-12.27.17:606][328]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.17:606][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.09-12.27.17:606][328]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:607][328]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:607][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.09-12.27.17:607][328]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:607][328]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:607][328]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:607][328]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:608][328]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:609][328]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:609][328]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:609][328]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:609][328]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:609][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-12.27.17:623][328]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.17:623][328]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-12.27.17:623][328]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.27.17:690][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.09-12.27.17:694][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.09-12.27.17:740][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.27.17:740][328]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.27.17:741][328]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.27.17:748][328]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.27.17:749][328]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.27.17:749][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.27.17:749][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:193][328]LogStreaming: Flushing async loaders took 443ms. [2020.06.09-12.27.18:200][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:274][328]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-12.27.18:274][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:288][328]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.27.18:290][328]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.27.18:290][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.27.18:290][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:320][328]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-12.27.18:321][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:336][328]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.27.18:337][328]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.27.18:338][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.06.09-12.27.18:342][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000074 seconds [2020.06.09-12.27.18:344][328]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.06.09-12.27.18:346][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:354][328]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.27.18:356][328]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.09-12.27.18:356][328]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.06.09-12.27.18:356][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:392][328]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.27.18:400][328]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.06.09-12.27.18:400][328]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-12.27.18:401][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:425][328]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.27.18:425][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:434][328]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.27.18:435][328]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-12.27.18:436][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.09-12.27.18:452][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000137 seconds [2020.06.09-12.27.18:455][328]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.09-12.27.18:456][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:628][328]LogStreaming: Flushing async loaders took 171ms. [2020.06.09-12.27.18:632][328]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.09-12.27.18:632][328]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso012 [2020.06.09-12.27.18:632][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:647][328]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.27.18:650][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:678][328]LogStreaming: Flushing async loaders took 28ms. [2020.06.09-12.27.18:684][328]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso012 [2020.06.09-12.27.18:684][328]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.06.09-12.27.18:685][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:703][328]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.27.18:703][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:708][328]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.27.18:709][328]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.06.09-12.27.18:710][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.06.09-12.27.18:718][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000988 seconds [2020.06.09-12.27.18:719][328]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01_ThaiBig [2020.06.09-12.27.18:720][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:727][328]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.27.18:729][328]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01_ThaiBig [2020.06.09-12.27.18:729][328]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.06.09-12.27.18:729][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:749][328]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.27.18:750][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:756][328]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.27.18:758][328]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.06.09-12.27.18:758][328]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.06.09-12.27.18:758][328]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.06.09-12.27.18:760][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.06.09-12.27.18:764][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000491 seconds [2020.06.09-12.27.18:764][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:773][328]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.27.18:775][328]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.27.18:775][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:887][328]LogStreaming: Flushing async loaders took 111ms. [2020.06.09-12.27.18:890][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:949][328]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-12.27.18:949][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:953][328]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.27.18:954][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.18:957][328]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.27.18:958][328]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.09-12.27.18:958][328]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.27.18:959][328]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.09-12.27.18:959][328]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.06.09-12.27.18:959][328]LogStreaming: Flushing async loaders. [2020.06.09-12.27.19:098][328]LogStreaming: Flushing async loaders took 139ms. [2020.06.09-12.27.19:099][328]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.06.09-12.27.19:100][328]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.27.19:101][328]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-12.27.19:102][328]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.27.19:102][328]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.27.19:103][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.27.19:104][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.27.19:104][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.27.19:104][328]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.27.19:105][328]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.27.19:105][328]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-12.27.19:106][328]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-12.27.19:116][328]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.27.19:392][328]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.27.19:394][328]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.19:394][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-12.27.19:395][328]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.19:395][328]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:395][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.27.19:602][328]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:602][328]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:602][328]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.27.19:603][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.27.19:604][328]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:605][328]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.09-12.27.19:606][328]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:607][328]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:608][328]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.19:740][329]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.303034. This could result into websocket disconnection! [2020.06.09-12.27.19:741][329]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14744&schemaVersion=0] [2020.06.09-12.27.19:741][329]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.27.19:848][329]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 9.266538 seconds [2020.06.09-12.27.19:848][329]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43124] [2020.06.09-12.27.19:848][329]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.27.19:850][329]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14745&schemaVersion=0] [2020.06.09-12.27.19:852][329]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.27.19:857][329]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-12.27.19:857][329]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-12.27.19:858][329]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.27.19:858][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.27.19:868][329]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.27.21:535][367]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-12.27.21:633][369]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.27.21:833][374]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.09-12.27.21:999][379]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-12.27.21:999][379]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-12.27.22:305][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910D88170] Result: '1' k_EResultOK (success) [2020.06.09-12.27.22:305][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910D88170]' succeeded in 11.314763 seconds [2020.06.09-12.27.25:243][482]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.09-12.27.25:243][482]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.25:247][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.09-12.27.25:248][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-12.27.25:248][482]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.25:248][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-12.27.25:248][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-12.27.25:249][482]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.25:249][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.09-12.27.25:274][482]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.25:274][482]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.25:274][482]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.25:373][482]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.09-12.27.25:373][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.09-12.27.27:923][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.27.27:955][565]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.27:955][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.09-12.27.27:956][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.27:956][565]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.27:956][565]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.27.27:957][565]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.27:958][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.09-12.27.27:958][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-12.27.27:959][565]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.27:959][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-12.27.27:959][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-12.27.28:580][585]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.27.28:587][585]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.27.28:588][585]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.09-12.27.28:627][586]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.27.28:632][586]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:632][586]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:632][586]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:633][586]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:633][586]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:633][586]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:633][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:637][586]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.28:638][586]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.28:638][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.09-12.27.29:065][600]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14745&schemaVersion=0] [2020.06.09-12.27.29:066][600]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.27.29:170][603]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:171][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.27.29:243][603]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:244][603]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:244][603]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:244][603]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:246][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.27.29:591][603]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:591][603]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:592][603]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.27.29:592][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.27.29:594][603]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:670][603]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:671][603]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:671][603]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.27.29:671][603]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.29:672][603]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.29:672][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.27.29:686][603]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:686][603]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:789][603]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.27.29:789][603]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.27.29:791][603]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14746&schemaVersion=0] [2020.06.09-12.27.29:791][603]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:791][603]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.29:793][603]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.27.30:352][614]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.27.30:373][614]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-12.27.30:374][614]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.30:374][614]GameFlow: Warning: Entering Main Menu [2020.06.09-12.27.30:374][614]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.27.30:374][614]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.27.30:374][614]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.27.30:374][614]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.27.30:374][614]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.27.30:374][614]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.27.30:375][614]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.27.30:375][614]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-12.27.30:377][614]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.09-12.27.30:392][614]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.27.30:404][614]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.27.30:404][614]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.27.30:404][614]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.30:404][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.09-12.27.30:407][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.09-12.27.30:407][614]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.30:426][614]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.27.30:457][614]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.27.30:457][614]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.27.30:678][614]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.09-12.27.30:678][614]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.27.30:678][614]LogStreaming: Flushing async loaders took 251ms. [2020.06.09-12.27.32:077][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.09-12.27.32:077][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.09-12.27.32:085][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.09-12.27.32:122][615]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.27.32:125][615]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.32:126][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.27.32:127][615]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.32:133][615]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.32:133][615]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.27.32:133][615]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.27.32:134][615]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.27.32:135][615]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.27.32:135][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.27.32:537][624]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.27.32:570][625]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.27.32:570][625]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.27.32:571][625]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.27.32:571][625]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.09-12.27.32:576][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000099 seconds [2020.06.09-12.27.32:578][625]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.06.09-12.27.32:578][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.27.32:578][625]LogCustomization: ------ [2020.06.09-12.27.32:578][625]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.27.32:578][625]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.27.32:578][625]LogCustomization: --> TC_W02 [2020.06.09-12.27.32:578][625]LogCustomization: ------ [2020.06.09-12.27.32:578][625]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.27.32:582][625]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.09-12.27.32:583][625]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.27.32:584][625]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.09-12.27.32:584][625]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W02 [2020.06.09-12.27.32:586][625]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.06.09-12.27.34:897][685]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14746&schemaVersion=0] [2020.06.09-12.27.34:898][685]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.27.34:941][686]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.27.36:483][714]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.27.36:483][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.27.36:483][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.27.36:483][714]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.09-12.27.36:483][714]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-12.27.36:485][714]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.27.36:485][714]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-12.27.36:533][715]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.27.36:535][715]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:536][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.27.36:564][715]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:565][715]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:566][715]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:566][715]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:566][715]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:567][715]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:567][715]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:567][715]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:568][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.27.36:774][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:775][715]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:776][715]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:844][715]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.27.36:846][715]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.27.36:847][715]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.36:847][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.27.36:864][715]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:864][715]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:989][715]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.27.36:989][715]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.27.36:989][715]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.27.36:990][715]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:990][715]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.36:991][715]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.27.37:081][716]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-12.27.37:081][716]GameFlow: Starting Quickmatch: GameSession [2020.06.09-12.27.37:081][716]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-12.27.37:081][716]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-12.27.37:081][716]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-12.27.37:081][716]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=12 : Near : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-12.27.37:082][716]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-12.27.37:082][716]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-12.27.37:082][716]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-12.27.37:082][716]GameFlow: Verbose: Doing Find Sessions [2020.06.09-12.27.37:116][717]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.27.37:603][727]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-12.27.37:650][728]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:650][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.27.37:653][728]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:653][728]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:653][728]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:653][728]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:654][728]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:654][728]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:654][728]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:654][728]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:655][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.27.37:827][728]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:827][728]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.37:827][728]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.38:265][728]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.38:266][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.27.38:283][728]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.38:283][728]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.38:342][728]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.38:342][728]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.38:343][728]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.27.38:826][729]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.27.38:899][730]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.761868 seconds [2020.06.09-12.27.39:794][743]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.27.39:809][743]GameFlow: Authority_SetSelectedCharacterId: 268435463 Player: Play Nurse [2020.06.09-12.27.39:841][743]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.27.39:841][743]LogCustomization: ------ [2020.06.09-12.27.39:841][743]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.27.39:841][743]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.27.39:841][743]LogCustomization: --> TC_W02 [2020.06.09-12.27.39:841][743]LogCustomization: ------ [2020.06.09-12.27.39:841][743]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.27.39:841][743]LogCustomization: ------ [2020.06.09-12.27.39:841][743]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.27.39:841][743]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.27.39:841][743]LogCustomization: --> TC_W02 [2020.06.09-12.27.39:841][743]LogCustomization: ------ [2020.06.09-12.27.39:841][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.27.39:841][743]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.09-12.27.39:841][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.27.39:842][743]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.09-12.27.39:842][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W02 [2020.06.09-12.27.39:842][743]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.06.09-12.27.39:862][743]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.27.39:862][743]LogCustomization: ------ [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_Body03 [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_W006_01 [2020.06.09-12.27.39:862][743]LogCustomization: ------ [2020.06.09-12.27.39:862][743]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.27.39:862][743]LogCustomization: ------ [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_Body03 [2020.06.09-12.27.39:862][743]LogCustomization: --> BE_W006_01 [2020.06.09-12.27.39:862][743]LogCustomization: ------ [2020.06.09-12.27.39:862][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.27.39:862][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item BE_Body03 [2020.06.09-12.27.39:862][743]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.27.39:937][744]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.27.39:937][744]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.27.39:937][744]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435463] [2020.06.09-12.27.39:937][744]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.09-12.27.40:574][755]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-12.27.40:574][755]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-12.27.40:574][755]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.27.40:575][755]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-12.27.40:575][755]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.27.40:575][755]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.27.40:575][755]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-12.27.40:596][755]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000390 seconds [2020.06.09-12.27.40:596][755]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.27.40:740][755]LogStreaming: Flushing async loaders took 143ms. [2020.06.09-12.27.40:741][755]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.09-12.27.40:741][755]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.27.40:741][755]LogCustomization: ------ [2020.06.09-12.27.40:741][755]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.27.40:741][755]LogCustomization: --> BE_Body03 [2020.06.09-12.27.40:741][755]LogCustomization: --> BE_W006_01 [2020.06.09-12.27.40:741][755]LogCustomization: ------ [2020.06.09-12.27.40:741][755]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.27.40:742][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.40:939][755]LogStreaming: Flushing async loaders took 196ms. [2020.06.09-12.27.40:939][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.40:990][755]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-12.27.40:991][755]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.27.40:991][755]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.27.40:991][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.41:072][755]LogStreaming: Flushing async loaders took 80ms. [2020.06.09-12.27.41:085][755]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.27.41:085][755]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.27.41:085][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.41:165][755]LogStreaming: Flushing async loaders took 81ms. [2020.06.09-12.27.41:166][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.41:243][755]LogStreaming: Flushing async loaders took 77ms. [2020.06.09-12.27.41:244][755]LogStreaming: Flushing async loaders. [2020.06.09-12.27.41:317][755]LogStreaming: Flushing async loaders took 73ms. [2020.06.09-12.27.41:319][755]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.27.41:358][756]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.27.41:486][757]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:486][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.27.41:492][757]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:492][757]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:492][757]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:492][757]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:492][757]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:493][757]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:493][757]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:493][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:494][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.27.41:661][757]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:661][757]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:661][757]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:735][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.41:737][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.27.41:760][757]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:760][757]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:870][757]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.27.41:870][757]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.27.41:873][757]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14747&schemaVersion=0] [2020.06.09-12.27.41:873][757]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:874][757]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.41:874][757]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.27.49:640][931]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.27.52:434][994]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14747&schemaVersion=0] [2020.06.09-12.27.52:435][994]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.27.52:588][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.27.52:608][999]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 2.969794 seconds [2020.06.09-12.27.54:674][ 50]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-12.27.54:702][ 51]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:702][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.27.54:705][ 51]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:705][ 51]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:705][ 51]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:705][ 51]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:706][ 51]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:706][ 51]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:706][ 51]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:706][ 51]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:706][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.27.54:902][ 51]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:902][ 51]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:902][ 51]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:960][ 51]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.27.54:961][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.27.54:977][ 51]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.54:977][ 51]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.55:353][ 51]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.55:353][ 51]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.27.55:354][ 51]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.28.03:639][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.05:557][191]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.05:596][192]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 2.022708 seconds [2020.06.09-12.28.12:533][345]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.15:664][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.17:731][455]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.17:750][456]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 2.093183 seconds [2020.06.09-12.28.22:791][577]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.25:737][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.28.25:737][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.28.25:737][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.09-12.28.25:737][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.28.25:737][628]LogCustomization: ------ [2020.06.09-12.28.25:737][628]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.28.25:737][628]LogCustomization: --> BE_Body03 [2020.06.09-12.28.25:737][628]LogCustomization: --> BE_W006_01 [2020.06.09-12.28.25:737][628]LogCustomization: ------ [2020.06.09-12.28.25:737][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.28.25:738][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.28.25:738][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.28.25:738][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.28.25:738][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.28.25:738][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.28.28:049][677]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.29:423][709]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.29:457][710]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.399574 seconds [2020.06.09-12.28.33:206][792]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.28.33:206][792]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.28.33:206][792]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.09-12.28.33:206][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.28.33:206][792]LogCustomization: ------ [2020.06.09-12.28.33:206][792]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.28.33:206][792]LogCustomization: --> BE_Body03 [2020.06.09-12.28.33:206][792]LogCustomization: --> BE_W006_01 [2020.06.09-12.28.33:206][792]LogCustomization: ------ [2020.06.09-12.28.33:206][792]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.28.33:206][792]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.28.33:206][792]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.28.33:206][792]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.28.33:206][792]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.28.33:206][792]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.28.39:723][953]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.40:491][973]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-12.28.40:525][974]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:525][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.28.40:529][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:529][974]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:529][974]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:529][974]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:787][974]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:788][974]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:788][974]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:789][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:789][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.28.40:970][974]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:971][974]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:971][974]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.40:980][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:3011, #nodesDataArray:33, #pathsDataArray:45, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.09-12.28.40:985][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-12.28.40:987][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-12.28.40:987][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.28.40:987][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.28.41:006][974]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.41:006][974]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.41:065][974]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.41:065][974]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.28.41:066][974]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.28.41:069][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:45, animate:true [2020.06.09-12.28.42:569][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000617234036 ) [2020.06.09-12.28.42:570][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000617234036 [2020.06.09-12.28.42:658][975]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.42:684][975]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 2.988513 seconds [2020.06.09-12.28.42:684][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000617234036 seconds [2020.06.09-12.28.43:165][980]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.46:947][ 85]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.53:017][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.53:493][272]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.28.53:521][273]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.523263 seconds [2020.06.09-12.28.54:474][301]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.56:649][357]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.28.58:222][400]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.29.03:551][547]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.03:929][559]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.03:969][560]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.398756 seconds [2020.06.09-12.29.04:288][569]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.29.13:993][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.14:827][894]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.14:893][895]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.853366 seconds [2020.06.09-12.29.24:942][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.26:180][251]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.26:190][252]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.254286 seconds [2020.06.09-12.29.30:509][384]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.29.30:539][385]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:539][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.29.30:543][385]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:543][385]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:543][385]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:543][385]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:543][385]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-12.29.30:548][385]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:549][385]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:549][385]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:549][385]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:549][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.29.30:709][385]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:710][385]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:710][385]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:786][385]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.29.30:786][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.29.30:806][385]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:807][385]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:940][385]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.29.30:940][385]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.29.30:941][385]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14748&schemaVersion=0] [2020.06.09-12.29.30:941][385]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:941][385]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.29.30:942][385]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.29.36:322][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.39:117][722]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14748&schemaVersion=0] [2020.06.09-12.29.39:119][722]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.29.39:343][729]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.39:355][730]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 3.034531 seconds [2020.06.09-12.29.49:402][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.49:770][228]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.29.49:785][229]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.390672 seconds [2020.06.09-12.29.59:816][700]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.00:152][715]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.00:170][716]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.359830 seconds [2020.06.09-12.30.10:221][177]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.10:607][198]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.10:622][199]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.415834 seconds [2020.06.09-12.30.20:646][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.20:991][714]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.21:010][715]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.376176 seconds [2020.06.09-12.30.31:052][197]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.31:408][214]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.31:416][215]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.370628 seconds [2020.06.09-12.30.41:452][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.41:787][714]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.41:803][715]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347926 seconds [2020.06.09-12.30.51:847][189]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.52:221][208]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.30.52:241][209]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.410425 seconds [2020.06.09-12.31.02:286][687]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.02:780][708]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.02:786][709]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.526889 seconds [2020.06.09-12.31.12:833][198]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.13:226][219]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.13:246][220]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.410452 seconds [2020.06.09-12.31.23:274][715]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.23:749][738]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.23:773][739]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.491950 seconds [2020.06.09-12.31.33:803][227]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.34:134][243]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.34:145][244]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.351610 seconds [2020.06.09-12.31.44:192][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.44:522][754]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.44:543][755]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.363649 seconds [2020.06.09-12.31.54:554][242]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.54:941][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.31.54:949][262]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.397617 seconds [2020.06.09-12.32.04:985][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.05:309][744]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.05:320][745]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335313 seconds [2020.06.09-12.32.15:357][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.15:698][246]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.15:729][247]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.367251 seconds [2020.06.09-12.32.25:781][736]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.26:079][750]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.26:090][751]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.331060 seconds [2020.06.09-12.32.36:115][237]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.36:484][248]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.36:490][249]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.384837 seconds [2020.06.09-12.32.46:528][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.46:968][758]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.46:987][759]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.464792 seconds [2020.06.09-12.32.57:047][239]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.57:371][254]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.32.57:386][255]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.361613 seconds [2020.06.09-12.33.07:428][713]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.07:814][733]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.07:828][734]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.410208 seconds [2020.06.09-12.33.17:866][216]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.18:175][232]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.18:222][233]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.323535 seconds [2020.06.09-12.33.28:263][668]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.29:297][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.29:322][707]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.072411 seconds [2020.06.09-12.33.39:366][ 51]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.41:845][131]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.41:854][132]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 2.489452 seconds [2020.06.09-12.33.51:898][483]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.53:162][528]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.33.53:203][529]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.290861 seconds [2020.06.09-12.34.03:232][864]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.03:595][877]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.03:618][878]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.398111 seconds [2020.06.09-12.34.13:654][205]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.14:587][246]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.14:597][246]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.956716 seconds [2020.06.09-12.34.24:639][714]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.25:005][733]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.34.25:006][733]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-12.34.25:007][733]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.09-12.34.25:008][733]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-12.34.25:012][733]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.09-12.34.25:012][733]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.09-12.34.25:012][733]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-12.34.25:012][733]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.09-12.34.25:012][733]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: MirrorsSessionId=685e6d0e-3f4d-4a81-8a3e-f64400cc7621 : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: MatchMembersA=["a28efc69-7630-4008-9199-1d4c6224e34a"] : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: MatchMembersB=["fb110f15-dfd6-40c3-bb6e-79b4628be169","0249fa30-4f15-4518-b10d-373e6728ec90","d308b267-4774-480b-bc01-a39221b3c9fd"] : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: EncryptionKey=WbrDGuJLMH9jluo0JPg4EQ3uCy7frDPTRroMBB/Q3Qg= : OnlineService [2020.06.09-12.34.25:014][733]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-12.34.25:039][735]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.399563 seconds [2020.06.09-12.34.25:047][735]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.09-12.34.30:007][972]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.09-12.34.30:007][972]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.30:571][997]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.30:571][997]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.30:571][997]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.09-12.34.35:600][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.09-12.34.35:600][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.35:930][255]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.35:930][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.35:930][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.09-12.34.40:951][488]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.09-12.34.40:952][488]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.41:678][524]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.41:679][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.41:679][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.09-12.34.46:661][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.09-12.34.46:661][760]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.47:182][787]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.47:182][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.47:182][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.09-12.34.52:202][ 28]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.09-12.34.52:202][ 28]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.52:600][ 47]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.52:600][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.52:600][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.09-12.34.57:656][286]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.09-12.34.57:657][286]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.58:629][333]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.34.58:629][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.34.58:629][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.09-12.35.03:629][553]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.09-12.35.03:630][553]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.04:018][572]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.04:018][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.04:018][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.09-12.35.09:019][805]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.09-12.35.09:020][805]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.09:277][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.09:277][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.09:278][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.09-12.35.14:270][ 58]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.09-12.35.14:270][ 58]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.14:545][ 72]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.14:545][ 72]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.14:545][ 72]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.09-12.35.19:530][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.09-12.35.19:530][315]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.19:866][331]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.19:867][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.19:867][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.09-12.35.24:883][569]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.09-12.35.24:883][569]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.25:216][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.25:216][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.25:216][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.09-12.35.25:224][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.09-12.35.25:224][585]GameFlow: Joining sesion : GameSession [2020.06.09-12.35.25:224][585]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.09-12.35.25:224][585]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.09-12.35.25:224][585]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.09-12.35.25:224][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.09-12.35.25:228][585]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.09-12.35.25:228][585]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.09-12.35.25:228][585]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.09-12.35.25:229][585]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.35.25:230][585]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.09-12.35.25:231][585]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.09-12.35.25:232][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.35.25:232][585]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-12.35.25:241][585]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:241][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.35.25:270][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:270][585]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:271][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-12.35.25:285][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:285][585]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:285][585]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:285][585]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.35.25:285][585]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.35.25:286][585]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-12.35.25:286][585]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-12.35.25:286][585]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.35.25:286][585]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-12.35.25:286][585]LogAsyncLoad: Resume loading library async: Menu [2020.06.09-12.35.25:286][585]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.09-12.35.25:286][585]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:286][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.35.25:287][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:287][585]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:287][585]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:287][585]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:287][585]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.35.25:288][585]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.25:288][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.35.25:288][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-12.35.25:289][585]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.25:289][585]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.35.25:459][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-12.35.25:459][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:460][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.35.25:460][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:460][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-12.35.25:460][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:461][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-12.35.25:461][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:461][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-12.35.25:461][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:461][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-12.35.25:461][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:461][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-12.35.25:461][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:461][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-12.35.25:462][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:462][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-12.35.25:462][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:462][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-12.35.25:462][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:462][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-12.35.25:462][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:463][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-12.35.25:463][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:463][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-12.35.25:463][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:463][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-12.35.25:463][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:463][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:464][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-12.35.25:464][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:465][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-12.35.25:465][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:466][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-12.35.25:466][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:467][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-12.35.25:467][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-12.35.25:468][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-12.35.25:468][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-12.35.25:468][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-12.35.25:468][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-12.35.25:468][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:468][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-12.35.25:469][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:469][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-12.35.25:469][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:469][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-12.35.25:469][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:469][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-12.35.25:470][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:470][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-12.35.25:470][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:470][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-12.35.25:470][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:470][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-12.35.25:470][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:471][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-12.35.25:471][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:471][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-12.35.25:471][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:471][585]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-12.35.25:471][585]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.35.25:472][585]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.25:473][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.35.25:474][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.25:474][585]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.25:474][585]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.25:474][585]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.35.25:530][586]r.CullAll = "1" [2020.06.09-12.35.26:297][618]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.35.26:297][618]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.09-12.35.26:297][618]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.26:313][619]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-12.35.26:314][619]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-12.35.26:314][619]LogNet: Browse: 18.231.121.67:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-12.35.26:315][619]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.09-12.35.26:316][619]LogInit: WinSock: I am GAMER-JUANI (192.168.0.19:0) [2020.06.09-12.35.26:318][619]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.09-12.35.26:318][619]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.09-12.35.26:318][619]LogNet: Game client on port 7778, rate 10000 [2020.06.09-12.35.26:913][654]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.26:914][654]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.668' TotalLoadTime='1.668' TimeStamp='2020-06-09T12:36:22.448Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.06.09-12.35.26:914][654]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.27:112][666]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.09-12.35.27:112][666]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.231.121.67:7778, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.09-12.35.28:931][775]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.09-12.35.28:934][775]LogLoad: LoadMap: 18.231.121.67:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.09-12.35.28:935][775]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.35.28:935][775]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-12.35.28:935][775]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.35.28:935][775]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.06.09-12.35.29:021][775]LogUObjectHash: Compacting FUObjectHashTables data took 13.63ms [2020.06.09-12.35.29:056][775]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.35.29:057][775]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.35.29:437][775]LogStreaming: Flushing async loaders took 381ms. [2020.06.09-12.35.29:440][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-12.35.29:440][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.29:514][775]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-12.35.29:516][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-12.35.29:516][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.30:352][775]LogStreaming: Flushing async loaders took 835ms. [2020.06.09-12.35.30:358][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.09-12.35.30:358][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.30:373][775]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.35.30:479][775]LogStreaming: Flushing async loaders took 120ms. [2020.06.09-12.35.30:479][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-12.35.30:479][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.30:481][775]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.35.30:481][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-12.35.30:481][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.31:362][775]LogStreaming: Flushing async loaders took 881ms. [2020.06.09-12.35.31:366][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-12.35.31:366][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.31:373][775]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.35.31:374][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-12.35.31:374][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.31:375][775]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.35.31:376][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-12.35.31:376][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.31:378][775]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.35.31:378][775]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-12.35.31:378][775]LogStreaming: Flushing async loaders. [2020.06.09-12.35.31:379][775]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.35.31:384][775]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.09-09.35.31 [2020.06.09-12.35.31:384][775]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.09-12.35.31:384][775]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-12.35.31:412][775]LogWorld: Bringing up level for play took: 0.029270 [2020.06.09-12.35.31:416][775]LogLoad: Took 2.482842 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.09-12.35.31:546][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.09-12.35.31:547][777]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.31:734][788]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.35.31:734][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:fb110f15-dfd6-40c3-bb6e-79b4628be169|76561198337952612 [2020.06.09-12.35.31:734][788]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.35.31:734][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.31:734][788]LogCustomization: ------ [2020.06.09-12.35.31:734][788]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.31:734][788]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.31:734][788]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.31:734][788]LogCustomization: ------ [2020.06.09-12.35.31:734][788]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:055][800]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.35.32:056][800]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3ee36506-45f5-4bf7-8c24-dad1887df1b4|76561198329878169 [2020.06.09-12.35.32:056][800]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.35.32:056][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.32:056][800]LogCustomization: ------ [2020.06.09-12.35.32:056][800]LogCustomization: --> D_Head02 [2020.06.09-12.35.32:056][800]LogCustomization: --> D_Torso02 [2020.06.09-12.35.32:056][800]LogCustomization: --> D_Legs01 [2020.06.09-12.35.32:057][800]LogCustomization: ------ [2020.06.09-12.35.32:058][800]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.35.32:058][800]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28efc69-7630-4008-9199-1d4c6224e34a|76561198122070849 [2020.06.09-12.35.32:058][800]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.35.32:058][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.32:058][800]LogCustomization: ------ [2020.06.09-12.35.32:058][800]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.32:058][800]LogCustomization: --> BE_Body03 [2020.06.09-12.35.32:058][800]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.32:058][800]LogCustomization: ------ [2020.06.09-12.35.32:058][800]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:061][800]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:361][817]LogDBDEasyAntiCheat: RPC to validate server [2020.06.09-12.35.32:362][817]LogDBDEasyAntiCheat: Server is dedicated [2020.06.09-12.35.32:364][817]LogDBDEasyAntiCheat: slave connected [2020.06.09-12.35.32:479][824]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000071 seconds [2020.06.09-12.35.32:480][824]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.09-12.35.32:481][824]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.09-12.35.32:483][824]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.35.32:483][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d308b267-4774-480b-bc01-a39221b3c9fd|76561198803814173 [2020.06.09-12.35.32:483][824]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.35.32:483][824]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.32:483][824]LogCustomization: ------ [2020.06.09-12.35.32:483][824]LogCustomization: --> MT_Head005 [2020.06.09-12.35.32:483][824]LogCustomization: --> MT_Torso012 [2020.06.09-12.35.32:483][824]LogCustomization: --> MT_Legs012 [2020.06.09-12.35.32:483][824]LogCustomization: ------ [2020.06.09-12.35.32:484][824]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.35.32:484][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0249fa30-4f15-4518-b10d-373e6728ec90|76561198846623970 [2020.06.09-12.35.32:484][824]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.35.32:484][824]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.32:484][824]LogCustomization: ------ [2020.06.09-12.35.32:484][824]LogCustomization: --> FM_Head007 [2020.06.09-12.35.32:484][824]LogCustomization: --> FM_Torso007 [2020.06.09-12.35.32:484][824]LogCustomization: --> FM_Legs007 [2020.06.09-12.35.32:484][824]LogCustomization: ------ [2020.06.09-12.35.32:484][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:484][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:484][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.32:485][824]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.32:486][824]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='5.571' TotalLoadTime='7.239' TimeStamp='2020-06-09T12:36:28.019Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.35.32:486][824]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.32:629][833]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.32:629][833]LogCustomization: ------ [2020.06.09-12.35.32:629][833]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.32:629][833]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.32:629][833]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.32:630][833]LogCustomization: ------ [2020.06.09-12.35.32:678][836]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.32:678][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.32:696][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.32:748][841]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.32:748][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.32:750][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.09-12.35.33:037][857]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.33:038][857]LogCustomization: ------ [2020.06.09-12.35.33:038][857]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.33:038][857]LogCustomization: --> BE_Body03 [2020.06.09-12.35.33:038][857]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.33:038][857]LogCustomization: ------ [2020.06.09-12.35.33:038][857]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.33:580][890]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-12.35.33:580][890]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-12.35.33:596][891]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.33:597][891]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='1.118' TotalLoadTime='8.357' TimeStamp='2020-06-09T12:36:29.137Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.35.33:597][891]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.35.33:597][891]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.357' TimeStamp='2020-06-09T12:36:29.137Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.35.33:597][891]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.09-12.35.33:598][891]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-12.35.33:613][892]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-12.35.33:613][892]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-12.35.33:613][892]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.121.67:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.35.33:778][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.33:778][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.33:795][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.34:430][941]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.35.34:565][949]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.34:566][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.34:600][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.34:601][951]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.35.34:601][951]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-12.35.34:601][951]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-12.35.34:601][951]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:601][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-12.35.34:602][951]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:603][951]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:603][951]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:603][951]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.35.34:603][951]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.35.34:603][951]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:603][951]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.35.34:603][951]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:603][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.35.34:674][951]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:674][951]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:674][951]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:674][951]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.35.34:674][951]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.35.34:674][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.35.34:675][951]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:675][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.35.34:844][951]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:844][951]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:844][951]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:845][951]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:848][951]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:849][951]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.34:850][951]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.34:850][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.35.34:851][951]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.34:851][951]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.34:851][951]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:889][951]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.34:889][951]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.34:890][951]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.35.34:890][951]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.35.34:891][951]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.35.34:892][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.35.34:908][951]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.35.34:908][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.35.34:908][951]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.34:909][951]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.35:011][951]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.35.35:011][951]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.35.35:011][951]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.35.35:012][951]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.35:012][951]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.35:012][951]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-12.35.35:262][952]r.CullAll = "0" [2020.06.09-12.35.35:266][952]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-12.35.35:430][958]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.35:430][958]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.09-12.35.35:523][959]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.35.35:525][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.35.35:525][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.09-12.35.35:525][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.35:527][959]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-12.35.35:528][959]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-12.35.35:528][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-12.35.35:528][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.35.35:626][959]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43144] [2020.06.09-12.35.35:626][959]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.35.35:629][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14749&schemaVersion=0] [2020.06.09-12.35.35:629][959]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.35.35:667][960]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.35.35:667][960]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.35.35:667][960]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.35.35:667][960]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-12.35.35:688][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000402 seconds [2020.06.09-12.35.35:688][960]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.35.35:691][960]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.35.35:694][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.06.09-12.35.35:694][960]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.35:694][960]LogCustomization: ------ [2020.06.09-12.35.35:694][960]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.35:694][960]LogCustomization: --> BE_Body03 [2020.06.09-12.35.35:694][960]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.35:694][960]LogCustomization: ------ [2020.06.09-12.35.35:694][960]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.35.35:694][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:736][960]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-12.35.35:736][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:761][960]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-12.35.35:762][960]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.35.35:762][960]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.35.35:763][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:814][960]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-12.35.35:826][960]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.35.35:827][960]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.35.35:827][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:871][960]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-12.35.35:872][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:909][960]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.35.35:911][960]LogStreaming: Flushing async loaders. [2020.06.09-12.35.35:933][960]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-12.35.35:934][960]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.35.35:938][960]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01_P01. C_Torso01_P01. C_Legs01_P01. [2020.06.09-12.35.35:938][960]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.35.35:938][960]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head02. D_Torso02. D_Legs01. [2020.06.09-12.35.35:938][960]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.35.35:938][960]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head005. MT_Torso012. MT_Legs012. [2020.06.09-12.35.35:938][960]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.35.35:939][960]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head007. FM_Torso007. FM_Legs007. [2020.06.09-12.35.35:939][960]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.35.36:096][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.36:096][961]LogCustomization: ------ [2020.06.09-12.35.36:096][961]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.36:096][961]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.36:096][961]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.36:096][961]LogCustomization: ------ [2020.06.09-12.35.36:099][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.35.36:099][961]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.35.36:099][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.35.36:099][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-12.35.36:108][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000159 seconds [2020.06.09-12.35.36:108][961]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.09-12.35.36:109][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.36:109][961]LogCustomization: ------ [2020.06.09-12.35.36:110][961]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.36:110][961]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.36:110][961]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.36:110][961]LogCustomization: ------ [2020.06.09-12.35.36:110][961]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.35.36:111][961]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.35.36:114][961]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.35.36:116][961]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.35.36:116][961]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-12.35.36:116][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:136][961]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.35.36:137][961]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-12.35.36:137][961]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.06.09-12.35.36:137][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:147][961]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.35.36:147][961]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.06.09-12.35.36:147][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:158][961]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.35.36:161][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:180][961]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.35.36:181][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:200][961]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.35.36:201][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:221][961]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.35.36:222][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:238][961]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.35.36:239][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:261][961]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-12.35.36:263][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:280][961]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.35.36:280][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.35.36:284][961]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.35.36:285][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.35.36:285][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.09-12.35.36:292][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.09-12.35.36:292][961]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.09-12.35.36:292][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.36:292][961]LogCustomization: ------ [2020.06.09-12.35.36:292][961]LogCustomization: --> D_Head02 [2020.06.09-12.35.36:293][961]LogCustomization: --> D_Torso02 [2020.06.09-12.35.36:293][961]LogCustomization: --> D_Legs01 [2020.06.09-12.35.36:293][961]LogCustomization: ------ [2020.06.09-12.35.36:293][961]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.09-12.35.36:295][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:296][961]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.35.36:435][961]LogStreaming: Flushing async loaders took 140ms. [2020.06.09-12.35.36:437][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:453][961]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.35.36:454][961]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.09-12.35.36:454][961]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.09-12.35.36:454][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:522][961]LogStreaming: Flushing async loaders took 68ms. [2020.06.09-12.35.36:525][961]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.09-12.35.36:525][961]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.09-12.35.36:527][961]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.09-12.35.36:530][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:550][961]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.35.36:551][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:566][961]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.35.36:567][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:581][961]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.35.36:585][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.35.36:585][961]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.35.36:585][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.35.36:585][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.09-12.35.36:594][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.002685 seconds [2020.06.09-12.35.36:595][961]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.06.09-12.35.36:595][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.36:595][961]LogCustomization: ------ [2020.06.09-12.35.36:595][961]LogCustomization: --> MT_Head005 [2020.06.09-12.35.36:595][961]LogCustomization: --> MT_Torso012 [2020.06.09-12.35.36:595][961]LogCustomization: --> MT_Legs012 [2020.06.09-12.35.36:595][961]LogCustomization: ------ [2020.06.09-12.35.36:595][961]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.06.09-12.35.36:595][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:672][961]LogStreaming: Flushing async loaders took 77ms. [2020.06.09-12.35.36:674][961]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.06.09-12.35.36:674][961]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.09-12.35.36:674][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:711][961]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-12.35.36:714][961]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.09-12.35.36:715][961]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.06.09-12.35.36:715][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:735][961]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.35.36:736][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:808][961]LogStreaming: Flushing async loaders took 71ms. [2020.06.09-12.35.36:810][961]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.06.09-12.35.36:813][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:822][961]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.35.36:824][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:845][961]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.35.36:846][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:858][961]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.35.36:860][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:874][961]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.35.36:874][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.35.36:874][961]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.35.36:874][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.35.36:874][961]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.09-12.35.36:881][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.09-12.35.36:882][961]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.09-12.35.36:882][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.36:882][961]LogCustomization: ------ [2020.06.09-12.35.36:882][961]LogCustomization: --> FM_Head007 [2020.06.09-12.35.36:882][961]LogCustomization: --> FM_Torso007 [2020.06.09-12.35.36:882][961]LogCustomization: --> FM_Legs007 [2020.06.09-12.35.36:882][961]LogCustomization: ------ [2020.06.09-12.35.36:882][961]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head007 [2020.06.09-12.35.36:883][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:890][961]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.35.36:891][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.36:997][961]LogStreaming: Flushing async loaders took 106ms. [2020.06.09-12.35.36:999][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:032][961]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-12.35.37:036][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:050][961]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.35.37:052][961]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.09-12.35.37:052][961]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso007 [2020.06.09-12.35.37:053][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:082][961]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.35.37:082][961]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso007 [2020.06.09-12.35.37:083][961]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs007 [2020.06.09-12.35.37:083][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:171][961]LogStreaming: Flushing async loaders took 87ms. [2020.06.09-12.35.37:182][961]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs007 [2020.06.09-12.35.37:184][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:203][961]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.35.37:205][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:214][961]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.35.37:215][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:234][961]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.35.37:236][961]LogStreaming: Flushing async loaders. [2020.06.09-12.35.37:301][961]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-12.35.37:331][962]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.35.37:331][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.35.37:332][962]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-12.35.37:332][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.37:333][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-12.35.37:438][962]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.35.37:439][962]LogCustomization: ------ [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_Body03 [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.37:439][962]LogCustomization: ------ [2020.06.09-12.35.37:439][962]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.37:439][962]LogCustomization: ------ [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_Body03 [2020.06.09-12.35.37:439][962]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.37:439][962]LogCustomization: ------ [2020.06.09-12.35.37:439][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.35.37:439][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.35.37:439][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.35.37:439][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.35.37:439][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.35.37:439][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.35.37:447][962]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.37:447][962]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.37:447][962]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.09-12.35.37:447][962]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.37:447][962]LogCustomization: ------ [2020.06.09-12.35.37:447][962]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.37:447][962]LogCustomization: --> BE_Body03 [2020.06.09-12.35.37:447][962]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.37:447][962]LogCustomization: ------ [2020.06.09-12.35.37:447][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.35.37:448][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.35.37:448][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.35.37:448][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.35.37:448][962]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.35.37:448][962]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.35.37:451][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.37:451][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.37:451][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.37:451][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.35.37:451][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-12.35.37:791][968]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.09-12.35.37:794][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.38:068][971]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.35.38:313][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-12.35.38:352][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.35.39:329][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.39:329][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.39:329][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.09-12.35.39:329][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.39:329][ 8]LogCustomization: ------ [2020.06.09-12.35.39:329][ 8]LogCustomization: --> D_Head02 [2020.06.09-12.35.39:329][ 8]LogCustomization: --> D_Torso02 [2020.06.09-12.35.39:329][ 8]LogCustomization: --> D_Legs01 [2020.06.09-12.35.39:329][ 8]LogCustomization: ------ [2020.06.09-12.35.39:329][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.09-12.35.39:329][ 8]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.09-12.35.39:329][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.09-12.35.39:329][ 8]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.09-12.35.39:329][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.09-12.35.39:329][ 8]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.09-12.35.40:227][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.40:227][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.40:227][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.35.40:227][ 30]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.40:227][ 30]LogCustomization: ------ [2020.06.09-12.35.40:227][ 30]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.40:227][ 30]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.40:227][ 30]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.40:227][ 30]LogCustomization: ------ [2020.06.09-12.35.40:227][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.35.40:228][ 30]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.35.40:228][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-12.35.40:228][ 30]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-12.35.40:228][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.06.09-12.35.40:228][ 30]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.06.09-12.35.41:331][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.41:331][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.41:331][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.09-12.35.41:331][ 58]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.41:331][ 58]LogCustomization: ------ [2020.06.09-12.35.41:331][ 58]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.35.41:331][ 58]LogCustomization: --> BE_Body03 [2020.06.09-12.35.41:331][ 58]LogCustomization: --> BE_W006_01 [2020.06.09-12.35.41:331][ 58]LogCustomization: ------ [2020.06.09-12.35.41:331][ 58]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.35.41:331][ 58]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.35.41:331][ 58]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.35.41:331][ 58]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.35.41:331][ 58]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.35.41:331][ 58]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.35.42:480][ 85]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-12.35.42:515][ 86]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:516][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:520][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.35.42:681][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:681][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:682][ 86]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:752][ 86]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.42:753][ 86]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.42:754][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.35.42:754][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.35.42:776][ 86]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.42:776][ 86]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.43:143][ 86]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.43:143][ 86]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.43:145][ 86]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-12.35.43:233][ 87]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.43:233][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.43:233][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.09-12.35.43:255][ 87]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-12.35.44:165][112]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-12.35.44:202][113]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:202][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.35.44:207][113]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:207][113]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:207][113]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:207][113]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:462][113]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:463][113]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:463][113]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:463][113]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:464][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.35.44:619][113]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:619][113]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:619][113]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:667][113]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.44:667][113]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.35.44:668][113]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.35.44:668][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.35.44:684][113]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:684][113]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:688][113]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:688][113]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.35.44:689][113]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-12.35.45:197][122]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.45:197][122]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.45:197][122]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.35.45:198][122]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.45:198][122]LogCustomization: ------ [2020.06.09-12.35.45:198][122]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.45:198][122]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.45:198][122]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.45:198][122]LogCustomization: ------ [2020.06.09-12.35.45:199][122]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.35.45:199][122]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.35.45:199][122]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-12.35.45:199][122]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-12.35.45:199][122]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.06.09-12.35.45:199][122]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.06.09-12.35.47:531][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.09-12.35.47:532][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.49:401][236]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.49:401][236]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.49:401][236]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.09-12.35.49:510][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14749&schemaVersion=0] [2020.06.09-12.35.49:511][239]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.35.49:614][239]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.35.49:614][239]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.35.49:616][239]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14750&schemaVersion=0] [2020.06.09-12.35.50:145][254]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.35.50:145][254]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.35.50:145][254]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.35.50:145][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.35.50:145][254]LogCustomization: ------ [2020.06.09-12.35.50:145][254]LogCustomization: --> C_Head01_P01 [2020.06.09-12.35.50:145][254]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.35.50:145][254]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.35.50:146][254]LogCustomization: ------ [2020.06.09-12.35.50:146][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.35.50:146][254]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.35.50:146][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-12.35.50:148][254]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-12.35.50:148][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.06.09-12.35.50:148][254]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.06.09-12.35.54:402][371]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.09-12.35.54:403][371]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.55:941][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14750&schemaVersion=0] [2020.06.09-12.35.55:943][417]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.35.56:139][423]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.35.56:139][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.35.56:139][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.09-12.36.01:163][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.09-12.36.01:163][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.01:463][577]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.01:464][577]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.01:464][577]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.09-12.36.06:511][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.09-12.36.06:511][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.07:527][753]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.07:528][753]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.07:528][753]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.09-12.36.12:529][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.09-12.36.12:529][903]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.13:756][939]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.13:756][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.13:756][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.09-12.36.18:737][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.09-12.36.18:737][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.19:214][104]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.19:214][104]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.19:214][104]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.09-12.36.24:178][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.09-12.36.24:179][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.24:476][258]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.24:476][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.24:476][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.09-12.36.24:496][258]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.36.24:496][258]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.36.24:496][258]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-12.36.24:496][258]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.36.24:496][258]LogCustomization: ------ [2020.06.09-12.36.24:496][258]LogCustomization: --> MT_Head005 [2020.06.09-12.36.24:496][258]LogCustomization: --> MT_Torso012 [2020.06.09-12.36.24:496][258]LogCustomization: --> MT_Legs012 [2020.06.09-12.36.24:496][258]LogCustomization: ------ [2020.06.09-12.36.24:496][258]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.06.09-12.36.24:497][258]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.06.09-12.36.24:497][258]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.09-12.36.24:497][258]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.09-12.36.24:497][258]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.06.09-12.36.24:497][258]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.06.09-12.36.29:478][430]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.06.09-12.36.29:478][430]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.29:821][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.29:821][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.29:821][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.06.09-12.36.30:249][449]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.09-12.36.30:249][449]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.09-12.36.30:251][449]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.09-12.36.30:251][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.36.30:251][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.36.30:251][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.36.30:252][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.36.30:252][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.36.30:252][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.36.30:252][449]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.36.30:252][449]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.09-12.36.30:252][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.36.30:252][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.36.30:253][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.36.30:253][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.36.30:253][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.36.30:254][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.36.30:254][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.36.30:254][449]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.36.30:258][450]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.09-12.36.30:259][450]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-12.36.30:297][451]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.09-12.36.30:619][462]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910D8E0E0] Result: '1' k_EResultOK (success) [2020.06.09-12.36.30:619][462]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910D8E0E0]' succeeded in 0.353614 seconds [2020.06.09-12.36.31:824][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910D8A150] Result: '1' k_EResultOK (success) [2020.06.09-12.36.31:848][509]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.570048 seconds [2020.06.09-12.36.33:254][562]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.09-12.36.33:254][562]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.09-12.36.33:254][562]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.09-12.36.33:651][571]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 81.00 ms [2020.06.09-12.36.33:694][573]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.09-12.36.33:695][573]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-12.36.33:695][573]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.09-12.36.34:781][621]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.06.09-12.36.34:781][621]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.35:064][634]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.36.35:064][634]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.36.35:064][634]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.06.09-12.36.35:205][640]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.09-12.36.35:205][640]GameFlow: AOfferingSequenceManager::InitCards [2020.06.09-12.36.35:205][640]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.09-12.36.35:205][640]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.36.35:219][640]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.36.35:220][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:222][640]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.36.35:222][640]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.09-12.36.35:222][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:224][640]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.36.35:226][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:228][640]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.36.35:228][640]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.09-12.36.35:228][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:230][640]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.36.35:230][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:231][640]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.36.35:231][640]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.09-12.36.35:232][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:234][640]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.36.35:235][640]LogStreaming: Flushing async loaders. [2020.06.09-12.36.35:235][640]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.36.35:245][641]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.36.35:514][651]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.36.35:797][664]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.36.36:084][678]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.36.36:484][695]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.09-12.36.36:484][695]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.09-12.36.36:484][695]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.09-12.36.36:484][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.09-12.36.36:484][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Black Salt Statuette [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Black Salt Statuette [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Spotted Owl Wreath [2020.06.09-12.36.36:485][695]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Spotted Owl Wreath [2020.06.09-12.36.37:447][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.37:802][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.37:803][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.37:939][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.09-12.36.37:939][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.09-12.36.38:779][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.38:779][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.38:780][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.38:780][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.38:780][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.38:780][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.36.39:039][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.36.39:039][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.06.09-12.36.39:039][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.06.09-12.36.39:703][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.39:703][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.39:704][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.39:704][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.39:704][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.39:704][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.36.40:038][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.36.40:039][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.36.40:655][887]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.40:656][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.40:862][897]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.09-12.36.40:862][897]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.09-12.36.40:862][897]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.09-12.36.41:050][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.06.09-12.36.41:050][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.41:632][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.36.42:128][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.36.42:128][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.06.09-12.36.42:128][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.06.09-12.36.42:591][971]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.42:596][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.42:598][971]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.42:598][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.42:840][984]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.09-12.36.42:840][984]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.09-12.36.42:840][984]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.09-12.36.42:842][984]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.09-12.36.43:152][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.43:565][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.43:565][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.43:565][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.43:565][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.36.44:032][ 26]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-12.36.44:032][ 26]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.36.44:222][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.36.44:222][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.36.44:304][ 41]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.36.44:304][ 41]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.36.44:534][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.44:534][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.44:846][ 65]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.09-12.36.44:846][ 65]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.06.09-12.36.44:846][ 65]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.09-12.36.44:847][ 65]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.09-12.36.44:847][ 65]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.09-12.36.44:847][ 65]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.09-12.36.44:847][ 65]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.09-12.36.44:847][ 65]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.09-12.36.44:946][ 65]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-12.36.44:946][ 65]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.36.44:948][ 65]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14751&schemaVersion=0] [2020.06.09-12.36.44:950][ 65]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.09-12.36.44:950][ 65]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.09-12.36.44:951][ 65]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.36.44:952][ 65]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:953][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.36.44:980][ 65]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:981][ 65]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:982][ 65]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:982][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.36.44:982][ 65]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:982][ 65]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:982][ 65]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:982][ 65]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:985][ 65]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:987][ 65]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:987][ 65]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.44:988][ 65]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.36.44:989][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.36.44:989][ 65]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.36.44:990][ 65]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.36.44:990][ 65]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.36.44:990][ 65]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.36.44:991][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:991][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-12.36.44:999][ 65]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:999][ 65]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:999][ 65]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.44:999][ 65]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.36.44:999][ 65]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-12.36.44:999][ 65]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.121.67:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.36.44:999][ 65]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.36.44:999][ 65]LogAsyncLoad: Unloading library Menu [2020.06.09-12.36.44:999][ 65]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.09-12.36.44:999][ 65]LogAsyncLoad: Start loading library async: Game [2020.06.09-12.36.44:999][ 65]LogAsyncLoad: 31 assets in Game [2020.06.09-12.36.45:000][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.36.45:000][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-12.36.45:001][ 65]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.45:001][ 65]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.36.45:114][ 65]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.36.45:127][ 65]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.36.45:137][ 65]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.36.45:151][ 65]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.36.45:173][ 65]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.36.45:197][ 65]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.36.45:215][ 65]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.36.45:229][ 65]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.36.45:363][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.36.45:363][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:363][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.09-12.36.45:363][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:364][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.09-12.36.45:364][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:364][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.09-12.36.45:365][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:365][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.09-12.36.45:365][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:365][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.09-12.36.45:365][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:365][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.09-12.36.45:365][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:366][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.09-12.36.45:366][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:367][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.09-12.36.45:367][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:368][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.09-12.36.45:368][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:368][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.09-12.36.45:368][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:368][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.09-12.36.45:369][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:369][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.09-12.36.45:369][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:792][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.09-12.36.45:793][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:804][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.09-12.36.45:804][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:837][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.09-12.36.45:837][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:908][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.09-12.36.45:908][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.45:908][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.09-12.36.45:908][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.46:045][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.09-12.36.46:045][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.46:046][ 65]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.09-12.36.46:046][ 65]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.36.46:048][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:048][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.09-12.36.46:048][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.09-12.36.46:049][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.09-12.36.46:049][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.09-12.36.46:049][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:049][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.09-12.36.46:050][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.36.46:050][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.36.46:050][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.09-12.36.46:051][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.09-12.36.46:051][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.09-12.36.46:051][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:052][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.09-12.36.46:052][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.36.46:053][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.36.46:053][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.09-12.36.46:053][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.09-12.36.46:054][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.09-12.36.46:055][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:055][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.09-12.36.46:058][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.36.46:058][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.36.46:059][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.09-12.36.46:060][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.09-12.36.46:063][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.09-12.36.46:063][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:063][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.09-12.36.46:064][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.09-12.36.46:064][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.09-12.36.46:065][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.09-12.36.46:065][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:065][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.09-12.36.46:065][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.09-12.36.46:065][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.09-12.36.46:068][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.09-12.36.46:068][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:068][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.09-12.36.46:069][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.09-12.36.46:069][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.09-12.36.46:069][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.09-12.36.46:069][ 65]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:069][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.09-12.36.46:069][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.09-12.36.46:070][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.09-12.36.46:072][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.09-12.36.46:072][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.09-12.36.46:073][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.09-12.36.46:073][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.09-12.36.46:077][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.09-12.36.46:077][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.09-12.36.46:080][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.09-12.36.46:080][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.09-12.36.46:082][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.09-12.36.46:082][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.09-12.36.46:084][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.09-12.36.46:084][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.09-12.36.46:085][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.09-12.36.46:085][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:085][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-12.36.46:085][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.09-12.36.46:085][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.09-12.36.46:086][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.09-12.36.46:086][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:087][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.09-12.36.46:087][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:087][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.09-12.36.46:089][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.09-12.36.46:089][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:089][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.09-12.36.46:089][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:089][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.09-12.36.46:090][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.09-12.36.46:090][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.09-12.36.46:091][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:091][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.09-12.36.46:094][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.09-12.36.46:094][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:094][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.09-12.36.46:094][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:094][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.09-12.36.46:095][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.09-12.36.46:096][ 65]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.36.46:096][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-12.36.46:096][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.09-12.36.46:096][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.09-12.36.46:097][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.09-12.36.46:099][ 66]r.CullAll = "1" [2020.06.09-12.36.46:114][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 144 [2020.06.09-12.36.46:114][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.06.09-12.36.46:117][ 66]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.36.46:117][ 66]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.36.46:824][ 67]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.46:826][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.09-12.36.46:829][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.09-12.36.51:719][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.09-12.36.51:719][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.09-12.36.51:741][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:766][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:767][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:767][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:767][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:767][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:768][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:769][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:770][ 68]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.09-12.36.51:770][ 68]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14751&schemaVersion=0] [2020.06.09-12.36.51:770][ 68]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.36.51:777][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.51:777][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.51:777][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.51:777][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.51:778][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.51:778][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.36.51:782][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.36.51:782][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.36.51:784][ 68]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.51:784][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.09-12.36.51:785][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.09-12.36.51:785][ 68]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.06.09-12.36.51:785][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-12.36.51:785][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-12.36.51:786][ 68]LogAsyncLoad: Warning: Invalid asset reference for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-12.36.55:186][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.09-12.36.55:186][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.09-12.36.55:193][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:215][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:216][ 69]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.36.55:222][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.55:222][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.55:230][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.55:233][ 69]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.55:251][ 70]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.36.55:273][ 71]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.36.55:315][ 73]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.36.55:316][ 73]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='10.461' TotalLoadTime='10.461' TimeStamp='2020-06-09T12:37:50.844Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.36.55:316][ 73]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.36.55:713][ 91]LogAsyncLoad: Done loading library async: Game in 10.7 sec [2020.06.09-12.36.56:038][107]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.56:038][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.56:305][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.57:006][156]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.57:006][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.57:313][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.57:934][203]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.57:934][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.58:404][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.36.58:662][244]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.09-12.36.58:941][256]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.36.58:941][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.36.59:669][260]LogUObjectHash: Compacting FUObjectHashTables data took 13.50ms [2020.06.09-12.36.59:679][260]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.09-12.36.59:680][260]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.09-09.36.59 [2020.06.09-12.36.59:680][260]LogWorld: Bringing up level for play took: 0.000932 [2020.06.09-12.36.59:680][260]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-12.36.59:681][260]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.09-12.36.59:681][260]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.36.59:681][260]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.36.59:681][260]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.36.59:681][260]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.36.59:722][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.00:499][276]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-12.37.00:782][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.00:934][294]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.00:934][294]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.01:061][298]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.01:601][324]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.37.01:601][324]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.37.01:793][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.01:801][333]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.01:801][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.02:764][377]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.02:766][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.02:880][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.03:019][389]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.37.03:019][389]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.37.03:041][390]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.37.03:041][390]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.37.03:745][420]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.03:745][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.03:842][424]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.37.03:897][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.04:712][465]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.04:712][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.04:989][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.05:647][511]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.05:647][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.05:983][525]LogUObjectHash: Compacting FUObjectHashTables data took 11.79ms [2020.06.09-12.37.06:008][525]LogStats: SeamlessTravel FlushLevelStreaming - 0.019 s [2020.06.09-12.37.06:009][525]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.09-09.37.06 [2020.06.09-12.37.06:012][525]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-09T12:38:01.469Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.06:014][525]LogWorld: Bringing up level for play took: 0.005685 [2020.06.09-12.37.06:014][525]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-12.37.06:014][525]LogWorld: ----SeamlessTravel finished in 7.35 seconds ------ [2020.06.09-12.37.06:017][526]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.06:235][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.06:466][548]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.37.06:467][548]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='11.160' TotalLoadTime='21.622' TimeStamp='2020-06-09T12:38:02.004Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.37.06:467][548]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.37.06:565][553]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.06:644][558]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:33). [2020.06.09-12.37.06:707][559]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.07:005][574]LogNetPackageMap: Warning: GetObjectFromNetGUID: Attempt to reassign read-only guid. FullNetGUIDPath: [32]DBDPlayerState_Lobby_0.[36]LevelReadyToPlayPlayerComponent [2020.06.09-12.37.07:006][574]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.07:006][574]LogOnline: Mirrors: [FOnlineSessionMirrors::RegisterPlayers] Player fb110...52612 already registered in session GameSession [2020.06.09-12.37.07:006][574]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.37.07:006][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.37.07:006][574]LogCustomization: ------ [2020.06.09-12.37.07:006][574]LogCustomization: --> C_Head01_P01 [2020.06.09-12.37.07:006][574]LogCustomization: --> C_Torso01_P01 [2020.06.09-12.37.07:006][574]LogCustomization: --> C_Legs01_P01 [2020.06.09-12.37.07:006][574]LogCustomization: ------ [2020.06.09-12.37.07:007][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.37.07:043][576]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.07:061][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.08:064][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.09:066][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.09:483][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.09:484][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.10:067][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.10:533][782]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.10:533][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.11:168][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.11:400][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.11:400][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.12:266][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.12:381][892]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.12:382][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.12:382][892]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.12:382][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.13:326][949]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.13:326][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.13:363][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.14:294][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.14:295][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.14:462][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.06.09-12.37.14:463][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.15:276][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.15:562][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.15:562][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.37.16:205][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.16:205][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.16:568][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.17:160][180]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.17:160][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.17:661][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.18:432][256]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.18:432][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.18:664][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.19:078][295]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.19:078][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.19:777][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.06.09-12.37.19:777][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.06.09-12.37.20:860][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.20:909][405]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.37.20:909][405]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.37.20:911][405]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.37.20:993][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.20:993][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.20:994][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.20:994][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.20:994][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.20:994][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.21:194][422]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.21:212][422]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.37.21:212][422]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.09-12.37.21:213][422]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=15.249, totalTime=15.249, timeStamp=2020-06-09T12:38:16.718Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.21:219][423]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=15.266, timeStamp=2020-06-09T12:38:16.735Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.21:533][442]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.338, totalTime=15.604, timeStamp=2020-06-09T12:38:17.073Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.21:548][443]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.09-12.38.17) [2020.06.09-12.37.21:548][443]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.09-12.37.21:548][443]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.21:594][443]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-12.37.21:594][443]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591706334 [2020.06.09-12.37.21:595][443]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.06.09-12.37.21:595][443]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=15.604, timeStamp=2020-06-09T12:38:17.073Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.21:859][459]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.70 ms [2020.06.09-12.37.21:876][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.21:877][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.06.09-12.37.21:878][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.06.09-12.37.21:878][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.06.09-12.37.21:937][464]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.37.21:973][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.21:973][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.21:989][467]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.09-12.37.22:006][468]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.09-12.37.22:006][468]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.09-12.37.22:006][468]LogStreaming: Error: Found 1 dependent packages... [2020.06.09-12.37.22:006][468]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_GasStation [2020.06.09-12.37.22:008][468]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.73 ms [2020.06.09-12.37.22:041][470]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.44 ms [2020.06.09-12.37.22:153][477]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.37.22:237][482]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.37.22:619][504]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.22:950][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.22:951][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.22:952][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.22:970][524]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.24 ms [2020.06.09-12.37.22:970][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.22:972][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.22:972][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.09-12.37.23:354][547]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.37.23:899][578]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.23:899][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.24:077][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.24:672][623]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.25:202][623]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.37.30:133][623]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.117, totalTime=18.721, timeStamp=2020-06-09T12:38:20.189Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.30:152][623]LogStreaming: Flushing async loaders took 5479ms. [2020.06.09-12.37.30:241][623]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.09-12.37.30:247][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.09-12.37.30:248][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-12.37.30:250][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.09-12.37.30:250][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-12.37.30:365][623]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.09-12.37.30:369][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.09-12.37.30:369][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-12.37.30:370][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.09-12.37.30:370][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-12.37.30:371][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.30:458][623]LogStreaming: Flushing async loaders took 87ms. [2020.06.09-12.37.30:467][623]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.30:467][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.30:468][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:693][623]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.31:712][623]LogStreaming: Flushing async loaders took 1243ms. [2020.06.09-12.37.31:722][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:722][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:722][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:723][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:723][623]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.09-12.37.31:724][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.09-12.37.31:724][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:725][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:725][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:725][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:733][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:733][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:733][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:734][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:734][623]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.09-12.37.31:735][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.09-12.37.31:735][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:735][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:735][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:735][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:745][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:745][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:745][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:745][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:745][623]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.09-12.37.31:746][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.09-12.37.31:746][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:747][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:747][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:747][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:755][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:755][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:755][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:756][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:756][623]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.09-12.37.31:757][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.09-12.37.31:757][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:757][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:757][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:757][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:766][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:766][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:766][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:767][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:767][623]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.09-12.37.31:767][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.09-12.37.31:767][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:767][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:767][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:768][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:778][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:779][623]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.09-12.37.31:779][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:779][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:780][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:787][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:787][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:787][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:788][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:788][623]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.37.31:789][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.09-12.37.31:789][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:789][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:789][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:790][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:798][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:798][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:798][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:799][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:799][623]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.09-12.37.31:800][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.09-12.37.31:800][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:800][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:800][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:800][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:807][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:807][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:807][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:807][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:807][623]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.09-12.37.31:809][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.09-12.37.31:809][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:809][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:809][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:809][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:818][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:818][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:818][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:818][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:819][623]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.09-12.37.31:819][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.09-12.37.31:819][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:819][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:819][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:820][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:831][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.31:831][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.37.31:831][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.31:831][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Enabled [2020.06.09-12.37.31:831][623]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.09-12.37.31:832][623]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_10 [2020.06.09-12.37.31:832][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.31:832][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.37.31:832][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.31:833][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Disabled [2020.06.09-12.37.31:834][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:865][623]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-12.37.31:866][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:868][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.31:868][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:907][623]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-12.37.31:907][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:912][623]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.31:912][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:915][623]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.31:916][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:919][623]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.31:919][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:922][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.31:922][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:924][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.31:924][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.09-12.37.31:926][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.09-12.37.31:926][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:950][623]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.37.31:951][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:953][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.31:954][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:979][623]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.37.31:979][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.09-12.37.31:979][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.09-12.37.31:979][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.31:980][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.31:981][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.09-12.37.31:981][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.09-12.37.31:999][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.31:999][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.37.32:001][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.32:001][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.37.32:002][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.32:018][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.32:018][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.09-12.37.32:020][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.32:020][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.09-12.37.32:020][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.32:021][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:186][623]LogStreaming: Flushing async loaders took 166ms. [2020.06.09-12.37.32:193][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.37.32:194][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.37.32:195][623]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.37.32:195][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:197][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.32:197][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:251][623]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-12.37.32:251][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:259][623]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.37.32:259][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.09-12.37.32:259][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.09-12.37.32:259][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:261][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.32:261][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.09-12.37.32:261][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.09-12.37.32:261][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:288][623]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.32:297][623]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.37.32:297][623]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.37.32:297][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.32:299][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:302][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.32:308][623]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.37.32:308][623]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.37.32:308][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.32:311][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:314][623]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.32:318][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.32:319][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.37.32:319][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.32:319][623]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.37.32:319][623]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.09-12.37.32:320][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.32:320][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.37.32:320][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.32:321][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:325][623]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.32:330][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.37.32:330][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.37.32:331][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.37.32:331][623]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.37.32:331][623]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.09-12.37.32:331][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.37.32:332][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.37.32:332][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.37.32:333][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.09-12.37.32:333][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:335][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.32:335][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.09-12.37.32:335][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.09-12.37.32:335][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:437][623]LogStreaming: Flushing async loaders took 102ms. [2020.06.09-12.37.32:437][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:461][623]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.37.32:461][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:537][623]LogStreaming: Flushing async loaders took 76ms. [2020.06.09-12.37.32:542][623]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000156 seconds [2020.06.09-12.37.32:543][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:559][623]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.37.32:561][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:642][623]LogStreaming: Flushing async loaders took 81ms. [2020.06.09-12.37.32:643][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.32:650][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.32:783][623]LogStreaming: Flushing async loaders took 133ms. [2020.06.09-12.37.32:793][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.32:794][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.32:798][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.37.32:799][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.37.32:799][623]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.37.32:802][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.37.32:803][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.37.32:803][623]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.37.32:804][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.32:812][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.33:282][623]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.33:845][623]LogStreaming: Flushing async loaders took 1033ms. [2020.06.09-12.37.33:853][623]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.33:867][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.33:867][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.09-12.37.33:868][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.33:868][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.09-12.37.33:870][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.33:881][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.33:882][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.33:895][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.33:895][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.09-12.37.33:898][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.33:898][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.09-12.37.33:898][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.33:899][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.33:914][623]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.33:928][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.33:928][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-12.37.33:929][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.33:929][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-12.37.33:930][623]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.33:932][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.33:939][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.33:953][623]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.33:964][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.33:965][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.33:966][623]LogStreaming: Flushing async loaders. [2020.06.09-12.37.33:972][623]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.37.33:981][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.37.33:982][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.37.33:982][623]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.37.33:986][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.37.33:986][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.37.33:987][623]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.37.33:987][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.34:002][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.34:003][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.34:013][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.34:014][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.34:017][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.34:022][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.34:293][623]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:294][623]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:295][623]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:295][623]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:295][623]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:295][623]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:295][623]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:296][623]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:296][623]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:296][623]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.37.34:331][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.34:390][624]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 9.73, Realtime: 9.72. SteamNetDriver_0 [2020.06.09-12.37.34:392][624]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.34:430][624]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.34:453][624]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=18.738, timeStamp=2020-06-09T12:38:20.206Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.34:779][625]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 9.725580. This could result into websocket disconnection! [2020.06.09-12.37.34:785][625]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.34:796][625]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.34:798][625]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.34:906][625]LogStreaming: Flushing async loaders took 108ms. [2020.06.09-12.37.34:911][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.37.34:911][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.37.34:911][625]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.37.34:918][625]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.34:921][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-12.37.34:922][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-12.37.34:923][625]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.37.34:931][625]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.34:944][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.34:944][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.09-12.37.34:946][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.34:946][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.09-12.37.34:947][625]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.34:948][625]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.35:070][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.35:071][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.35:085][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.35:088][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.35:103][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.37.35:103][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.09-12.37.35:104][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.37.35:104][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.09-12.37.35:105][626]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.37.35:180][627]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.35:183][627]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.35:183][627]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.09-12.37.35:183][627]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.09-12.37.35:183][627]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.06.09-12.37.35:183][627]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.09-12.37.35:183][627]LogStreaming: Flushing async loaders. [2020.06.09-12.37.35:746][627]LogStreaming: Flushing async loaders took 561ms. [2020.06.09-12.37.35:746][627]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 513] [2020.06.09-12.37.35:746][627]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.06.09-12.37.35:746][627]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.35:761][627]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.35:763][627]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.35:773][627]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.35:783][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.35:784][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.35:785][627]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.35:801][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.35:802][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.35:810][627]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.35:811][627]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.35:816][627]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.35:816][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.35:937][627]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.09-12.37.35:943][627]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.09-12.37.35:945][627]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.09-12.37.35:947][627]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.09-12.37.35:951][627]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.09-12.37.35:983][627]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 0 [2020.06.09-12.37.35:989][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.36:352][632]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 0 [2020.06.09-12.37.36:352][632]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.06.09-12.37.36:577][634]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.36:577][634]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.36:645][634]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 0 [2020.06.09-12.37.36:727][636]LogRenderer: Reallocating scene render targets to support 1912x1076 Format 9 NumSamples 1 (Frame:1110). [2020.06.09-12.37.36:869][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 1 [2020.06.09-12.37.36:890][637]LogRenderer: Reallocating scene render targets to support 1904x1072 Format 9 NumSamples 1 (Frame:1111). [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.09-12.37.36:961][637]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.09-12.37.36:962][637]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.09-12.37.36:990][638]LogRenderer: Reallocating scene render targets to support 1892x1064 Format 9 NumSamples 1 (Frame:1112). [2020.06.09-12.37.37:068][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.37:069][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.37:075][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-12.37.37:076][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-12.37.37:077][638]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.37.37:115][638]LogRenderer: Reallocating scene render targets to support 1884x1060 Format 9 NumSamples 1 (Frame:1113). [2020.06.09-12.37.37:115][638]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.06.09-12.37.37:115][638]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.06.09-12.37.37:118][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.37:156][639]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.37.37:200][639]LogRenderer: Reallocating scene render targets to support 1872x1056 Format 9 NumSamples 1 (Frame:1114). [2020.06.09-12.37.37:200][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.37:205][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.37:280][640]LogRenderer: Reallocating scene render targets to support 1864x1048 Format 9 NumSamples 1 (Frame:1115). [2020.06.09-12.37.37:302][640]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:449][641]LogRenderer: Reallocating scene render targets to support 1856x1044 Format 9 NumSamples 1 (Frame:1116). [2020.06.09-12.37.37:449][641]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:468][641]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:487][641]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:514][642]LogRenderer: Reallocating scene render targets to support 1844x1040 Format 9 NumSamples 1 (Frame:1117). [2020.06.09-12.37.37:636][643]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:646][643]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.37:703][644]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:1118). [2020.06.09-12.37.37:808][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.37:812][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.37:823][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.37:825][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.37:864][645]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:1119). [2020.06.09-12.37.37:920][645]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:1120). [2020.06.09-12.37.37:920][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.37.37:921][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.37.37:956][645]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 1 [2020.06.09-12.37.38:012][646]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.37.38:065][646]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:1121). [2020.06.09-12.37.38:065][646]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 0 [2020.06.09-12.37.38:159][647]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:1122). [2020.06.09-12.37.38:159][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.38:288][649]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:1123). [2020.06.09-12.37.38:429][649]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:1124). [2020.06.09-12.37.38:429][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 0 [2020.06.09-12.37.38:539][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.38:539][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.38:539][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.38:539][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.38:582][651]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:1125). [2020.06.09-12.37.38:671][651]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:1126). [2020.06.09-12.37.38:671][651]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.06.09-12.37.38:673][651]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.06.09-12.37.38:819][653]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:1127). [2020.06.09-12.37.38:879][653]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:1128). [2020.06.09-12.37.38:879][653]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.06.09-12.37.38:879][653]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 2 [2020.06.09-12.37.38:933][654]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:1129). [2020.06.09-12.37.38:933][654]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 1 [2020.06.09-12.37.39:114][655]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:1130). [2020.06.09-12.37.39:114][655]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 1 [2020.06.09-12.37.39:114][655]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 3 [2020.06.09-12.37.39:163][657]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:1131). [2020.06.09-12.37.39:219][657]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 1 [2020.06.09-12.37.39:236][658]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:1132). [2020.06.09-12.37.39:320][658]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:1133). [2020.06.09-12.37.39:320][658]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.39:415][660]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:1134). [2020.06.09-12.37.39:505][660]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 0 [2020.06.09-12.37.39:505][660]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 2 [2020.06.09-12.37.39:546][661]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:1135). [2020.06.09-12.37.39:702][662]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:1136). [2020.06.09-12.37.39:835][663]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:1137). [2020.06.09-12.37.40:030][664]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:1138). [2020.06.09-12.37.40:113][665]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:1139). [2020.06.09-12.37.40:221][665]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:1140). [2020.06.09-12.37.40:221][665]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.06.09-12.37.40:227][665]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.09-12.37.40:321][666]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:1141). [2020.06.09-12.37.40:321][666]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 1 [2020.06.09-12.37.40:321][666]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 2 [2020.06.09-12.37.40:325][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.40:332][667]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:1142). [2020.06.09-12.37.40:398][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.40:398][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.40:467][668]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:1143). [2020.06.09-12.37.40:467][668]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_9) missing some fog at index 1 [2020.06.09-12.37.40:772][670]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:1144). [2020.06.09-12.37.40:861][670]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:1145). [2020.06.09-12.37.40:861][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_10) missing some fog at index 2 [2020.06.09-12.37.41:044][672]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:1146). [2020.06.09-12.37.41:124][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 1 [2020.06.09-12.37.41:216][673]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:1147). [2020.06.09-12.37.41:324][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.41:365][674]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:1148). [2020.06.09-12.37.41:418][674]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.41:418][674]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.41:572][675]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:1149). [2020.06.09-12.37.41:659][676]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:1150). [2020.06.09-12.37.41:796][677]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:1151). [2020.06.09-12.37.41:978][678]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:1152). [2020.06.09-12.37.42:139][679]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:1153). [2020.06.09-12.37.42:295][680]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:1154). [2020.06.09-12.37.42:356][680]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.42:356][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.42:387][680]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 0 [2020.06.09-12.37.42:396][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.42:442][681]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:1155). [2020.06.09-12.37.42:507][681]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:1156). [2020.06.09-12.37.42:507][681]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 2 [2020.06.09-12.37.42:599][682]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:1157). [2020.06.09-12.37.42:599][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_11) missing some fog at index 3 [2020.06.09-12.37.42:705][684]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:1158). [2020.06.09-12.37.42:795][684]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:1159). [2020.06.09-12.37.42:795][684]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 2 [2020.06.09-12.37.42:830][685]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:1160). [2020.06.09-12.37.42:945][686]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:1161). [2020.06.09-12.37.42:945][686]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_13) missing some fog at index 3 [2020.06.09-12.37.43:039][688]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:1162). [2020.06.09-12.37.43:106][689]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:1163). [2020.06.09-12.37.43:155][690]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:1164). [2020.06.09-12.37.43:217][690]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:1165). [2020.06.09-12.37.43:217][690]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_14) missing some fog at index 1 [2020.06.09-12.37.43:217][690]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_14) missing some fog at index 2 [2020.06.09-12.37.43:282][692]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:1166). [2020.06.09-12.37.43:302][692]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.43:302][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.43:320][692]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_16) missing some fog at index 0 [2020.06.09-12.37.43:320][692]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_16) missing some fog at index 3 [2020.06.09-12.37.43:337][693]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:1167). [2020.06.09-12.37.43:461][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.43:471][694]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:1168). [2020.06.09-12.37.43:562][695]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:1169). [2020.06.09-12.37.43:619][695]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:1170). [2020.06.09-12.37.43:620][695]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=18.858, totalTime=37.596, timeStamp=2020-06-09T12:38:39.064Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.43:653][696]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:1171). [2020.06.09-12.37.43:654][696]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.093, totalTime=37.689, timeStamp=2020-06-09T12:38:39.157Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.43:690][697]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:1172). [2020.06.09-12.37.43:690][697]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.036, totalTime=37.725, timeStamp=2020-06-09T12:38:39.193Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.43:727][698]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:1173). [2020.06.09-12.37.43:727][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:727][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:727][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:727][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_12] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:728][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:729][698]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.09-12.37.43:898][698]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.036, totalTime=37.760, timeStamp=2020-06-09T12:38:39.229Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.43:908][699]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:1174). [2020.06.09-12.37.43:911][699]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.06.09-12.37.43:914][699]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.036, totalTime=37.796, timeStamp=2020-06-09T12:38:39.265Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.43:914][699]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.09-12.37.43:961][700]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:1175). [2020.06.09-12.37.43:993][701]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:1176). [2020.06.09-12.37.44:067][703]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:1177). [2020.06.09-12.37.44:107][704]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:1178). [2020.06.09-12.37.44:158][705]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:1179). [2020.06.09-12.37.44:185][705]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.44:185][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.44:199][706]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:1180). [2020.06.09-12.37.44:229][707]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:1181). [2020.06.09-12.37.44:264][708]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:1182). [2020.06.09-12.37.44:318][709]LogRenderer: Reallocating scene render targets to support 1212x684 Format 9 NumSamples 1 (Frame:1183). [2020.06.09-12.37.44:334][710]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:1184). [2020.06.09-12.37.44:452][711]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:1185). [2020.06.09-12.37.44:478][711]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:1186). [2020.06.09-12.37.44:517][712]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:1187). [2020.06.09-12.37.44:518][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.44:538][713]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:1188). [2020.06.09-12.37.44:575][714]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:1189). [2020.06.09-12.37.44:607][715]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:1190). [2020.06.09-12.37.44:642][716]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:1191). [2020.06.09-12.37.44:687][717]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:1192). [2020.06.09-12.37.44:744][719]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:1193). [2020.06.09-12.37.44:793][720]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:1194). [2020.06.09-12.37.44:833][721]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:1195). [2020.06.09-12.37.44:867][721]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:1196). [2020.06.09-12.37.44:867][721]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.015' TimeoutTimeStamp='2020-06-09T12:38:40.398Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.37.44:868][721]GameFlow: LoadingContextComponent FlushAnalytics took 1ms. [2020.06.09-12.37.44:907][723]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:1197). [2020.06.09-12.37.44:976][724]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:1198). [2020.06.09-12.37.45:078][724]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:1199). [2020.06.09-12.37.45:133][726]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:1200). [2020.06.09-12.37.45:151][726]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:1201). [2020.06.09-12.37.45:217][728]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:1202). [2020.06.09-12.37.45:217][728]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:1203). [2020.06.09-12.37.45:268][729]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.45:268][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.45:278][730]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:1204). [2020.06.09-12.37.45:330][731]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:1205). [2020.06.09-12.37.45:380][731]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:1206). [2020.06.09-12.37.45:427][733]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:1207). [2020.06.09-12.37.45:474][734]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:1208). [2020.06.09-12.37.45:474][734]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:1209). [2020.06.09-12.37.45:527][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.09-12.37.45:527][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 41 [2020.06.09-12.37.46:534][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.47:433][788]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.677, totalTime=41.474, timeStamp=2020-06-09T12:38:42.942Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014DC95E08D80C71C8D40EAAED021273 [2020.06.09-12.37.47:433][788]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.47:933][788]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.48:185][788]LogStreaming: Flushing async loaders took 752ms. [2020.06.09-12.37.48:186][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.48:190][788]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.37.48:362][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.37.48:363][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.49:588][788]LogStreaming: Flushing async loaders took 1225ms. [2020.06.09-12.37.49:589][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.49:652][788]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-12.37.49:654][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.49:665][788]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.37.49:666][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.49:680][788]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.37.49:681][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.37.49:681][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.49:681][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.49:683][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.49:684][788]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-12.37.49:684][788]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-12.37.49:684][788]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-12.37.49:684][788]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-12.37.49:684][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.49:684][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.37.49:684][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.37.49:684][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.37.49:684][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.37.49:687][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.37.49:688][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.49:688][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.49:688][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.49:688][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.09-12.37.49:690][788]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.09-12.37.49:697][788]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.49:697][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.49:703][788]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.49:755][788]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.37.49:901][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.37.49:902][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:146][788]LogStreaming: Flushing async loaders took 244ms. [2020.06.09-12.37.50:147][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:150][788]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.50:151][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:234][788]LogStreaming: Flushing async loaders took 82ms. [2020.06.09-12.37.50:235][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:293][788]LogStreaming: Flushing async loaders took 57ms. [2020.06.09-12.37.50:297][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:311][788]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.37.50:312][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.37.50:312][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:313][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:314][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:314][788]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-12.37.50:314][788]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.37.50:314][788]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.37.50:314][788]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-12.37.50:315][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:315][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.37.50:315][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.37.50:315][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.37.50:315][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.37.50:319][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.37.50:320][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:320][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:320][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:320][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.09-12.37.50:324][788]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.50:325][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:335][788]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.50:371][788]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-12.37.50:521][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.37.50:521][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.37.50:521][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.37.50:521][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.37.50:521][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.37.50:522][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.37.50:522][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:531][788]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.37.50:532][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:572][788]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-12.37.50:573][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:590][788]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.37.50:592][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:613][788]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.37.50:614][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.37.50:614][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:615][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:617][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:617][788]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.09-12.37.50:618][788]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.09-12.37.50:618][788]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.09-12.37.50:618][788]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.09-12.37.50:618][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:618][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.37.50:619][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.37.50:619][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.37.50:619][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.37.50:620][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.37.50:621][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:621][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:621][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:621][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000109 seconds [2020.06.09-12.37.50:625][788]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.50:625][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:644][788]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.37.50:674][788]LogStreaming: Flushing async loaders took 49ms. [2020.06.09-12.37.50:818][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.37.50:819][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.37.50:819][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.37.50:819][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.37.50:819][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.37.50:820][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.37.50:820][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:849][788]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.37.50:850][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:888][788]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-12.37.50:889][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:898][788]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.37.50:898][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:913][788]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.37.50:914][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:922][788]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.37.50:922][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.37.50:923][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:923][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.37.50:928][788]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.37.50:928][788]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.37.50:928][788]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.37.50:928][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.37.50:931][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.37.50:931][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:931][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:931][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.37.50:931][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.06.09-12.37.50:940][788]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.50:943][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:949][788]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.37.50:949][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.50:953][788]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.51:221][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.37.51:221][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.37.51:221][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:582][788]LogStreaming: Flushing async loaders took 360ms. [2020.06.09-12.37.51:582][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:654][788]LogStreaming: Flushing async loaders took 71ms. [2020.06.09-12.37.51:663][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:796][788]LogStreaming: Flushing async loaders took 133ms. [2020.06.09-12.37.51:805][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:815][788]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.37.51:816][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.51:818][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.37.51:823][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.37.51:826][788]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.09-12.37.51:828][788]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.09-12.37.51:828][788]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.09-12.37.51:828][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.37.51:850][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:867][788]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.37.51:867][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:871][788]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.51:872][788]LogStreaming: Flushing async loaders. [2020.06.09-12.37.51:877][788]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.37.51:877][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000090 seconds [2020.06.09-12.37.51:884][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.09-12.37.51:884][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.37.51:884][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.09-12.37.51:887][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.09-12.37.51:888][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.37.51:888][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.09-12.37.51:895][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.09-12.37.51:895][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.37.51:895][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.09-12.37.51:896][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.09-12.37.51:896][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.37.51:896][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.09-12.37.51:900][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.09-12.37.51:900][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.37.51:900][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.09-12.37.51:902][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.09-12.37.51:902][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.37.51:902][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.09-12.37.51:906][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.09-12.37.51:906][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.37.51:906][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.09-12.37.51:909][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.09-12.37.51:909][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.37.51:910][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.51:911][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.51:915][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000135 seconds [2020.06.09-12.37.51:916][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000239 seconds [2020.06.09-12.37.51:923][788]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.37.51:925][788]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.37.51:925][788]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.37.51:927][788]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.37.51:928][788]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:929][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.37.51:930][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.37.51:930][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:930][788]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:930][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:936][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.51:936][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.09-12.37.51:937][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.06.09-12.37.51:938][788]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:938][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:939][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:940][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:941][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:941][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:941][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:941][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.09-12.37.51:941][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:941][788]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.06.09-12.37.51:976][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:977][789]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.37.51:983][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:983][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:983][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:983][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:983][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:984][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.09-12.37.51:985][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:985][789]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:986][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.09-12.37.51:987][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.37.52:073][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.52:161][793]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.37.52:161][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.06.09-12.37.52:162][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.37.52:162][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.52:579][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.37.52:966][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.37.52:966][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.37.53:474][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.53:501][835]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.53:501][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.53:722][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.37.54:050][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.55:068][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.55:283][896]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.55:315][896]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.37.55:317][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:328][896]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.37.55:330][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:342][896]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.37.55:389][896]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.06.09-12.37.55:390][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:483][896]LogStreaming: Flushing async loaders took 94ms. [2020.06.09-12.37.55:485][896]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.06.09-12.37.55:485][896]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.09-12.37.55:485][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:529][896]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-12.37.55:544][896]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.09-12.37.55:544][896]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs012 [2020.06.09-12.37.55:545][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:554][896]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.37.55:555][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:595][896]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-12.37.55:597][896]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.06.09-12.37.55:601][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:814][896]LogStreaming: Flushing async loaders took 213ms. [2020.06.09-12.37.55:815][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:822][896]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.37.55:823][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:835][896]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.37.55:841][896]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.09-12.37.55:843][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:875][896]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.37.55:879][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:882][896]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.55:883][896]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.09-12.37.55:883][896]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.09-12.37.55:883][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:940][896]LogStreaming: Flushing async loaders took 57ms. [2020.06.09-12.37.55:949][896]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.09-12.37.55:950][896]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.09-12.37.55:952][896]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.09-12.37.55:961][896]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head007 [2020.06.09-12.37.55:962][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.55:969][896]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.37.55:972][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:027][896]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-12.37.56:030][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:038][896]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.37.56:039][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:048][896]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.37.56:050][896]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.09-12.37.56:050][896]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso007 [2020.06.09-12.37.56:050][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:062][896]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.37.56:063][896]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso007 [2020.06.09-12.37.56:064][896]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs007 [2020.06.09-12.37.56:064][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:130][896]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-12.37.56:210][896]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs007 [2020.06.09-12.37.56:287][896]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.37.56:288][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:329][896]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-12.37.56:329][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:351][896]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-12.37.56:352][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.37.56:352][896]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.37.56:352][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:407][896]LogStreaming: Flushing async loaders took 56ms. [2020.06.09-12.37.56:418][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.37.56:418][896]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.37.56:418][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:489][896]LogStreaming: Flushing async loaders took 71ms. [2020.06.09-12.37.56:490][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:522][896]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.37.56:522][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:544][896]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.37.56:545][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.37.56:563][896]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.37.56:563][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:566][896]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.56:568][896]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.37.56:569][896]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-12.37.56:569][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:575][896]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.37.56:575][896]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-12.37.56:575][896]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.06.09-12.37.56:575][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:579][896]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.56:580][896]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.06.09-12.37.56:585][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:588][896]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.56:591][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.37.56:594][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.37.56:594][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000046 seconds [2020.06.09-12.37.56:595][896]GameFlow: ACollectable::BeginPlay [2020.06.09-12.37.56:595][896]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.09-12.37.56:595][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:661][896]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-12.37.56:667][896]GameFlow: OnRep_BegunPlayFenceGuid 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:667][896]GameFlow: BegunPlayFenceGuid 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:667][896]GameFlow: OnCreationFence 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:667][896]GameFlow: Waiting for fence 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:667][896]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EC142908D80C7227A504DEF67D59C7 [2020.06.09-12.37.56:669][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000200 seconds [2020.06.09-12.37.56:669][896]GameFlow: ACollectable::BeginPlay [2020.06.09-12.37.56:669][896]GameFlow: BegunPlayFenceGuid 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:669][896]GameFlow: OnCreationFence 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:669][896]GameFlow: Warning: Already Waiting for fence 04EC1429-08D8-0C72-27A5-04DEF67D59C7 [2020.06.09-12.37.56:669][896]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.56:670][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.56:670][896]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.56:670][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.56:673][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:704][896]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-12.37.56:706][896]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.06.09-12.37.56:708][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.37.56:708][896]GameFlow: OnRep_BegunPlayFenceGuid 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:708][896]GameFlow: BegunPlayFenceGuid 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:708][896]GameFlow: OnCreationFence 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:708][896]GameFlow: Waiting for fence 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:708][896]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E4BB7908D80C7227A28E70F67D1ABC [2020.06.09-12.37.56:709][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.37.56:709][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000044 seconds [2020.06.09-12.37.56:710][896]GameFlow: ACollectable::BeginPlay [2020.06.09-12.37.56:710][896]GameFlow: BegunPlayFenceGuid 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:710][896]GameFlow: OnCreationFence 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:710][896]GameFlow: Warning: Already Waiting for fence 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC [2020.06.09-12.37.56:715][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.37.56:717][896]GameFlow: OnRep_BegunPlayFenceGuid 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:717][896]GameFlow: BegunPlayFenceGuid 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:717][896]GameFlow: OnCreationFence 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:717][896]GameFlow: Waiting for fence 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:717][896]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EA03C908D80C7227A491B6F67D4E42 [2020.06.09-12.37.56:718][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.37.56:718][896]GameFlow: ACollectable::BeginPlay [2020.06.09-12.37.56:718][896]GameFlow: BegunPlayFenceGuid 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:718][896]GameFlow: OnCreationFence 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:718][896]GameFlow: Warning: Already Waiting for fence 04EA03C9-08D8-0C72-27A4-91B6F67D4E42 [2020.06.09-12.37.56:724][896]GameFlow: OnRep_BegunPlayFenceGuid 04E9181F-08D8-0C72-27A4-01B0F67D3FDB [2020.06.09-12.37.56:724][896]GameFlow: BegunPlayFenceGuid 04E9181F-08D8-0C72-27A4-01B0F67D3FDB [2020.06.09-12.37.56:724][896]GameFlow: OnCreationFence 04E9181F-08D8-0C72-27A4-01B0F67D3FDB [2020.06.09-12.37.56:724][896]GameFlow: Waiting for fence 04E9181F-08D8-0C72-27A4-01B0F67D3FDB [2020.06.09-12.37.56:724][896]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E9181F08D80C7227A401B0F67D3FDB [2020.06.09-12.37.56:727][896]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.09-12.37.56:728][896]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.09-12.37.56:728][896]LogStreaming: Flushing async loaders. [2020.06.09-12.37.56:794][896]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-12.37.56:843][897]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.57:186][898]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.06.09-12.37.57:187][898]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.06.09-12.37.57:187][898]GameFlow: Collected received : BP_Flashlight_002_C_0. [2020.06.09-12.37.57:187][898]GameFlow: AddToInventory received : BP_Flashlight_002_C_0. [2020.06.09-12.37.57:187][898]GameFlow: Collected received : TheHuntressPower_C_0. [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.37.57:187][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.37.57:187][898]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.06.09-12.37.57:187][898]GameFlow: Collected received : BP_Map_002_C_0. [2020.06.09-12.37.57:189][898]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.06.09-12.37.57:189][898]GameFlow: Fence Opened 04E4BB79-08D8-0C72-27A2-8E70F67D1ABC. [2020.06.09-12.37.57:189][898]GameFlow: Fence Opened 04EC1429-08D8-0C72-27A5-04DEF67D59C7. [2020.06.09-12.37.57:189][898]GameFlow: Fence Opened 04EA03C9-08D8-0C72-27A4-91B6F67D4E42. [2020.06.09-12.37.57:189][898]GameFlow: Fence Opened 04E9181F-08D8-0C72-27A4-01B0F67D3FDB. [2020.06.09-12.37.57:200][898]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.09-12.37.57:200][898]GameFlow: SetLoadoutSpawned. [2020.06.09-12.37.57:360][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.57:360][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.57:430][905]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.57:430][905]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.57:431][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:431][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:435][905]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.57:437][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:438][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:441][905]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.57:443][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:443][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:445][905]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.57:445][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:450][905]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.37.57:450][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:451][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:451][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:451][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:455][905]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.37.57:456][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:456][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:457][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:457][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:460][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:461][905]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.57:461][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:463][905]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.57:466][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:466][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:466][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:466][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:485][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:486][905]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.57:487][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_08_C_0 - Play Nurse, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:488][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:493][905]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.37.57:494][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:497][905]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.57:497][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:499][905]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.37.57:500][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:501][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.57:501][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:504][905]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.37.57:505][905]LogStreaming: Flushing async loaders. [2020.06.09-12.37.57:506][905]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.37.57:940][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.58:944][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.37.58:985][946]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.37.59:028][946]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.37.59:029][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - Play Nurse, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.37.59:030][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.37.59:030][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.37.59:030][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.37.59:030][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.37.59:030][946]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.09-12.37.59:031][946]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.09-12.37.59:032][946]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-12.37.59:032][946]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.09-12.37.59:133][946]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43232] [2020.06.09-12.37.59:133][946]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.37.59:135][946]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14752&schemaVersion=0] [2020.06.09-12.37.59:136][946]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-12.37.59:136][946]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BerusToxin Addon2: Addon_Hatchet_InfantryBelt Perk1: BBQAndChilli 2 Perk2: NurseCalling 2 Perk3: Hex_Ruin 1 Perk4: Whispers 2 Offering: _EMPTY_ [2020.06.09-12.37.59:194][946]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.37.59:195][946]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='52.521' TotalLoadTime='74.143' TimeStamp='2020-06-09T12:38:54.526Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.37.59:195][946]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.37.59:195][946]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='74.143' TimeStamp='2020-06-09T12:38:54.526Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.37.59:195][946]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.09-12.37.59:195][946]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-12.37.59:220][947]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-12.37.59:220][947]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-12.37.59:220][947]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.121.67:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.37.59:231][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D40362E0] Result: '1' k_EResultOK (success) [2020.06.09-12.37.59:298][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.091801 seconds [2020.06.09-12.37.59:299][949]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.59:299][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.37.59:299][949]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.37.59:299][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.00:016][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.00:216][975]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.38.00:216][975]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.09-12.38.00:217][975]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:217][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-12.38.00:218][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:218][975]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:218][975]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:218][975]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.38.00:218][975]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.38.00:218][975]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:218][975]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.38.00:219][975]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:219][975]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.00:219][975]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:087][976]r.CullAll = "0" [2020.06.09-12.38.01:113][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.01:119][976]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:120][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.09-12.38.01:172][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.38.01:206][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.38.01:206][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.38.01:231][976]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:231][976]GameFlow: InGameContextComponent::Enter [2020.06.09-12.38.01:233][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.38.01:237][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-12.38.01:237][976]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.38.01:237][976]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.09-12.38.01:239][976]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.38.01:239][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.09-12.38.01:240][976]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:240][976]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:244][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.38.01:258][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-12.38.01:260][976]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:260][976]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:261][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.38.01:261][976]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:261][976]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:261][976]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:261][976]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.09-12.38.01:262][976]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:263][976]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-12.38.01:535][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.38.01:571][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198803814173 playerName:Komanche isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.38.01:592][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198329878169 playerName:Akuma isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.38.01:636][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198846623970 playerName:jeproje isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.09-12.38.01:659][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198337952612 playerName:xX-Enzu-Xx isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.38.01:660][977]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.38.01:771][977]LogStreaming: Flushing async loaders took 110ms. [2020.06.09-12.38.01:771][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:773][977]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.38.01:774][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:775][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:775][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:778][977]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.38.01:779][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:780][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:781][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:782][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:782][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:783][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:783][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:784][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:785][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:785][977]LogStreaming: Flushing async loaders took 0ms. [2020.06.09-12.38.01:785][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:787][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:787][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:788][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.01:789][977]LogStreaming: Flushing async loaders. [2020.06.09-12.38.01:789][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.38.02:330][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.03:349][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.04:383][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.05:441][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.05:771][ 40]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.38.06:350][ 54]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14752&schemaVersion=0] [2020.06.09-12.38.06:351][ 54]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.38.06:448][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.07:190][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:190][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:190][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:232][ 74]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:232][ 74]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:232][ 74]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:233][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:233][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:233][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.07:487][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.07:645][ 81]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.38.08:480][ 81]LogStreaming: Flushing async loaders took 835ms. [2020.06.09-12.38.08:488][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.08:496][ 82]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.38.08:496][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:498][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:515][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.08:515][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.08:515][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.08:843][ 87]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.09-12.38.08:844][ 87]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.09-12.38.08:844][ 87]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.09-12.38.08:844][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.08:844][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.08:844][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.08:895][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.08:946][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.09:538][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.09:852][107]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.09:852][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.09:968][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.09-12.38.10:649][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.10:859][119]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.10:859][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.11:000][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.09-12.38.11:733][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.12:696][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.12:696][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.12:910][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.13:694][165]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.13:694][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.14:117][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.06.09-12.38.14:118][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.09-12.38.14:673][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.14:673][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.14:673][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.14:673][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.15:120][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.15:417][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.38.15:417][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.15:418][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.38.15:418][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.15:455][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.15:455][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.15:455][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.15:455][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.15:455][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.15:455][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.38.15:455][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.15:455][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.15:455][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.15:455][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.15:455][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.15:456][192]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.38.15:533][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.38.15:534][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.38.15:567][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.15:567][194]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.15:567][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.15:567][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.15:567][194]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.15:567][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.15:567][194]Interaction: Interaction time: 80.000000 [2020.06.09-12.38.15:567][194]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.15:567][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.15:568][194]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.38.15:590][195]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.15:590][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.15:590][195]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.15:590][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.16:150][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.16:151][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 148 [2020.06.09-12.38.16:151][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.06.09-12.38.16:562][211]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.16:562][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.16:565][211]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.16:565][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.16:565][211]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.16:565][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.17:239][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.17:240][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.17:556][229]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.17:556][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.18:247][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.18:468][243]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.18:468][243]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.19:329][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.19:449][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.38.19:450][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.19:450][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.38.19:450][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.19:450][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.19:450][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.19:479][263]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.19:479][263]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.19:479][263]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.19:480][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.19:480][263]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.19:480][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.38.19:480][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.19:480][263]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.19:480][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.19:480][263]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.19:480][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.19:579][265]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.38.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-12.38.19:733][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.19:733][268]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.19:733][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.19:734][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.19:734][268]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.19:734][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.19:734][268]Interaction: Interaction time: 10.000000 [2020.06.09-12.38.19:734][268]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.09-12.38.19:734][268]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-12.38.19:734][268]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.19:734][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.19:735][268]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.38.20:353][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.21:389][300]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.21:389][300]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.21:432][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.22:355][316]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.22:355][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.22:475][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.23:314][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.23:314][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.23:493][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.24:232][345]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.24:232][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.24:595][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.06.09-12.38.25:216][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.25:220][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.25:627][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.26:169][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.26:169][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.26:169][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.26:169][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.26:645][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.26:646][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.09-12.38.26:646][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.27:153][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.27:770][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.27:770][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.28:074][408]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.28:074][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.28:826][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.29:040][425]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.29:040][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.29:310][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-12.38.29:323][430]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.38.29:403][430]LogStreaming: Flushing async loaders took 81ms. [2020.06.09-12.38.29:406][430]GameFlow: OnRep_BegunPlayFenceGuid 04F1FC6F-08D8-0C72-3CC0-ED9CF899BCD9 [2020.06.09-12.38.29:406][430]GameFlow: BegunPlayFenceGuid 04F1FC6F-08D8-0C72-3CC0-ED9CF899BCD9 [2020.06.09-12.38.29:407][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000045 seconds [2020.06.09-12.38.29:408][430]GameFlow: ACollectable::BeginPlay [2020.06.09-12.38.29:409][430]GameFlow: BegunPlayFenceGuid 04F1FC6F-08D8-0C72-3CC0-ED9CF899BCD9 [2020.06.09-12.38.29:423][430]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.29:424][430]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.38.29:424][430]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.38.29:424][430]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.38.29:425][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.29:425][430]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.29:425][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.29:425][430]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.29:425][430]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.09-12.38.29:425][430]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.29:425][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.29:849][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.30:028][441]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.30:028][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.30:956][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.31:277][463]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:278][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.31:278][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:278][463]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:278][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.38.31:278][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.31:278][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.31:278][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.31:278][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.31:278][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:279][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.38.31:279][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.31:279][463]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:677][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.09-12.38.31:677][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.31:677][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.09-12.38.31:677][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.31:713][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:714][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:714][471]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.31:714][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.31:714][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:714][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.09-12.38.31:714][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.31:714][471]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.31:714][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:714][471]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.31:714][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:782][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:782][472]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.31:782][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:782][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.31:782][472]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.31:782][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:782][472]Interaction: Interaction time: 0.000000 [2020.06.09-12.38.31:783][472]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-12.38.31:783][472]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.38.31:784][472]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.38.31:784][472]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.31:784][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.31:938][475]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.31:938][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.32:023][476]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.32:289][479]GameFlow: Collected received : BP_Toolbox_005_C_0. [2020.06.09-12.38.32:290][479]GameFlow: AddToInventory received : BP_Toolbox_005_C_0. [2020.06.09-12.38.32:457][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.38.32:677][485]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.38.32:727][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.32:728][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.32:728][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.32:728][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.32:728][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.32:728][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.32:728][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.32:728][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.32:728][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.32:728][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.32:728][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.38.32:728][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.32:728][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.32:728][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.32:728][486]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.38.32:729][486]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.32:729][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.32:729][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.09-12.38.32:729][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:729][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.32:782][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:782][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:782][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:782][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:798][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:798][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:798][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:798][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:879][489]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.32:879][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.32:927][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:927][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:927][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:927][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:946][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:946][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.32:946][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.09-12.38.32:946][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.33:033][491]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.33:893][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.33:893][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.34:078][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.34:861][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.34:861][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.35:157][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.09-12.38.35:157][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.06.09-12.38.35:767][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.35:767][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.35:767][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.35:767][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.36:262][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.36:399][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.38.36:400][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.36:400][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.38.36:400][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.36:444][546]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.36:444][546]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.36:444][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.36:445][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.36:445][546]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.36:445][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.38.36:445][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.36:445][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.36:445][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.36:445][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.36:445][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.36:446][546]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.38.36:548][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.38.36:548][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.38.36:581][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.36:581][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.36:581][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.36:581][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.36:581][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.36:581][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.36:581][548]Interaction: Interaction time: 80.000000 [2020.06.09-12.38.36:581][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.36:581][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.36:582][548]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.38.36:757][552]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.36:757][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.36:757][552]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.36:757][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.37:117][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.38.37:117][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.37:117][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.38.37:117][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.37:140][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.37:145][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.37:145][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.37:145][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.37:145][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.37:145][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.38.37:145][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.37:145][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.37:145][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.37:145][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.37:145][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.37:145][558]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.38.37:218][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.38.37:243][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.37:244][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.37:244][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.37:244][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.37:244][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.37:244][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.37:244][560]Interaction: Interaction time: 67.504318 [2020.06.09-12.38.37:244][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.37:244][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.37:361][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.37:361][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.37:398][563]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.38.38:432][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.38:663][587]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.38:663][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.39:445][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.39:616][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.39:616][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.39:617][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.39:617][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.39:886][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.39:886][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.39:886][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.39:886][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.39:886][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.39:886][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.39:886][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.38.39:886][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.39:886][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.39:886][611]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.39:887][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.39:887][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.38.39:887][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.39:888][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.38.39:897][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.38.40:366][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.38.40:495][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.40:630][622]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.478859 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.38.41:335][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.41:335][634]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.41:345][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.41:345][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.41:345][634]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.41:345][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.41:345][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.41:345][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.41:345][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.41:345][634]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.41:345][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.41:346][634]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.38.41:346][634]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.41:346][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.41:405][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=46.739 [2020.06.09-12.38.41:431][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.38.41:505][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.41:505][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.41:511][637]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.41:511][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.41:554][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.42:352][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:352][651]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.42:352][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:352][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:352][651]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.42:352][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:352][651]Interaction: Interaction time: 1.000000 [2020.06.09-12.38.42:353][651]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.38.42:353][651]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 47.626858 [2020.06.09-12.38.42:353][651]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.42:353][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:413][652]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.42:413][652]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.42:413][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:413][652]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.42:413][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:413][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:413][652]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.38.42:414][652]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.42:414][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:524][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.42:524][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.42:525][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.38.42:563][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.38.42:564][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 80 [2020.06.09-12.38.42:564][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:590][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:591][654]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:660][655]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.42:660][655]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:660][655]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.42:660][655]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:660][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:660][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.42:660][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:663][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:664][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.42:664][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:664][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.42:664][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:664][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.42:664][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:664][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:664][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:664][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.42:664][655]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:664][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:666][655]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.42:695][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.38.42:695][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:696][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.38.42:696][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:727][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:728][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:728][656]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.42:728][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:728][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.42:728][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:728][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:728][656]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.42:728][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:729][656]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.38.42:729][656]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.42:729][656]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.42:729][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:729][656]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=48.038 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.42:729][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=48.038 [2020.06.09-12.38.42:730][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.42:730][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.42:730][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.38.42:730][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.42:730][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.42:730][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.38.42:730][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:732][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.42:732][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:732][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.42:732][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:767][657]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.38.42:919][658]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.38.42:920][658]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.38.42:920][658]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.38.42:920][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.38.42:921][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.38.42:922][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.38.42:922][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.42:922][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.42:943][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.42:944][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.42:944][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:944][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.42:944][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.42:944][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:944][658]Interaction: Interaction time: 80.000000 [2020.06.09-12.38.42:944][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.42:944][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.42:945][658]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.38.42:961][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.43:468][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.43:560][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B3969520] Result: '1' k_EResultOK (success) [2020.06.09-12.38.43:560][670]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B3969520]' succeeded in 0.638126 seconds [2020.06.09-12.38.43:712][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.43:712][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.09-12.38.43:712][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.06.09-12.38.43:731][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B0AB4840] Result: '1' k_EResultOK (success) [2020.06.09-12.38.43:794][672]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.800672 seconds [2020.06.09-12.38.44:428][684]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.44:428][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.44:429][684]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.44:429][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.44:429][684]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.44:429][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.44:713][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.44:713][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.44:751][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:751][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.44:751][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:751][690]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.38.44:751][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:751][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.44:751][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:751][690]Interaction: Interaction time: 0.000000 [2020.06.09-12.38.44:752][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.44:752][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:752][690]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=50.066 [2020.06.09-12.38.44:813][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.44:813][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.44:813][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:813][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.44:813][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:813][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:813][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.44:813][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:861][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:861][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.44:861][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:861][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.44:861][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.44:861][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.44:861][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.44:861][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.44:861][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.44:861][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.44:861][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.44:861][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.44:862][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.44:862][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.44:862][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.45:032][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.38.45:037][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.38.45:111][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.45:118][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.45:123][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.45:125][697]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.45:135][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.45:135][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.45:135][697]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.45:135][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.45:135][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.45:135][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.45:135][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.45:135][697]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.45:135][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.45:136][697]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.38.45:136][697]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.45:136][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.45:205][698]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=50.522 [2020.06.09-12.38.45:227][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.38.45:312][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.45:312][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.45:341][701]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.45:341][701]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.45:752][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.06.09-12.38.45:752][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.06.09-12.38.46:186][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:186][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.46:186][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:186][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:186][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.46:186][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:186][716]Interaction: Interaction time: 1.000000 [2020.06.09-12.38.46:186][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.38.46:186][716]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 51.441036 [2020.06.09-12.38.46:187][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.46:187][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:236][717]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.46:236][717]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.46:236][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:237][717]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.46:237][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:237][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:237][717]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.38.46:237][717]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.46:237][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:335][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.46:335][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.46:335][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.46:335][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.46:335][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.46:348][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.46:419][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:419][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:419][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:419][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:420][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:421][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:422][720]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:422][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:422][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:422][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:422][720]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:472][721]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.46:473][721]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.46:473][721]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.46:473][721]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.46:473][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:473][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.46:473][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:477][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:478][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.46:478][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.46:478][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.46:478][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.46:478][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.46:478][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:478][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:478][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:478][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.46:478][721]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:478][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:480][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:480][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:480][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:481][721]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.46:531][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:531][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:531][722]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.46:531][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.46:531][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.46:531][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:531][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:531][722]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.46:532][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:533][722]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.38.46:533][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.46:533][722]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.46:533][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.46:533][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=51.863 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.46:533][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=51.863 [2020.06.09-12.38.46:618][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.38.46:618][724]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.38.46:618][724]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.38.46:736][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.46:736][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.46:766][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.46:766][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.47:310][737]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.47:310][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.47:796][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B39643F0] Result: '1' k_EResultOK (success) [2020.06.09-12.38.47:796][741]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B39643F0]' succeeded in 1.176311 seconds [2020.06.09-12.38.47:796][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.06.09-12.38.47:796][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 170 [2020.06.09-12.38.47:931][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B39643F0] Result: '1' k_EResultOK (success) [2020.06.09-12.38.47:986][745]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.315361 seconds [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.48:256][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.38.48:534][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:534][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.48:534][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:535][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.38.48:535][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:535][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.48:535][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:535][754]Interaction: Interaction time: 0.000000 [2020.06.09-12.38.48:535][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.48:535][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:535][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=53.871 [2020.06.09-12.38.48:582][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.48:582][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.48:582][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:582][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.48:582][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:592][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:592][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.48:592][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:657][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:657][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.48:657][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:657][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:657][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.48:657][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.48:657][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.48:657][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.48:657][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.48:657][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.48:657][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.48:657][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.48:657][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.48:657][756]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.48:657][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.48:860][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.38.48:860][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.38.48:867][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.38.48:871][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.38.49:185][764]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.49:186][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.49:262][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.38.49:952][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.50:864][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.38.51:019][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.51:336][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.51:336][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.51:506][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.51:507][803]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.51:507][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.51:507][803]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.51:514][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.51:514][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.51:514][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.51:514][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.51:514][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.51:514][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.51:514][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.51:514][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.51:514][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.51:514][803]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.38.51:514][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.51:514][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.51:552][804]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.999004 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.38.51:584][804]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=56.895 [2020.06.09-12.38.51:606][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.38.51:629][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.596508 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.38.51:685][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.51:686][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:048][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.52:064][813]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.52:064][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.52:531][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:531][821]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.52:531][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:531][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:531][821]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.52:531][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:534][821]Interaction: Interaction time: 1.000000 [2020.06.09-12.38.52:534][821]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.38.52:534][821]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 57.817204 [2020.06.09-12.38.52:535][821]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.52:535][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:597][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.52:597][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.52:597][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:597][822]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.52:597][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:598][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:598][822]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.38.52:598][822]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.52:598][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:778][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:779][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:780][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:780][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:780][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:780][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:780][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:781][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:870][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.52:870][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.52:870][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.52:870][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.52:871][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:871][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.52:871][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:872][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:873][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.52:873][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.52:873][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.52:873][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.52:873][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.52:873][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:873][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:873][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:873][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.52:873][826]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:873][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:876][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:876][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:876][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:876][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:876][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:877][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:877][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:877][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:877][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.52:930][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:930][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:930][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.52:930][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.52:930][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.52:930][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.52:930][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.52:930][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.52:930][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:930][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.38.52:930][827]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.52:931][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.52:931][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.52:931][827]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=58.262 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.52:931][827]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=58.262 [2020.06.09-12.38.53:049][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.53:112][831]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.53:112][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.53:401][836]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.38.53:401][836]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.38.53:401][836]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.38.53:402][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.53:402][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.53:615][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.38.53:985][847]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.53:985][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.54:140][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.54:555][857]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.38.54:724][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03FED70] Result: '1' k_EResultOK (success) [2020.06.09-12.38.54:724][860]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03FED70]' succeeded in 1.303439 seconds [2020.06.09-12.38.54:748][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D03FED70] Result: '1' k_EResultOK (success) [2020.06.09-12.38.54:748][860]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.38.54:836][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.377874 seconds [2020.06.09-12.38.54:853][862]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.09-12.38.54:917][863]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.38.54:963][864]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.54:963][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.54:968][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.54:968][864]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.54:968][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.54:969][864]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.38.54:969][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.54:969][864]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.54:969][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.54:969][864]Interaction: Interaction time: 0.000000 [2020.06.09-12.38.54:969][864]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.54:969][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.54:969][864]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=60.307 [2020.06.09-12.38.55:014][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.55:014][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.55:014][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.55:014][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.55:014][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.55:014][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.55:015][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.55:015][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.55:080][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.55:081][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.55:081][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.55:081][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.55:081][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.55:081][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.55:081][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.55:081][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.55:081][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.55:081][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.55:081][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.55:081][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.55:081][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.55:081][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.55:081][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.55:155][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.55:603][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.38.55:607][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.38.55:916][881]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.55:916][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.56:014][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.56:014][883]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:014][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.56:014][883]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:020][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.56:020][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.56:020][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.56:020][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.56:020][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.56:020][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.56:020][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:020][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.56:020][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.56:020][883]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.38.56:020][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.56:020][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.56:087][884]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=61.399 [2020.06.09-12.38.56:112][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.38.56:188][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.56:205][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.56:205][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:897][898]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.56:897][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.38.56:931][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:030][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.38.57:030][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:078][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.57:079][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.38.57:079][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:080][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.57:080][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.38.57:080][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:080][901]Interaction: Interaction time: 1.000000 [2020.06.09-12.38.57:080][901]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.38.57:080][901]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 62.362236 [2020.06.09-12.38.57:080][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.38.57:080][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:139][902]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.38.57:209][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.38.57:244][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.57:350][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.57:350][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.57:350][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:350][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.57:350][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.57:350][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:350][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.57:350][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.57:350][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:350][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.57:350][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.38.57:350][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.57:350][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.57:351][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.57:351][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.57:351][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.57:352][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.38.57:352][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:352][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.38.57:650][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:743][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.09-12.38.57:743][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:743][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.09-12.38.57:744][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:744][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.09-12.38.57:744][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:744][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.38.57:744][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.57:838][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.57:838][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.58:038][917]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.320588 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.38.58:170][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.38.58:170][919]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.38.58:170][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.38.58:170][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.58:187][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.38.58:256][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.58:448][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.38.58:448][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.58:549][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.042231 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.09-12.38.58:686][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.58:784][930]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.58:784][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.58:869][931]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.58:869][931]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.38.58:869][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.58:869][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.38.58:869][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.58:869][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.58:869][931]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.38.58:869][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.38.58:869][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.59:017][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:017][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:017][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:017][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:018][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:019][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:020][934]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:069][935]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.59:069][935]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.59:069][935]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.38.59:070][935]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.59:070][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:070][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.38.59:070][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.59:071][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:071][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.38.59:071][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.59:071][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.38.59:071][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.59:071][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.38.59:071][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.59:071][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:071][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:071][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.38.59:071][935]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:071][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:077][935]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.38.59:127][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:127][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:127][936]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.38.59:127][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.38.59:127][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.38.59:127][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:127][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:127][936]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.38.59:127][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.59:128][936]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeRight. [2020.06.09-12.38.59:128][936]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.59:128][936]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.38.59:128][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.38.59:128][936]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.447 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.38.59:128][936]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=64.447 [2020.06.09-12.38.59:229][938]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.38.59:244][938]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.38.59:245][938]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.38.59:246][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.38.59:270][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.38.59:283][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.38.59:283][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.38.59:313][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.38.59:749][947]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.38.59:749][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.38.59:997][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03FEA10]' succeeded in 0.704642 seconds [2020.06.09-12.38.59:999][951]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B3960D90] Result: '1' k_EResultOK (success) [2020.06.09-12.39.00:047][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B5FC7060] Result: '1' k_EResultOK (success) [2020.06.09-12.39.00:095][953]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.804249 seconds [2020.06.09-12.39.00:346][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.00:747][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.00:747][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.01:173][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:173][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.01:174][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:175][971]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.39.01:175][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:175][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.01:175][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:175][971]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.01:176][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.01:176][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:176][971]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=66.510 [2020.06.09-12.39.01:234][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.01:234][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.01:234][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:234][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.01:234][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:234][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:234][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.01:234][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:247][972]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:247][972]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.01:247][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:247][972]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:247][972]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.01:247][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:263][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.01:290][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:291][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.01:292][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:292][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:292][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.01:292][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:292][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.01:292][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:292][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.01:292][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:292][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.01:292][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:293][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.01:293][973]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:293][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:300][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:300][973]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.01:300][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:300][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:300][973]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.01:300][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:300][973]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.01:300][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:300][973]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.01:300][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:301][973]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.01:301][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:301][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:516][975]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.01:526][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.01:530][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.01:565][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.01:566][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:566][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.01:566][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:578][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:579][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:579][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.01:579][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:579][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.01:579][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.01:579][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:579][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.01:580][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:580][976]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.39.01:580][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.01:580][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:637][977]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=66.967 [2020.06.09-12.39.01:663][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.01:705][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.01:705][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.01:707][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.01:707][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:763][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.01:954][982]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.379173 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.01:957][982]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.01:957][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:957][982]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.01:957][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:977][982]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:977][982]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:977][982]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.01:978][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.01:978][982]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.01:978][982]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.01:978][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.01:978][982]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.01:978][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:978][982]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.01:978][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.01:978][982]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.02:083][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.02:102][984]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.02:103][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.02:103][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:103][984]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.02:103][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.02:103][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:103][984]Interaction: Interaction time: 30.791786 [2020.06.09-12.39.02:103][984]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.02:103][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:103][984]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.02:543][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.02:567][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.02:567][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.02:567][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:567][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.02:567][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.02:567][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:567][991]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.02:567][991]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.02:567][991]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 67.848068 [2020.06.09-12.39.02:567][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.02:567][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.02:616][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.39.02:729][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.03:185][ 2]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.03:186][ 2]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.03:186][ 2]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.03:186][ 2]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.03:550][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.03:640][ 10]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.03:640][ 10]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.03:723][ 11]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.39.03:725][ 11]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.39.03:725][ 11]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.39.03:725][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.03:730][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.03:750][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.04:086][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.04:086][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:403][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.04:404][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.04:404][ 22]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:404][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.04:404][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:404][ 22]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:404][ 22]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.39.04:404][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.04:404][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:430][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-12.39.04:430][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:609][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.09-12.39.04:609][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:609][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.09-12.39.04:609][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:610][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.04:610][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:620][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:621][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:622][ 24]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:627][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.04:627][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.04:627][ 24]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.04:627][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:627][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.04:627][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.09-12.39.04:627][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:628][ 24]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.04:628][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:628][ 24]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.04:628][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:628][ 24]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.04:641][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-12.39.04:643][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:644][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:686][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.04:686][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:688][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.04:688][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:688][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:688][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:688][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.04:688][ 25]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:688][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:690][ 25]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.04:757][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:757][ 26]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:757][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 0 - CharacterSwappingInteraction 1 - AllowSwap 0 - SwapPossible 0] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.39.04:758][ 26]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:770][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:770][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.04:770][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.04:770][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:770][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:770][ 26]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.39.04:770][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.04:770][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:771][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.095 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.04:771][ 26]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=70.095 [2020.06.09-12.39.04:776][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.04:776][ 26]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.04:777][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:777][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.04:777][ 26]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.04:777][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:778][ 26]Interaction: Interaction time: 0.600000 [2020.06.09-12.39.04:779][ 26]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.09-12.39.04:779][ 26]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.09-12.39.04:779][ 26]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.04:779][ 26]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.04:779][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.04:779][ 26]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.04:836][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.39.04:841][ 27]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.39.04:842][ 27]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.39.04:843][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.04:881][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.04:948][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.04:948][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:047][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:047][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:104][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:104][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:115][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:115][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:120][ 31]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:190][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:285][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.05:296][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:350][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.05:350][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.05:350][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.05:350][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.05:350][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.05:351][ 35]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.05:351][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.05:352][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.09-12.39.05:352][ 35]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.05:352][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.05:579][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.05:579][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.05:744][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.06:543][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.06:543][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.06:560][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:618][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.06:618][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:765][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:765][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.39.06:765][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:765][ 57]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.06:765][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:765][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=72.096 [2020.06.09-12.39.06:813][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.06:813][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.06:813][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:813][ 58]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.06:813][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:813][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:814][ 58]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.06:814][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:862][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.06:882][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.39.06:893][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:893][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.06:893][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.06:893][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.06:893][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:893][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.06:894][ 59]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.06:894][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.06:965][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.07:099][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.07:103][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.07:201][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.07:201][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.07:201][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.07:201][ 64]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.07:207][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.07:207][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.07:207][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.07:207][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.07:207][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.07:207][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.07:207][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.07:207][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.07:207][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.07:208][ 64]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.39.07:208][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.07:208][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.07:262][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=72.596 [2020.06.09-12.39.07:303][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.07:369][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.07:369][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.07:437][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.07:437][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.07:961][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.08:266][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:266][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:266][ 82]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.08:266][ 82]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.08:266][ 82]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 73.523369 [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.08:266][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:331][ 83]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.08:331][ 83]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.08:331][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:331][ 83]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.08:331][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:332][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:332][ 83]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.39.08:332][ 83]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.08:332][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:368][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.08:368][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.08:368][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.08:434][ 85]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B396EFB0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.08:434][ 85]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B396EFB0]' succeeded in 3.568854 seconds [2020.06.09-12.39.08:448][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.08:448][ 85]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:448][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.08:448][ 85]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:448][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.08:449][ 85]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:477][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B396EFB0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.08:493][ 86]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.08:494][ 86]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:495][ 86]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.08:495][ 86]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:495][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:495][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.08:495][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:499][ 86]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.650900 seconds [2020.06.09-12.39.08:499][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:499][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.08:499][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:499][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.08:499][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:499][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.08:500][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:500][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.08:500][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:500][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.08:500][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:500][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:501][ 86]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.08:517][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.08:538][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:538][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:538][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.08:538][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.08:538][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:538][ 87]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.39.08:538][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.08:538][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:538][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=73.873 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.08:540][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=73.873 [2020.06.09-12.39.08:567][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.08:658][ 89]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.39.08:661][ 89]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.39.08:661][ 89]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.39.08:662][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.08:662][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.08:662][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:686][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.08:703][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.09-12.39.08:703][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:704][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.09-12.39.08:704][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:713][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.08:713][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.08:713][ 90]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.08:713][ 90]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.08:713][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.08:713][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.09-12.39.08:713][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.08:714][ 90]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.08:714][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:714][ 90]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.08:714][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:820][ 92]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.08:855][ 93]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.39.08:973][ 93]LogStreaming: Flushing async loaders took 117ms. [2020.06.09-12.39.08:973][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.39.08:983][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.08:983][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.08:983][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:983][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.08:983][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.08:983][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.08:984][ 93]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.08:984][ 93]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.09-12.39.08:984][ 93]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.39.08:984][ 93]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.08:984][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.08:984][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.09:019][ 94]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.09:043][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.09:298][ 98]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.39.09:299][ 98]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.39.09:300][ 98]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.09-12.39.09:301][ 98]GameFlow: Daily Ritual Handler : 1725.691895 progress added to Ritual DR_bear, by event GameEvent.Slasher.Huntress.HatchetHit or DBDScore_Count, totalling 1725.691895 out of threshold 4.000000 [2020.06.09-12.39.09:301][ 98]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetHit [2020.06.09-12.39.09:301][ 98]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetSkillShotHit [2020.06.09-12.39.09:314][ 98]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.09:317][ 98]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.09-12.39.09:326][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.120312 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.09:336][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.09:336][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.09:348][ 98]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Akuma]: On [2020.06.09-12.39.09:385][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.09:385][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.09:386][ 99]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.09-12.39.09:449][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BA96A0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.09:449][100]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BA96A0]' succeeded in 0.742480 seconds [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-12.39.09:513][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.09:718][104]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208E5BADF00] Result: '1' k_EResultOK (success) [2020.06.09-12.39.09:779][105]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.071983 seconds [2020.06.09-12.39.10:151][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.10:306][114]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.10:306][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.10:603][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:603][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.10:603][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:605][119]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.39.10:605][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:605][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.10:605][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:605][119]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.10:605][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.10:605][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:605][119]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=75.938 [2020.06.09-12.39.10:660][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.10:660][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.10:660][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:660][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.10:660][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:660][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:660][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.10:660][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:724][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:724][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.10:724][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:724][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:724][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.10:724][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.10:724][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.10:724][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.10:724][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.10:724][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:724][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.10:725][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.10:726][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.10:726][121]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.10:727][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.10:784][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:784][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.10:785][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:785][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.39.10:785][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:785][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.10:785][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:849][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:849][123]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.10:849][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:850][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:850][123]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.10:850][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.10:850][123]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.10:850][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.10:850][123]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.10:850][123]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.10:850][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.10:851][123]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.09-12.39.10:851][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.10:851][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:851][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.10:851][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.11:015][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.11:019][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.11:047][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.11:047][125]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.11:047][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.11:047][125]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.11:054][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.11:054][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.11:054][125]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.11:054][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.11:054][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.11:056][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.11:056][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.11:056][125]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.11:056][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.11:056][125]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.06.09-12.39.11:056][125]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.11:056][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.11:127][126]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=76.455 [2020.06.09-12.39.11:153][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.11:229][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.11:230][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.11:250][127]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Akuma]: Off [2020.06.09-12.39.11:255][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.12:036][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.12:036][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.12:036][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:036][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.12:036][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.12:036][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:037][142]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.12:037][142]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.12:037][142]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 77.317245 [2020.06.09-12.39.12:037][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.12:037][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:085][143]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.12:085][143]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.12:085][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.12:085][143]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.12:085][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:085][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.12:085][143]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.39.12:085][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.06.09-12.39.12:085][143]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.12:086][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:086][143]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=77.421 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.39.12:246][146]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.12:246][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.12:334][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.12:440][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.12:440][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.12:443][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.12:443][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.12:476][150]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.12:477][150]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.12:477][150]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.12:477][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.12:477][150]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.12:477][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.12:477][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.12:477][150]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.12:477][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:477][150]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.09-12.39.12:477][150]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.12:477][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:532][151]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.12:802][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.12:802][155]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.12:802][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:802][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.12:802][155]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.12:802][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:803][155]Interaction: Interaction time: 1.050000 [2020.06.09-12.39.12:803][155]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.09-12.39.12:803][155]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.39.12:803][155]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.12:803][155]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.12:803][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.12:804][155]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.13:056][159]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.39.13:086][159]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-12.39.13:232][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.13:232][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.13:241][162]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.39.13:247][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:249][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.13:249][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:249][162]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.06.09-12.39.13:249][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:249][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.13:249][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:249][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.13:249][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:249][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.13:249][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:249][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:249][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:249][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:249][162]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:249][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:249][162]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=78.568 [2020.06.09-12.39.13:288][163]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=78.624 [2020.06.09-12.39.13:379][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334562 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.13:403][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.13:411][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.13:416][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.13:750][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:750][171]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:751][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:751][171]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:757][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:757][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:757][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.13:757][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:757][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.13:757][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:757][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:757][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.13:757][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:757][171]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.39.13:757][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.13:757][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:763][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:763][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:763][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:763][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:763][171]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.13:763][171]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.13:763][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:764][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.13:764][171]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:764][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:766][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:766][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:766][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:766][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.13:766][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.13:766][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.13:767][171]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.13:767][171]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.13:767][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.13:781][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.13:801][172]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=79.133 [2020.06.09-12.39.13:827][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.13:907][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.13:907][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.14:176][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.14:177][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.14:246][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.14:435][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.14:450][183]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.343784 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.14:846][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.14:846][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.14:846][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.14:846][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.14:846][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.14:846][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.14:847][186]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.14:847][186]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.14:847][186]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 80.112839 [2020.06.09-12.39.14:847][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.14:847][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.14:919][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.14:919][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.14:919][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.14:919][187]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.14:919][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.14:919][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.14:919][187]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.39.14:919][187]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.14:919][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.14:965][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.15:126][190]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.15:127][190]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.15:140][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:140][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:140][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:140][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:141][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:143][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:144][190]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:171][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.15:204][191]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.15:204][191]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:204][191]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.15:204][191]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:204][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:204][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.15:204][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:206][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:206][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.15:206][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:206][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.15:206][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:206][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.15:206][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:206][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:207][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:207][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.15:207][191]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:207][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:211][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.15:265][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.09-12.39.15:266][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:266][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.09-12.39.15:266][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:272][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:272][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:278][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.15:278][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:278][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.15:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:278][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:278][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.15:278][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:279][192]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.39.15:279][192]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.15:279][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.15:279][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:279][192]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=80.604 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.15:279][192]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=80.604 [2020.06.09-12.39.15:284][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.15:284][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.15:284][192]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.15:284][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.15:284][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.15:284][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.09-12.39.15:284][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:284][192]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.15:284][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:284][192]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-12.39.15:285][192]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.15:285][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:324][193]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.15:384][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.39.15:384][194]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.39.15:385][194]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.39.15:385][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.15:412][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.15:463][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.15:463][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.15:495][195]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.15:496][195]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.15:496][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:497][195]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.15:497][195]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.15:497][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:497][195]Interaction: Interaction time: 1.050000 [2020.06.09-12.39.15:497][195]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-12.39.15:497][195]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.39.15:497][195]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.15:498][195]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.15:498][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.15:972][196]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B5FC60D0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.15:972][196]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B5FC60D0]' succeeded in 0.587339 seconds [2020.06.09-12.39.16:191][196]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.16:193][196]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.39.16:206][196]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.16:247][197]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B5FC60D0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.16:296][198]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.881323 seconds [2020.06.09-12.39.16:546][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.16:546][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.16:546][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.16:546][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.16:546][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.16:546][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.16:546][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.16:547][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.16:547][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.16:547][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.16:547][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.16:547][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.16:547][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.16:547][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.16:547][201]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.16:548][201]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.16:548][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.16:548][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.09-12.39.16:548][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.16:548][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:012][208]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.17:012][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.17:215][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.17:228][212]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.39.17:228][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:229][212]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.39.17:229][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:267][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:267][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:267][212]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.17:267][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.17:267][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:267][212]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.39.17:267][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:267][212]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.17:267][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:267][212]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.17:267][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:367][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.39.17:386][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:386][214]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.17:386][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:386][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:386][214]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.17:386][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:386][214]Interaction: Interaction time: 0.500000 [2020.06.09-12.39.17:387][214]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.06.09-12.39.17:387][214]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.09-12.39.17:387][214]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.17:388][214]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.17:388][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:388][214]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.17:522][216]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.17:566][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:566][217]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.17:566][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:566][217]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.39.17:569][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:569][217]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.17:569][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:569][217]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.17:569][217]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.17:569][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:569][217]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=82.590 [2020.06.09-12.39.17:620][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.17:620][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.17:620][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:620][218]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.17:620][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:620][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:620][218]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.17:620][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:688][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:688][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.17:688][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:688][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:688][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.17:688][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.17:688][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.17:688][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.17:688][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.17:688][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:688][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.17:688][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:688][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.17:688][219]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:688][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.17:853][222]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:853][222]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.17:853][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:853][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.39.17:853][222]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:853][222]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.17:853][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:919][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.17:935][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:936][223]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.17:936][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:937][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:937][223]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.17:937][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.17:937][223]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.17:937][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.17:937][223]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.17:939][223]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.17:939][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.17:939][223]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.39.17:939][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.17:939][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:939][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:939][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.17:971][224]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.17:971][224]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.18:246][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.18:946][239]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.18:946][239]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.19:340][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.20:039][255]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.20:039][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.20:197][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:298][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.20:348][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.20:398][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.20:400][260]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:400][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.20:400][260]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:428][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.20:428][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.20:428][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.20:428][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.20:429][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.20:429][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.20:429][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:429][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.20:429][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.20:429][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.20:429][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.20:429][260]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.20:588][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.20:588][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.20:588][262]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836359 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.20:596][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.20:597][262]LogDBDPlayerMovement: StopSnapping Final Location (12625.000000 6435.200195 157.679504) [2020.06.09-12.39.20:597][262]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.20:597][262]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.20:597][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.20:597][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.20:597][262]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.20:597][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.20:597][262]Interaction: Interaction time: 4.000000 [2020.06.09-12.39.20:598][262]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.06.09-12.39.20:598][262]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_6] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.09-12.39.20:598][262]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.06.09-12.39.20:598][262]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 85.534920 [2020.06.09-12.39.20:598][262]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.20:599][262]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.20:599][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.20:882][267]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.20:882][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.21:407][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572218 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.21:464][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.21:836][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.21:836][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.22:277][289]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.06.09-12.39.22:547][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.22:849][299]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.22:849][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.23:582][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.23:765][314]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.23:765][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.24:278][323]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.24:551][327]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.39.24:611][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.24:611][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.24:611][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.24:612][328]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.24:612][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.24:612][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.24:612][328]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.24:612][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.24:630][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.24:686][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.24:686][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.24:686][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.24:686][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.24:686][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.24:686][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.24:686][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.24:686][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.24:686][329]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.24:686][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.24:686][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.24:686][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.24:686][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.24:687][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.24:687][329]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.24:687][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.24:760][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.24:765][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.24:871][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.25:152][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-12.39.25:152][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.25:152][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-12.39.25:152][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.25:153][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.25:153][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.25:646][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.25:700][345]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.25:700][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.26:638][360]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.26:638][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.26:740][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.27:611][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.27:611][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.27:775][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.28:571][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.28:571][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.28:886][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.28:934][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.29:285][403]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:285][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.29:285][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:286][403]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:286][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.29:286][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:286][403]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:286][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.29:286][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:286][403]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:286][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.29:286][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.29:286][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.29:286][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.29:286][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.29:286][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:287][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.39.29:287][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.29:287][403]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:322][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.09-12.39.29:322][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.29:322][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.09-12.39.29:322][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.29:338][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:338][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:338][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.29:338][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.29:338][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:338][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.09-12.39.29:339][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.29:339][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.29:339][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:339][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.29:339][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:406][405]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.29:440][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.29:460][406]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:460][406]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.29:460][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:460][406]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.29:460][406]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.29:460][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:461][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.39.29:462][406]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.29:462][406]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.09-12.39.29:462][406]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.39.29:462][406]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.29:463][406]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.29:463][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.29:464][406]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.06.09-12.39.29:504][407]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.39.29:505][407]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.29:505][407]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.29:521][407]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.29:690][410]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.872597 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.39.29:810][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.29:963][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.30:167][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.09-12.39.30:167][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.30:167][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.09-12.39.30:167][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.30:180][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.30:180][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.30:180][418]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.30:180][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.30:180][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.30:181][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.09-12.39.30:181][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.30:181][418]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.30:181][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.30:182][418]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.30:182][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.30:182][418]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.30:284][420]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.39.30:299][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.30:299][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.30:300][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.30:300][420]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.30:300][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.30:300][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.30:300][420]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.39.30:301][420]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.30:301][420]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.09-12.39.30:301][420]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.39.30:301][420]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.30:301][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.30:301][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.30:302][420]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.30:501][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.30:501][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.31:013][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.31:013][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.31:013][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.31:013][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.31:028][432]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:028][432]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:028][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.31:028][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.31:028][432]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:028][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.31:028][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.31:028][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.31:028][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:028][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.31:028][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:029][432]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.31:045][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.31:128][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.31:142][434]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:142][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.31:142][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:142][434]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:142][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.31:142][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:142][434]Interaction: Interaction time: 39.580978 [2020.06.09-12.39.31:142][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.31:143][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:144][434]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.31:155][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.31:419][439]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.31:419][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.31:739][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.31:756][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.31:883][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:883][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.31:883][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:883][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:883][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.31:883][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:883][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:883][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.31:883][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:883][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.31:883][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.31:883][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.31:883][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.31:883][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.31:883][446]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.31:884][446]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.31:884][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.31:884][446]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.09-12.39.31:884][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.31:884][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:139][450]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.32:166][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-12.39.32:169][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:169][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-12.39.32:169][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:169][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-12.39.32:169][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:401][455]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.32:402][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.32:567][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-12.39.32:567][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:567][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-12.39.32:567][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:568][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-12.39.32:568][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:570][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.32:699][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:699][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.32:699][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:699][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:699][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.32:699][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:699][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:699][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.32:699][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:699][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:699][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.32:699][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.32:699][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.32:699][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.32:699][459]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.32:700][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.32:700][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:700][459]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.09-12.39.32:700][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:700][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:881][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.32:881][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:881][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.32:882][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:902][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:902][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:902][462]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.32:902][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.32:902][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.32:902][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.32:902][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.32:902][462]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.32:902][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:902][462]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-12.39.32:902][462]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.32:902][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.32:967][463]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.33:023][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.39.33:023][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:024][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.39.33:024][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:063][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:064][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:064][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.33:064][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.33:064][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:064][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.39.33:064][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:064][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.33:064][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:064][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.33:064][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:064][464]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.33:135][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:135][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:135][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:135][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.33:135][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.33:135][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:135][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.33:135][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:135][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:160][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.33:160][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.33:180][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.39.33:182][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.33:199][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:199][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.33:199][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:199][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:199][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.33:199][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:199][466]Interaction: Interaction time: 33.221275 [2020.06.09-12.39.33:199][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.33:199][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:199][466]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.33:204][466]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:204][466]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.33:204][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:204][466]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:204][466]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.33:204][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:204][466]Interaction: Interaction time: 1.050000 [2020.06.09-12.39.33:204][466]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-12.39.33:204][466]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.39.33:204][466]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.33:206][466]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.33:206][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:212][466]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.33:250][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.09-12.39.33:250][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:364][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.33:364][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.33:469][470]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.39.33:556][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.33:556][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:556][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.33:556][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:577][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:577][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:577][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.33:577][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.33:577][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:577][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.33:577][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.33:577][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.33:577][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:577][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.33:577][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:646][473]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.33:681][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.33:700][474]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:700][474]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.33:700][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:700][474]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.33:700][474]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.33:701][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:701][474]Interaction: Interaction time: 38.453869 [2020.06.09-12.39.33:701][474]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.33:701][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.33:701][474]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.33:758][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.09-12.39.33:758][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.34:230][482]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.34:230][482]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.34:230][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.34:230][482]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.34:231][482]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.34:231][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.34:247][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.34:292][483]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.34:292][483]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.34:292][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.34:292][483]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.34:293][483]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.34:293][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.34:293][483]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.34:293][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.34:293][483]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.34:294][483]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.34:294][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.34:295][483]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.09-12.39.34:295][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.34:295][483]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:251][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.35:306][498]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.35:306][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:306][498]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.35:306][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:306][498]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.35:306][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.35:323][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:323][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:323][498]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.35:323][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.35:323][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:324][498]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.35:325][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:325][498]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.35:325][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:325][498]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.35:325][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:325][498]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.35:384][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.35:400][499]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:401][499]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.35:401][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:401][499]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.35:401][499]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.35:401][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:401][499]Interaction: Interaction time: 26.712139 [2020.06.09-12.39.35:401][499]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.35:401][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:401][499]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.35:701][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.39.35:701][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:701][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.35:701][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:707][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.35:707][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.35:707][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.35:707][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.35:707][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.35:707][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.35:707][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.35:707][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.35:707][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:707][504]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.39.35:707][504]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.35:707][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.35:778][505]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=100.805 [2020.06.09-12.39.35:809][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.35:831][506]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.35:832][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:218][513]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.36:218][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.36:254][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.36:705][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.36:706][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.36:706][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:706][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.36:706][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.36:706][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:706][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.36:706][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.36:707][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:708][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.36:708][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.36:708][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.36:709][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.36:710][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.36:710][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.36:710][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:710][520]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.39.36:710][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:710][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.36:721][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.36:772][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.36:772][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.36:779][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:779][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.36:779][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.36:779][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:779][521]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.36:779][521]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.36:779][521]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 101.727997 [2020.06.09-12.39.36:779][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.36:780][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:849][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.36:849][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.36:849][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.36:849][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.36:849][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:849][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.36:849][522]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.39.36:850][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.36:850][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.36:987][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:998][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.36:999][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.37:000][524]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:069][525]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.37:069][525]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.37:069][525]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.39.37:069][525]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.37:069][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:069][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.37:069][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.37:071][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:073][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.37:073][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.37:073][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.37:073][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.37:073][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.37:073][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.37:073][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.37:073][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:073][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.37:073][525]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:073][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:078][525]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.39.37:103][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.37:140][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:140][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:140][526]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.37:141][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.37:143][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.37:143][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.37:143][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:143][526]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.37:143][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.37:143][526]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.39.37:144][526]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.37:144][526]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.37:144][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.37:144][526]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=102.158 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.39.37:144][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=102.158 [2020.06.09-12.39.37:187][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.39.37:187][527]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.37:187][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.37:283][528]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.39.37:304][528]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.39.37:305][528]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.39.37:307][528]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.39.37:307][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.37:309][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.09-12.39.37:311][528]GameFlow: Daily Ritual Handler : 428.990143 progress added to Ritual DR_bear, by event GameEvent.Slasher.Huntress.HatchetHit or DBDScore_Count, totalling 2154.682129 out of threshold 4.000000 [2020.06.09-12.39.37:311][528]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetHit [2020.06.09-12.39.37:311][528]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetSkillShotHit [2020.06.09-12.39.37:321][528]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.37:323][528]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.06.09-12.39.37:325][528]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.37:325][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.37:354][528]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: On [2020.06.09-12.39.37:359][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.37:361][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.37:479][530]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.338204 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.38:200][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.38:200][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.38:373][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.38:484][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.09-12.39.38:484][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.38:485][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.09-12.39.38:485][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.38:485][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.38:501][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.38:501][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.38:501][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.38:501][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.38:501][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.38:502][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.09-12.39.38:502][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.38:503][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.38:504][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.38:504][545]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.38:504][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.38:504][545]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.38:764][549]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.38:764][549]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.38:764][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.38:764][549]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.38:764][549]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.38:764][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.38:764][549]Interaction: Interaction time: 0.700000 [2020.06.09-12.39.38:764][549]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.39.38:765][549]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-12.39.38:765][549]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.38:765][549]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.38:765][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.38:827][550]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.39:102][555]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.39:102][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.39:163][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:163][556]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.39:163][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:163][556]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.39.39:163][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:163][556]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.39:163][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:163][556]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.39:163][556]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.39:163][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:163][556]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=104.188 [2020.06.09-12.39.39:233][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.39:233][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.39:234][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:234][557]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.39:234][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:234][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:234][557]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.39:234][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:254][557]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: Off [2020.06.09-12.39.39:299][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:299][558]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.39:299][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:299][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:299][558]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.39:299][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.39:299][558]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.39:299][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.39:300][558]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.39:300][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:300][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.39:300][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.39:300][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.39:300][558]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.39:300][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.39:445][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.39:464][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.39:470][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.39:476][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.39:500][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.39:501][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.39:516][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.39.39:516][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.39:516][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.39.39:516][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.39:524][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.39:524][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.39:524][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:524][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.39:524][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.39:524][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:524][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.39:524][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.39:525][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:525][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.39:525][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.39:525][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.39:525][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.39:525][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.39:525][561]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.39:525][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.39:525][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.39:525][561]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.09-12.39.39:525][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.39:525][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.39:525][561]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.39.39:526][561]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.39:611][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.40:121][570]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.40:121][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.40:128][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.39.40:129][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.40:129][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.40:129][570]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.40:135][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.40:137][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.40:137][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.39.40:137][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.40:137][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.40:137][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.40:137][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.40:137][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.40:137][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.40:138][570]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.39.40:138][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.40:138][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.40:186][571]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=105.211 [2020.06.09-12.39.40:213][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.39.40:340][574]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.40:340][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.40:560][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.40:827][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003588 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.41:043][585]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.41:043][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.41:122][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.41:122][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.41:122][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.41:122][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.41:122][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.41:122][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.41:122][586]Interaction: Interaction time: 1.000000 [2020.06.09-12.39.41:122][586]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.39.41:122][586]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 106.079453 [2020.06.09-12.39.41:126][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.41:126][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.41:186][587]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.39.41:282][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.41:603][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.41:657][594]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.41:657][594]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.39.41:657][594]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.41:657][594]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.41:657][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.41:657][594]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.41:657][594]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.39.41:657][594]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.06.09-12.39.41:657][594]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.41:657][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.41:657][594]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=106.679 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.39.41:765][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.41:979][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.09-12.39.41:980][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.41:980][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.09-12.39.41:980][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:022][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.42:022][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.42:022][599]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.42:022][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.42:022][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.42:022][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.09-12.39.42:022][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:023][599]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.42:025][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:025][599]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.42:025][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:029][599]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.42:062][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.42:062][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.42:065][600]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.39.42:084][600]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.42:084][600]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.42:084][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:084][600]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.42:085][600]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.42:085][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:085][600]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.42:085][600]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.09-12.39.42:085][600]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.39.42:085][600]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.39.42:086][600]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.42:086][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:086][600]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.42:128][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.39.42:128][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:128][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.39.42:128][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:630][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.42:747][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.09-12.39.42:747][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:820][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.42:820][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.42:820][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:820][610]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.06.09-12.39.42:820][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.42:820][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.39.42:820][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.42:820][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.42:820][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.42:820][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.42:820][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.42:820][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.42:820][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:820][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.39.42:820][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.42:821][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.39.42:821][610]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=107.850 [2020.06.09-12.39.42:878][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=107.904 [2020.06.09-12.39.42:972][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.39.42:973][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.43:012][613]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.43:012][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.43:012][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.39.43:031][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.09-12.39.43:031][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.43:059][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.39.43:067][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.43:072][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.39.43:329][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-12.39.43:329][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.43:400][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.39.43:400][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.43:461][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-12.39.43:462][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.43:673][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.43:911][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.43:911][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.44:023][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:023][630]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.44:023][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.44:023][630]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.39.44:023][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:023][630]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.44:023][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.44:087][631]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:087][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.44:087][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.44:089][631]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:089][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.44:089][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.44:089][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.44:089][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.44:089][631]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.39.44:092][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.44:092][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.44:092][631]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.09-12.39.44:092][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.44:093][631]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:093][631]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:093][631]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.44:736][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.45:362][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03FE950] Result: '1' k_EResultOK (success) [2020.06.09-12.39.45:362][649]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03FE950]' succeeded in 8.055989 seconds [2020.06.09-12.39.45:479][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208E5BAF7C0] Result: '1' k_EResultOK (success) [2020.06.09-12.39.45:516][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 8.154489 seconds [2020.06.09-12.39.45:782][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.45:861][657]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.45:861][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.46:325][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.46:325][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.46:325][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.46:325][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.46:403][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.39.46:465][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.46:465][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.46:465][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.46:465][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.46:829][670]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.46:829][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.46:863][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.47:333][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.538178 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.39.47:338][678]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.39.47:781][684]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.47:781][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.47:947][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.48:501][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.48:501][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.48:501][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.48:501][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.48:694][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.48:694][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.48:694][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.39.48:694][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.48:746][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.48:746][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.48:951][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.49:700][714]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.49:700][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.49:972][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.50:656][728]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.50:656][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.51:085][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.51:650][743]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.51:650][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.51:662][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.51:662][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.51:662][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.51:662][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.51:662][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.51:662][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.51:663][743]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.39.51:663][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.51:663][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:149][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.52:464][757]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.911818 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.39.52:585][759]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.52:585][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.52:632][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.39.52:682][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:682][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.39.52:682][760]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.39.52:682][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.39.52:682][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: Scalars [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.39.52:682][760]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.39.52:683][760]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Textures [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Vectors [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Scalars [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Textures [2020.06.09-12.39.52:685][760]LogDBDGeneral: Warning: Vectors [2020.06.09-12.39.52:686][760]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.39.52:686][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.52:687][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:687][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.52:687][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:687][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.52:687][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:687][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.52:687][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.52:687][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.52:687][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.52:688][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.39.52:688][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.52:688][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.52:732][761]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.09-12.39.53:111][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.39.53:111][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.53:111][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.39.53:111][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.53:111][767]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.39.53:121][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:121][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:121][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.53:121][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.53:121][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:121][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.39.53:122][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.53:122][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.53:122][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.53:123][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.53:123][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.53:123][767]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.53:164][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.39.53:171][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.39.53:171][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.53:174][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:174][768]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.53:174][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.53:174][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:174][768]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.53:174][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.53:174][768]Interaction: Interaction time: 13.333333 [2020.06.09-12.39.53:174][768]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.53:175][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.53:176][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:177][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.39.53:242][769]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.53:264][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.53:469][773]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.729784 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.39.53:536][774]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.53:536][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.53:549][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.39.53:549][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.54:227][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.54:227][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.54:227][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.54:360][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.55:835][788]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.55:835][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.55:853][788]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.39.55:866][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.56:113][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 50.414616 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.39.56:394][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.56:394][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.56:707][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.09-12.39.56:707][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.56:707][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.09-12.39.56:707][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.56:723][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.56:723][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.56:723][797]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.39.56:723][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.56:723][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.56:723][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.09-12.39.56:723][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.56:723][797]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.39.56:723][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.56:724][797]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.39.56:724][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.56:724][797]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.39.56:801][798]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.56:801][798]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.39.56:801][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.56:801][798]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.56:801][798]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.39.56:801][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.56:802][798]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFail None AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.09-12.39.56:803][798]Interaction: Interaction time: 0.000000 [2020.06.09-12.39.56:803][798]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnterFail AnimTag_Female. [2020.06.09-12.39.56:803][798]LogSM: Error: Play Update Montage AM_F_ClosetFull_Entering Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.39.56:803][798]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.39.56:803][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.56:804][798]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.39.56:885][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.57:401][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.57:401][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.57:765][812]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 2.370076, Lifetime Duration: 30.000000 [2020.06.09-12.39.57:910][814]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.58:320][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.58:320][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.58:398][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.39.58:633][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.39.58:754][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.58:754][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.39.58:754][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.58:754][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.58:754][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.39.58:754][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.58:756][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.58:757][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.39.58:757][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.58:757][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.58:757][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.39.58:757][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.58:757][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.39.58:757][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.39.58:757][828]Interaction: Verbose: [ClosetEnterFail][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.39.58:757][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.39.58:757][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.09-12.39.58:757][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.58:760][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.39.58:916][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.59:280][836]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.39.59:280][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.39.59:599][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.09-12.39.59:600][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.59:600][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.09-12.39.59:600][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.59:952][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.39.59:982][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.09-12.39.59:982][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.39.59:982][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.09-12.39.59:982][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.00:019][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.00:505][850]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.00:505][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.01:016][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.01:136][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.01:136][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.01:136][859]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.40.01:137][859]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.40.01:138][859]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=125.114 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.40.01:204][860]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.01:204][860]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.01:232][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.01:232][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:248][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.01:420][863]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.40.01:421][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.40.01:422][863]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.40.01:422][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=125.398 [2020.06.09-12.40.01:422][863]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=125.398 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.40.01:487][864]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.06.09-12.40.01:712][867]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.01:718][867]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.01:727][867]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-12.40.01:735][867]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.40.01:735][867]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.40.01:735][867]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.40.01:736][867]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=125.699 [2020.06.09-12.40.01:736][867]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=125.699 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.40.01:751][867]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: On [2020.06.09-12.40.01:810][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.01:810][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:865][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.01:865][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.40.01:924][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.01:945][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.01:945][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:029][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.02:046][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.02:046][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:046][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.02:046][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:046][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.02:055][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:055][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:055][872]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.02:055][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.02:056][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:056][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.02:056][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:056][872]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.02:056][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:056][872]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.02:056][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:056][872]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.02:148][874]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.02:148][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.02:332][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:334][877]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.02:334][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:334][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:334][877]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.02:334][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:335][877]Interaction: Interaction time: 0.660377 [2020.06.09-12.40.02:336][877]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.02:336][877]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.09-12.40.02:337][877]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.02:337][877]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.02:337][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:337][877]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.02:338][877]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultFast [2020.06.09-12.40.02:581][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.40.02:581][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:581][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.40.02:582][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:582][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.40.02:582][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.02:979][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:979][887]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.02:979][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.02:979][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.02:979][887]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.02:979][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.03:015][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.03:017][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.03:029][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.03:029][888]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.03:029][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.03:029][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.03:029][888]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.03:029][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.03:029][888]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.03:029][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.03:029][888]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.03:029][888]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.03:029][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.03:030][888]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.03:030][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.03:030][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.03:030][888]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.40.03:101][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.03:128][890]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.03:686][898]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: Off [2020.06.09-12.40.04:099][905]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.04:099][905]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.04:131][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.04:766][915]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.40.04:766][915]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=128.737 [2020.06.09-12.40.04:815][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.04:817][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.04:906][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.04:912][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.05:020][919]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.05:020][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.05:188][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.05:445][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568883 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.05:962][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.40.05:985][934]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.05:985][934]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.40.06:049][935]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.06:049][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.06:069][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:070][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:070][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:070][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.06:070][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.06:070][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:071][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.40.06:072][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.06:072][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:090][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.40.06:107][936]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-12.40.06:126][936]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:126][936]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.40.06:212][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.06:851][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.06:851][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.06:851][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.06:851][947]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.06:868][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.06:868][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.06:868][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.06:868][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.06:868][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.06:868][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.06:868][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.06:868][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.06:868][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:868][947]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.40.06:868][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.06:868][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.06:949][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.06:949][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.06:956][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=130.922 [2020.06.09-12.40.06:984][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.07:024][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.07:024][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.07:221][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.07:221][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.07:221][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.07:221][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.07:251][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:252][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:252][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.07:252][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.07:252][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:252][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.07:252][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.07:252][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.07:252][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:252][952]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.09-12.40.07:252][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.07:252][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:305][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:306][953]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.07:306][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:306][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:306][953]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.40.07:306][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:332][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.07:366][954]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:366][954]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:366][954]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.07:366][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.07:366][954]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.07:366][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.07:366][954]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.07:366][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:366][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.07:366][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.07:366][954]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.07:905][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.07:905][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.07:905][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:905][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.07:905][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.07:905][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:905][961]Interaction: Interaction time: 1.000000 [2020.06.09-12.40.07:905][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.40.07:905][961]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 131.819229 [2020.06.09-12.40.07:909][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.07:909][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:961][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.07:961][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.07:969][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.07:969][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.07:969][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.07:969][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.07:969][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.07:969][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.07:969][962]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.40.07:969][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.07:969][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.08:086][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:181][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:182][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:183][965]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:201][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.08:237][966]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.08:237][966]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.08:237][966]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.08:237][966]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.08:237][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:237][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.08:237][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.08:239][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:239][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.08:239][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.08:239][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.08:239][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.08:239][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.08:239][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.08:239][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:239][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:239][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.08:239][966]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:239][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:243][966]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.08:294][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:294][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:294][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.08:294][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.08:294][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.08:294][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:294][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:294][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.08:294][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.08:294][967]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.40.08:297][967]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.08:297][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.08:297][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.08:297][967]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=132.272 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.08:297][967]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=132.272 [2020.06.09-12.40.08:389][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.08:960][969]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.40.08:960][969]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.40.08:961][969]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.40.08:963][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.08:965][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.08:965][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.08:971][969]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.08:971][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.09:025][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.09:397][975]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.09:816][981]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.09:816][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.10:201][987]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.40.10:378][989]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 2.516837, Lifetime Duration: 30.000000 [2020.06.09-12.40.10:380][989]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.40.10:417][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.10:602][992]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.40.10:610][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:610][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.10:610][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:610][992]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.40.10:610][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:610][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.10:610][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:610][992]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.10:611][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.10:611][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:611][992]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=134.379 [2020.06.09-12.40.10:666][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.10:667][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.10:667][993]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:667][993]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.10:667][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:667][993]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:667][993]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.10:667][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:724][994]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.10:724][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.10:724][994]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.10:724][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.10:734][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:735][994]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.10:735][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:735][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:735][994]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.10:735][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.10:735][994]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.10:735][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.10:735][994]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.10:735][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:735][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.10:735][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.10:735][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.10:735][994]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.10:735][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.10:740][994]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.10:741][994]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.10:741][994]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.10:741][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.10:741][994]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.10:741][994]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.10:741][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.10:741][994]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.10:741][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:741][994]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.09-12.40.10:741][994]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.10:741][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:804][995]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.10:810][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.10:927][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.10:933][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.10:970][997]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.10:971][997]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.10:971][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.10:971][997]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.10:971][997]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.40.10:971][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.11:023][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.11:023][998]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.11:023][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.11:023][998]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.11:032][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.11:032][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.11:032][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.11:032][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.11:032][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.11:032][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.11:032][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.11:032][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.11:033][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.11:033][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.40.11:033][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.11:033][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.11:037][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.11:037][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.11:038][998]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.11:038][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.11:038][998]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.11:038][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.11:038][998]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.11:038][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.11:038][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.40.11:038][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.11:038][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.11:099][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=134.869 [2020.06.09-12.40.11:123][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.11:182][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.11:182][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.11:544][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.11:770][ 9]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.11:770][ 9]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.12:150][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:151][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:151][ 14]Interaction: Interaction time: 1.000000 [2020.06.09-12.40.12:151][ 14]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.40.12:151][ 14]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 135.860413 [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.12:151][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:260][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.12:260][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.12:260][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:260][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.12:260][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:260][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:260][ 15]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.40.12:260][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.12:260][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:313][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:405][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:406][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:408][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:409][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:410][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:410][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:410][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:411][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:411][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:432][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.12:481][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.12:481][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:482][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:483][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.12:484][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.12:484][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.12:484][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.12:484][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.12:484][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:484][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:484][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:484][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.12:484][ 18]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:484][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:486][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:487][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:487][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:487][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.12:585][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:585][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:585][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.12:586][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.12:586][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.12:586][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:586][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.12:586][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.12:586][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:586][ 19]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.40.12:587][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.12:587][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.12:587][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.12:587][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=136.333 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.12:587][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=136.333 [2020.06.09-12.40.12:612][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.12:700][ 21]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.40.12:703][ 21]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.40.12:703][ 21]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.40.12:704][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.12:738][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.12:789][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.12:789][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.13:495][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.276920 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.13:498][ 28]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-12.40.13:647][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.13:669][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.13:669][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.14:189][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.09-12.40.14:189][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.14:190][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.09-12.40.14:190][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.14:204][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.14:204][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.14:204][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.14:204][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.14:204][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.14:204][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.09-12.40.14:205][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.14:205][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.14:205][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:205][ 38]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-12.40.14:205][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.14:205][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:206][ 38]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.14:483][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.14:483][ 42]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.14:483][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:483][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.14:483][ 42]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.14:483][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:483][ 42]Interaction: Interaction time: 1.050000 [2020.06.09-12.40.14:483][ 42]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-12.40.14:483][ 42]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.40.14:484][ 42]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.14:484][ 42]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.14:484][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:486][ 42]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.14:622][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:622][ 44]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.14:622][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:622][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.40.14:622][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:622][ 44]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.14:622][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:622][ 44]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.14:623][ 44]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.14:623][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:623][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=138.378 [2020.06.09-12.40.14:681][ 45]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.14:681][ 45]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.14:688][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.14:688][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.14:689][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:689][ 45]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.14:689][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:689][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:689][ 45]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.14:689][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:722][ 45]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.14:746][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:747][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.14:747][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.14:747][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.14:747][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.14:747][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.14:747][ 46]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.14:747][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.14:754][ 46]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.40.14:992][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.14:996][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.15:496][ 57]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.40.15:553][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.15:553][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.15:553][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.15:553][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.15:553][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.15:554][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.15:554][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.15:554][ 58]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.15:554][ 58]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.15:555][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.15:555][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.09-12.40.15:555][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.15:555][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.15:603][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.15:603][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.15:679][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.40.15:679][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.15:680][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.40.15:680][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.15:680][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.15:680][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.15:797][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.15:899][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.15:899][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.16:355][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:571][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.16:571][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.16:644][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.16:896][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.17:206][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.40.17:208][ 86]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:209][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.40.17:209][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:218][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.17:218][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:222][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.17:222][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.17:222][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.17:222][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.40.17:222][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.17:222][ 86]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.17:222][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.17:289][ 87]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.40.17:383][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.17:493][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.17:494][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.17:638][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.40.17:662][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.17:663][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.17:663][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.17:663][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.17:663][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.17:663][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.17:663][ 92]Interaction: Interaction time: 11.666666 [2020.06.09-12.40.17:663][ 92]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-12.40.17:663][ 92]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 11.666666 Timestamp 0.000000 [2020.06.09-12.40.17:664][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.17:664][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.17:665][ 92]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.17:665][ 92]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.40.17:903][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.18:290][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03F6850] Result: '1' k_EResultOK (success) [2020.06.09-12.40.18:290][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03F6850]' succeeded in 9.318490 seconds [2020.06.09-12.40.18:353][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D03F6850] Result: '1' k_EResultOK (success) [2020.06.09-12.40.18:415][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.18:415][103]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.18:415][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.18:415][103]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.18:421][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.18:421][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.18:421][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.18:421][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.18:421][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.18:421][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.18:421][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.18:421][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.18:421][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.18:422][103]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.40.18:422][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.18:422][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.18:478][104]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 9.447306 seconds [2020.06.09-12.40.18:480][104]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.18:480][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.18:494][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=142.260 [2020.06.09-12.40.18:517][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.18:599][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.18:599][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:005][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.19:362][119]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.09-12.40.19:362][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:362][119]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.09-12.40.19:362][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:381][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.19:381][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.19:381][119]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.19:381][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:381][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.19:381][119]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.09-12.40.19:381][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:381][119]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.19:381][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:381][119]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.19:381][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:431][120]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.19:431][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.19:439][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:439][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.19:439][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:439][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:439][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.19:439][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:439][120]Interaction: Interaction time: 1.000000 [2020.06.09-12.40.19:439][120]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.40.19:439][120]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 143.141983 [2020.06.09-12.40.19:442][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.19:442][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:451][120]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.19:478][121]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.40.19:492][121]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.40.19:497][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.19:497][121]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.19:497][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:498][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.19:498][121]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.19:498][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:498][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.40.19:498][121]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.19:498][121]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.19:498][121]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.40.19:499][121]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.19:500][121]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.19:500][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:504][121]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.19:592][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.19:593][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.19:593][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:593][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.19:593][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:593][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:593][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.40.19:593][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.19:593][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:637][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:796][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:797][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:799][126]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:821][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.19:890][127]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.19:890][127]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:890][127]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.19:890][127]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:890][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:890][127]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.19:891][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:895][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:895][127]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.19:895][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:895][127]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.19:895][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:895][127]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.19:895][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:895][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:896][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:896][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.19:896][127]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:896][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:898][127]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.19:966][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:966][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:966][128]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.19:966][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.19:966][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.19:966][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.19:966][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.19:966][128]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.19:966][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:966][128]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.40.19:966][128]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.19:967][128]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.19:967][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.19:968][128]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=143.729 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.19:968][128]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=143.729 [2020.06.09-12.40.20:071][130]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.40.20:071][130]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.40.20:071][130]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.40.20:071][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.20:096][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.20:106][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.20:122][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.20:122][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.20:386][136]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.20:386][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.21:107][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.21:373][152]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.21:373][152]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.21:640][156]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.40.21:868][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.21:868][158]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.21:868][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:868][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.21:868][158]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.21:868][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:919][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.21:919][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.21:920][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:920][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.21:920][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.21:920][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.21:920][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.21:920][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.21:920][159]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.21:921][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.21:921][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:922][159]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.09-12.40.21:922][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.21:922][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.21:985][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.21:985][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.21:985][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:985][160]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.40.21:985][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.21:985][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.21:985][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:986][160]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.21:986][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.21:986][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.21:986][160]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=145.746 [2020.06.09-12.40.22:045][161]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.22:045][161]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.22:045][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:045][161]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.22:045][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:045][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:045][161]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.22:045][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:111][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:112][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.22:112][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:112][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:112][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.22:112][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.22:112][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.22:112][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.22:112][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.22:113][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:113][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.22:113][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.22:113][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.22:113][162]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.22:113][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:138][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.22:504][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.22:509][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.22:825][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.22:825][175]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.22:825][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.22:825][175]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.22:830][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:830][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:830][175]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.22:830][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.22:830][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.22:831][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.22:831][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.22:831][175]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.22:831][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:831][175]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.40.22:831][175]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.22:831][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.22:914][176]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=146.684 [2020.06.09-12.40.22:944][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.23:029][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.23:029][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.23:151][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.23:301][182]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.23:301][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.23:301][182]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.23:301][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.23:854][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.23:854][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.23:854][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.23:854][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.23:854][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.23:854][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.23:855][191]Interaction: Interaction time: 1.000000 [2020.06.09-12.40.23:855][191]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.40.23:855][191]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 147.580353 [2020.06.09-12.40.23:856][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.23:856][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.23:916][192]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.23:916][192]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.23:916][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.23:916][192]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.23:916][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.23:916][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.23:916][192]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.40.23:916][192]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.23:917][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:005][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.24:078][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:078][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:078][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:078][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:079][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:080][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:082][195]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:102][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.24:124][196]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.24:124][196]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:124][196]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.24:124][196]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:124][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:124][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.24:124][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:126][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:127][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.24:127][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:127][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.24:127][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:127][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.24:127][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:127][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:127][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:127][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.24:127][196]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:127][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:129][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:129][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:130][196]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.24:172][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:172][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:172][197]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.24:172][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:172][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.24:172][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:172][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:172][197]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.24:173][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:173][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.40.24:173][197]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.24:173][197]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.24:173][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:173][197]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=147.943 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.24:173][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=147.943 [2020.06.09-12.40.24:199][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.24:317][199]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.40.24:318][199]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.40.24:318][199]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.40.24:319][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.24:320][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.24:321][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:346][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.24:547][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.40.24:547][203]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:547][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.40.24:547][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:564][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.24:564][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.24:564][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.24:564][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.24:564][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.24:565][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.40.24:565][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.24:565][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.24:565][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:565][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.24:565][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:565][203]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.24:645][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.24:662][205]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.24:662][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.24:662][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:662][205]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.24:662][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.24:662][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:662][205]Interaction: Interaction time: 43.883804 [2020.06.09-12.40.24:662][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.24:662][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.24:727][206]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.24:931][209]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-12.40.25:193][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.25:194][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.25:226][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.26:059][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.09-12.40.26:060][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:060][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.09-12.40.26:060][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:060][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.26:060][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:166][229]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.26:166][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.26:235][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:235][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.26:235][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:235][230]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.40.26:235][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:235][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.26:235][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:235][230]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.26:236][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.26:236][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:236][230]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=149.995 [2020.06.09-12.40.26:238][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.26:238][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:299][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.26:299][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.26:299][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:299][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.26:299][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:299][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:299][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.26:299][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:319][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.26:362][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:362][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.26:362][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:362][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:362][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.26:362][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.26:362][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.26:362][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.26:362][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.26:362][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.26:362][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.26:362][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:362][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.26:363][232]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:363][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.26:566][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.26:570][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.26:697][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-12.40.26:785][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:110][244]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.27:110][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.27:232][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-12.40.27:232][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:232][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.40.27:233][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:233][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-12.40.27:233][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:233][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-12.40.27:233][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.27:361][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.27:378][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.27:956][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.27:956][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.09-12.40.28:017][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:052][258]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.28:052][258]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.28:416][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.06.09-12.40.28:416][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.09-12.40.28:498][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.679346 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.28:632][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:632][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:677][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.28:677][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.28:678][268]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.40.28:679][268]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.40.28:679][268]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.431 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.40.28:749][269]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.40.28:749][269]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.40.28:749][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.40.28:750][269]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=152.494 [2020.06.09-12.40.28:750][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.494 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:771][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:772][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:772][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:772][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:779][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.28:834][270]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:854][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:974][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.28:974][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.28:994][273]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.28:999][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.29:000][273]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.29:008][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.248524 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.40.29:010][273]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-12.40.29:030][273]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: On [2020.06.09-12.40.29:090][274]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.29:090][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.29:090][274]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.29:090][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.29:105][274]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.40.29:105][274]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.40.29:106][274]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.40.29:108][274]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=152.853 [2020.06.09-12.40.29:108][274]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.853 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.40.29:126][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.29:126][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.29:312][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.40.29:335][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.40.29:348][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.29:348][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.40.29:349][279]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.40.29:349][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.40.29:349][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.29:349][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.29:349][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.29:349][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.29:349][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.29:349][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.29:350][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.29:350][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.29:350][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.29:350][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.29:350][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.29:350][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.29:350][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.29:350][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.29:350][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.29:350][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.29:351][279]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.40.29:351][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.29:351][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.29:378][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.40.29:440][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.09-12.40.29:440][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.09-12.40.29:649][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.29:649][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.29:836][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B3963460] Result: '1' k_EResultOK (success) [2020.06.09-12.40.29:836][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B3963460]' succeeded in 17.130746 seconds [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.30:118][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.30:120][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.30:120][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.30:443][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.30:444][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.30:444][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.09-12.40.30:952][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.30:952][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.31:053][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.31:054][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.31:080][304]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: Off [2020.06.09-12.40.31:596][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B3963D90] Result: '1' k_EResultOK (success) [2020.06.09-12.40.31:596][310]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208B3963D90]' succeeded in 13.116277 seconds [2020.06.09-12.40.31:621][310]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-12.40.31:621][310]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-12.40.31:621][310]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.40.31:664][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.31:935][314]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.31:936][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:002][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:088][316]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.40.32:088][316]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=155.859 [2020.06.09-12.40.32:164][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:164][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:193][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.40.32:193][318]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=30 [2020.06.09-12.40.32:193][318]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-12.40.32:193][318]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=30 [2020.06.09-12.40.32:193][318]GameFlow: Reading Profile Stat DBD_KillerSkulls: 30 [2020.06.09-12.40.32:193][318]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-12.40.32:193][318]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.09-12.40.32:193][318]GameFlow: FCharacterStateData::SetPips() with value=30 [2020.06.09-12.40.32:193][318]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.40.32:260][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.32:272][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.32:277][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.32:306][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.32:306][319]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:306][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:307][319]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:317][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:317][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:317][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.32:317][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.32:317][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:317][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:317][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:318][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.32:318][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.32:318][319]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.06.09-12.40.32:318][319]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.09-12.40.32:318][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.32:318][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.32:318][319]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.09-12.40.32:318][319]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.32:590][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BA58F0] Result: '1' k_EResultOK (success) [2020.06.09-12.40.32:594][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BA58F0]' succeeded in 12.517992 seconds [2020.06.09-12.40.32:603][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.32:603][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.32:607][320]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.06.09-12.40.32:648][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.32:689][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.40.32:718][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:718][321]LogDBDPlayerMovement: StopSnapping Final Location (9027.360352 1506.860962 111.094124) [2020.06.09-12.40.32:718][321]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.32:718][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.32:718][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.32:718][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.32:718][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.32:718][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.32:718][321]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.09-12.40.32:718][321]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.09-12.40.32:718][321]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-12.40.32:718][321]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-12.40.32:719][321]Interaction: Interaction time: 2.700000 [2020.06.09-12.40.32:721][321]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.40.32:722][321]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-12.40.32:722][321]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 156.374649 [2020.06.09-12.40.32:722][321]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.32:722][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.32:722][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.32:744][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.09-12.40.32:744][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.06.09-12.40.32:749][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.40.32:754][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.40.32:761][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-12.40.32:761][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.09-12.40.32:761][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.32:867][323]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.06.09-12.40.32:907][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.32:907][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.32:907][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.32:908][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.32:917][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.32:917][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.33:816][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.33:852][338]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.33:854][338]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.34:786][354]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.34:786][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.34:820][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.34:821][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.06.09-12.40.35:355][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.35:355][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.35:355][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.35:355][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.35:355][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:356][364]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-12.40.35:356][364]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.40.35:356][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.35:358][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.35:358][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:410][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.35:411][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.35:411][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:411][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.35:411][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.35:411][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.35:411][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.35:411][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.35:411][365]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.35:411][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.35:411][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:411][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.35:411][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.35:411][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.35:411][365]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.35:412][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.35:647][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BAAFF0] Result: '1' k_EResultOK (success) [2020.06.09-12.40.35:647][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BAAFF0]' succeeded in 11.326789 seconds [2020.06.09-12.40.35:914][368]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.40.35:914][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.35:915][368]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.40.35:915][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.35:915][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.40.35:916][368]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.35:916][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.35:916][368]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.35:916][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.35:933][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.35:933][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.35:933][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.35:933][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.35:934][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.35:934][368]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.40.35:934][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.35:934][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.35:934][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:934][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.35:934][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:934][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.35:934][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.35:934][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:934][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.35:934][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.35:934][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:934][368]Interaction: Interaction time: 16.000000 [2020.06.09-12.40.35:935][368]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.09-12.40.35:935][368]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-12.40.35:935][368]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.35:935][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.35:953][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.35:954][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.09-12.40.36:729][379]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.36:729][379]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.37:005][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.40.37:283][387]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.40.37:345][388]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.40.37:521][391]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910E223B0] Result: '1' k_EResultOK (success) [2020.06.09-12.40.37:521][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910E223B0]' succeeded in 5.312085 seconds [2020.06.09-12.40.37:543][391]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.40.37:636][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D1618680] Result: '1' k_EResultOK (success) [2020.06.09-12.40.37:706][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 5.432890 seconds [2020.06.09-12.40.37:712][394]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.37:712][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.38:013][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.06.09-12.40.38:645][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.38:645][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.38:645][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.38:645][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.38:678][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.38:756][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.38:756][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.38:881][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.38:967][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.38:967][415]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.38:967][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.38:967][415]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.38:978][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.38:978][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.38:978][415]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.38:978][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.38:979][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.38:979][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.38:979][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.38:979][415]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.38:979][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.38:979][415]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.40.38:979][415]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.40.38:979][415]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.09-12.40.38:979][415]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.09-12.40.38:979][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.40.38:979][415]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.38:979][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.38:979][415]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.38:982][415]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.09-12.40.38:982][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.09-12.40.38:982][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.40.38:982][415]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.39:154][418]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.39:197][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.39:197][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.39:226][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.39:226][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.39:226][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.39:226][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.39:226][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.39:226][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.39:226][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.39:226][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.39:226][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.39:226][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.39:226][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.40.39:226][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.39:226][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.39:367][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.39:368][422]LogDBDPlayerMovement: StopSnapping Final Location (9455.706055 2133.913086 111.092468) [2020.06.09-12.40.39:368][422]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.39:368][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.39:368][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.39:368][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.39:368][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.39:369][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.39:369][422]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.40.39:369][422]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.40.39:369][422]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-12.40.39:370][422]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.39:370][422]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.40.39:370][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.40.39:370][422]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.09-12.40.39:370][422]Interaction: Interaction time: 1.500000 [2020.06.09-12.40.39:370][422]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.40.39:370][422]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 163.078171 [2020.06.09-12.40.39:370][422]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.39:370][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.39:371][422]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.09-12.40.39:491][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.06.09-12.40.39:620][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.40:069][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.40:537][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.40:537][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.40.40:537][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.40.40:537][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.40.40:565][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.40.41:066][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.40.41:067][453]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.40.41:067][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.40.41:067][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.41:067][453]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.40.41:067][453]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.40.41:067][453]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.41:068][453]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.09-12.40.41:086][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.40.41:094][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.40.41:110][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-12.40.41:110][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.41:153][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.41:153][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.41:153][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.41:153][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.41:153][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.41:154][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.41:154][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.41:155][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.41:255][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.41:259][455]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.40.41:261][455]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.40.41:262][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.40.41:263][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.40.41:263][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.40.41:278][455]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.41:278][455]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.41:278][455]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.41:278][455]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.06.09-12.40.41:278][455]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-12.40.41:278][455]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-12.40.41:279][455]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.40.41:280][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.41:280][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.41:280][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.41:280][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.41:280][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.41:280][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.41:280][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.41:280][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.41:280][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.41:280][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.41:281][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.41:281][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:281][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.41:282][455]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:282][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.41:284][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.41:284][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.41:300][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.40.41:369][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.41:374][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.41:414][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.40.41:464][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:519][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:520][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:520][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:520][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:634][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:634][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:634][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:634][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:634][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-12.40.41:635][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.42:010][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.42:010][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.42:048][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-12.40.42:048][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.44:078][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:078][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.44:079][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:079][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:079][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.44:079][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:094][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.40.44:131][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:131][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.44:131][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:132][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:132][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.44:132][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.44:132][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.44:132][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.44:132][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.44:132][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:132][498]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-12.40.44:132][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.44:133][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:574][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.40.44:783][508]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-12.40.44:783][508]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.44:783][508]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-12.40.44:783][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.44:821][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:821][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:821][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.44:821][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.44:822][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.44:822][508]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-12.40.44:822][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.44:822][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.44:822][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:822][508]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-12.40.44:822][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.44:822][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.44:822][508]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.44:881][509]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.205618 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.45:062][512]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.257195, Lifetime Duration: 4.000000 [2020.06.09-12.40.45:064][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.40.45:064][512]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:064][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.45:064][512]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:070][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.45:070][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.45:070][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.45:070][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.45:070][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.45:070][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.45:070][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:070][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.45:070][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:070][512]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.40.45:070][512]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.45:070][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:121][513]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.196674, Lifetime Duration: 4.000000 [2020.06.09-12.40.45:126][513]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.196674, Lifetime Duration: 4.000000 [2020.06.09-12.40.45:151][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=168.900 [2020.06.09-12.40.45:187][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.45:208][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.40.45:235][514]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:235][514]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.45:235][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:235][514]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:236][514]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.45:236][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:236][514]Interaction: Interaction time: 14.000000 [2020.06.09-12.40.45:238][514]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-12.40.45:238][514]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.40.45:238][514]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.45:238][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:240][514]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.45:243][514]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.40.45:273][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.45:273][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:544][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.40.45:544][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:544][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.40.45:544][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:561][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:561][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:561][519]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.45:561][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.45:561][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:561][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.40.45:561][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.45:561][519]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.45:561][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:561][519]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.45:561][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:562][519]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.45:601][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.45:619][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:619][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.45:619][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:619][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.45:619][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.45:619][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:619][520]Interaction: Interaction time: 24.151340 [2020.06.09-12.40.45:619][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.45:619][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.45:674][521]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.45:770][523]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.45:770][523]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.45:770][523]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.40.45:770][523]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.09-12.40.45:770][523]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.40.45:770][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-12.40.46:114][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:114][529]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.46:116][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:116][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:116][529]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.46:116][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:116][529]Interaction: Interaction time: 1.000000 [2020.06.09-12.40.46:116][529]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.40.46:116][529]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 169.827850 [2020.06.09-12.40.46:117][529]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.46:117][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:175][530]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.40.46:260][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.46:421][534]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.46:421][534]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.46:421][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:421][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.46:421][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:422][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:422][534]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.40.46:423][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.46:423][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:586][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:587][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:588][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:589][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:590][537]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:611][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.46:634][538]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.46:634][538]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.46:634][538]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.40.46:634][538]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.46:634][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:634][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.46:634][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:635][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:636][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.46:636][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.46:636][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.46:636][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.46:636][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.46:636][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:636][538]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:636][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:636][538]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.40.46:636][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:636][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:639][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.40.46:685][539]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:685][539]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:685][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.46:685][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.46:685][539]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.46:685][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:685][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.46:685][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.46:685][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:685][539]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.40.46:685][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.46:685][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.46:686][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.46:687][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=170.456 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.40.46:687][539]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=170.456 [2020.06.09-12.40.46:781][541]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.40.46:781][541]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.40.46:781][541]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.40.46:782][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.40.46:809][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.40.46:855][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.46:855][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.47:595][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.47:595][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.09-12.40.47:595][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.40.47:969][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B5FC88F0] Result: '1' k_EResultOK (success) [2020.06.09-12.40.47:969][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B5FC88F0]' succeeded in 1.012350 seconds [2020.06.09-12.40.48:027][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B5FC88F0] Result: '1' k_EResultOK (success) [2020.06.09-12.40.48:082][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.247671 seconds [2020.06.09-12.40.48:738][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:738][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.48:738][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:738][571]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.40.48:738][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:738][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.48:738][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:738][571]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.48:739][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.48:739][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:739][571]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=172.507 [2020.06.09-12.40.48:800][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.48:800][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.40.48:800][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:800][572]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.48:800][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:800][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:800][572]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.48:801][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:832][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:833][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.48:833][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:833][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.48:833][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.40.48:833][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.48:833][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.48:833][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.48:833][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.48:833][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.48:833][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.48:833][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.48:833][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.48:833][573]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.48:833][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.49:034][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.40.49:037][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.40.49:938][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.49:938][593]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.49:938][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.49:938][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.49:938][593]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.49:938][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.49:949][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.40.50:020][594]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.50:020][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.50:020][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.50:020][594]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.50:020][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.50:020][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.50:021][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.50:021][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.50:021][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.50:021][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.50:021][594]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.40.50:021][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.50:021][594]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.50:471][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.40.50:678][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.515860 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.51:726][623]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.09-12.40.51:726][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.51:726][623]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.09-12.40.51:727][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.51:754][623]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.51:754][623]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.51:754][623]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.51:754][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.51:754][623]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.51:754][623]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.09-12.40.51:755][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.51:755][623]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.51:755][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.51:755][623]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.51:755][623]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.51:758][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.51:759][623]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.52:034][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.52:034][628]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.52:034][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.52:034][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.52:034][628]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.52:034][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.52:034][628]Interaction: Interaction time: 1.050000 [2020.06.09-12.40.52:034][628]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.52:034][628]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.40.52:034][628]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.52:035][628]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.52:035][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.52:118][629]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.52:335][633]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.40.53:053][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:053][646]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.53:053][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:054][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:054][646]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.53:054][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:116][647]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:116][647]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.53:116][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:116][647]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:116][647]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.53:116][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.53:116][647]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.53:116][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.53:116][647]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.53:118][647]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.53:118][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:118][647]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.09-12.40.53:118][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.53:118][647]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:881][659]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.40.53:881][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.53:881][659]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.40.53:881][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.53:895][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:895][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:895][659]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.53:896][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.53:896][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.53:896][659]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.40.53:896][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.53:896][659]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.53:896][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:896][659]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.53:896][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.53:896][659]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.54:011][661]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.40.54:047][661]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:047][661]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.54:047][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:047][661]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:047][661]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.54:047][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:048][661]Interaction: Interaction time: 0.500000 [2020.06.09-12.40.54:048][661]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.54:048][661]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.09-12.40.54:049][661]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.54:049][661]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.54:049][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:050][661]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.54:502][669]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:502][669]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.54:503][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:503][669]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.40.54:503][669]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:503][669]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.54:503][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:530][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.54:561][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:561][670]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.54:561][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:563][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:563][670]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.54:563][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.54:564][670]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.54:564][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.54:564][670]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.54:565][670]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.54:565][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.54:565][670]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.40.54:565][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.54:565][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:616][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.54:616][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.55:837][694]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.09-12.40.56:013][697]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.40.56:013][697]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.40.56:549][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.40.56:549][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.56:549][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.40.56:549][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.56:759][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.40.56:759][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.56:759][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.40.56:759][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.40.57:424][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:454][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.40.57:454][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:454][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.40.57:454][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:469][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.57:469][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.57:469][722]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.57:469][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.57:469][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.57:469][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.40.57:469][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:470][722]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.57:470][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:470][722]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.57:470][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:533][723]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.57:545][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:545][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:571][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.40.57:571][724]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:571][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.40.57:571][724]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:572][724]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.09-12.40.57:579][724]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.40.57:587][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.57:588][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.57:588][724]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.40.57:588][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.57:588][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.57:588][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.40.57:589][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:589][724]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.57:589][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:589][724]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.57:589][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:595][724]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.57:595][724]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.57:595][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:595][724]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.57:595][724]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.57:595][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:596][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.40.57:598][724]Interaction: Interaction time: 0.000000 [2020.06.09-12.40.57:598][724]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.57:599][724]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.40.57:599][724]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.57:601][724]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.57:601][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:602][724]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.09-12.40.57:663][725]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.57:686][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.40.57:715][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.40.57:766][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.40.57:766][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:773][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.57:773][727]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.57:773][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:773][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.40.57:779][727]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.57:779][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:779][727]Interaction: Interaction time: 3.000000 [2020.06.09-12.40.57:779][727]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.06.09-12.40.57:779][727]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 3.000000 Timestamp 181.492874 [2020.06.09-12.40.57:779][727]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.57:779][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.57:817][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:848][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.40.57:849][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:078][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.668825 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.58:203][735]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Play Nurse] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.09-12.40.58:216][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:216][735]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.58:216][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:216][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:216][735]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.58:216][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:242][736]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.58:266][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:266][736]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.58:266][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:266][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:266][736]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.58:267][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.58:267][736]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.58:267][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.58:267][736]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.58:268][736]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.58:268][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:268][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.40.58:268][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:268][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:636][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.40.58:636][743]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.40.58:636][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.40.58:636][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:653][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:654][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.40.58:654][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.40.58:684][744]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_08_C_0 - Play Nurse, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.40.58:684][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.40.58:699][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:699][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.58:699][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:699][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:699][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.58:699][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:700][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:700][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.58:700][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:700][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:700][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.58:700][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.58:700][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.58:700][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.58:700][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.58:700][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:700][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-12.40.58:700][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:700][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:724][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.40.58:812][746]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.40.58:812][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:835][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.58:835][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:836][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.58:837][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:837][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.58:854][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:855][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:855][747]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.40.58:855][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.58:855][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.58:855][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.58:855][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.58:855][747]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.40.58:855][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:855][747]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.40.58:855][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.58:909][748]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.40.59:173][753]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:173][753]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.40.59:173][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:173][753]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:173][753]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.40.59:173][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:177][753]Interaction: Interaction time: 0.700000 [2020.06.09-12.40.59:177][753]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.40.59:177][753]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-12.40.59:177][753]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.40.59:178][753]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.40.59:178][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:289][755]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.40.59:861][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.40.59:877][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:877][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.40.59:877][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:877][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:877][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.40.59:877][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:877][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:877][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.40.59:877][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:877][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:877][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.40.59:877][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.59:877][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.40.59:877][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.40.59:877][766]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.40.59:880][766]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.40.59:880][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.40.59:880][766]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.09-12.40.59:880][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.40.59:880][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.40.59:880][766]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.41.00:065][769]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.00:513][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.41.00:765][781]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.41.00:839][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.00:839][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.00:839][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.00:839][782]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.00:839][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.00:839][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.00:839][782]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.00:839][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.01:050][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:050][783]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.01:050][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.01:050][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:050][783]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.41.01:050][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.01:050][783]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.01:050][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.01:050][783]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.01:051][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.01:051][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.41.01:051][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:051][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.41.01:051][783]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:052][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:202][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.01:215][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.01:218][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.41.01:480][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:729][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.01:729][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:729][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.01:729][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:854][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.01:961][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.41.01:961][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:962][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.01:962][795]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:968][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:968][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:968][795]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.41.01:968][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.01:968][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.01:968][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.01:968][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.01:968][795]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.01:968][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.01:968][795]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.01:969][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.01:969][795]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.01:969][795]LogDBDPlayerMovement: StopSnapping Final Location (12531.200195 6840.000000 157.679504) [2020.06.09-12.41.01:970][795]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.02:084][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.41.02:112][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.02:112][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.02:113][797]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.41.02:119][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.02:119][797]LogDBDPlayerMovement: StopSnapping Final Location (12531.200195 6840.000000 157.679504) [2020.06.09-12.41.02:120][797]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.02:120][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.02:120][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.02:120][797]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.02:120][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.02:120][797]Interaction: Interaction time: 1.700000 [2020.06.09-12.41.02:120][797]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.41.02:120][797]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.41.02:120][797]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVaultFall Bear AnimTag_FPV. [2020.06.09-12.41.02:120][797]LogSM: Error: Play Update Montage AM_TT_WindowVaultFall Duration 1.700000 Timestamp 185.809982 [2020.06.09-12.41.02:120][797]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.41.02:121][797]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.02:121][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.02:504][803]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.41.03:085][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.41.03:085][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.03:086][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.41.03:086][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.03:371][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.03:371][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.03:371][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.03:371][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.03:765][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.41.04:076][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.41.04:170][827]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.04:170][827]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.04:170][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.04:170][827]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.04:170][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.04:170][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.04:170][827]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.04:170][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.04:231][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.04:231][828]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.04:231][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.04:231][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.04:231][828]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.41.04:231][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.04:231][828]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.04:232][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.04:232][828]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.41.04:232][828]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.04:232][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.04:233][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.04:233][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.04:233][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.04:233][828]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.04:234][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.04:316][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.04:319][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.41.04:611][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.41.04:611][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.04:611][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.41.04:611][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.06:286][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.980842 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.41.10:114][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-12.41.10:114][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.10:114][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-12.41.10:114][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.10:131][910]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.10:131][910]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.10:131][910]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.10:131][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.10:131][910]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.10:131][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-12.41.10:131][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.10:131][910]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.10:131][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.10:132][910]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.10:132][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.10:132][910]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.10:184][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028478 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.41.10:188][911]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.41.10:318][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-12.41.10:334][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.10:334][913]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.10:334][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.10:334][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.10:334][913]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.10:335][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.10:335][913]Interaction: Interaction time: 10.000000 [2020.06.09-12.41.10:335][913]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.09-12.41.10:335][913]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-12.41.10:335][913]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.10:335][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.10:437][914]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.41.12:071][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.12:169][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.12:549][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.41.12:549][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.12:550][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.41.12:550][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.12:550][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.41.12:550][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.14:262][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.09-12.41.14:262][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:153][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.09-12.41.15:153][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:345][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-12.41.15:345][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:346][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-12.41.15:346][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:346][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-12.41.15:346][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:765][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-12.41.15:765][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:765][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-12.41.15:765][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.15:766][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-12.41.15:766][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.41.16:631][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.16:767][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.41.16:767][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.41.17:181][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.41.17:242][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.41.17:744][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.19:533][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.19:945][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.19:963][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-12.41.20:033][ 63]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.41.20:040][ 63]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.41.20:048][ 63]GameFlow: OnRep_BegunPlayFenceGuid 057178A4-08D8-0C72-A6B6-E15C03325058 [2020.06.09-12.41.20:049][ 63]GameFlow: BegunPlayFenceGuid 057178A4-08D8-0C72-A6B6-E15C03325058 [2020.06.09-12.41.20:049][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000060 seconds [2020.06.09-12.41.20:049][ 63]GameFlow: ACollectable::BeginPlay [2020.06.09-12.41.20:050][ 63]GameFlow: BegunPlayFenceGuid 057178A4-08D8-0C72-A6B6-E15C03325058 [2020.06.09-12.41.20:070][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.20:071][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.20:071][ 63]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.20:071][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.21:971][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.21:971][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.21:971][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.21:971][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-12.41.21:971][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.21:972][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:256][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.475353 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.41.22:380][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.41.22:380][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.22:380][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.41.22:380][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.22:411][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:412][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:412][104]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.22:412][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.22:412][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:412][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.41.22:412][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.22:412][104]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.22:412][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.22:412][104]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.22:412][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.22:412][104]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.22:467][105]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-12.41.22:467][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.41.22:479][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:479][105]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.22:479][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.22:479][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:479][105]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.22:479][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.22:479][105]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.41.22:480][105]Interaction: Interaction time: 1.000000 [2020.06.09-12.41.22:480][105]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.09-12.41.22:480][105]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-12.41.22:480][105]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.09-12.41.22:480][105]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-12.41.22:480][105]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.22:480][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.22:481][105]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.22:553][106]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.22:554][106]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.22:554][106]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.22:554][106]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.06.09-12.41.22:554][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.41.22:554][106]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-12.41.22:558][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:558][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.22:559][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.22:821][111]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.23:467][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.41.23:498][122]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.23:498][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.41.23:498][122]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.41.23:498][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.41.23:498][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.23:498][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.23:498][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.23:498][122]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.41.23:500][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.41.23:500][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.41.23:500][122]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.41.23:500][122]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.06.09-12.41.23:501][122]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.41.23:501][122]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-12.41.23:502][122]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.23:503][122]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.09-12.41.23:503][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.23:503][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.23:525][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.41.23:566][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.318915 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.41.23:597][123]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.23:597][123]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.23:598][123]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.41.23:598][123]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.41.24:901][142]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.24:901][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.41.24:938][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.24:938][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.24:943][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.24:944][142]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.24:944][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.24:944][142]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.41.24:944][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.24:944][142]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.24:944][142]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.24:944][142]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.24:944][142]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.24:944][142]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.24:944][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.24:945][142]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.41.24:945][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.41.24:945][142]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.24:945][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.24:968][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.41.25:761][155]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.25:761][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.25:761][155]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.25:761][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.25:761][155]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.41.25:779][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:779][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:781][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:781][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:781][155]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.25:781][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.25:781][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:781][155]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.25:781][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.25:781][155]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.25:781][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.25:781][155]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.25:781][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.25:782][155]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.25:817][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.41.25:836][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:836][156]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.25:836][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.25:836][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.25:837][156]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.25:837][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.25:837][156]Interaction: Interaction time: 16.000000 [2020.06.09-12.41.25:837][156]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.25:837][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.25:898][157]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.26:329][165]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.41.26:329][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.26:329][165]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.41.26:329][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.26:343][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:343][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:343][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:343][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.26:343][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.26:343][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:343][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.26:343][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.26:343][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:347][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:347][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:347][165]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.26:348][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.26:348][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:348][165]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.41.26:348][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.26:348][165]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.26:348][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:348][165]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.26:348][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:359][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.41.26:385][166]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.26:388][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.41.26:411][166]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:411][166]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:415][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:415][166]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.26:415][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:415][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:415][166]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.26:415][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:415][166]Interaction: Interaction time: 1.000000 [2020.06.09-12.41.26:415][166]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.26:415][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:575][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:575][169]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.26:575][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:575][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:575][169]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.26:575][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:617][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.41.26:653][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.41.26:676][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:676][170]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.26:676][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:676][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:676][170]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.26:676][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.26:676][170]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.26:676][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.26:676][170]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.26:676][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.26:677][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.41.26:677][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.26:677][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.26:696][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.41.27:383][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.948716 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.41.27:494][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:494][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:494][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:494][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:494][184]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.41.27:505][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:505][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:506][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:506][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:506][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.27:506][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.27:506][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:506][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:506][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:506][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.27:506][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:506][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.27:506][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:508][184]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.27:587][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:588][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.27:592][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:592][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:592][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.27:592][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:592][185]Interaction: Interaction time: 15.464712 [2020.06.09-12.41.27:592][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:592][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.27:592][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:592][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:592][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.27:593][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:593][185]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.27:626][186]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.27:630][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:630][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:630][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:630][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:631][186]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.41.27:639][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:639][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:644][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:644][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.27:644][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:644][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:644][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.27:644][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.27:644][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.27:644][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.27:645][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.27:645][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:645][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:645][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:645][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:646][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:646][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:646][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.27:646][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.27:646][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:646][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.27:646][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.27:646][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.27:646][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:646][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.27:646][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:699][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.41.27:712][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:712][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:713][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:713][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.27:713][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:713][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.27:714][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.27:714][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:714][187]Interaction: Interaction time: 15.464712 [2020.06.09-12.41.27:715][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.27:715][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.27:715][187]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.27:766][188]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.28:842][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.28:915][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.29:055][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.41.29:055][211]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.29:056][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.29:056][211]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.29:065][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.29:065][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.29:065][211]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.41.29:065][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.29:065][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.29:065][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.29:065][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.29:065][211]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.29:065][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.29:067][211]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.29:067][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.29:067][211]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.29:136][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.41.29:205][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.29:205][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.29:229][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.29:229][214]LogDBDPlayerMovement: StopSnapping Final Location (7682.862305 5242.341309 111.094734) [2020.06.09-12.41.29:229][214]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.29:229][214]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.29:229][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.29:229][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.29:229][214]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.29:229][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.29:230][214]Interaction: Interaction time: 4.000000 [2020.06.09-12.41.29:231][214]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.06.09-12.41.29:231][214]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_12] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.09-12.41.29:231][214]AnimLeader: ClosetStandard_C_12 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.06.09-12.41.29:231][214]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 212.935226 [2020.06.09-12.41.29:231][214]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.41.29:232][214]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.29:232][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.30:905][246]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.06.09-12.41.31:996][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.31:996][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.31:996][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.31:996][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.31:996][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.31:996][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.31:996][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.31:997][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.31:997][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.32:012][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.41.32:022][267]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.32:054][267]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.32:055][267]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.33:099][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.41.33:286][287]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.41.33:332][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.33:332][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.33:332][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.33:332][288]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.33:332][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.33:332][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.33:332][288]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.33:332][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.33:398][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.33:398][289]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.33:399][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.33:399][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.33:399][289]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.41.33:399][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.33:399][289]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.33:399][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.33:399][289]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.41.33:399][289]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_12] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.33:399][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.33:400][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.33:400][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.33:400][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.33:400][289]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.33:400][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.33:501][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.33:504][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.41.33:585][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.33:780][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.41.33:781][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.33:781][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.41.33:781][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.33:781][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.33:781][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:377][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-12.41.37:377][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:377][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-12.41.37:377][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:377][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-12.41.37:378][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-12.41.37:795][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.37:886][361]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.41.38:184][366]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.09-12.41.38:184][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.39:062][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.09-12.41.39:062][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.39:524][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.41.40:211][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.41.40:211][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.40:211][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.41.40:211][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.40:211][400]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.41.40:211][400]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.41.40:242][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.40:243][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.40:243][400]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.40:243][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.40:243][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.40:243][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.41.40:243][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.40:243][400]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.40:243][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.40:243][400]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.09-12.41.40:243][400]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.40:243][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.40:243][400]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.40:465][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.41.40:477][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.40:477][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.40:477][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.40:477][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.40:477][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.40:479][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.40:479][404]Interaction: Interaction time: 14.000000 [2020.06.09-12.41.40:479][404]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.09-12.41.40:479][404]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.41.40:479][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.40:479][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.40:480][404]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.41.40:534][405]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.40:603][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.06.09-12.41.41:028][414]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.41.41:028][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.41.41:028][414]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.41.41:029][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.41.41:036][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.41.41:036][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.41:036][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.41.41:037][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.41:037][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.41.41:037][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.41:118][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.41.41:214][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.42:421][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.41.42:422][439]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.42:422][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.41.42:422][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.42:422][439]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.41.42:423][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.41.42:453][439]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:453][439]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:453][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.42:453][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.42:453][439]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:453][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.41.42:453][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.42:453][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.42:453][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.42:453][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.42:453][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.42:453][439]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:453][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.42:453][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.42:453][439]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:454][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.42:454][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.42:454][439]Interaction: Interaction time: 16.000000 [2020.06.09-12.41.42:454][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.42:454][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.42:454][439]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.42:511][440]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.42:511][440]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.42:511][440]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:072][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.46:072][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:074][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:074][507]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.46:074][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:075][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:075][507]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.46:075][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:093][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.41.46:110][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.41.46:135][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:135][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.46:135][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:135][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:135][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.46:135][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.46:136][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.46:136][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.46:136][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.46:136][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:136][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.41.46:136][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:136][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.46:152][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.41.46:163][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.46:257][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.41.46:257][510]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:257][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.46:257][510]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:268][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.46:268][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.46:268][510]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.41.46:268][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.46:268][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.46:268][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.46:268][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:268][510]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.46:268][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:268][510]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.46:269][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:269][510]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.46:271][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.46:272][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:355][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.41.46:381][512]LogDBDPlayerMovement: StopSnapping Final Location (12068.824219 6499.877441 111.095131) [2020.06.09-12.41.46:381][512]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.46:420][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.46:420][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.46:434][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.46:439][513]LogDBDPlayerMovement: StopSnapping Final Location (12068.824219 6499.877441 111.095131) [2020.06.09-12.41.46:439][513]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.46:439][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:439][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.46:439][513]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.46:439][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:439][513]Interaction: Interaction time: 2.000000 [2020.06.09-12.41.46:439][513]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.06.09-12.41.46:439][513]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 230.154541 [2020.06.09-12.41.46:439][513]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.46:439][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.46:603][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.09-12.41.47:352][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.47:352][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.47:352][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.47:352][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.47:352][528]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.41.47:353][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.41.47:364][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:364][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:365][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:365][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:365][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.47:365][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.47:365][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:365][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.47:365][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.47:365][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.47:366][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.47:366][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.47:366][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.47:366][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:366][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.47:366][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.47:366][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.47:366][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.47:366][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.47:366][528]Interaction: Interaction time: 10.876483 [2020.06.09-12.41.47:366][528]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.47:366][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:248][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.41.48:486][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.41.48:532][552]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.41.48:532][552]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.41.48:532][552]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.41.48:532][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:546][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.09-12.41.48:579][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.48:579][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.41.48:579][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.48:579][553]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.48:579][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:579][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.48:579][553]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.48:579][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:626][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.48:628][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.48:628][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:628][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.48:628][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.41.48:629][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.48:629][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.48:629][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.48:629][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.48:629][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.48:629][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.48:629][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.48:629][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.48:629][554]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.48:629][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.41.48:705][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.41.48:710][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.41.48:730][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.41.48:738][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.48:738][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.48:779][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.09-12.41.48:816][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.09-12.41.49:068][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.41.49:068][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.49:068][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-12.41.49:068][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.49:205][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-12.41.49:205][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.57:554][707]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016863 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.41.57:571][707]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.41.57:590][707]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:590][707]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:622][708]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.57:634][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:634][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.57:634][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:634][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:635][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.57:635][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:635][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:635][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.57:635][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:635][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:635][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.57:635][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.57:635][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.57:635][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.57:635][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.57:635][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:636][708]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.41.57:637][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.57:637][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:650][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.41.57:682][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:682][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:813][711]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.41.57:833][711]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:833][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.41.57:833][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:833][711]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:833][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.41.57:833][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:843][711]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:843][711]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:843][711]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:843][711]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:843][711]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:844][711]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:844][711]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.41.57:850][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.41.57:871][712]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.41.57:904][712]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:904][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.41.57:904][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:904][712]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.57:904][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.41.57:904][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.57:904][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.41.57:904][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.57:905][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.41.57:905][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.57:905][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.41.57:905][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.57:906][712]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:013][714]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:013][714]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:744][727]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-12.41.58:744][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.58:745][727]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-12.41.58:745][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.58:784][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:785][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:786][727]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.58:786][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.58:786][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:787][727]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-12.41.58:787][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.58:787][727]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.58:787][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.58:787][727]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.58:787][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.58:787][727]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.58:821][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.41.58:822][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-12.41.58:849][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:849][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.58:849][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.58:849][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.41.58:849][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.58:849][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.58:849][728]Interaction: Interaction time: 69.565216 [2020.06.09-12.41.58:850][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.58:850][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.58:850][728]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.41.59:645][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.09-12.41.59:645][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.59:645][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.09-12.41.59:645][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.59:660][742]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.59:660][742]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.59:660][742]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.41.59:660][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.41.59:660][742]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.59:661][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.09-12.41.59:661][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.41.59:661][742]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.41.59:661][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.59:661][742]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.41.59:661][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.59:723][743]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.41.59:759][744]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.41.59:776][744]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.59:776][744]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.41.59:776][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.59:777][744]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.41.59:777][744]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.41.59:777][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.59:777][744]Interaction: Interaction time: 43.210388 [2020.06.09-12.41.59:777][744]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.41.59:777][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.41.59:778][744]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.08:988][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408729 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.09:872][757]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.42.12:019][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.894580 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.42.14:136][759]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 11.747736, Lifetime Duration: 40.000000 [2020.06.09-12.42.14:139][759]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.42.14:148][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.14:148][759]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.42.14:148][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.14:166][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.42.14:181][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572049 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.14:406][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.281927 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.14:431][759]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.42.14:630][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.14:631][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.14:639][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.14:639][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.14:639][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.14:639][759]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.42.14:639][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.14:648][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.14:648][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.14:648][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.14:648][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.14:650][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.14:651][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.14:651][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.14:651][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.14:651][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.14:651][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.14:652][759]Interaction: Interaction time: 28.991158 [2020.06.09-12.42.14:659][759]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.14:661][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.16:784][760]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.42.19:163][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.42.19:163][775]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.19:163][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.19:163][775]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.19:173][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.19:175][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.19:175][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.19:175][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.19:175][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.19:175][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.19:175][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.19:175][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.19:175][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.19:176][775]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.42.19:176][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.19:176][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.19:238][776]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=8.630 [2020.06.09-12.42.19:266][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.42.19:359][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.19:359][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:154][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:154][791]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.20:154][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:154][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:154][791]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.20:154][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:154][791]Interaction: Interaction time: 1.000000 [2020.06.09-12.42.20:154][791]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.42.20:155][791]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 9.514887 [2020.06.09-12.42.20:156][791]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.20:156][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:211][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.20:211][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.20:211][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:211][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.20:211][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:211][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:212][792]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.42.20:212][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.20:212][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:321][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.244870 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.20:323][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.20:383][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:383][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:383][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:383][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:383][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:385][795]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:401][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.20:443][796]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.20:443][796]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.20:443][796]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.20:443][796]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.20:443][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:443][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.20:444][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:445][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:446][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.20:446][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.20:446][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.20:446][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.20:446][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.20:446][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:446][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:446][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:446][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.20:447][796]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:447][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:448][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.20:513][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:514][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:514][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.20:514][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.20:514][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.20:514][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:514][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:514][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.20:514][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:515][797]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.42.20:515][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.20:515][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.20:515][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.20:515][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=9.912 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.20:515][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=9.912 [2020.06.09-12.42.20:684][799]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.42.20:685][799]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.42.20:685][799]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.42.20:687][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.20:689][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.20:689][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.20:722][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.21:911][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D161BDD0] Result: '1' k_EResultOK (success) [2020.06.09-12.42.21:912][820]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D161BDD0]' succeeded in 1.170861 seconds [2020.06.09-12.42.22:529][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:529][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.22:529][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:529][830]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.42.22:529][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:530][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.22:530][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:530][830]Interaction: Interaction time: 0.000000 [2020.06.09-12.42.22:530][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.22:530][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:530][830]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=11.928 [2020.06.09-12.42.22:582][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.22:583][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.22:583][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:583][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.22:583][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:586][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:586][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.22:586][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:635][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:636][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.22:636][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:636][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:636][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.22:636][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.22:636][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.22:636][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.22:636][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.22:636][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.22:636][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.22:636][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.22:636][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.22:636][832]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.22:636][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:839][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.42.22:846][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.42.22:880][836]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:881][836]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.22:881][836]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.42.22:886][836]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.42.22:886][836]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=12.283 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.42.22:956][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.42.23:208][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:209][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:272][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:273][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.23:320][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:342][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:342][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:389][845]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.42.23:389][845]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.42.23:389][845]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.42.23:389][845]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=12.774 [2020.06.09-12.42.23:389][845]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=12.774 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.42.23:392][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.23:393][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:445][846]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.09-12.42.23:599][849]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.42.23:606][849]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.23:622][849]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: On [2020.06.09-12.42.23:685][850]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.42.23:685][850]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.42.23:685][850]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.42.23:685][850]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=13.079 [2020.06.09-12.42.23:685][850]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=13.079 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.42.23:752][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:752][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:804][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:804][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:856][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:856][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:902][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:902][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.23:951][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.42.23:951][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.24:077][858]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B39694C0] Result: '1' k_EResultOK (success) [2020.06.09-12.42.24:116][859]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.393152 seconds [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.24:808][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:113][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:448][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:449][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:606][882]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: Off [2020.06.09-12.42.25:643][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.25:644][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.26:731][902]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.42.26:731][902]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=16.116 [2020.06.09-12.42.26:783][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.26:784][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.26:894][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.42.26:898][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.42.26:934][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.26:934][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.09-12.42.26:994][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:505][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.09-12.42.27:505][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:505][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.09-12.42.27:505][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:506][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.27:510][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.27:510][915]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:510][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.27:510][915]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:515][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.27:515][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.27:515][915]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.27:515][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.27:515][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.27:515][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.27:515][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:515][915]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.27:516][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:516][915]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.42.27:516][915]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.27:516][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:521][915]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.27:521][915]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.27:521][915]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.27:521][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.27:521][915]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.27:521][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.09-12.42.27:521][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:521][915]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.27:521][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:521][915]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.27:521][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:522][915]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.27:573][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=16.979 [2020.06.09-12.42.27:609][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.42.27:694][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.27:694][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.27:942][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.27:943][922]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.27:943][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:943][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.27:943][922]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.27:943][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:945][922]Interaction: Interaction time: 0.608696 [2020.06.09-12.42.27:945][922]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.42.27:945][922]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.06.09-12.42.27:945][922]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.42.27:947][922]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.27:947][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.27:997][923]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.28:528][931]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.28:528][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.28:528][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:528][931]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.28:528][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.28:528][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:563][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.28:569][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.28:579][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:579][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.28:579][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:579][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:579][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.28:579][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:579][932]Interaction: Interaction time: 1.000000 [2020.06.09-12.42.28:579][932]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.42.28:579][932]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 17.926914 [2020.06.09-12.42.28:580][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.28:580][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:584][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.28:584][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.28:584][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:584][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.28:584][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.28:584][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:584][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.28:584][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:584][932]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.42.28:584][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.28:584][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:584][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.09-12.42.28:585][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:585][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.28:640][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.28:640][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.28:640][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:640][933]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.28:643][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:643][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:644][933]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.42.28:644][933]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.28:644][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:737][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.28:810][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:835][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:836][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:837][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:838][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:839][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:840][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:840][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:840][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:840][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:840][936]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:853][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.28:877][937]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.28:877][937]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:877][937]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.28:877][937]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:877][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:877][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.28:878][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:879][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:879][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.28:879][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:880][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.28:880][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:880][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.28:880][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:880][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:880][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:880][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.28:880][937]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:880][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:883][937]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.28:930][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:930][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:930][938]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.28:931][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.28:931][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.28:931][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.28:931][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.28:931][938]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.28:931][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:931][938]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.42.28:931][938]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.28:931][938]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.28:931][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.28:931][938]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=18.336 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.28:931][938]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=18.336 [2020.06.09-12.42.29:013][939]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.42.29:013][939]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.42.29:013][939]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.42.29:014][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.29:040][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.29:083][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.29:083][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.30:720][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.42.30:720][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.30:720][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.42.30:720][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.30:907][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.42.30:959][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.30:959][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.30:959][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.30:959][972]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.42.30:959][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.30:959][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.30:959][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.30:959][972]Interaction: Interaction time: 0.000000 [2020.06.09-12.42.30:960][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.30:960][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.30:960][972]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=20.365 [2020.06.09-12.42.31:018][973]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.31:019][973]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.31:019][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.31:019][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.31:019][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.31:019][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.31:019][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.31:019][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.31:076][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.31:076][974]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.31:076][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.31:076][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.31:076][974]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.31:076][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.31:076][974]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.31:076][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.31:076][974]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.31:076][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.31:076][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.31:076][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.31:076][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.31:076][974]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.31:076][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.31:280][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208C33E0D60] Result: '1' k_EResultOK (success) [2020.06.09-12.42.31:280][977]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208C33E0D60]' succeeded in 2.265717 seconds [2020.06.09-12.42.31:328][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.42.31:341][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208C33E0D60] Result: '1' k_EResultOK (success) [2020.06.09-12.42.31:342][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.42.31:378][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.42.31:378][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.31:378][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.42.31:378][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.31:436][979]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.364187 seconds [2020.06.09-12.42.33:860][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.33:860][ 18]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.33:861][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.33:861][ 18]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.33:875][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.33:876][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.33:876][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.33:876][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.33:876][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.33:876][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.33:876][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.33:877][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.33:877][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.33:877][ 18]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.42.33:877][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.33:877][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.33:932][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=23.337 [2020.06.09-12.42.33:963][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.42.33:988][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.33:988][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:493][ 29]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.42.34:493][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:511][ 29]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.42.34:511][ 29]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.42.34:511][ 29]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.42.34:511][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Scalars [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Textures [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Vectors [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Scalars [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Textures [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Vectors [2020.06.09-12.42.34:512][ 29]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.42.34:529][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-12.42.34:543][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.42.34:546][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:551][ 30]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.34:551][ 30]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.09-12.42.34:566][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:566][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:566][ 30]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.34:566][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.34:566][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:566][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.42.34:567][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:567][ 30]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.34:567][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:567][ 30]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.34:567][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:567][ 30]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.34:569][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:569][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.34:569][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:569][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:569][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.34:569][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:570][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:570][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.34:570][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:570][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.34:572][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:572][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.09-12.42.34:574][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:574][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:574][ 30]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:574][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.42.34:574][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.42.34:574][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.42.34:574][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:575][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.34:575][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:575][ 30]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:575][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.34:575][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:609][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:609][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.34:609][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:609][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:609][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.34:609][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:611][ 31]Interaction: Interaction time: 0.869565 [2020.06.09-12.42.34:611][ 31]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.09-12.42.34:611][ 31]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.869565 Timestamp 0.000000 [2020.06.09-12.42.34:611][ 31]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.42.34:611][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.34:611][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:613][ 31]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:614][ 31]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.34:614][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:616][ 31]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-12.42.34:616][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.34:616][ 31]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.34:820][ 33]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.34:896][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.34:896][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.34:896][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:896][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.34:896][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.34:896][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:896][ 34]Interaction: Interaction time: 1.000000 [2020.06.09-12.42.34:897][ 34]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.42.34:897][ 34]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 24.215118 [2020.06.09-12.42.34:897][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.34:897][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.34:962][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.42.35:028][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.35:038][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:264][ 40]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.586086 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.42.35:281][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.35:281][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:319][ 41]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.439125 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.42.35:335][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.35:335][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.35:335][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:336][ 41]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.35:336][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:336][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:336][ 41]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.42.35:336][ 41]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.35:336][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:464][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.42.35:511][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:530][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:531][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:532][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:532][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:532][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:532][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:532][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:533][ 44]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:535][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:535][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:535][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:535][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.35:535][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.35:536][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:536][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.35:536][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:536][ 44]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.42.35:536][ 44]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.35:536][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:537][ 44]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.42.35:537][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:538][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.35:538][ 44]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.42.35:559][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.35:587][ 45]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.35:587][ 45]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:587][ 45]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.42.35:587][ 45]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:588][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:588][ 45]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.35:588][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:591][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.35:592][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:592][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:592][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:592][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.42.35:592][ 45]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:593][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:594][ 45]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.42.35:646][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:646][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:646][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.42.35:646][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.35:646][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.35:646][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:646][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.35:646][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.35:646][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:646][ 46]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.42.35:647][ 46]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.35:647][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.35:647][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.35:647][ 46]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=25.048 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.42.35:647][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=25.048 [2020.06.09-12.42.35:650][ 46]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.35:764][ 48]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.42.35:769][ 48]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.42.35:769][ 48]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.42.35:771][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.42.35:812][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.42.35:828][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.35:828][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.36:182][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.36:182][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.36:369][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.36:369][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.36:370][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.36:370][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.36:370][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.36:370][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.37:159][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BA1360] Result: '1' k_EResultOK (success) [2020.06.09-12.42.37:159][ 72]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BA1360]' succeeded in 1.363257 seconds [2020.06.09-12.42.37:219][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208E5BA1360] Result: '1' k_EResultOK (success) [2020.06.09-12.42.37:277][ 74]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.442342 seconds [2020.06.09-12.42.37:719][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:719][ 80]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.37:719][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:719][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.42.37:720][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:720][ 80]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.37:720][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:720][ 80]Interaction: Interaction time: 0.000000 [2020.06.09-12.42.37:720][ 80]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.37:720][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:720][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=27.099 [2020.06.09-12.42.37:786][ 81]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.37:786][ 81]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.42.37:786][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:786][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.37:786][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:786][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:786][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.37:786][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:853][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.079210 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.37:862][ 82]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.42.37:872][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:873][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.37:873][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.37:874][ 82]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.37:874][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.37:875][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.37:875][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.37:876][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.42.37:876][ 82]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.37:876][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.42.38:112][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.42.38:117][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.42.39:390][106]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.09-12.42.39:406][106]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.42.39:406][106]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.42.39:406][106]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.42.39:406][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Scalars [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.42.39:406][106]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.42.39:408][106]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.42.39:409][106]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.42.39:411][106]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.42.39:411][106]LogDBDGeneral: Warning: Textures [2020.06.09-12.42.39:411][106]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.42.39:411][106]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Vectors [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Scalars [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Textures [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Vectors [2020.06.09-12.42.39:412][106]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.42.39:445][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.42.39:505][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.39:505][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.39:505][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.39:505][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.39:505][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.39:506][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.39:506][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.39:506][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.39:506][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.39:506][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.39:506][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.39:506][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.39:506][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.39:506][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.39:506][107]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.39:506][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.39:506][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-12.42.39:506][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.39:506][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.39:538][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.42.40:226][119]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.158819 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.42.40:397][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.42.40:571][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.42.40:571][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.42.40:571][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.42.40:571][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.42.41:347][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.09-12.42.41:348][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.41:349][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.09-12.42.41:349][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.41:367][135]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.41:367][135]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.41:367][135]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.41:367][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.41:367][135]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.41:367][135]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.09-12.42.41:367][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.41:367][135]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.41:367][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.41:367][135]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-12.42.41:367][135]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.41:368][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.41:368][135]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.41:454][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.06.09-12.42.41:652][139]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.41:652][139]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.41:652][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.41:652][139]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.41:652][139]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.41:652][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.41:652][139]Interaction: Interaction time: 1.050000 [2020.06.09-12.42.41:652][139]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-12.42.41:652][139]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.42.41:652][139]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.42.41:653][139]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.41:653][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.41:654][139]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.42:014][142]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.42.42:439][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.42.42:439][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.42.42:439][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.42.42:439][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.42.42:485][148]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.42.42:611][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.42:611][150]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.42:611][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.42:613][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.42:613][150]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.42:613][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.42:672][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.42:672][151]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.42:672][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.42:672][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.42:672][151]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.42:672][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.42:672][151]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.42:672][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.42:672][151]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.42.42:678][151]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.42:678][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.42:679][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.09-12.42.42:679][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.42:679][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.43:196][159]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.42.44:626][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.09-12.42.44:626][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.44:626][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.09-12.42.44:626][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.44:643][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.44:644][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.44:644][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.44:644][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.44:644][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.44:644][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.09-12.42.44:644][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.44:644][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.44:644][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.44:644][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.44:644][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.44:644][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.44:644][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.44:644][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.44:644][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.44:645][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.44:645][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.44:645][182]Interaction: Interaction time: 0.000000 [2020.06.09-12.42.44:645][182]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-12.42.44:645][182]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.42.44:645][182]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.42.44:645][182]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.44:645][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.45:068][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.45:068][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:068][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.45:068][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:068][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.45:069][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:109][191]GameFlow: OnDropped 391.031525 [2020.06.09-12.42.45:109][191]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.06.09-12.42.45:110][191]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.06.09-12.42.45:170][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.45:170][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:483][197]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.45:627][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:634][199]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.45:634][199]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.42.45:634][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.45:634][199]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.45:634][199]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.42.45:634][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.45:680][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:687][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.45:692][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:704][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.45:704][200]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.42.45:704][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.45:704][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.45:704][200]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.42.45:705][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.45:705][200]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.42.45:705][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.45:705][200]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.42.45:705][200]Interaction: Verbose: [CollectItem][BP_Flashlight_003_C_0] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.42.45:705][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.45:705][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.09-12.42.45:705][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.45:705][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.46:153][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.46:153][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.46:270][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.46:270][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.46:270][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.46:270][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.46:270][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.46:271][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.46:934][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.018171 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.49:230][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-12.42.49:230][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.49:230][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-12.42.49:230][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.49:245][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.49:245][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.49:245][253]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.49:245][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.49:245][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.49:245][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-12.42.49:245][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.49:246][253]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.49:246][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.49:246][253]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-12.42.49:246][253]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.49:246][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.49:325][254]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.49:650][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.42.49:664][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.49:665][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.49:665][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.49:665][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.49:665][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.49:665][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.49:665][259]Interaction: Interaction time: 14.000000 [2020.06.09-12.42.49:665][259]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-12.42.49:666][259]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.42.49:666][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.49:666][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.49:666][259]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.49:667][259]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.50:113][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.50:588][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.50:653][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.50:864][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028638 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.42.50:866][278]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.42.51:161][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.51:161][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.51:246][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:112][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.53:112][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:113][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.53:113][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:113][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.53:113][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:229][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.53:229][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.53:715][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:801][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.53:801][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.53:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:217][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.54:217][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.54:272][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:451][335]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-12.42.54:451][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:451][335]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-12.42.54:451][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:469][335]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.54:469][335]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.54:469][335]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.54:469][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.54:469][335]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.54:469][335]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-12.42.54:469][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.54:469][335]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.54:469][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.54:469][335]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.54:469][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.54:470][335]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.54:579][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.42.54:579][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-12.42.54:634][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.54:634][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.54:634][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.54:634][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.42.54:634][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.54:634][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.54:634][337]Interaction: Interaction time: 69.565216 [2020.06.09-12.42.54:634][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.54:634][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.54:634][337]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.55:227][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-12.42.55:228][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.55:228][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-12.42.55:228][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.55:245][346]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.55:245][346]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.55:245][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.42.55:246][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.42.55:246][346]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.55:246][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-12.42.55:246][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.55:246][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.42.55:246][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.55:246][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.42.55:246][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.55:247][346]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.42.55:345][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.42.55:361][348]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.55:361][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.42.55:361][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.55:361][348]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.42.55:361][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.42.55:361][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.55:361][348]Interaction: Interaction time: 80.886642 [2020.06.09-12.42.55:361][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.42.55:361][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.42.55:428][349]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.42.56:199][360]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.57:914][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:085][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.58:086][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:494][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.58:494][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:494][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.42.58:494][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:495][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.42.58:495][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:495][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.42.58:495][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:562][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.58:562][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:562][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.58:562][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:562][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.58:563][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.58:563][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.58:563][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.59:004][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.59:004][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.42.59:083][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.42.59:903][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.483132 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.02:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:070][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.09-12.43.03:071][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:084][474]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.43.03:084][474]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.43.03:084][474]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.43.03:084][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:104][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.43.03:119][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.09-12.43.03:119][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:122][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.43.03:133][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.03:133][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:134][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:134][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:134][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:134][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:134][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.03:134][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:134][475]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-12.43.03:134][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:135][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:137][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:138][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:138][475]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.03:138][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:138][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:138][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.09-12.43.03:138][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:138][475]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.03:138][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:138][475]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.03:138][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:138][475]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.03:179][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.43.03:322][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:322][478]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.03:322][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:322][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:322][478]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.03:322][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:326][478]Interaction: Interaction time: 0.600000 [2020.06.09-12.43.03:326][478]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.09-12.43.03:326][478]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.09-12.43.03:326][478]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.03:327][478]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.03:327][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:377][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.03:377][479]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:378][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.03:378][479]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:387][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.03:387][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.03:387][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.03:388][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:388][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.03:388][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.03:388][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:388][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.03:388][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:388][479]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.03:388][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:394][479]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.03:480][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.03:564][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.03:564][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:572][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.03:572][482]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.03:574][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:574][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.03:574][482]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.03:575][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:575][482]Interaction: Interaction time: 2.000000 [2020.06.09-12.43.03:575][482]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.06.09-12.43.03:575][482]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 52.927788 [2020.06.09-12.43.03:575][482]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.03:575][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:578][482]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.03:634][483]LogDBDPlayerMovement: StopSnapping Final Location (11219.903320 3744.925537 111.093933) [2020.06.09-12.43.03:634][483]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.03:692][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.03:901][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:901][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.03:901][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:901][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:902][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.03:902][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:902][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:902][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.03:902][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:902][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.03:902][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.03:902][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:902][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.03:902][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.03:902][488]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.03:904][488]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.03:905][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.03:905][488]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.09-12.43.03:905][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.03:905][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.04:693][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.43.04:777][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.43.05:167][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.43.05:198][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.43.05:314][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.05:443][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.43.05:458][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.43.05:547][512]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.43.05:564][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.43.05:641][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.05:642][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.05:642][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:642][513]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.05:642][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:642][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:642][513]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.05:642][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:659][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.43.05:668][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.43.05:670][514]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.05:686][514]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.43.05:696][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:696][514]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.05:696][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:697][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:697][514]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.05:697][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.05:697][514]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.05:697][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.05:697][514]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.05:697][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:697][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.05:697][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.05:697][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.05:697][514]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.05:697][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:717][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.43.05:792][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.05:800][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.05:803][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.05:850][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.43.05:850][516]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.05:850][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.05:851][516]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.05:859][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:859][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:859][516]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.05:859][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.05:859][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.05:859][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.05:859][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.05:859][516]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.05:859][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:859][516]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.05:859][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.05:859][516]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.05:928][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.06:012][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.06:012][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.06:015][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.43.06:107][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.06:107][520]LogDBDPlayerMovement: StopSnapping Final Location (11219.903320 3744.925537 111.093933) [2020.06.09-12.43.06:107][520]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.06:108][520]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.06:108][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:108][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.06:108][520]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.06:108][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:108][520]Interaction: Interaction time: 2.600000 [2020.06.09-12.43.06:108][520]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.43.06:108][520]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.43.06:108][520]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.06.09-12.43.06:108][520]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 55.426697 [2020.06.09-12.43.06:108][520]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.06:109][520]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.06:109][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:368][525]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.43.06:368][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.06:369][525]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.43.06:370][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.06:370][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.06:385][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.06:385][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.06:385][525]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.06:385][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.06:385][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.06:386][525]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.43.06:386][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.06:386][525]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.06:386][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:386][525]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.06:386][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:445][526]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.06:544][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.06:544][528]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.06:544][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:544][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.06:544][528]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.06:544][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:546][528]Interaction: Interaction time: 0.869565 [2020.06.09-12.43.06:547][528]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.09-12.43.06:547][528]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.869565 Timestamp 0.000000 [2020.06.09-12.43.06:547][528]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.06:547][528]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.06:547][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.06:611][529]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.06:997][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.43.07:329][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.07:329][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.07:347][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.07:347][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.07:347][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.07:347][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.07:348][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.07:348][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.07:348][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.07:348][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.07:348][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.07:348][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.07:348][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.07:348][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.07:348][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.07:348][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.07:348][543]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.07:348][543]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.07:349][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.07:349][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.09-12.43.07:350][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.07:350][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.07:350][543]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.43.07:351][543]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-12.43.07:425][544]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.07:466][545]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.43.07:560][546]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.08:095][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.43.08:489][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.08:710][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.08:711][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.08:711][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.08:711][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.08:711][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.08:711][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.08:711][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.08:711][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.08:788][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.08:788][565]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.08:788][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.08:788][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.08:788][565]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.08:789][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.08:790][565]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.08:790][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.08:790][565]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.08:790][565]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.08:790][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.08:790][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.08:790][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.08:790][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.08:790][565]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.08:792][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.08:869][566]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.08:890][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.08:896][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.08:950][567]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.08:994][568]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.08:994][568]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.09:035][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.09:035][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:117][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.43.09:315][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.09:316][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:316][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.43.09:316][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:316][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.09:316][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:978][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.06.09-12.43.09:978][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:978][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.06.09-12.43.09:978][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:988][583]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.09:988][583]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.09:988][583]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.09:988][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.09:988][583]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.09:988][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.06.09-12.43.09:988][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.09:988][583]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.09:988][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.09:988][583]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.09-12.43.09:988][583]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.09:988][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.10:117][585]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.10:314][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.10:314][589]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.10:315][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.10:315][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.10:315][589]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.10:315][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.10:315][589]Interaction: Interaction time: 0.913043 [2020.06.09-12.43.10:315][589]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.09-12.43.10:315][589]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.913043 Timestamp 0.000000 [2020.06.09-12.43.10:315][589]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.10:317][589]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.10:317][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.10:318][589]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.10:582][594]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.43.11:209][605]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.11:209][605]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.11:209][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.11:209][605]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.11:210][605]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.11:210][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.11:260][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.11:261][606]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.11:261][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.11:261][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.11:262][606]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.11:262][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.11:262][606]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.11:262][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.11:262][606]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.11:262][606]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.11:262][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.11:263][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.06.09-12.43.11:263][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.11:263][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.11:936][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:085][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.12:085][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.43.12:525][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:576][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.12:576][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.12:577][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:022][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.13:025][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.13:025][637]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.43.13:025][637]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.43.13:025][637]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=62.429 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.43.13:080][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.13:080][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:109][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.13:260][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.43.13:260][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:260][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.43.13:260][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:261][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.13:261][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:425][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.13:425][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:425][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.13:425][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:535][646]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.43.13:536][646]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.43.13:536][646]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.43.13:536][646]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=62.934 [2020.06.09-12.43.13:538][646]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=62.934 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.43.13:587][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.13:587][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:588][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.13:588][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.13:893][651]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.06.09-12.43.13:893][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.43.13:893][651]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.43.13:893][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=63.296 [2020.06.09-12.43.13:893][651]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=63.296 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.43.13:970][652]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.43.14:584][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:584][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.14:698][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:258][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:312][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:313][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:313][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:313][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:313][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:313][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:386][674]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.06.09-12.43.15:387][674]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=64.793 [2020.06.09-12.43.15:450][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.15:450][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.15:528][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.15:533][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.15:658][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.15:658][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.15:658][678]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.43.15:659][678]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.43.15:659][678]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=65.060 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:679][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.15:680][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:712][679]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.43.15:712][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.43.15:712][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.43.15:712][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=65.114 [2020.06.09-12.43.15:712][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=65.114 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.43.15:743][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.15:819][681]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.09-12.43.15:952][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.15:952][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.15:952][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.15:952][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:020][684]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.43.16:051][684]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.43.16:051][684]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.09-12.43.16:052][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.43.16:053][684]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.16:060][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.643368 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.43.16:062][684]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.43.16:092][684]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: On [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:097][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.16:098][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.16:155][685]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.43.16:158][685]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.43.16:158][685]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.43.16:159][685]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=65.553 [2020.06.09-12.43.16:160][685]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=65.553 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.43.17:394][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.43.17:394][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:394][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.43.17:394][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:409][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.17:409][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.17:409][703]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.17:409][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.17:409][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.17:409][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.43.17:409][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:409][703]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.17:409][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.17:409][703]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.17:409][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.17:410][703]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.17:448][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.43.17:458][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.17:458][704]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.17:458][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.17:458][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.17:458][704]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.17:458][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.17:459][704]Interaction: Interaction time: 10.000000 [2020.06.09-12.43.17:459][704]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.09-12.43.17:459][704]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-12.43.17:459][704]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.17:459][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:476][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:477][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:477][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:477][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:478][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:478][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:478][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:528][705]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.17:547][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:547][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.17:548][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.17:558][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D1610550] Result: '1' k_EResultOK (success) [2020.06.09-12.43.17:559][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D1610550]' succeeded in 1.507806 seconds [2020.06.09-12.43.17:621][706]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D1610550] Result: '1' k_EResultOK (success) [2020.06.09-12.43.17:680][707]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.566279 seconds [2020.06.09-12.43.18:024][713]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: Off [2020.06.09-12.43.18:487][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.18:487][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.18:487][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.43.18:487][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.19:096][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.43.19:096][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=68.501 [2020.06.09-12.43.19:155][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:155][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:227][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.19:236][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.19:243][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.19:268][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.43.19:268][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.19:272][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.19:272][736]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.19:292][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:292][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:292][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.19:292][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.19:292][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:292][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.19:292][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.19:293][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.19:293][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.19:293][736]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.06.09-12.43.19:293][736]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.19:293][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.19:293][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.19:293][736]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.09-12.43.19:294][736]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.19:368][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.19:446][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.19:447][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.19:449][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.43.19:604][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.43.19:613][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:613][742]LogDBDPlayerMovement: StopSnapping Final Location (10961.257813 3102.745605 158.337280) [2020.06.09-12.43.19:613][742]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.19:613][742]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.19:613][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.19:613][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.19:613][742]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.19:613][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.19:613][742]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.09-12.43.19:613][742]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.09-12.43.19:614][742]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-12.43.19:614][742]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-12.43.19:614][742]Interaction: Interaction time: 2.700000 [2020.06.09-12.43.19:615][742]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.43.19:615][742]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.19:615][742]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 68.963295 [2020.06.09-12.43.19:615][742]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.19:615][742]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.19:615][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.19:635][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.43.19:638][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.43.19:644][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-12.43.19:648][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.09-12.43.19:649][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.19:796][745]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.19:796][745]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.19:843][746]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.06.09-12.43.22:343][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.22:343][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.22:343][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.22:343][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.22:343][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:343][790]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-12.43.22:343][790]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.43.22:343][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.22:343][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.22:343][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:396][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.22:396][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.22:396][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:396][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.22:396][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.22:396][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.22:396][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.22:396][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.22:397][791]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.22:398][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.22:398][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:398][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.22:398][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.22:398][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.22:398][791]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.22:398][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.22:634][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.43.22:634][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.22:634][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.43.22:635][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.22:670][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.22:670][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.22:670][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.22:670][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.22:670][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.22:670][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.43.22:670][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.22:670][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.22:670][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:670][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.22:670][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:753][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.43.22:766][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.22:767][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.22:767][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:767][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.22:767][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.22:767][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.22:767][797]Interaction: Interaction time: 16.000000 [2020.06.09-12.43.22:767][797]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.09-12.43.22:767][797]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-12.43.22:768][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.22:768][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.23:481][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.43.23:483][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:483][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.43.23:483][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:483][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.23:483][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:661][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.23:661][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:812][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.23:813][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.43.23:863][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.24:429][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.24:484][823]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.43.24:689][827]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.43.26:166][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.26:221][855]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.43.26:437][859]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.43.27:111][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.43.27:131][868]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.43.27:133][868]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.43.27:136][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_001_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.43.27:136][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_001_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.43.27:140][868]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.002093 seconds [2020.06.09-12.43.27:140][868]GameFlow: ACollectable::BeginPlay [2020.06.09-12.43.27:140][868]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.09-12.43.27:142][868]GameFlow: OnRep_BegunPlayFenceGuid 05AC8424-08D8-0C72-F5A8-75460B1741DB [2020.06.09-12.43.27:142][868]GameFlow: BegunPlayFenceGuid 05AC8424-08D8-0C72-F5A8-75460B1741DB [2020.06.09-12.43.27:142][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.27:170][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.27:171][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.43.27:171][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.43.27:171][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.43.27:171][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.27:171][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.27:171][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.27:171][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.27:171][868]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.09-12.43.27:172][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.27:172][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.27:946][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.27:989][884]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.43.28:205][888]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.43.29:039][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.29:039][904]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.29:039][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.29:039][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.29:039][904]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.29:039][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.29:039][904]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.29:039][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.29:040][904]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.29:041][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.29:041][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.43.29:041][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:041][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.29:576][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:577][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:668][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.29:706][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.29:706][915]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:706][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:706][915]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:719][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.29:719][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.29:719][915]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.29:720][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.29:720][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.29:720][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:720][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:720][915]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.29:720][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.29:720][915]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.43.29:721][915]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.43.29:721][915]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.09-12.43.29:722][915]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.29:722][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.43.29:722][915]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.29:722][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.29:722][915]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.29:728][915]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.09-12.43.29:728][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.09-12.43.29:728][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.43.29:729][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.09-12.43.29:950][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:950][919]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:950][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:950][919]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.29:952][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.29:952][919]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:011][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.30:011][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:027][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.30:028][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.30:028][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.30:028][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.30:028][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.30:028][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.30:028][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.30:028][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.30:028][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.30:028][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.30:028][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:028][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:028][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.30:141][922]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.30:142][922]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:145][922]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.30:145][922]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:145][922]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.30:145][922]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:150][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.30:150][922]LogDBDPlayerMovement: StopSnapping Final Location (9455.706055 2133.913086 111.092468) [2020.06.09-12.43.30:150][922]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.30:150][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.30:150][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.30:151][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.30:151][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.30:151][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.30:152][922]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.09-12.43.30:153][922]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.43.30:153][922]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-12.43.30:153][922]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.30:154][922]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.43.30:155][922]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.43.30:156][922]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.09-12.43.30:156][922]Interaction: Interaction time: 1.500000 [2020.06.09-12.43.30:156][922]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.06.09-12.43.30:156][922]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 79.493309 [2020.06.09-12.43.30:156][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.30:156][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.30:158][922]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.09-12.43.30:398][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.43.30:809][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:809][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-12.43.30:810][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.31:900][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.43.31:900][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.43.31:900][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.43.31:900][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.31:900][955]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.43.31:900][955]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.43.31:900][955]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.31:901][955]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.09-12.43.31:917][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.43.31:924][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-12.43.31:935][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-12.43.31:936][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.31:979][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.31:979][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.31:979][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.31:979][956]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.31:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.31:979][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.31:979][956]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.31:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:217][957]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.43.32:225][957]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.43.32:270][957]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-12.43.32:270][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.43.32:272][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.43.32:272][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-12.43.32:294][957]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.32:294][957]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.32:296][957]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.32:296][957]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.06.09-12.43.32:297][957]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-12.43.32:297][957]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-12.43.32:297][957]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.32:299][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.32:299][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.32:299][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:299][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.32:299][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.32:299][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.32:299][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.32:299][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.32:299][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.32:299][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:299][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.32:299][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:299][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.32:299][957]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:299][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.32:301][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:301][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:319][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.43.32:410][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.32:415][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.32:443][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.43.32:454][959]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:456][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:457][959]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:457][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:457][959]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:457][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:457][959]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:457][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.32:457][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.32:457][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.32:457][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:458][959]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-12.43.32:458][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:458][959]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:486][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.43.32:750][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-12.43.32:750][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:789][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.32:789][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:838][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.43.32:838][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:838][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.43.32:838][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:853][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:853][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:854][965]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.32:854][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.32:854][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.32:854][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.43.32:854][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.32:854][965]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.32:854][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.32:854][965]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.09-12.43.32:854][965]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.32:854][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:164][968]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.712257 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.43.33:283][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:283][969]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.33:283][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:283][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:283][969]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.43.33:283][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:367][970]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:367][970]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:367][970]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.33:367][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.33:367][970]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.33:367][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.33:367][970]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.33:367][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:367][970]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.43.33:367][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.33:367][970]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:745][976]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:745][976]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.33:745][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:746][976]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:746][976]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.33:746][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:762][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-12.43.33:805][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:805][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.33:805][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:805][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.43.33:805][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.33:805][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.33:805][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.33:805][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.33:805][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.33:805][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.33:808][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-12.43.33:808][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.33:808][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.43.34:564][986]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.143543 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.43.35:196][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.35:196][995]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.35:197][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.35:197][995]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.35:202][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.35:202][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.35:202][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.35:202][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.35:202][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.35:202][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.35:202][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.35:202][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.35:203][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.35:204][995]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.06.09-12.43.35:204][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.35:205][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.35:274][996]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=84.672 [2020.06.09-12.43.35:311][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.43.35:454][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.35:454][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.35:951][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.298922, Lifetime Duration: 4.000000 [2020.06.09-12.43.35:952][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.298922, Lifetime Duration: 4.000000 [2020.06.09-12.43.36:004][ 6]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.236831, Lifetime Duration: 4.000000 [2020.06.09-12.43.36:261][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.36:261][ 10]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.36:261][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.36:262][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.36:262][ 10]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.36:262][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.36:262][ 10]Interaction: Interaction time: 1.000000 [2020.06.09-12.43.36:262][ 10]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.43.36:262][ 10]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 85.587608 [2020.06.09-12.43.36:263][ 10]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.36:263][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.36:315][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.43.36:408][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.43.36:630][ 16]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.36:630][ 16]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.36:630][ 16]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.36:631][ 16]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.09-12.43.36:632][ 16]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.43.36:632][ 16]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.36:849][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.36:849][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.36:849][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.36:849][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.36:849][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.36:849][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.36:849][ 20]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.43.36:850][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.36:850][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.37:038][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:040][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:041][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:042][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:042][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:043][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:044][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:044][ 23]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:066][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.37:114][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.37:114][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.37:116][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.37:116][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.37:116][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:116][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:117][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.43.37:117][ 24]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:117][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:118][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:119][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:119][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:119][ 24]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.43.37:181][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:181][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:181][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.43.37:182][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.37:182][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.37:182][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:182][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.37:182][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.37:182][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.37:182][ 25]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.43.37:182][ 25]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.43.37:183][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.37:183][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.37:183][ 25]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=86.580 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.43.37:183][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=86.580 [2020.06.09-12.43.37:228][ 26]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.43.37:231][ 26]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.43.37:231][ 26]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.43.37:232][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.43.37:264][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.43.37:346][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.37:346][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.38:000][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.38:000][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.38:000][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.38:000][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-12.43.38:955][ 54]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BA3CA0] Result: '1' k_EResultOK (success) [2020.06.09-12.43.38:955][ 54]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BA3CA0]' succeeded in 1.719668 seconds [2020.06.09-12.43.39:053][ 56]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910E22E90] Result: '1' k_EResultOK (success) [2020.06.09-12.43.39:110][ 57]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.827754 seconds [2020.06.09-12.43.39:212][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:212][ 58]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.39:212][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:213][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.43.39:213][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:213][ 58]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.39:213][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:213][ 58]Interaction: Interaction time: 0.000000 [2020.06.09-12.43.39:213][ 58]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.39:213][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:213][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=88.607 [2020.06.09-12.43.39:280][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.39:280][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.43.39:280][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:280][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.39:280][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:280][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:280][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.39:280][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:329][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:330][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.39:330][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.39:330][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.39:330][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.39:330][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.43.39:330][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.39:330][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.43.39:578][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.39:635][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.43.39:644][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.43.40:056][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.40:056][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.40:332][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 235 [2020.06.09-12.43.41:015][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.41:016][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.41:016][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.41:016][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.43.41:203][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 28.805162 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.43.41:343][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.43.42:532][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.42:932][118]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.42:933][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.43:566][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.43:909][135]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.43:909][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.44:576][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.44:853][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.44:854][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.45:727][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.46:732][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.46:806][184]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.46:806][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.47:770][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.43.47:781][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.47:781][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.48:562][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.48:562][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.48:568][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.48:568][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.48:584][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:584][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:584][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.48:584][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.48:584][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:584][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.48:584][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.48:584][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.48:584][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:584][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.48:584][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:627][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.09-12.43.48:648][216]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.48:649][216]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.48:649][216]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookAttemptEscape. [2020.06.09-12.43.48:649][216]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.43.48:649][216]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.43.48:649][216]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.48:653][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:654][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.48:654][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:654][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:654][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.48:654][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:654][216]Interaction: Interaction time: 1.500000 [2020.06.09-12.43.48:654][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.48:654][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:693][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:693][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.48:693][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:693][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:694][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.48:694][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:694][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:694][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.48:694][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:694][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:694][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.48:694][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.48:694][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.48:694][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.48:694][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.48:694][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.48:694][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.48:694][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.48:694][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.48:716][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.09-12.43.48:730][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.48:730][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.48:738][218]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.48:740][218]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.48:740][218]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.09-12.43.48:740][218]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.43.48:741][218]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.48:861][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.09-12.43.49:716][231]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.49:716][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.43.49:716][231]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.43.49:716][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.43.49:747][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.43.50:794][249]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.09-12.43.50:794][249]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.09-12.43.50:794][249]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.09-12.43.50:795][249]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.09-12.43.52:669][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.43.52:669][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.52:671][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.43.52:671][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.52:671][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.43.52:685][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.52:685][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.52:685][281]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.52:685][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.52:685][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.52:685][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.43.52:685][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.52:685][281]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.52:685][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.52:685][281]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.52:685][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.52:767][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.52:767][282]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.52:767][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.52:767][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.52:768][282]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.52:768][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.52:769][282]Interaction: Interaction time: 1.100000 [2020.06.09-12.43.52:770][282]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.06.09-12.43.52:770][282]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.09-12.43.52:770][282]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.52:770][282]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.52:770][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.53:625][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.09-12.43.53:625][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.53:626][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.53:626][296]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.43.53:626][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.53:627][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.53:627][296]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.43.53:627][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.53:627][296]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.43.53:627][296]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.53:664][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.43.53:696][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.53:697][297]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.43.53:697][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.53:697][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.53:697][297]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.43.53:697][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.53:697][297]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.43.53:697][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.53:697][297]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.43.53:697][297]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.43.53:697][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.53:697][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.09-12.43.53:697][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.53:697][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.54:250][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.09-12.43.54:250][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.54:411][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.09-12.43.54:411][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.56:083][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.09-12.43.56:083][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.56:288][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.09-12.43.56:289][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.56:794][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.09-12.43.56:795][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.56:866][347]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.09-12.43.56:866][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.57:743][362]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.09-12.43.57:743][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.58:228][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.559891 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.43.58:860][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.58:861][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.58:861][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.58:861][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.58:895][383]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.58:895][383]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.58:895][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.43.58:895][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.43.58:895][383]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.58:895][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.43.58:895][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.43.58:895][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.43.58:895][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.58:895][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.43.58:895][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.58:953][384]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.58:984][385]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-12.43.58:984][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.43.59:019][385]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.59:019][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.43.59:019][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.59:019][385]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.59:020][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.43.59:020][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.59:020][385]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.43.59:020][385]Interaction: Interaction time: 1.000000 [2020.06.09-12.43.59:021][385]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.09-12.43.59:021][385]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-12.43.59:021][385]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.09-12.43.59:021][385]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-12.43.59:021][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.43.59:021][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.43.59:025][385]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.43.59:077][386]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.59:078][386]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.59:078][386]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.43.59:078][386]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.06.09-12.43.59:078][386]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.43.59:078][386]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-12.43.59:083][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.59:083][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.43.59:131][387]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.43.59:357][391]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.00:017][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.44.00:044][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.44.00:062][402]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.00:062][402]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.44.00:062][402]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.44.00:062][402]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.44.00:062][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.00:062][402]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.00:062][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.00:062][402]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.44.00:064][402]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.44.00:064][402]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.44.00:064][402]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.44.00:064][402]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.06.09-12.44.00:064][402]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.44.00:064][402]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-12.44.00:066][402]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.00:066][402]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.09-12.44.00:066][402]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.00:066][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.00:130][403]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.44.00:130][403]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.194586 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.00:141][403]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.44.00:141][403]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.44.00:144][403]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.44.00:144][403]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.09-12.44.00:711][412]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.09-12.44.00:711][412]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.09-12.44.00:711][412]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.09-12.44.00:712][412]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.09-12.44.01:989][419]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.44.02:000][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.44.02:519][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:520][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:524][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:524][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.02:525][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:525][419]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.44.02:525][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:525][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.02:525][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.02:525][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.02:525][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.02:525][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.02:525][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:525][419]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.44.02:525][419]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.09-12.44.02:525][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:525][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:537][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.44.02:673][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.44.02:673][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:674][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.44.02:674][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:674][422]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.44.02:688][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:688][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:688][422]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.02:688][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.02:688][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:688][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.44.02:689][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:690][422]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.02:690][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:690][422]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.02:690][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.44.02:739][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.02:756][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:756][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:761][423]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.02:787][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.02:863][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.44.02:879][425]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:879][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.02:879][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:879][425]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.02:879][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.02:879][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:880][425]Interaction: Interaction time: 16.000000 [2020.06.09-12.44.02:880][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.02:880][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.02:880][425]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-12.44.03:907][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.05:410][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-12.44.05:410][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.05:410][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-12.44.05:410][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.05:413][466]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.44.05:425][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.05:425][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.05:425][466]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.05:425][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.05:426][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.05:426][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-12.44.05:426][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.05:426][466]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.05:427][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.05:427][466]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.05:427][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.05:478][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.05:478][467]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.05:478][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.05:478][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.05:478][467]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.05:478][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.05:478][467]Interaction: Interaction time: 12.935657 [2020.06.09-12.44.05:478][467]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.05:478][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.10:729][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.10:729][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:729][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.10:729][552]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:734][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.10:735][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.10:735][552]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.10:735][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.10:735][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.10:735][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.10:735][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:735][552]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.10:735][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.10:735][552]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.44.10:735][552]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.10:736][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.10:803][553]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=119.538 [2020.06.09-12.44.10:848][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.10:956][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.10:958][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:973][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.44.10:974][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:974][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.44.10:974][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.10:974][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.44.10:974][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:157][558]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016448 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.11:160][558]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.44.11:169][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:169][558]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.11:169][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:169][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:169][558]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.11:170][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:180][558]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:181][558]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.44.11:229][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.44.11:230][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:231][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:231][559]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.11:231][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:231][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:231][559]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.11:231][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.11:231][559]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.11:231][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.11:231][559]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.11:231][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:232][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-12.44.11:232][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:232][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:239][559]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:240][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.11:240][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:240][559]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:240][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.11:240][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:240][559]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:240][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.11:240][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:240][559]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:241][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.11:241][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.11:241][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.11:241][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.11:241][559]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.11:241][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:241][559]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.44.11:241][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:241][559]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:255][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.44.11:279][560]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.44.11:351][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:351][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.11:809][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.11:809][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.11:809][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:809][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.11:809][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.11:809][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:809][568]Interaction: Interaction time: 1.000000 [2020.06.09-12.44.11:809][568]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.44.11:809][568]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 120.437927 [2020.06.09-12.44.11:809][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.11:809][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:873][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.11:873][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.11:873][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.11:874][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.11:874][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:874][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.11:874][569]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.44.11:874][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.11:874][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:875][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.44.11:876][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.11:999][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.44.12:010][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:011][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:012][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:013][571]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:067][572]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.12:067][572]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.12:067][572]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.12:067][572]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.12:067][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:067][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.12:067][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.12:068][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:069][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.12:069][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.12:069][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.12:069][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.12:069][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.12:069][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.12:069][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:069][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:069][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.12:069][572]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:069][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:073][572]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.12:105][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.12:132][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:133][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:133][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.12:133][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.12:133][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.12:133][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:133][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:133][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.12:133][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.12:133][573]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.44.12:133][573]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.12:133][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.12:134][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.12:135][573]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=120.863 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.12:135][573]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=120.863 [2020.06.09-12.44.12:260][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.12:261][575]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.44.12:261][575]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.44.12:262][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.12:300][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.12:313][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.12:313][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:745][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.44.12:745][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:816][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.44.12:816][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:816][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.44.12:816][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.12:817][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.44.12:817][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:164][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:164][603]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.14:164][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:164][603]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.44.14:164][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:164][603]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.14:164][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:164][603]Interaction: Interaction time: 0.000000 [2020.06.09-12.44.14:165][603]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.14:165][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:165][603]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=122.885 [2020.06.09-12.44.14:220][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.14:220][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.14:220][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:220][604]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.14:220][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:220][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:220][604]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.14:220][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:285][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:286][605]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.14:286][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:286][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:286][605]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.14:286][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.14:286][605]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.14:286][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.14:286][605]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.14:286][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:286][605]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.14:286][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:286][605]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.14:287][605]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:287][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:423][607]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.44.14:541][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.14:559][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.44.14:736][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.14:736][611]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:736][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.14:736][611]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:748][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:749][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:749][611]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.14:749][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.14:749][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.14:749][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.14:749][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.14:749][611]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.14:749][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:749][611]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.44.14:749][611]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.14:749][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.14:851][612]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=123.574 [2020.06.09-12.44.14:890][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.15:075][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.15:075][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.15:791][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.15:791][625]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.15:791][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.15:791][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.15:792][625]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.15:792][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.15:801][625]Interaction: Interaction time: 1.000000 [2020.06.09-12.44.15:801][625]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.44.15:802][625]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 124.433998 [2020.06.09-12.44.15:802][625]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.15:802][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.15:868][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.44.15:928][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.16:053][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.16:054][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.16:054][629]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:054][629]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.16:054][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:054][629]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:054][629]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.44.16:054][629]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.16:054][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:264][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:265][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:266][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:267][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:267][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:267][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:268][632]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:292][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.16:347][633]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.16:347][633]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.16:347][633]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.16:347][633]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.16:348][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:348][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.16:348][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:349][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:349][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.16:349][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.16:349][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.16:349][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.16:349][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.16:349][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:349][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:349][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:349][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.16:349][633]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:350][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:352][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.16:413][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:413][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:413][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.16:413][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.16:413][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.16:413][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:413][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:413][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.16:414][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:414][634]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.44.16:414][634]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.16:414][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.16:414][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.16:415][634]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=125.140 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.16:415][634]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=125.140 [2020.06.09-12.44.16:460][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208FB08ECB0] Result: '1' k_EResultOK (success) [2020.06.09-12.44.16:460][635]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208FB08ECB0]' succeeded in 4.197553 seconds [2020.06.09-12.44.16:530][636]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208FB08ECB0] Result: '1' k_EResultOK (success) [2020.06.09-12.44.16:595][637]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 4.277499 seconds [2020.06.09-12.44.16:600][637]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.16:600][637]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.44.16:600][637]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.44.16:601][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.16:601][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.16:601][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.16:633][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.16:947][641]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.44.16:949][641]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.44.16:950][641]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.09-12.44.16:951][641]GameFlow: Daily Ritual Handler : 1593.261963 progress added to Ritual DR_bear, by event GameEvent.Slasher.Huntress.HatchetHit or DBDScore_Count, totalling 3747.944092 out of threshold 4.000000 [2020.06.09-12.44.16:951][641]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetHit [2020.06.09-12.44.16:951][641]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetSkillShotHit [2020.06.09-12.44.16:964][641]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.44.16:965][641]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.09-12.44.16:967][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.44.16:986][641]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: On [2020.06.09-12.44.17:006][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.44.18:509][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:509][663]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.18:509][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:509][663]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.44.18:509][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:509][663]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.18:509][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:509][663]Interaction: Interaction time: 0.000000 [2020.06.09-12.44.18:510][663]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.18:510][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:510][663]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=127.222 [2020.06.09-12.44.18:585][664]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.18:586][664]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.18:586][664]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:586][664]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.18:586][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:586][664]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:586][664]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.18:587][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:670][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:671][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.18:671][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:671][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:671][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.18:671][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.18:671][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.18:671][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.18:671][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.18:671][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.18:671][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.18:671][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.18:671][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.18:671][665]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.18:671][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.18:847][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.18:851][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.44.18:980][669]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx]: Off [2020.06.09-12.44.19:001][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03FCB80] Result: '1' k_EResultOK (success) [2020.06.09-12.44.19:001][670]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03FCB80]' succeeded in 2.399499 seconds [2020.06.09-12.44.19:086][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D03FCB80] Result: '1' k_EResultOK (success) [2020.06.09-12.44.19:132][672]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.490142 seconds [2020.06.09-12.44.19:294][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.19:294][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.19:295][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.19:295][674]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.19:301][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.19:301][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.19:301][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.19:302][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.19:302][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.19:302][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.19:302][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.19:302][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.19:302][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.19:302][674]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.44.19:302][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.19:302][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.19:353][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=128.086 [2020.06.09-12.44.19:393][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.19:473][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.19:473][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:336][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:336][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.20:336][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:337][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:337][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.20:337][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:337][689]Interaction: Interaction time: 1.000000 [2020.06.09-12.44.20:337][689]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.44.20:337][689]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 129.011703 [2020.06.09-12.44.20:339][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.20:339][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:400][690]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.44.20:469][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.20:547][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.20:548][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.20:548][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:548][692]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.20:548][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:548][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:548][692]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.44.20:548][692]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.20:548][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:752][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:753][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:754][695]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:794][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.20:827][696]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.20:828][696]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.20:828][696]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.20:828][696]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.20:828][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:828][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.20:828][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:829][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:830][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.20:830][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.20:830][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.20:830][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.20:830][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.20:830][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:830][696]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:830][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:830][696]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.20:830][696]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:830][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:832][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:833][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:833][696]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.20:903][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:903][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:903][697]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.20:903][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.20:903][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.20:903][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.20:903][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.20:903][697]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.20:903][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:903][697]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.44.20:904][697]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.20:904][697]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.20:904][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.20:904][697]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=129.633 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.20:904][697]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=129.633 [2020.06.09-12.44.21:019][699]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.21:022][699]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.44.21:023][699]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.44.21:025][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.21:051][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.21:076][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.21:076][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.21:264][703]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.780148 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.44.22:880][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20894DBC2E0] Result: '1' k_EResultOK (success) [2020.06.09-12.44.22:880][728]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20894DBC2E0]' succeeded in 1.847448 seconds [2020.06.09-12.44.22:926][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20894DBC2E0] Result: '1' k_EResultOK (success) [2020.06.09-12.44.22:926][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.22:927][728]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.22:927][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.22:927][728]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.44.22:927][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.22:927][728]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.22:927][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.22:928][728]Interaction: Interaction time: 0.000000 [2020.06.09-12.44.22:932][728]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.22:932][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.22:932][728]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=131.630 [2020.06.09-12.44.22:982][729]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.938843 seconds [2020.06.09-12.44.22:983][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.22:983][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.22:983][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.22:983][729]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.22:983][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.22:983][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.22:983][729]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.22:983][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.23:045][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.23:045][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.23:045][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.23:045][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.23:045][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.23:045][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.23:045][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.23:045][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.23:045][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.23:045][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.23:045][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.23:045][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.23:045][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.23:045][730]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.23:045][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.24:915][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.25:029][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.25:030][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.26:442][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:508][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.26:511][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.26:914][792]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.091934 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.27:029][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.27:029][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.27:079][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.269987 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.27:087][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.31:280][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.09-12.44.31:280][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.31:280][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.09-12.44.31:280][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.31:678][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.09-12.44.31:678][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.31:679][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.09-12.44.31:679][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.32:613][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.09-12.44.32:613][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.32:614][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.09-12.44.32:614][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.32:642][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.32:642][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.32:643][882]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.32:643][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.32:643][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.32:643][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.09-12.44.32:643][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.32:643][882]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.32:643][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.32:643][882]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-12.44.32:643][882]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.32:643][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.32:703][883]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.33:007][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.44.33:007][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:008][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.44.33:008][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:008][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.33:008][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:013][887]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:013][887]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.33:013][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:013][887]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:013][887]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.33:013][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:013][887]Interaction: Interaction time: 1.050000 [2020.06.09-12.44.33:013][887]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-12.44.33:014][887]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.44.33:014][887]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.44.33:014][887]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.33:014][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:015][887]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.33:120][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.33:152][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.33:152][889]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:152][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.33:152][889]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:179][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.33:179][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.33:179][889]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.33:179][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.33:179][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.33:180][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.33:180][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:180][889]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.33:180][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:180][889]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.33:180][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:180][889]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.33:246][890]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-12.44.33:313][891]LogDBDPlayerMovement: StopSnapping Final Location (10229.700195 5318.583008 111.095558) [2020.06.09-12.44.33:313][891]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.33:360][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.33:360][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:387][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.33:387][892]LogDBDPlayerMovement: StopSnapping Final Location (10229.700195 5318.583008 111.095558) [2020.06.09-12.44.33:387][892]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.33:388][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:388][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.33:388][892]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.33:388][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:388][892]Interaction: Interaction time: 4.000000 [2020.06.09-12.44.33:388][892]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.06.09-12.44.33:388][892]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_13] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.09-12.44.33:388][892]AnimLeader: ClosetStandard_C_13 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.06.09-12.44.33:388][892]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 142.040649 [2020.06.09-12.44.33:388][892]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.44.33:389][892]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.33:389][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:627][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.33:627][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:627][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.33:627][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:642][896]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:642][896]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:642][896]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.33:642][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.33:642][896]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:642][896]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.33:642][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:642][896]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.33:642][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:643][896]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.33:643][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:688][897]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.33:726][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.44.33:729][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.44.33:736][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:737][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.33:737][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:737][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:737][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.33:737][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:737][898]Interaction: Interaction time: 80.000000 [2020.06.09-12.44.33:737][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.33:737][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:742][898]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.33:912][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.33:913][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:913][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.33:913][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:934][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:934][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:934][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.33:934][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.33:934][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:934][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.33:934][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:934][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.33:934][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:934][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.33:934][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:934][901]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.33:987][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:987][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.33:987][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:987][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:987][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.33:987][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:991][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:991][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.33:991][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:991][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.33:991][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.33:991][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.33:991][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.33:991][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.33:991][902]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.44.33:991][902]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.33:991][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.33:992][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.09-12.44.33:992][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.33:992][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.44.34:096][904]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.34:230][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.34:262][907]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.34:262][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.34:262][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.34:262][907]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.34:262][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.34:262][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.34:262][907]Interaction: Interaction time: 93.722939 [2020.06.09-12.44.34:263][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.34:263][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.35:076][922]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.06.09-12.44.35:944][937]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.35:945][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.35:945][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.35:945][937]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.35:945][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.35:945][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.35:945][937]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.35:945][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.35:945][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.35:945][937]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.35:945][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.35:945][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.35:945][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.35:946][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.35:946][937]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.35:946][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.35:946][937]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.35:946][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.35:946][937]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:024][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.750299 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.36:144][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.44.36:144][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:147][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.44.36:147][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:164][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:164][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:164][941]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.36:164][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.36:164][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:165][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.44.36:165][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:165][941]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.36:165][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:165][941]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.09-12.44.36:165][941]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.36:165][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:611][949]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:611][949]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.36:611][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:611][949]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:611][949]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.44.36:611][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:664][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:664][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:664][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.36:664][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.36:664][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.36:664][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.36:664][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.36:664][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:664][950]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.44.36:664][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:664][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:795][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.620908 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.36:931][955]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.36:931][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:931][955]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.36:931][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:948][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:948][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:948][955]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.36:948][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.36:948][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.36:948][955]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.36:948][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.36:948][955]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.36:949][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.36:949][955]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.36:949][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:046][956]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.37:101][957]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.37:114][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.44.37:119][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.37:119][957]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.37:119][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:119][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.37:120][957]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.37:120][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:120][957]Interaction: Interaction time: 88.503860 [2020.06.09-12.44.37:120][957]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.37:120][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:120][957]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.37:323][960]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.44.37:364][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.37:364][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.37:364][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.37:364][961]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.37:364][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:364][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.37:364][961]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.37:365][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:418][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.37:418][962]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.37:418][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:418][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.37:418][962]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.37:418][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.37:418][962]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.37:419][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.37:419][962]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.44.37:419][962]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.37:419][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.37:419][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.37:419][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.37:419][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.37:419][962]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.37:419][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.37:497][963]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.44.37:498][963]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.44.37:498][963]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.44.37:498][963]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.44.37:522][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.37:528][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.44.37:604][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.37:781][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.09-12.44.37:781][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.37:782][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.09-12.44.37:782][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.37:782][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.37:782][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.39:629][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.06.09-12.44.40:547][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.44.40:547][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.44.40:547][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.44.40:547][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.44.40:649][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.44.45:113][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.44.45:113][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.45:113][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.44.45:113][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.45:127][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.45:128][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.45:128][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.45:128][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.44.45:128][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.45:128][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.45:184][ 94]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.45:232][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.44.45:232][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.44.45:246][ 95]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.45:246][ 95]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.45:246][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.45:246][ 95]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.45:246][ 95]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.45:246][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.45:246][ 95]Interaction: Interaction time: 73.394493 [2020.06.09-12.44.45:247][ 95]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.45:247][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.45:247][ 95]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.46:994][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910197 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.44.47:618][134]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.44.47:618][134]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.44.47:618][134]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.44.47:618][134]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.44.48:478][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.48:478][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.48:478][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.48:478][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.48:479][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.48:479][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.48:479][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.48:479][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.48:479][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.48:479][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.48:479][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.48:479][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.48:479][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.48:479][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.48:479][149]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.48:479][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.48:479][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.48:479][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.48:479][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.49:364][165]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.366843 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.44.49:746][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.09-12.44.49:746][172]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.49:746][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.49:747][172]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.49:753][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.49:753][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.49:753][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.49:754][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.49:754][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.49:754][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.49:754][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.49:754][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.49:754][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.49:754][172]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.44.49:754][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.49:754][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.49:800][173]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=158.530 [2020.06.09-12.44.49:824][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.49:934][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.49:934][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.50:204][179]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.50:204][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.50:204][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:204][179]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.50:204][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.50:204][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:215][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.44.50:250][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.50:250][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.50:250][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:250][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.50:250][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.44.50:250][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.50:250][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.50:250][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.50:251][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.50:251][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:251][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.44.50:251][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.50:251][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.50:791][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.50:791][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.50:791][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:791][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.50:791][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.50:791][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:791][190]Interaction: Interaction time: 1.000000 [2020.06.09-12.44.50:792][190]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.44.50:792][190]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 159.469299 [2020.06.09-12.44.50:792][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.50:792][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.50:833][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.467072 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.44.50:868][191]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.44.50:918][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.51:115][195]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.934396 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.51:126][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.51:126][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.51:126][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:127][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.51:127][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:127][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:127][195]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.44.51:128][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.51:128][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.44.51:187][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:294][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:295][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:296][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:297][198]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:317][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.51:343][199]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.51:343][199]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.51:343][199]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.51:343][199]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.51:343][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:343][199]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.51:343][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:345][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:345][199]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.51:345][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.51:345][199]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.51:345][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.51:345][199]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.51:345][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:345][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:345][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:345][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.51:345][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:346][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:347][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:347][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:347][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:348][199]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.51:432][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:432][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:433][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.51:433][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.51:433][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.51:433][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:433][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:433][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.51:433][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:433][200]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.44.51:433][200]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.51:433][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.51:433][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.51:433][200]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=160.162 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.51:433][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=160.162 [2020.06.09-12.44.51:552][202]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.51:552][202]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.44.51:552][202]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.44.51:553][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.51:555][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.51:555][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.51:590][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.51:666][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.44.51:666][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-12.44.52:105][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.53:399][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:399][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.53:399][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:399][232]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.44.53:399][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:399][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.53:399][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:399][232]Interaction: Interaction time: 0.000000 [2020.06.09-12.44.53:399][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.53:399][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:399][232]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=162.134 [2020.06.09-12.44.53:481][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.53:482][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.53:482][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:482][233]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.53:482][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:482][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:482][233]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.53:482][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:558][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:558][234]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.53:558][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:558][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:558][234]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.53:558][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.53:558][234]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.53:558][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.53:558][234]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.53:558][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.53:558][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.53:558][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.53:558][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.53:558][234]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.53:559][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.53:819][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.53:823][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.44.54:378][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.54:378][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.54:379][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.54:379][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.54:389][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.54:389][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.54:389][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.54:389][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.54:389][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.54:389][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.54:389][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.54:389][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.54:389][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.54:389][246]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.44.54:389][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.54:389][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.54:442][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=163.172 [2020.06.09-12.44.54:478][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.54:501][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.54:501][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.54:729][252]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-12.44.55:139][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910E25920] Result: '1' k_EResultOK (success) [2020.06.09-12.44.55:139][259]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910E25920]' succeeded in 3.576654 seconds [2020.06.09-12.44.55:255][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910E25920] Result: '1' k_EResultOK (success) [2020.06.09-12.44.55:317][262]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.714012 seconds [2020.06.09-12.44.55:383][263]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:384][263]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.55:384][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:384][263]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:384][263]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.55:384][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:384][263]Interaction: Interaction time: 1.000000 [2020.06.09-12.44.55:385][263]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.44.55:385][263]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 164.068573 [2020.06.09-12.44.55:385][263]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.55:385][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:437][264]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.44.55:532][265]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.55:532][265]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.55:532][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:532][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.55:532][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:532][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:533][265]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.44.55:533][265]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.55:533][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:581][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:646][267]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:647][267]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:727][268]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.55:727][268]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.55:727][268]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.44.55:727][268]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.55:727][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:727][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.55:727][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:728][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:728][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.55:729][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.55:729][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.55:729][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.55:729][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.55:729][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:729][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:729][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:729][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.44.55:729][268]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:729][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:732][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.44.55:754][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.55:785][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:785][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:785][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.44.55:785][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.55:785][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.55:785][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:785][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.55:785][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.55:785][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:785][269]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.44.55:785][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.55:785][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.55:785][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.55:785][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=164.508 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.44.55:785][269]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=164.508 [2020.06.09-12.44.55:895][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.44.55:912][271]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.44.55:912][271]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.44.55:912][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.44.55:969][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.44.55:996][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.55:996][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.56:111][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.09-12.44.56:111][274]GameFlow: Daily Ritual Handler : 752.546082 progress added to Ritual DR_bear, by event GameEvent.Slasher.Huntress.HatchetHit or DBDScore_Count, totalling 4500.490234 out of threshold 4.000000 [2020.06.09-12.44.56:111][274]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetHit [2020.06.09-12.44.56:111][274]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetSkillShotHit [2020.06.09-12.44.56:129][274]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.44.56:130][274]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.09-12.44.56:131][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.44.56:174][274]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: On [2020.06.09-12.44.56:181][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.44.56:957][286]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.509225 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.57:802][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:803][299]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.57:803][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:803][299]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.44.57:803][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:803][299]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.57:803][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:803][299]Interaction: Interaction time: 0.000000 [2020.06.09-12.44.57:803][299]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.57:803][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:803][299]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=166.529 [2020.06.09-12.44.57:876][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.57:877][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.44.57:877][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:877][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.44.57:877][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:877][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:877][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.44.57:877][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:938][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:938][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.44.57:938][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:938][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.57:938][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.44.57:938][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.57:938][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.44.57:938][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.57:938][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.44.57:938][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.57:938][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.57:938][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.57:938][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.44.57:938][301]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.57:938][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.58:109][303]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Komanche]: Off [2020.06.09-12.44.58:183][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.44.58:188][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.44.58:268][306]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03FB7A0] Result: '1' k_EResultOK (success) [2020.06.09-12.44.58:268][306]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D03FB7A0]' succeeded in 2.343065 seconds [2020.06.09-12.44.58:334][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B3962320] Result: '1' k_EResultOK (success) [2020.06.09-12.44.58:418][308]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.443076 seconds [2020.06.09-12.44.58:477][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.048358 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.44.59:076][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.59:076][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.44.59:077][318]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.06.09-12.44.59:077][318]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.44.59:077][318]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.808 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.44.59:158][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.44.59:264][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.44.59:264][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:264][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.44.59:265][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:265][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.59:265][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:385][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.59:387][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:603][327]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.44.59:603][327]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.44.59:603][327]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.44.59:604][327]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=168.330 [2020.06.09-12.44.59:604][327]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=168.330 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.44.59:662][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.59:662][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.44.59:663][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.44.59:718][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:801][330]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.59:801][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:801][330]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.59:801][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:822][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.59:822][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.59:822][330]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.44.59:822][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.44.59:822][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.59:822][330]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.44.59:822][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.44.59:822][330]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.44.59:822][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.59:822][330]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.44.59:822][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.59:823][330]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.44.59:871][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.44.59:872][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.44.59:900][331]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.59:900][331]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.44.59:900][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.59:901][331]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.44.59:901][331]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.44.59:901][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.59:901][331]Interaction: Interaction time: 53.077881 [2020.06.09-12.44.59:901][331]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.44.59:901][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.44.59:901][331]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.44.59:951][332]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 1.311162, Lifetime Duration: 30.000000 [2020.06.09-12.44.59:963][332]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.06.09-12.44.59:964][332]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.44.59:964][332]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.44.59:964][332]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=168.690 [2020.06.09-12.44.59:964][332]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=168.690 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.45.00:039][333]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.45.03:093][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.962468 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.45.03:110][336]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-12.45.04:564][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.04:566][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.07:348][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602017 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.45.07:966][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.252188 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.45.07:974][339]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.06.09-12.45.07:974][339]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=170.850 [2020.06.09-12.45.08:117][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.08:118][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.08:197][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.08:209][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.08:241][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.45.08:242][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.08:242][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.45.08:242][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.08:242][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.08:242][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.45.09:851][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.45.10:367][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:399][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.45.10:446][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:560][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.09-12.45.10:968][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.12:747][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-12.45.13:299][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:375][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.45.13:376][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:826][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-12.45.13:826][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:949][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-12.45.13:949][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:950][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-12.45.13:951][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.13:951][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-12.45.13:951][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.15:621][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.15:621][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:621][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.15:621][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:621][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.15:621][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:621][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.15:621][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.15:621][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.15:621][460]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.15:622][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:625][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.45.15:625][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.15:625][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:635][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.45.15:706][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.15:706][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.15:707][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.15:707][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.15:725][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:725][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:725][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.15:726][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.15:726][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:726][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.15:726][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.15:726][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.15:726][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:726][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.15:726][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:727][462]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.15:800][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.45.15:805][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.45.15:834][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:834][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.15:834][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:834][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.15:835][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.15:835][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:835][464]Interaction: Interaction time: 45.529877 [2020.06.09-12.45.15:835][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.15:835][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.15:965][466]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.16:451][474]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:451][474]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.16:451][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:451][474]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:451][474]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.16:451][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:466][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.45.16:478][475]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.470123 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.45.16:512][475]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:512][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.16:512][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:513][475]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:513][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.16:513][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.16:513][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.16:513][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.16:513][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.16:513][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:513][475]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.45.16:513][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.16:513][475]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:703][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.45.16:703][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.16:709][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.45.16:709][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.16:729][479]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:730][479]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:730][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.16:730][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.16:730][479]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:730][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.45.16:730][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.16:730][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.16:730][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:730][479]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.16:730][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:826][481]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.45.16:836][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:836][481]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.16:837][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:837][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:837][481]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.16:837][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:837][481]Interaction: Interaction time: 48.063972 [2020.06.09-12.45.16:837][481]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.16:837][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:837][481]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.16:912][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:912][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:912][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:912][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.16:912][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.16:912][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.16:912][482]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.16:912][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.16:912][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.16:913][482]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.17:247][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.17:248][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.17:248][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.17:248][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.17:264][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.17:264][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.17:264][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.17:264][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.17:264][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.17:264][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.17:264][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.17:264][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.17:264][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.17:264][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.17:264][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.17:311][488]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.271109 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.17:330][488]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.17:366][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.45.17:379][489]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.17:379][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.17:379][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.17:379][489]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.17:379][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.17:379][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.17:380][489]Interaction: Interaction time: 51.701664 [2020.06.09-12.45.17:380][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.17:380][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.17:380][489]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.17:995][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.17:995][499]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.17:996][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.17:996][499]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.18:002][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:004][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:004][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.18:004][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.18:004][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:004][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.18:004][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.18:004][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.18:004][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:004][499]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.45.18:004][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.18:004][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:047][500]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=180.924 [2020.06.09-12.45.18:070][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.18:148][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.18:148][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.18:286][504]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.45.18:939][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:939][515]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.18:941][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:941][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:942][515]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.18:942][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:942][515]Interaction: Interaction time: 1.000000 [2020.06.09-12.45.18:942][515]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.45.18:942][515]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 181.763489 [2020.06.09-12.45.18:943][515]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.18:943][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:994][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.18:994][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.18:994][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:994][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.18:994][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:994][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.18:994][516]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.45.18:994][516]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.06.09-12.45.18:994][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.18:994][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.18:994][516]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=181.870 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.45.20:131][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.20:131][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.20:131][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.20:133][534]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.06.09-12.45.20:133][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.20:133][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.20:133][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.20:133][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.20:133][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.20:133][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.20:133][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.20:133][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.20:133][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.20:133][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.20:133][534]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.20:133][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.20:133][534]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=183.001 [2020.06.09-12.45.20:185][535]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=183.059 [2020.06.09-12.45.20:325][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.20:329][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.45.21:425][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.21:562][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.45.21:562][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.21:789][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.45.21:789][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.45.22:017][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:070][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672583 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.22:299][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.22:299][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:299][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.22:299][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:421][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.22:532][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.22:532][572]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:532][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.22:532][572]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:542][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.22:542][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.22:542][572]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.22:542][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.22:542][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.22:542][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.22:542][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:542][572]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.22:542][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.22:542][572]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.22:542][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.22:542][572]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.22:544][572]LogDBDPlayerMovement: StopSnapping Final Location (11070.799805 3108.479492 154.108856) [2020.06.09-12.45.22:544][572]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.22:632][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.22:760][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.22:760][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.22:769][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.22:770][576]LogDBDPlayerMovement: StopSnapping Final Location (11070.799805 3108.479492 154.108856) [2020.06.09-12.45.22:770][576]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.22:770][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.22:770][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.22:770][576]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.22:770][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.22:770][576]Interaction: Interaction time: 1.700000 [2020.06.09-12.45.22:770][576]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.45.22:770][576]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.45.22:770][576]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.06.09-12.45.22:770][576]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 185.584381 [2020.06.09-12.45.22:770][576]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.45.22:772][576]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.22:772][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.23:433][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.23:433][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.23:433][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.23:433][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.23:940][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.23:940][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.23:940][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.23:940][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.24:276][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.45.24:420][607]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.45.24:467][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.24:467][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.24:467][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.24:467][608]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.24:467][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.24:467][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.24:467][608]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.24:467][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.24:534][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.24:534][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.24:534][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.24:534][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.24:534][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.24:534][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.24:534][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.24:534][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.24:534][609]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.45.24:535][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.24:535][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.24:535][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.24:536][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.24:536][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.24:536][609]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.24:536][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.24:631][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.24:637][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.24:937][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.24:937][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.24:937][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.24:937][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.26:028][629]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029648 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.26:032][629]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.45.27:769][654]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.27:769][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.27:770][654]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.27:770][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.27:771][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.27:787][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.27:787][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.27:787][654]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.27:788][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.27:788][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.27:788][654]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.27:788][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.27:788][654]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.27:788][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.27:788][654]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.27:788][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.27:790][654]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.28:098][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:098][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.28:098][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:098][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:098][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.28:098][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:099][659]Interaction: Interaction time: 0.700000 [2020.06.09-12.45.28:099][659]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.09-12.45.28:099][659]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-12.45.28:099][659]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.45.28:099][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.28:100][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:238][661]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.28:457][665]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.45.28:760][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.28:777][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.28:795][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:796][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.28:796][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:796][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:796][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.28:796][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:796][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:796][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.28:796][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:796][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:796][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.28:797][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.28:797][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.28:797][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.28:797][670]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.45.28:798][670]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.28:798][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.28:799][670]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.28:799][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.28:799][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.28:800][670]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.45.28:837][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.28:837][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.28:837][671]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.45.28:843][671]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.45.28:843][671]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=191.713 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.45.28:847][671]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.28:950][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.29:322][679]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.45.29:322][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.45.29:322][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.45.29:322][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=192.198 [2020.06.09-12.45.29:322][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=192.198 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.45.29:458][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.29:459][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:561][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.29:561][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:651][685]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.06.09-12.45.29:651][685]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.45.29:651][685]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.45.29:652][685]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=192.528 [2020.06.09-12.45.29:652][685]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=192.528 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-12.45.29:680][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.29:680][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:764][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.45.29:764][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:764][687]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.45.29:764][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.45.29:764][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:782][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.29:783][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.29:783][687]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.29:783][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.29:783][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.29:783][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.45.29:783][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.29:783][687]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.29:783][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.29:783][687]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.29:783][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.29:829][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.45.29:842][688]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.29:843][688]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.29:843][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.29:843][688]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.29:843][688]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.29:843][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.29:843][688]Interaction: Interaction time: 1.000000 [2020.06.09-12.45.29:843][688]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.29:843][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.30:132][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.30:133][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:133][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.30:133][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:140][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.30:140][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.30:140][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.30:140][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.30:141][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.30:141][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.30:141][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.30:141][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.30:141][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.30:141][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.30:141][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.30:141][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.30:141][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.30:141][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.30:141][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.30:141][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.30:141][692]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.45.30:142][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:142][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.30:180][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.45.30:359][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:360][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:754][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.30:967][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.30:968][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.31:181][708]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.06.09-12.45.31:181][708]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=194.049 [2020.06.09-12.45.31:228][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.31:230][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.31:327][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.31:331][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.31:438][712]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.45.31:482][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.31:482][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.31:482][713]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.45.31:483][713]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.45.31:483][713]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=194.360 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.45.31:577][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.31:619][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.31:619][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.31:619][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.31:619][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.31:629][715]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.32:033][722]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.45.32:033][722]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.45.32:033][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.45.32:033][722]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=194.905 [2020.06.09-12.45.32:038][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=194.905 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.45.32:063][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:063][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:088][723]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.32:233][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.32:243][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375275 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.32:257][726]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.09-12.45.32:260][726]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.32:282][726]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: On [2020.06.09-12.45.32:414][728]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.45.32:414][728]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.45.32:414][728]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.45.32:418][728]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=195.264 [2020.06.09-12.45.32:418][728]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=195.264 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:009][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:011][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:083][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:174][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:174][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:175][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.33:274][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.33:275][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.34:220][754]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: Off [2020.06.09-12.45.35:434][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.45.35:435][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=198.301 [2020.06.09-12.45.35:496][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.35:496][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.35:579][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.35:583][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.39:137][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.39:137][827]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:137][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.39:137][827]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:147][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.39:147][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.39:147][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.39:147][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.39:147][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.39:147][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.39:147][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:147][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.39:147][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:147][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.45.39:147][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.39:147][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:237][828]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=202.112 [2020.06.09-12.45.39:278][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.39:350][830]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.39:350][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:598][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.39:598][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:599][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.39:599][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:599][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.39:615][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.39:615][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.39:615][834]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.39:615][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.39:615][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.39:615][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.39:615][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.39:615][834]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.39:615][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:615][834]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.39:615][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:615][834]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.39:679][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.45.39:905][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.011714 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.39:910][839]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.45.39:927][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.39:927][839]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.39:927][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:927][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.39:927][839]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.39:927][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:929][839]Interaction: Interaction time: 0.700000 [2020.06.09-12.45.39:929][839]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.45.39:929][839]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-12.45.39:929][839]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.45.39:930][839]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.39:930][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.39:984][840]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.40:036][841]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.45.40:036][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.45.40:178][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:178][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.40:178][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:178][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:178][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.40:178][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:179][843]Interaction: Interaction time: 1.000000 [2020.06.09-12.45.40:179][843]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.45.40:179][843]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 202.987427 [2020.06.09-12.45.40:180][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.40:180][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:245][844]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.45.40:292][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.40:292][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.40:292][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:292][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.40:292][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:292][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:292][845]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.45.40:292][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.40:292][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:339][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.40:468][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:469][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:470][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:472][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:472][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:472][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:472][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:472][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:473][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:474][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:474][848]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:493][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.40:526][849]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.40:526][849]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:526][849]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.40:526][849]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:527][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:527][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.40:527][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:528][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:528][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.40:528][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:528][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.40:528][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:528][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.40:528][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:528][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:528][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:528][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.40:528][849]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:529][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:531][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.40:534][849]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:534][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.40:534][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:534][849]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:534][849]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.40:534][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:571][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.40:592][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:592][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:592][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.40:593][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:593][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.40:593][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:593][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:593][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.40:593][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:593][850]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.45.40:593][850]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.40:593][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.40:593][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:593][850]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=203.453 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.40:593][850]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=203.453 [2020.06.09-12.45.40:595][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:596][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.40:596][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:596][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:596][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.40:596][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:596][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:596][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.40:596][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:596][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:596][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.40:596][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:597][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.40:597][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:597][850]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.40:597][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:597][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.45.40:597][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:597][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:599][850]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:599][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.40:599][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:599][850]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:599][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.40:599][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:599][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.40:599][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.40:600][850]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.45.40:602][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.40:602][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.40:602][850]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.09-12.45.40:602][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:602][850]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.40:617][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.45.40:698][852]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.45.40:699][852]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.45.40:699][852]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.45.40:701][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.40:755][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.40:827][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.40:827][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.40:953][856]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.45.41:046][857]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.45.41:046][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.45.41:443][864]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.942400 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.45.41:522][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.41:522][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.41:522][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.41:522][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.41:571][866]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.45.41:571][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.45.41:571][866]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.45.41:571][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.41:571][866]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.45.41:571][866]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Scalars [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Textures [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Vectors [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Scalars [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Textures [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Vectors [2020.06.09-12.45.41:572][866]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.45.41:592][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.45.41:612][867]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.09-12.45.41:621][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.41:621][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.41:621][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.41:621][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.41:621][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.41:621][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.41:621][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.41:621][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.41:622][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.41:622][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.41:622][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.41:622][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.41:622][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.41:622][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.41:622][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.41:622][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.41:622][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.09-12.45.41:622][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.41:622][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.41:710][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 97 [2020.06.09-12.45.41:953][873]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.45.41:953][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.45.42:272][878]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.45.42:397][880]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.587564 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.45.42:463][881]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.45.42:592][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:592][883]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.42:592][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:592][883]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.45.42:592][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:592][883]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.42:592][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:593][883]Interaction: Interaction time: 0.000000 [2020.06.09-12.45.42:593][883]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.42:593][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:595][883]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=205.456 [2020.06.09-12.45.42:649][884]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.45.42:659][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.42:659][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.42:659][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:659][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.42:659][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:659][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:659][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.42:659][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:719][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:719][885]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.42:719][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:719][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:719][885]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.42:719][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.42:719][885]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.42:719][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.42:719][885]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.42:719][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:719][885]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.42:719][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:719][885]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.42:719][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:719][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:783][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.42:783][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:783][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.42:792][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:792][886]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.45.42:808][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:809][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:810][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:810][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:810][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.42:810][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.42:811][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:811][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.42:811][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:811][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.42:811][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:811][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.42:811][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:811][886]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.42:838][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.42:869][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.45.42:892][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:892][887]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.42:892][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:892][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.42:892][887]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.42:892][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:892][887]Interaction: Interaction time: 14.678899 [2020.06.09-12.45.42:892][887]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.42:892][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:892][887]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.42:925][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.42:929][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.42:953][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.45.42:953][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.45.42:962][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.42:962][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:962][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.42:963][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:977][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:977][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:977][888]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.42:978][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.42:978][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.42:978][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.42:978][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.42:978][888]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.42:978][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:978][888]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.42:978][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.42:979][888]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.42:979][888]LogDBDPlayerMovement: StopSnapping Final Location (11070.799805 3108.479492 154.108856) [2020.06.09-12.45.42:979][888]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.43:012][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.45.43:053][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.43:141][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.43:141][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.43:144][891]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.45.43:164][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.43:164][891]LogDBDPlayerMovement: StopSnapping Final Location (11070.799805 3108.479492 154.108856) [2020.06.09-12.45.43:164][891]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.43:164][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.43:164][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.43:164][891]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.43:164][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.43:164][891]Interaction: Interaction time: 1.700000 [2020.06.09-12.45.43:164][891]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.45.43:164][891]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.45.43:164][891]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.06.09-12.45.43:164][891]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 205.964615 [2020.06.09-12.45.43:164][891]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.45.43:165][891]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.43:165][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.43:811][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.43:812][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.43:812][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.43:812][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.44:404][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.44:405][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.44:405][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.44:405][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.44:591][914]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BerusToxin, Is Lifetime Initialized: True, Remaining Lifetime: 1.283502, Lifetime Duration: 30.000000 [2020.06.09-12.45.44:600][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.45.44:648][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836541 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.44:809][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.45.44:876][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.44:876][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.44:877][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.44:877][917]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.44:877][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.44:878][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.44:878][917]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.44:878][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.44:924][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.44:924][918]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.44:925][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.44:925][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.44:925][918]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.44:925][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.44:925][918]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.44:925][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.44:925][918]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.45.44:930][918]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.44:930][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.44:930][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.44:930][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.44:930][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.44:930][918]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.44:930][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.45:037][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.45:045][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.45:318][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.45:318][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.45:318][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.45.45:318][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.47:437][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.09-12.45.47:437][956]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.47:437][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.47:437][956]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.47:447][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.47:447][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.47:447][956]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.47:447][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.47:447][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.47:447][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.47:447][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.47:447][956]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.47:448][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.47:449][956]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.45.47:449][956]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.47:449][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.47:519][957]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=210.393 [2020.06.09-12.45.47:554][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.47:630][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.47:631][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.48:450][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.48:450][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.48:451][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.48:451][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.48:451][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.48:451][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.48:451][971]Interaction: Interaction time: 1.000000 [2020.06.09-12.45.48:451][971]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.45.48:451][971]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 211.247131 [2020.06.09-12.45.48:451][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.48:451][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.48:525][972]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.45.48:558][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.48:913][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.48:915][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.48:915][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.48:915][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.48:915][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.48:915][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.48:915][978]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.45.48:915][978]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.48:915][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:049][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:090][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:093][980]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:148][981]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.49:149][981]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.49:149][981]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.49:149][981]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.49:149][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:149][981]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.49:149][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.49:154][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:154][981]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.49:154][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.49:154][981]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.49:155][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.49:156][981]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.49:156][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.49:156][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:156][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:156][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.49:156][981]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:157][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:158][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:159][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:159][981]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.49:188][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.49:220][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:220][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:220][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.49:220][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.49:220][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.49:220][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:220][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.49:220][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.49:220][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.49:221][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.45.49:221][982]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.49:221][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.49:221][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.49:223][982]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=212.088 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.49:223][982]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=212.088 [2020.06.09-12.45.49:335][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.45.49:335][984]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.45.49:335][984]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.45.49:336][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.49:366][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.49:396][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.49:396][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.50:576][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.037878 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.50:580][ 3]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.45.51:119][ 11]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.45.51:230][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:230][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.51:230][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:231][ 13]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.45.51:231][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:231][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.51:231][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:231][ 13]Interaction: Interaction time: 0.000000 [2020.06.09-12.45.51:231][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.51:231][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:231][ 13]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=214.106 [2020.06.09-12.45.51:284][ 14]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.51:284][ 14]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.51:284][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:284][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.51:284][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:284][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:284][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.51:284][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:366][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:366][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.51:366][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:366][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:366][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.51:367][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.51:367][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.51:367][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.51:367][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.51:367][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:367][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.51:367][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:367][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.51:367][ 15]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:367][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:564][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.51:568][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.51:594][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.51:594][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:595][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.51:595][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:599][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:600][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.51:600][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.51:600][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.51:600][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:600][ 19]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.51:600][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.51:649][ 20]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=214.526 [2020.06.09-12.45.51:681][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.45.51:706][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.51:734][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.51:795][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.45.52:598][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:599][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:599][ 35]Interaction: Interaction time: 1.000000 [2020.06.09-12.45.52:599][ 35]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.45.52:599][ 35]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 215.427307 [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.52:599][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:666][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.52:667][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.52:667][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:667][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.52:667][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:667][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:667][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.45.52:667][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.52:668][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:778][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.52:847][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:848][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:849][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:850][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:850][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:850][ 39]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:889][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.52:917][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.52:917][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:919][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.52:919][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:919][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:919][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:919][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.45.52:919][ 40]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:919][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:920][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:921][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:922][ 40]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.45.52:980][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:981][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:981][ 41]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.45.52:981][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.52:981][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.52:981][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.52:981][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.52:981][ 41]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.52:981][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:981][ 41]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.45.52:981][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.52:982][ 41]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.52:982][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.52:982][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=215.854 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.45.52:982][ 41]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=215.854 [2020.06.09-12.45.53:118][ 43]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.45.53:119][ 43]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.45.53:119][ 43]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.45.53:120][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.45.53:122][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.53:122][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.53:149][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.45.54:741][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501848 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.55:027][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:027][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.55:027][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:028][ 74]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.45.55:028][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:028][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.55:028][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:028][ 74]Interaction: Interaction time: 0.000000 [2020.06.09-12.45.55:028][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.55:028][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:028][ 74]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=217.904 [2020.06.09-12.45.55:095][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.55:095][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.45.55:095][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:095][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.55:095][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:095][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:095][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.55:095][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:139][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:139][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.55:139][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:139][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:139][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.45.55:139][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.55:140][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.55:140][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.55:141][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.55:141][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:141][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.55:141][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.55:141][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.45.55:143][ 76]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.55:143][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.45.55:443][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.45.55:447][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.45.55:677][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.45.55:677][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.55:677][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.45.55:677][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.55:695][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.55:695][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.55:695][ 85]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.55:695][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.55:695][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.55:695][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.45.55:695][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.55:695][ 85]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.55:695][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:696][ 85]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.55:696][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:696][ 85]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.45.55:816][ 87]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.45.55:820][ 87]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.45.55:824][ 87]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.45.55:844][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.55:844][ 87]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.55:844][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:844][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.55:844][ 87]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.55:844][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:845][ 87]Interaction: Interaction time: 0.500000 [2020.06.09-12.45.55:845][ 87]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.45.55:845][ 87]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.09-12.45.55:845][ 87]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.45.55:846][ 87]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.55:846][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.55:960][ 89]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.45.56:299][ 94]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:300][ 94]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.56:300][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:300][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.45.56:300][ 94]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:300][ 94]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.56:300][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:334][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.56:347][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:347][ 95]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.56:347][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:348][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:348][ 95]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.56:348][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.56:349][ 95]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.56:349][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.56:349][ 95]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.45.56:350][ 95]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.56:350][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:350][ 95]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.45.56:350][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.56:350][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:351][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:351][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:733][101]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:734][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.45.56:734][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:734][101]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:734][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.45.56:734][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:750][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.45.56:786][102]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:786][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.45.56:786][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:786][102]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:786][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.56:786][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.56:786][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.56:786][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.56:786][102]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.56:786][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.56:786][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.56:786][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.56:787][102]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:842][103]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.45.56:861][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:861][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.56:984][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.56:984][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.56:984][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.56:984][105]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.56:984][105]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.45.57:013][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:013][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:013][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.57:013][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.57:013][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:013][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.57:013][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:013][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.57:014][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:014][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.57:014][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:014][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.09-12.45.57:014][105]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-12.45.57:054][106]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.45.57:085][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:085][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:085][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:085][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:088][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:088][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-12.45.57:088][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:088][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.57:088][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:088][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:088][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.45.57:088][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.57:088][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.45.57:088][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.57:092][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.45.57:092][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:094][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.45.57:094][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:094][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:671][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.45.57:674][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:674][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.45.57:674][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:836][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.45.57:836][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:836][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.45.57:836][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:837][119]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.45.57:845][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-12.45.57:845][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:845][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-12.45.57:845][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:847][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:847][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:847][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.45.57:847][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.45.57:847][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:847][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.45.57:847][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.57:848][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.45.57:848][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:848][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.45.57:848][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:904][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.45.57:916][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:916][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.45.57:916][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:916][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:916][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.45.57:916][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:917][120]Interaction: Interaction time: 16.000000 [2020.06.09-12.45.57:917][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.45.57:917][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.45.57:919][120]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.57:919][120]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.45.58:829][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.58:829][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.58:829][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.58:829][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.58:843][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.58:843][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.58:843][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.58:843][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.58:866][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.58:866][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.59:681][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.033471 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.45.59:750][151]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.45.59:898][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.45.59:898][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.59:932][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.59:932][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.45.59:932][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.09-12.45.59:932][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:061][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.09-12.46.00:061][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:062][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.09-12.46.00:062][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:169][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.46.00:169][158]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:169][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.46.00:169][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:189][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.00:190][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.00:191][158]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.00:191][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.00:191][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.00:191][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.46.00:191][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:191][158]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.00:191][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:191][158]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.00:191][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:191][158]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.46.00:269][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.00:270][159]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.00:270][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:270][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.00:270][159]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.00:270][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:270][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.46.00:271][159]Interaction: Interaction time: 0.000000 [2020.06.09-12.46.00:271][159]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.09-12.46.00:273][159]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.46.00:273][159]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.00:274][159]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.00:274][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:276][159]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.09-12.46.00:316][160]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.46.00:331][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:343][160]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.46.00:376][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.46.00:376][161]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:376][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.00:376][161]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:376][161]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.09-12.46.00:390][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.00:392][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.00:392][161]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.46.00:392][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.00:392][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.00:392][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.00:392][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:392][161]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.00:392][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:392][161]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.00:392][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.00:927][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.00:927][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.00:952][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.00:955][162]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.46.01:016][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.01:016][162]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.01:016][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:016][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.01:016][162]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.01:016][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:016][162]Interaction: Interaction time: 3.000000 [2020.06.09-12.46.01:018][162]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.06.09-12.46.01:018][162]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 3.000000 Timestamp 223.261307 [2020.06.09-12.46.01:018][162]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.01:018][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:065][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:069][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.01:069][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:069][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:069][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.01:069][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:069][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:069][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.01:069][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:069][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:069][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.01:069][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.01:069][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.01:069][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.01:069][162]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.01:077][162]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.01:077][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:077][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.09-12.46.01:077][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:077][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:195][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:197][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:197][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:197][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:197][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:197][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:198][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:199][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:231][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.46.01:369][163]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.46.01:369][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:369][163]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.46.01:369][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:372][163]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.46.01:438][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:438][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:438][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.01:438][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.01:438][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:438][163]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.46.01:438][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:438][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.01:438][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:438][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.01:438][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:438][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:438][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.01:438][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:438][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.01:438][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.01:438][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:449][163]Interaction: Interaction time: 0.500000 [2020.06.09-12.46.01:449][163]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.46.01:449][163]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.09-12.46.01:449][163]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.01:453][163]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.01:453][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.01:482][163]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetHideFast [2020.06.09-12.46.01:535][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:537][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:537][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:537][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.46.01:538][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:135][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.02:248][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:248][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.02:248][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.02:248][164]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.46.02:248][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:249][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.02:252][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.02:252][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:252][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.02:252][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.02:266][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:266][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.02:266][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.02:266][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.02:267][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.02:271][164]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.02:279][164]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.02:279][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.02:279][164]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.09-12.46.02:279][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:279][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:280][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:280][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.02:350][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.46.02:350][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.02:667][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.03:247][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.09-12.46.03:247][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.03:247][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.09-12.46.03:247][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.03:249][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.03:330][166]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.46.03:401][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:401][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:401][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.03:403][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.03:403][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:403][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.09-12.46.03:403][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.03:403][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.03:403][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:403][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.03:403][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:403][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:403][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.03:403][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:403][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:403][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.03:403][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:404][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.46.03:418][166]Interaction: Interaction time: 0.000000 [2020.06.09-12.46.03:418][166]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.09-12.46.03:418][166]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.46.03:418][166]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.03:421][166]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.03:435][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:466][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.09-12.46.03:783][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.03:868][167]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:870][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.03:870][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:870][167]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:870][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.03:870][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:870][167]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:870][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.03:870][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:870][167]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.03:870][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.03:880][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.03:880][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.03:880][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.03:880][167]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.03:880][167]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.03:883][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.03:883][167]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.09-12.46.03:883][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.03:883][167]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:947][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:948][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.04:948][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.46.04:948][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.05:287][169]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.46.05:685][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.09-12.46.05:685][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.05:685][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.09-12.46.05:686][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.05:963][170]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.46.06:034][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.06:034][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.06:034][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.06:034][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.06:034][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.06:034][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.09-12.46.06:034][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:034][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.06:034][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:034][170]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.09-12.46.06:039][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.06:039][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:039][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.06:039][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.06:039][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:039][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.06:039][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.06:039][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:048][170]Interaction: Interaction time: 1.050000 [2020.06.09-12.46.06:048][170]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.09-12.46.06:048][170]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.46.06:048][170]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.06:097][170]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.06:097][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:105][170]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-12.46.06:433][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.46.06:433][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.46.06:434][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.06:434][171]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.06:434][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:434][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.06:434][171]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.06:434][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:584][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:586][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-12.46.06:587][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.07:185][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.669227 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.07:466][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.07:466][172]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.07:466][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:469][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.07:469][172]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.46.07:469][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.07:469][172]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.07:469][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.07:471][172]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.07:471][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:471][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.07:471][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.07:471][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.07:471][172]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.07:471][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.07:520][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.07:520][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.07:520][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:520][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.07:520][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.07:520][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:520][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.07:520][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.07:520][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:520][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.07:520][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.07:520][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.07:520][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.07:520][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.07:520][172]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.07:529][172]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.07:529][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.07:529][172]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.09-12.46.07:529][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.07:529][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.07:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-12.46.07:608][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.08:089][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.46.08:295][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.46.08:337][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.46.10:636][177]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.46.10:999][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.46.13:779][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.46.15:398][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.687147 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.15:928][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.46.15:928][186]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.15:930][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.15:930][186]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.15:968][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.15:969][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.15:969][186]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.46.15:969][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.15:969][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.15:969][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.15:969][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.15:969][186]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.15:970][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.15:970][186]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.15:970][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.15:970][186]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.46.16:000][186]LogDBDPlayerMovement: StopSnapping Final Location (12531.200195 6840.000000 157.679504) [2020.06.09-12.46.16:000][186]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.46.16:499][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.46.17:002][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.17:002][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.17:355][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.17:355][188]LogDBDPlayerMovement: StopSnapping Final Location (12531.200195 6840.000000 157.679504) [2020.06.09-12.46.17:355][188]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.17:355][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.17:365][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.17:365][188]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.17:365][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.17:367][188]Interaction: Interaction time: 1.700000 [2020.06.09-12.46.17:369][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.46.17:369][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.09-12.46.17:369][188]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVaultFall Bear AnimTag_FPV. [2020.06.09-12.46.17:369][188]LogSM: Error: Play Update Montage AM_TT_WindowVaultFall Duration 1.700000 Timestamp 233.357910 [2020.06.09-12.46.17:369][188]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.17:378][188]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.17:378][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:014][189]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016448 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.46.18:037][189]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.46.18:083][189]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.46.18:118][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.18:118][189]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.18:119][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.18:119][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.18:135][189]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.46.18:169][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.46.18:288][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:288][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.18:288][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:288][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:288][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.18:288][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:288][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:288][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.18:288][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:288][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:288][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.18:288][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.18:288][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.18:289][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.18:298][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.18:298][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:298][189]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.46.18:298][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.18:299][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:299][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:300][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.18:319][189]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.18:319][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:319][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.18:319][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.18:319][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.18:319][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:319][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.18:319][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:328][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:328][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.18:328][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:328][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.18:328][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.18:328][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:328][189]Interaction: Interaction time: 0.208525 [2020.06.09-12.46.18:328][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.18:328][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.18:463][189]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:463][189]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:466][189]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:466][189]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:466][189]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:469][189]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:469][189]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.18:520][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.46.18:950][190]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.46.19:149][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_4] [2020.06.09-12.46.19:150][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:151][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_4] [2020.06.09-12.46.19:152][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:279][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:279][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:288][190]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:288][190]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:288][190]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:288][190]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.19:288][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.19:288][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:288][190]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.19:288][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:304][190]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:318][190]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:318][190]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:318][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.19:318][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.19:318][190]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:318][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_4] [2020.06.09-12.46.19:318][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:318][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.19:318][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:318][190]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-12.46.19:318][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.19:318][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:318][190]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:318][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.19:318][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:318][190]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:319][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.19:319][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:320][190]Interaction: Interaction time: 1.050000 [2020.06.09-12.46.19:320][190]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-12.46.19:320][190]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.46.19:320][190]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.19:331][190]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.19:331][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:337][190]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-12.46.19:515][190]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208C503C4F0] Result: '1' k_EResultOK (success) [2020.06.09-12.46.19:517][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208C503C4F0]' succeeded in 38.770572 seconds [2020.06.09-12.46.19:517][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.46.19:769][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204642 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.19:854][191]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.19:854][191]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:855][191]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.19:855][191]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:855][191]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.46.19:919][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:919][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:919][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.19:919][191]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.19:919][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.19:919][191]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.19:927][191]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.19:928][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.19:928][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:928][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.19:928][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.19:933][191]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.46.20:968][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208E5E8E440] Result: '1' k_EResultOK (success) [2020.06.09-12.46.21:003][192]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 40.274438 seconds [2020.06.09-12.46.21:020][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.46.21:035][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016863 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.46.21:046][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.46.21:050][192]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.46.21:050][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.21:050][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:050][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.21:050][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:052][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.21:053][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.46.21:055][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.46.21:056][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:056][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.46.21:056][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:222][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:223][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:223][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:223][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:228][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:228][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.21:228][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:228][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:229][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.21:229][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:230][192]Interaction: Interaction time: 0.074654 [2020.06.09-12.46.21:230][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:230][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.21:231][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:231][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:231][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.21:231][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:231][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:232][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.21:232][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:232][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:232][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.21:233][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.21:233][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.21:233][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.21:233][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.21:233][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:234][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.46.21:234][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:234][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:235][192]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.46.21:245][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:245][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.21:245][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:246][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:246][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.21:246][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:246][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:246][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.21:246][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:247][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:247][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.21:247][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.21:247][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.21:247][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.21:247][192]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.21:248][192]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.21:248][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:248][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_4] [2020.06.09-12.46.21:249][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:249][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:253][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:253][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:253][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.21:253][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.21:254][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:254][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.21:254][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.21:255][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.21:255][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:255][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.21:255][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:255][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:256][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.21:256][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:257][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.21:257][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.21:257][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:257][192]Interaction: Interaction time: 35.806808 [2020.06.09-12.46.21:258][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.21:258][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.21:401][192]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:401][192]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.21:617][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.46.24:205][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.24:205][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.24:205][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.24:205][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.32:408][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.32:408][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.32:409][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.32:409][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.32:413][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.32:767][197]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.46.32:850][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.32:850][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.32:850][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.32:850][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.32:850][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.32:850][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.32:850][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.32:850][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.32:850][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.32:850][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.32:850][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.32:865][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.32:870][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.32:870][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.32:870][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.32:870][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.32:880][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.32:880][197]Interaction: Interaction time: 34.138515 [2020.06.09-12.46.32:881][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.32:913][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.36:578][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.46.39:486][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.06.09-12.46.39:486][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.39:486][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.06.09-12.46.39:487][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.41:215][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0669C70] Result: '1' k_EResultOK (success) [2020.06.09-12.46.41:218][199]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0669C70]' succeeded in 50.582720 seconds [2020.06.09-12.46.41:218][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.46.41:218][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.46.41:218][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.41:218][199]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.41:218][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:218][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.41:218][199]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.41:218][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:231][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:233][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:233][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.41:233][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.41:233][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:233][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.06.09-12.46.41:233][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.41:233][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.41:233][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:233][199]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-12.46.41:233][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.41:233][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:233][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:233][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.41:233][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:233][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:233][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.41:233][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:237][199]Interaction: Interaction time: 1.050000 [2020.06.09-12.46.41:249][199]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-12.46.41:249][199]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.46.41:249][199]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.46.41:249][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:249][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.41:249][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:249][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:249][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.41:249][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:249][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:249][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.41:249][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:249][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:249][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.41:249][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.41:252][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.41:252][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.41:252][199]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.41:316][199]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.41:317][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.41:317][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.06.09-12.46.41:317][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.41:317][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.41:386][199]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-12.46.41:386][199]Interaction: Warning: InteractionAnimNotify FeetOffGround has no current interaction. [2020.06.09-12.46.41:550][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.46.43:940][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.43:941][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.43:942][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.43:942][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.43:945][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.44:229][200]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.303310 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:305][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.46.44:305][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.46.44:311][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:311][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:312][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:312][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:323][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:374][200]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.258532 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.44:487][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:487][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:488][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:488][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:491][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:519][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:519][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:520][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:520][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:524][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:530][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.46.44:530][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:531][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.46.44:531][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:535][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:535][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:536][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:536][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:539][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:539][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:539][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:540][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:543][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:547][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.44:551][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.46.44:551][200]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.674154 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.44:582][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.44:582][200]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:582][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:582][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.44:583][200]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.46.44:583][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:583][200]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:583][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:583][200]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.09-12.46.44:583][200]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:583][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:585][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.44:585][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:585][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.46.44:585][200]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:585][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.46.44:587][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:587][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:587][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:587][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:588][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:588][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.46.44:588][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:590][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:590][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:590][200]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-12.46.44:590][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:592][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:592][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:592][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:592][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:592][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:592][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:592][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:592][200]Interaction: Interaction time: 14.000000 [2020.06.09-12.46.44:592][200]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-12.46.44:592][200]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.46.44:593][200]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.44:593][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:596][200]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.46.44:597][200]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.46.44:606][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:607][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:607][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:607][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:607][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:607][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:607][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:608][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:608][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:608][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:608][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:608][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:608][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:608][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:608][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:608][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:609][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:609][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:610][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:610][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:610][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:611][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:611][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:611][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:611][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:611][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:611][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:611][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:611][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:611][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:612][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:612][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:612][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:612][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:612][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:612][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:612][200]Interaction: Interaction time: 4.972426 [2020.06.09-12.46.44:612][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:612][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:612][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:612][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:613][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:613][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:613][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:613][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:613][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:613][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:614][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:614][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:614][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:614][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:614][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:615][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:615][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:615][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:615][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:615][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:615][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:615][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:615][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:615][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:616][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:616][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:616][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:616][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:618][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:618][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:618][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:619][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:619][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:619][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:619][200]Interaction: Interaction time: 4.972426 [2020.06.09-12.46.44:619][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:619][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:619][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:619][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:619][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:619][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:619][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:619][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:619][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:619][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:619][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:620][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:620][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:620][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:620][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:620][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:669][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:669][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:669][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:770][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:770][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:770][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:770][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:770][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:770][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:770][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:770][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:770][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:770][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:770][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:771][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:785][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:785][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:785][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:785][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:789][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:800][200]Interaction: Interaction time: 4.972426 [2020.06.09-12.46.44:800][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:800][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:800][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:800][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:800][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:800][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:800][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:800][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:800][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:800][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:801][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:803][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:803][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:803][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:803][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:803][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:813][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:814][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:814][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:814][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:814][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:818][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:818][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:818][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:818][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:818][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:819][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:820][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:820][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:820][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:820][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:820][200]Interaction: Interaction time: 4.972426 [2020.06.09-12.46.44:820][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:820][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:820][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:820][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:820][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:830][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:830][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:830][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:830][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:830][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:830][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:830][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:830][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:830][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:830][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:830][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:830][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.44:832][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:832][200]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:850][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:850][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:850][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:850][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:850][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:850][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:854][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:854][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:854][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:854][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:854][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:854][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:868][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:868][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:868][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:868][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:868][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:868][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:868][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:868][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:868][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:868][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:869][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:869][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:869][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:870][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:870][200]Interaction: Interaction time: 3.675272 [2020.06.09-12.46.44:870][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:870][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.44:870][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:870][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:870][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.44:870][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:871][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:877][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.44:877][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:877][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:877][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.44:885][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:886][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.44:886][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:889][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.44:889][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:900][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:900][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:900][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:900][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:900][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:900][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.44:900][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.44:904][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:904][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.44:904][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.44:904][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.44:904][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:904][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.44:904][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:915][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:917][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.44:917][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:917][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.44:917][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.44:917][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.44:917][200]Interaction: Interaction time: 3.675272 [2020.06.09-12.46.44:917][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.44:917][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.45:533][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.06.09-12.46.48:667][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0669C70] Result: '1' k_EResultOK (success) [2020.06.09-12.46.48:670][201]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0669C70]' succeeded in 55.098342 seconds [2020.06.09-12.46.48:699][201]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.00, Realtime: 5.03. SteamNetDriver_0 [2020.06.09-12.46.48:768][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.48:768][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.48:778][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.48:778][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.48:802][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.48:965][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.577045 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.48:988][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.48:988][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.48:988][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.48:988][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.49:000][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.49:019][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.46.49:019][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.46.49:019][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.46.49:019][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.46.49:199][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.434968 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.49:216][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.49:216][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.49:216][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.49:216][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.49:230][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.49:254][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.49:285][201]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.09-12.46.49:285][201]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.46.49:401][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0669C70] Result: '1' k_EResultOK (success) [2020.06.09-12.46.49:401][201]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208B0669C70]' succeeded in 26.901334 seconds [2020.06.09-12.46.49:402][201]LogStreaming: Flushing async loaders took 116ms. [2020.06.09-12.46.49:417][201]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.09-12.46.49:420][201]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.09-12.46.49:517][201]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.46.49:520][201]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.46.49:521][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:539][201]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.46.49:566][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:566][201]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.46.49:566][201]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:569][201]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.46.49:580][201]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.46.49:581][201]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:584][201]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.46.49:585][201]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:598][201]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.46.49:599][201]LogDBDGeneral: Warning: Scalars [2020.06.09-12.46.49:599][201]LogDBDGeneral: Warning: Textures [2020.06.09-12.46.49:599][201]LogDBDGeneral: Warning: Vectors [2020.06.09-12.46.49:599][201]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.46.49:599][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.46.49:599][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-12.46.49:606][201]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 35.599998, Lifetime Duration: 40.000000 [2020.06.09-12.46.49:609][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.384824 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.46.49:633][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.174053 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.46.50:381][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:381][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:381][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.50:383][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:383][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:401][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.50:401][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:401][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.50:401][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:401][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.50:401][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:401][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:401][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.50:401][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:403][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:404][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.50:418][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:418][201]Interaction: Interaction time: 1.802826 [2020.06.09-12.46.50:418][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:420][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.46.50:420][201]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.46.50:420][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.46.50:420][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:433][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:433][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:433][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:433][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.50:433][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:433][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.50:447][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:452][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:452][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:452][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:452][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.50:467][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:467][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:467][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.50:467][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:467][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.50:467][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:467][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.50:467][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:467][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:468][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.50:470][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:470][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:470][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.50:470][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:471][201]Interaction: Interaction time: 1.802826 [2020.06.09-12.46.50:520][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:520][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:520][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:520][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:520][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.50:520][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:546][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.50:547][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:548][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-12.46.50:548][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:548][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:570][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:570][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.50:570][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:570][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:570][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.50:570][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:598][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:598][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.50:598][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:598][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:598][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.50:598][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:598][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.50:598][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:598][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.50:598][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:617][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.50:617][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:617][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:617][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:617][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:629][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.50:629][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:629][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:629][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.50:629][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:629][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.50:629][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:629][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.50:629][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:635][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:635][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.50:635][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:635][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:635][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.50:635][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:635][201]Interaction: Interaction time: 1.332524 [2020.06.09-12.46.50:635][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:636][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.46.50:651][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:666][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:666][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.46.50:666][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:666][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:666][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.46.50:666][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:666][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:670][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.46.50:670][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:670][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.46.50:670][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.50:670][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.46.50:698][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.50:699][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.09-12.46.50:699][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.50:699][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.50:834][201]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:834][201]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.46.50:928][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-12.46.50:932][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.46.50:934][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.46.50:963][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.46.51:795][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.46.51:831][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.46.53:781][202]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-12.46.53:781][202]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-12.46.53:781][202]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.46.53:782][202]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.001946. This could result into websocket disconnection! [2020.06.09-12.46.53:785][202]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.11, Realtime: 5.09. SteamNetDriver_0 [2020.06.09-12.46.53:863][202]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.09-12.46.53:966][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-12.46.53:966][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.53:966][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-12.46.53:966][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.53:980][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-12.46.55:600][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.55:604][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.55:604][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.46.55:604][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.46.55:604][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.55:604][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-12.46.55:604][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.55:604][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.46.55:604][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.55:604][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.46.55:604][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.55:604][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.55:615][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.46.55:618][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.55:618][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.46.55:649][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.46.55:649][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.55:649][202]Interaction: Interaction time: 20.000000 [2020.06.09-12.46.55:649][202]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-12.46.55:666][202]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-12.46.55:666][202]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.46.55:666][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.46.58:503][203]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.113599. This could result into websocket disconnection! [2020.06.09-12.46.59:200][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.46.59:201][203]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.46.59:202][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.46.59:202][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.00:297][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:297][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.47.00:298][203]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.47.00:298][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.47.00:336][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:370][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.00:370][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:370][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:370][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.00:371][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:372][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:372][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.00:372][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:372][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:372][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.00:372][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.00:372][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.00:372][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.00:372][203]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.00:372][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:400][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.47.00:429][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.00:429][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:533][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:536][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:536][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.00:536][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.00:536][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:536][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.00:536][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.00:536][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.00:536][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:536][203]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.09-12.47.00:536][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.00:536][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:536][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:536][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.00:536][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:536][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:536][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.47.00:536][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:549][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:549][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:549][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.00:549][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.00:549][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.00:549][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.00:549][203]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.00:550][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.00:550][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.00:550][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.00:550][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.00:867][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.47.03:418][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.03:420][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.03:420][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.03:446][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.03:601][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.03:601][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.03:601][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.03:601][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:650][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.47.04:650][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:652][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.47.04:653][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:818][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:818][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:818][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.04:818][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:818][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:818][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.47.04:818][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:818][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.04:818][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:818][204]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-12.47.04:818][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.04:818][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:820][204]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.47.04:847][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:847][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:851][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.04:851][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:851][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:851][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.04:853][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:861][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.04:861][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:861][204]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:863][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.04:863][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:863][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.04:863][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:863][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:868][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:868][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.04:868][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:868][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:868][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.04:868][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:870][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.04:870][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:871][204]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:871][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:871][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:871][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:871][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.04:871][204]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.04:871][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.04:871][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.47.04:871][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.04:871][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.47.06:417][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.47.07:634][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.07:634][205]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.07:634][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.07:634][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.07:638][205]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.07:638][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.07:638][205]Interaction: Interaction time: 14.000000 [2020.06.09-12.47.07:638][205]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-12.47.07:638][205]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.47.07:638][205]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.07:638][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.07:668][205]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.47.07:681][205]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.47.09:821][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:833][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:836][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:836][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:836][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:836][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.09:836][206]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.09-12.47.10:620][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:620][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:620][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:620][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:629][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:630][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:630][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-12.47.10:833][206]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.10:834][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.10:837][206]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.10:837][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.10:869][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.47.12:620][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:634][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:634][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:634][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:634][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:634][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.12:634][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.12:634][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.12:635][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.12:637][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.12:638][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:638][206]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-12.47.12:638][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.12:638][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:654][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:654][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:654][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.12:654][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.12:654][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:654][206]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.12:654][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.12:654][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.12:654][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:665][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.12:665][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:665][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:665][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.12:665][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:665][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:665][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.12:665][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:665][206]Interaction: Interaction time: 0.833333 [2020.06.09-12.47.12:665][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:689][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.47.12:689][206]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:700][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:700][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:700][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.12:700][206]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.12:700][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.12:700][206]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.12:700][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.12:700][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.12:934][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:934][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:935][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:937][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:937][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.47.12:937][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:937][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.12:937][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-12.47.13:830][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.13:830][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.13:830][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.13:830][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.13:842][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.47.14:130][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.14:130][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.14:130][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.14:130][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.14:130][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.14:130][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.14:130][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.14:130][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.14:130][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:130][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.14:130][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:130][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.14:130][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.14:130][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:130][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.14:132][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.14:132][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:132][207]Interaction: Interaction time: 1.000000 [2020.06.09-12.47.14:132][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.47.14:132][207]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.47.14:132][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.47.14:132][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:132][207]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.14:132][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.14:154][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.47.14:154][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.09-12.47.14:154][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.47.14:154][207]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.09-12.47.14:245][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.47.17:482][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.47.17:600][208]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.47.17:629][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.17:629][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.17:629][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.17:629][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.17:629][208]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.17:629][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.17:629][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.09-12.47.17:629][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.17:629][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.17:633][208]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.47.17:633][208]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.09-12.47.17:633][208]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.47.17:633][208]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.09-12.47.17:660][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.47.18:144][213]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.47.18:144][213]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.47.18:145][213]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.47.18:145][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.18:159][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.47.18:198][214]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.18:198][214]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.18:198][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.18:198][214]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.18:198][214]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.18:198][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.18:250][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.47.18:261][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.18:261][215]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.18:261][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.18:261][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.18:261][215]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.18:261][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.18:261][215]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.18:261][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.18:261][215]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.18:261][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.18:261][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.47.18:261][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.18:261][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.18:295][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.47.18:433][218]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.47.18:433][218]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=30 [2020.06.09-12.47.18:433][218]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-12.47.18:434][218]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=30 [2020.06.09-12.47.18:434][218]GameFlow: Reading Profile Stat DBD_KillerSkulls: 30 [2020.06.09-12.47.18:434][218]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-12.47.18:435][218]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.09-12.47.18:435][218]GameFlow: FCharacterStateData::SetPips() with value=30 [2020.06.09-12.47.18:435][218]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.47.18:917][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0669E20] Result: '1' k_EResultOK (success) [2020.06.09-12.47.18:920][225]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0669E20]' succeeded in 0.481794 seconds [2020.06.09-12.47.19:028][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B066BC50] Result: '1' k_EResultOK (success) [2020.06.09-12.47.20:159][227]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.593109 seconds [2020.06.09-12.47.20:737][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.09-12.47.20:738][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.20:738][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.09-12.47.20:738][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.22:389][253]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.47.22:390][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.22:390][253]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.47.22:390][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.22:409][253]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.22:409][253]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.22:409][253]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.22:409][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.22:409][253]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.22:409][253]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.47.22:409][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.22:409][253]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.22:409][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.22:409][253]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.09-12.47.22:409][253]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.22:409][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.23:613][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.23:613][270]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.23:613][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.23:613][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.23:613][270]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.47.23:613][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.23:613][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.23:613][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.23:613][270]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.23:613][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.23:613][270]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.23:613][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.23:614][270]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.23:614][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.23:614][270]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.47.23:614][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.23:614][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.25:258][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.47.25:258][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.25:519][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_10] [2020.06.09-12.47.25:519][298]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.25:520][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.25:520][298]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.25:533][298]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.25:533][298]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.25:533][298]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.25:534][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.25:534][298]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.25:534][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.25:534][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.25:534][298]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.25:534][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.25:534][298]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.47.25:534][298]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.25:534][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.25:620][299]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=9.184 [2020.06.09-12.47.25:664][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.47.25:688][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.25:688][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.25:704][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.09-12.47.25:704][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:544][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:544][311]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.26:544][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:544][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:544][311]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.26:544][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:545][311]Interaction: Interaction time: 1.000000 [2020.06.09-12.47.26:545][311]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.47.26:545][311]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 10.052543 [2020.06.09-12.47.26:545][311]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.26:545][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:616][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.26:616][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.26:616][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:616][312]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.26:616][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:616][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:616][312]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.47.26:617][312]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.26:617][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:780][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:780][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:781][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.26:782][314]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:927][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.26:944][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.47.26:944][315]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.26:944][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.47.26:944][315]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.26:944][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:944][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.26:944][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:946][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:946][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.26:946][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.26:946][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.26:946][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.26:946][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.26:946][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.26:946][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:947][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:947][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.26:947][315]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.26:947][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.26:949][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.27:014][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.27:015][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.27:015][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.27:015][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.27:015][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.27:015][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.27:016][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.27:016][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.27:016][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.27:016][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.47.27:016][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.47.27:016][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.27:016][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.27:017][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=10.595 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.47.27:018][316]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=10.595 [2020.06.09-12.47.27:063][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.27:146][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.47.27:146][318]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.47.27:146][318]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.47.27:148][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.27:183][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.27:214][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.27:214][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.27:739][326]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A5294E70] Result: '1' k_EResultOK (success) [2020.06.09-12.47.27:739][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A5294E70]' succeeded in 0.581963 seconds [2020.06.09-12.47.28:986][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.28:986][343]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.28:986][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.28:986][343]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.47.28:986][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.28:986][343]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.28:986][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.28:987][343]Interaction: Interaction time: 0.000000 [2020.06.09-12.47.28:987][343]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.28:987][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.28:987][343]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=12.568 [2020.06.09-12.47.29:047][344]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.29:047][344]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.29:047][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:047][344]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.29:047][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:047][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:047][344]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.29:047][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:111][345]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.47.29:122][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:123][345]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.29:123][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:123][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:123][345]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.29:123][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.29:123][345]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.29:123][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.29:123][345]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.29:123][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:123][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.29:123][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:123][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.29:123][345]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:124][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:334][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.47.29:348][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.47.29:381][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.29:381][348]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:384][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.29:384][348]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:393][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:393][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:393][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.29:393][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.29:393][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.29:393][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.29:393][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:394][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.29:394][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:394][348]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.47.29:394][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.29:394][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.29:458][349]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=13.037 [2020.06.09-12.47.29:499][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.47.29:530][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.29:530][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.29:551][350]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-12.47.30:376][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.30:376][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.30:377][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.30:377][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.30:377][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.30:377][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.30:377][362]Interaction: Interaction time: 1.000000 [2020.06.09-12.47.30:377][362]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.47.30:377][362]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 13.893992 [2020.06.09-12.47.30:377][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.30:377][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.30:438][363]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.47.30:549][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.30:880][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.30:881][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.30:881][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.30:881][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.30:881][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.30:883][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.30:883][369]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.47.30:883][369]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.06.09-12.47.30:883][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.30:883][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.30:883][369]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=14.459 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.47.31:081][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.31:835][383]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.09-12.47.31:835][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.32:057][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.32:057][386]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.32:057][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.32:057][386]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.06.09-12.47.32:058][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.32:058][386]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.32:058][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.32:058][386]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.32:058][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.32:058][386]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.32:058][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.32:058][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.32:058][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.32:058][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.32:058][386]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.32:058][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.32:058][386]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=15.646 [2020.06.09-12.47.32:119][387]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=15.708 [2020.06.09-12.47.32:246][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.32:282][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.32:298][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.47.32:306][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.47.32:684][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.09-12.47.32:684][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.47.33:987][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:100][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.47.34:100][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-12.47.34:592][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.47.34:675][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.35:079][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-12.47.35:079][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.35:149][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-12.47.35:149][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.35:149][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-12.47.35:149][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.35:150][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-12.47.35:150][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.36:674][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.36:674][454]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.36:674][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.36:675][454]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.36:682][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.36:682][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.36:682][454]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.36:682][454]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.36:682][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.36:683][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.36:683][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.36:683][454]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.36:683][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.36:683][454]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.47.36:683][454]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.36:683][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.36:764][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=20.352 [2020.06.09-12.47.36:831][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.47.36:995][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.36:995][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.37:761][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.37:762][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.37:762][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.37:762][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.37:762][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.37:762][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.37:762][469]Interaction: Interaction time: 1.000000 [2020.06.09-12.47.37:762][469]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.47.37:762][469]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 21.251888 [2020.06.09-12.47.37:762][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.37:763][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.37:820][470]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.47.37:935][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.38:230][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.38:230][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.38:230][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.38:230][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.38:230][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.38:230][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.38:230][476]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.47.38:230][476]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.06.09-12.47.38:230][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.38:230][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.38:230][476]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=21.816 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.06.09-12.47.38:362][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.39:420][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.39:420][492]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.39:420][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.39:420][492]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.06.09-12.47.39:420][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.39:420][492]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.39:420][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.39:420][492]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.39:420][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.39:420][492]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.39:420][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.39:420][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.39:420][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.39:420][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.39:420][492]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.39:420][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.39:422][492]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=22.977 [2020.06.09-12.47.39:476][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=23.064 [2020.06.09-12.47.39:593][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.39:660][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.39:668][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.47.39:673][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-12.47.40:470][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.40:470][508]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.40:470][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.40:470][508]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.40:478][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.40:478][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.40:478][508]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.40:478][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.40:478][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.40:478][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.40:478][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.40:479][508]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.40:479][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.40:479][508]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.06.09-12.47.40:479][508]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.40:479][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.40:546][509]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=24.135 [2020.06.09-12.47.40:600][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.47.40:693][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.40:693][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.41:507][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.41:507][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.41:507][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.41:507][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.41:507][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.41:507][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.41:507][523]Interaction: Interaction time: 1.000000 [2020.06.09-12.47.41:507][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.06.09-12.47.41:507][523]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 25.032557 [2020.06.09-12.47.41:507][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.41:507][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.41:595][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.06.09-12.47.41:626][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.06.09-12.47.41:724][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.41:865][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.41:866][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.41:866][528]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.41:866][528]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.41:866][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.41:866][528]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.41:866][528]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.06.09-12.47.41:866][528]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.41:866][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.41:965][530]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.47.41:965][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.47.42:015][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.42:045][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:045][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:045][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:045][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:046][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:049][531]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:133][532]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.47.42:133][532]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.42:133][532]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.09-12.47.42:133][532]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.42:133][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:133][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.42:133][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.42:135][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:135][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.42:135][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.42:135][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.42:135][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.42:135][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.42:135][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.42:135][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:135][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:135][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.47.42:135][532]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:135][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:138][532]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.09-12.47.42:198][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:198][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:198][533]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.47.42:198][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.42:198][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.42:198][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:198][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:198][533]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.42:198][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.42:200][533]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.06.09-12.47.42:200][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.47.42:200][533]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.42:200][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.42:200][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=25.784 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.06.09-12.47.42:200][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - Play Nurse] at Time=25.784 [2020.06.09-12.47.42:298][534]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.47.42:302][534]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.47.42:302][534]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.06.09-12.47.42:304][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.09-12.47.42:361][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.09-12.47.42:377][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.42:377][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.42:657][539]GameFlow: Daily Ritual Handler : 1469.565796 progress added to Ritual DR_bear, by event GameEvent.Slasher.Huntress.HatchetHit or DBDScore_Count, totalling 5970.056152 out of threshold 4.000000 [2020.06.09-12.47.42:657][539]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetHit [2020.06.09-12.47.42:657][539]GameFlow: Ritual tracks game event : GameEvent.Slasher.Huntress.HatchetSkillShotHit [2020.06.09-12.47.42:669][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.47.42:670][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.42:678][539]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.09-12.47.42:706][539]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: On [2020.06.09-12.47.42:935][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.47.42:935][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.47.42:983][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.47.44:179][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:179][561]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.44:179][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:179][561]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.06.09-12.47.44:179][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:180][561]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.44:180][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:180][561]Interaction: Interaction time: 0.000000 [2020.06.09-12.47.44:180][561]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.44:180][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:180][561]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=27.771 [2020.06.09-12.47.44:247][562]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.44:247][562]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.47.44:247][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:247][562]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.44:247][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:247][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:247][562]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.47.44:247][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:319][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:319][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.47.44:319][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:319][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:319][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.47.44:319][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.44:319][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.44:319][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.44:319][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.44:319][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.44:320][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.44:320][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.44:320][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.47.44:321][563]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.44:321][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.44:679][568]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - jeproje]: Off [2020.06.09-12.47.45:124][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.47.45:126][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.47.45:187][576]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.09-12.47.45:241][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.47.45:267][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.47.45:384][579]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.47.45:384][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.45:385][579]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.47.45:385][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.45:423][579]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.45:423][579]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.45:423][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.45:423][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.45:423][579]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.45:423][579]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.47.45:423][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.45:423][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.45:423][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.45:423][579]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.45:423][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.45:441][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.47.45:458][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.47.45:539][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.45:539][581]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.45:539][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.45:539][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.45:539][581]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.45:539][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.45:540][581]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.47.45:540][581]Interaction: Interaction time: 0.000000 [2020.06.09-12.47.45:541][581]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.47.45:541][581]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.45:541][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.45:824][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.47.45:842][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.47.46:035][589]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.46:035][589]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.46:035][589]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.46:035][589]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.46:036][589]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - jeproje, Originating Player: BP_CamperFemale05_Character_C_0 - jeproje, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 28.939140, Lifetime Duration: 30.000000 [2020.06.09-12.47.46:055][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.46:055][589]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.46:055][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.46:055][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.46:055][589]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.46:055][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.46:055][589]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.46:055][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.46:055][589]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.47.46:055][589]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.46:055][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.46:055][589]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - jeproje][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.47.46:055][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.46:055][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.46:055][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.46:143][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.47.46:170][591]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.47.46:268][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.47.46:592][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.46:592][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.46:593][596]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.47.46:593][596]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.46:593][596]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=30.152 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.47:112][603]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.47.47:113][603]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.47.47:113][603]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.47:113][603]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=30.691 [2020.06.09-12.47.47:113][603]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=30.691 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.47:158][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.47.47:175][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.47.47:213][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.47.47:268][605]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.06.09-12.47.47:268][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.47.47:268][605]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-12.47.47:268][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=30.854 [2020.06.09-12.47.47:269][605]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=30.854 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-12.47.47:375][607]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.47.48:412][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208A241CD30] Result: '1' k_EResultOK (success) [2020.06.09-12.47.48:510][616]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 21.310163 seconds [2020.06.09-12.47.48:825][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.06.09-12.47.48:825][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=32.361 [2020.06.09-12.47.48:882][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.48:882][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.48:935][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0AB0070] Result: '1' k_EResultOK (success) [2020.06.09-12.47.48:935][622]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0AB0070]' succeeded in 6.627935 seconds [2020.06.09-12.47.48:941][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.077889 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.47.49:559][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0AB0070] Result: '1' k_EResultOK (success) [2020.06.09-12.47.49:618][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208B0AB0070]' succeeded in 1.055063 seconds [2020.06.09-12.47.49:645][631]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-12.47.49:646][631]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-12.47.49:646][631]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.47.49:818][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.368715 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.49:824][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.817657 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.47.49:827][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.49:895][635]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.09-12.47.49:963][636]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.47.49:964][636]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=30 [2020.06.09-12.47.49:964][636]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-12.47.49:964][636]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=30 [2020.06.09-12.47.49:964][636]GameFlow: Reading Profile Stat DBD_KillerSkulls: 30 [2020.06.09-12.47.49:964][636]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-12.47.49:964][636]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.09-12.47.49:964][636]GameFlow: FCharacterStateData::SetPips() with value=30 [2020.06.09-12.47.49:964][636]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.47.50:600][645]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A52955C0] Result: '1' k_EResultOK (success) [2020.06.09-12.47.50:600][645]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A52955C0]' succeeded in 0.605519 seconds [2020.06.09-12.47.50:620][645]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.47.50:643][645]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.47.50:643][645]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-12.47.50:679][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2089458A540] Result: '1' k_EResultOK (success) [2020.06.09-12.47.50:754][647]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.725635 seconds [2020.06.09-12.47.51:296][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438597 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.47.51:826][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.51:826][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.51:826][663]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.47.51:827][663]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.51:828][663]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=35.355 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.51:936][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.47.51:936][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.51:936][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.47.51:936][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.51:949][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.51:949][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.51:949][665]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.47.51:950][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.51:950][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.51:950][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.47.51:950][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.51:950][665]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.47.51:950][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.51:950][665]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.47.51:950][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:113][668]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:113][668]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.47.52:113][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:113][668]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:113][668]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.47.52:113][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:114][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.47.52:114][668]Interaction: Interaction time: 0.000000 [2020.06.09-12.47.52:114][668]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.47.52:114][668]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.47.52:114][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:182][669]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Originating Player: BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.47.52:197][669]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:197][669]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.47.52:197][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:197][669]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:197][669]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.47.52:197][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.52:197][669]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.47.52:197][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.47.52:197][669]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.47.52:199][669]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.47.52:199][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.47.52:199][669]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - xX-Enzu-Xx][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.47.52:199][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.52:199][669]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:199][669]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.47.52:348][672]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.47.52:349][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.47.52:349][672]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.52:349][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=35.889 [2020.06.09-12.47.52:349][672]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=35.889 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.52:428][673]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.09-12.47.52:619][676]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.52:716][677]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.47.52:716][677]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.47.52:717][677]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.47.52:717][677]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=36.246 [2020.06.09-12.47.52:717][677]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=36.246 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.47.53:461][688]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.09-12.47.53:758][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200658 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.09-12.47.55:736][718]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.47.55:737][718]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=39.260 [2020.06.09-12.47.55:794][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.55:794][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.55:864][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.103679 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.55:866][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.47.55:869][720]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.47.56:214][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.56:214][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.56:215][725]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.47.56:216][725]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.56:216][725]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=39.749 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.56:957][729]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.56:996][729]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.47.56:996][729]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-12.47.57:042][730]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535241 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.47.57:051][730]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.47.57:052][730]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.47.57:052][730]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.57:052][730]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=40.470 [2020.06.09-12.47.57:052][730]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=40.470 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.57:170][732]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.06.09-12.47.57:171][732]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.47.57:171][732]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-12.47.57:171][732]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=40.593 [2020.06.09-12.47.57:171][732]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=40.593 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-12.47.57:223][733]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.47.58:760][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.06.09-12.47.58:760][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=42.179 [2020.06.09-12.47.58:814][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.58:814][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.59:229][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.59:229][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.47.59:229][762]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.06.09-12.47.59:230][762]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.59:230][762]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=42.650 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-12.47.59:701][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-12.47.59:702][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.47.59:733][770]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.06.09-12.47.59:734][770]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.09-12.47.59:734][770]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.59:734][770]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=43.160 [2020.06.09-12.47.59:734][770]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=43.160 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-12.47.59:817][771]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.09-12.47.59:921][773]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267643 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.47.59:968][774]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.47.59:978][774]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.47.59:980][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.48.00:016][774]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Akuma]: On [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:023][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:024][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:028][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.48.00:087][775]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.06.09-12.48.00:087][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.09-12.48.00:087][775]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.48.00:091][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=43.503 [2020.06.09-12.48.00:091][775]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=43.503 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:114][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:142][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:142][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:143][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:143][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:161][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.00:162][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.00:162][776]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.48.00:162][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.00:162][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.00:162][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.48.00:162][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.00:164][776]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.48.00:164][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.00:164][776]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.48.00:164][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.01:200][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.48.01:205][777]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.01:207][777]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.01:207][777]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Akuma, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.01:228][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-12.48.01:228][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.01:259][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.01:259][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.48.01:259][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.01:259][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.01:259][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.48.01:259][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.01:259][777]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.48.01:259][777]Interaction: Interaction time: 0.000000 [2020.06.09-12.48.01:259][777]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.48.01:259][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.01:259][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.48.01:259][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.01:259][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.01:259][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.48.01:260][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.01:260][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.48.01:260][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.01:260][777]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.48.01:260][777]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.48.01:260][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.01:260][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akuma][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.48.01:260][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.01:260][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.01:260][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:148][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-12.48.03:148][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.03:148][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-12.48.03:148][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.03:152][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-12.48.03:263][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:267][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:267][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.48.03:267][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.03:267][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:267][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-12.48.03:268][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.03:284][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.48.03:284][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.03:284][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.48.03:284][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.03:284][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:284][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.48.03:284][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.03:284][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.03:284][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.48.03:284][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.03:284][779]Interaction: Interaction time: 20.000000 [2020.06.09-12.48.03:284][779]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-12.48.03:284][779]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-12.48.03:284][779]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.48.03:284][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.07:108][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.675429 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.48.07:206][780]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.09-12.48.07:208][780]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.48.07:233][780]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.48.07:233][780]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-12.48.08:685][800]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.09-12.48.08:686][800]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=46.579 [2020.06.09-12.48.08:731][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.48.08:731][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.06.09-12.48.08:784][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434807 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.48.18:004][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.48.18:004][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.18:004][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.48.18:004][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.18:132][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.09-12.48.18:132][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.18:132][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.09-12.48.18:132][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.21:669][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-12.48.21:738][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.21:738][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.21:738][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.21:738][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.21:738][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.48.21:739][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.21:740][ 0]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.48.21:740][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.21:740][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-12.48.21:740][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.21:740][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:095][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.48.25:095][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.25:096][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.48.25:097][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.25:114][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:115][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.25:115][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:115][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.48.25:115][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.48.25:115][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:160][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:160][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.48.25:160][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:160][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:160][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.48.25:160][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:160][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.48.25:160][ 50]Interaction: Interaction time: 0.000000 [2020.06.09-12.48.25:160][ 50]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.48.25:161][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:161][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.48.25:161][ 50]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.48.25:161][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.48.25:161][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.48.25:161][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.25:161][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:161][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperFemale01_Character_C_0 - Komanche, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_CamperMale01_C_0 - Akuma, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.25:210][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Komanche, Originating Player: BP_Slasher_Character_08_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.28:609][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.09-12.48.28:609][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.28:609][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.09-12.48.28:609][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.28:722][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.48.28:862][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.09-12.48.28:862][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.28:862][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.09-12.48.28:863][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.29:695][121]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.48.29:695][121]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-12.48.29:746][122]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.48.29:842][122]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.09-12.48.29:842][122]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-12.48.29:847][122]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.48.29:847][122]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.48.29:847][122]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.09-12.48.30:128][122]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-12.48.30:128][122]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BerusToxin Addon2: Addon_Hatchet_InfantryBelt Perk1: BBQAndChilli 2 Perk2: NurseCalling 2 Perk3: Hex_Ruin 1 Perk4: Whispers 2 Offering: _EMPTY_ [2020.06.09-12.48.30:133][122]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-12.48.30:133][122]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:134][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:135][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 151.203125 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.381783 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 122.769203 [2020.06.09-12.48.30:136][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.485237 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.284775 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.819271 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 220.792099 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.286377 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 206.433685 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 79.624680 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.296478 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.117142 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.378784 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.334709 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 48.176567 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 101.036789 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 116.754295 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:137][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.215762 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.111990 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.111990 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.215762 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.09-12.48.30:138][122]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.48.30:138][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:138][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:139][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:141][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:141][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:141][122]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.48.30:141][122]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 23200 [2020.06.09-12.48.30:141][122]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.09-12.48.30:142][122]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=29 [2020.06.09-12.48.30:142][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:142][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:142][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:142][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:142][122]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.30:142][122]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.48.30:142][122]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.09-12.48.30:142][122]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 23200 FearTokens: 10 [2020.06.09-12.48.30:142][122]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.09-12.48.30:142][122]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.09-12.48.30:143][122]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.48.30:143][122]LogQuestEvent: player did finish playing [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:163][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:182][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:200][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.30:200][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.30:200][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.30:200][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.30:220][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:220][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:220][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:220][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:222][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:222][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:222][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:222][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:222][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:223][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:223][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:223][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:232][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.30:233][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.30:252][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.30:253][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.30:614][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A5293850] Result: '1' k_EResultOK (success) [2020.06.09-12.48.30:616][124]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A5293850]' succeeded in 0.472799 seconds [2020.06.09-12.48.32:126][124]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.48.32:126][124]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-12.48.32:128][124]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.48.32:142][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.32:142][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:142][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.32:142][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.06.09-12.48.32:143][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:165][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.32:165][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.32:235][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.32:235][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.32:328][126]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.48.32:445][126]LogStreaming: Flushing async loaders took 116ms. [2020.06.09-12.48.32:775][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.48.32:775][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.09-12.48.32:798][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.32:798][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.48.32:798][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.48.32:799][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.48.32:799][126]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.06.09-12.48.32:799][126]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.06.09-12.48.32:799][126]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.06.09-12.48.32:799][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.48.32:815][126]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.32:815][126]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.32:815][126]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.32:816][126]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000384 seconds [2020.06.09-12.48.32:818][126]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.06.09-12.48.32:818][126]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.32:818][126]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.06.09-12.48.32:818][126]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.48.32:821][126]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.06.09-12.48.32:824][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.06.09-12.48.32:824][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.06.09-12.48.32:832][126]GameFlow: ACollectable::BeginPlay [2020.06.09-12.48.32:833][126]GameFlow: BegunPlayFenceGuid 0927A231-4950-4219-8278-5E886828707E [2020.06.09-12.48.32:833][126]GameFlow: OnCreationFence 0927A231-4950-4219-8278-5E886828707E [2020.06.09-12.48.32:833][126]GameFlow: Waiting for fence 0927A231-4950-4219-8278-5E886828707E [2020.06.09-12.48.32:833][126]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0927A2314950421982785E886828707E [2020.06.09-12.48.32:833][126]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.48.32:833][126]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.48.32:833][126]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body03 [2020.06.09-12.48.32:910][126]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.48.32:910][126]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.48.32:912][126]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.48.33:007][126]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.06.09-12.48.33:020][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:020][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:066][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:067][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:126][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:126][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:184][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:184][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:249][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:249][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:294][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:294][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:447][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:447][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:487][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:487][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:536][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:536][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:575][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:575][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:624][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:625][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:675][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:675][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:733][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:733][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:779][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:779][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:823][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:823][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:867][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:867][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:915][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:915][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.33:920][143]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208FA3A64F0] Result: '1' k_EResultOK (success) [2020.06.09-12.48.33:920][143]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208FA3A64F0]' succeeded in 3.777328 seconds [2020.06.09-12.48.33:956][143]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208FA3A64F0] Result: '1' k_EResultOK (success) [2020.06.09-12.48.33:958][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.33:958][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:008][144]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.805450 seconds [2020.06.09-12.48.34:008][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:008][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:061][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:061][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:108][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:108][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:154][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:154][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:200][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:201][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:248][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:249][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:281][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:281][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:382][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:382][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:424][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:424][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:476][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:476][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:514][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:514][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:579][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:579][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:627][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:627][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:686][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:686][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:733][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:734][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:831][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:832][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:876][160]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208FA3AAC90] Result: '1' k_EResultOK (success) [2020.06.09-12.48.34:876][160]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208FA3AAC90]' succeeded in 2.718521 seconds [2020.06.09-12.48.34:876][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:876][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:916][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:917][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.34:963][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.34:963][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:007][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:008][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:062][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:062][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:110][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:111][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:150][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:150][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:195][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:195][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:248][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.35:248][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.48.35:248][168]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.09-12.48.35:249][168]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:250][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.09-12.48.35:253][168]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:254][168]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:254][168]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:254][168]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:259][168]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:259][168]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:259][168]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:259][168]GameFlow: InGameContextComponent::Leave [2020.06.09-12.48.35:261][168]LogAsyncLoad: Unloading library Game [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:261][168]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:262][168]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:262][168]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:262][168]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:262][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.09-12.48.35:491][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:491][168]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:491][168]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:491][168]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.09-12.48.35:491][168]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:491][168]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.48.35:491][168]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.35:492][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.48.35:493][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.35:493][168]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.35:493][168]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:494][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.48.35:643][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:643][168]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:643][168]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.35:643][168]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.48.35:644][168]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.48.35:644][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.48.35:645][168]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.48.35:646][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.48.35:646][168]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:651][168]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:654][168]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:668][168]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:668][168]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:668][168]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:670][168]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:670][168]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.35:848][169]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.35:848][169]GameFlow: TallyContextComponent::Enter [2020.06.09-12.48.35:908][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1359 [2020.06.09-12.48.36:014][169]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43144] [2020.06.09-12.48.36:014][169]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.48.36:015][169]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14753&schemaVersion=0] [2020.06.09-12.48.36:017][169]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.09-12.48.36:017][169]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.06.09-12.48.36:017][169]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.06.09-12.48.36:017][169]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.09-12.48.36:017][169]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "636", matchId: "01DC94B8-08D8-0C72-04BC-5A26F2FFB0D0", isFirstMatch: "True", consecutiveMatch: "1", playerType: "killer" [2020.06.09-12.48.36:018][169]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-12.48.36:041][169]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: DAILY_RITUALS_AFTER_TRIAL(60) [2020.06.09-12.48.36:045][169]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.48.36:046][169]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-12.48.36:047][169]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.48.36:047][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.09-12.48.36:053][169]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.36:053][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.09-12.48.36:054][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-12.48.36:054][169]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.36:054][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-12.48.36:054][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-12.48.36:054][169]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.36:054][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.09-12.48.36:054][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-12.48.36:054][169]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.36:055][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.09-12.48.36:068][169]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.36:068][169]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.36:068][169]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.36:079][169]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.09-12.48.36:079][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.09-12.48.36:225][170]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-12.48.36:611][170]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-12.48.36:613][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:81 value:keyUp nav:null [2020.06.09-12.48.36:616][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.06.09-12.48.36:944][171]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.36:944][171]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.36:944][171]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.37:056][174]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-12.48.37:061][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2242 - reached levels:1 - xp bonuses:3 [2020.06.09-12.48.37:829][188]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.48.37:829][188]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.37:829][188]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.37:829][188]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.37:829][188]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.37:829][188]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-12.48.37:829][188]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.48.37:829][188]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30000 [2020.06.09-12.48.37:831][188]GameFlow: URitualHandlerComponent::AssignRitual tried to assign inactive rituals. [2020.06.09-12.48.38:186][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.48.38:296][195]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.38:296][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.09-12.48.38:297][195]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.38:297][195]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.38:297][195]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.09-12.48.38:298][195]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.38:298][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.09-12.48.38:300][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-12.48.38:300][195]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-12.48.38:301][195]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.48.38:301][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-12.48.38:303][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-12.48.38:303][195]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.48.38:303][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.09-12.48.38:304][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-12.48.38:332][196]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14753&schemaVersion=0] [2020.06.09-12.48.38:332][196]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.48.38:460][196]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42888] [2020.06.09-12.48.38:460][196]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.48.38:463][196]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14754&schemaVersion=0] [2020.06.09-12.48.38:508][197]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208956EDEA0] Result: '1' k_EResultOK (success) [2020.06.09-12.48.38:508][197]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208956EDEA0]' succeeded in 0.648804 seconds [2020.06.09-12.48.38:511][197]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.48.38:548][198]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20910C40490] Result: '1' k_EResultOK (success) [2020.06.09-12.48.38:599][199]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.684344 seconds [2020.06.09-12.48.38:707][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-12.48.38:831][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-12.48.39:342][213]GameFlow: OnDropped 671.376160 [2020.06.09-12.48.39:346][213]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.09-12.48.39:346][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.09-12.48.39:346][213]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.39:346][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.09-12.48.39:346][213]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.39:347][213]Interaction: ------------------------ [2020.06.09-12.48.39:347][213]Interaction: - Interactions in Zone - [2020.06.09-12.48.39:347][213]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:347][213]Interaction: ---------------------------- [2020.06.09-12.48.39:347][213]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Komanche][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.09-12.48.39:348][213]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.48.39:348][213]Interaction: ------------------------ [2020.06.09-12.48.39:348][213]Interaction: - Interactions in Zone - [2020.06.09-12.48.39:348][213]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:348][213]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:348][213]Interaction: ---------------------------- [2020.06.09-12.48.39:349][213]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:349][213]Interaction: ---------------------------- [2020.06.09-12.48.39:349][213]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-12.48.39:349][213]Interaction: ---------------------------- [2020.06.09-12.48.39:350][213]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-12.48.39:350][213]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-12.48.39:350][213]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-12.48.39:350][213]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-12.48.39:350][213]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.39:350][213]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.39:350][213]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.48.39:358][213]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.48.39:380][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-12.48.39:380][213]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.48.39:429][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.09-12.48.39:570][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.09-12.48.39:780][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-12.48.39:878][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-12.48.39:964][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.09-12.48.40:101][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.09-12.48.40:294][233]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-12.48.40:297][233]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.48.40:387][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.40:514][236]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.48.40:560][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.40:611][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.09-12.48.40:620][238]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-12.48.40:621][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.48.40:686][239]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-12.48.40:727][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-12.48.40:785][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.09-12.48.40:870][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-12.48.40:919][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-12.48.41:019][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-12.48.41:019][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.41:109][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.41:195][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-12.48.41:288][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-12.48.41:454][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.09-12.48.41:455][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.09-12.48.41:501][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-12.48.41:603][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-12.48.41:654][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.48.41:661][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-12.48.41:728][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-12.48.41:744][259]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.48.41:744][259]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.48.41:779][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.41:923][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.42:121][267]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14754&schemaVersion=0] [2020.06.09-12.48.42:121][267]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.48.42:246][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.06.09-12.48.42:900][281]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-12.48.42:917][281]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-12.48.42:917][281]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-12.48.43:086][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-12.48.43:264][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-12.48.43:276][288]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-12.48.43:277][288]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.48.43:395][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.48.43:469][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.48.43:536][293]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.48.43:576][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.06.09-12.48.43:737][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.06.09-12.48.44:229][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-12.48.44:283][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-12.48.44:330][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-12.48.44:421][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-12.48.44:515][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.09-12.48.44:624][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-12.48.44:674][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.09-12.48.44:898][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-12.48.44:899][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.44:953][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.45:312][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-12.48.45:367][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-12.48.45:524][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-12.48.45:628][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-12.48.45:669][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-12.48.45:768][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-12.48.46:371][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-12.48.46:465][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-12.48.46:510][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-12.48.46:598][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-12.48.46:704][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-12.48.46:838][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-12.48.46:840][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.46:968][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.47:021][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.09-12.48.47:418][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-12.48.47:508][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-12.48.47:509][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-12.48.47:596][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.47:597][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-12.48.47:741][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.47:800][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.09-12.48.47:851][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.09-12.48.47:899][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-12.48.47:949][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.09-12.48.48:040][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-12.48.48:181][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.09-12.48.48:278][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.09-12.48.48:320][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-12.48.48:465][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-12.48.48:466][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.48:568][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.49:101][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.09-12.48.49:259][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.09-12.48.49:304][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-12.48.49:382][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-12.48.49:486][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-12.48.49:578][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-12.48.49:620][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.49:774][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.49:858][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-12.48.50:295][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.06.09-12.48.50:444][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.06.09-12.48.50:445][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyDown nav:null [2020.06.09-12.48.50:628][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyUp nav:null [2020.06.09-12.48.50:705][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.48.50:792][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.48.51:014][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-12.48.51:152][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-12.48.51:295][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-12.48.51:404][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-12.48.51:761][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.09-12.48.51:842][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.09-12.48.51:843][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-12.48.51:948][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-12.48.52:043][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-12.48.52:131][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-12.48.52:725][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-12.48.52:781][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-12.48.52:867][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-12.48.53:079][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-12.48.53:404][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-12.48.53:506][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-12.48.54:841][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.09-12.48.56:934][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.09-12.48.57:080][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.06.09-12.48.57:216][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.06.09-12.48.58:788][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:56 value:keyDown nav:null [2020.06.09-12.48.58:926][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:56 value:keyUp nav:null [2020.06.09-12.48.59:017][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.09-12.48.59:827][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.48.59:870][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.48.59:962][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.00:057][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.00:150][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.00:237][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.00:283][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.00:379][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.00:573][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.00:620][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.01:724][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.09-12.49.10:338][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-12.49.10:692][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-12.49.11:381][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-12.49.11:462][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-12.49.11:540][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-12.49.11:624][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-12.49.11:961][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-12.49.11:963][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.09-12.49.12:081][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.09-12.49.12:154][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-12.49.12:273][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.49.12:357][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.49.12:635][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.12:766][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.12:844][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.13:029][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.13:533][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-12.49.13:692][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-12.49.14:868][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-12.49.15:352][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:393][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:434][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:477][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:513][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:554][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:594][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:632][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:676][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-12.49.15:714][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-12.49.17:582][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-12.49.17:969][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.09-12.49.18:094][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-12.49.19:096][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-12.49.20:300][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.09-12.49.20:399][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-12.49.21:444][ 97]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.09-12.49.21:509][ 98]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:512][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.09-12.49.21:516][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:516][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:516][ 98]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:516][ 98]GameFlow: TallyContextComponent::Leave [2020.06.09-12.49.21:517][ 98]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-12.49.21:517][ 98]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.49.21:517][ 98]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.09-12.49.21:517][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.49.21:517][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: 0: fb110...52612 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: 1: 3ee36...78169 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: 2: a28ef...70849 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: 3: d308b...14173 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: 4: 0249f...23970 [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-12.49.21:517][ 98]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-12.49.21:518][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:36:50.201Z : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: MirrorsSessionId=685e6d0e-3f4d-4a81-8a3e-f64400cc7621 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.121.67 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: EncryptionKey=WbrDGuJLMH9jluo0JPg4EQ3uCy7frDPTRroMBB/Q3Qg= : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC55F108D80C71C897CC42ECFC0BD2|18.231.121.67|7778 : OnlineService [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-12.49.21:519][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.49.21:519][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.231.121.67:7778 SessionId: 00CC5...C0BD2 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.49.21:519][ 98]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:36:50.201Z : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: MirrorsSessionId=685e6d0e-3f4d-4a81-8a3e-f64400cc7621 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.121.67 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: EncryptionKey=WbrDGuJLMH9jluo0JPg4EQ3uCy7frDPTRroMBB/Q3Qg= : OnlineService [2020.06.09-12.49.21:520][ 98]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-12.49.21:521][ 98]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-12.49.21:521][ 98]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC55F108D80C71C897CC42ECFC0BD2|18.231.121.67|7778 : OnlineService [2020.06.09-12.49.21:521][ 98]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-12.49.21:521][ 98]LogOnline: Destroying session GameSession [2020.06.09-12.49.21:521][ 98]LogDBDEasyAntiCheat: DestroySession [2020.06.09-12.49.21:521][ 98]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.09-12.49.21:521][ 98]LogOnline: Destroying session GameSession [2020.06.09-12.49.21:521][ 98]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.49.21:521][ 98]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-12.49.21:521][ 98]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-12.49.21:532][ 98]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:532][ 98]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:532][ 98]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:532][ 98]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.21:532][ 98]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.49.21:533][ 98]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:533][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.49.21:535][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:535][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:535][ 98]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:538][ 98]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:538][ 98]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:538][ 98]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:538][ 98]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:539][ 98]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:539][ 98]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:539][ 98]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.49.21:540][ 98]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.49.21:541][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.49.21:541][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.49.21:541][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.49.21:541][ 98]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.49.21:541][ 98]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.49.21:572][ 99]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.49.21:893][106]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/685e6d0e-3f4d-4a81-8a3e-f64400cc7621] [2020.06.09-12.49.21:894][106]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: 0: fb110...52612 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: 1: 3ee36...78169 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: 2: a28ef...70849 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: 3: d308b...14173 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: 4: 0249f...23970 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.49.21:895][106]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:36:50.201Z : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: MirrorsSessionId=685e6d0e-3f4d-4a81-8a3e-f64400cc7621 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.121.67 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.09-12.49.21:896][106]LogOnlineSession: Verbose: OSS: EncryptionKey=WbrDGuJLMH9jluo0JPg4EQ3uCy7frDPTRroMBB/Q3Qg= : OnlineService [2020.06.09-12.49.21:897][106]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-12.49.21:897][106]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-12.49.21:897][106]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC55F108D80C71C897CC42ECFC0BD2|18.231.121.67|7778 : OnlineService [2020.06.09-12.49.21:897][106]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-12.49.21:897][106]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.09-12.49.21:946][107]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.392173 seconds [2020.06.09-12.49.21:946][107]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.09-12.49.21:949][107]LogDBDEasyAntiCheat: slave disconnected [2020.06.09-12.49.21:949][107]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.09-12.49.22:096][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.22:097][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-12.49.22:107][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.22:107][109]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.22:107][109]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.22:107][109]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-12.49.22:107][109]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-12.49.22:107][109]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.121.67:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Hatchet?Offering=SpottedOwlWreath?KillerPips=31?SurvivorPips=60?MaxPlayers=5?Addons=Addon_Hatchet_BerusToxin;Addon_Hatchet_InfantryBelt?Perks=BBQAndChilli;NurseCalling;Hex_Ruin;Whispers?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_P01;BE_Body03;BE_W006_01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.49.22:107][109]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.49.22:107][109]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-12.49.22:107][109]LogAsyncLoad: Start loading library async: Menu [2020.06.09-12.49.22:107][109]LogAsyncLoad: 215 assets in Menu [2020.06.09-12.49.22:108][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.49.22:108][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-12.49.22:108][109]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.22:108][109]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.49.22:276][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:296][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:319][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:333][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:436][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:528][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:546][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:568][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:602][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:635][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:646][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:653][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:663][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.49.22:677][109]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.49.22:893][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.49.22:894][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:894][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-12.49.22:895][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:895][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-12.49.22:895][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:896][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-12.49.22:896][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:897][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-12.49.22:897][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:897][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-12.49.22:897][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:897][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-12.49.22:897][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:897][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-12.49.22:897][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:899][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-12.49.22:899][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:899][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-12.49.22:899][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:899][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-12.49.22:899][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:900][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-12.49.22:900][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:901][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-12.49.22:901][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:902][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-12.49.22:902][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:902][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-12.49.22:903][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:903][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-12.49.22:903][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:903][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-12.49.22:903][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:905][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-12.49.22:906][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:907][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-12.49.22:907][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:908][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-12.49.22:908][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:908][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-12.49.22:908][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:909][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-12.49.22:909][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:909][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-12.49.22:909][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:909][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-12.49.22:910][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:910][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-12.49.22:910][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:911][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-12.49.22:911][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:913][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-12.49.22:913][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.22:913][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-12.49.22:913][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:459][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-12.49.25:460][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:499][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-12.49.25:499][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:517][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-12.49.25:517][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:586][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-12.49.25:588][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:603][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-12.49.25:604][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:945][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-12.49.25:945][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:965][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-12.49.25:965][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.25:981][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-12.49.25:981][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:162][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-12.49.26:162][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:177][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-12.49.26:177][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:213][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-12.49.26:213][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:233][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-12.49.26:234][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:234][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-12.49.26:234][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:234][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-12.49.26:234][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:401][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-12.49.26:401][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:415][109]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-12.49.26:415][109]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.49.26:419][109]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.26:420][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.09-12.49.26:420][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.09-12.49.26:420][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.09-12.49.26:429][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.09-12.49.26:429][109]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.26:429][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.09-12.49.26:429][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.09-12.49.26:430][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.09-12.49.26:446][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.09-12.49.26:904][110]r.CullAll = "1" [2020.06.09-12.49.26:904][110]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.49.27:026][110]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-12.49.27:027][110]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-12.49.27:037][111]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-12.49.27:055][111]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-12.49.27:056][111]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.09-12.49.27:056][111]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.09-12.49.27:063][111]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.231.121.67:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208A529ACC0], Channels: 87, Time: 2020.06.09-12.49.27 [2020.06.09-12.49.27:063][111]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.231.121.67:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208A529FB80] [2020.06.09-12.49.27:064][111]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.09-12.49.27:074][111]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-12.49.27:074][111]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.49.27:074][111]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.49.27:074][111]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-12.49.27:075][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:075][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:075][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.09-12.49.27:076][111]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.49.27:076][111]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.49.27:076][111]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.06.09-12.49.27:076][111]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.06.09-12.49.27:076][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:076][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:076][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:076][111]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.49.27:076][111]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.49.27:077][111]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.09-12.49.27:077][111]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.09-12.49.27:077][111]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.09-12.49.27:077][111]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.09-12.49.27:077][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:078][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:078][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:078][111]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.49.27:078][111]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.49.27:078][111]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.49.27:078][111]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.49.27:078][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:078][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:078][111]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.49.27:966][111]LogUObjectHash: Compacting FUObjectHashTables data took 18.29ms [2020.06.09-12.49.28:144][111]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.49.28:155][111]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.49.28:158][111]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-12.49.28:158][111]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-12.49.28:159][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-12.49.28:159][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.28:168][111]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.49.28:169][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-12.49.28:169][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.29:482][111]LogStreaming: Flushing async loaders took 1312ms. [2020.06.09-12.49.29:489][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-12.49.29:489][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.29:657][111]LogStreaming: Flushing async loaders took 169ms. [2020.06.09-12.49.29:657][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-12.49.29:658][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.29:664][111]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.49.29:665][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-12.49.29:665][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.29:879][111]LogStreaming: Flushing async loaders took 215ms. [2020.06.09-12.49.29:880][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-12.49.29:880][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.29:880][111]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.49.29:881][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-12.49.29:881][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.30:632][111]LogStreaming: Flushing async loaders took 750ms. [2020.06.09-12.49.30:636][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-12.49.30:636][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.30:641][111]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.49.30:642][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-12.49.30:642][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.31:949][111]LogStreaming: Flushing async loaders took 1307ms. [2020.06.09-12.49.31:954][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-12.49.31:954][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.32:550][111]LogStreaming: Flushing async loaders took 593ms. [2020.06.09-12.49.32:551][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-12.49.32:551][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.32:551][111]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.49.32:552][111]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-12.49.32:552][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.32:591][111]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-12.49.32:603][111]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-09.49.32 [2020.06.09-12.49.32:604][111]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-12.49.32:604][111]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-12.49.32:604][111]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.49.32:604][111]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.49.32:604][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.49.32:604][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.49.32:604][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.49.32:604][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.49.32:606][111]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.49.32:663][111]LogWorld: Bringing up level for play took: 0.064456 [2020.06.09-12.49.32:664][111]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-12.49.32:664][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.49.32:664][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.49.32:664][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.49.32:664][111]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.49.32:665][111]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-12.49.32:679][111]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.49.32:679][111]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-12.49.32:679][111]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-12.49.32:679][111]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.49.32:679][111]LogCustomization: ------ [2020.06.09-12.49.32:679][111]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.49.32:679][111]LogCustomization: --> BE_Body03 [2020.06.09-12.49.32:679][111]LogCustomization: --> BE_W006_01 [2020.06.09-12.49.32:679][111]LogCustomization: ------ [2020.06.09-12.49.32:679][111]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.49.32:679][111]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-12.49.32:679][111]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.49.32:695][111]LogStreaming: Flushing async loaders. [2020.06.09-12.49.32:824][111]LogStreaming: Flushing async loaders took 129ms. [2020.06.09-12.49.32:856][111]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-12.49.33:043][111]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000067 seconds [2020.06.09-12.49.33:044][111]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000047 seconds [2020.06.09-12.49.33:044][111]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-12.49.33:049][111]LogLoad: Took 5.993582 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-12.49.33:050][111]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.49.33:051][111]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-12.49.33:051][111]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-12.49.33:055][111]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.33:058][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.09-12.49.33:059][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.09-12.49.33:591][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.09-12.49.33:591][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.09-12.49.33:591][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.09-12.49.33:645][112]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.33:646][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.09-12.49.33:647][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.09-12.49.34:115][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.09-12.49.34:607][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.49.34:607][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.49.34:607][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.09-12.49.34:610][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.09-12.49.34:621][113]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.600812. This could result into websocket disconnection! [2020.06.09-12.49.34:632][113]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.34:632][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.09-12.49.34:634][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.09-12.49.35:207][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.09-12.49.35:766][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.49.35:767][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.49.35:767][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.09-12.49.35:770][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.09-12.49.35:791][114]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.35:798][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.09-12.49.35:806][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.09-12.49.37:621][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.09-12.49.38:263][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-12.49.38:263][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-12.49.38:263][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.09-12.49.38:281][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.09-12.49.38:294][115]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.09-12.49.38:297][115]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-12.49.38:297][115]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-12.49.38:297][115]LogAsyncLoad: Warning: Invalid asset reference for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-12.49.38:390][117]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.38:391][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.09-12.49.38:393][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.09-12.49.39:136][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.09-12.49.39:136][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.09-12.49.39:136][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.09-12.49.39:378][123]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.39:378][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.09-12.49.39:380][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.09-12.49.40:104][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.09-12.49.40:104][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.09-12.49.40:104][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.09-12.49.40:134][124]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.49.40:134][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.09-12.49.40:142][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.09-12.49.40:910][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.09-12.49.48:969][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.09-12.49.48:970][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.09-12.49.48:970][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.09-12.49.48:970][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.09-12.49.48:974][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.09-12.49.48:974][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.09-12.49.48:975][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.09-12.49.48:975][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.09-12.49.48:977][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.09-12.49.48:977][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.09-12.49.48:979][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.09-12.49.48:980][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.09-12.49.48:980][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.09-12.49.49:050][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.09-12.49.49:065][125]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.09-12.49.49:091][126]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 8.936317. This could result into websocket disconnection! [2020.06.09-12.49.49:597][137]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.49:597][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-12.49.49:603][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.09-12.49.50:757][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-12.49.50:757][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.09-12.49.50:759][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.09-12.49.50:778][138]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.50:778][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-12.49.50:781][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.09-12.49.51:907][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-12.49.51:907][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.09-12.49.51:908][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.09-12.49.51:928][139]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.51:928][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.09-12.49.51:931][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.09-12.49.53:093][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.53:093][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.09-12.49.53:095][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.09-12.49.53:164][141]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.53:164][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.09-12.49.53:167][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.09-12.49.54:396][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.54:396][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.09-12.49.54:400][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.09-12.49.54:434][142]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.54:435][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.09-12.49.54:440][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.09-12.49.55:667][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.55:667][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.09-12.49.55:667][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.09-12.49.55:695][143]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.55:695][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.09-12.49.55:699][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.09-12.49.56:992][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.56:992][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.09-12.49.56:994][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.09-12.49.57:020][144]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.57:020][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.09-12.49.57:025][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.09-12.49.58:333][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.58:333][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.09-12.49.58:334][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.09-12.49.58:365][145]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.49.58:365][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-12.49.58:370][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.09-12.49.59:723][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.09-12.49.59:723][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.09-12.49.59:726][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.09-12.49.59:800][147]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='37.725' TotalLoadTime='37.725' TimeStamp='2020-06-09T12:50:55.335Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='37.725' TimeStamp='2020-06-09T12:50:55.335Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='37.725' TimeStamp='2020-06-09T12:50:55.335Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.49.59:802][147]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-12.49.59:803][147]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='37.725' TimeStamp='2020-06-09T12:50:55.335Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014DC95E08D80C71C8D40EAAED021273' [2020.06.09-12.49.59:803][147]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.09-12.49.59:803][147]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-12.49.59:844][148]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-12.49.59:844][148]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-12.49.59:845][148]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-12.50.00:853][170]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-12.50.00:853][170]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.50.00:853][170]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.09-12.50.00:855][170]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.00:855][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-12.50.00:858][170]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.00:858][170]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.00:858][170]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.00:858][170]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-12.50.00:858][170]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.50.00:858][170]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.00:858][170]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.50.00:858][170]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.00:860][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.50.01:041][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:041][170]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:041][170]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:041][170]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.50.01:042][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.50.01:042][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:043][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.01:248][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:248][170]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:248][170]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:250][170]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:251][170]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:310][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.01:312][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.01:331][170]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:331][170]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:448][170]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42888] [2020.06.09-12.50.01:448][170]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.50.01:448][170]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.50.01:449][170]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:449][170]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.01:450][170]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.01:739][171]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.50.01:740][171]r.CullAll = "0" [2020.06.09-12.50.01:743][171]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-12.50.01:743][171]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:744][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-12.50.01:744][171]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.50.01:744][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.50.01:744][171]GameFlow: Warning: Entering Main Menu [2020.06.09-12.50.01:744][171]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.50.01:744][171]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.50.01:744][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.50.01:744][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.50.01:744][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.50.01:744][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.50.01:745][171]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.50.01:745][171]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-12.50.01:745][171]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.09-12.50.01:761][171]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.50.01:778][171]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.50.01:778][171]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.50.01:778][171]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.50.01:779][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.50.01:780][171]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.50.01:780][171]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.50.01:780][171]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.50.01:780][171]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.50.01:780][171]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.50.01:781][171]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.50.01:782][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.50.01:848][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.50.01:848][172]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.50.01:848][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.50.01:848][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-12.50.01:848][172]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.50.01:946][172]LogStreaming: Flushing async loaders took 98ms. [2020.06.09-12.50.01:948][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.01:998][172]LogStreaming: Flushing async loaders took 50ms. [2020.06.09-12.50.02:011][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:099][172]LogStreaming: Flushing async loaders took 88ms. [2020.06.09-12.50.02:108][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:112][172]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.50.02:113][172]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000050 seconds [2020.06.09-12.50.02:113][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:117][172]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.50.02:120][172]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.09-12.50.02:120][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.50.02:120][172]LogCustomization: ------ [2020.06.09-12.50.02:120][172]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.50.02:120][172]LogCustomization: --> BE_Body03 [2020.06.09-12.50.02:120][172]LogCustomization: --> BE_W006_01 [2020.06.09-12.50.02:120][172]LogCustomization: ------ [2020.06.09-12.50.02:120][172]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.50.02:120][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:160][172]LogStreaming: Flushing async loaders took 40ms. [2020.06.09-12.50.02:161][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:184][172]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.50.02:192][172]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.50.02:192][172]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.50.02:192][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:283][172]LogStreaming: Flushing async loaders took 91ms. [2020.06.09-12.50.02:297][172]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.50.02:297][172]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.50.02:297][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:330][172]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-12.50.02:331][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:358][172]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-12.50.02:358][172]LogStreaming: Flushing async loaders. [2020.06.09-12.50.02:373][172]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.50.02:374][172]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.50.02:393][173]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.50.02:393][173]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.50.02:393][173]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.50.03:957][207]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.09-12.50.04:035][208]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.50.04:035][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-12.50.04:035][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-12.50.04:035][208]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.09-12.50.04:036][208]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-12.50.04:036][208]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.50.04:036][208]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-12.50.04:120][209]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.50.04:123][209]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:123][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.04:162][209]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:162][209]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:162][209]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:162][209]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:162][209]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:163][209]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:163][209]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:163][209]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:164][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.04:404][209]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:404][209]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:405][209]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:473][209]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.50.04:474][209]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.50.04:474][209]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.04:475][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.04:495][209]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:496][209]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:628][209]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42888] [2020.06.09-12.50.04:628][209]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.50.04:628][209]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.50.04:629][209]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:629][209]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.04:630][209]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.04:743][210]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-12.50.04:743][210]GameFlow: Starting Quickmatch: GameSession [2020.06.09-12.50.04:743][210]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-12.50.04:743][210]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-12.50.04:743][210]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-12.50.04:743][210]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-12.50.04:744][210]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-12.50.04:744][210]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-12.50.04:744][210]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-12.50.04:744][210]GameFlow: Verbose: Doing Find Sessions [2020.06.09-12.50.04:800][211]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.05:177][220]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.05:236][221]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.444150 seconds [2020.06.09-12.50.06:061][239]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-12.50.06:110][240]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:111][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.06:117][240]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:118][240]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:118][240]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:118][240]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:119][240]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:119][240]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:119][240]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:119][240]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:119][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.06:312][240]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:312][240]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:312][240]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:320][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:56211, #nodesDataArray:33, #pathsDataArray:45, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.09-12.50.06:326][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-12.50.06:329][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-12.50.06:329][240]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.06:330][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.06:348][240]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:348][240]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:410][240]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:410][240]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.06:411][240]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.06:411][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:45, animate:true [2020.06.09-12.50.07:742][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000749179162 ) [2020.06.09-12.50.07:743][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000749179162 [2020.06.09-12.50.07:841][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000749179162 seconds [2020.06.09-12.50.11:994][330]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-12.50.12:035][331]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:035][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.12:042][331]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:042][331]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:043][331]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:043][331]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:043][331]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-12.50.12:043][331]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:043][331]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:044][331]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:044][331]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:044][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.12:243][331]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:243][331]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:243][331]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:711][331]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.12:711][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.12:732][331]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:733][331]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:795][331]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:795][331]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.12:796][331]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.13:673][344]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.50.13:694][344]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Play Nurse [2020.06.09-12.50.13:729][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.50.13:730][344]LogCustomization: ------ [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_Body03 [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_W006_01 [2020.06.09-12.50.13:730][344]LogCustomization: ------ [2020.06.09-12.50.13:730][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.50.13:730][344]LogCustomization: ------ [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_Body03 [2020.06.09-12.50.13:730][344]LogCustomization: --> BE_W006_01 [2020.06.09-12.50.13:730][344]LogCustomization: ------ [2020.06.09-12.50.13:730][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.50.13:730][344]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.50.13:730][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.50.13:730][344]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.50.13:730][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.50.13:730][344]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.50.13:748][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.50.13:749][344]LogCustomization: ------ [2020.06.09-12.50.13:749][344]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.50.13:749][344]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.50.13:749][344]LogCustomization: --> TC_W02 [2020.06.09-12.50.13:749][344]LogCustomization: ------ [2020.06.09-12.50.13:749][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.50.13:749][344]LogCustomization: ------ [2020.06.09-12.50.13:749][344]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.50.13:749][344]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.50.13:749][344]LogCustomization: --> TC_W02 [2020.06.09-12.50.13:749][344]LogCustomization: ------ [2020.06.09-12.50.13:749][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.50.13:749][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.50.13:749][344]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item TC_W02 [2020.06.09-12.50.13:819][345]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.50.13:819][345]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.50.13:820][345]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435458] [2020.06.09-12.50.13:820][345]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.06.09-12.50.14:341][355]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-12.50.14:395][356]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:395][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:401][356]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:402][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:402][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.14:576][356]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:576][356]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:576][356]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:586][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:56211, #nodesDataArray:32, #pathsDataArray:38, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.09-12.50.14:591][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-12.50.14:593][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-12.50.14:594][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.14:594][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.14:613][356]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:613][356]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:681][356]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:681][356]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.14:682][356]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.14:682][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:38, animate:true [2020.06.09-12.50.16:084][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000065676868 ) [2020.06.09-12.50.16:086][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000065676868 [2020.06.09-12.50.16:374][357]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-12.50.16:374][357]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-12.50.16:374][357]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.50.16:374][357]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-12.50.16:374][357]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.50.16:374][357]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.50.16:374][357]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.09-12.50.16:374][357]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.50.16:543][357]LogStreaming: Flushing async loaders took 169ms. [2020.06.09-12.50.16:545][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:651][357]LogStreaming: Flushing async loaders took 105ms. [2020.06.09-12.50.16:659][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:727][357]LogStreaming: Flushing async loaders took 69ms. [2020.06.09-12.50.16:729][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:760][357]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-12.50.16:762][357]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000212 seconds [2020.06.09-12.50.16:765][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:769][357]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.50.16:770][357]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.09-12.50.16:770][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.50.16:770][357]LogCustomization: ------ [2020.06.09-12.50.16:770][357]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.50.16:770][357]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.50.16:770][357]LogCustomization: --> TC_W02 [2020.06.09-12.50.16:770][357]LogCustomization: ------ [2020.06.09-12.50.16:770][357]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.50.16:770][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:841][357]LogStreaming: Flushing async loaders took 70ms. [2020.06.09-12.50.16:843][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:848][357]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.50.16:848][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:854][357]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.50.16:854][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:858][357]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.50.16:858][357]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.09-12.50.16:859][357]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.50.16:859][357]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.09-12.50.16:859][357]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.06.09-12.50.16:859][357]LogStreaming: Flushing async loaders. [2020.06.09-12.50.16:888][357]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.50.16:889][357]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.06.09-12.50.16:895][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000065676868 seconds [2020.06.09-12.50.18:882][398]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.19:409][409]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.19:445][410]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.543932 seconds [2020.06.09-12.50.20:567][435]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.20:573][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.09-12.50.20:672][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.20:762][438]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-12.50.20:850][440]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.21:330][450]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.21:332][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:212) [2020.06.09-12.50.21:493][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.21:697][458]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.22:026][464]LogStreaming: FLinkerLoad: serializing name map took (less than) 6.24 ms [2020.06.09-12.50.22:124][466]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.22:126][466]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.09-12.50.22:128][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:306, completeWeb:false, teleport:false ) [2020.06.09-12.50.22:129][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:312) [2020.06.09-12.50.22:310][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.22:402][473]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.22:433][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.09-12.50.23:077][487]LogStreaming: FLinkerLoad: serializing name map took (less than) 3.04 ms [2020.06.09-12.50.25:873][545]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.25:876][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:205, completeWeb:false, teleport:false ) [2020.06.09-12.50.25:879][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.09-12.50.26:000][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.26:205][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.09-12.50.26:301][554]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.26:760][564]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.26:763][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:103, completeWeb:false, teleport:false ) [2020.06.09-12.50.26:764][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:207) [2020.06.09-12.50.26:823][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.27:084][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.06.09-12.50.27:103][570]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.27:617][580]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.27:619][580]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.09-12.50.27:622][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:false, teleport:false ) [2020.06.09-12.50.27:624][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:307) [2020.06.09-12.50.27:780][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.27:925][588]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.27:965][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.09-12.50.28:702][603]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.28:704][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:202, completeWeb:false, teleport:false ) [2020.06.09-12.50.28:706][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.09-12.50.28:846][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.29:010][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.09-12.50.29:496][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.29:591][622]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.29:652][623]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.29:656][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:102, completeWeb:false, teleport:false ) [2020.06.09-12.50.29:658][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:false, teleport:false ) [2020.06.09-12.50.29:659][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:203, completeWeb:false, teleport:false ) [2020.06.09-12.50.29:660][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:303, completeWeb:false, teleport:false ) [2020.06.09-12.50.29:661][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.09-12.50.29:847][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.29:962][629]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.29:979][629]LogStreaming: FLinkerLoad: serializing name map took (less than) 13.68 ms [2020.06.09-12.50.29:992][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.06.09-12.50.29:992][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.09-12.50.29:993][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.09-12.50.29:993][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.09-12.50.30:225][635]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.30:282][636]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.761211 seconds [2020.06.09-12.50.30:710][644]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.03 ms [2020.06.09-12.50.32:165][677]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.32:167][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:301, completeWeb:false, teleport:true ) [2020.06.09-12.50.32:169][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:308) [2020.06.09-12.50.32:341][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.32:707][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.09-12.50.33:085][698]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.33:262][702]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.33:263][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:310, completeWeb:false, teleport:true ) [2020.06.09-12.50.33:265][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.09-12.50.33:393][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.33:561][710]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.33:772][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.09-12.50.34:467][730]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.34:477][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:209, completeWeb:false, teleport:false ) [2020.06.09-12.50.34:478][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:201) [2020.06.09-12.50.34:645][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.34:784][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.09-12.50.34:866][740]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.35:608][755]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.35:611][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:309, completeWeb:false, teleport:true ) [2020.06.09-12.50.35:612][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:211) [2020.06.09-12.50.35:884][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.35:895][763]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.36:113][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.09-12.50.36:736][782]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.36:740][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:311) [2020.06.09-12.50.36:922][782]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-12.50.36:923][782]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.50.36:925][782]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14755&schemaVersion=0] [2020.06.09-12.50.36:931][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:3211, #nodesDataArray:33, #pathsDataArray:43, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.09-12.50.36:932][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.09-12.50.36:937][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000547873788 ) [2020.06.09-12.50.36:937][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000547873788 [2020.06.09-12.50.37:036][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.37:061][785]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-12.50.37:223][788]LogStreaming: FLinkerLoad: serializing name map took (less than) 11.52 ms [2020.06.09-12.50.37:493][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.37:634][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.37:835][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:027][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:230][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:361][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000547873788 seconds [2020.06.09-12.50.38:362][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:0, #levelUpDetailsDataArray:1 [2020.06.09-12.50.38:410][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:561][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:785][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.38:900][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.09-12.50.38:900][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:43, animate:true [2020.06.09-12.50.40:384][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000735302456 ) [2020.06.09-12.50.40:384][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000735302456 [2020.06.09-12.50.40:385][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.09-12.50.40:483][829]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14755&schemaVersion=0] [2020.06.09-12.50.40:483][829]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.50.40:569][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000735302456 seconds [2020.06.09-12.50.41:531][853]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.42:035][865]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.42:059][866]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.544217 seconds [2020.06.09-12.50.43:215][887]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-12.50.46:349][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.46:894][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.48:277][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.48:277][ 8]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-12.50.48:320][ 9]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:320][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.48:325][ 9]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:325][ 9]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:325][ 9]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:325][ 9]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:325][ 9]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-12.50.48:326][ 9]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:328][ 9]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:328][ 9]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:328][ 9]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:328][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.48:524][ 9]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:524][ 9]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:525][ 9]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:590][ 9]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.48:591][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.48:609][ 9]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.48:610][ 9]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.49:084][ 9]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.49:084][ 9]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.49:085][ 9]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.51:163][ 59]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.09-12.50.52:610][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.52:685][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.53:214][107]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.50.53:286][108]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.566413 seconds [2020.06.09-12.50.57:319][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.57:320][229]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-12.50.57:358][230]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:359][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.57:366][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:366][230]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:366][230]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:366][230]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:636][230]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:638][230]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:638][230]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:638][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:639][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.57:848][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:848][230]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:848][230]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:859][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:3211, #nodesDataArray:33, #pathsDataArray:43, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.09-12.50.57:863][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-12.50.57:867][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-12.50.57:867][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.57:867][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.57:887][230]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:887][230]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:959][230]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:960][230]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.57:960][230]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.50.57:961][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:43, animate:true [2020.06.09-12.50.59:442][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000722054392 ) [2020.06.09-12.50.59:443][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000722054392 [2020.06.09-12.50.59:572][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000722054392 seconds [2020.06.09-12.50.59:574][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.50.59:574][231]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.50.59:629][232]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:630][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.50.59:633][232]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:633][232]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:633][232]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:633][232]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:634][232]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-12.50.59:634][232]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:634][232]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:635][232]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:635][232]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:635][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.50.59:830][232]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:830][232]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:830][232]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:884][232]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.50.59:885][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.50.59:904][232]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.50.59:904][232]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:029][232]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-12.51.00:029][232]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.51.00:029][232]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.51.00:031][232]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:031][232]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:032][232]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.51.00:135][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.00:136][233]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-12.51.00:205][234]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:205][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:210][234]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:211][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:211][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.00:412][234]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:412][234]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:412][234]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:426][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:3211, #nodesDataArray:33, #pathsDataArray:43, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.09-12.51.00:430][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-12.51.00:432][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-12.51.00:432][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.00:433][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.00:455][234]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:455][234]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:528][234]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:528][234]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.00:529][234]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.51.00:531][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:43, animate:true [2020.06.09-12.51.01:870][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000761449337 ) [2020.06.09-12.51.01:870][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000761449337 [2020.06.09-12.51.01:985][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000761449337 seconds [2020.06.09-12.51.01:990][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.01:990][235]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.51.02:050][236]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:050][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.02:055][236]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:055][236]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:055][236]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:055][236]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:055][236]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-12.51.02:056][236]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:059][236]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:059][236]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:059][236]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:060][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.02:257][236]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:257][236]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:258][236]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:329][236]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.02:330][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.02:350][236]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:350][236]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:461][236]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-12.51.02:461][236]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.51.02:461][236]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.51.02:462][236]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:462][236]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.02:462][236]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.51.03:648][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.03:648][260]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-12.51.03:700][261]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:700][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.03:707][261]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:707][261]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:707][261]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:708][261]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:708][261]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:708][261]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:708][261]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:709][261]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:709][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.03:884][261]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:885][261]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.03:885][261]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.04:393][261]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.04:393][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.04:414][261]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.04:415][261]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.04:478][261]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.04:478][261]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.04:478][261]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.51.07:201][321]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.07:599][331]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.07:631][332]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.443547 seconds [2020.06.09-12.51.08:999][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.09:042][363]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-12.51.09:059][363]GameFlow: Authority_SetSelectedCharacterId: 268435463 Player: Play Nurse [2020.06.09-12.51.09:103][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.09:104][363]LogCustomization: ------ [2020.06.09-12.51.09:104][363]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.51.09:104][363]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.51.09:104][363]LogCustomization: --> TC_W02 [2020.06.09-12.51.09:104][363]LogCustomization: ------ [2020.06.09-12.51.09:104][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.09:104][363]LogCustomization: ------ [2020.06.09-12.51.09:104][363]LogCustomization: --> TC_Torso05_03 [2020.06.09-12.51.09:104][363]LogCustomization: --> Hillbilly_Legs01 [2020.06.09-12.51.09:104][363]LogCustomization: --> TC_W02 [2020.06.09-12.51.09:104][363]LogCustomization: ------ [2020.06.09-12.51.09:104][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.09-12.51.09:104][363]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.09-12.51.09:104][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.09-12.51.09:104][363]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.09-12.51.09:104][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.06.09-12.51.09:104][363]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.06.09-12.51.09:131][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.09:131][363]LogCustomization: ------ [2020.06.09-12.51.09:131][363]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.51.09:131][363]LogCustomization: --> BE_Body03 [2020.06.09-12.51.09:131][363]LogCustomization: --> BE_W006_01 [2020.06.09-12.51.09:131][363]LogCustomization: ------ [2020.06.09-12.51.09:131][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.09:131][363]LogCustomization: ------ [2020.06.09-12.51.09:131][363]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.51.09:131][363]LogCustomization: --> BE_Body03 [2020.06.09-12.51.09:132][363]LogCustomization: --> BE_W006_01 [2020.06.09-12.51.09:132][363]LogCustomization: ------ [2020.06.09-12.51.09:132][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.51.09:132][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.51.09:132][363]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.51.09:228][364]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.09:229][364]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.09:229][364]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435463] [2020.06.09-12.51.09:229][364]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.09-12.51.09:730][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.09:730][375]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-12.51.09:784][376]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:785][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.09:794][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:794][376]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:794][376]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:794][376]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:794][376]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:795][376]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:795][376]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:795][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:795][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.09:999][376]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:999][376]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.09:999][376]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.10:060][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.10:060][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.10:080][376]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.10:080][376]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.10:210][376]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-12.51.10:210][376]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.51.10:212][376]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14756&schemaVersion=0] [2020.06.09-12.51.10:213][376]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.10:213][376]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.10:214][376]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-12.51.10:303][377]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-12.51.10:305][377]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-12.51.10:305][377]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.51.10:305][377]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-12.51.10:305][377]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.10:306][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.10:306][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-12.51.10:306][377]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.10:391][377]LogStreaming: Flushing async loaders took 85ms. [2020.06.09-12.51.10:410][377]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000075 seconds [2020.06.09-12.51.10:410][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:413][377]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.51.10:414][377]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.06.09-12.51.10:415][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.10:415][377]LogCustomization: ------ [2020.06.09-12.51.10:415][377]LogCustomization: --> BE_Mask01_P01 [2020.06.09-12.51.10:415][377]LogCustomization: --> BE_Body03 [2020.06.09-12.51.10:415][377]LogCustomization: --> BE_W006_01 [2020.06.09-12.51.10:415][377]LogCustomization: ------ [2020.06.09-12.51.10:415][377]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.51.10:415][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:438][377]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.51.10:438][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:459][377]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.51.10:460][377]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.51.10:460][377]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-12.51.10:460][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:510][377]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-12.51.10:519][377]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.51.10:519][377]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.51.10:521][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:585][377]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-12.51.10:586][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:621][377]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-12.51.10:622][377]LogStreaming: Flushing async loaders. [2020.06.09-12.51.10:635][377]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.51.10:639][377]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.51.12:501][429]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14756&schemaVersion=0] [2020.06.09-12.51.12:502][429]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.51.16:267][544]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.13 ms [2020.06.09-12.51.17:274][578]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-12.51.17:812][598]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.18:214][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.18:263][613]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.430245 seconds [2020.06.09-12.51.24:262][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.24:265][829]GameFlow: Canceling Matchmaking [2020.06.09-12.51.24:265][829]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.06.09-12.51.24:265][829]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.06.09-12.51.24:265][829]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.06.09-12.51.24:265][829]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-12.51.24:265][829]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-12.51.24:265][829]GameFlow: FindSessions canceled! [2020.06.09-12.51.24:265][829]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.51.24:266][829]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.06.09-12.51.24:266][829]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.06.09-12.51.24:266][829]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [SessionCanceled] [2020.06.09-12.51.24:327][830]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.09-12.51.24:711][836]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.09-12.51.24:753][837]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.454628 seconds [2020.06.09-12.51.25:668][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-12.51.26:139][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.09-12.51.26:276][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-12.51.27:262][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.27:263][884]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.09-12.51.27:263][884]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.09-12.51.27:263][884]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.09-12.51.27:320][885]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:320][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.27:357][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:358][885]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:359][885]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:359][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-12.51.27:375][885]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:375][885]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.51.27:375][885]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.06.09-12.51.27:375][885]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-12.51.27:375][885]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.51.27:375][885]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.51.27:375][885]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.51.27:375][885]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.51.27:375][885]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.51.27:376][885]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.51.27:378][885]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.51.27:378][885]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-12.51.27:378][885]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-12.51.27:384][885]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-12.51.27:661][885]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.51.27:663][885]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:663][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.51.27:664][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:664][885]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:664][885]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:664][885]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.51.27:665][885]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.27:665][885]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.27:665][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-12.51.27:666][885]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.27:666][885]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.27:666][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.51.27:667][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.27:667][885]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.27:667][885]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.27:667][885]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.51.27:782][886]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-12.51.27:793][886]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.27:793][886]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.27:793][886]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [-1] [2020.06.09-12.51.27:968][890]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-12.51.28:261][896]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.28:556][896]LogStreaming: Flushing async loaders took 296ms. [2020.06.09-12.51.28:560][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.09-12.51.28:565][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.09-12.51.28:566][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.28:569][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:573][896]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.51.28:577][896]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.28:577][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.28:577][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:616][896]LogStreaming: Flushing async loaders took 40ms. [2020.06.09-12.51.28:625][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:656][896]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.51.28:656][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:664][896]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.51.28:667][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.28:667][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.28:667][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:680][896]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.51.28:680][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:685][896]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.51.28:686][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.28:689][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:713][896]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.51.28:714][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.09-12.51.28:728][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000674 seconds [2020.06.09-12.51.28:731][896]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.09-12.51.28:731][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:839][896]LogStreaming: Flushing async loaders took 108ms. [2020.06.09-12.51.28:841][896]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.09-12.51.28:841][896]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso012 [2020.06.09-12.51.28:841][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:854][896]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.51.28:856][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:909][896]LogStreaming: Flushing async loaders took 53ms. [2020.06.09-12.51.28:911][896]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso012 [2020.06.09-12.51.28:911][896]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.06.09-12.51.28:911][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:923][896]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.51.28:923][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:927][896]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.51.28:929][896]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.06.09-12.51.28:930][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:961][896]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.51.28:963][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.09-12.51.28:967][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.001374 seconds [2020.06.09-12.51.28:969][896]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.09-12.51.28:969][896]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.09-12.51.28:969][896]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.06.09-12.51.28:973][896]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.06.09-12.51.28:973][896]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.09-12.51.28:973][896]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.09-12.51.28:973][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.28:995][896]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.51.28:997][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.06.09-12.51.28:999][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.09-12.51.29:001][896]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head010 [2020.06.09-12.51.29:001][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.29:020][896]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.51.29:022][896]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.06.09-12.51.29:022][896]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso010 [2020.06.09-12.51.29:022][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.29:051][896]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-12.51.29:051][896]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso010 [2020.06.09-12.51.29:052][896]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs010 [2020.06.09-12.51.29:052][896]LogStreaming: Flushing async loaders. [2020.06.09-12.51.29:065][896]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.51.29:065][896]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs010 [2020.06.09-12.51.29:068][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.06.09-12.51.29:086][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000617 seconds [2020.06.09-12.51.29:087][896]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-12.51.29:089][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-12.51.29:090][896]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body03 [2020.06.09-12.51.29:099][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-12.51.29:099][896]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W006_01 [2020.06.09-12.51.29:101][896]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-12.51.29:101][896]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.51.29:101][896]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.29:101][896]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-12.51.29:101][896]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.51.29:101][896]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-12.51.29:133][897]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:133][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.51.29:345][897]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:346][897]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:346][897]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.51.29:348][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.51.29:349][897]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:350][897]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:352][897]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:352][897]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:353][897]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:353][897]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:353][897]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:353][897]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:353][897]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.29:891][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.29:892][910]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.09-12.51.29:893][910]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.09-12.51.29:893][910]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.09-12.51.29:893][910]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.09-12.51.29:893][910]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.09-12.51.29:893][910]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-12.51.30:192][916]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-12.51.30:192][916]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-12.51.30:192][916]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.09-12.51.30:192][916]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.09-12.51.30:192][916]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.09-12.51.30:192][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.09-12.51.30:539][927]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.09-12.51.30:539][927]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.09-12.51.30:651][929]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 20.54 ms [2020.06.09-12.51.30:899][937]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240972894104 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.342132 seconds [2020.06.09-12.51.30:900][937]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.51.30:901][937]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-12.51.30:902][937]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x20895241120] [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-12.51.30:903][937]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-12.51.30:903][937]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.09-12.51.30:904][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.31:301][949]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-12.51.31:302][949]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 5d80296c-31cc-403c-92fe-3d413d080abe [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 5d80296c-31cc-403c-92fe-3d413d080abe [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: a28efc69-7630-4008-9199-1d4c6224e34a [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: a28efc69-7630-4008-9199-1d4c6224e34a [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.09-12.51.31:303][949]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.09-12.51.31:304][949]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Play Nurse, ID( 135859 ) setting playerRole : VE_Camper [2020.06.09-12.51.31:330][949]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-12.51.31:330][949]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-12.51.31:331][949]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.09-12.51.31:333][949]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.31:335][949]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-12.51.31:337][949]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:337][949]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:337][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:340][949]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:341][949]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.31:341][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.09-12.51.31:467][953]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-12.51.31:792][963]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.31:792][963]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-12.51.31:877][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.31:878][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.51.32:071][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:071][965]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:071][965]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:071][965]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.51.32:071][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:072][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.32:307][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:307][965]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:307][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.51.32:307][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.51.32:309][965]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:369][965]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:370][965]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:375][965]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:375][965]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:377][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.32:378][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.32:396][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.32:396][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.51.32:397][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.32:397][965]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.32:398][965]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:398][965]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:511][965]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-12.51.32:511][965]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.51.32:511][965]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.51.32:512][965]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:512][965]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.32:513][965]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-12.51.32:513][965]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.32:513][965]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.51.32:513][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.51.32:515][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.51.32:603][966]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-12.51.32:681][967]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.51.32:693][967]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-12.51.32:694][967]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.32:694][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-12.51.32:694][967]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-12.51.32:694][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-12.51.32:694][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-12.51.32:694][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-12.51.32:694][967]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.51.32:694][967]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x2088B1BFEE0] [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.51.32:695][967]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.51.32:696][967]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-12.51.32:697][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-12.51.32:697][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-12.51.32:697][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-12.51.32:697][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-12.51.32:697][967]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-12.51.32:697][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-12.51.32:699][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-12.51.32:699][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-12.51.32:699][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.51.32:700][967]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.32:708][967]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.32:781][968]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.32:781][968]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.32:781][968]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.32:781][968]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.09-12.51.32:790][968]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.51.32:790][968]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-12.51.32:791][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.32:791][968]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.51.32:791][968]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.32:970][972]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-12.51.32:970][972]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.51.33:011][973]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.51.33:011][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.51.33:124][976]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.33:124][976]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.51.33:125][976]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.51.33:125][976]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.51.33:125][976]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-12.51.33:126][976]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.33:502][984]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.33:502][984]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.33:632][984]LogStreaming: Flushing async loaders took 129ms. [2020.06.09-12.51.33:632][984]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-12.51.33:633][984]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-12.51.33:647][984]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-12.51.33:648][984]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-12.51.33:660][984]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-12.51.33:660][984]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-12.51.33:665][984]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-12.51.33:665][984]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-12.51.33:673][984]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.09-12.51.33:673][984]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.33:690][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.33:711][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.33:713][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.33:714][984]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-12.51.33:714][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.33:777][985]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.33:777][985]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.33:777][985]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.33:777][985]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.09-12.51.33:779][985]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-12.51.33:787][985]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.06.09-12.51.33:789][985]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.09-12.51.33:790][985]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.33:790][985]LogCustomization: ------ [2020.06.09-12.51.33:790][985]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.33:790][985]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.33:790][985]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.33:790][985]LogCustomization: ------ [2020.06.09-12.51.33:790][985]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.33:792][985]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.33:792][985]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.33:797][985]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.33:798][985]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.33:798][985]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.33:799][985]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.33:829][985]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-12.51.33:831][985]LogStreaming: Flushing async loaders. [2020.06.09-12.51.33:843][985]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.51.33:845][985]LogStreaming: Flushing async loaders. [2020.06.09-12.51.33:853][985]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.51.33:856][985]LogStreaming: Flushing async loaders. [2020.06.09-12.51.33:884][985]LogStreaming: Flushing async loaders took 28ms. [2020.06.09-12.51.33:886][985]LogStreaming: Flushing async loaders. [2020.06.09-12.51.33:897][985]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.51.33:898][985]LogStreaming: Flushing async loaders. [2020.06.09-12.51.33:930][985]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.51.33:982][986]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.51.34:009][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.34:025][986]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.34:033][986]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-12.51.34:033][986]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-12.51.34:033][986]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.51.34:034][986]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-12.51.34:034][986]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.34:107][987]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.34:107][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.34:107][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.51.34:107][987]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.34:109][987]LogCustomization: ------ [2020.06.09-12.51.34:110][987]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.34:110][987]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.34:110][987]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.34:110][987]LogCustomization: ------ [2020.06.09-12.51.34:110][987]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.34:110][987]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.34:110][987]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.34:110][987]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.34:110][987]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.34:110][987]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.34:124][987]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.51.34:124][987]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.09-12.51.34:125][987]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.34:126][987]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.51.34:128][987]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.34:128][987]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.09-12.51.34:128][987]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-12.51.34:128][987]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-12.51.34:128][987]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.34:236][988]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 24.91 ms [2020.06.09-12.51.34:243][988]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-12.51.34:243][988]GameFlow: Starting Quickmatch: GameSession [2020.06.09-12.51.34:243][988]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-12.51.34:244][988]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-12.51.34:247][988]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-12.51.34:247][988]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-12.51.34:247][988]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.09-12.51.34:247][988]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-12.51.34:247][988]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-12.51.34:247][988]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-12.51.34:248][988]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-12.51.34:248][988]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-12.51.34:248][988]GameFlow: Verbose: Doing Find Sessions [2020.06.09-12.51.34:293][989]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.34:475][993]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.51.34:475][993]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.51.34:476][993]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.09-12.51.34:477][993]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.34:478][993]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.34:478][993]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.51.34:543][994]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.34:543][994]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-12.51.34:543][994]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-12.51.34:709][996]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.34:732][997]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.463783 seconds [2020.06.09-12.51.35:757][ 18]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.94 ms [2020.06.09-12.51.35:810][ 19]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.64 ms [2020.06.09-12.51.36:416][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-12.51.36:891][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.09-12.51.37:002][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-12.51.38:150][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.38:151][ 82]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-12.51.38:195][ 83]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:195][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.38:199][ 83]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:199][ 83]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:199][ 83]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:199][ 83]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:200][ 83]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:200][ 83]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:200][ 83]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:200][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:200][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.38:383][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:383][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:383][ 83]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:435][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.38:436][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.38:453][ 83]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:453][ 83]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:823][ 83]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:824][ 83]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.38:824][ 83]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-12.51.41:387][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.43:049][167]LogStreaming: FLinkerLoad: serializing name map took (less than) 3.35 ms [2020.06.09-12.51.43:101][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.43:125][168]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.43:722][169]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.96 ms [2020.06.09-12.51.43:724][169]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.43:724][169]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.43:724][169]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.51.43:724][169]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.43:724][169]LogCustomization: ------ [2020.06.09-12.51.43:724][169]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.43:724][169]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.43:724][169]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.43:724][169]LogCustomization: ------ [2020.06.09-12.51.43:724][169]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.43:724][169]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.43:724][169]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.43:724][169]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.43:724][169]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.43:724][169]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.45:528][216]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.45:913][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-12.51.45:914][225]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-12.51.45:915][225]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-12.51.45:915][225]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-12.51.45:915][225]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-12.51.45:915][225]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-12.51.45:915][225]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-12.51.45:916][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:52:30.486Z : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: EncryptionKey=6bICHBLRjXvYB2lJxfnbf6ZH4gjRxFOtmQUlqRID8bQ= : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF2F708D80C73F9371FAE27144B87|54.94.223.83|7777 : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: MatchMembersA=["b6599cb6-6b74-4ceb-ba19-c4ad3262c0e8"] : OnlineService [2020.06.09-12.51.45:917][225]LogOnlineSession: Verbose: OSS: MatchMembersB=["a28efc69-7630-4008-9199-1d4c6224e34a","45cdca30-c88c-11e6-9125-71bee8089eba","7a2c213c-9baf-48d5-b5c9-efae1f7875a8","6193b950-c350-11e6-a30c-074fecdaa6b9"] : OnlineService [2020.06.09-12.51.45:959][226]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.436765 seconds [2020.06.09-12.51.45:960][226]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.09-12.51.45:960][226]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.09-12.51.45:960][226]GameFlow: Joining sesion : GameSession [2020.06.09-12.51.45:960][226]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.09-12.51.45:960][226]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.09-12.51.45:962][226]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.09-12.51.45:963][226]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.09-12.51.45:963][226]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.09-12.51.45:963][226]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.09-12.51.45:973][226]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.51.45:974][226]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.09-12.51.45:974][226]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.09-12.51.45:974][226]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.45:977][226]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.09-12.51.45:977][226]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-12.51.45:977][226]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.51.45:978][226]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.09-12.51.45:978][226]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.45:990][226]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-12.51.45:990][226]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.09-12.51.45:990][226]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-12.51.45:991][226]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.51.45:992][226]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.45:993][226]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.09-12.51.45:993][226]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-12.51.45:993][226]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.46:001][226]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:002][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.51.46:040][226]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:040][226]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:040][226]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:040][226]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:335][226]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:336][226]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:336][226]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:336][226]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:338][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.51.46:339][226]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:340][226]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:340][226]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:340][226]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:345][226]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:359][226]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.46:369][226]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.46:370][226]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.51.46:370][226]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.46:372][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.51.46:372][226]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.46:373][226]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.46:373][226]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.46:373][226]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.51.46:373][226]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:373][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-12.51.46:383][226]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:383][226]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:383][226]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:383][226]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.51.46:383][226]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-12.51.46:383][226]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-12.51.46:383][226]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.51.46:383][226]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-12.51.46:383][226]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.09-12.51.46:383][226]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.46:383][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-12.51.46:384][226]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.46:384][226]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.51.46:585][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-12.51.46:585][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:588][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.51.46:588][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:588][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-12.51.46:588][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:588][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-12.51.46:588][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:588][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-12.51.46:588][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:591][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-12.51.46:591][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:591][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-12.51.46:591][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:592][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-12.51.46:592][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:593][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-12.51.46:593][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:593][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-12.51.46:593][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:593][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-12.51.46:593][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:594][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-12.51.46:594][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:595][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-12.51.46:595][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:595][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-12.51.46:595][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:595][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-12.51.46:595][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:595][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-12.51.46:595][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:596][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-12.51.46:596][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:596][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-12.51.46:596][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:597][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-12.51.46:598][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:598][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-12.51.46:598][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:599][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-12.51.46:599][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:599][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-12.51.46:599][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:599][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-12.51.46:600][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:600][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-12.51.46:600][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:601][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-12.51.46:601][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:601][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-12.51.46:601][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:601][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-12.51.46:601][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:601][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-12.51.46:601][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:602][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-12.51.46:602][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:602][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-12.51.46:602][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:602][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-12.51.46:602][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:602][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-12.51.46:603][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:603][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-12.51.46:603][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:603][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-12.51.46:603][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:604][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-12.51.46:604][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:605][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-12.51.46:605][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:606][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-12.51.46:607][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:607][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-12.51.46:607][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:607][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-12.51.46:607][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:608][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-12.51.46:608][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:608][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-12.51.46:609][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:609][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-12.51.46:609][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:609][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-12.51.46:609][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:609][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-12.51.46:609][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.51.46:682][227]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.51.46:695][227]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-12.51.46:695][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.46:695][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.51.46:695][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.09-12.51.46:695][227]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.46:695][227]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.51.46:695][227]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.51.46:695][227]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-12.51.46:696][227]r.CullAll = "1" [2020.06.09-12.51.46:710][227]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.46:710][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.46:710][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.51.46:710][227]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.46:710][227]LogCustomization: ------ [2020.06.09-12.51.46:711][227]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.46:711][227]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.46:711][227]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.46:711][227]LogCustomization: ------ [2020.06.09-12.51.46:711][227]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.46:711][227]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.46:711][227]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.46:711][227]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.46:711][227]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.46:711][227]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.46:723][227]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.51.46:723][227]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.46:731][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.47:295][244]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.47:295][244]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.51.47:316][245]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.51.47:403][247]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.51.47:403][247]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.09-12.51.47:406][247]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.51.47:433][248]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-12.51.47:434][248]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-12.51.47:434][248]LogNet: Browse: 54.94.223.83//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-12.51.47:434][248]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.09-12.51.47:437][248]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.09-12.51.47:437][248]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.09-12.51.47:438][248]LogNet: Game client on port 7777, rate 10000 [2020.06.09-12.51.47:643][254]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.94.223.83:7777, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.09-12.51.47:858][261]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.09-12.51.47:859][261]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.47:879][261]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.51.47:880][261]LogLoad: LoadMap: 54.94.223.83//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.09-12.51.47:880][261]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.51.47:880][261]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.09-12.51.47:880][261]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-12.51.47:880][261]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.47:881][261]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.09-12.51.47:881][261]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.51.47:881][261]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-12.51.48:002][261]LogUObjectHash: Compacting FUObjectHashTables data took 17.98ms [2020.06.09-12.51.48:076][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:085][261]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.51.48:090][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-12.51.48:090][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:091][261]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.51.48:091][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-12.51.48:092][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:130][261]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-12.51.48:130][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.09-12.51.48:130][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:216][261]LogStreaming: Flushing async loaders took 86ms. [2020.06.09-12.51.48:217][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-12.51.48:217][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:475][261]LogStreaming: Flushing async loaders took 258ms. [2020.06.09-12.51.48:475][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-12.51.48:475][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:477][261]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.51.48:477][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-12.51.48:477][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:479][261]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.51.48:480][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-12.51.48:480][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.48:980][261]LogStreaming: Flushing async loaders took 501ms. [2020.06.09-12.51.48:984][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-12.51.48:984][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.49:070][261]LogStreaming: Flushing async loaders took 86ms. [2020.06.09-12.51.49:072][261]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-12.51.49:072][261]LogStreaming: Flushing async loaders. [2020.06.09-12.51.49:856][261]LogStreaming: Flushing async loaders took 784ms. [2020.06.09-12.51.49:865][261]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.09-09.51.49 [2020.06.09-12.51.49:866][261]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.09-12.51.49:866][261]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-12.51.49:883][261]LogWorld: Bringing up level for play took: 0.019205 [2020.06.09-12.51.49:891][261]LogLoad: Took 2.012269 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.09-12.51.50:175][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000075 seconds [2020.06.09-12.51.50:177][267]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.09-12.51.50:177][267]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.09-12.51.50:299][271]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.51.50:299][271]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:45cdca30-c88c-11e6-9125-71bee8089eba|76561198116023768 [2020.06.09-12.51.50:300][271]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.51.50:300][271]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:300][271]LogCustomization: ------ [2020.06.09-12.51.50:300][271]LogCustomization: --> DK_Head02 [2020.06.09-12.51.50:300][271]LogCustomization: --> DK_Torso02_KOEvent01 [2020.06.09-12.51.50:300][271]LogCustomization: --> DK_Legs02 [2020.06.09-12.51.50:300][271]LogCustomization: ------ [2020.06.09-12.51.50:301][271]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:339][272]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.51.50:339][272]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28efc69-7630-4008-9199-1d4c6224e34a|76561198122070849 [2020.06.09-12.51.50:339][272]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.51.50:340][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:340][272]LogCustomization: ------ [2020.06.09-12.51.50:340][272]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.50:340][272]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.50:340][272]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.50:340][272]LogCustomization: ------ [2020.06.09-12.51.50:341][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:410][274]LogDBDEasyAntiCheat: RPC to validate server [2020.06.09-12.51.50:410][274]LogDBDEasyAntiCheat: Server is dedicated [2020.06.09-12.51.50:411][274]LogDBDEasyAntiCheat: slave connected [2020.06.09-12.51.50:529][278]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.51.50:529][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6193b950-c350-11e6-a30c-074fecdaa6b9|76561198302454425 [2020.06.09-12.51.50:530][278]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.51.50:530][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:530][278]LogCustomization: ------ [2020.06.09-12.51.50:530][278]LogCustomization: --> C_Torso02 [2020.06.09-12.51.50:530][278]LogCustomization: --> C_Legs02 [2020.06.09-12.51.50:530][278]LogCustomization: --> C_Head01 [2020.06.09-12.51.50:530][278]LogCustomization: ------ [2020.06.09-12.51.50:540][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:540][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:564][279]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:564][279]LogCustomization: ------ [2020.06.09-12.51.50:564][279]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.50:564][279]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.50:564][279]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.50:564][279]LogCustomization: ------ [2020.06.09-12.51.50:599][280]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-12.51.50:599][280]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-12.51.50:697][283]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.51.50:697][283]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.714' TotalLoadTime='4.714' TimeStamp='2020-06-09T12:52:46.234Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.51.50:698][283]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.51.50:698][283]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.714' TimeStamp='2020-06-09T12:52:46.234Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.51.50:698][283]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.51.50:699][283]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.714' TimeStamp='2020-06-09T12:52:46.234Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.51.50:699][283]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-12.51.50:700][283]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.714' TimeStamp='2020-06-09T12:52:46.234Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.51.50:700][283]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.09-12.51.50:700][283]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-12.51.50:728][284]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-12.51.50:728][284]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-12.51.50:728][284]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.51.50:891][289]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.51.50:891][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7a2c213c-9baf-48d5-b5c9-efae1f7875a8|76561198405144663 [2020.06.09-12.51.50:891][289]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.51.50:891][289]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:891][289]LogCustomization: ------ [2020.06.09-12.51.50:891][289]LogCustomization: --> D_Head01 [2020.06.09-12.51.50:891][289]LogCustomization: --> DF_Torso04_L4D [2020.06.09-12.51.50:891][289]LogCustomization: --> D_Legs01 [2020.06.09-12.51.50:891][289]LogCustomization: ------ [2020.06.09-12.51.50:892][289]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:926][290]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.51.50:926][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b6599cb6-6b74-4ceb-ba19-c4ad3262c0e8|76561198305821400 [2020.06.09-12.51.50:926][290]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-12.51.50:927][290]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.50:927][290]LogCustomization: ------ [2020.06.09-12.51.50:927][290]LogCustomization: --> DO_Head01_01 [2020.06.09-12.51.50:927][290]LogCustomization: --> DO_Body01_01 [2020.06.09-12.51.50:927][290]LogCustomization: --> DO_Weapon01_01 [2020.06.09-12.51.50:927][290]LogCustomization: ------ [2020.06.09-12.51.50:928][290]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-12.51.50:994][293]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.09-12.51.50:994][293]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.51:089][295]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.51:089][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.51:115][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.51:379][305]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.51:380][305]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.51.51:380][305]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.09-12.51.51:705][315]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.51.51:705][315]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-12.51.51:705][315]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-12.51.51:705][315]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:705][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-12.51.51:706][315]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:706][315]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:706][315]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:706][315]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-12.51.51:706][315]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.51.51:707][315]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:707][315]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.51.51:707][315]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.51:707][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-12.51.51:874][315]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.51:874][315]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.51:875][315]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.51:875][315]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-12.51.51:875][315]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-12.51.51:875][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-12.51.51:877][315]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.51:878][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-12.51.52:082][315]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:082][315]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:082][315]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:084][315]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:091][315]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:092][315]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.51.52:092][315]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:093][315]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.52:093][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-12.51.52:094][315]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.52:094][315]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.52:094][315]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:146][315]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.51.52:147][315]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-12.51.52:148][315]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.51.52:148][315]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-12.51.52:148][315]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.51.52:149][315]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.51.52:149][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-12.51.52:170][315]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-12.51.52:170][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-12.51.52:170][315]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:170][315]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:286][315]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42952] [2020.06.09-12.51.52:286][315]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.51.52:291][315]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14757&schemaVersion=0] [2020.06.09-12.51.52:291][315]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:291][315]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.51.52:291][315]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.09-12.51.52:620][316]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-12.51.52:624][316]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-12.51.52:629][316]r.CullAll = "0" [2020.06.09-12.51.52:634][316]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.52:635][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.52:637][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.52:637][316]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-12.51.52:637][316]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-12.51.52:639][316]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-12.51.52:639][316]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.51.52:648][316]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.52:916][317]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.52:916][317]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.52:916][317]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.52:916][317]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-12.51.52:916][317]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.53:225][317]LogStreaming: Flushing async loaders took 309ms. [2020.06.09-12.51.53:231][317]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000847 seconds [2020.06.09-12.51.53:232][317]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.09-12.51.53:232][317]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.53:233][317]LogCustomization: ------ [2020.06.09-12.51.53:233][317]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.53:233][317]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.53:233][317]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.53:233][317]LogCustomization: ------ [2020.06.09-12.51.53:233][317]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.53:233][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:239][317]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.51.53:241][317]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.53:241][317]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.53:241][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:278][317]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-12.51.53:285][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:313][317]LogStreaming: Flushing async loaders took 28ms. [2020.06.09-12.51.53:313][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:329][317]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.51.53:332][317]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.53:332][317]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.53:332][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:342][317]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-12.51.53:343][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:347][317]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.51.53:348][317]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.53:348][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:362][317]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.51.53:363][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:376][317]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.51.53:377][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:386][317]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.51.53:388][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:413][317]LogStreaming: Flushing async loaders took 25ms. [2020.06.09-12.51.53:414][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:425][317]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.51.53:426][317]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:473][317]LogStreaming: Flushing async loaders took 47ms. [2020.06.09-12.51.53:481][317]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso02_KOEvent01. DK_Legs02. [2020.06.09-12.51.53:481][317]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.53:481][317]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Torso02. C_Legs02. C_Head01. [2020.06.09-12.51.53:481][317]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.53:482][317]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. DF_Torso04_L4D. D_Legs01. [2020.06.09-12.51.53:482][317]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.53:482][317]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DO_Head01_01. DO_Body01_01. DO_Weapon01_01. [2020.06.09-12.51.53:482][317]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.51.53:582][318]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.53:582][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.53:584][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.53:584][318]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.53:584][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.53:584][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.09-12.51.53:584][318]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.51.53:664][318]LogStreaming: Flushing async loaders took 80ms. [2020.06.09-12.51.53:674][318]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000651 seconds [2020.06.09-12.51.53:675][318]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.09-12.51.53:675][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.53:675][318]LogCustomization: ------ [2020.06.09-12.51.53:675][318]LogCustomization: --> DK_Head02 [2020.06.09-12.51.53:675][318]LogCustomization: --> DK_Torso02_KOEvent01 [2020.06.09-12.51.53:675][318]LogCustomization: --> DK_Legs02 [2020.06.09-12.51.53:675][318]LogCustomization: ------ [2020.06.09-12.51.53:675][318]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.09-12.51.53:676][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:720][318]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.51.53:723][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:741][318]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.51.53:744][318]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.09-12.51.53:745][318]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.06.09-12.51.53:745][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:784][318]LogStreaming: Flushing async loaders took 40ms. [2020.06.09-12.51.53:792][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:824][318]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-12.51.53:824][318]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.06.09-12.51.53:825][318]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.09-12.51.53:825][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:834][318]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.51.53:836][318]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.09-12.51.53:836][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.53:836][318]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.53:836][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.53:836][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-12.51.53:845][318]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000460 seconds [2020.06.09-12.51.53:848][318]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.09-12.51.53:848][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.53:848][318]LogCustomization: ------ [2020.06.09-12.51.53:848][318]LogCustomization: --> C_Torso02 [2020.06.09-12.51.53:848][318]LogCustomization: --> C_Legs02 [2020.06.09-12.51.53:848][318]LogCustomization: --> C_Head01 [2020.06.09-12.51.53:848][318]LogCustomization: ------ [2020.06.09-12.51.53:848][318]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.06.09-12.51.53:849][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:885][318]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.51.53:920][318]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.09-12.51.53:920][318]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Legs02 [2020.06.09-12.51.53:920][318]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.09-12.51.53:920][318]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-12.51.53:924][318]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-12.51.53:925][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.53:925][318]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.53:926][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.53:926][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.09-12.51.53:933][318]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.09-12.51.53:934][318]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.09-12.51.53:935][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.53:935][318]LogCustomization: ------ [2020.06.09-12.51.53:935][318]LogCustomization: --> D_Head01 [2020.06.09-12.51.53:935][318]LogCustomization: --> DF_Torso04_L4D [2020.06.09-12.51.53:935][318]LogCustomization: --> D_Legs01 [2020.06.09-12.51.53:935][318]LogCustomization: ------ [2020.06.09-12.51.53:935][318]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.09-12.51.53:937][318]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.09-12.51.53:937][318]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_L4D [2020.06.09-12.51.53:937][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:961][318]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.51.53:963][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.53:974][318]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-12.51.53:975][318]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_L4D [2020.06.09-12.51.53:975][318]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.09-12.51.53:975][318]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.09-12.51.53:975][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-12.51.53:976][318]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-12.51.53:976][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-12.51.53:976][318]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.06.09-12.51.53:976][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:000][318]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.51.54:015][318]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000046 seconds [2020.06.09-12.51.54:016][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:052][318]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.51.54:053][318]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.06.09-12.51.54:053][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.54:053][318]LogCustomization: ------ [2020.06.09-12.51.54:053][318]LogCustomization: --> DO_Head01_01 [2020.06.09-12.51.54:053][318]LogCustomization: --> DO_Body01_01 [2020.06.09-12.51.54:054][318]LogCustomization: --> DO_Weapon01_01 [2020.06.09-12.51.54:054][318]LogCustomization: ------ [2020.06.09-12.51.54:054][318]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01_01 [2020.06.09-12.51.54:054][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:061][318]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.51.54:062][318]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_01 [2020.06.09-12.51.54:063][318]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.06.09-12.51.54:063][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:081][318]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.51.54:082][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:102][318]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.51.54:102][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:122][318]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.51.54:122][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:124][318]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.51.54:125][318]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.06.09-12.51.54:125][318]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.06.09-12.51.54:126][318]LogStreaming: Flushing async loaders. [2020.06.09-12.51.54:129][318]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.51.54:134][318]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.06.09-12.51.54:141][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.54:170][319]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.51.54:170][319]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.51.54:190][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:190][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.09-12.51.54:331][319]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-12.51.54:331][319]LogCustomization: ------ [2020.06.09-12.51.54:332][319]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.54:332][319]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.54:332][319]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.54:332][319]LogCustomization: ------ [2020.06.09-12.51.54:332][319]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.54:332][319]LogCustomization: ------ [2020.06.09-12.51.54:332][319]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.54:332][319]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.54:332][319]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.54:332][319]LogCustomization: ------ [2020.06.09-12.51.54:332][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.54:332][319]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.54:332][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.54:332][319]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.54:332][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.54:333][319]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.54:343][319]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.54:343][319]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.54:343][319]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.51.54:343][319]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.54:344][319]LogCustomization: ------ [2020.06.09-12.51.54:344][319]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.54:344][319]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.54:344][319]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.54:344][319]LogCustomization: ------ [2020.06.09-12.51.54:344][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.54:344][319]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.54:344][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.54:344][319]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.54:344][319]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.54:344][319]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.54:349][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.51.54:349][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.09-12.51.54:349][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.54:352][319]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.51.54:352][319]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.54:407][320]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14757&schemaVersion=0] [2020.06.09-12.51.54:408][320]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.51.54:873][331]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.51.54:924][332]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.51.54:924][332]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.51.54:941][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:941][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.54:941][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.54:942][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-12.51.55:097][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.55:097][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.55:097][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.55:097][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.51.55:097][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-12.51.56:441][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-12.51.56:529][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.09-12.51.56:530][363]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.56:534][363]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-12.51.56:534][363]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-12.51.56:535][363]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-12.51.56:535][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-12.51.56:535][363]LogCustomization: ------ [2020.06.09-12.51.56:535][363]LogCustomization: --> C_Head01_P01 [2020.06.09-12.51.56:535][363]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-12.51.56:535][363]LogCustomization: --> CM_Legs02_02 [2020.06.09-12.51.56:535][363]LogCustomization: ------ [2020.06.09-12.51.56:536][363]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.51.56:536][363]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.51.56:536][363]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.51.56:536][363]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.51.56:536][363]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.51.56:536][363]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.51.56:865][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.56:865][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.56:865][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.56:865][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.51.57:809][394]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.51.57:809][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-12.51.57:816][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.51.58:365][406]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.51.58:366][406]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.51.58:366][406]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.09-12.52.03:898][468]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-12.52.03:898][468]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-12.52.03:898][468]LogAsyncLoad: Warning: Invalid asset reference for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-12.52.03:997][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.09-12.52.03:997][469]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.52.06:871][469]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.09-12.52.06:871][469]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.09-12.52.06:873][469]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.09-12.52.06:873][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-12.52.06:874][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.52.06:874][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.52.06:875][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.52.06:875][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-12.52.06:875][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.52.06:875][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.52.06:875][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.52.06:875][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-12.52.06:876][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.52.06:876][469]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-12.52.06:888][470]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-12.52.06:890][470]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-12.52.06:890][470]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.09-12.52.06:903][470]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.09-12.52.06:903][470]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-12.52.07:571][471]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.09-12.52.10:565][482]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.09-12.52.10:565][482]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.09-12.52.10:568][482]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.09-12.52.12:086][487]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-12.52.12:086][487]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-12.52.12:086][487]LogAsyncLoad: Warning: Invalid asset reference for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-12.52.17:698][506]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-12.52.17:698][506]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (181/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher01.BP_Menu_Slasher01_C [2020.06.09-12.52.17:698][506]LogAsyncLoad: Warning: Invalid asset reference for Menu (181/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher01.BP_Menu_Slasher01_C [2020.06.09-12.52.23:269][530]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-12.52.23:271][530]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (182/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher02.BP_Menu_Slasher02_C [2020.06.09-12.52.23:281][530]LogAsyncLoad: Warning: Invalid asset reference for Menu (182/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher02.BP_Menu_Slasher02_C [2020.06.09-12.52.26:831][572]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 100.14 ms [2020.06.09-12.52.26:891][574]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.09-12.52.26:892][574]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-12.52.26:892][574]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.09-12.52.28:413][607]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.09-12.52.28:413][607]GameFlow: AOfferingSequenceManager::InitCards [2020.06.09-12.52.28:414][607]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.09-12.52.28:414][607]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.52.28:428][607]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.52.28:429][607]LogStreaming: Flushing async loaders. [2020.06.09-12.52.28:436][607]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.52.28:436][607]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.09-12.52.28:437][607]LogStreaming: Flushing async loaders. [2020.06.09-12.52.28:441][607]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.52.28:441][607]LogStreaming: Flushing async loaders. [2020.06.09-12.52.28:442][607]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.52.28:442][607]LogStreaming: Flushing async loaders. [2020.06.09-12.52.28:443][607]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.52.28:456][608]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.52.28:734][614]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-12.52.29:153][623]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.09-12.52.29:153][623]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.09-12.52.29:153][623]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.09-12.52.29:153][623]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.06.09-12.52.29:153][623]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.06.09-12.52.29:153][623]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Spotted Owl Wreath [2020.06.09-12.52.29:153][623]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Spotted Owl Wreath [2020.06.09-12.52.29:428][629]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.52 ms [2020.06.09-12.52.31:336][670]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.09-12.52.33:280][712]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.09-12.52.33:280][712]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.09-12.52.33:280][712]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.09-12.52.33:280][712]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.09-12.52.35:278][757]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.09-12.52.35:278][757]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.09-12.52.35:278][757]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.09-12.52.35:279][757]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.09-12.52.35:282][757]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.09-12.52.35:282][757]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.09-12.52.35:282][757]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-12.52.35:292][757]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:292][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-12.52.35:324][757]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:324][757]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:324][757]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:325][757]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:325][757]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:325][757]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:325][757]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:325][757]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:325][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-12.52.35:326][757]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:326][757]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:326][757]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:326][757]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:330][757]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:330][757]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-12.52.35:331][757]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.52.35:331][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-12.52.35:333][757]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.52.35:333][757]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.52.35:333][757]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-12.52.35:333][757]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-12.52.35:333][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:334][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-12.52.35:341][757]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:341][757]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:341][757]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:341][757]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.52.35:341][757]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-12.52.35:341][757]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.52.35:341][757]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-12.52.35:341][757]LogAsyncLoad: Unloading library Menu [2020.06.09-12.52.35:341][757]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.09-12.52.35:341][757]LogAsyncLoad: Start loading library async: Game [2020.06.09-12.52.35:341][757]LogAsyncLoad: 31 assets in Game [2020.06.09-12.52.35:342][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.52.35:343][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-12.52.35:343][757]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:344][757]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-12.52.35:442][757]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.52.35:456][757]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.52.35:473][757]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.52.35:484][757]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.52.35:652][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-12.52.35:653][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:653][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.09-12.52.35:653][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:654][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.09-12.52.35:654][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:654][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.09-12.52.35:654][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:656][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.09-12.52.35:656][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:658][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.09-12.52.35:658][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:659][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.09-12.52.35:659][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:659][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.09-12.52.35:659][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:660][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.09-12.52.35:660][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:660][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.09-12.52.35:660][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:660][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.09-12.52.35:660][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:660][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.09-12.52.35:660][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:661][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.09-12.52.35:661][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:662][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.09-12.52.35:662][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:663][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.09-12.52.35:663][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:663][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.09-12.52.35:663][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:664][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.09-12.52.35:664][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:664][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.09-12.52.35:664][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:665][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.09-12.52.35:665][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:671][757]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.09-12.52.35:671][757]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-12.52.35:674][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:674][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.09-12.52.35:674][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.09-12.52.35:674][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.09-12.52.35:675][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.09-12.52.35:675][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:675][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.09-12.52.35:676][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.52.35:676][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.52.35:676][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.09-12.52.35:676][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.09-12.52.35:678][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.09-12.52.35:678][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:678][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.09-12.52.35:678][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.52.35:679][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.52.35:679][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.09-12.52.35:680][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.09-12.52.35:683][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.09-12.52.35:683][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:683][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.09-12.52.35:685][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-12.52.35:685][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-12.52.35:686][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.09-12.52.35:686][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.09-12.52.35:694][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.09-12.52.35:694][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:694][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.09-12.52.35:695][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.09-12.52.35:695][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.09-12.52.35:696][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.09-12.52.35:696][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:696][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.09-12.52.35:696][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.09-12.52.35:697][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.09-12.52.35:701][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.09-12.52.35:701][757]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.35:701][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.09-12.52.35:701][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.09-12.52.35:701][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.09-12.52.35:704][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.09-12.52.35:704][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.09-12.52.35:706][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.09-12.52.35:706][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.09-12.52.35:712][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.09-12.52.35:712][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.09-12.52.35:715][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.09-12.52.35:715][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.09-12.52.35:719][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.09-12.52.35:719][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.09-12.52.35:722][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.09-12.52.35:723][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.09-12.52.35:724][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.09-12.52.35:724][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:724][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-12.52.35:724][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.09-12.52.35:724][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.09-12.52.35:725][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.09-12.52.35:726][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:726][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-12.52.35:726][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.09-12.52.35:726][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.09-12.52.35:728][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.09-12.52.35:728][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:728][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.09-12.52.35:728][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:728][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.09-12.52.35:730][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.09-12.52.35:730][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:730][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.09-12.52.35:731][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:731][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.09-12.52.35:732][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.09-12.52.35:732][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:732][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.09-12.52.35:732][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:732][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.09-12.52.35:733][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.09-12.52.35:733][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:734][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.09-12.52.35:735][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:736][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.09-12.52.35:739][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.09-12.52.35:739][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:739][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.09-12.52.35:739][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:740][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.09-12.52.35:741][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.09-12.52.35:741][757]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-12.52.35:741][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-12.52.35:741][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.09-12.52.35:742][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.09-12.52.35:743][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.09-12.52.36:480][758]r.CullAll = "1" [2020.06.09-12.52.36:497][758]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-12.52.36:497][758]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.52.36:497][758]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-12.52.36:498][758]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.52.36:501][758]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.52.36:501][758]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.52.36:559][759]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.36:560][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.09-12.52.36:561][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.09-12.52.42:369][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.09-12.52.42:369][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.09-12.52.42:385][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.09-12.52.42:433][760]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-12.52.42:433][760]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-12.52.42:433][760]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-12.52.42:433][760]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-12.52.42:434][760]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-12.52.42:435][760]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-12.52.42:443][760]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.89, Realtime: 5.89. SteamNetDriver_1 [2020.06.09-12.52.42:444][760]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.09-12.52.42:447][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.52.42:447][760]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.52.42:447][760]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.06.09-12.52.42:448][760]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.52.42:448][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.09-12.52.42:448][760]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.52.42:448][760]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-12.52.42:448][760]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.52.42:450][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.52.42:450][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.06.09-12.52.42:450][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.06.09-12.52.42:450][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.09-12.52.42:450][760]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.52.42:450][760]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435462 [2020.06.09-12.52.42:450][760]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.52.42:451][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.52.42:451][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.09-12.52.42:451][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.09-12.52.42:451][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-12.52.42:451][760]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.52.42:451][760]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.52.42:451][760]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.09-12.52.42:452][760]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.52.42:452][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-12.52.42:452][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.09-12.52.42:452][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-12.52.42:452][760]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-12.52.42:452][760]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-12.52.42:452][760]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-12.52.42:452][760]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-12.52.42:477][760]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.52.42:478][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.09-12.52.42:480][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: Invalid asset reference for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: Invalid asset reference for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: Invalid asset reference for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-12.52.42:480][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-12.52.42:481][760]LogAsyncLoad: Warning: Invalid asset reference for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-12.52.42:481][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-12.52.42:481][760]LogAsyncLoad: Warning: Invalid asset reference for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: Invalid asset reference for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: Invalid asset reference for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: Invalid asset reference for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-12.52.42:482][760]LogAsyncLoad: Warning: Invalid asset reference for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-12.52.46:655][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.09-12.52.46:655][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.09-12.52.46:658][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:683][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:684][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:684][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:684][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:685][761]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-12.52.46:686][761]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.894605. This could result into websocket disconnection! [2020.06.09-12.52.46:890][765]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.52.46:891][765]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='11.593' TotalLoadTime='11.593' TimeStamp='2020-06-09T12:53:42.409Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC94B808D80C7204BC5A26F2FFB0D0' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.52.46:891][765]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.52.47:393][771]LogUObjectHash: Compacting FUObjectHashTables data took 17.94ms [2020.06.09-12.52.47:403][771]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.09-12.52.47:403][771]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.06.09-09.52.47 [2020.06.09-12.52.47:403][771]LogWorld: Bringing up level for play took: 0.000314 [2020.06.09-12.52.47:403][771]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-12.52.47:405][771]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.09-12.52.47:422][771]LogAsyncLoad: Done loading library async: Game in 22.8 sec [2020.06.09-12.52.47:914][775]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-12.52.48:071][778]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.09-12.52.49:690][815]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.52.50:433][832]LogUObjectHash: Compacting FUObjectHashTables data took 10.98ms [2020.06.09-12.52.50:462][832]LogStats: SeamlessTravel FlushLevelStreaming - 0.020 s [2020.06.09-12.52.50:462][832]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.09-09.52.50 [2020.06.09-12.52.50:464][832]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-09T12:53:45.900Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC94B808D80C7204BC5A26F2FFB0D0, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.52.50:466][832]LogWorld: Bringing up level for play took: 0.003926 [2020.06.09-12.52.50:466][832]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-12.52.50:466][832]LogWorld: ----SeamlessTravel finished in 8.02 seconds ------ [2020.06.09-12.52.50:601][836]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.52.50:688][838]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.52.50:689][838]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.52.50:690][838]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.815' TotalLoadTime='15.409' TimeStamp='2020-06-09T12:53:46.224Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.52.50:690][838]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.52.50:771][840]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.30 ms [2020.06.09-12.52.50:772][840]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.52.50:814][841]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.52.50:936][844]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.52.50:957][844]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-12.52.50:974][845]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.572, totalTime=0.572, timeStamp=2020-06-09T12:53:46.472Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.52.51:014][846]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.041, totalTime=0.613, timeStamp=2020-06-09T12:53:46.514Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.52.51:065][848]LogRenderer: Reallocating scene render targets to support 1912x1076 Format 9 NumSamples 1 (Frame:16). [2020.06.09-12.52.51:153][850]LogRenderer: Reallocating scene render targets to support 1904x1072 Format 9 NumSamples 1 (Frame:17). [2020.06.09-12.52.51:207][850]LogRenderer: Reallocating scene render targets to support 1892x1064 Format 9 NumSamples 1 (Frame:18). [2020.06.09-12.52.51:207][850]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-12.52.51:265][852]LogRenderer: Reallocating scene render targets to support 1884x1060 Format 9 NumSamples 1 (Frame:19). [2020.06.09-12.52.51:311][853]LogRenderer: Reallocating scene render targets to support 1872x1056 Format 9 NumSamples 1 (Frame:20). [2020.06.09-12.52.51:340][853]LogRenderer: Reallocating scene render targets to support 1864x1048 Format 9 NumSamples 1 (Frame:21). [2020.06.09-12.52.51:373][854]LogRenderer: Reallocating scene render targets to support 1856x1044 Format 9 NumSamples 1 (Frame:22). [2020.06.09-12.52.51:407][855]LogRenderer: Reallocating scene render targets to support 1844x1040 Format 9 NumSamples 1 (Frame:23). [2020.06.09-12.52.51:444][856]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:24). [2020.06.09-12.52.51:484][857]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:25). [2020.06.09-12.52.51:528][858]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:26). [2020.06.09-12.52.51:584][859]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:27). [2020.06.09-12.52.51:672][861]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:28). [2020.06.09-12.52.51:732][862]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:29). [2020.06.09-12.52.51:784][863]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:30). [2020.06.09-12.52.51:850][864]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:31). [2020.06.09-12.52.51:898][865]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:32). [2020.06.09-12.52.51:947][866]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:33). [2020.06.09-12.52.51:959][866]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:34). [2020.06.09-12.52.51:995][867]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:35). [2020.06.09-12.52.52:029][868]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:36). [2020.06.09-12.52.52:080][869]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:37). [2020.06.09-12.52.52:116][870]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:38). [2020.06.09-12.52.52:147][870]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=1.172, totalTime=1.786, timeStamp=2020-06-09T12:53:47.686Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.52.52:151][871]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:39). [2020.06.09-12.52.52:185][871]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.09-12.53.47) [2020.06.09-12.52.52:185][871]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.09-12.52.52:186][871]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.52.52:189][871]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.52.52:189][871]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591707303 [2020.06.09-12.52.52:190][871]ProceduralLevelGeneration: InitLevel: Theme: Boreal Map: Brl_Temple Generation Seed: -1 [2020.06.09-12.52.52:191][871]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.786, timeStamp=2020-06-09T12:53:47.686Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.52.52:194][872]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:40). [2020.06.09-12.52.52:251][873]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:41). [2020.06.09-12.52.52:280][874]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:42). [2020.06.09-12.52.52:321][875]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:43). [2020.06.09-12.52.52:355][875]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.71 ms [2020.06.09-12.52.52:360][876]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:44). [2020.06.09-12.52.52:399][877]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:45). [2020.06.09-12.52.52:440][878]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:46). [2020.06.09-12.52.52:481][879]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:47). [2020.06.09-12.52.52:520][880]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:48). [2020.06.09-12.52.52:562][881]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:49). [2020.06.09-12.52.52:611][882]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:50). [2020.06.09-12.52.52:663][883]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:51). [2020.06.09-12.52.52:723][884]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:52). [2020.06.09-12.52.52:784][886]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:53). [2020.06.09-12.52.52:815][886]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:54). [2020.06.09-12.52.52:879][888]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:55). [2020.06.09-12.52.52:910][888]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:56). [2020.06.09-12.52.52:970][890]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:57). [2020.06.09-12.52.53:024][891]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:58). [2020.06.09-12.52.53:067][892]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:59). [2020.06.09-12.52.53:119][893]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:60). [2020.06.09-12.52.53:120][893]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:61). [2020.06.09-12.52.53:154][894]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:62). [2020.06.09-12.52.53:192][895]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:63). [2020.06.09-12.52.53:220][895]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.09-12.52.53:230][896]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:64). [2020.06.09-12.52.53:264][896]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.46 ms [2020.06.09-12.52.53:272][897]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:65). [2020.06.09-12.52.53:310][898]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:66). [2020.06.09-12.52.53:351][899]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:67). [2020.06.09-12.52.53:390][900]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:68). [2020.06.09-12.52.53:428][901]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:69). [2020.06.09-12.52.53:468][902]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:70). [2020.06.09-12.52.53:532][903]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:71). [2020.06.09-12.52.53:568][904]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:72). [2020.06.09-12.52.53:660][905]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:73). [2020.06.09-12.52.53:677][906]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:74). [2020.06.09-12.52.53:731][907]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:75). [2020.06.09-12.52.53:783][908]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:76). [2020.06.09-12.52.53:783][908]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.73 ms [2020.06.09-12.52.53:815][909]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:77). [2020.06.09-12.52.53:844][910]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:78). [2020.06.09-12.52.53:875][911]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:79). [2020.06.09-12.52.53:910][912]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:80). [2020.06.09-12.52.53:949][913]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:81). [2020.06.09-12.52.53:986][914]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:82). [2020.06.09-12.52.54:041][915]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:83). [2020.06.09-12.52.54:085][916]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:84). [2020.06.09-12.52.54:131][917]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:85). [2020.06.09-12.52.54:164][918]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:86). [2020.06.09-12.52.54:228][920]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:87). [2020.06.09-12.52.54:228][920]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:88). [2020.06.09-12.52.54:260][921]LogRenderer: Reallocating scene render targets to support 1212x684 Format 9 NumSamples 1 (Frame:89). [2020.06.09-12.52.54:299][922]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:90). [2020.06.09-12.52.54:340][923]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:91). [2020.06.09-12.52.54:375][924]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:92). [2020.06.09-12.52.54:416][925]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:93). [2020.06.09-12.52.54:456][926]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:94). [2020.06.09-12.52.54:494][927]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:95). [2020.06.09-12.52.54:533][928]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:96). [2020.06.09-12.52.54:573][929]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:97). [2020.06.09-12.52.54:664][931]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:98). [2020.06.09-12.52.54:719][932]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:99). [2020.06.09-12.52.54:720][932]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:100). [2020.06.09-12.52.54:751][933]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:101). [2020.06.09-12.52.54:779][934]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:102). [2020.06.09-12.52.54:815][935]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:103). [2020.06.09-12.52.54:852][936]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:104). [2020.06.09-12.52.54:891][937]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:105). [2020.06.09-12.52.54:928][938]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:106). [2020.06.09-12.52.54:967][939]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:107). [2020.06.09-12.52.55:001][940]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:108). [2020.06.09-12.52.55:040][941]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:109). [2020.06.09-12.52.55:074][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.52.55:128][943]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:110). [2020.06.09-12.52.55:160][944]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:111). [2020.06.09-12.52.55:199][944]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:112). [2020.06.09-12.52.55:212][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.09-12.52.55:214][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.06.09-12.52.55:226][945]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:113). [2020.06.09-12.52.55:259][946]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:114). [2020.06.09-12.52.55:293][947]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:115). [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.52.55:439][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.52.55:763][959]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.06.09-12.52.55:836][961]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.09-12.52.56:012][966]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.06.09-12.52.56:394][977]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.52.56:394][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.52.56:395][977]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.52.56:395][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.52.56:464][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.52.56:464][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.52.56:566][982]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.85 ms [2020.06.09-12.52.56:669][985]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.82 ms [2020.06.09-12.52.56:802][989]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.71 ms [2020.06.09-12.52.57:294][ 4]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.39 ms [2020.06.09-12.52.57:391][ 7]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.06.09-12.52.57:489][ 10]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.27 ms [2020.06.09-12.52.57:773][ 19]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.09-12.52.57:838][ 21]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.54 ms [2020.06.09-12.52.58:056][ 28]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.06.09-12.52.58:057][ 28]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.52.58:560][ 28]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.53.00:336][ 28]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.53.01:463][ 28]LogStreaming: Throttling on (incoming >= 100) [2020.06.09-12.53.01:463][ 28]LogStreaming: Throttling off (incoming grabbed) [2020.06.09-12.53.06:273][ 28]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.06:664][ 28]LogStreaming: Flushing async loaders took 8606ms. [2020.06.09-12.53.06:791][ 28]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.09-12.53.06:797][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.09-12.53.06:797][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-12.53.06:802][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.09-12.53.06:802][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-12.53.06:918][ 28]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.09-12.53.06:928][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.09-12.53.06:928][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-12.53.06:929][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.09-12.53.06:930][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-12.53.06:933][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.06:934][ 28]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=5.875, totalTime=7.661, timeStamp=2020-06-09T12:53:53.561Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.07:012][ 28]LogStreaming: Flushing async loaders took 79ms. [2020.06.09-12.53.07:024][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:126][ 28]LogStreaming: Flushing async loaders took 102ms. [2020.06.09-12.53.07:141][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:141][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:141][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:142][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:148][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.53.07:149][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_0 [2020.06.09-12.53.07:149][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:149][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:149][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:151][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:165][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:166][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:166][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:167][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:167][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-12.53.07:169][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_1 [2020.06.09-12.53.07:169][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:169][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:169][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:169][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:181][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:181][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:182][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:182][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:183][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.09-12.53.07:184][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_2 [2020.06.09-12.53.07:184][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:184][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:184][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:184][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:195][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:195][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:195][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:195][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:196][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.09-12.53.07:197][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_3 [2020.06.09-12.53.07:197][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:197][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:197][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:198][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:208][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:208][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:208][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:209][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:210][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.09-12.53.07:211][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_4 [2020.06.09-12.53.07:211][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:211][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:211][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:213][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:223][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:223][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:223][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:224][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:224][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.09-12.53.07:225][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_5 [2020.06.09-12.53.07:225][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:225][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:225][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:226][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:234][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:234][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:234][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:234][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:234][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-12.53.07:235][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_6 [2020.06.09-12.53.07:235][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:235][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:235][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:236][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:246][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:246][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:246][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:247][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:248][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.09-12.53.07:249][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_7 [2020.06.09-12.53.07:249][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:249][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:249][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:249][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:261][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:261][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:261][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:262][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:262][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-12.53.07:263][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_8 [2020.06.09-12.53.07:263][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:263][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:263][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:263][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:275][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:275][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:275][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:276][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:276][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-12.53.07:277][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_9 [2020.06.09-12.53.07:277][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:277][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:277][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:278][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:290][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.07:290][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.53.07:291][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.07:292][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Enabled [2020.06.09-12.53.07:292][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.53.07:293][ 28]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_10 [2020.06.09-12.53.07:293][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.07:293][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.53.07:293][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.07:294][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Disabled [2020.06.09-12.53.07:294][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:330][ 28]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-12.53.07:330][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.09-12.53.07:330][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.09-12.53.07:330][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:332][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.07:333][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:359][ 28]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-12.53.07:360][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:379][ 28]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.53.07:379][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:386][ 28]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.53.07:386][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.09-12.53.07:386][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.09-12.53.07:386][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:390][ 28]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.53.07:390][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:392][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.07:392][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:394][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.07:394][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.09-12.53.07:395][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.09-12.53.07:395][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:409][ 28]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.53.07:441][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.07:441][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.53.07:443][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.07:443][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.53.07:444][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.07:447][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.07:561][ 28]LogStreaming: Flushing async loaders took 114ms. [2020.06.09-12.53.07:566][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.53.07:567][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.53.07:568][ 28]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.53.07:575][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.53.07:576][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.53.07:576][ 28]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.53.07:579][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:308][ 28]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.08:469][ 28]LogStreaming: Flushing async loaders took 891ms. [2020.06.09-12.53.08:480][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:481][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:495][ 28]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.53.08:496][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:539][ 28]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.53.08:540][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:542][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.08:542][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:543][ 28]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.08:544][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:546][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.08:546][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.09-12.53.08:546][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.09-12.53.08:546][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:573][ 28]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-12.53.08:581][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.08:581][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.53.08:582][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.08:582][ 28]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.53.08:584][ 28]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.09-12.53.08:584][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.08:584][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.53.08:584][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.08:585][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:593][ 28]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.53.08:598][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.08:599][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.53.08:599][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.08:599][ 28]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.53.08:599][ 28]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.09-12.53.08:599][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.08:599][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.53.08:599][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.08:601][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:607][ 28]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.53.08:612][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.08:613][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.53.08:613][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.08:613][ 28]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.53.08:615][ 28]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.09-12.53.08:615][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.08:615][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.53.08:615][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.08:616][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:618][ 28]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.08:618][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.09-12.53.08:619][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.09-12.53.08:619][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:624][ 28]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.08:633][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:643][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:661][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.08:661][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.09-12.53.08:663][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.08:663][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.09-12.53.08:664][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.08:668][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:807][ 28]LogStreaming: Flushing async loaders took 138ms. [2020.06.09-12.53.08:820][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.08:823][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.08:824][ 28]LogStreaming: Flushing async loaders. [2020.06.09-12.53.08:877][ 28]LogStreaming: Flushing async loaders took 53ms. [2020.06.09-12.53.08:877][ 28]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.08:898][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:909][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:925][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.08:925][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.53.08:926][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.08:926][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.53.08:927][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.08:942][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.08:943][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.09-12.53.08:944][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.08:944][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.09-12.53.08:945][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.08:960][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:968][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:969][ 28]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.08:987][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.08:999][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.09:003][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.09:012][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.09:022][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.09:039][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.09:041][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.09-12.53.09:042][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.09:042][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.09-12.53.09:043][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.09:056][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.09:059][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.09:072][ 28]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.09:073][ 28]LogNet: Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 11.02 SteamNetDriver_1 [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.09-12.53.09:350][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.09-12.53.09:351][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.09-12.53.09:351][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.09-12.53.09:351][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.09-12.53.09:352][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.09-12.53.09:352][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.09-12.53.09:355][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.09-12.53.09:356][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.09-12.53.09:356][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.09-12.53.09:356][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.09-12.53.09:356][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-12.53.09:356][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-12.53.09:357][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-12.53.09:358][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-12.53.09:359][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-12.53.09:359][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.53.09:359][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.53.09:359][ 28]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.53.09:359][ 28]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:360][ 28]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:360][ 28]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:427][ 29]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.38, Realtime: 11.37. SteamNetDriver_1 [2020.06.09-12.53.09:442][ 29]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.09:457][ 29]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.09:475][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.09:476][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.09:485][ 29]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.031, totalTime=7.692, timeStamp=2020-06-09T12:53:53.592Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.09:851][ 30]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.375830. This could result into websocket disconnection! [2020.06.09-12.53.09:862][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.53.09:862][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.53.09:862][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-12.53.09:863][ 30]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.53.09:864][ 30]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.09-12.53.09:864][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.53.09:864][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.53.09:864][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-12.53.09:866][ 30]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.09-12.53.09:866][ 30]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.09:928][ 30]LogStreaming: Flushing async loaders took 62ms. [2020.06.09-12.53.09:929][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.09:935][ 30]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.53.09:935][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.09:959][ 30]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.53.09:960][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.10:275][ 30]LogStreaming: Flushing async loaders took 315ms. [2020.06.09-12.53.10:275][ 30]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.09-12.53.10:276][ 30]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.09-12.53.10:276][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.10:298][ 30]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.53.10:300][ 30]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 385] [2020.06.09-12.53.10:300][ 30]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.09-12.53.10:301][ 30]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.10:325][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:326][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:340][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:341][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:344][ 30]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.10:367][ 30]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.10:385][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:386][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:387][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.10:435][ 30]LogStreaming: Flushing async loaders took 48ms. [2020.06.09-12.53.10:441][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.53.10:442][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.53.10:443][ 30]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.53.10:443][ 30]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.10:452][ 30]LogStreaming: Flushing async loaders. [2020.06.09-12.53.10:524][ 30]LogStreaming: Flushing async loaders took 72ms. [2020.06.09-12.53.10:530][ 30]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000080 seconds [2020.06.09-12.53.10:545][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:546][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:560][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:562][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:574][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.10:575][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.10:593][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.10:593][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-12.53.10:594][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.10:594][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-12.53.10:596][ 30]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.10:596][ 30]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.10:612][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-12.53.10:612][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-12.53.10:613][ 30]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.53.10:619][ 30]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.10:625][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.53.10:626][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.53.10:626][ 30]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.53.10:631][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.53.10:632][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.53.10:632][ 30]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.53.10:641][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-12.53.10:641][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-12.53.10:642][ 30]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.53.10:647][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.53.10:648][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.53.10:648][ 30]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-12.53.10:651][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Enabled [2020.06.09-12.53.10:652][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Disabled [2020.06.09-12.53.10:652][ 30]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-12.53.10:669][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-12.53.10:670][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.09-12.53.10:673][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-12.53.10:673][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.09-12.53.10:674][ 30]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-12.53.10:869][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:873][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:876][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:878][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:881][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:886][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.09-12.53.10:889][ 30]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.53.11:081][ 32]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_0) missing some fog at index 3 [2020.06.09-12.53.11:719][ 39]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 2 [2020.06.09-12.53.11:858][ 41]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.11:860][ 41]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.12:102][ 45]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 3 [2020.06.09-12.53.12:191][ 46]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_12.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.12:264][ 47]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_3) missing some fog at index 2 [2020.06.09-12.53.12:407][ 49]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_4) missing some fog at index 1 [2020.06.09-12.53.12:963][ 51]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000037 seconds [2020.06.09-12.53.12:964][ 51]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000116 seconds [2020.06.09-12.53.13:059][ 52]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 3 [2020.06.09-12.53.13:267][ 53]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:268][ 53]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:268][ 53]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:268][ 53]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:268][ 53]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:268][ 53]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:269][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:269][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-12.53.13:386][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 0 [2020.06.09-12.53.13:386][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 2 [2020.06.09-12.53.13:573][ 57]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 1 [2020.06.09-12.53.13:574][ 57]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 3 [2020.06.09-12.53.13:595][ 58]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.13:614][ 58]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.13:816][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.13:818][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.13:908][ 60]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_21.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.14:032][ 62]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_7) missing some fog at index 0 [2020.06.09-12.53.14:080][ 63]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:095][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.14:096][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.14:209][ 65]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:215][ 65]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:464][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:475][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:491][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.14:493][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.14:506][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:516][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:518][ 69]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.14:546][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:645][ 70]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-12.53.14:682][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-12.53.14:684][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-12.53.14:696][ 70]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:747][ 71]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-12.53.14:989][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.14:992][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.15:709][ 83]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 0 [2020.06.09-12.53.15:709][ 83]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 3 [2020.06.09-12.53.15:932][ 88]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 1 [2020.06.09-12.53.15:932][ 88]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 3 [2020.06.09-12.53.16:200][ 90]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_9) missing some fog at index 1 [2020.06.09-12.53.16:200][ 90]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_9) missing some fog at index 2 [2020.06.09-12.53.16:486][ 92]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_3) missing some fog at index 1 [2020.06.09-12.53.16:902][ 97]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_4) missing some fog at index 0 [2020.06.09-12.53.17:120][102]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD73_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_33.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-12.53.17:159][103]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_10) missing some fog at index 2 [2020.06.09-12.53.17:304][106]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_11) missing some fog at index 1 [2020.06.09-12.53.17:304][106]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_11) missing some fog at index 2 [2020.06.09-12.53.17:359][107]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 0 [2020.06.09-12.53.17:855][115]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_12) missing some fog at index 1 [2020.06.09-12.53.17:855][115]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_12) missing some fog at index 3 [2020.06.09-12.53.18:216][121]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 0 [2020.06.09-12.53.18:216][121]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 3 [2020.06.09-12.53.18:315][123]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 1 [2020.06.09-12.53.18:534][127]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 0 [2020.06.09-12.53.18:535][127]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 2 [2020.06.09-12.53.18:664][130]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=20.556, totalTime=28.248, timeStamp=2020-06-09T12:54:14.148Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.18:710][131]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.055, totalTime=28.303, timeStamp=2020-06-09T12:54:14.203Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.18:748][132]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.042, totalTime=28.345, timeStamp=2020-06-09T12:54:14.246Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.18:796][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:797][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:798][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_1] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:799][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_3] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:800][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_9] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:800][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_8] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:801][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_0] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_10] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_11] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_7] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer01]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer01]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.09-12.53.18:802][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.09-12.53.18:805][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.09-12.53.18:805][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_4] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:806][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:806][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:807][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:809][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:809][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:809][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:809][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:810][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:810][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_2] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:810][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_6] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:811][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:811][133]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.09-12.53.18:812][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_5] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:812][133]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_12] - randomizer [Wall Randomizer]. [2020.06.09-12.53.18:813][133]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.18:943][133]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.18:963][133]LogStreaming: Flushing async loaders took 150ms. [2020.06.09-12.53.18:965][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:011][133]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-12.53.19:072][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:074][133]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.19:078][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:081][133]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.53.19:082][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:098][133]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.53.19:103][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:109][133]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.53.19:132][133]LogStreaming: Flushing async loaders. [2020.06.09-12.53.19:133][133]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.19:234][133]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.042, totalTime=28.387, timeStamp=2020-06-09T12:54:14.287Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.19:249][134]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_Temple: 0 Spawned : 51/51 Dependencies : 1 [2020.06.09-12.53.19:251][134]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.042, totalTime=28.429, timeStamp=2020-06-09T12:54:14.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.19:251][134]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.09-12.53.26:460][351]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:519). [2020.06.09-12.53.27:246][381]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:549). [2020.06.09-12.53.27:668][398]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:566). [2020.06.09-12.53.27:764][402]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:570). [2020.06.09-12.53.28:262][423]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:591). [2020.06.09-12.53.28:536][435]LogRenderer: Reallocating scene render targets to support 976x552 Format 9 NumSamples 1 (Frame:603). [2020.06.09-12.53.28:747][444]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:612). [2020.06.09-12.53.29:218][465]LogRenderer: Reallocating scene render targets to support 984x552 Format 9 NumSamples 1 (Frame:633). [2020.06.09-12.53.29:378][472]LogRenderer: Reallocating scene render targets to support 984x556 Format 9 NumSamples 1 (Frame:640). [2020.06.09-12.53.29:898][496]LogRenderer: Reallocating scene render targets to support 988x556 Format 9 NumSamples 1 (Frame:664). [2020.06.09-12.53.30:309][516]LogRenderer: Reallocating scene render targets to support 992x556 Format 9 NumSamples 1 (Frame:684). [2020.06.09-12.53.30:376][519]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:687). [2020.06.09-12.53.30:747][537]LogRenderer: Reallocating scene render targets to support 996x560 Format 9 NumSamples 1 (Frame:705). [2020.06.09-12.53.30:918][544]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=12.109, totalTime=40.538, timeStamp=2020-06-09T12:54:26.439Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014D17BC08D80C73F9718658271A2297 [2020.06.09-12.53.30:918][544]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.31:361][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.31:758][544]LogStreaming: Flushing async loaders took 840ms. [2020.06.09-12.53.31:759][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.31:762][544]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.53.31:945][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.53.31:946][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.32:422][544]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.53.32:504][544]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.53.32:576][544]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-12.53.32:583][544]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-12.53.33:435][544]LogStreaming: Flushing async loaders took 1489ms. [2020.06.09-12.53.33:436][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.33:478][544]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.53.33:482][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.33:526][544]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.53.33:528][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.33:536][544]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.53.33:540][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.33:557][544]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.53.33:558][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.53.33:559][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.33:559][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.33:561][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.33:562][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.09-12.53.33:562][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.09-12.53.33:562][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.09-12.53.33:562][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.09-12.53.33:562][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.33:562][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.53.33:562][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.53.33:562][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.53.33:562][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.53.33:564][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.53.33:564][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.33:564][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.33:564][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.33:565][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.06.09-12.53.33:567][544]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.09-12.53.33:572][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.33:572][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.33:720][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.33:724][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.33:965][544]LogStreaming: Flushing async loaders took 393ms. [2020.06.09-12.53.34:120][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.53.34:120][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.53.34:120][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.53.34:120][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.53.34:120][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.53.34:121][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.53.34:122][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:165][544]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.53.34:167][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:219][544]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-12.53.34:220][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:244][544]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.53.34:244][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:261][544]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-12.53.34:262][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:278][544]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-12.53.34:279][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.53.34:279][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:280][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:282][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:282][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.53.34:282][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.53.34:282][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-12.53.34:282][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-12.53.34:282][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:282][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.53.34:282][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.53.34:282][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.53.34:283][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.53.34:289][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.53.34:289][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:289][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:289][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:291][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000612 seconds [2020.06.09-12.53.34:297][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.34:297][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:313][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-12.53.34:332][544]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-12.53.34:482][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.53.34:483][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.53.34:483][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.53.34:483][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.53.34:483][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.09-12.53.34:483][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.53.34:484][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:530][544]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-12.53.34:531][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:539][544]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.53.34:541][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:600][544]LogStreaming: Flushing async loaders took 59ms. [2020.06.09-12.53.34:602][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:676][544]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-12.53.34:679][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.34:706][544]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-12.53.34:707][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-12.53.34:707][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:707][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:709][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:709][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-12.53.34:709][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.53.34:709][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-12.53.34:709][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-12.53.34:709][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:709][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.53.34:709][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.53.34:710][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.09-12.53.34:710][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.53.34:713][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-12.53.34:713][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:713][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:713][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:713][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.09-12.53.34:718][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.34:879][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.53.34:879][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.09-12.53.34:879][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.09-12.53.34:880][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-12.53.34:880][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.09-12.53.34:880][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-12.53.34:882][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.09-12.53.34:882][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:882][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:883][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.34:884][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-12.53.34:884][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-12.53.34:884][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-12.53.34:884][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-12.53.34:884][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-12.53.34:884][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.09-12.53.34:884][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-12.53.34:884][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.09-12.53.34:884][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-12.53.34:890][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.09-12.53.34:891][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:891][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:891][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.34:891][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000093 seconds [2020.06.09-12.53.34:895][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.34:896][544]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.53.34:903][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.09-12.53.34:903][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.53.34:903][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.09-12.53.34:907][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.09-12.53.34:907][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.53.34:907][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.09-12.53.35:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-12.53.35:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-12.53.35:203][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.35:684][544]LogStreaming: Flushing async loaders took 480ms. [2020.06.09-12.53.35:684][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.35:743][544]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-12.53.35:744][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.35:768][544]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.53.35:769][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:036][544]LogStreaming: Flushing async loaders took 266ms. [2020.06.09-12.53.36:047][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:056][544]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.53.36:057][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:124][544]LogStreaming: Flushing async loaders took 67ms. [2020.06.09-12.53.36:124][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:126][544]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.36:143][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.36:144][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.53.36:146][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-12.53.36:146][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_07_C_0 [2020.06.09-12.53.36:146][544]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.06.09-12.53.36:146][544]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_07_C_0 [2020.06.09-12.53.36:146][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-12.53.36:159][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.36:159][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.36:159][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-12.53.36:160][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:185][544]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-12.53.36:185][544]LogStreaming: Flushing async loaders. [2020.06.09-12.53.36:193][544]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.53.36:194][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000088 seconds [2020.06.09-12.53.36:200][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.09-12.53.36:200][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.53.36:200][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.09-12.53.36:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.09-12.53.36:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.53.36:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.09-12.53.36:211][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.09-12.53.36:211][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.53.36:211][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.09-12.53.36:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.09-12.53.36:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.53.36:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.09-12.53.36:218][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.09-12.53.36:218][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.53.36:218][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.09-12.53.36:220][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.09-12.53.36:220][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.53.36:220][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.09-12.53.36:225][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000071 seconds [2020.06.09-12.53.36:225][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000035 seconds [2020.06.09-12.53.36:227][544]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.53.36:227][544]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.53.36:228][544]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.53.36:229][544]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.53.36:231][544]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.09-12.53.36:231][544]GameFlow: SetLoadoutSpawned. [2020.06.09-12.53.36:231][544]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.53.36:231][544]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.53.36:231][544]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:231][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:231][544]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:232][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:245][544]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DoctorKill_C_0) Already registered. Aborting. [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:246][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DoctorKill_C_0) Already registered. Aborting. [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:247][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:248][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-12.53.36:249][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:250][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.53.36:250][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:280][545]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.36, Realtime: 5.36. SteamNetDriver_1 [2020.06.09-12.53.36:283][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:284][545]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.53.36:301][545]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DoctorKill_C_0) Already registered. Aborting. [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:301][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:302][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:302][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.09-12.53.36:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:303][545]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DoctorKill_C_0) Already registered. Aborting. [2020.06.09-12.53.36:308][545]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='61.006' TimeoutTimeStamp='2020-06-09T12:54:31.822Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.53.36:310][545]GameFlow: LoadingContextComponent FlushAnalytics took 1ms. [2020.06.09-12.53.36:325][546]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.363706. This could result into websocket disconnection! [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:344][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.36:345][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.09-12.53.36:346][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.53.37:053][572]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.53.37:131][575]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.53.37:131][575]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.53.39:178][648]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.53.40:429][697]LogRenderer: Reallocating scene render targets to support 996x564 Format 9 NumSamples 1 (Frame:864). [2020.06.09-12.53.41:901][754]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.53.42:275][769]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:936). [2020.06.09-12.53.44:568][860]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.53.45:303][889]LogRenderer: Reallocating scene render targets to support 1004x564 Format 9 NumSamples 1 (Frame:1057). [2020.06.09-12.53.47:266][960]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.53.47:395][965]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.53.48:625][ 13]LogRenderer: Reallocating scene render targets to support 1004x568 Format 9 NumSamples 1 (Frame:1181). [2020.06.09-12.53.48:880][ 23]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.49:313][ 23]LogStreaming: Flushing async loaders took 431ms. [2020.06.09-12.53.49:314][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:342][ 23]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-12.53.49:343][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:364][ 23]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-12.53.49:366][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:384][ 23]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-12.53.49:429][ 23]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.06.09-12.53.49:429][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:496][ 23]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-12.53.49:497][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:509][ 23]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-12.53.49:511][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.09-12.53.49:511][ 23]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.06.09-12.53.49:512][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:558][ 23]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-12.53.49:565][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:647][ 23]LogStreaming: Flushing async loaders took 83ms. [2020.06.09-12.53.49:648][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.06.09-12.53.49:648][ 23]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.09-12.53.49:648][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:657][ 23]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-12.53.49:657][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.09-12.53.49:664][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:706][ 23]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-12.53.49:706][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:725][ 23]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-12.53.49:726][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:741][ 23]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.53.49:741][ 23]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.09-12.53.49:741][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:780][ 23]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-12.53.49:836][ 23]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.09-12.53.49:836][ 23]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs02 [2020.06.09-12.53.49:836][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:844][ 23]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-12.53.49:845][ 23]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.09-12.53.49:846][ 23]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.06.09-12.53.49:850][ 23]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-12.53.49:907][ 23]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Head01_01 [2020.06.09-12.53.49:907][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:914][ 23]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.49:915][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01_01 [2020.06.09-12.53.49:915][ 23]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.06.09-12.53.49:915][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.49:983][ 23]LogStreaming: Flushing async loaders took 68ms. [2020.06.09-12.53.49:983][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:043][ 23]LogStreaming: Flushing async loaders took 59ms. [2020.06.09-12.53.50:043][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:074][ 23]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-12.53.50:074][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:076][ 23]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.50:076][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.06.09-12.53.50:076][ 23]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.06.09-12.53.50:077][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:081][ 23]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.53.50:086][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.06.09-12.53.50:097][ 23]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.09-12.53.50:099][ 23]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.09-12.53.50:099][ 23]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_L4D [2020.06.09-12.53.50:099][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:113][ 23]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.53.50:114][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:116][ 23]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.50:118][ 23]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_L4D [2020.06.09-12.53.50:118][ 23]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.09-12.53.50:118][ 23]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.09-12.53.50:119][ 23]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-12.53.50:121][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:126][ 23]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.53.50:128][ 23]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-12.53.50:128][ 23]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-12.53.50:128][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:171][ 23]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-12.53.50:188][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:214][ 23]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-12.53.50:214][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:238][ 23]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-12.53.50:240][ 23]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-12.53.50:241][ 23]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-12.53.50:241][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:245][ 23]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.53.50:245][ 23]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-12.53.50:255][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:261][ 23]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.53.50:262][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:262][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:267][ 23]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.50:267][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:268][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:405][ 23]LogStreaming: Flushing async loaders took 137ms. [2020.06.09-12.53.50:406][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:406][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:407][ 23]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.50:407][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:408][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:409][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:409][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:409][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:410][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:410][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:410][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:411][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:411][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.50:514][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:671][ 23]LogStreaming: Flushing async loaders took 156ms. [2020.06.09-12.53.50:673][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.53.50:674][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-12.53.50:675][ 23]GameFlow: OnRep_BegunPlayFenceGuid 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]GameFlow: BegunPlayFenceGuid 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]GameFlow: OnCreationFence 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]GameFlow: Waiting for fence 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05F99F2308D80C7477C75A0033BC515C [2020.06.09-12.53.50:675][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.53.50:675][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-12.53.50:675][ 23]GameFlow: ACollectable::BeginPlay [2020.06.09-12.53.50:675][ 23]GameFlow: BegunPlayFenceGuid 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]GameFlow: OnCreationFence 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:675][ 23]GameFlow: Warning: Already Waiting for fence 05F99F23-08D8-0C74-77C7-5A0033BC515C [2020.06.09-12.53.50:678][ 23]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.09-12.53.50:679][ 23]GameFlow: GameState : Level is ready to play; map theme name: Boreal [2020.06.09-12.53.50:679][ 23]LogStreaming: Flushing async loaders. [2020.06.09-12.53.50:881][ 23]LogStreaming: Flushing async loaders took 202ms. [2020.06.09-12.53.55:147][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.53.55:883][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.53.55:883][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.53.56:243][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.09-12.53.56:719][180]GameFlow: Collected received : CartersSpark_C_0. [2020.06.09-12.53.56:719][180]GameFlow: AddToInventory received : CartersSpark_C_0. [2020.06.09-12.53.56:719][180]GameFlow: Fence Opened 05F99F23-08D8-0C74-77C7-5A0033BC515C. [2020.06.09-12.53.56:864][184]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.53.56:864][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.53.56:904][185]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.56:965][185]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-12.53.56:965][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.56:980][185]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-12.53.56:980][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:582][185]LogStreaming: Flushing async loaders took 602ms. [2020.06.09-12.53.57:582][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:584][185]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.57:584][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.400000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:584][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:590][185]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.57:590][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.400000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:590][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:592][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:592][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:592][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:594][185]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.57:595][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:595][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:595][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:596][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:601][185]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.57:601][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:601][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:605][185]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.53.57:605][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:610][185]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.57:613][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:613][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:626][185]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-12.53.57:626][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:633][185]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.53.57:633][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:640][185]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.53.57:640][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:641][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:641][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:641][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:641][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:642][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:643][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:650][185]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-12.53.57:651][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:651][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:652][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:652][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:653][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:654][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:654][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:659][185]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-12.53.57:659][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:659][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:661][185]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.53.57:662][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:663][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:663][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:663][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:664][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:665][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:665][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:665][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:666][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:667][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:669][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:670][185]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.53.57:672][185]LogStreaming: Flushing async loaders. [2020.06.09-12.53.57:686][185]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-12.53.57:686][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperFemale02_Character_C_1 - Play Nurse, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.57:824][189]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.53.57:824][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.53.57:841][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.53.58:031][195]LogRenderer: Reallocating scene render targets to support 996x560 Format 9 NumSamples 1 (Frame:1362). [2020.06.09-12.53.59:260][225]LogRenderer: Reallocating scene render targets to support 984x556 Format 9 NumSamples 1 (Frame:1393). [2020.06.09-12.53.59:299][226]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:1394). [2020.06.09-12.53.59:358][227]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:1395). [2020.06.09-12.53.59:435][229]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:1396). [2020.06.09-12.53.59:626][232]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.53.59:630][232]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.53.59:630][232]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.53.59:691][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.53.59:692][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.53.59:692][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.53.59:692][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-12.53.59:730][232]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.09-12.53.59:730][232]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.09-12.53.59:731][232]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-12.53.59:731][232]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.09-12.53.59:841][232]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43016] [2020.06.09-12.53.59:841][232]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-12.53.59:846][232]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14758&schemaVersion=0] [2020.06.09-12.53.59:846][232]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-12.53.59:846][232]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: DecisiveStrike 2 Perk3: Sprint_Burst 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.09-12.53.59:883][232]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.53.59:884][232]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='68.943' TotalLoadTime='84.352' TimeStamp='2020-06-09T12:54:55.167Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.53.59:884][232]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-12.53.59:884][232]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='84.352' TimeStamp='2020-06-09T12:54:55.167Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-12.53.59:884][232]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.09-12.53.59:884][232]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-12.53.59:928][233]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-12.53.59:929][233]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-12.53.59:929][233]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-12.54.00:907][253]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.54.00:907][253]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.09-12.54.00:907][253]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:907][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-12.54.00:908][253]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:908][253]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:908][253]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:908][253]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-12.54.00:909][253]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-12.54.00:909][253]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:909][253]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-12.54.00:909][253]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:909][253]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.00:909][253]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:816][254]r.CullAll = "0" [2020.06.09-12.54.01:849][254]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:852][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.09-12.54.01:913][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.54.01:951][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.54.01:951][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.54.01:984][254]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:984][254]GameFlow: InGameContextComponent::Enter [2020.06.09-12.54.01:986][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-12.54.01:992][254]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-12.54.01:992][254]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.54.01:992][254]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.09-12.54.01:992][254]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-12.54.01:992][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:996][254]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.09-12.54.01:997][254]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:997][254]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.01:998][254]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-12.54.02:328][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198122070849 playerName:Play Nurse isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.54.02:376][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198116023768 playerName:Antony P. isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.54.02:398][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198405144663 playerName:jcksnayres isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-12.54.02:419][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198302454425 playerName:Profile isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.09-12.54.02:420][255]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.54.02:614][255]LogStreaming: Flushing async loaders took 194ms. [2020.06.09-12.54.02:614][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:616][255]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.54.02:616][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:617][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:618][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:621][255]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-12.54.02:622][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:624][255]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.54.02:624][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:625][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:626][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:626][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:627][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:628][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:629][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:630][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:630][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:632][255]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.54.02:633][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:634][255]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-12.54.02:634][255]LogStreaming: Flushing async loaders. [2020.06.09-12.54.02:636][255]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-12.54.07:627][323]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-12.54.07:847][327]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.07:847][327]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.07:847][327]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:015][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:015][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:015][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:101][332]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:101][332]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:101][332]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:341][337]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14758&schemaVersion=0] [2020.06.09-12.54.08:342][337]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-12.54.08:445][339]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:445][339]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:445][339]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.08:740][344]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-12.54.08:740][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-12.54.09:045][350]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208ADFD3460] Result: '1' k_EResultOK (success) [2020.06.09-12.54.09:105][351]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 9.196398 seconds [2020.06.09-12.54.09:706][362]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.09-12.54.09:707][362]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.09-12.54.09:707][362]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.09-12.54.09:708][362]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.09:708][362]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.09:708][362]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.09:766][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.09-12.54.09:777][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.54.09:777][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.09:777][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.54.09:777][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.09:786][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.09:786][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.09:786][364]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.09:786][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.09:786][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.09:786][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.54.09:786][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.09:786][364]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.09:786][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.09:787][364]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.09:787][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.09:865][365]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.09:920][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.54.09:920][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.54.09:948][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.09:948][366]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.09:948][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.09:948][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.09:948][366]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.09:949][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.09:949][366]Interaction: Interaction time: 80.000000 [2020.06.09-12.54.09:951][366]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.09:951][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.09:952][366]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.10:427][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:428][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:428][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:428][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:428][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.10:428][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:497][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.10:751][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:757][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:757][375]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:764][375]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.10:764][375]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.10:764][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.54.10:764][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.10:764][375]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.10:764][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:764][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:764][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.10:764][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.10:764][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.10:765][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.10:765][375]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.10:774][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.54.10:808][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.09-12.54.10:845][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:845][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:845][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:845][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:846][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.10:846][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:846][376]LogDBDPlayerMovement: StopSnapping Final Location (11558.114258 8135.700195 87.859512) [2020.06.09-12.54.10:846][376]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.10:872][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.54.10:910][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:910][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.10:911][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.10:922][377]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.10:922][377]LogDBDPlayerMovement: StopSnapping Final Location (11598.408203 8231.891602 87.859467) [2020.06.09-12.54.10:922][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.10:922][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.10:922][377]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.10:922][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.10:922][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.10:922][377]Interaction: Interaction time: 80.000000 [2020.06.09-12.54.10:922][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.10:923][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.11:084][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.54.11:090][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.11:090][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.11:090][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.11:090][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.11:091][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.11:091][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.11:091][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.54.11:821][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.09-12.54.12:465][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5711188316345215, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-12.54.12:465][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.54.12:548][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08481009304523468, xOffset=0, yOffset=0) [2020.06.09-12.54.12:558][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.06.09-12.54.12:558][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.12:558][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.06.09-12.54.12:559][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.12:575][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.12:575][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.12:576][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.12:576][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.12:576][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.12:576][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.06.09-12.54.12:576][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.12:576][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.12:576][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.12:576][401]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-12.54.12:576][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.12:576][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.12:612][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363354623317719, xOffset=0, yOffset=0) [2020.06.09-12.54.12:652][402]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.12:697][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21263164281845, xOffset=0, yOffset=0) [2020.06.09-12.54.12:723][403]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.12:723][403]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.12:723][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.12:723][403]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.12:723][403]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.12:723][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.12:723][403]Interaction: Interaction time: 1.050000 [2020.06.09-12.54.12:723][403]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-12.54.12:723][403]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.54.12:723][403]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.54.12:724][403]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.12:724][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.12:724][403]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.12:745][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2715689241886139, xOffset=0, yOffset=0) [2020.06.09-12.54.12:797][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3211257457733154, xOffset=0, yOffset=0) [2020.06.09-12.54.12:858][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3733361065387726, xOffset=0, yOffset=0) [2020.06.09-12.54.12:929][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4256584644317627, xOffset=0, yOffset=0) [2020.06.09-12.54.12:974][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4798826575279236, xOffset=0, yOffset=0) [2020.06.09-12.54.13:001][408]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-12.54.13:028][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5289479494094849, xOffset=0, yOffset=0) [2020.06.09-12.54.13:079][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57710313796997, xOffset=0, yOffset=0) [2020.06.09-12.54.13:177][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6246401071548462, xOffset=0, yOffset=0) [2020.06.09-12.54.13:189][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.54.13:231][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.54.13:386][414]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.54.13:386][414]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-12.54.13:711][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.54.13:826][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.13:826][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.13:826][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.13:827][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.13:827][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.13:827][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.13:827][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.13:827][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.13:827][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.13:827][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.13:827][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.13:827][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.13:827][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.13:827][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.13:827][420]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.54.13:828][420]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.13:828][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.13:828][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.06.09-12.54.13:828][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.13:828][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.13:978][423]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208ADFD6F40]' succeeded in 0.578455 seconds [2020.06.09-12.54.14:024][424]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208ADFD6F40] Result: '1' k_EResultOK (success) [2020.06.09-12.54.14:030][424]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208ADFDC790] Result: '1' k_EResultOK (success) [2020.06.09-12.54.14:130][425]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.681638 seconds [2020.06.09-12.54.14:874][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_0] [2020.06.09-12.54.14:874][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.14:874][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_0] [2020.06.09-12.54.14:874][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.14:894][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.14:894][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.14:894][437]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.14:894][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.14:894][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.14:894][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_0] [2020.06.09-12.54.14:894][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.14:895][437]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.14:895][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.14:896][437]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-12.54.14:896][437]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.14:896][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.14:896][437]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.15:209][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.15:209][443]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.15:209][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.15:209][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.15:210][443]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.15:210][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.15:210][443]Interaction: Interaction time: 1.050000 [2020.06.09-12.54.15:210][443]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-12.54.15:210][443]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-12.54.15:210][443]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.54.15:210][443]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.15:210][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.15:278][444]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.15:520][448]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-12.54.16:240][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.16:240][459]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.16:240][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.16:240][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.16:240][459]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.16:240][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.16:289][460]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.16:289][460]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.16:289][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.16:290][460]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.16:290][460]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.16:290][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.16:290][460]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.16:290][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.16:290][460]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.54.16:290][460]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.16:290][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.16:291][460]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_0] [2020.06.09-12.54.16:291][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.16:291][460]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.19:661][514]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.54.20:274][523]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.54.20:275][523]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.54.20:276][523]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.54.20:276][523]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.54.20:711][529]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.22:411][557]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.54.22:474][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.54.22:474][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.54.22:474][558]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.22:474][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.22:474][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.22:474][558]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.22:474][558]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.22:474][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.22:549][559]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.22:549][559]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.22:549][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.22:549][559]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.22:550][559]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.54.22:550][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.22:550][559]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.22:550][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.22:550][559]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.22:550][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.22:550][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.22:550][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.22:550][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.22:550][559]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.22:550][559]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.22:698][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.54.22:724][562]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.54.22:724][562]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.150946 [2020.06.09-12.54.22:787][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.54.22:919][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.23:242][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910E2EFE0] Result: '1' k_EResultOK (success) [2020.06.09-12.54.23:242][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910E2EFE0]' succeeded in 0.499707 seconds [2020.06.09-12.54.23:280][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B7131D20] Result: '1' k_EResultOK (success) [2020.06.09-12.54.23:338][571]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.576460 seconds [2020.06.09-12.54.23:492][573]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.075650 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.54.24:469][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.09-12.54.24:469][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:470][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.09-12.54.24:473][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.24:566][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.54.25:047][599]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.25:047][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:047][599]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.25:048][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:065][599]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.25:065][599]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.25:065][599]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.25:065][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.25:065][599]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.25:065][599]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.25:065][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:066][599]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.25:066][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.25:066][599]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.25:066][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.25:116][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.25:130][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.25:130][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.25:130][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.25:130][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.25:130][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.25:130][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.25:130][600]Interaction: Interaction time: 1.000000 [2020.06.09-12.54.25:130][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.25:130][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.09-12.54.25:300][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.26:149][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.26:181][614]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.26:181][614]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.26:181][614]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.26:182][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.26:230][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.26:243][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.26:243][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.26:243][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.26:243][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.26:243][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.26:243][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.26:243][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.26:243][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.26:243][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.26:243][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.26:244][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.26:244][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.26:244][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.26:244][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.26:244][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.26:244][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.26:244][615]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.26:244][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.26:244][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.26:259][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.27:757][638]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.27:757][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:758][638]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.27:758][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:773][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:773][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:773][638]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.27:773][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.27:774][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:774][638]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.27:774][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:774][638]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.27:774][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:774][638]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.27:774][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:837][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.27:855][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:855][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.27:855][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:855][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:855][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.27:855][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:855][639]Interaction: Interaction time: 1.000000 [2020.06.09-12.54.27:855][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.27:855][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:906][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.54.27:908][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:908][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.54.27:908][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:918][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:918][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:919][640]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.27:919][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.27:919][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.27:919][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.54.27:919][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.27:919][640]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.27:919][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:919][640]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.27:919][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.27:973][641]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.28:117][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-12.54.28:130][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:130][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.28:130][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:130][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:131][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.28:131][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:131][644]Interaction: Interaction time: 10.000000 [2020.06.09-12.54.28:131][644]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.09-12.54.28:131][644]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-12.54.28:131][644]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.28:131][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:189][645]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.28:853][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.28:900][657]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:900][657]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.28:900][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.28:900][657]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.28:900][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:900][657]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.28:900][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:900][657]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:901][657]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.28:901][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:935][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.28:947][658]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:947][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.28:948][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:949][658]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:949][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.28:949][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.28:949][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.28:949][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.28:949][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.28:949][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.28:950][658]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.28:950][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.28:950][658]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.28:962][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.30:896][686]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.30:896][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.30:896][686]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.30:896][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.30:910][686]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.30:910][686]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.30:910][686]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.30:910][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.30:910][686]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.30:910][686]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.30:910][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.30:911][686]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.30:911][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.30:911][686]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.30:911][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.30:990][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.31:019][687]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.31:019][687]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.31:019][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.31:019][687]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.31:020][687]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.31:020][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.31:020][687]Interaction: Interaction time: 1.000000 [2020.06.09-12.54.31:020][687]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.31:020][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:010][700]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=52.418 [2020.06.09-12.54.32:041][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.32:105][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.32:118][701]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.32:118][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.32:118][701]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.32:119][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.32:119][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:119][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.32:119][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:120][701]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.32:120][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.32:120][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:120][701]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.32:120][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.32:120][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:120][701]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.32:120][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.32:120][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.32:120][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.32:120][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.32:120][701]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.32:120][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.32:120][701]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.32:120][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.32:121][701]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.32:136][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.33:207][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003468 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.54.34:616][741]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.34:616][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.34:616][741]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.34:616][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.34:626][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=55.102 [2020.06.09-12.54.34:631][741]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.34:631][741]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.34:631][741]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.34:631][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.34:631][741]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.34:631][741]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.34:631][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.34:631][741]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.34:631][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.34:631][741]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.34:631][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.34:684][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.34:697][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.34:697][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.34:697][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.34:697][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.34:697][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.34:697][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.34:699][742]Interaction: Interaction time: 1.000000 [2020.06.09-12.54.34:699][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.34:699][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:701][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.35:795][760]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.35:795][760]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.35:795][760]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.35:795][760]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.35:795][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:795][760]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.35:796][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:796][760]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.35:796][760]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.35:796][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:834][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.35:849][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.35:849][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.35:849][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:849][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.35:849][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.35:849][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.35:849][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.35:849][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.35:849][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.35:849][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.35:850][761]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.35:850][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.35:850][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.35:889][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.37:730][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-12.54.37:907][794]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.54.37:943][794]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-12.54.37:946][794]GameFlow: OnRep_BegunPlayFenceGuid 0602B38A-08D8-0C74-9626-8D0436C5D676 [2020.06.09-12.54.37:946][794]GameFlow: BegunPlayFenceGuid 0602B38A-08D8-0C74-9626-8D0436C5D676 [2020.06.09-12.54.37:946][794]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000053 seconds [2020.06.09-12.54.37:946][794]GameFlow: ACollectable::BeginPlay [2020.06.09-12.54.37:946][794]GameFlow: BegunPlayFenceGuid 0602B38A-08D8-0C74-9626-8D0436C5D676 [2020.06.09-12.54.37:947][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.54.37:962][794]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.37:962][794]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.37:962][794]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.37:962][794]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.37:962][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.37:962][794]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.37:962][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.37:962][794]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.37:963][794]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.09-12.54.37:963][794]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.37:963][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:179][798]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-12.54.38:179][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.38:179][798]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-12.54.38:179][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.38:192][798]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.38:192][798]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.38:192][798]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.38:192][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.38:192][798]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.38:192][798]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-12.54.38:192][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.38:193][798]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.38:193][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:193][798]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.38:193][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:193][798]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.38:288][800]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.38:288][800]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.38:288][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:288][800]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.38:288][800]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.38:288][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:288][800]Interaction: Interaction time: 2.333000 [2020.06.09-12.54.38:289][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.54.38:289][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.54.38:289][800]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: LockerSearchEmpty Killer07. [2020.06.09-12.54.38:289][800]AnimLeader: ClosetStandard_C_20 Requested to Play: LockerSearchEmpty Killer07 AnimTag_Follower. [2020.06.09-12.54.38:289][800]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.09-12.54.38:289][800]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.38:289][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.38:290][800]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.39:351][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.248619 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.54.39:840][823]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.39:840][823]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.39:840][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.39:840][823]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.39:840][823]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.39:840][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.39:841][823]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.39:841][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.39:841][823]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.39:841][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.39:842][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.09-12.54.39:842][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.39:842][823]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:347][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-12.54.40:347][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.40:347][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-12.54.40:347][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.40:376][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:376][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:376][832]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.40:376][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.40:376][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:376][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-12.54.40:376][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.40:377][832]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.40:377][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:377][832]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.40:377][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:417][833]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:417][833]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.40:417][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:418][833]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:418][833]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.40:418][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:418][833]Interaction: Interaction time: 0.000000 [2020.06.09-12.54.40:418][833]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-12.54.40:419][833]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.54.40:420][833]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.54.40:422][833]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.40:422][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:475][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.54.40:582][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:582][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.40:582][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:582][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:582][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.40:582][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:582][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:582][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.40:582][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:582][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:582][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.40:582][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.40:583][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.40:584][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.40:584][836]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_20] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.40:584][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.40:584][836]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-12.54.40:584][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.40:584][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.40:838][841]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.09-12.54.40:839][841]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.09-12.54.41:227][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.54.41:433][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.41:433][851]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.41:433][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.41:433][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.41:433][851]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.41:433][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.41:498][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.41:498][852]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.41:498][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.41:498][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.41:498][852]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.41:498][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.41:498][852]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.41:499][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.41:499][852]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.54.41:499][852]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.41:499][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.41:499][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-12.54.41:499][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.41:499][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:493][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:493][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:493][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:494][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.09-12.54.42:552][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:684][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.54.42:789][869]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-12.54.42:789][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:789][869]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-12.54.42:789][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:808][869]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:808][869]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:808][869]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.42:808][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.42:808][869]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:808][869]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-12.54.42:808][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:808][869]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.42:808][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:810][869]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.42:810][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:812][869]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:825][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:826][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:827][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:827][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:827][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:827][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:827][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:861][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.54.42:861][870]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:861][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.42:861][870]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:875][870]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.42:875][870]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.42:875][870]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.54.42:875][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.42:875][870]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.42:875][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.42:875][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:875][870]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.42:875][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:875][870]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.42:875][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:876][870]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.42:894][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:894][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:894][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:894][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:894][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.42:895][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.42:969][871]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:969][871]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.42:969][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:969][871]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.42:969][871]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.42:969][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:969][871]Interaction: Interaction time: 2.333000 [2020.06.09-12.54.42:969][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.54.42:969][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.54.42:969][871]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: LockerSearchEmpty Killer07. [2020.06.09-12.54.42:969][871]AnimLeader: ClosetStandard_C_19 Requested to Play: LockerSearchEmpty Killer07 AnimTag_Follower. [2020.06.09-12.54.42:969][871]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.09-12.54.42:969][871]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.42:969][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.42:969][871]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.43:040][872]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.43:040][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.43:051][872]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.43:056][872]LogDBDPlayerMovement: StopSnapping Final Location (6066.998047 9130.766602 87.859390) [2020.06.09-12.54.43:057][872]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.43:057][872]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.43:057][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.43:057][872]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.43:057][872]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.43:057][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.43:058][872]Interaction: Interaction time: 53.822975 [2020.06.09-12.54.43:058][872]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.43:058][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.43:166][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.54.44:968][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.54.45:245][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.45:245][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.45:245][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.45:245][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.45:245][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.45:245][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.45:245][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.45:245][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.45:246][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.45:246][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.45:246][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.45:246][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.45:246][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.45:246][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.45:246][906]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.45:246][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.45:246][906]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-12.54.45:246][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.45:246][906]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:748][932]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.09-12.54.46:748][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.46:748][932]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.09-12.54.46:748][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.46:783][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:785][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:785][932]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.46:785][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.46:785][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:785][932]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.09-12.54.46:785][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.46:785][932]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.46:785][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.46:785][932]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.46:786][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.46:786][932]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.54.46:866][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.09-12.54.46:880][934]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:880][934]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.46:880][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.46:880][934]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.46:880][934]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.46:880][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.46:880][934]Interaction: Interaction time: 2.000000 [2020.06.09-12.54.46:880][934]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-12.54.46:883][934]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-12.54.46:883][934]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.46:883][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.46:885][934]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.54.48:715][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.54.48:832][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.09-12.54.48:864][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-12.54.48:879][967]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.48:879][967]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.48:879][967]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.48:879][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.48:880][967]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.54.48:925][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.48:926][968]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.48:926][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.48:926][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.48:926][968]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.48:926][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.49:093][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.09-12.54.49:115][969]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.49:115][969]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.49:115][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.49:115][969]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.49:115][969]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.49:115][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.49:115][969]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.49:115][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.49:115][969]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.49:115][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.49:115][969]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.09-12.54.49:115][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.49:115][969]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.49:133][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.09-12.54.49:615][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.54.49:616][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.54.49:616][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.54.49:616][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.54.52:711][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 29.840940 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.54.55:158][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.54.55:395][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.54.55:396][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.54.55:494][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.54.56:401][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.54.56:401][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.54.56:533][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.54.56:534][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.54.56:534][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.56:534][ 92]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.56:534][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.56:534][ 92]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.56:534][ 92]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.56:534][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.56:554][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.06.09-12.54.56:604][ 93]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.56:608][ 93]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.56:608][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.56:609][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.56:609][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.56:609][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.56:609][ 93]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.56:611][ 93]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.54.56:747][ 95]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.54.56:747][ 95]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.301154 [2020.06.09-12.54.56:810][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.09-12.54.57:111][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.57:307][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B713E050] Result: '1' k_EResultOK (success) [2020.06.09-12.54.57:307][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B713E050]' succeeded in 0.534901 seconds [2020.06.09-12.54.57:330][102]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.57:331][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.57:331][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.57:331][102]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.57:331][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.57:331][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.57:331][102]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.57:331][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.57:331][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.57:331][102]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.57:331][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.57:331][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.57:332][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.57:332][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.57:332][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.57:332][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.57:332][102]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.54.57:332][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.57:332][102]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.54.57:342][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.54.57:378][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B713E050] Result: '1' k_EResultOK (success) [2020.06.09-12.54.57:380][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.54.57:380][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.54.57:380][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.54.57:380][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.54.57:437][104]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.625016 seconds [2020.06.09-12.54.57:496][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.54.57:625][107]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.944080 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.54.58:016][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:197][115]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.58:197][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:197][115]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.58:197][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:198][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.268589 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.54.58:210][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.58:232][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.58:232][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.58:232][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.54.58:232][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.58:232][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.58:233][115]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.58:233][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.58:233][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.54.58:233][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.58:233][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.54.58:233][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.58:233][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.58:233][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.54.58:233][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.58:233][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.58:233][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.54.58:233][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.58:235][115]Interaction: Interaction time: 1.000000 [2020.06.09-12.54.58:235][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.54.58:235][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:164][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.54.59:299][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.54.59:318][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.59:318][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:319][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:319][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:319][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.54.59:319][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.59:319][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.54.59:320][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.54.59:320][131]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.54.59:320][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.54.59:320][131]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.54.59:320][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.54.59:320][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.54.59:339][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.00:973][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.00:973][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.00:974][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.00:974][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.00:988][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.00:988][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.00:989][153]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.00:989][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.00:989][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.00:989][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.00:989][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.00:989][153]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.00:989][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.00:989][153]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.00:989][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.01:135][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.01:163][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.01:163][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.01:163][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.01:163][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.01:163][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.01:163][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.01:163][155]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.01:165][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.01:165][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:086][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100395 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.02:122][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.02:248][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.02:289][169]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:289][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:290][169]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:290][169]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:290][169]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.02:290][169]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.02:290][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:291][169]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.02:291][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:291][169]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:308][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.02:814][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:905][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-12.55.02:906][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:906][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-12.55.02:906][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:921][178]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:921][178]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:921][178]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.02:922][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.02:923][178]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.02:923][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-12.55.02:923][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.02:923][178]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.02:923][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:923][178]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.02:923][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.02:923][178]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.03:043][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.55.03:044][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.03:063][180]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.03:063][180]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.03:063][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.03:063][180]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.03:063][180]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.03:063][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.03:063][180]Interaction: Interaction time: 80.000000 [2020.06.09-12.55.03:064][180]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.03:064][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.03:124][181]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.03:246][183]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-12.55.03:390][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.03:390][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.03:390][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.03:390][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.03:390][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.03:391][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.03:391][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.03:391][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.03:539][187]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-12.55.04:836][206]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.55.04:852][206]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.04:852][206]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.04:908][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.05:347][213]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.55.05:895][215]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.55.05:900][215]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_2] [2020.06.09-12.55.05:925][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.07:189][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:189][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:260][233]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267703 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.55.07:327][234]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.07:327][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.07:327][234]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.07:327][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.07:341][234]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:341][234]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:341][234]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.07:341][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.07:341][234]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:341][234]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.07:341][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.07:341][234]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.07:341][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.07:342][234]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.07:342][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.07:417][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.07:431][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:431][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.07:431][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.07:431][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.07:431][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.07:431][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.07:432][235]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.07:432][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.07:432][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:432][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.08:487][248]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.08:488][248]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.08:488][248]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.08:488][248]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.08:488][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:488][248]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.08:488][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:488][248]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.08:488][248]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.08:488][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:549][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.08:563][249]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.08:563][249]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.08:563][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:563][249]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.08:563][249]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.08:563][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.08:563][249]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.08:563][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.08:563][249]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.08:564][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.08:564][249]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.08:564][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.08:564][249]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.08:609][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.09:415][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-12.55.09:416][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:416][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-12.55.09:416][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:436][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.09:436][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.09:436][261]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.09:436][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.09:436][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.09:436][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-12.55.09:436][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:437][261]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.09:437][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:437][261]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.09:437][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:437][261]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.09:594][263]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.09:594][263]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.09:594][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:594][263]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.09:594][263]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.09:594][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:594][263]Interaction: Interaction time: 0.600000 [2020.06.09-12.55.09:595][263]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.09-12.55.09:595][263]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.09-12.55.09:595][263]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.55.09:596][263]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.09:596][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:596][263]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.09-12.55.09:811][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:937][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.09:972][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.55.09:973][268]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:974][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.09:974][268]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:981][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.09:981][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.09:981][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.55.09:981][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.09:981][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.09:982][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.09:982][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.09:982][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.09:982][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:982][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.09:982][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.09:982][268]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.09:989][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.55.10:112][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.10:112][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.10:129][270]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.10:129][270]LogDBDPlayerMovement: StopSnapping Final Location (6074.024902 9270.689453 87.859375) [2020.06.09-12.55.10:129][270]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.10:129][270]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.10:129][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:129][270]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.10:129][270]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.10:130][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:130][270]Interaction: Interaction time: 28.787224 [2020.06.09-12.55.10:130][270]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.10:130][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:135][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:135][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.10:135][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:135][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:135][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.10:135][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:189][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:189][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.10:189][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:189][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:189][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.10:189][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.10:189][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.10:189][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.10:189][271]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.55.10:189][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.10:190][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:190][271]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-12.55.10:190][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.10:190][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:313][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.10:314][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.10:457][275]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.55.10:457][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.10:458][275]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.55.10:458][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.10:469][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:469][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:470][275]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.10:470][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.10:470][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:471][275]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.55.10:471][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.10:472][275]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.10:472][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:472][275]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.10:472][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:472][275]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.10:737][279]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:737][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.10:738][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:738][279]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.10:738][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.10:738][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:738][279]Interaction: Interaction time: 2.600000 [2020.06.09-12.55.10:738][279]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.09-12.55.10:738][279]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.09-12.55.10:738][279]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.55.10:738][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.10:738][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.10:740][279]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.11:698][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8084307312965393, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-12.55.11:699][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.55.11:767][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07217154651880264, xOffset=0, yOffset=0) [2020.06.09-12.55.11:842][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1262550055980682, xOffset=0, yOffset=0) [2020.06.09-12.55.11:904][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1786035448312759, xOffset=0, yOffset=0) [2020.06.09-12.55.11:961][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23311373591423, xOffset=0, yOffset=0) [2020.06.09-12.55.12:025][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2939472794532776, xOffset=0, yOffset=0) [2020.06.09-12.55.12:086][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3474990129470825, xOffset=0, yOffset=0) [2020.06.09-12.55.12:142][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4001252949237823, xOffset=0, yOffset=0) [2020.06.09-12.55.12:220][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4669117331504822, xOffset=0, yOffset=0) [2020.06.09-12.55.12:284][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5327268838882446, xOffset=0, yOffset=0) [2020.06.09-12.55.12:384][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5815876126289368, xOffset=0, yOffset=0) [2020.06.09-12.55.12:465][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6899003386497498, xOffset=0, yOffset=0) [2020.06.09-12.55.12:527][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7442031502723694, xOffset=0, yOffset=0) [2020.06.09-12.55.12:596][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8091616034507751, xOffset=0, yOffset=0) [2020.06.09-12.55.12:667][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8634838461875916, xOffset=0, yOffset=0) [2020.06.09-12.55.12:680][308]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.55.12:723][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.55.12:880][311]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.55.12:880][311]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-12.55.13:034][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.55.13:263][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.13:263][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.13:263][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.13:263][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.13:263][317]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.55.13:263][317]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.13:263][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.13:264][317]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.09-12.55.13:264][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.13:264][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.13:416][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B272E1A0] Result: '1' k_EResultOK (success) [2020.06.09-12.55.13:416][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B272E1A0]' succeeded in 0.525826 seconds [2020.06.09-12.55.13:505][321]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B0912B00] Result: '1' k_EResultOK (success) [2020.06.09-12.55.13:553][322]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.643504 seconds [2020.06.09-12.55.13:883][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237786 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.16:909][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.09-12.55.16:909][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.16:909][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.09-12.55.16:909][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.16:933][375]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.16:934][375]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.16:934][375]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.16:934][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.16:934][375]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.16:934][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.09-12.55.16:934][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.16:934][375]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.16:934][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.16:934][375]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.16:934][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.16:935][375]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.16:980][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.16:982][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.16:997][376]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.16:997][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.16:997][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.16:997][376]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.16:997][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.16:997][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.16:997][376]Interaction: Interaction time: 80.000000 [2020.06.09-12.55.16:998][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.16:998][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.16:998][376]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.17:767][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.822295 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.55.17:768][389]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.09-12.55.22:014][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.55.22:027][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.55.22:084][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.55.22:158][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.55.22:158][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.55.22:158][458]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.22:158][458]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.22:158][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.22:158][458]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.22:158][458]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.22:158][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.22:163][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.55.22:209][459]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.22:209][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.22:209][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.22:209][459]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.22:209][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.55.22:209][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.22:209][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.22:209][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.22:209][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.22:209][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.22:209][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.22:209][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.22:210][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.22:210][459]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.22:210][459]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.22:295][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.55.22:390][462]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.55.22:390][462]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.156415 [2020.06.09-12.55.22:436][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.22:683][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.22:684][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.22:684][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.22:684][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.22:684][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.09-12.55.22:684][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.22:945][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B1742590]' succeeded in 0.535958 seconds [2020.06.09-12.55.22:949][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B1742590] Result: '1' k_EResultOK (success) [2020.06.09-12.55.22:990][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D2060310] Result: '1' k_EResultOK (success) [2020.06.09-12.55.23:100][471]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.513193 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.23:160][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.720630 seconds [2020.06.09-12.55.23:237][473]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.23:237][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.23:237][473]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.23:237][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.23:251][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.23:251][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.23:251][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.23:251][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.23:251][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.23:251][473]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.23:251][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.23:251][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.23:251][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.23:252][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.23:252][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.23:300][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.23:311][474]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.23:311][474]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.23:311][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.23:311][474]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.23:311][474]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.23:312][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.23:313][474]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.23:313][474]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.23:313][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:057][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204251 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.55.24:369][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.24:411][490]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.24:412][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.24:412][490]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.24:412][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:478][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.24:517][491]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:518][491]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:518][491]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:518][491]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.24:518][491]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.24:518][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.24:518][491]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.24:518][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.24:518][491]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.24:541][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.25:486][506]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-12.55.25:983][510]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=106.371 [2020.06.09-12.55.26:459][516]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.55.26:469][516]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.26:469][516]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.26:639][518]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-12.55.26:916][521]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.55.27:148][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.55.27:213][525]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.09-12.55.28:714][545]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=109.110 [2020.06.09-12.55.28:736][545]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.28:736][545]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.29:757][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.213774 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.29:765][558]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-12.55.30:306][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:308][566]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.30:308][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:308][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:308][566]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.30:308][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:326][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.55.30:356][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:357][567]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.30:357][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:357][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:357][567]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.30:357][567]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.30:357][567]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.30:357][567]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.30:357][567]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.30:357][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:357][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.09-12.55.30:357][567]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.30:357][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:398][568]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.09-12.55.30:398][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.30:398][568]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.09-12.55.30:398][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.30:412][568]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:412][568]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:412][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.30:412][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.30:412][568]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:412][568]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.09-12.55.30:412][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.30:412][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.30:412][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:412][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.30:412][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:466][569]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.30:528][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-12.55.30:544][570]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:544][570]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.30:545][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:545][570]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.30:545][570]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.30:545][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:546][570]Interaction: Interaction time: 2.000000 [2020.06.09-12.55.30:546][570]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-12.55.30:546][570]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-12.55.30:546][570]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.30:546][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.30:547][570]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.31:099][579]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.820123 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.31:292][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.09-12.55.31:293][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:293][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.09-12.55.31:293][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:306][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.31:307][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.31:307][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.31:307][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.31:307][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.31:307][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.09-12.55.31:307][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:307][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.31:308][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.31:308][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.31:308][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.31:308][582]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.31:399][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.55.31:399][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.31:429][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.31:429][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.31:429][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.31:429][584]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.55.31:429][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.31:429][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.31:429][584]Interaction: Interaction time: 80.000000 [2020.06.09-12.55.31:430][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.31:431][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.09-12.55.31:510][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:511][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.09-12.55.31:511][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:511][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.09-12.55.31:511][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.31:515][585]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.31:787][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.32:261][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.55.32:492][600]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.55.32:500][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-12.55.32:539][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.32:549][601]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.32:549][601]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.32:549][601]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.32:549][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.32:595][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-12.55.32:608][602]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.32:608][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.32:608][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.32:608][602]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.32:608][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.32:608][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.32:608][602]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.32:608][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.32:608][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.32:608][602]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.32:608][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.32:609][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.32:609][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.32:609][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.32:609][602]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.32:609][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.32:609][602]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.09-12.55.32:609][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:609][602]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.32:618][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-12.55.32:807][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.09-12.55.32:807][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:807][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.09-12.55.32:808][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:808][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.09-12.55.32:808][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:808][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.09-12.55.32:808][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:877][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.09-12.55.32:877][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.09-12.55.32:936][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.32:975][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.33:840][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.09-12.55.33:840][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.33:840][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.09-12.55.33:840][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.33:886][623]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.09-12.55.33:889][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.33:889][623]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.09-12.55.33:889][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.33:988][625]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.09-12.55.33:988][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.35:268][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-12.55.35:478][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.045280 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.36:295][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.55.36:295][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.36:295][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.55.36:295][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.36:319][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.36:319][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.36:319][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.36:319][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.36:319][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.36:319][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.55.36:325][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.36:325][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.36:325][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.36:325][660]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Male. [2020.06.09-12.55.36:325][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.36:325][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.36:388][661]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.37:068][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.55.37:080][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:080][672]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.37:080][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:080][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:080][672]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.37:081][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:081][672]Interaction: Interaction time: 13.725491 [2020.06.09-12.55.37:081][672]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.09-12.55.37:081][672]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 13.725491 Timestamp 0.000000 [2020.06.09-12.55.37:081][672]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.37:081][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:277][675]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.09-12.55.37:347][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:347][676]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.37:347][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:347][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:347][676]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.37:348][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:390][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.55.37:413][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.55.37:431][677]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:431][677]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.37:431][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:431][677]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:431][677]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.37:432][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.37:432][677]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.37:432][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.37:432][677]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.37:432][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.37:432][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.09-12.55.37:432][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.37:434][677]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.37:435][677]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.37:462][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.55.38:697][696]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.38:697][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.38:698][696]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.38:698][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.38:712][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.38:712][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.38:712][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.38:712][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.38:712][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.38:712][696]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.38:712][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.38:712][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.38:712][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.38:712][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.38:712][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.38:807][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.38:818][697]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.38:819][697]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.38:819][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.38:819][697]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.38:819][697]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.38:819][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.38:819][697]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.38:819][697]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.38:819][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:779][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.39:818][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.39:818][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.39:818][712]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.39:818][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.39:818][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:819][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.39:819][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:819][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.39:820][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.39:820][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:888][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.39:911][713]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.39:911][713]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.39:911][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:911][713]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.39:911][713]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.39:911][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.39:911][713]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.39:911][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.39:911][713]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.39:911][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.39:912][713]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.39:912][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.39:912][713]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.39:926][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.42:508][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.42:508][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.42:508][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.42:508][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.42:519][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.42:521][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.42:521][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.42:521][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.42:521][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.42:521][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.42:522][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.42:522][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.42:522][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.42:522][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.42:522][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.42:564][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.42:577][749]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.42:577][749]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.42:577][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.42:577][749]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.42:577][749]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.42:577][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.42:577][749]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.42:577][749]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.42:578][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:533][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.43:652][767]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.43:652][767]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.43:652][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.43:652][767]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.43:652][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:656][767]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.43:656][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:656][767]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.43:656][767]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.43:656][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:688][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.43:703][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.43:703][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.43:703][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:703][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.43:703][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.43:703][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.43:703][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.43:703][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.43:703][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.43:703][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.43:706][768]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.43:706][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.43:706][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.43:721][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.47:879][841]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.47:879][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.47:879][841]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.47:879][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.47:915][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.47:915][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.47:915][841]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.47:915][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.47:915][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.47:915][841]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.47:915][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.47:915][841]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.47:915][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.47:915][841]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.47:916][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.47:949][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.47:983][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.47:983][842]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.47:983][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.47:983][842]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.47:983][842]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.47:983][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.47:983][842]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.47:983][842]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.47:983][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:178][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.978730 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.09-12.55.48:314][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:407][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.48:512][849]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.55.48:512][849]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:513][849]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.48:513][849]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:526][849]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.48:527][849]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.48:527][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.55.48:527][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.48:527][849]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.48:527][849]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.48:527][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:527][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.48:527][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:527][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.48:528][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:528][849]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.48:670][851]LogDBDPlayerMovement: StopSnapping Final Location (5927.670410 9088.004883 87.859360) [2020.06.09-12.55.48:673][851]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.48:719][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.48:719][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.48:753][852]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.48:754][852]LogDBDPlayerMovement: StopSnapping Final Location (5927.670410 9088.004883 87.859360) [2020.06.09-12.55.48:754][852]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.48:754][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:754][852]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.48:754][852]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.48:754][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:754][852]Interaction: Interaction time: 20.447899 [2020.06.09-12.55.48:754][852]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.48:755][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:901][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.48:980][856]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.55.48:980][856]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.09-12.55.48:980][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.48:990][856]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.48:990][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.55.48:990][856]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.55.48:990][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.55.48:990][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:990][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.48:990][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.48:990][856]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.48:990][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.48:991][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.49:041][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.55.49:078][857]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.49:078][857]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.49:078][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.49:079][857]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.49:079][857]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.49:079][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.49:079][857]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.49:079][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.49:079][857]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.49:079][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.49:080][857]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.55.49:080][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.49:080][857]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.49:091][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.55.49:389][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.450688511133194, hitAreaLength=0.070000022649765, bonusAreaLength=0.07000000029802322, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-12.55.49:389][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.55.49:468][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05784682929515839, xOffset=0, yOffset=0) [2020.06.09-12.55.49:522][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09853849560022354, xOffset=0, yOffset=0) [2020.06.09-12.55.49:533][864]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2088ACAAC60] Result: '1' k_EResultOK (success) [2020.06.09-12.55.49:591][864]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2088ACAAC60]' succeeded in 0.556291 seconds [2020.06.09-12.55.49:591][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1448107361793518, xOffset=0, yOffset=0) [2020.06.09-12.55.49:635][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1986734867095947, xOffset=0, yOffset=0) [2020.06.09-12.55.49:702][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2088ACAAC60] Result: '1' k_EResultOK (success) [2020.06.09-12.55.49:702][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.237503901124, xOffset=0, yOffset=0) [2020.06.09-12.55.49:789][867]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.744720 seconds [2020.06.09-12.55.49:789][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2942274808883667, xOffset=0, yOffset=0) [2020.06.09-12.55.49:862][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3655846416950226, xOffset=0, yOffset=0) [2020.06.09-12.55.49:875][869]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.55.49:924][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.55.49:995][871]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-12.55.50:140][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.55.50:831][883]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.171285 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.51:218][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.711061 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.51:492][892]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.55.51:492][892]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.55.51:525][892]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.51:526][892]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.51:644][894]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.55.51:646][894]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.51:647][894]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.09-12.55.51:663][894]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: On [2020.06.09-12.55.51:727][895]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.09-12.55.51:873][897]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.55.52:762][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.06.09-12.55.52:762][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.52:857][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.06.09-12.55.52:857][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.52:857][912]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.52:868][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.52:868][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.52:868][912]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.55.52:868][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.52:868][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.52:868][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.09-12.55.52:868][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.52:868][912]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.55.52:868][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.52:868][912]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.55.52:868][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.52:868][912]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.55.52:912][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.55.52:924][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.52:924][913]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.55.52:924][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.52:924][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.52:924][913]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.55.52:924][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.52:924][913]Interaction: Interaction time: 1.000000 [2020.06.09-12.55.52:925][913]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.09-12.55.52:925][913]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.09-12.55.52:925][913]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.55.52:925][913]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.55.52:925][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.52:926][913]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.55.53:634][924]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: Off [2020.06.09-12.55.53:742][926]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.55.53:903][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.53:903][928]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.53:904][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.53:904][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.53:904][928]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.53:904][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.53:959][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.53:962][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.53:972][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.53:972][929]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.53:972][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.53:972][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.53:972][929]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.55.53:972][929]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.53:972][929]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.53:972][929]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.53:972][929]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.55.53:972][929]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.53:972][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.53:973][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.06.09-12.55.53:973][929]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.53:973][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.55.54:802][942]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.54:802][942]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.55:255][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.55.55:858][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.55.55:874][958]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.55.55:874][958]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.55.56:830][972]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.55.56:830][972]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.55.56:890][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.06.09-12.55.57:663][983]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.55.57:680][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.57:680][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.55.57:877][986]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.55.57:878][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.55.57:878][986]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.55.57:878][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.55.57:913][986]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.55.58:224][992]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.55.58:408][995]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.55.58:410][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.55.58:412][995]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.58:412][995]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.09-12.55.58:418][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.058700 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.55.58:418][995]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.09-12.55.58:426][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.55.58:426][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.55.58:426][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.58:426][995]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.55.58:426][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.58:426][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.58:426][995]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.55.58:426][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.58:466][995]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: On [2020.06.09-12.55.58:505][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.58:506][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.55.58:507][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.58:507][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.58:507][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.55.58:507][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.58:507][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.55.58:507][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.55.58:507][996]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.55.58:507][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.55.58:507][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.58:507][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.58:507][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.58:507][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.58:507][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.55.58:565][997]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.55.58:673][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.55.58:715][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.58:984][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.55.58:984][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.58:985][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.09-12.55.58:985][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.58:985][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.09-12.55.58:985][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:068][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.09-12.55.59:108][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:491][ 10]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.887782 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.55.59:951][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-12.55.59:951][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:951][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.09-12.55.59:951][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.55.59:952][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.09-12.55.59:952][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:129][ 18]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.00:129][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:130][ 18]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.00:130][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:130][ 18]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.09-12.56.00:130][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:261][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.00:380][ 21]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.09-12.56.00:380][ 21]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:380][ 21]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.00:380][ 21]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:392][ 21]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.00:392][ 21]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.00:392][ 21]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.00:392][ 21]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.00:392][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.00:392][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.00:393][ 21]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.00:399][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.56.00:407][ 21]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: Off [2020.06.09-12.56.00:504][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.56.00:562][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.00:562][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.00:576][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.00:576][ 23]LogDBDPlayerMovement: StopSnapping Final Location (6074.024902 9270.689453 87.859375) [2020.06.09-12.56.00:576][ 23]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.00:576][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.00:576][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.00:576][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.00:577][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.00:577][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.00:577][ 23]Interaction: Interaction time: 21.490864 [2020.06.09-12.56.00:577][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.00:577][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.00:591][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.56.00:642][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.56.00:694][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.56.00:695][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-12.56.01:448][ 35]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:448][ 35]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:519][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.56.01:519][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.01:521][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.56.01:521][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.01:533][ 36]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:533][ 36]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:533][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.01:533][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.01:533][ 36]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:533][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.56.01:533][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.01:533][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.01:533][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.01:533][ 36]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_StrafeRight. [2020.06.09-12.56.01:533][ 36]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.01:534][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.01:534][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.01:534][ 36]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.56.01:534][ 36]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.01:897][ 41]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-12.56.01:898][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:898][ 41]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.01:899][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.01:899][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.01:899][ 41]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.01:899][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.01:899][ 41]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.56.01:899][ 41]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.09-12.56.01:899][ 41]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-12.56.01:899][ 41]Interaction: Interaction time: 2.700000 [2020.06.09-12.56.01:899][ 41]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-12.56.01:900][ 41]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-12.56.01:900][ 41]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.01:900][ 41]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-12.56.01:900][ 41]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.56.01:900][ 41]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.01:901][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.01:901][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.02:020][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.02:022][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.02:080][ 44]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-12.56.04:230][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.04:418][ 77]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:418][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.04:418][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:418][ 77]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-12.56.04:418][ 77]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.56.04:418][ 77]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:418][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:420][ 77]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:420][ 77]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.04:420][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.04:421][ 77]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.56.04:421][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.04:421][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:421][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-12.56.04:421][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.04:421][ 77]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:614][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.04:614][ 80]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.04:681][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.04:681][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.04:693][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:693][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.04:693][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:693][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.04:693][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.04:693][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:742][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.56.04:751][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:751][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.04:751][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:751][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.04:751][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.04:751][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.04:751][ 82]Interaction: Interaction time: 16.000000 [2020.06.09-12.56.04:752][ 82]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.56.04:752][ 82]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-12.56.04:752][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.04:752][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.06:540][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.06:602][110]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.56.06:791][113]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.56.08:146][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:146][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.08:146][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:146][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:146][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.08:146][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:146][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:146][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.08:146][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:147][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:147][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.08:147][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.08:147][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.08:147][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.08:147][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.08:147][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:147][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.08:147][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.08:147][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:208][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.08:208][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.08:268][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.08:268][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.08:280][136]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:282][136]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:282][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.08:282][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.08:282][136]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:282][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.08:282][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.08:282][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.08:282][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:282][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.08:285][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:398][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:398][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.08:398][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:398][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.08:398][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.08:398][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:398][138]Interaction: Interaction time: 12.527940 [2020.06.09-12.56.08:398][138]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.56.08:398][138]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.527940 Timestamp 0.000000 [2020.06.09-12.56.08:399][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.08:399][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.08:402][138]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.56.10:168][165]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.10:223][166]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.09-12.56.10:353][168]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.56.11:897][190]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.11:897][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.11:911][190]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.11:911][190]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.11:911][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.11:911][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.11:911][190]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.11:911][190]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.11:911][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.11:911][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.11:911][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.11:912][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.56.11:912][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.56.11:912][190]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.09-12.56.11:913][190]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.11:913][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.11:913][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.11:913][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.11:913][190]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.11:983][191]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.56.11:983][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.09-12.56.12:047][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.12:047][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.12:047][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.12:047][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.12:047][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.12:047][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.12:047][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.12:047][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.12:047][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.12:047][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.12:047][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-12.56.12:047][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.12:047][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.12:091][193]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.12:091][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.12:210][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.56.12:224][195]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.12:224][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.12:224][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.12:224][195]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.12:224][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.12:224][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.12:224][195]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.56.12:224][195]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.09-12.56.12:224][195]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-12.56.12:224][195]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.56.12:225][195]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.56.12:225][195]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.56.12:225][195]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-12.56.12:225][195]Interaction: Interaction time: 1.500000 [2020.06.09-12.56.12:225][195]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.56.12:225][195]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-12.56.12:225][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.12:225][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.12:226][195]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.12:227][195]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-12.56.13:731][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.56.13:821][221]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-12.56.13:828][221]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:828][221]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:830][221]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:830][221]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.06.09-12.56.13:830][221]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-12.56.13:832][221]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-12.56.13:832][221]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.13:836][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:836][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.13:836][221]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.13:836][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.13:836][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.13:836][221]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.56.13:837][221]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-12.56.13:837][221]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.56.13:837][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.13:837][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.13:837][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:838][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.13:838][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.13:875][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.56.13:935][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.09-12.56.13:985][222]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:986][222]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.13:986][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.13:986][222]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:986][222]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.13:986][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.13:986][222]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.13:987][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.13:987][222]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.13:987][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.13:987][222]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.13:987][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.13:987][222]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.13:999][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.09-12.56.14:154][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.14:154][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:650][245]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-12.56.15:651][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.15:651][245]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-12.56.15:651][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.15:663][245]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:664][245]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:664][245]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.15:664][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.15:664][245]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:664][245]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-12.56.15:664][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.15:665][245]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.15:665][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.15:665][245]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.15:665][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.15:665][245]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.15:777][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.56.15:790][247]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:790][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.15:790][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.15:790][247]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.15:790][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.15:790][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.15:821][247]Interaction: Interaction time: 2.000000 [2020.06.09-12.56.15:823][247]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-12.56.15:823][247]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-12.56.15:823][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.15:823][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.15:824][247]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.17:525][270]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.17:711][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.56.17:751][274]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.56.17:752][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.56.17:762][274]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.17:762][274]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.17:762][274]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.17:762][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.17:763][274]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.56.17:817][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.17:817][275]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.17:817][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.17:817][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.17:817][275]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.17:817][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.17:879][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.56.17:890][276]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.17:890][276]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.17:890][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.17:890][276]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.17:890][276]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.17:890][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.17:890][276]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.17:890][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.17:890][276]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.17:890][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.17:890][276]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-12.56.17:890][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.17:890][276]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.17:899][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.56.18:407][284]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.18:407][284]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.18:407][284]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.18:407][284]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.06.09-12.56.18:407][284]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.56.18:407][284]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.19:881][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-12.56.19:951][307]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.09-12.56.19:964][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.19:964][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.19:964][307]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.19:964][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.19:964][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.56.19:965][307]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.19:966][307]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.56.19:966][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.19:966][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.19:966][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.19:966][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.19:967][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.19:967][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.19:967][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.19:967][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.19:967][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.19:967][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.19:967][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.19:967][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.19:967][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.19:967][307]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.19:967][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.19:967][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-12.56.19:967][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.19:967][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.20:548][314]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.56.21:401][327]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.56.21:401][327]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.21:401][327]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.21:401][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.21:402][327]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.56.21:403][327]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.21:404][327]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.56.21:428][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-12.56.21:457][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.56.21:457][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.56.21:457][328]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.21:457][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.21:457][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.21:457][328]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.21:457][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.21:457][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.21:508][329]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.21:508][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.21:508][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.21:508][329]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.21:508][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.56.21:508][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.21:508][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.21:508][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.21:508][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.21:508][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.21:508][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.21:508][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.21:508][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.21:508][329]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.21:508][329]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.21:623][331]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.09-12.56.21:681][332]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.56.21:682][332]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.268636 [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.09-12.56.21:884][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.22:148][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2097004ACC0] Result: '1' k_EResultOK (success) [2020.06.09-12.56.22:148][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2097004ACC0]' succeeded in 0.447631 seconds [2020.06.09-12.56.22:218][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2097004ACC0] Result: '1' k_EResultOK (success) [2020.06.09-12.56.22:279][342]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.543565 seconds [2020.06.09-12.56.22:282][342]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.490450 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.56.29:277][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.09-12.56.29:278][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.29:278][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.09-12.56.29:278][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.29:294][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.29:294][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.29:294][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.29:294][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.29:294][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.29:294][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.09-12.56.29:294][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.29:294][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.29:294][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.29:294][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.29:294][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.29:294][452]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.29:403][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.56.29:416][454]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.29:416][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.29:416][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.29:416][454]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.29:416][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.29:416][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.29:416][454]Interaction: Interaction time: 21.221914 [2020.06.09-12.56.29:416][454]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.29:416][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.29:476][455]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.30:499][469]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.30:500][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.30:500][469]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.30:500][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.30:522][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.30:522][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.30:523][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.30:523][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.30:527][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.30:527][469]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.30:527][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.30:527][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.30:527][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.30:527][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.30:527][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.30:567][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.30:579][470]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.30:579][470]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.30:579][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.30:579][470]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.30:579][470]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.30:579][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.30:579][470]Interaction: Interaction time: 1.000000 [2020.06.09-12.56.30:579][470]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.30:579][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:520][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.31:650][485]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.31:650][485]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.31:650][485]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.31:650][485]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.31:650][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:650][485]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.31:650][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:650][485]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.31:650][485]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.31:650][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:708][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.31:724][486]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.31:724][486]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.31:724][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:724][486]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.31:724][486]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.31:724][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.31:724][486]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.31:724][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.31:724][486]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.31:724][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.31:725][486]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.31:725][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.31:725][486]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.31:737][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.32:607][498]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-12.56.32:609][498]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.09-12.56.32:681][499]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-12.56.32:699][499]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row 'Insanity_C_0' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-12.56.32:876][500]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=173.266 [2020.06.09-12.56.34:638][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.34:638][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.34:638][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.34:638][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.34:638][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.34:638][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.34:639][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.34:639][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.34:639][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.34:639][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.34:639][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.34:639][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.34:639][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.34:639][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.34:639][522]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.34:639][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.34:639][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.09-12.56.34:639][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.34:639][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.35:377][532]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.606976 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.56.35:616][535]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=176.009 [2020.06.09-12.56.36:424][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066907 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.06.09-12.56.38:844][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.09-12.56.38:845][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.06.09-12.56.38:916][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.09-12.56.38:917][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.38:952][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.40:412][598]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.40:413][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.40:413][598]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.40:413][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.40:428][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.40:428][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.40:428][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.40:428][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.40:428][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.40:428][598]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.40:428][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.40:428][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.40:428][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.40:428][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.40:428][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.40:552][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.40:568][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.40:568][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.40:568][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.40:568][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.40:570][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.40:570][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.40:570][600]Interaction: Interaction time: 1.000000 [2020.06.09-12.56.40:571][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.40:571][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_25] [2020.06.09-12.56.41:465][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:501][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.41:577][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.41:577][612]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.41:577][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.41:577][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:610][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.41:649][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.41:677][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.41:680][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.41:681][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:681][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.41:681][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.41:681][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:682][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.41:682][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.41:682][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:682][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.41:682][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.41:682][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.41:682][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.41:682][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.41:682][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.41:682][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.41:682][613]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.41:682][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:682][613]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.41:700][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.41:811][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.09-12.56.41:811][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:811][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_25] [2020.06.09-12.56.41:812][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.43:101][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-12.56.43:166][634]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:167][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.43:167][634]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.43:167][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.43:167][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-12.56.43:167][634]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Scalars [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Textures [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Vectors [2020.06.09-12.56.43:168][634]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-12.56.43:168][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.43:168][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:168][634]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:168][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.43:169][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:169][634]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:169][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.43:169][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:169][634]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:169][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.43:169][634]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.43:169][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.43:169][634]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.43:169][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.43:169][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:170][634]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.09-12.56.43:170][634]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.43:170][634]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:242][635]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.09-12.56.43:558][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.43:559][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.43:559][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.43:559][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.43:579][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:579][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:579][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.43:579][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.43:579][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:579][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.43:579][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.43:580][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.43:580][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:580][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.43:580][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:682][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.43:697][641]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:697][641]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.43:697][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:697][641]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.43:697][641]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.43:697][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:697][641]Interaction: Interaction time: 1.000000 [2020.06.09-12.56.43:698][641]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.43:698][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.43:968][643]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 75.393051 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.56.44:640][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.44:761][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.44:774][653]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.44:775][653]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.44:775][653]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.44:775][653]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.44:775][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.44:775][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.44:776][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.44:776][653]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.44:776][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.44:776][653]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.44:776][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.44:776][653]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.44:789][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.45:016][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.09-12.56.45:016][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.09-12.56.45:100][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:578][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.45:579][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:579][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.45:579][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.45:665][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.45:727][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.45:765][666]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-12.56.46:146][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.46:147][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.46:207][671]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.46:207][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.48:788][703]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.56.48:805][703]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.48:805][703]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.49:199][708]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.56.49:280][709]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-12.56.49:281][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.56.49:282][709]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.09-12.56.49:303][709]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: On [2020.06.09-12.56.49:359][710]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=189.753 [2020.06.09-12.56.49:531][711]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.56.50:499][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:500][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:500][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:500][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:500][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.09-12.56.50:500][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:583][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:583][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:583][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:583][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.09-12.56.50:692][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.09-12.56.50:989][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:990][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.50:991][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:991][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.50:991][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.50:991][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.50:991][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.51:096][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.51:307][731]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: Off [2020.06.09-12.56.51:338][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.09-12.56.51:338][732]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.51:339][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.51:339][732]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.51:346][732]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.51:346][732]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.51:346][732]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.56.51:346][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.51:346][732]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.51:346][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.51:346][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.51:346][732]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.51:346][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.51:347][732]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.51:347][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.51:347][732]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.51:348][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=191.736 [2020.06.09-12.56.51:592][735]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.51:592][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.51:667][736]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.51:668][736]LogDBDPlayerMovement: StopSnapping Final Location (7918.776855 5863.088867 87.859512) [2020.06.09-12.56.51:668][736]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.51:668][736]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.51:668][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.51:668][736]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.51:668][736]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.51:668][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.51:672][736]Interaction: Interaction time: 0.600000 [2020.06.09-12.56.51:672][736]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.09-12.56.51:672][736]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 191.996307 [2020.06.09-12.56.51:672][736]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-12.56.51:672][736]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.51:672][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.52:052][742]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.56.52:333][746]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.56.52:333][746]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.56.52:333][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.52:333][746]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.52:333][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.52:333][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.52:333][746]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.52:333][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.52:398][747]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.52:398][747]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.52:398][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.52:398][747]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.52:398][747]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.56.52:398][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.52:398][747]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.52:398][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.52:398][747]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.56.52:399][747]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.52:399][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.52:399][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.52:399][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.52:399][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.52:399][747]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.52:399][747]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.56.52:479][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.52:479][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.52:635][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.53:358][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:449][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.53:449][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:841][768]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.53:841][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:841][768]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.53:841][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:854][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.53:854][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.53:854][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.53:855][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.53:855][768]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.53:855][768]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.53:855][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.53:855][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.53:855][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.53:855][768]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.53:856][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.53:988][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.53:997][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.53:997][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.53:997][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.53:997][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.53:997][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.53:997][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.53:999][770]Interaction: Interaction time: 1.000000 [2020.06.09-12.56.53:999][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.53:999][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.54:968][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.55:126][788]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:126][788]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.55:126][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.55:126][788]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.55:126][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:126][788]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.55:126][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:127][788]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:127][788]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.55:127][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:176][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.56.55:190][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:190][789]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.55:190][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:190][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:190][789]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.55:190][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.55:190][789]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.55:190][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.55:190][789]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.55:190][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:191][789]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.56.55:191][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.55:191][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:204][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.56.55:286][790]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.56.55:488][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.55:488][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.55:488][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.55:488][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.55:500][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:500][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:500][793]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.55:500][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.55:500][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:500][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.55:500][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.55:501][793]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.55:501][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:501][793]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.55:501][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:501][793]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.55:560][794]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-12.56.55:560][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.56.55:574][794]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:574][794]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:574][794]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:574][794]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookIn. [2020.06.09-12.56.55:574][794]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.56.55:574][794]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-12.56.55:574][794]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.55:574][794]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_M_HookBeeingRescuedIn):Length(1.133333) [2020.06.09-12.56.55:579][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:580][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.55:580][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:580][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:580][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.55:580][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:580][794]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.56.55:581][794]Interaction: Interaction time: 1.000000 [2020.06.09-12.56.55:581][794]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.09-12.56.55:581][794]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-12.56.55:581][794]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.09-12.56.55:581][794]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-12.56.55:581][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.55:581][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.55:797][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:797][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.55:798][795]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.56.55:800][795]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.55:985][797]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.56.56:012][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.09-12.56.56:095][799]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.09-12.56.56:104][799]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.56.56:383][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.56.56:517][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.56.56:518][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.56.56:564][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.56.56:574][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.56:574][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.56:577][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.56.56:577][804]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.56.56:578][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.56.56:578][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.56:672][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.56:672][805]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.56:672][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.56:672][805]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.56.56:672][805]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.09-12.56.56:672][805]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.56.56:672][805]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.56.56:672][805]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookOut. [2020.06.09-12.56.56:672][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.56.56:673][805]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-12.56.56:673][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.56:673][805]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.09-12.56.56:674][805]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.56:674][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.56:726][806]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.322842 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.56.56:739][806]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.56:739][806]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.56:740][806]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.09-12.56.56:740][806]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.09-12.56.56:961][809]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.56:961][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.57:976][823]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-12.56.57:976][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-12.56.57:989][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.57:989][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.57:989][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.57:989][823]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.56.57:989][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.57:989][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.57:989][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.57:989][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.57:989][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.57:989][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.57:989][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.57:990][823]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.56.57:990][823]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.09-12.56.57:990][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.57:990][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.58:002][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-12.56.58:117][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.58:117][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.58:398][829]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.56.58:399][829]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.56.58:400][829]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.56.58:400][829]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.56.58:913][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.076943 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.56.59:062][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.59:062][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:175][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.59:176][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:176][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.59:176][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:176][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.59:177][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:177][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.59:177][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:276][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.56.59:505][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.56.59:505][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:506][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.56.59:506][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:506][845]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.56.59:516][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.09-12.56.59:517][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:519][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:521][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:521][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.56.59:522][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.59:522][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:522][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.56.59:522][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:523][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.56.59:523][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:523][845]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.56.59:523][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:653][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.56.59:663][847]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:663][847]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:666][847]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:666][847]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.56.59:666][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:666][847]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:666][847]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.56.59:666][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:666][847]Interaction: Interaction time: 12.003001 [2020.06.09-12.56.59:666][847]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.56.59:666][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:747][848]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:747][848]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.56.59:747][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:747][848]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:747][848]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.56.59:747][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:763][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.56.59:789][849]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-12.56.59:800][849]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:800][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.56.59:801][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:801][849]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:801][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.56.59:801][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.59:801][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.56.59:801][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.56.59:802][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.56.59:802][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.56.59:802][849]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.56.59:802][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.56.59:802][849]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:959][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.56.59:959][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:795][862]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.00:795][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.00:795][862]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.00:795][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.00:822][862]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:822][862]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:822][862]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.00:822][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.00:822][862]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:822][862]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.00:822][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.00:822][862]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.00:822][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.00:823][862]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.00:823][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.00:892][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.00:913][863]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:913][863]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.00:913][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.00:913][863]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.00:913][863]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.00:913][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.00:913][863]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.00:921][863]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.00:921][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:880][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.01:915][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.01:939][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.01:939][874]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.01:939][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.01:939][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:939][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.01:939][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:939][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.01:939][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:939][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.01:939][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.01:940][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.01:940][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.01:940][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.01:940][874]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.01:940][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.01:940][874]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.01:940][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.01:940][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.01:975][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.01:993][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.01:993][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.01:993][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.01:993][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.02:011][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.02:011][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.02:011][875]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.02:011][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.02:011][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.02:011][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.02:011][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.02:011][875]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.02:011][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.02:011][875]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.02:011][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.02:065][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.02:069][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.57.02:089][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.02:089][876]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.02:089][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.02:089][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.02:089][876]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.02:089][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.02:090][876]Interaction: Interaction time: 80.000000 [2020.06.09-12.57.02:090][876]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.02:090][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.02:090][876]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.02:159][877]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.03:813][897]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_13] [2020.06.09-12.57.03:813][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.03:814][897]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_13] [2020.06.09-12.57.03:814][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.03:827][897]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.03:827][897]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.03:827][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.03:827][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.03:827][897]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.03:827][897]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.09-12.57.03:827][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.03:827][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.03:827][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.03:827][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.03:827][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.03:828][897]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.04:060][900]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.04:060][900]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.04:060][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.04:060][900]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.04:060][900]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.04:060][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.04:060][900]Interaction: Interaction time: 2.600000 [2020.06.09-12.57.04:060][900]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.09-12.57.04:060][900]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.09-12.57.04:060][900]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.57.04:061][900]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.04:061][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.04:062][900]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.05:310][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.402397 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.06:365][933]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.57.06:576][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.305338 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.57.06:609][937]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:609][937]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.06:609][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:609][937]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:610][937]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.06:610][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:751][939]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:751][939]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.06:751][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:751][939]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:751][939]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.06:751][939]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.06:751][939]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.06:751][939]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.06:751][939]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.57.06:751][939]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.06:752][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:752][939]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_13] [2020.06.09-12.57.06:752][939]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.06:752][939]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:793][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137404 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.57.06:964][943]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.57.06:964][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.06:964][943]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.57.06:964][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.06:964][943]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.57.06:977][943]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:977][943]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:977][943]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.06:977][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.06:977][943]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.06:977][943]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.57.06:977][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.06:978][943]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.06:978][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:978][943]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.06:978][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.06:978][943]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.07:032][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.57.07:047][944]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.07:048][944]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.07:048][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.07:048][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.07:049][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.07:049][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.07:049][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.07:049][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.07:049][944]Interaction: Interaction time: 11.902617 [2020.06.09-12.57.07:049][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.07:050][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.07:050][944]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.08:708][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.08:708][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.08:773][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.08:773][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.08:773][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.08:773][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.08:773][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.08:774][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.08:774][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.08:774][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:318][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.09:318][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:318][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.09:318][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:318][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.09:319][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:319][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.09:319][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:319][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.09:319][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:382][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.09:382][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.09:383][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:415][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.09:830][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:831][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.09:831][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.09:831][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.09:832][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.10:199][992]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.10:199][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.10:200][992]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.10:200][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.10:213][992]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.10:213][992]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.10:213][992]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.10:213][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.10:213][992]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.10:213][992]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.10:213][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.10:213][992]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.10:213][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.10:213][992]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.10:213][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.10:281][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.10:321][993]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.10:322][993]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.10:322][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.10:322][993]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.10:323][993]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.10:323][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.10:323][993]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.10:323][993]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.10:323][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.10:912][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.57.11:023][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.57.11:275][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.11:313][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.11:324][ 6]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.11:324][ 6]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.11:324][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.11:325][ 6]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.11:325][ 6]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.11:325][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.11:325][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.11:325][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.11:326][ 6]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.11:340][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.13:218][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.13:218][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.13:218][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.13:218][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.13:240][ 32]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.13:240][ 32]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.13:240][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.13:240][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.13:240][ 32]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.13:240][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.13:240][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.13:245][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.13:245][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.13:245][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.13:245][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.13:307][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.13:319][ 33]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.13:319][ 33]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.13:319][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.13:319][ 33]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.13:319][ 33]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.13:319][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.13:320][ 33]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.13:320][ 33]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.13:320][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:326][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.14:378][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.14:421][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.14:421][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.14:421][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.14:421][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.14:421][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:422][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:422][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:422][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.14:422][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.14:423][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.14:423][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.14:423][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.14:439][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.15:389][ 57]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.17:495][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:495][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:495][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:495][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:533][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.17:533][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:533][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.17:533][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:546][ 84]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.17:546][ 84]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.17:546][ 84]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.17:546][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.17:546][ 84]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.17:546][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.17:546][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:546][ 84]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.17:547][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.17:547][ 84]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.17:547][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.17:647][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.17:661][ 86]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.17:661][ 86]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.17:661][ 86]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.17:661][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.17:726][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:419][ 97]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014803 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.57.18:422][ 97]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:473][ 97]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-12.57.18:476][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.57.18:500][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.57.18:527][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.57.18:573][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:574][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:574][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:574][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:576][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:576][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.18:576][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:576][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:576][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.18:576][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:576][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:576][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:577][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.18:577][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:577][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-12.57.18:577][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:577][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:641][100]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.18:651][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:653][100]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:654][100]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:695][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.18:740][101]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:741][101]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.18:741][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.18:741][101]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.18:741][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:741][101]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.18:741][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:741][101]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:741][101]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.18:741][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:838][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.18:847][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.18:847][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:850][102]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:851][102]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.18:851][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:851][102]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:851][102]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.18:851][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.18:851][102]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.18:851][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.18:851][102]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.18:851][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.18:852][102]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.18:853][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:853][102]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.18:865][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.18:942][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.18:942][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:942][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.18:942][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:997][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.18:997][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.18:997][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.18:997][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:425][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:479][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.19:479][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:511][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.19:556][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:647][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.09-12.57.19:647][113]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:647][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:647][113]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:658][113]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.19:658][113]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.19:658][113]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.57.19:658][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.19:658][113]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.19:658][113]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:658][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:658][113]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.19:658][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.19:659][113]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.19:659][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.19:659][113]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.19:849][115]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:849][115]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:851][115]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.57.19:888][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-12.57.19:888][115]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-12.57.19:973][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.19:973][116]LogDBDPlayerMovement: StopSnapping Final Location (10106.371094 6364.811035 90.009460) [2020.06.09-12.57.19:973][116]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.19:973][116]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-12.57.19:973][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.19:974][116]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.19:974][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.19:974][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.19:974][116]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.57.19:974][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.19:974][116]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.19:974][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.19:974][116]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.19:974][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.19:974][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:974][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:974][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.19:974][116]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.19:974][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.20:678][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.20:679][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.20:920][130]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.57.20:935][130]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.20:936][130]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.21:478][137]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.57.21:560][138]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.57.21:664][139]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.09-12.57.23:149][154]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:149][154]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:258][156]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.57.23:258][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.23:258][156]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.57.23:258][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.23:273][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:274][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:274][156]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.23:274][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.23:274][156]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:274][156]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.57.23:274][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.23:274][156]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.23:274][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.23:274][156]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.23:274][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.23:342][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-12.57.23:357][157]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:357][157]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.23:357][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.23:357][157]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.23:357][157]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.23:357][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.23:357][157]Interaction: Interaction time: 2.000000 [2020.06.09-12.57.23:357][157]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.23:357][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.23:360][157]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.57.23:577][160]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.57.24:992][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.25:335][181]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.25:335][181]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.25:335][181]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.25:335][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:349][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-12.57.25:386][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-12.57.25:398][182]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:398][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.25:398][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:398][182]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:398][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.25:398][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:398][182]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:399][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.25:399][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:399][182]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:399][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.25:399][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.25:399][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.25:399][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.25:399][182]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.25:399][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:401][182]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.57.25:401][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.25:401][182]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:414][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-12.57.25:842][187]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.09-12.57.25:842][187]Interaction: Client_SendCancelInteraction_Implementation [2020.06.09-12.57.25:862][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:862][187]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.25:862][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:862][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:862][187]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.25:862][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.25:862][187]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.25:862][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.25:862][187]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.25:862][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.25:863][187]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.25:863][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.25:863][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.25:878][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.57.25:879][187]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.25:880][187]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-12.57.26:261][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.26:700][196]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.558144 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.26:916][198]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.26:916][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.26:916][198]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.26:916][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.26:933][198]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.26:933][198]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.26:933][198]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.26:933][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.26:933][198]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.26:933][198]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.26:933][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.26:933][198]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.26:933][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.26:933][198]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.26:933][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.26:934][198]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.27:015][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.27:017][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.57.27:036][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.27:037][199]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.27:037][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.27:037][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.27:037][199]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.27:037][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.27:037][199]Interaction: Interaction time: 54.441856 [2020.06.09-12.57.27:037][199]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.27:037][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.27:038][199]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.27:038][199]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.57.28:282][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.28:282][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:282][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.28:288][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:720][220]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.28:721][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:721][220]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.28:721][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.28:729][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:730][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.28:730][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:730][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.28:730][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:733][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.28:733][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.28:733][220]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.28:733][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.28:733][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.28:733][220]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.28:733][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:733][220]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.28:733][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.28:733][220]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.28:733][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.28:825][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.28:844][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.28:845][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.28:851][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.28:851][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.28:851][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.28:851][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.28:851][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.28:852][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.28:855][221]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.28:855][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.28:855][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.28:894][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.29:163][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.29:209][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-12.57.29:209][225]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.29:211][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.29:211][225]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.29:227][225]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.29:227][225]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.29:227][225]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.57.29:227][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.29:227][225]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.29:227][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.29:227][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.29:227][225]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.29:227][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:227][225]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.29:228][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:228][225]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.29:404][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.29:404][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.29:407][227]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.57.29:413][227]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.29:415][227]LogDBDPlayerMovement: StopSnapping Final Location (9963.747070 6396.969727 87.859444) [2020.06.09-12.57.29:416][227]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.29:416][227]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.29:416][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:416][227]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.29:416][227]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.29:416][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:417][227]Interaction: Interaction time: 0.600000 [2020.06.09-12.57.29:417][227]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.29:417][227]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 229.682449 [2020.06.09-12.57.29:417][227]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-12.57.29:417][227]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.29:417][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:522][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 59.222286 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.57.29:531][229]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-12.57.29:751][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.57.29:843][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.29:887][234]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.29:887][234]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.29:887][234]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.29:887][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:945][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.29:945][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.29:945][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.29:945][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.29:945][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.29:945][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:012][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.30:027][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.57.30:027][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.57.30:027][236]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.30:027][236]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.30:027][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:027][236]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.30:027][236]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.30:027][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:031][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.30:031][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.30:031][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:031][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.30:032][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.30:032][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.30:032][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.30:032][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.30:032][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.30:032][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:032][236]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.30:033][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:034][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.30:050][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.30:138][237]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.30:139][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.30:139][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:139][237]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.30:139][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.57.30:139][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.30:139][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.30:139][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.30:139][237]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.57.30:140][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.30:140][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.30:140][237]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.30:140][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:140][237]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.30:140][237]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:140][237]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.30:227][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.30:394][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.30:428][241]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-12.57.30:584][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.30:585][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:585][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-12.57.30:586][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:586][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-12.57.30:586][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:586][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-12.57.30:586][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:655][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.30:656][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:954][248]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.30:964][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:048][249]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:048][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:048][249]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:048][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:939][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:939][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:939][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:940][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:940][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:940][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.31:940][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.31:940][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:058][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.32:058][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:058][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-12.57.32:058][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:652][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.57.32:652][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:652][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.57.32:652][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:673][273]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.32:673][273]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.32:673][273]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.32:673][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.32:673][273]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.32:673][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.57.32:673][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.32:673][273]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.32:673][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.32:673][273]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.32:673][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.32:673][273]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.32:711][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.57.32:712][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.57.32:727][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.32:727][274]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.32:728][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.32:728][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.32:728][274]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.32:728][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.32:728][274]Interaction: Interaction time: 80.000000 [2020.06.09-12.57.32:728][274]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.32:728][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.32:792][275]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.33:532][284]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.33:533][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.33:533][284]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.33:533][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.33:548][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.33:548][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.33:548][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.33:548][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.33:548][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.33:548][284]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.33:548][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.33:548][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.33:548][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.33:548][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.33:548][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.33:620][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.33:631][285]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.33:632][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.33:632][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.33:632][285]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.33:632][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.33:632][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.33:632][285]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.33:632][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.33:632][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:489][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.34:562][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.34:644][296]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.34:644][296]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.34:644][296]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.34:644][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:693][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.34:708][297]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:708][297]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:708][297]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:708][297]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.34:708][297]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.34:708][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.34:708][297]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.34:709][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.34:710][297]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.34:727][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.35:771][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.35:911][311]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.06.09-12.57.35:911][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.35:913][311]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.06.09-12.57.35:913][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.35:933][311]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.35:934][311]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.35:934][311]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.35:934][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.35:934][311]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.35:934][311]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.09-12.57.35:934][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.35:934][311]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.35:934][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.35:934][311]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.35:934][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.35:934][311]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.57.36:036][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.36:157][314]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.36:157][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.36:157][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.36:157][314]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.36:157][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.36:158][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.36:158][314]Interaction: Interaction time: 2.600000 [2020.06.09-12.57.36:158][314]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.09-12.57.36:158][314]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.09-12.57.36:158][314]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.57.36:158][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.36:158][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.36:159][314]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.38:296][344]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.57.38:296][344]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.38:550][346]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.57.38:551][346]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.57.38:680][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.38:680][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.38:680][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.38:680][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.38:680][348]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.57.38:680][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.38:680][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.38:680][348]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.06.09-12.57.38:680][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.38:680][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.41:614][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.610781 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.57.41:626][395]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-12.57.42:182][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:324][406]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.57.42:338][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:384][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-12.57.42:384][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:385][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-12.57.42:385][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:385][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-12.57.42:386][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.57.42:609][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.57.44:745][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.45:208][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.45:409][446]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.45:409][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.45:409][446]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-12.57.45:410][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.45:410][446]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-12.57.45:410][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.45:542][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301140 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.57.45:845][452]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.57.45:845][452]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.09-12.57.46:333][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.09-12.57.46:334][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:485][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.46:612][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.09-12.57.46:976][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.46:977][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.09-12.57.46:977][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.47:190][468]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.47:190][468]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.47:191][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.47:191][468]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.47:192][468]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.47:193][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.47:244][469]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.47:244][469]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.47:244][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.47:244][469]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.47:244][469]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.47:244][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.47:244][469]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.47:244][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.47:244][469]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.47:244][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.47:245][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.57.47:245][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.47:245][469]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.57.47:403][472]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.422392 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.57.47:744][477]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.57.47:744][477]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.49:292][502]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.57.49:293][502]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.57.49:412][504]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.57.49:746][510]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.49:746][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.49:746][510]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.49:746][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.49:760][510]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.49:761][510]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.49:761][510]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.57.49:761][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.49:761][510]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.49:761][510]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.49:761][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.49:761][510]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.49:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.49:761][510]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.49:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.49:806][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.49:818][511]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.49:818][511]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.49:818][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.49:818][511]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.49:818][511]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.49:818][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.49:818][511]Interaction: Interaction time: 1.000000 [2020.06.09-12.57.49:819][511]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.49:819][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:076][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.57.50:289][519]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.50:655][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:655][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.50:655][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:655][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:656][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.50:656][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:656][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:656][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.50:656][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:656][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:656][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.50:656][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.50:656][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.50:656][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.50:656][526]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.50:656][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:657][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.57.50:657][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.50:657][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:665][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.57.50:793][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.50:885][530]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.57.50:885][530]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.57.50:885][530]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.57.50:885][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:967][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.57.50:982][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:982][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.57.50:982][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:982][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:982][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.57.50:982][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:982][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:983][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.57.50:983][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:983][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.50:983][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.57.50:983][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.50:983][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.57.50:983][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.50:983][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.57.50:983][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.50:984][531]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.57.50:984][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.50:984][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.51:000][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.57.51:461][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.660938 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.51:637][542]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-12.57.51:833][545]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.57.52:285][552]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.57.52:286][552]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.52:507][556]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.57.52:527][556]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.52:528][556]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.53:023][564]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.57.53:088][565]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-12.57.53:094][565]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.53:094][565]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.09-12.57.53:119][565]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: On [2020.06.09-12.57.53:289][569]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.57.53:701][575]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.57.53:703][575]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.57.53:771][576]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.57.55:099][594]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: Off [2020.06.09-12.57.55:261][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869812 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.55:376][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.57.55:416][599]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.57.55:480][600]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.57.55:480][600]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.55:862][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.57.55:862][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.57.56:020][608]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.57.56:128][609]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.57.56:128][609]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.57.56:210][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.56:210][610]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.57.56:347][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.57.56:347][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.56:375][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.57.56:428][613]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.57.56:429][613]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.57.56:594][616]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.56:865][621]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.57.56:866][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.57.57:203][625]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.57.57:365][627]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.57.57:532][627]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.57.57:548][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.06.09-12.57.57:589][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.57.57:590][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.57:590][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.57.57:727][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.57.57:822][631]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.57.57:823][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.57.57:824][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-12.57.57:824][631]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.57:824][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.57.57:824][631]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.57:832][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.57:832][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.57:832][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.57.57:832][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.57.57:832][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.57:832][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.57.57:832][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.57:832][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.57.57:832][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.57:832][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.57.57:833][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.57:840][631]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.57.57:841][631]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.09-12.57.57:999][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.57.57:999][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.57.58:013][633]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.58:013][633]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.57.58:013][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.58:013][633]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.57.58:013][633]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.57.58:013][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.58:013][633]Interaction: Interaction time: 12.000000 [2020.06.09-12.57.58:013][633]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.09-12.57.58:014][633]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 18.314037 [2020.06.09-12.57.58:014][633]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-12.57.58:014][633]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.57.58:014][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.57.58:156][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.57.58:558][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.57.58:558][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.57.58:558][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.57.58:670][642]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.57.58:701][643]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.57.58:755][644]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.57.58:755][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.57.58:856][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.57.59:513][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.07038025557994843, hitAreaLength=0.11999998986721, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=324, yOffset=137) [2020.06.09-12.57.59:514][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.57.59:584][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9348266124725342, xOffset=329, yOffset=134) [2020.06.09-12.57.59:650][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8816027045249939, xOffset=333, yOffset=137) [2020.06.09-12.57.59:713][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8362643122673035, xOffset=329, yOffset=140) [2020.06.09-12.57.59:772][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7829906344413757, xOffset=334, yOffset=136) [2020.06.09-12.57.59:852][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73092097043991, xOffset=334, yOffset=142) [2020.06.09-12.57.59:907][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.67111712694168, xOffset=335, yOffset=136) [2020.06.09-12.57.59:967][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6233064532279968, xOffset=336, yOffset=138) [2020.06.09-12.58.00:013][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5733699798583984, xOffset=336, yOffset=137) [2020.06.09-12.58.00:126][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.503287136554718, xOffset=332, yOffset=142) [2020.06.09-12.58.00:187][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396750628948212, xOffset=330, yOffset=137) [2020.06.09-12.58.00:262][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3814707398414612, xOffset=329, yOffset=132) [2020.06.09-12.58.00:308][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3280754089355469, xOffset=330, yOffset=134) [2020.06.09-12.58.00:357][668]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.58.00:389][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2698320746421814, xOffset=332, yOffset=133) [2020.06.09-12.58.00:449][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2243400812149048, xOffset=337, yOffset=130) [2020.06.09-12.58.00:463][670]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.58.00:502][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.58.00:607][672]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.00:607][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.00:607][672]Interaction: Client_SendCancelInteraction_Implementation [2020.06.09-12.58.00:607][672]Interaction: Client_SendCancelInteraction_Implementation [2020.06.09-12.58.00:626][672]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.58.00:644][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.58.00:674][673]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.00:674][673]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.00:674][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.00:674][673]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.00:674][673]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.58.00:674][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.00:674][673]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.00:674][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.00:674][673]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.58.00:674][673]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.00:674][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.00:674][673]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.00:674][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.00:674][673]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.00:674][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.00:675][673]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.00:750][674]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.58.00:752][674]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.58.00:752][674]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.58.00:753][674]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.00:905][676]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.01:727][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.511651 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.58.01:728][688]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.09-12.58.02:897][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.58.02:937][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.02:937][704]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.02:937][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.02:937][704]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.02:944][704]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.02:945][704]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.02:945][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.58.02:945][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.02:945][704]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.02:945][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.02:945][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.02:945][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.02:946][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.02:946][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.02:946][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.02:953][704]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.09-12.58.03:165][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:165][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:178][707]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:179][707]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.03:179][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:179][707]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:179][707]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.03:179][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:179][707]Interaction: Interaction time: 12.000000 [2020.06.09-12.58.03:179][707]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.03:179][707]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 23.500849 [2020.06.09-12.58.03:179][707]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-12.58.03:180][707]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.03:180][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:264][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.03:264][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.03:264][708]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:264][708]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.03:265][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:265][708]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:265][708]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.09-12.58.03:265][708]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.03:265][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:423][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.58.03:429][709]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-12.58.03:438][709]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:438][709]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.03:438][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:438][709]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:438][709]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.58.03:438][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.03:438][709]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.03:438][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.03:438][709]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.58.03:439][709]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.03:439][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:439][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:439][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:439][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:439][709]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:439][709]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:455][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.58.03:779][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.58.03:881][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:881][713]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:881][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:881][713]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:890][713]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:890][713]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:891][713]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.58.03:891][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.03:891][713]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.03:891][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.03:891][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.03:891][713]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.03:891][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:891][713]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.03:891][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.03:898][713]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.09-12.58.04:107][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.04:107][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.04:116][716]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.04:116][716]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.04:117][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.04:117][716]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.04:117][716]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.04:117][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.04:117][716]Interaction: Interaction time: 11.933060 [2020.06.09-12.58.04:117][716]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.04:119][716]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 11.933060 Timestamp 24.438932 [2020.06.09-12.58.04:119][716]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-12.58.04:120][716]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.04:120][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.04:307][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.58.05:127][731]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-12.58.05:604][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3127246499061584, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-12.58.05:604][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.58.05:721][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9295356869697571, xOffset=0, yOffset=0) [2020.06.09-12.58.05:775][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86513328552246, xOffset=0, yOffset=0) [2020.06.09-12.58.05:853][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8095036149024963, xOffset=0, yOffset=0) [2020.06.09-12.58.05:927][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7572893500328064, xOffset=0, yOffset=0) [2020.06.09-12.58.05:983][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6936103701591492, xOffset=0, yOffset=0) [2020.06.09-12.58.06:043][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6483011841773987, xOffset=0, yOffset=0) [2020.06.09-12.58.06:095][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.598477840423584, xOffset=0, yOffset=0) [2020.06.09-12.58.06:206][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5233887434005737, xOffset=0, yOffset=0) [2020.06.09-12.58.06:263][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4624670147895813, xOffset=0, yOffset=0) [2020.06.09-12.58.06:347][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4021300971508026, xOffset=0, yOffset=0) [2020.06.09-12.58.06:402][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472443521022797, xOffset=0, yOffset=0) [2020.06.09-12.58.06:455][750]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.58.06:493][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.58.06:638][753]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.58.06:638][753]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-12.58.06:640][753]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.58.06:640][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.06:640][753]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.58.06:640][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.06:653][753]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.06:653][753]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.06:653][753]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.06:653][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.06:653][753]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.06:653][753]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.58.06:653][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.06:654][753]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.06:654][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.06:654][753]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.06:654][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.06:760][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.58.06:774][755]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.06:775][755]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.06:775][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.06:775][755]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.06:775][755]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.06:775][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.06:775][755]Interaction: Interaction time: 1.000000 [2020.06.09-12.58.06:775][755]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.06:775][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:141][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2088D12AC60] Result: '1' k_EResultOK (success) [2020.06.09-12.58.07:142][760]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2088D12AC60]' succeeded in 0.502550 seconds [2020.06.09-12.58.07:233][761]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2088B0C6610] Result: '1' k_EResultOK (success) [2020.06.09-12.58.07:311][762]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.609878 seconds [2020.06.09-12.58.07:755][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.58.07:860][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.07:860][770]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.07:861][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.07:861][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:928][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.58.07:942][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.07:942][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.07:942][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:943][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.07:943][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.07:943][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:943][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.07:943][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.07:943][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:943][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.07:943][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.07:943][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.07:943][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.07:943][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.07:943][771]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.07:943][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.07:943][771]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.58.07:943][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.07:943][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.07:956][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.58.08:846][785]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.09-12.58.08:965][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.546737 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.58.09:575][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.58.09:575][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.09:575][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.58.09:575][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.09:584][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.09:584][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.09:584][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.09:584][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.09:584][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.09:584][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.58.09:584][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.09:584][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.09:584][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.09:584][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.09:584][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.09:587][795]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.09:611][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.1383770257234573, hitAreaLength=0.11999998986721, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-12.58.09:611][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.58.09:693][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9337589740753174, xOffset=0, yOffset=0) [2020.06.09-12.58.09:756][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8832288980484, xOffset=0, yOffset=0) [2020.06.09-12.58.09:824][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8318337202072144, xOffset=0, yOffset=0) [2020.06.09-12.58.09:838][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-12.58.09:849][799]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.09:849][799]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.09:849][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.09:849][799]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.09:849][799]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.09:849][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.09:850][799]Interaction: Interaction time: 10.000000 [2020.06.09-12.58.09:850][799]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.09-12.58.09:850][799]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-12.58.09:850][799]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.09:850][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.09:888][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7809742093086243, xOffset=0, yOffset=0) [2020.06.09-12.58.09:912][800]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.09:959][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7302559614181519, xOffset=0, yOffset=0) [2020.06.09-12.58.10:022][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.667779803276062, xOffset=0, yOffset=0) [2020.06.09-12.58.10:082][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6217606067657471, xOffset=0, yOffset=0) [2020.06.09-12.58.10:162][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5577302575111389, xOffset=0, yOffset=0) [2020.06.09-12.58.10:237][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4959389269351959, xOffset=0, yOffset=0) [2020.06.09-12.58.10:297][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.441876083612442, xOffset=0, yOffset=0) [2020.06.09-12.58.10:356][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3914991617202759, xOffset=0, yOffset=0) [2020.06.09-12.58.10:420][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3433337509632111, xOffset=0, yOffset=0) [2020.06.09-12.58.10:484][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2812694907188416, xOffset=0, yOffset=0) [2020.06.09-12.58.10:542][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.233807235956192, xOffset=0, yOffset=0) [2020.06.09-12.58.10:600][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.185021236538887, xOffset=0, yOffset=0) [2020.06.09-12.58.10:612][811]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.58.10:644][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.58.10:793][814]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.58.10:794][814]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-12.58.11:261][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208AD833280] Result: '1' k_EResultOK (success) [2020.06.09-12.58.11:261][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208AD833280]' succeeded in 0.464975 seconds [2020.06.09-12.58.11:316][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208AD833280] Result: '1' k_EResultOK (success) [2020.06.09-12.58.11:373][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.539710 seconds [2020.06.09-12.58.11:405][823]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.58.11:440][823]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:440][823]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:479][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.09-12.58.11:479][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:482][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.09-12.58.11:483][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:497][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:497][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:497][824]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.11:497][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.11:502][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:502][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.09-12.58.11:502][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:502][824]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.11:502][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:502][824]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.11:502][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:549][825]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.11:732][827]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.58.11:737][827]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-12.58.11:739][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-12.58.11:739][827]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.58.11:742][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.826369 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.58.11:752][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:753][827]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.11:753][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:753][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:753][827]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.11:753][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:753][827]Interaction: Interaction time: 0.600000 [2020.06.09-12.58.11:753][827]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.09-12.58.11:753][827]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.09-12.58.11:753][827]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.11:753][827]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.11:753][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:760][827]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: On [2020.06.09-12.58.11:795][828]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.58.11:795][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:795][828]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.58.11:795][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:795][828]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.09-12.58.11:821][828]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:821][828]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:821][828]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.11:821][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.11:830][828]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:830][828]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.58.11:830][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.11:830][828]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.11:830][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:830][828]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.11:830][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:832][828]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.11:870][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.222340 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.11:879][829]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:879][829]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.11:879][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:880][829]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.11:880][829]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.11:880][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:880][829]Interaction: Interaction time: 2.000000 [2020.06.09-12.58.11:880][829]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankStun Killer07. [2020.06.09-12.58.11:880][829]LogSM: Error: Play Update Montage AM_DO_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.09-12.58.11:880][829]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.11:880][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.11:944][830]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Stun_Pallet [2020.06.09-12.58.11:944][830]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Stun_Pallet [2020.06.09-12.58.11:945][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.12:280][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.12:281][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.12:281][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.12:281][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.12:281][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.12:281][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.12:349][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.12:350][836]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.12:350][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.12:350][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.12:350][836]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.12:350][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.12:350][836]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.12:350][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.12:350][836]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.12:350][836]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.12:350][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.12:350][836]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.09-12.58.12:350][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.12:350][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:481][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.13:607][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4445890486240387, hitAreaLength=0.1199999749660492, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=224, yOffset=192) [2020.06.09-12.58.13:607][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-12.58.13:645][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.58.13:652][855]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: Off [2020.06.09-12.58.13:671][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9280409216880798, xOffset=218, yOffset=194) [2020.06.09-12.58.13:758][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8703551888465881, xOffset=216, yOffset=190) [2020.06.09-12.58.13:824][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8111562132835388, xOffset=219, yOffset=186) [2020.06.09-12.58.13:857][858]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.13:857][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.13:857][858]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.13:857][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.13:857][858]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.13:857][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.13:857][858]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.13:857][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.13:857][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.13:857][858]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.13:858][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.13:858][858]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-12.58.13:858][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.13:858][858]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.13:880][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7561175227165222, xOffset=224, yOffset=191) [2020.06.09-12.58.13:942][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7115440368652344, xOffset=224, yOffset=190) [2020.06.09-12.58.14:029][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6590372920036316, xOffset=227, yOffset=192) [2020.06.09-12.58.14:034][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-12.58.14:034][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.14:036][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-12.58.14:036][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.14:057][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.14:057][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.14:057][861]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.14:057][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.14:057][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.14:057][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-12.58.14:057][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.14:057][861]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.14:057][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.14:057][861]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.14:057][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.14:058][861]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.14:088][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5915762782096863, xOffset=225, yOffset=199) [2020.06.09-12.58.14:148][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5292607545852661, xOffset=222, yOffset=202) [2020.06.09-12.58.14:220][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4832872450351715, xOffset=226, yOffset=201) [2020.06.09-12.58.14:237][864]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-12.58.14:278][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-12.58.14:350][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.14:350][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.14:350][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.14:350][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.14:350][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.14:350][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.14:350][865]Interaction: Interaction time: 2.600000 [2020.06.09-12.58.14:350][865]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.09-12.58.14:350][865]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.09-12.58.14:350][865]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.14:356][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.14:356][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.14:356][865]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.14:397][866]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.58.14:397][866]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-12.58.14:922][875]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B174F5E0] Result: '1' k_EResultOK (success) [2020.06.09-12.58.14:922][875]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B174F5E0]' succeeded in 0.511746 seconds [2020.06.09-12.58.14:974][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B174F5E0] Result: '1' k_EResultOK (success) [2020.06.09-12.58.15:036][877]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.594898 seconds [2020.06.09-12.58.15:466][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.15:468][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.15:470][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.15:470][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.15:748][886]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.58.15:748][886]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.15:748][886]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.15:748][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.15:764][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.58.15:814][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.15:815][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.15:815][887]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.15:815][887]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.15:815][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.15:815][887]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.15:815][887]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.09-12.58.15:815][887]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.15:815][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.15:878][888]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.15:878][888]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.15:878][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.15:878][888]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.15:878][888]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.58.15:878][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.15:878][888]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.15:878][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.15:878][888]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.58.15:878][888]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.15:879][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.15:879][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.15:879][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.15:879][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.15:879][888]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.15:879][888]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.15:948][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-12.58.15:978][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-12.58.16:611][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.16:813][901]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.16:813][901]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.16:813][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.16:813][901]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.16:813][901]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.16:813][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.16:899][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.16:899][902]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.16:899][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.16:899][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.16:899][902]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.16:899][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.16:899][902]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.16:899][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.16:899][902]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.16:899][902]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.16:899][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.16:899][902]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-12.58.16:899][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.16:899][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.17:583][913]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.58.17:583][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.17:583][913]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.58.17:583][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.17:606][913]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.17:606][913]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.17:606][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.17:606][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.17:606][913]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.17:606][913]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.58.17:606][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.17:606][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.17:606][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.17:607][913]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-12.58.17:607][913]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.17:607][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.17:607][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.17:607][913]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.58.17:608][913]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.18:020][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:020][919]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.18:020][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:020][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:020][919]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.18:020][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:020][919]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.58.18:020][919]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.09-12.58.18:020][919]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-12.58.18:021][919]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-12.58.18:021][919]Interaction: Interaction time: 2.700000 [2020.06.09-12.58.18:021][919]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-12.58.18:021][919]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-12.58.18:021][919]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.18:022][919]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-12.58.18:022][919]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.18:022][919]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.18:022][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:022][919]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.18:023][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:023][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:195][922]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-12.58.18:889][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-12.58.18:889][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.18:889][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-12.58.18:889][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.18:903][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:903][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:903][932]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.18:903][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.18:903][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:904][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-12.58.18:904][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.18:904][932]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.18:904][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:904][932]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.18:904][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:904][932]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.18:953][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.18:953][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.58.18:965][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:965][933]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.18:965][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:965][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.18:965][933]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.18:966][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.18:966][933]Interaction: Interaction time: 29.780914 [2020.06.09-12.58.18:966][933]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.18:966][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.19:133][934]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.19:483][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-12.58.19:530][940]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.58.19:536][940]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-12.58.19:539][940]GameFlow: OnRep_BegunPlayFenceGuid 06697DA6-08D8-0C75-1FC7-18BC448917A1 [2020.06.09-12.58.19:539][940]GameFlow: BegunPlayFenceGuid 06697DA6-08D8-0C75-1FC7-18BC448917A1 [2020.06.09-12.58.19:541][940]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000077 seconds [2020.06.09-12.58.19:541][940]GameFlow: ACollectable::BeginPlay [2020.06.09-12.58.19:541][940]GameFlow: BegunPlayFenceGuid 06697DA6-08D8-0C75-1FC7-18BC448917A1 [2020.06.09-12.58.19:554][940]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.19:555][940]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.19:555][940]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.19:555][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.19:929][945]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.19:929][945]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.19:929][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.19:929][945]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.19:930][945]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.09-12.58.19:930][945]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.19:930][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:407][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.20:523][953]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:523][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.20:523][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:523][953]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-12.58.20:523][953]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.58.20:523][953]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:523][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.20:523][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:595][954]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.58.20:595][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.20:610][954]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:610][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.20:610][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:610][954]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:610][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.20:610][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.20:610][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.20:610][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.20:610][954]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.20:611][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.20:611][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:611][954]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-12.58.20:611][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.20:611][954]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:671][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.58.20:672][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.20:673][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.58.20:694][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:694][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:694][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.20:694][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.20:694][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:694][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.58.20:694][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.20:694][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.20:694][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:694][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.20:694][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:694][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:694][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.20:694][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:694][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.20:694][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.20:694][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:694][955]Interaction: Interaction time: 16.000000 [2020.06.09-12.58.20:698][955]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.58.20:698][955]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-12.58.20:698][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.20:698][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.20:746][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.09-12.58.21:639][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.21:639][968]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.21:639][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.21:639][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.21:639][968]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.21:639][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.21:639][968]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.21:639][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.21:639][968]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.21:639][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.21:639][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-12.58.21:639][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.21:639][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:400][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.22:454][981]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.58.22:495][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.09-12.58.22:495][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.22:495][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.09-12.58.22:495][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.22:509][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:510][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:510][982]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.22:510][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.22:510][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:510][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.09-12.58.22:510][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.22:510][982]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.22:510][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.22:510][982]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.22:510][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.22:589][983]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:589][983]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.22:589][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.22:589][983]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.22:589][983]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.22:589][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.22:589][983]Interaction: Interaction time: 0.000000 [2020.06.09-12.58.22:589][983]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-12.58.22:589][983]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-12.58.22:589][983]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.22:590][983]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.22:590][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.22:594][983]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.58.23:018][990]GameFlow: OnDropped 357.244568 [2020.06.09-12.58.23:019][990]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.09-12.58.23:023][990]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.09-12.58.23:145][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.23:371][995]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.58.23:628][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:628][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.23:628][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:628][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:628][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.23:628][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:628][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:628][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.23:628][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:628][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:628][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.23:628][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.23:628][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.23:628][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.23:628][998]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.23:629][998]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.23:630][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:631][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.09-12.58.23:631][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.23:631][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:910][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.23:910][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.23:925][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:925][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:925][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.23:925][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.23:925][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.23:925][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.23:925][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.23:925][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.23:925][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:925][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.58.23:925][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.58.23:925][ 3]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight. [2020.06.09-12.58.23:925][ 3]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.23:925][ 3]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.23:926][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.23:926][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.23:926][ 3]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.23:928][ 3]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.09-12.58.23:928][ 3]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.09-12.58.23:976][ 4]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.09-12.58.24:022][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.24:022][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.24:059][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.24:059][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.24:059][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.24:059][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-12.58.24:059][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.24:059][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.24:248][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.58.24:263][ 7]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.24:263][ 7]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.24:263][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.24:263][ 7]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.24:263][ 7]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.24:263][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.24:263][ 7]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-12.58.24:264][ 7]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.58.24:264][ 7]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-12.58.24:264][ 7]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.24:264][ 7]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.58.24:264][ 7]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.24:264][ 7]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-12.58.24:264][ 7]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.24:264][ 7]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.58.24:264][ 7]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-12.58.24:264][ 7]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.24:264][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.24:265][ 7]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.24:266][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-12.58.25:694][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.58.25:715][ 30]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-12.58.25:737][ 30]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.25:737][ 30]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.25:738][ 30]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.25:738][ 30]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.06.09-12.58.25:738][ 30]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-12.58.25:738][ 30]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-12.58.25:738][ 30]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.25:742][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.25:742][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.25:742][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.25:742][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.25:743][ 30]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.58.25:743][ 30]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.58.25:744][ 30]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.25:745][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:745][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:759][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.58.25:779][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.58.25:795][ 31]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:795][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.25:795][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.25:796][ 31]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:796][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.25:796][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.25:796][ 31]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:796][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.25:796][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.25:796][ 31]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:796][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.25:797][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.25:797][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.25:797][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.25:797][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.25:797][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.25:797][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.25:797][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.25:797][ 31]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.25:810][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.58.26:285][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.58.26:285][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.26:286][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.58.26:286][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.26:300][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.26:300][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.26:300][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.26:300][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.58.26:300][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.26:300][ 37]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.26:300][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.26:300][ 37]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.26:673][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.58.26:686][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.26:686][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.26:686][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.26:686][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.26:686][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.26:686][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.26:686][ 43]Interaction: Interaction time: 14.000000 [2020.06.09-12.58.26:686][ 43]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.09-12.58.26:687][ 43]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.09-12.58.26:687][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.26:687][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.26:688][ 43]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.26:688][ 43]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.09-12.58.30:300][100]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.30:300][100]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.30:300][100]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.30:300][100]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.30:300][100]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.30:300][100]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.31:137][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:137][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:137][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:138][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:139][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.31:159][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:159][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:159][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.31:159][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.31:159][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:159][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:159][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:159][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.31:159][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:159][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.31:159][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:159][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:159][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.31:159][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:159][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:159][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.31:160][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:160][111]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.31:160][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.31:160][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:240][112]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:240][112]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:240][112]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.31:240][112]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.31:241][112]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.31:241][112]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.31:241][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.31:253][112]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.31:529][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:529][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.31:529][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:529][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:530][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.31:530][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:530][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:530][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.31:530][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:530][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:530][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.31:530][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.31:530][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.31:530][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.31:530][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.31:530][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:530][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:530][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:530][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:543][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.31:577][117]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:577][117]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:577][117]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.31:577][117]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.31:577][117]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.31:854][121]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:854][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:854][121]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:854][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:868][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:868][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:868][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.31:868][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.31:868][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:868][121]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.31:868][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.31:868][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.31:868][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:868][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.31:868][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:914][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.31:924][122]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:924][122]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.31:924][122]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.31:924][122]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.31:924][122]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.31:924][122]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.31:931][122]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:932][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.31:932][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:932][122]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.31:932][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.31:932][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.31:932][122]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.31:932][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.31:932][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:305][127]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:306][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.32:306][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:306][127]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:306][127]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.32:306][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:315][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.32:354][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.32:363][128]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.32:363][128]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.32:363][128]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.32:363][128]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.32:363][128]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.32:373][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:374][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.32:375][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:375][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:375][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.32:375][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.32:375][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.32:375][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.32:375][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.32:375][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:375][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.32:375][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.32:375][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:388][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.32:608][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.32:608][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.32:609][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.32:609][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.32:610][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.32:626][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:626][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:626][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.32:626][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.32:626][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:626][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.32:626][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.32:626][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.32:626][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:627][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.32:627][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:627][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:627][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.32:627][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:628][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.32:628][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.32:628][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:628][132]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.32:628][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.32:628][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.32:700][133]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.32:700][133]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.32:700][133]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.32:700][133]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.32:701][133]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.32:702][133]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.32:702][133]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.32:710][133]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.32:900][136]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.33:023][138]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:024][138]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:024][138]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.33:024][138]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.33:024][138]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.33:024][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.33:030][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:030][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.33:030][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:030][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:030][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.33:031][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:031][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:031][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.33:031][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:031][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:031][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.33:031][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.33:031][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.33:031][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.33:031][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.33:031][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:031][138]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.33:032][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.33:032][138]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:045][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.33:356][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.33:357][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.33:357][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.33:357][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.33:371][143]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:371][143]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:371][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.33:371][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.33:371][143]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:371][143]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.33:371][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.33:371][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.33:371][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:371][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.33:371][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:465][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.33:481][144]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:481][144]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:481][144]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.33:481][144]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.33:481][144]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.33:481][144]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.33:488][144]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:488][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.33:488][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:488][144]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:488][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.33:488][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:488][144]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.33:488][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.33:488][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:738][148]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.33:879][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:879][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.33:879][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:879][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:880][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.33:880][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:880][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:880][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.33:880][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:880][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:880][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.33:880][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.33:880][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.33:880][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.33:880][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.33:880][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.33:881][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.33:881][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.33:881][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.33:893][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.33:923][151]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:924][151]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.33:924][151]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.33:924][151]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.33:924][151]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.34:132][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:132][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:132][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:132][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:134][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.34:144][154]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:144][154]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:144][154]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.34:144][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.34:144][154]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.34:145][154]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.34:150][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:150][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.34:150][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:150][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:150][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:150][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:150][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:150][154]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.34:150][154]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.34:150][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:153][154]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.34:360][157]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.34:449][159]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:449][159]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:449][159]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.34:449][159]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.34:449][159]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.34:449][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.34:460][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:460][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.34:460][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:460][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:460][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.34:460][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:460][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:460][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.34:461][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:461][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:461][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.34:461][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.34:461][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.34:461][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.34:461][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.34:461][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:461][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:461][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:461][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:468][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.34:801][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:801][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:801][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:801][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:820][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:820][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:820][165]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.34:820][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.34:820][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:820][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.34:820][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.34:820][165]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.34:820][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:820][165]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.34:821][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:859][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.34:872][166]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:874][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.34:874][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:874][166]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.34:874][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.34:874][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:874][166]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.34:874][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.34:874][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.34:927][167]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:928][167]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.34:928][167]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.34:928][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.34:928][167]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.34:928][167]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.34:928][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.35:146][170]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:146][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.35:146][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:146][170]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:146][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.35:146][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:159][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.35:226][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.35:235][171]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.35:236][171]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.35:236][171]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.35:236][171]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.35:237][171]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.35:243][171]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:244][171]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.35:244][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:244][171]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:244][171]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.35:244][171]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.35:244][171]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.35:244][171]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.35:244][171]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.35:244][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:244][171]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.35:244][171]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.35:244][171]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:256][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.35:336][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:336][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.35:336][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:336][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:336][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.35:336][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:337][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:337][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.35:337][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:337][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:337][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.35:337][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.35:337][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.35:337][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.35:337][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.35:337][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:338][172]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-12.58.35:339][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.35:339][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:355][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.58.35:566][175]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.35:566][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.35:566][175]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.35:566][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.35:583][175]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:583][175]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:583][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.35:583][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.35:583][175]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:583][175]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.35:583][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.35:583][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.35:583][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:583][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.35:583][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:632][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.35:653][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:653][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.35:653][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:654][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.35:654][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.35:654][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:654][176]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.35:654][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.35:654][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.35:696][177]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.35:696][177]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.35:696][177]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.35:696][177]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.35:696][177]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.35:696][177]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.35:696][177]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.35:982][181]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.36:048][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:049][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:049][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:049][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.36:049][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.36:049][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:049][182]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.36:049][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.36:049][182]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:061][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.36:096][183]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.881081 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.36:141][183]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:141][183]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:141][183]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.36:141][183]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.36:141][183]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.36:398][187]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.36:398][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.36:398][187]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.36:398][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.36:403][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.36:423][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:423][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:423][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.36:423][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.36:423][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:423][187]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.36:423][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.36:423][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.36:423][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:423][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.36:423][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:423][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:424][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.36:424][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:424][187]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:424][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.36:424][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:424][187]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.36:424][187]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.36:424][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:425][187]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.36:470][188]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:470][188]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:470][188]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.36:470][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.36:470][188]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.36:470][188]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.36:470][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.36:673][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:674][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.36:674][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:674][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:674][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.36:674][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:674][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:674][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.36:674][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:674][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:674][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.36:674][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.36:674][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.36:674][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.36:675][191]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.36:675][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.36:675][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.36:675][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.36:675][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.36:688][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.36:729][192]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:729][192]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.36:729][192]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.36:729][192]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.36:729][192]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.37:044][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:044][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:044][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:044][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:045][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.37:058][197]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:058][197]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:058][197]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.37:058][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.37:058][197]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.37:058][197]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.37:064][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:064][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:064][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.37:064][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.37:064][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:064][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:064][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:064][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.37:064][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:064][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.37:064][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:064][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:064][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.37:064][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:064][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:065][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.37:065][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:065][197]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.37:065][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.37:065][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:130][198]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=57.502 [2020.06.09-12.58.37:250][199]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.37:437][202]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:438][202]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:438][202]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.37:438][202]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.37:438][202]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.37:438][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.37:443][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:444][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:444][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:444][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.37:444][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.37:444][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:444][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:444][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:444][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:460][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.37:724][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:724][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:724][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:724][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:742][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:742][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:742][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.37:742][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.37:742][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:742][207]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.37:742][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.37:742][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.37:742][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:742][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.37:742][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:806][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.37:814][208]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:815][208]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:815][208]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.37:815][208]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.37:815][208]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.37:815][208]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.37:824][208]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:824][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.37:824][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:824][208]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.37:824][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.37:824][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:825][208]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.37:825][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.37:825][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.37:942][210]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.37:943][210]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.58.37:944][210]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.58.37:944][210]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.58.37:999][211]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:999][211]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.37:999][211]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.37:999][211]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.37:999][211]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.37:999][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.38:008][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:008][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.38:008][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:008][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:009][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.38:009][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:009][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:009][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.38:009][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:009][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:009][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.38:009][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:009][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.38:009][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:009][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.38:009][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:009][211]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:009][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:009][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:019][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.38:324][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:324][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:324][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:324][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:360][216]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:360][216]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:360][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.38:360][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:360][216]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:360][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:360][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:360][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.38:362][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:362][216]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.38:362][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:390][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.38:408][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:409][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.38:409][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:409][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:409][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.38:409][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:409][217]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.38:409][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.38:409][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:448][218]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.38:448][218]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.38:449][218]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.38:449][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.38:449][218]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.38:449][218]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.38:449][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.38:615][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:615][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.38:615][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:615][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:615][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.38:615][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:615][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:615][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.38:616][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:616][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:616][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.38:616][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:616][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.38:616][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:616][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.38:616][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:621][220]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:621][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:621][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:629][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.38:660][221]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.38:660][221]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.38:660][221]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.38:660][221]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.38:660][221]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.38:953][226]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:953][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:953][226]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:953][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:964][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:965][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:965][226]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.38:965][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.38:965][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.38:965][226]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.38:965][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.38:965][226]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.38:965][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.38:965][226]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.38:966][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:008][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.39:048][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:048][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.39:048][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:048][227]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:048][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.39:048][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:049][227]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.39:049][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.39:049][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:081][228]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:081][228]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:081][228]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.39:081][228]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.39:081][228]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.39:081][228]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.39:081][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.39:261][230]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:261][230]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:261][230]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:261][230]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.39:261][230]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.39:261][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:262][230]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.39:262][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.39:262][230]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:273][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.39:323][231]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:323][231]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:323][231]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.39:323][231]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.39:323][231]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.39:556][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.39:556][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.39:556][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.39:556][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.39:560][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.39:580][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:580][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.39:580][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:580][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.39:580][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:580][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:580][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:580][235]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.39:580][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.39:580][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:621][236]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:622][236]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:622][236]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.39:622][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.39:622][236]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.39:622][236]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.39:622][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.39:812][239]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.58.39:812][239]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.58.39:812][239]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.58.39:860][240]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.39:914][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:915][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:915][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:915][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.39:915][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.39:915][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.39:915][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.39:915][241]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.39:916][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.39:926][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.39:995][242]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:995][242]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.39:995][242]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.39:995][242]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.39:995][242]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.40:045][243]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=60.438 [2020.06.09-12.58.40:148][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.58.40:178][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:179][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:179][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:179][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:195][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.40:205][245]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:206][245]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:206][245]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.40:206][245]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.40:206][245]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.40:206][245]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.40:209][245]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.40:209][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.40:209][245]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.40:209][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:213][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:214][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:214][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:214][245]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:214][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:214][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:214][245]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:214][245]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.40:214][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.40:214][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:216][245]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.40:282][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:282][246]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.40:282][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:282][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:282][246]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.40:282][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:325][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.58.40:340][247]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:340][247]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.40:340][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:340][247]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:340][247]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.40:340][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:340][247]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.40:340][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:340][247]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.40:340][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:340][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-12.58.40:340][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:340][247]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:352][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.58.40:400][248]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.40:526][250]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:526][250]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:526][250]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.40:527][250]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.40:527][250]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.40:527][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.40:533][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:533][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.40:534][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:535][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:539][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.40:539][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:539][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:539][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.40:539][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:539][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:539][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.40:539][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:539][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.40:539][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:539][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.40:539][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:539][250]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:539][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:539][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:553][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.40:706][253]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:707][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:707][253]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:707][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:732][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:732][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:732][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.40:732][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.40:732][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:732][253]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.40:732][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.40:732][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.40:732][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:732][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.40:732][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:777][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.40:784][254]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:785][254]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.40:785][254]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.40:785][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.40:785][254]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.40:785][254]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.40:792][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:792][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.40:792][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:792][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.40:792][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.40:792][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:793][254]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.40:793][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.40:793][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.40:972][257]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.41:098][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:098][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:098][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:098][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:098][259]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.41:098][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:098][259]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:098][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:098][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:108][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.41:207][260]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:208][260]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:208][260]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.41:208][260]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.41:211][260]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.41:262][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:262][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:262][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:262][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:265][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.41:291][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:291][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:291][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.41:291][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:291][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:291][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:291][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:292][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.41:292][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:292][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.41:292][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:292][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:292][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.41:292][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:292][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:292][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.41:292][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:292][261]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.41:292][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.41:292][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:339][262]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:340][262]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:340][262]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.41:340][262]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.41:340][262]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.41:340][262]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.41:340][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.41:421][263]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.41:524][265]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.58.41:524][265]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.58.41:525][265]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.58.41:580][266]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.41:630][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.543968 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.41:697][268]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:698][268]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:698][268]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.41:698][268]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.41:698][268]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.41:698][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.41:705][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:705][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:705][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:705][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:705][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.41:705][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:705][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:706][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:706][268]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:715][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.41:804][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:804][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:805][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:805][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:848][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:848][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:848][270]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.41:848][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.41:849][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:849][270]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.41:849][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.41:849][270]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.41:849][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:849][270]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.41:849][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:888][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.41:904][271]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:904][271]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.41:904][271]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.41:905][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.41:905][271]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.41:905][271]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.41:913][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:913][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.41:913][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:913][271]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.41:913][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.41:913][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:913][271]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.41:913][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.41:913][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.41:914][271]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.42:101][274]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.42:184][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:184][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.42:184][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:184][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:184][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.42:184][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:184][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:184][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.42:184][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:184][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:184][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.42:184][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:185][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.42:186][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:186][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.42:186][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:186][275]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:186][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:186][275]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:196][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.42:232][276]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:233][276]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:233][276]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.42:233][276]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.42:233][276]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.42:242][276]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.42:378][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:378][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:378][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:378][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:379][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.42:394][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:394][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:394][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:394][279]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:394][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:394][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:394][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:394][279]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.42:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.42:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:444][280]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:444][280]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:444][280]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.42:444][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.42:444][280]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.42:444][280]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.42:444][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.42:451][280]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.42:709][282]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.42:763][283]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:763][283]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:763][283]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.42:763][283]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.42:763][283]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.42:763][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.42:774][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:775][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.42:775][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:775][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:775][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.42:775][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:775][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:775][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.42:775][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:775][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:775][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.42:775][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:776][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.42:776][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:776][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.42:776][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:776][283]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:776][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:776][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:790][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.42:889][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:889][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:890][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:890][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:891][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.42:912][285]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:912][285]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:912][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.42:912][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.42:912][285]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:912][285]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.42:912][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.42:912][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.42:912][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:912][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.42:912][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:912][285]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:912][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.42:912][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:913][285]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.42:913][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.42:913][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:913][285]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.42:914][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.42:914][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.42:968][286]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:968][286]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.42:968][286]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.42:968][286]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.42:968][286]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.42:968][286]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.42:968][286]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.42:978][286]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.43:288][290]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:288][290]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:288][290]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.43:288][290]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.43:288][290]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.43:288][290]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.43:296][290]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:296][290]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:296][290]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:296][290]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:296][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.43:296][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:296][290]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:296][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:297][290]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:309][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.43:403][292]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:404][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:404][292]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:404][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:411][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.43:444][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:444][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:444][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.43:444][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:444][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:444][292]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:444][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:444][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.43:444][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:444][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.43:444][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:445][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:445][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.43:445][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:445][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:445][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.43:445][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:445][292]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.43:445][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.43:445][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:445][292]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.43:485][293]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:485][293]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:485][293]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.43:485][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.43:486][293]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.43:486][293]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.43:486][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.43:703][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:703][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.43:703][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:703][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:703][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.43:703][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:703][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:703][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.43:703][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:703][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:703][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.43:707][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:707][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.43:707][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:707][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.43:707][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:707][295]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:707][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:707][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:730][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.43:773][296]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-12.58.43:773][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:773][296]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-12.58.43:773][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:806][296]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:806][296]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:806][296]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.43:806][296]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.43:806][296]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.43:814][296]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:814][296]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:814][296]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.43:814][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:814][296]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:814][296]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-12.58.43:815][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:815][296]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.43:815][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:815][296]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.43:815][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:858][297]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:858][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:858][297]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:858][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:871][297]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.43:872][297]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:872][297]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:872][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.43:872][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.43:872][297]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:872][297]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.43:872][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.43:872][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.43:873][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:873][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.43:873][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:923][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.43:923][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.58.43:938][298]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:938][298]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.43:938][298]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.43:938][298]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.43:938][298]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.43:938][298]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.43:944][298]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:944][298]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.43:944][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:944][298]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:944][298]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.43:944][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:945][298]Interaction: Interaction time: 2.000000 [2020.06.09-12.58.43:945][298]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-12.58.43:945][298]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-12.58.43:945][298]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.43:945][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:946][298]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.43:947][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:947][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.43:947][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:947][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.43:947][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.43:947][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.43:947][298]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.43:947][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.43:947][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:017][299]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.44:123][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:124][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:124][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:124][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:124][301]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.44:124][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:124][301]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:124][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:124][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:134][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.44:247][303]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:247][303]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:247][303]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.44:247][303]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.44:247][303]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.44:302][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:302][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:302][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:302][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:303][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.44:315][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:316][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:316][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.44:316][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:316][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:316][304]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:316][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:316][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.44:316][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:316][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.44:316][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:316][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:316][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.44:316][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:316][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:317][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.44:317][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:317][304]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.44:317][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.44:317][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:380][305]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:380][305]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:380][305]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.44:380][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.44:380][305]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.44:380][305]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.44:380][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.44:449][306]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.44:554][308]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:554][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.44:554][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:554][308]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:554][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.44:554][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:554][308]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:555][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.44:556][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:556][308]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:556][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.44:556][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:556][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.44:556][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:556][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.44:556][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:556][308]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:556][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:556][308]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:564][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.44:599][309]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:599][309]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:600][309]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.44:600][309]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.44:600][309]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.44:755][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:755][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:755][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:755][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:756][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.44:768][312]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:769][312]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:770][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.44:770][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:770][312]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:770][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:770][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:770][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.44:770][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:770][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.44:770][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:770][312]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:770][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.44:770][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:770][312]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:770][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.44:771][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:771][312]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.44:771][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.44:772][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:816][313]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:816][313]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.44:816][313]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.44:816][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.44:816][313]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.44:817][313]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.44:817][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.44:825][313]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.44:993][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:994][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:994][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:994][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.44:994][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.44:994][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.44:994][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.44:994][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.44:995][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:012][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.45:070][316]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:070][316]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:070][316]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.45:071][316]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.45:071][316]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.45:217][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:217][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:220][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:220][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:221][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.45:241][318]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:241][318]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:241][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.45:241][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:241][318]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:241][318]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:241][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:241][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.45:241][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:241][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.45:241][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:241][318]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:241][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.45:241][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:241][318]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:242][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.45:242][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:243][318]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.45:243][318]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.45:243][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:243][318]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.45:295][319]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:295][319]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:295][319]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.45:296][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.45:296][319]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.45:296][319]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.45:296][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.45:476][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.58.45:476][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:476][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.45:476][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:476][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:476][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.45:476][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:476][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:476][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.45:476][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:476][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:477][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.45:477][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:477][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.45:477][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:477][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.45:477][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:477][321]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:477][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:477][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:493][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.45:529][322]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:529][322]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:529][322]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.45:529][322]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.45:529][322]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.45:698][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:698][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:700][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:700][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:700][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.45:714][325]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:714][325]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:714][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.45:714][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:714][325]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:715][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:715][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:715][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.45:715][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:715][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.45:715][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:715][325]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:715][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.45:715][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:715][325]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:715][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.45:715][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:715][325]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.45:715][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.45:715][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:721][325]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.45:762][326]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:764][326]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:764][326]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.45:764][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.45:765][326]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.45:765][326]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.45:765][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.45:773][326]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.58.45:849][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.58.45:957][329]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.58.45:957][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.58.45:958][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-12.58.45:964][329]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:964][329]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.45:965][329]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.45:965][329]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.45:965][329]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.45:965][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.45:972][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:972][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.45:972][329]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.45:972][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.45:972][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:973][329]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-12.58.45:973][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:973][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:973][329]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:973][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.45:973][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:974][329]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:974][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.45:974][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:974][329]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:974][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.45:974][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:974][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.45:975][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.45:975][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.45:975][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.45:975][329]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.45:975][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.45:976][329]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.45:988][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-12.58.45:989][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.46:104][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:105][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:105][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:105][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:120][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:121][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:121][331]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.46:121][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:121][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:121][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:121][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:121][331]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.46:121][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:121][331]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.46:121][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:204][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.46:214][332]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:214][332]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:214][332]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.46:214][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.46:214][332]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.46:214][332]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.46:222][332]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:222][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.46:222][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:222][332]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:223][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.46:223][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:223][332]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.46:223][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.46:223][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:224][332]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.46:391][335]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:392][335]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:392][335]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:392][335]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:392][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.46:392][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:392][335]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:393][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:393][335]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:424][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.46:450][336]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:450][336]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:450][336]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.46:450][336]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.46:450][336]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.46:606][339]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:606][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:606][339]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:606][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:642][339]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:643][339]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:644][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.46:644][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:644][339]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:644][339]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:644][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:644][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.46:644][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:644][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.46:644][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:674][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.46:682][340]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:682][340]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:682][340]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.46:683][340]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.46:683][340]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.46:683][340]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.46:693][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:694][340]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.46:694][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:694][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:694][340]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.46:694][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:695][340]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.46:695][340]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.46:695][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:695][340]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.46:909][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:909][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:909][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:909][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.46:909][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.46:909][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.46:913][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.46:913][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.46:913][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.46:923][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.46:948][344]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:948][344]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.46:948][344]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.46:948][344]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.46:948][344]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.47:098][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.47:098][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.47:098][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.47:098][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.47:099][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.47:130][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:130][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:130][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.47:130][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.47:131][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:131][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.47:131][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.47:132][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.47:132][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:132][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.47:132][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:132][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:132][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.47:132][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:132][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:133][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.47:133][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:133][346]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.47:133][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.47:133][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:209][347]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.47:210][347]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.47:210][347]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.47:210][347]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.47:210][347]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.47:210][347]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.47:210][347]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.47:221][347]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.47:282][348]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:282][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.47:283][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:283][348]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:283][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.47:283][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:283][348]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:283][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.47:283][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:283][348]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:283][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.47:283][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.47:283][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.47:284][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.47:284][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.47:284][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.47:284][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.47:284][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.47:284][348]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.47:298][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.47:327][349]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.47:327][349]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.47:327][349]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.47:327][349]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.47:327][349]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.47:710][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271366 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.58.47:827][356]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.58.48:244][362]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.48:561][367]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.58.48:561][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.48:561][367]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.58.48:561][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.48:576][367]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.48:576][367]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.48:576][367]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.48:577][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.48:577][367]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.48:577][367]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.58.48:577][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.48:577][367]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.48:577][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.48:577][367]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.48:577][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.48:628][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-12.58.48:643][368]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.48:643][368]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.48:643][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.48:643][368]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.48:643][368]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.48:643][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.48:643][368]Interaction: Interaction time: 2.000000 [2020.06.09-12.58.48:643][368]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.48:643][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:404][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:404][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:404][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:405][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:420][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:420][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:420][391]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.50:420][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:420][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:421][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:421][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:421][391]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.50:421][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:421][391]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.50:421][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:475][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.50:482][392]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:483][392]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:483][392]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.50:483][392]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.50:483][392]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.50:483][392]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:492][392]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:492][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.50:492][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:492][392]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:492][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.50:492][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:493][392]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.50:493][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.50:493][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:572][393]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:572][393]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:572][393]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.50:572][393]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.50:572][393]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:572][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.50:578][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:578][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:578][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:578][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:578][393]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.50:578][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:578][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:578][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:579][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:614][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.50:614][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-12.58.50:648][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:648][394]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:649][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:649][394]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:650][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.50:673][394]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.58.50:674][394]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.50:674][394]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.50:674][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:675][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:675][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:675][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.50:675][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:675][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:675][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:675][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:675][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.50:675][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:676][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.50:676][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:676][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:676][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.50:676][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:676][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:676][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.50:676][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:676][394]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.50:676][394]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.50:676][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:722][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-12.58.50:729][395]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:729][395]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:729][395]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.50:729][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.50:729][395]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.50:730][395]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:731][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.50:731][395]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:731][395]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:731][395]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.50:731][395]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.50:731][395]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:732][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.50:740][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:740][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:740][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:740][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:740][395]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.50:740][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:741][395]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.09-12.58.50:741][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:741][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:741][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:742][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:742][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:742][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:742][395]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.50:742][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:742][395]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:742][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:742][395]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:755][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-12.58.50:755][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.50:799][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:799][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:799][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:799][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:799][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.50:822][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:822][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:822][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.50:822][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:822][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:822][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:822][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:822][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.50:822][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:822][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.50:822][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:822][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:822][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.50:822][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:822][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:822][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.50:822][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:823][396]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.50:823][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.50:823][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:825][396]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.50:901][397]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:903][397]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:907][397]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.50:908][397]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.50:908][397]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.50:908][397]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:908][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.50:908][397]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:908][397]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.50:908][397]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.50:908][397]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.50:908][397]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.50:908][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.50:918][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:918][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:918][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:918][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.50:918][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.50:918][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.50:921][397]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.50:921][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.50:921][397]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.50:938][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.51:074][399]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.09-12.58.51:140][399]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-12.58.51:254][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:254][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:254][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:254][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:255][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.51:287][400]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:287][400]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:287][400]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.51:287][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.51:287][400]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.51:287][400]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:287][400]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:288][400]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:288][400]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.51:288][400]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.51:288][400]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:294][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:294][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:294][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.51:294][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:294][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:294][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:295][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:295][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.51:295][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:295][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:295][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:295][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:309][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.51:372][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:372][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:372][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:372][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:389][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:389][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:389][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.51:389][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:389][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:389][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:389][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:389][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.51:389][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:389][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.51:389][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:458][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.51:509][402]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:509][402]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:509][402]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.51:509][402]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.51:509][402]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.51:509][402]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:519][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:519][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.51:519][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.51:520][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:520][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.51:520][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:520][402]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:521][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:521][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:539][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.51:582][403]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:582][403]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:582][403]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.51:582][403]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.51:582][403]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:716][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:716][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:716][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:716][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:717][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.09-12.58.51:762][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:762][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:762][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.58.51:762][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:762][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:762][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:762][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:762][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.51:762][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:762][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.51:762][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:763][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:763][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.51:763][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:763][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:763][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.51:763][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:763][405]Interaction: Interaction time: 1.500000 [2020.06.09-12.58.51:763][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.51:763][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:763][405]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.58.51:823][406]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:823][406]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:823][406]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.09-12.58.51:823][406]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.51:823][406]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-12.58.51:823][406]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:823][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.51:823][406]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:824][406]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.51:824][406]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.58.51:824][406]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.58.51:824][406]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.51:824][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.58.51:830][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:830][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.51:830][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:830][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:830][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.51:830][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:830][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:830][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.51:830][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:831][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:831][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.58.51:831][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:831][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.51:831][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.51:831][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.51:831][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.51:831][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.51:831][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.51:831][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.51:842][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.09-12.58.52:379][413]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:562][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:563][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:563][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:563][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:563][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:564][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.58.52:588][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:655][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.58.52:704][417]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.58.52:715][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-12.58.52:715][417]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:719][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:719][417]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:726][417]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.52:726][417]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.52:732][417]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.58.52:733][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.52:733][417]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.52:733][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:733][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:733][417]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.52:733][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.52:733][417]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.52:733][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.52:733][417]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.52:740][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.52:740][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.52:876][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.52:876][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.52:888][419]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.52:888][419]LogDBDPlayerMovement: StopSnapping Final Location (12736.785156 4990.934570 87.859337) [2020.06.09-12.58.52:888][419]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.52:888][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.52:888][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.52:888][419]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.52:888][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.52:888][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.52:888][419]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.58.52:890][419]Interaction: Interaction time: 1.000000 [2020.06.09-12.58.52:891][419]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.52:891][419]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-12.58.52:891][419]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.09-12.58.52:891][419]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 73.196503 [2020.06.09-12.58.52:891][419]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.52:891][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.53:048][421]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.58.53:049][421]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-12.58.53:049][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.58.53:059][421]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.53:059][421]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.53:060][421]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.53:060][421]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookIn. [2020.06.09-12.58.53:060][421]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.53:060][421]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-12.58.53:070][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.53:071][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.53:147][422]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.58.53:148][422]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.53:149][422]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.53:170][422]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.58.53:179][422]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: On [2020.06.09-12.58.53:343][424]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.58.53:457][425]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.58.54:012][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.58.54:012][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.58.54:012][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.58.54:012][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.54:034][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.58.54:081][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.54:081][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.54:081][433]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.54:081][433]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.54:081][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.54:082][433]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.58.54:082][433]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.58.54:082][433]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.58.54:082][433]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.09-12.58.54:082][433]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookOut. [2020.06.09-12.58.54:083][433]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.58.54:083][433]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-12.58.54:085][433]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.54:085][433]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.54:085][433]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.54:085][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.54:140][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.58.54:157][434]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.58.54:158][434]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.09-12.58.54:239][435]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.58.54:239][435]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.197707 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.58.54:263][435]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.54:263][435]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.54:264][435]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.58.54:264][435]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.58.55:123][445]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: Off [2020.06.09-12.58.55:428][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.09-12.58.55:635][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.55:635][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.55:635][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.55:635][451]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.58.55:636][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.55:643][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.58.55:643][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.55:643][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.55:643][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.55:643][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.55:643][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.55:643][451]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.58.55:643][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.55:643][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.55:643][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.55:643][451]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.55:643][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.55:825][454]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.58.55:826][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.58.55:866][454]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.55:866][454]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.58.55:879][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.58.55:990][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.490878 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.58.56:283][460]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.56:284][460]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.58.56:294][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:294][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:294][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:294][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:294][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-12.58.56:295][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.56:370][461]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.58.56:371][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.58.56:371][461]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.58.56:371][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.58.56:448][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.58.57:080][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208924A1B70] Result: '1' k_EResultOK (success) [2020.06.09-12.58.57:080][467]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208924A1B70]' succeeded in 2.908545 seconds [2020.06.09-12.58.57:159][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x209700462E0] Result: '1' k_EResultOK (success) [2020.06.09-12.58.57:208][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.015652 seconds [2020.06.09-12.58.57:845][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.58.57:845][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.57:845][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.57:846][478]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.57:856][478]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.57:856][478]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.57:856][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.58.57:856][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.57:856][478]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.57:856][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.57:856][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.57:856][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.57:857][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.57:857][478]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.57:857][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.57:857][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.58:052][481]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.58:053][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:292][502]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture02 [2020.06.09-12.58.59:366][503]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:366][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.58.59:366][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:366][503]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:366][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.58.59:366][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:370][503]Interaction: Interaction time: 0.000000 [2020.06.09-12.58.59:370][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.58.59:370][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:422][504]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.59:422][504]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.58.59:422][504]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:422][504]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.58.59:422][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:422][504]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:422][504]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.58.59:422][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:479][505]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:480][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.58.59:480][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:480][505]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:480][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.58.59:480][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.59:480][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.58.59:480][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.59:480][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.58.59:480][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:480][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:480][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:480][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:480][505]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:480][505]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:738][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:738][509]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:738][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:738][509]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:744][509]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:744][509]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:744][509]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.58.59:744][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.58.59:744][509]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.58.59:744][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:744][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.58.59:744][509]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.58.59:744][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:746][509]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.58.59:746][509]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.58.59:746][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.58.59:894][512]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.58.59:894][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:183][517]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:183][517]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.00:183][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.00:183][517]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:183][517]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.59.00:183][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.00:257][518]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:257][518]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:257][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.00:257][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.00:257][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.00:257][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.00:257][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.00:257][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.00:257][518]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:257][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:257][518]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:257][518]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:257][518]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:807][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:807][526]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:807][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:807][526]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:821][526]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:822][526]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:822][526]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.00:822][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.00:822][526]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.00:822][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:822][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.00:822][526]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.00:822][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.00:822][526]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.00:822][526]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.00:822][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.00:828][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.59.00:880][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.59.00:935][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.59.00:989][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.00:989][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.01:010][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.59.01:062][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-12.59.02:354][549]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.02:354][549]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.02:354][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.02:354][549]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.02:354][549]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.09-12.59.02:354][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.02:414][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.02:414][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.02:414][550]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.02:414][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.02:415][550]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.02:415][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.02:415][550]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.02:415][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.02:415][550]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.02:415][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.02:415][550]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.02:415][550]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.02:415][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.02:847][553]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:202][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:203][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:203][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:203][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:203][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.03:203][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.03:349][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.03:357][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.03:358][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.04:521][573]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.04:521][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.04:521][573]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.04:521][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.04:538][573]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.04:539][573]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.04:539][573]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.04:539][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.04:539][573]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.04:539][573]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.04:539][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.04:539][573]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.04:539][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.04:539][573]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.04:539][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.04:588][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.04:605][574]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.04:605][574]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.04:605][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.04:605][574]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.04:605][574]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.04:605][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.04:606][574]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.04:606][574]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.04:606][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:166][581]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.05:172][581]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.05:174][581]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.05:238][582]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.05:655][587]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.59.05:656][587]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.05:656][587]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.05:656][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:675][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.05:733][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.05:750][588]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:751][588]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:751][588]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:751][588]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.05:751][588]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.05:751][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.05:751][588]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.05:751][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.05:753][588]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.05:770][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.05:904][590]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.05:904][590]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.59.05:904][590]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.06:134][593]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.06:998][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.107516 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.07:648][612]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.59.07:739][613]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.08:017][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.08:017][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:025][617]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.08:026][617]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.59.08:026][617]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.08:090][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.08:090][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.59.08:090][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.08:131][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.59.08:177][619]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.08:245][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.08:245][620]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:246][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.08:246][620]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:258][620]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.08:258][620]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.08:261][620]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.08:261][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.08:261][620]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.08:261][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.08:261][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:262][620]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.08:262][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:262][620]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.08:262][620]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.08:262][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:262][620]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.08:322][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100358 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-12.59.08:334][621]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.08:410][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.08:410][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:410][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.08:410][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:414][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.08:414][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:434][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.08:434][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.08:434][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.08:434][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.08:434][622]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.08:434][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.08:434][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.08:434][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.08:434][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:434][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.08:434][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:434][622]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.08:483][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.59.08:487][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.59.08:497][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.08:497][623]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.08:497][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:497][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.08:497][623]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.08:498][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:498][623]Interaction: Interaction time: 73.577606 [2020.06.09-12.59.08:498][623]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.08:498][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:498][623]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.08:699][625]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.59.08:806][626]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.08:807][626]LogDBDPlayerMovement: StopSnapping Final Location (11385.986328 6248.637695 87.859444) [2020.06.09-12.59.08:807][626]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.08:807][626]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.08:807][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:808][626]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.08:808][626]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.08:808][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:808][626]Interaction: Interaction time: 14.000000 [2020.06.09-12.59.08:808][626]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.08:808][626]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 89.103386 [2020.06.09-12.59.08:808][626]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.08:808][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.08:811][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-12.59.08:992][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.59.09:064][630]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.59.09:407][635]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:407][635]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.09:407][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:407][635]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:407][635]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.09:407][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:423][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.59.09:476][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:476][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.09:476][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:476][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:476][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.09:476][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.09:476][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.09:476][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.09:476][636]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.09:476][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:477][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.09:477][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.09:477][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:640][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.09:641][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.09:644][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.09:644][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.09:656][638]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:656][638]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:656][638]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.09:656][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.09:656][638]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:656][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.09:656][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.09:656][638]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.09:657][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:658][638]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.09:658][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:659][638]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.09:732][639]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.59.09:776][640]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.59.09:776][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-12.59.09:788][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:788][640]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.09:788][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:788][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.09:788][640]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.09:788][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:789][640]Interaction: Interaction time: 48.427433 [2020.06.09-12.59.09:790][640]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.09:790][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.09:873][641]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.10:105][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.10:105][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.59.10:105][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.10:105][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.10:302][647]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.11:946][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.11:946][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.11:946][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.11:946][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.11:994][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.11:994][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.11:994][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.11:994][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.11:994][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.11:994][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.11:994][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.11:994][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.11:994][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.11:994][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.11:994][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:105][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.12:116][672]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:116][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.12:116][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:116][672]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:116][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.12:116][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:117][672]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.12:117][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.12:117][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:438][677]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:438][677]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:438][677]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:438][677]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.12:438][677]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.12:438][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.12:439][677]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.12:439][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.12:439][677]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.12:449][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.13:254][689]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.13:254][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.13:254][689]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.13:254][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.13:269][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.13:269][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.13:269][689]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.13:270][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.13:270][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.13:270][689]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.13:270][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.13:270][689]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.13:270][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.13:270][689]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.13:270][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.13:393][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.13:407][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.13:433][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.13:433][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.13:433][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.13:433][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.13:433][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.13:434][691]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.13:434][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.13:434][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:333][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.14:485][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.14:527][706]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:528][706]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:528][706]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:528][706]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.14:528][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.14:528][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.14:529][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.14:529][706]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.14:529][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.14:529][706]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.14:529][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.14:529][706]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.14:549][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.16:643][730]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.59.16:662][730]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.16:662][730]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.17:139][737]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.59.17:266][739]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.17:277][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.17:277][739]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.59.17:277][739]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.09-12.59.17:278][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 25.896357 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-12.59.17:279][739]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-12.59.17:306][739]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: On [2020.06.09-12.59.17:415][741]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-12.59.18:862][760]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.59.18:862][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.18:863][760]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.59.18:863][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.18:878][760]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.18:878][760]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.18:878][760]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.18:878][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.18:878][760]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.18:878][760]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.59.18:878][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.18:878][760]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.18:878][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.18:878][760]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.18:878][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.18:940][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.59.18:950][761]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.18:950][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.18:950][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.18:950][761]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.18:950][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.18:950][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.18:950][761]Interaction: Interaction time: 16.000000 [2020.06.09-12.59.18:951][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.18:951][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.19:270][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: Off [2020.06.09-12.59.20:288][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-12.59.20:374][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.20:374][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.20:677][781]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-12.59.22:430][804]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.59.22:430][804]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.22:430][804]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.22:430][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:446][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.59.22:512][805]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.09-12.59.22:512][805]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.09-12.59.22:512][805]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.22:512][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.22:512][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:512][805]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.22:512][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.22:512][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:588][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.22:588][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.22:588][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:588][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.22:588][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.22:588][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.22:588][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.22:588][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.22:588][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.22:588][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:588][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.22:588][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.22:588][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.22:588][806]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.22:588][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.22:796][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-12.59.22:870][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-12.59.22:972][811]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.59.22:972][811]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.22:986][811]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.22:986][811]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.22:986][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.22:986][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.22:987][811]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.22:987][811]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.59.22:987][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.22:987][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.22:987][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:987][811]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-12.59.22:987][811]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.22:987][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.22:987][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.22:987][811]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.59.22:988][811]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.23:149][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:149][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.23:149][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.23:149][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:149][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.23:150][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.23:150][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.23:150][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.23:150][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.23:150][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.23:150][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-12.59.23:150][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.23:150][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:164][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.59.23:225][814]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.59.23:225][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.23:406][816]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-12.59.23:407][816]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:407][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.23:407][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.23:407][816]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:407][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.23:407][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.23:408][816]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-12.59.23:408][816]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.09-12.59.23:408][816]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-12.59.23:408][816]Interaction: Interaction time: 2.700000 [2020.06.09-12.59.23:408][816]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-12.59.23:409][816]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-12.59.23:409][816]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.23:409][816]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-12.59.23:409][816]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-12.59.23:409][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.23:409][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.23:409][816]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.23:476][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:476][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.23:606][819]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-12.59.25:867][852]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.26:003][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:003][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.26:003][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:003][854]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-12.59.26:003][854]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.59.26:004][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:004][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.26:004][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:004][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:004][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.26:004][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:004][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:004][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.26:004][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:004][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.26:004][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:004][854]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-12.59.26:005][854]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.26:005][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:005][854]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:005][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:005][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:055][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:055][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:127][856]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:127][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:140][856]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:140][856]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:140][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.26:140][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:140][856]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:140][856]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:140][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:140][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.26:141][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:141][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.26:141][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:254][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-12.59.26:267][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:267][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.26:267][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:267][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:267][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.26:267][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:268][858]Interaction: Interaction time: 16.000000 [2020.06.09-12.59.26:269][858]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.26:269][858]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-12.59.26:269][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.26:269][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:592][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:592][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:605][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:605][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.26:605][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:606][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:606][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.26:606][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:606][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:606][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.26:606][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:606][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:606][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.26:606][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:606][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.26:606][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:606][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.26:606][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:606][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:606][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:606][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:648][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:648][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:664][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:664][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:664][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.26:664][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.26:664][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:664][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.26:664][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.26:664][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.26:664][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:664][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.26:664][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:778][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:780][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.26:780][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:780][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.26:780][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.26:780][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.26:780][863]Interaction: Interaction time: 15.815252 [2020.06.09-12.59.26:781][863]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.26:781][863]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.815252 Timestamp 0.000000 [2020.06.09-12.59.26:781][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.26:781][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.28:454][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.28:509][886]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.28:692][889]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.59.30:201][911]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.30:260][912]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.30:465][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.59.31:645][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.31:645][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.31:976][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.32:028][938]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.32:221][941]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.59.33:763][963]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.33:819][964]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.34:044][967]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.59.34:299][971]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.34:299][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.34:315][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:315][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:315][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.34:315][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.34:315][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:315][971]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.34:315][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.34:315][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.34:315][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:315][971]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.59.34:315][971]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-12.59.34:315][971]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.09-12.59.34:315][971]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.34:315][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-12.59.34:315][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.34:315][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:316][971]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.34:388][972]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.34:388][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.09-12.59.34:389][972]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-12.59.34:389][972]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.09-12.59.34:424][973]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.34:424][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.34:438][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:439][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.34:440][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:440][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:440][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.34:440][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.34:440][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.34:440][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.34:440][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.34:440][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:440][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-12.59.34:440][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.34:440][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:568][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.59.34:611][975]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:612][975]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.34:612][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:612][975]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.34:612][975]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.34:612][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:612][975]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-12.59.34:612][975]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.59.34:612][975]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-12.59.34:612][975]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.59.34:612][975]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.59.34:613][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.59.34:613][975]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-12.59.34:613][975]Interaction: Interaction time: 1.500000 [2020.06.09-12.59.34:613][975]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-12.59.34:613][975]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-12.59.34:613][975]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.34:613][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.34:614][975]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.34:614][975]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-12.59.35:575][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003611 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.36:062][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.59.36:062][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.36:062][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.36:062][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.36:062][996]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-12.59.36:063][996]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.59.36:063][996]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.59.36:090][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-12.59.36:091][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.59.36:123][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.36:135][997]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.36:135][997]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.36:137][997]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.36:137][997]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.06.09-12.59.36:137][997]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-12.59.36:138][997]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-12.59.36:138][997]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.36:146][997]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:146][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.36:146][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.36:146][997]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:146][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.36:146][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.36:213][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.09-12.59.36:230][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:230][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:232][998]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:232][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.36:232][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.36:232][998]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:232][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.36:232][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.36:232][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.36:232][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.36:232][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.36:232][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.36:233][998]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.36:233][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.36:233][998]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.36:253][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.09-12.59.37:812][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.59.38:527][ 28]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.816418 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-12.59.39:179][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.39:179][ 35]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.39:179][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.39:179][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.39:179][ 35]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.39:179][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.39:292][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.39:292][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.39:292][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.39:292][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.09-12.59.39:292][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.39:292][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-12.59.40:699][ 51]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.40:699][ 51]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.40:700][ 51]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.40:700][ 51]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.09-12.59.40:700][ 51]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-12.59.40:700][ 51]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.42:998][ 80]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.43:180][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.43:180][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.43:180][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.43:181][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.43:181][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.59.43:181][ 82]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.44:878][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=125.265 [2020.06.09-12.59.46:176][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.59.46:177][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:177][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.59.46:177][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:195][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.46:195][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.46:195][123]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.46:195][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.46:195][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.46:195][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.59.46:195][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:195][123]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.46:195][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:195][123]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.46:195][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:195][123]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.46:238][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.46:251][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.46:251][124]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.46:251][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:251][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.46:251][124]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.46:251][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:254][124]Interaction: Interaction time: 27.615368 [2020.06.09-12.59.46:255][124]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.46:255][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:337][125]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.46:399][126]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.46:399][126]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.59.46:399][126]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.46:594][129]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:595][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:654][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:654][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:654][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:654][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:665][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:666][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:666][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:666][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:666][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.46:667][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:690][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.59.46:840][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.09-12.59.46:840][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:840][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:841][132]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:850][132]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.46:850][132]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.46:850][132]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.46:850][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.46:850][132]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.46:850][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.46:850][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.46:850][132]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.46:850][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:852][132]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.46:852][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.46:852][132]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.47:028][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.47:028][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.47:051][134]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.47:053][134]LogDBDPlayerMovement: StopSnapping Final Location (12736.785156 4990.934570 87.859337) [2020.06.09-12.59.47:054][134]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.47:054][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.47:055][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.47:055][134]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.47:055][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.47:055][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.47:055][134]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-12.59.47:056][134]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.47:056][134]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.47:056][134]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-12.59.47:056][134]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.47:056][134]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 127.318062 [2020.06.09-12.59.47:056][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.47:056][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.47:203][136]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-12.59.47:203][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.59.47:291][137]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.47:291][137]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.47:291][137]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.47:291][137]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookIn. [2020.06.09-12.59.47:291][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.59.47:291][137]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-12.59.47:295][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.47:295][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.47:387][138]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.47:681][141]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=128.045 [2020.06.09-12.59.47:688][141]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.48:011][144]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.48:011][144]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.48:011][144]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.48:169][146]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-12.59.48:169][146]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.48:169][146]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.48:169][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.48:196][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.59.48:245][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.48:245][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.48:246][147]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.48:246][147]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.48:246][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.48:246][147]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-12.59.48:246][147]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.59.48:247][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-12.59.48:247][147]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.09-12.59.48:247][147]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookOut. [2020.06.09-12.59.48:247][147]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-12.59.48:247][147]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-12.59.48:247][147]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.48:248][147]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.48:248][147]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.48:248][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.48:383][149]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.59.48:384][149]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.59.48:384][149]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.09-12.59.48:463][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.057433 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.59.48:464][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-12.59.48:475][150]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.48:476][150]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.48:476][150]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-12.59.48:477][150]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.09-12.59.48:499][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-12.59.48:815][154]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.49:345][161]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.49:345][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:345][161]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.49:345][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:362][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:362][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:362][161]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.49:362][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.49:362][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:362][161]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.49:362][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:362][161]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.49:362][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:362][161]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.49:363][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:365][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:365][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:365][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:365][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.49:365][161]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.49:365][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:366][161]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-12.59.49:366][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:366][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:379][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-12.59.49:465][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.49:508][162]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:508][162]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.49:508][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:508][162]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.49:508][162]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.49:508][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:508][162]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.49:509][162]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.49:509][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:836][166]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.49:837][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.49:837][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:837][166]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.59.49:837][166]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.49:837][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.49:837][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.49:837][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.49:837][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.49:837][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.49:837][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.49:837][166]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-12.59.49:837][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.49:837][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:837][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.49:837][166]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.49:837][166]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:001][168]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.59.50:001][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.09-12.59.50:028][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.09-12.59.50:127][169]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:127][169]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:260][171]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.245574 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.50:261][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:262][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:262][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:262][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:262][171]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.59.50:263][171]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-12.59.50:277][171]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:277][171]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:280][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:280][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:280][171]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.50:280][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:280][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:280][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:280][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:280][171]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.50:280][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:280][171]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.50:280][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:280][171]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.50:304][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.59.50:358][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-12.59.50:370][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:370][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.50:370][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:370][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:371][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.50:371][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:372][172]Interaction: Interaction time: 12.003001 [2020.06.09-12.59.50:372][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.50:372][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:463][173]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:463][173]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:463][173]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:463][173]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:463][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.50:463][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:463][173]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:463][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:463][173]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:463][173]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.50:478][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.50:478][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-12.59.50:522][174]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-12.59.50:526][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.50:538][174]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:538][174]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:541][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:541][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.59.50:541][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.50:541][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.50:541][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:541][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.50:541][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:541][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:542][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.50:542][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:542][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:542][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.50:542][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:542][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:542][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.50:542][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:542][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.50:542][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:542][174]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.50:542][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:543][174]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.50:543][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:543][174]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:578][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.50:595][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.59.50:776][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-12.59.50:776][177]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:777][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.50:777][177]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:787][177]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:787][177]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:787][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.50:787][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:787][177]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.50:787][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.50:787][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:787][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.50:787][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:787][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.50:787][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:788][177]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.50:875][178]LogDBDPlayerMovement: StopSnapping Final Location (12736.783203 4990.930176 90.009338) [2020.06.09-12.59.50:876][178]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.50:940][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:941][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:941][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:941][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:941][179]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.59.50:943][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.50:943][179]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:943][179]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.59.50:943][179]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.59.50:954][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-12.59.50:954][179]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-12.59.50:954][179]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.50:957][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:957][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:957][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.50:957][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.50:957][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.50:957][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.50:957][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.50:957][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.50:957][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:958][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.50:958][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.50:958][179]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.51:016][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-12.59.51:025][180]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:026][180]LogDBDPlayerMovement: StopSnapping Final Location (12736.783203 4990.930176 87.859329) [2020.06.09-12.59.51:026][180]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.51:027][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-12.59.51:027][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:027][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.51:027][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:027][180]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:027][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.51:027][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.51:027][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.51:027][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.51:027][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.51:027][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:027][180]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:027][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:027][180]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:027][180]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:027][180]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:029][180]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:029][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.51:029][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:029][180]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:029][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.51:030][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:030][180]Interaction: Interaction time: 11.936073 [2020.06.09-12.59.51:030][180]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.51:030][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:031][180]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.51:099][181]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-12.59.51:113][181]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:113][181]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:116][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:117][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:117][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:117][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.51:117][181]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.51:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:117][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-12.59.51:117][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:117][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:158][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-12.59.51:263][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-12.59.51:663][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:663][188]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:663][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:663][188]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:674][188]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:674][188]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:674][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.51:674][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.51:675][188]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:675][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:675][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:675][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.51:675][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:675][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.51:675][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:675][188]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-12.59.51:739][189]LogDBDPlayerMovement: StopSnapping Final Location (12736.783203 4990.930176 90.009331) [2020.06.09-12.59.51:741][189]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.51:808][190]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.51:808][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.51:808][190]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-12.59.51:819][190]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:819][190]LogDBDPlayerMovement: StopSnapping Final Location (12736.783203 4990.930176 87.859329) [2020.06.09-12.59.51:820][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.51:820][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:820][190]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.51:820][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.51:820][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:821][190]Interaction: Interaction time: 16.000000 [2020.06.09-12.59.51:821][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.51:821][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.51:974][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-12.59.51:984][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.51:984][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:056][193]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.52:056][193]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.52:056][193]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.52:056][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.52:056][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:056][193]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.52:056][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.52:056][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:142][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.59.52:142][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:142][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.59.52:142][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:142][194]LogStreaming: Display: Flushing async loaders. [2020.06.09-12.59.52:145][194]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-12.59.52:146][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.09-12.59.52:147][194]LogStreaming: Flushing async loaders. [2020.06.09-12.59.52:197][194]LogStreaming: Flushing async loaders took 50ms. [2020.06.09-12.59.52:197][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.59.52:210][194]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.52:210][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.52:210][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:211][194]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.52:211][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.52:211][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.52:211][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.52:211][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.52:211][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.52:211][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:211][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:211][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:211][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:211][194]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:211][194]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.52:217][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:217][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:217][194]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.52:217][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.52:217][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:217][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.59.52:217][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:217][194]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.52:217][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:217][194]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.52:217][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:231][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-12.59.52:284][195]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:286][195]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.52:286][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:286][195]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:286][195]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.52:286][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:287][195]Interaction: Interaction time: 0.500000 [2020.06.09-12.59.52:287][195]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.52:287][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:395][197]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-12.59.52:469][198]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-12.59.52:483][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:483][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:571][199]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:571][199]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:575][199]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.52:575][199]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.52:575][199]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.52:576][199]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.52:715][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:715][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.52:715][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:716][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:719][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.52:719][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:719][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:719][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.52:719][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:719][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:719][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.52:719][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.52:720][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.52:720][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.52:720][201]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.52:720][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.52:720][201]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-12.59.52:720][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:720][201]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-12.59.52:778][202]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.52:806][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.52:875][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.52:875][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.52:875][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.52:876][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.52:964][204]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-12.59.52:964][204]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.014637 [2020.06.09-12.59.52:964][204]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.014637 [2020.06.09-12.59.52:968][204]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-12.59.53:279][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-12.59.53:361][208]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.09-12.59.53:903][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.416162 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.53:919][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.53:919][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.53:919][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.53:919][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.53:928][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.53:928][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.53:928][214]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.53:928][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.53:928][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.53:928][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.53:928][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.53:928][214]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.53:929][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.53:929][214]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.53:929][214]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.53:930][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.54:087][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.54:087][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.54:807][229]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.54:807][229]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:094][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.55:094][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.59.55:094][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.55:214][235]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.55:214][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:214][235]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.55:214][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:230][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:230][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:230][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-12.59.55:230][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.55:230][235]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:230][235]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.55:230][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:230][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.55:230][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:230][235]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.55:230][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:283][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.55:299][236]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:299][236]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.55:303][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:303][236]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:303][236]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.55:303][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:303][236]Interaction: Interaction time: 0.000000 [2020.06.09-12.59.55:303][236]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.55:303][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:312][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:312][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.55:312][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:312][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.55:312][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.55:312][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:313][236]Interaction: Interaction time: 1.000000 [2020.06.09-12.59.55:313][236]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.55:313][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:316][236]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-12.59.55:359][237]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.55:359][237]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.55:359][237]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:359][237]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.55:359][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:359][237]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:359][237]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.55:359][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:408][238]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:409][238]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.55:409][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:409][238]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:409][238]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.55:409][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.55:409][238]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.55:409][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.55:409][238]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.55:409][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:409][238]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:409][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:409][238]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:409][238]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:409][238]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:438][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.59.55:754][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:755][243]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:755][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:755][243]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:767][243]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:767][243]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:769][243]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.55:769][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.55:769][243]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.55:769][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:769][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.55:770][243]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.55:770][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:770][243]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.55:770][243]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.55:770][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.55:800][243]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-12.59.55:888][245]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.59.55:888][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.59.55:889][245]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.55:889][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.56:128][249]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-12.59.56:276][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.56:388][253]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.56:389][253]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-12.59.56:389][253]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-12.59.56:389][253]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-12.59.56:389][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.56:389][253]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.56:389][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.56:392][253]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.56:392][253]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.56:392][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.56:424][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-12.59.56:437][254]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.56:437][254]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.56:437][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.56:437][254]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.56:437][254]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-12.59.56:437][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.56:437][254]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.56:437][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.56:437][254]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.56:437][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.56:438][254]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-12.59.56:438][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.56:438][254]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-12.59.56:441][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.56:441][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-12.59.56:441][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.56:450][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-12.59.56:787][260]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.59.56:820][261]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.59.56:822][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.59.56:855][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.06.09-12.59.57:125][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.57:125][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.59.57:125][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.57:275][267]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:276][267]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.57:276][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:276][267]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:276][267]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.57:276][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:276][267]Interaction: Interaction time: 0.000000 [2020.06.09-12.59.57:276][267]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.57:276][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:283][267]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-12.59.57:320][268]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.57:320][268]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.57:320][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:320][268]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.57:320][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:320][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:320][268]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.57:320][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:378][269]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.09-12.59.57:379][269]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.09-12.59.57:382][269]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture02 [2020.06.09-12.59.57:392][269]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:392][269]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.57:392][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:392][269]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:392][269]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.57:392][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.57:393][269]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.57:393][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.57:393][269]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.57:393][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:393][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:393][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:393][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:393][269]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:393][269]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:397][269]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.57:564][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:564][272]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:564][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:565][272]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:574][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:574][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:574][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-12.59.57:574][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.57:574][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.57:574][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:574][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:574][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-12.59.57:574][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:575][272]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-12.59.57:576][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-12.59.57:576][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.57:735][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.57:735][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.57:784][276]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.59.57:784][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-12.59.57:784][276]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-12.59.57:784][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-12.59.57:876][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-12.59.57:966][279]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-12.59.58:231][282]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-12.59.58:381][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208FA80C2E0] Result: '1' k_EResultOK (success) [2020.06.09-12.59.58:381][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208FA80C2E0]' succeeded in 9.969417 seconds [2020.06.09-12.59.58:437][284]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-12.59.58:437][284]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-12.59.58:437][284]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-12.59.58:437][284]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-12.59.58:609][286]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-12.59.59:113][292]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:113][292]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-12.59.59:113][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:113][292]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:113][292]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-12.59.59:113][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:113][292]Interaction: Interaction time: 0.000000 [2020.06.09-12.59.59:114][292]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-12.59.59:114][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:225][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.59:225][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-12.59.59:225][293]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:225][293]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-12.59.59:225][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:225][293]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:225][293]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-12.59.59:225][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:309][294]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:309][294]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-12.59.59:310][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:310][294]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:310][294]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-12.59.59:310][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.59:310][294]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-12.59.59:310][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-12.59.59:310][294]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-12.59.59:310][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-12.59.59:310][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.59:310][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:310][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-12.59.59:310][294]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:310][294]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-12.59.59:332][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-12.59.59:662][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-12.59.59:662][298]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.00.00:160][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.00.00:412][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.00.00:412][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.00:413][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.00.00:413][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.00:413][307]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.00.00:424][307]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.00:425][307]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.00:428][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.00:428][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.00:428][307]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.00:428][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.00:428][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.00:428][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.00.00:428][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.00:429][307]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.00:429][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.00:429][307]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.00:429][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.00:430][307]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.00:514][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.00.00:529][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.00:529][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.00:529][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.00:529][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.00:529][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.00:529][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.00:529][308]Interaction: Interaction time: 11.902599 [2020.06.09-13.00.00:529][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.00:529][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.00:529][308]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.01:072][315]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.00.01:072][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.00.01:388][319]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.00.01:405][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.01:405][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.01:846][325]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.00.02:205][328]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-13.00.02:206][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-13.00.02:206][328]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.00.02:207][328]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.09-13.00.02:207][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.452357 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.00.02:212][328]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.09-13.00.02:213][328]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.00.02:243][328]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: On [2020.06.09-13.00.02:712][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.706406 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.00.02:854][336]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.00.04:067][350]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: Off [2020.06.09-13.00.05:130][364]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:130][364]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:244][366]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-13.00.05:244][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.05:244][366]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-13.00.05:245][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.05:311][366]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:311][366]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:311][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.05:311][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.05:311][366]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:311][366]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-13.00.05:311][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.05:311][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.05:311][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.05:311][366]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-13.00.05:312][366]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.05:312][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.05:312][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.05:312][366]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.00.05:312][366]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.05:557][369]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:557][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.05:557][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.05:557][369]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:557][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.05:557][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.05:557][369]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.00.05:557][369]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.09-13.00.05:558][369]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-13.00.05:558][369]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-13.00.05:558][369]Interaction: Interaction time: 2.700000 [2020.06.09-13.00.05:558][369]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-13.00.05:558][369]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-13.00.05:558][369]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.05:558][369]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-13.00.05:558][369]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-13.00.05:558][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.05:558][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.05:559][369]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.05:643][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:643][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.05:727][371]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-13.00.07:943][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.08:188][402]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:188][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.08:188][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:188][402]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-13.00.08:188][402]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.00.08:188][402]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:188][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.08:188][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:274][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-13.00.08:274][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:275][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-13.00.08:275][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:292][403]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:292][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.08:292][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:292][403]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:292][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.08:292][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.08:292][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.08:292][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.08:293][403]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-13.00.08:293][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.08:293][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:293][403]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-13.00.08:293][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:293][403]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:295][403]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:295][403]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:295][403]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.08:295][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.08:295][403]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:295][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-13.00.08:295][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:295][403]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.08:295][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:296][403]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.08:296][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:381][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.00.08:398][404]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:398][404]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.08:398][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:398][404]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:398][404]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.08:398][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:398][404]Interaction: Interaction time: 16.000000 [2020.06.09-13.00.08:398][404]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.00.08:399][404]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-13.00.08:399][404]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.08:399][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:455][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.00.08:455][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:455][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.00.08:455][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:469][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:469][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:469][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.08:469][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.08:469][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:469][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.00.08:469][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.08:469][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.08:469][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:469][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.08:469][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:470][405]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.08:540][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.00.08:541][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.00.08:551][406]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:551][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.08:552][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:553][406]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.08:553][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.08:553][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:553][406]Interaction: Interaction time: 44.761166 [2020.06.09-13.00.08:554][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.08:554][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.08:645][407]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.10:148][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.10:198][430]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.09-13.00.10:199][430]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.00.11:314][447]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.00.11:358][447]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:358][447]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.11:361][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.00.11:384][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.00.11:406][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.00.11:466][449]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-13.00.11:476][449]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:476][449]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:477][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:478][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:478][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:478][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.11:478][449]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.11:478][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:478][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.00.11:478][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.11:479][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:624][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.00.11:660][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-13.00.11:660][451]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.11:660][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.11:660][451]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.11:674][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:674][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:674][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.00.11:674][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.11:674][451]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:675][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.11:675][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.11:675][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.11:675][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:675][451]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.11:675][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:675][451]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.11:758][452]LogDBDPlayerMovement: StopSnapping Final Location (12740.788086 4970.157715 90.009331) [2020.06.09-13.00.11:758][452]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.11:824][453]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.11:824][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.11:824][453]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.00.11:835][453]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:835][453]LogDBDPlayerMovement: StopSnapping Final Location (12740.788086 4970.157715 87.859337) [2020.06.09-13.00.11:835][453]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.11:835][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:836][453]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.11:837][453]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.11:837][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:837][453]Interaction: Interaction time: 15.765803 [2020.06.09-13.00.11:837][453]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.11:837][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.11:904][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.11:970][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.00.11:981][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:981][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.11:984][455]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.00.12:192][458]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.00.13:667][478]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.13:739][479]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.00.13:998][482]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.00.15:485][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.15:561][501]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.00.15:755][504]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.00.16:111][509]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.16:111][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.16:127][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:127][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:127][509]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.16:127][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.16:127][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:127][509]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.16:127][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.16:127][509]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.16:127][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:128][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.00.16:128][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.00.16:128][509]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight. [2020.06.09-13.00.16:128][509]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.16:128][509]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.16:128][509]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.16:128][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:128][509]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.16:129][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:129][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.16:130][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:130][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:130][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.16:130][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.16:130][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.16:130][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.16:130][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.16:130][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:130][509]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-13.00.16:130][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.16:130][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:197][510]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.16:197][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.16:353][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.09-13.00.16:366][512]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:367][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.16:367][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:367][512]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.16:367][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.16:367][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:367][512]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.00.16:367][512]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.00.16:367][512]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-13.00.16:367][512]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.00.16:368][512]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.00.16:368][512]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.00.16:368][512]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-13.00.16:369][512]Interaction: Interaction time: 1.500000 [2020.06.09-13.00.16:369][512]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.00.16:369][512]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-13.00.16:369][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.16:369][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.16:370][512]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.16:371][512]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-13.00.17:860][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.09-13.00.17:892][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.00.17:893][533]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.00.17:893][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.00.17:893][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.17:893][533]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.00.17:893][533]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.00.17:894][533]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.00.17:907][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.00.17:945][534]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-13.00.17:953][534]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.00.17:953][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.09-13.00.17:959][534]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.17:960][534]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.17:961][534]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.17:961][534]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamperOut. [2020.06.09-13.00.17:961][534]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-13.00.17:961][534]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-13.00.17:961][534]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.17:964][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:964][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.17:965][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:965][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.17:965][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:965][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.17:965][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:965][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.17:965][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.17:965][534]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.17:965][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.17:965][534]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.17:965][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.17:966][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:967][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:967][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.17:976][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.09-13.00.18:348][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4334223568439484, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-13.00.18:348][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-13.00.18:431][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06043974682688713, xOffset=0, yOffset=0) [2020.06.09-13.00.18:519][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1206836625933647, xOffset=0, yOffset=0) [2020.06.09-13.00.18:609][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1915085911750793, xOffset=0, yOffset=0) [2020.06.09-13.00.18:661][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2649168372154236, xOffset=0, yOffset=0) [2020.06.09-13.00.18:731][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3228468298912048, xOffset=0, yOffset=0) [2020.06.09-13.00.18:790][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3691096603870392, xOffset=0, yOffset=0) [2020.06.09-13.00.18:844][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4143374860286713, xOffset=0, yOffset=0) [2020.06.09-13.00.18:910][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4769288897514343, xOffset=0, yOffset=0) [2020.06.09-13.00.18:984][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5342691540718079, xOffset=0, yOffset=0) [2020.06.09-13.00.18:997][549]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-13.00.19:044][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-13.00.19:205][552]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.00.19:205][552]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.09-13.00.21:269][578]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.21:269][578]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.21:269][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.21:269][578]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.21:269][578]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.21:269][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.21:281][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.00.21:332][579]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.21:332][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.21:332][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.21:332][579]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.21:332][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.21:332][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.21:332][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.21:332][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.21:332][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.21:332][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.21:333][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.00.21:333][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.21:333][579]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.21:565][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B1744810] Result: '1' k_EResultOK (success) [2020.06.09-13.00.21:622][583]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 33.178179 seconds [2020.06.09-13.00.21:946][588]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.215994 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.00.22:442][594]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.22:442][594]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.22:442][594]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.22:442][594]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookIdle. [2020.06.09-13.00.22:443][594]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.00.22:443][594]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.22:535][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.22:535][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.22:535][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.22:535][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.22:542][595]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.22:543][595]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.22:543][595]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionIn. [2020.06.09-13.00.22:543][595]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.09-13.00.22:543][595]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.22:549][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.22:549][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.22:549][595]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.22:549][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.22:550][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.22:550][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.22:550][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.22:550][595]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.22:550][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.22:550][595]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.22:550][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.22:629][596]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.22:630][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.22:630][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.22:630][596]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.22:630][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.22:630][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.22:630][596]Interaction: Interaction time: 0.000000 [2020.06.09-13.00.22:630][596]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.00.22:631][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.22:631][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.22:631][596]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.00.22:631][596]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.00.23:325][605]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.23:325][605]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.23:325][605]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReaction. [2020.06.09-13.00.23:325][605]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.09-13.00.23:325][605]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.23:325][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.00.23:419][606]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.00.23:821][611]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.23:822][611]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.23:822][611]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionOut. [2020.06.09-13.00.23:822][611]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.09-13.00.23:822][611]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.23:822][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.00.23:882][612]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.00.24:425][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.30476027727127, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-13.00.24:425][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-13.00.24:557][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9160730838775635, xOffset=0, yOffset=0) [2020.06.09-13.00.24:614][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.84845495223999, xOffset=0, yOffset=0) [2020.06.09-13.00.24:675][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7995027899742126, xOffset=0, yOffset=0) [2020.06.09-13.00.24:773][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7260680198669434, xOffset=0, yOffset=0) [2020.06.09-13.00.24:871][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6570003628730774, xOffset=0, yOffset=0) [2020.06.09-13.00.24:922][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5918490886688232, xOffset=0, yOffset=0) [2020.06.09-13.00.24:956][626]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-13.00.25:003][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-13.00.25:088][628]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.00.25:123][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.00.25:236][630]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.25:236][630]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.25:236][630]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookStruggle. [2020.06.09-13.00.25:237][630]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.09-13.00.25:237][630]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.25:237][630]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.00.25:242][630]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.00.25:826][638]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.00.25:826][638]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.857346 [2020.06.09-13.00.26:314][645]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.00.26:770][652]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.27:076][657]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A529B9B0] Result: '1' k_EResultOK (success) [2020.06.09-13.00.27:076][657]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A529B9B0]' succeeded in 34.106418 seconds [2020.06.09-13.00.27:230][659]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.00.27:230][659]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.00.27:230][659]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.27:498][663]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.27:949][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.00.29:296][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20891E5C4F0] Result: '1' k_EResultOK (success) [2020.06.09-13.00.29:296][689]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20891E5C4F0]' succeeded in 10.066530 seconds [2020.06.09-13.00.29:792][695]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.00.30:312][703]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.30:368][704]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.00.30:368][704]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.00.30:368][704]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.30:575][707]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.31:497][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026621 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.00.31:498][722]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.00.31:505][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.00.31:506][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.00.31:506][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.31:506][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.31:506][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.31:506][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.31:506][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.31:506][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.31:515][722]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:516][722]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.00.31:592][723]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.31:592][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.31:592][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.31:592][723]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.31:592][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.00.31:592][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.31:592][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.31:592][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.31:592][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.31:592][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.31:592][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.31:592][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.31:592][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.31:592][723]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.31:593][723]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.00.31:602][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.00.31:818][726]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.00.31:863][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D03FDF90] Result: '1' k_EResultOK (success) [2020.06.09-13.00.31:863][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208D03FDF90]' succeeded in 10.207766 seconds [2020.06.09-13.00.31:903][727]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-13.00.31:903][727]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-13.00.31:903][727]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.00.31:921][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.31:921][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.32:077][729]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.32:193][731]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.00.32:193][731]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=29 [2020.06.09-13.00.32:193][731]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-13.00.32:193][731]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=29 [2020.06.09-13.00.32:193][731]GameFlow: Reading Profile Stat DBD_KillerSkulls: 29 [2020.06.09-13.00.32:193][731]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-13.00.32:193][731]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.09-13.00.32:193][731]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.00.32:193][731]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-13.00.32:267][732]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.32:267][732]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.32:267][732]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.32:319][733]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.00.32:319][733]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.230108 [2020.06.09-13.00.32:613][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-13.00.32:615][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:108][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:108][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:108][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:108][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:353][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.33:353][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.33:494][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.34:230][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.34:230][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.34:555][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.00.34:556][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.34:556][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.00.34:556][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.34:576][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.34:576][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.34:576][762]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.34:576][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.34:576][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.34:576][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.00.34:576][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.34:581][762]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.34:581][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.34:581][762]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.34:581][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.34:581][762]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.34:714][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-13.00.34:733][764]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.34:733][764]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.34:733][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.34:733][764]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.34:733][764]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.34:733][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.34:733][764]Interaction: Interaction time: 2.000000 [2020.06.09-13.00.34:733][764]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-13.00.34:733][764]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-13.00.34:733][764]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.34:733][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.34:734][764]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.35:157][770]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910DE3250] Result: '1' k_EResultOK (success) [2020.06.09-13.00.35:157][770]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910DE3250]' succeeded in 9.330527 seconds [2020.06.09-13.00.35:850][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B5FC4F00] Result: '1' k_EResultOK (success) [2020.06.09-13.00.35:850][777]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B5FC4F00]' succeeded in 3.646411 seconds [2020.06.09-13.00.35:903][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2097004AC90] Result: '1' k_EResultOK (success) [2020.06.09-13.00.36:000][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.738833 seconds [2020.06.09-13.00.36:447][785]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.00.36:492][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20910DE3250] Result: '1' k_EResultOK (success) [2020.06.09-13.00.36:493][786]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20910DE3250]' succeeded in 4.168150 seconds [2020.06.09-13.00.36:673][788]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.00.36:673][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.00.36:683][788]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.00.36:683][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.00.36:683][788]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.00.36:684][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.36:685][788]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.00.36:693][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-13.00.36:741][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.36:741][789]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.36:741][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.36:742][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.36:742][789]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.36:742][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.36:824][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-13.00.36:863][790]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.36:863][790]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.36:863][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.36:863][790]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.36:863][790]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.36:863][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.36:863][790]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.36:863][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.36:863][790]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.36:863][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.36:863][790]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.00.36:863][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.36:863][790]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.36:882][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-13.00.37:593][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D21F9EE0] Result: '1' k_EResultOK (success) [2020.06.09-13.00.37:593][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Play Nurse [0x208D21F9EE0]' succeeded in 1.544843 seconds [2020.06.09-13.00.37:612][800]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.09-13.00.37:612][800]LogRanks: URankManager::Async_GetPlayerPips [2020.06.09-13.00.37:612][800]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.00.37:968][805]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.00.37:968][805]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=60 Killer=29 [2020.06.09-13.00.37:968][805]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=60 [2020.06.09-13.00.37:968][805]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=29 [2020.06.09-13.00.37:969][805]GameFlow: Reading Profile Stat DBD_KillerSkulls: 29 [2020.06.09-13.00.37:969][805]GameFlow: Reading Profile Stat DBD_CamperSkulls: 60 [2020.06.09-13.00.37:969][805]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.09-13.00.37:969][805]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.00.37:969][805]GameFlow: FCharacterStateData::SetPips() with value=60 [2020.06.09-13.00.38:102][807]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=178.498 [2020.06.09-13.00.39:196][821]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.39:196][821]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.39:196][821]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.39:354][823]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.40:244][834]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.00.40:244][834]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.40:303][835]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.40:379][836]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.40:778][841]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.41:067][845]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=181.459 [2020.06.09-13.00.41:874][855]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.42:236][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0ECF190] Result: '1' k_EResultOK (success) [2020.06.09-13.00.42:238][860]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0ECF190]' succeeded in 4.267210 seconds [2020.06.09-13.00.42:597][860]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.42:597][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.42:598][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.00.42:598][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.42:656][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20914DE3AC0] Result: '1' k_EResultOK (success) [2020.06.09-13.00.42:704][861]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 4.695585 seconds [2020.06.09-13.00.42:708][861]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.42:807][862]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.43:276][869]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.00.43:518][873]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.43:640][875]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.43:937][879]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.00.43:939][879]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.44:140][882]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.44:313][884]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.00.44:313][884]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.44:492][887]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.44:648][889]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.44:829][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970385 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.00.47:354][920]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.47:354][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.47:354][920]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.47:354][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.47:369][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.47:369][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.47:369][920]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.47:369][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.47:369][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.47:370][920]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.47:370][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.47:370][920]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.47:370][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.47:370][920]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.47:370][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.47:521][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.00.47:541][922]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.47:541][922]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.47:542][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.47:542][922]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.47:542][922]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.47:542][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.47:542][922]Interaction: Interaction time: 1.000000 [2020.06.09-13.00.47:542][922]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.47:542][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.47:590][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003837 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.00.48:006][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.48:006][927]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.48:078][928]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-13.00.48:189][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.00.48:189][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.48:432][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.00.48:474][933]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.00.48:474][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.00.48:474][933]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.00.48:474][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.48:535][934]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.48:536][934]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.48:536][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.48:536][934]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.48:536][934]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.48:536][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.48:594][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.00.48:613][935]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.48:613][935]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.48:613][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.48:613][935]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.48:613][935]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.48:613][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.48:613][935]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.48:613][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.48:613][935]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.48:613][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.48:614][935]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.48:614][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.48:614][935]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.48:632][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.00.50:687][968]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.50:687][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.50:687][968]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.50:687][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.50:688][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.00.50:703][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.50:703][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.50:703][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.50:703][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.50:703][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.50:703][968]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.50:703][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.50:704][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.50:704][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.50:704][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.50:704][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.50:704][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.50:704][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.50:704][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.50:704][968]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.50:704][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.50:704][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.50:704][968]Interaction: Interaction time: 1.000000 [2020.06.09-13.00.50:704][968]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.50:704][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.51:860][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.00.51:860][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.51:928][987]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.00.51:928][987]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.52:110][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769216 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.00.52:137][990]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.52:137][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.00.52:137][990]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.00.52:137][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.00.52:137][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.52:137][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.52:137][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.52:138][990]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.52:138][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.52:138][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.52:138][990]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.52:138][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.00.52:138][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.52:138][990]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.52:138][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.52:138][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.52:138][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.52:138][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.52:138][990]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.52:138][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.52:138][990]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.00.52:138][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.52:138][990]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.52:141][990]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.00.52:141][990]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.52:159][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.00.52:488][995]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.00.52:488][995]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.00.53:126][ 5]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-13.00.54:080][ 19]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.00.54:291][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.00.54:292][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.00.54:292][ 22]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.00.54:478][ 24]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.00.54:482][ 24]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.00.54:499][ 24]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.54:499][ 24]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.00.54:502][ 24]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.09-13.00.54:504][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.00.54:528][ 24]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.54:528][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.54:528][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.54:532][ 24]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.00.54:539][ 24]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: On [2020.06.09-13.00.54:562][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.00.54:603][ 25]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.00.54:618][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=194.970 [2020.06.09-13.00.55:128][ 32]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.00.55:505][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.00.55:653][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.55:653][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.55:816][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.55:816][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.55:832][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.55:832][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.55:897][ 41]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.55:897][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.55:915][ 41]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.55:915][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:049][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.00.56:095][ 43]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:096][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:111][ 43]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:111][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:138][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.06.09-13.00.56:187][ 44]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:187][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:196][ 44]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:197][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:269][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:269][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:307][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:307][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:354][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.00.56:354][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.00.56:354][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.00.56:354][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.00.56:363][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:364][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.56:365][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.56:377][ 46]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: Off [2020.06.09-13.00.56:416][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=196.777 [2020.06.09-13.00.57:122][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.57:122][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:135][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:135][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:135][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:135][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:137][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:137][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.57:137][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:137][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.57:137][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.00.57:137][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:137][ 57]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.57:220][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:220][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.00.57:220][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.00.57:220][ 58]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.00.57:222][ 58]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.00.57:222][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:222][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.57:222][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:222][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:276][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.00.57:277][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:283][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.00.57:283][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.00.57:296][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:302][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:302][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:302][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:322][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.09-13.00.57:351][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.00.57:353][ 60]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.57:392][ 61]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-13.00.57:392][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-13.00.57:404][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:404][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.00.57:405][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:405][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:405][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.00.57:405][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:406][ 61]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.00.57:406][ 61]Interaction: Interaction time: 1.000000 [2020.06.09-13.00.57:407][ 61]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.09-13.00.57:407][ 61]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.09-13.00.57:407][ 61]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.57:407][ 61]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-13.00.57:407][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.00.57:407][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.57:500][ 62]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.57:500][ 62]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.57:500][ 62]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.57:500][ 62]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: UnhookIn. [2020.06.09-13.00.57:500][ 62]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.00.57:500][ 62]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-13.00.57:507][ 62]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:507][ 62]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:508][ 62]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:508][ 62]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.00.57:509][ 62]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.00.57:766][ 66]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.00.58:364][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-13.00.58:450][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.00.58:461][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.00.58:462][ 77]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.00.58:462][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.00.58:462][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.58:560][ 79]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.605961 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.00.58:571][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.58:571][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.58:572][ 79]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.00.58:572][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.09-13.00.58:576][ 79]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.58:576][ 79]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.00.58:576][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.58:577][ 79]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.00.58:577][ 79]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.00.58:577][ 79]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-13.00.58:577][ 79]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.00.58:577][ 79]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: UnhookOut. [2020.06.09-13.00.58:577][ 79]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.00.58:577][ 79]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-13.00.58:578][ 79]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.00.58:578][ 79]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.09-13.00.58:578][ 79]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.00.58:578][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.00.59:359][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.080409 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.00.59:989][100]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.00.59:990][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-13.01.00:005][100]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.00:005][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.00:005][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.00:005][100]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.01.00:005][100]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.00:005][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.00:005][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.00:005][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.00:005][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.00:005][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.00:005][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.00:006][100]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.01.00:006][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.06.09-13.01.00:006][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.00:006][100]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.00:015][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-13.01.00:083][101]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.00:083][101]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.00:474][106]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.09-13.01.01:823][126]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.01:823][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.01:823][126]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.01:823][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.01:841][126]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.01:842][126]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.01:842][126]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.01:842][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.01:842][126]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.01:842][126]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.01:842][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.01:842][126]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.01:842][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.01:842][126]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.01:842][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.01:891][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.01:912][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.01:912][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.01:912][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.01:912][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.01:912][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.01:912][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.01:912][127]Interaction: Interaction time: 1.000000 [2020.06.09-13.01.01:912][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.01:912][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.02:899][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.02:957][143]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.02:957][143]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.02:957][143]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.02:957][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.03:062][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.03:077][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.03:077][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.03:077][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.03:077][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.03:077][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.03:077][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.03:077][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.03:077][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.03:077][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.03:077][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.03:078][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.03:078][145]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.03:078][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:078][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.03:091][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:696][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:861][158]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:861][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.03:861][158]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.03:861][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:062][161]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.09-13.01.04:064][161]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.09-13.01.04:159][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066856 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.01.04:478][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.319363 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.04:488][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:488][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:488][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:488][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:503][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:503][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:503][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:503][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:588][167]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:588][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:589][167]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:589][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:647][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:648][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:649][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:649][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:653][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:653][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:653][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:653][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.04:709][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.04:710][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.05:168][176]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.01.05:185][176]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.05:185][176]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.05:953][180]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.01.05:972][180]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.05:987][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.05:988][180]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.01.05:989][180]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.09-13.01.05:990][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.503973 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.01.05:993][180]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-13.01.05:998][180]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.01.06:039][180]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: On [2020.06.09-13.01.06:124][181]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=206.318 [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.09-13.01.07:260][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:310][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.01.07:310][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:311][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.01.07:311][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:311][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.01.07:311][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:537][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.09-13.01.07:538][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:538][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.09-13.01.07:538][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:538][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.09-13.01.07:538][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.07:581][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.08:410][192]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: Off [2020.06.09-13.01.08:466][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=207.922 [2020.06.09-13.01.08:688][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.09-13.01.08:688][196]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:688][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.01.08:688][196]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:694][196]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.08:694][196]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.08:694][196]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.08:694][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.08:694][196]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.08:695][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.01.08:695][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:695][196]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.08:695][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.08:695][196]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.08:695][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.08:927][198]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.01.08:928][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:928][198]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.01.08:928][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:947][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.08:947][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.08:947][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.08:947][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.08:947][198]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.08:947][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.08:947][198]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.08:947][198]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.01.08:947][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.08:947][198]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.08:947][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.08:947][198]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-13.01.08:948][198]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.08:948][198]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.08:948][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.08:948][198]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.01.08:949][198]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.01.09:528][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.09-13.01.09:530][202]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.09:540][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-13.01.09:541][202]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-13.01.09:543][202]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.09:544][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.09:544][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:544][202]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.09:544][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.09:544][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:544][202]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.01.09:545][202]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.06.09-13.01.09:545][202]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-13.01.09:546][202]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-13.01.09:546][202]Interaction: Interaction time: 2.700000 [2020.06.09-13.01.09:547][202]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-13.01.09:547][202]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-13.01.09:548][202]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.09:548][202]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-13.01.09:549][202]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-13.01.09:549][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.09:549][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:550][202]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.09:550][202]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-13.01.09:638][203]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.09:638][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-13.01.09:638][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:638][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.09:638][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:639][203]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.09:639][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.09:639][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.09:639][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.09:639][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.09:639][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.09:639][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.09:639][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.01.09:639][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.09:639][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.01.09:639][203]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.09:639][203]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.09:726][204]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.09:726][204]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.10:292][211]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:309][211]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:378][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.01.10:378][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.10:378][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.01.10:378][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.10:379][212]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.01.10:408][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.01.10:423][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:423][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:423][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.10:423][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.10:423][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:423][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.01.10:423][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.10:423][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.10:423][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.10:423][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.10:423][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.10:423][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:423][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.10:423][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.10:423][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:423][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.10:424][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.10:424][212]Interaction: Interaction time: 16.000000 [2020.06.09-13.01.10:424][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.10:424][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.10:427][212]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:427][212]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.10:429][212]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:484][213]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:553][214]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:675][215]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:737][216]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:781][217]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:838][218]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.10:945][219]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:007][220]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:063][221]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:125][222]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:214][223]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:309][224]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:393][225]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:509][226]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:586][227]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:638][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.01.11:642][228]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:716][229]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:788][230]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:889][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.01.11:891][231]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.11:983][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.11:983][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.11:983][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.11:986][232]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.09-13.01.11:986][232]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.01.11:987][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.11:987][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.11:987][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.11:987][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.11:987][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.11:987][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.11:987][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.11:987][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.11:987][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.11:987][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.11:987][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.11:987][232]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-13.01.11:987][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.11:988][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.11:988][232]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.01.11:988][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.11:988][232]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.01.12:062][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:063][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.01.12:063][233]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:063][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.12:063][233]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:120][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.12:161][234]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.12:161][234]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.12:161][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.12:161][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.12:161][234]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.12:162][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.12:162][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:162][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.12:162][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.12:162][234]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.12:162][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.12:191][234]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.09-13.01.12:255][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:322][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:397][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:461][238]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.12:461][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.12:474][238]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.12:474][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.12:474][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.12:474][238]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.12:474][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.12:474][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.12:474][238]Interaction: Interaction time: 16.000000 [2020.06.09-13.01.12:475][238]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.01.12:475][238]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 211.849258 [2020.06.09-13.01.12:475][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.12:475][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.12:481][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:542][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:619][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:680][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.09-13.01.12:698][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:781][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:871][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.12:945][244]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.01.12:969][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:026][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:095][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:178][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:265][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:318][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:406][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:497][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:565][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:641][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:705][254]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.13:706][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.13:729][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.13:729][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:730][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.13:731][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.13:732][254]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.13:789][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:883][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.13:987][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.14:036][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.14:116][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.01.14:204][260]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.14:204][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.14:204][260]Interaction: Client_SendCancelInteraction_Implementation [2020.06.09-13.01.14:215][260]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.01.14:219][260]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.14:219][260]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.14:220][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.14:220][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.14:220][260]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.14:220][260]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.14:220][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.14:220][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.14:220][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:220][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.01.14:220][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.01.14:220][260]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight. [2020.06.09-13.01.14:220][260]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.14:220][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.14:220][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:220][260]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.01.14:223][260]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:301][261]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.14:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.14:301][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:301][261]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.14:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.14:301][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.14:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.14:301][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.14:302][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.14:302][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:302][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.14:302][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.14:302][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.14:302][261]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.14:302][261]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.14:310][261]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:362][262]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:420][263]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:505][264]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.14:505][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.14:521][264]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:555][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.09-13.01.14:568][265]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.14:569][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.14:569][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:569][265]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.14:569][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.14:569][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:570][265]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.01.14:570][265]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.09-13.01.14:570][265]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-13.01.14:570][265]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.01.14:570][265]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.01.14:570][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.14:570][265]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-13.01.14:570][265]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.14:570][265]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.01.14:570][265]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-13.01.14:570][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.14:570][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.14:571][265]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-13.01.14:572][265]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:629][266]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.14:630][266]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:683][267]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:773][268]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:828][269]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.14:922][270]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:021][271]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:076][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:076][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:076][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:076][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:082][272]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:148][273]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:195][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:195][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:195][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:196][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:212][274]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:304][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:304][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:304][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:304][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:309][275]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:361][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:362][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:362][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:362][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:372][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:372][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:372][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.15:372][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.15:382][276]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.15:452][277]Interaction: TryInteractionType exits because player has an interacting player [2020.06.09-13.01.16:108][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.09-13.01.16:167][284]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.16:170][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.09-13.01.16:177][284]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.16:177][284]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.16:181][284]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.16:181][284]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamperOut. [2020.06.09-13.01.16:181][284]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-13.01.16:181][284]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-13.01.16:181][284]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.16:186][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:186][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.16:186][284]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.16:186][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.16:186][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:186][284]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.01.16:186][284]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-13.01.16:186][284]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:189][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:189][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:189][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.16:189][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.16:189][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:189][284]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.16:189][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.16:189][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:230][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.09-13.01.16:230][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-13.01.16:275][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.16:275][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.16:745][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-13.01.16:745][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.16:745][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-13.01.16:745][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.16:764][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:764][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:764][291]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.16:764][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.16:764][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:764][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-13.01.16:764][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.16:765][291]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.16:765][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:765][291]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.16:765][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:765][291]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.01.16:945][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.16:957][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:957][293]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.16:957][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:957][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.16:958][293]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.16:958][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:958][293]Interaction: Interaction time: 34.831360 [2020.06.09-13.01.16:958][293]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.16:958][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.16:958][293]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.20:733][344]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.20:733][344]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.20:733][344]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.20:733][344]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.20:733][344]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.20:733][344]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.20:828][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.21:176][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.01.21:176][351]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:176][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.21:176][351]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:183][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:183][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:183][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.21:183][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.21:183][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:183][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.21:183][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:183][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.21:183][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:183][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.21:183][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:355][353]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.21:356][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:375][353]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:375][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.21:375][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:375][353]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:375][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.21:375][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:375][353]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.21:375][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.21:376][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:550][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.21:560][356]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.21:560][356]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.21:560][356]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.21:560][356]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.21:560][356]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.21:560][356]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.21:560][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.21:564][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.21:564][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.21:564][356]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:564][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.21:564][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:565][356]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:565][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.21:565][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:609][357]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:609][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.21:609][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:609][357]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:609][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.21:609][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.21:609][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.21:609][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.21:610][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.21:610][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.21:610][357]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.21:610][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:610][357]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.21:610][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.21:610][357]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.21:838][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.21:954][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.21:966][360]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.21:966][360]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.21:966][360]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.21:966][360]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.21:966][360]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.21:979][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.22:057][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.22:212][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:212][363]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:212][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:212][363]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:228][363]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:228][363]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:228][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.22:228][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.22:228][363]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:228][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:228][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:228][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.22:228][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:228][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.22:228][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:398][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:398][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:410][366]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:410][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.22:410][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:410][366]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:410][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.22:410][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:410][366]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.22:410][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.22:411][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:557][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.22:563][369]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.22:563][369]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.22:563][369]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.22:563][369]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.22:563][369]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.22:563][369]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.22:563][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.22:789][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.22:790][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.22:790][373]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:790][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.22:790][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:790][373]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:790][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.22:790][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:842][374]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:842][374]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.22:842][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:842][374]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:842][374]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.22:842][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.22:842][374]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.22:842][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.22:842][374]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.22:842][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.22:842][374]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:842][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:842][374]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.22:842][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.22:842][374]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.22:995][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.23:024][377]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:024][377]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:024][377]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.23:024][377]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.23:025][377]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.23:132][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.23:302][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:302][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:303][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:303][381]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:310][381]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:311][381]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:311][381]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.23:311][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.23:311][381]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:311][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:311][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:311][381]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.23:311][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:311][381]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.23:311][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:443][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:443][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:461][383]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:461][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.23:461][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:462][383]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:462][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.23:462][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:462][383]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.23:462][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.23:462][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:508][384]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.23:508][384]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.23:509][384]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:509][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.23:509][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:509][384]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:509][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.23:510][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:593][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.23:604][385]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:604][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.23:604][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:604][385]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:604][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.23:604][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.23:605][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.23:605][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.23:605][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.23:605][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.23:605][385]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:605][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:605][385]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.23:605][385]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.23:605][385]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.23:705][386]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:705][386]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:705][386]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.23:705][386]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.23:705][386]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.23:705][386]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.23:723][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.23:819][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.23:842][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.23:892][389]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:892][389]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.23:893][389]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.23:893][389]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.23:893][389]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.24:080][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.24:797][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.24:797][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.24:797][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.24:797][400]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.24:806][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.24:806][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.24:806][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.24:806][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.24:806][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.24:806][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.24:806][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.24:806][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.24:806][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.24:806][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.24:806][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:007][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:007][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:022][403]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:022][403]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.25:022][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:022][403]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:022][403]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.25:022][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:022][403]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.25:022][403]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.25:022][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:155][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.25:241][406]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.25:241][406]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.25:241][406]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.25:242][406]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.25:242][406]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.25:242][406]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.25:242][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.25:296][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.25:296][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.25:296][407]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:296][407]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.25:296][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:296][407]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:296][407]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.25:296][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:356][408]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:356][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.25:356][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:356][408]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:356][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.25:356][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.25:356][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.25:356][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.25:356][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.25:356][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:356][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:356][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:356][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:356][408]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:356][408]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:516][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.25:585][411]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.25:585][411]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.25:586][411]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.25:586][411]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.25:586][411]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.25:686][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.01.25:696][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.25:737][413]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014917 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.01.25:738][413]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.01.25:760][413]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:760][413]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.01.25:804][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:804][414]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:804][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:804][414]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:811][414]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:811][414]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:811][414]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.25:811][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.25:811][414]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:811][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:811][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:811][414]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.25:811][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:811][414]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.25:811][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:812][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:812][414]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.25:812][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:813][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:813][414]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.25:813][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:826][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.01.25:886][415]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.01.25:907][415]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:907][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.25:908][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:908][415]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:908][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.25:908][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.25:908][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.25:908][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.25:908][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.25:908][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:908][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.01.25:908][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:908][415]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:915][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:915][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.25:971][416]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.25:971][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.25:978][416]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:978][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.25:978][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:978][416]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.25:978][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.25:978][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.25:978][416]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.25:978][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.25:978][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:130][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.26:130][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:131][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.26:131][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:131][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.26:172][418]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.26:172][418]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.26:172][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.26:172][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.26:172][418]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.26:172][418]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.26:172][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:172][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.26:172][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:172][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.26:172][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:197][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.01.26:210][419]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.26:211][419]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.26:211][419]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.26:211][419]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.26:211][419]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.26:211][419]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.26:211][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.26:217][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.26:217][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.26:217][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:217][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.26:217][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.26:218][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:218][419]Interaction: Interaction time: 12.000000 [2020.06.09-13.01.26:218][419]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.09-13.01.26:218][419]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.09-13.01.26:218][419]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.01.26:219][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.26:219][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:428][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.26:428][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.26:428][422]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:428][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.26:428][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:428][422]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:428][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.26:428][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:486][423]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.181159 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.26:505][423]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:505][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.26:505][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:505][423]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:505][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.26:505][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.26:505][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.26:505][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.26:505][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.26:505][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:505][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.26:506][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:506][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.26:506][423]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:506][423]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:643][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.26:767][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.26:775][427]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.26:775][427]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.26:775][427]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.26:775][427]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.26:775][427]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.26:796][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.26:882][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.26:917][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.26:917][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:918][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.26:918][429]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:925][429]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:925][429]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:925][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.26:925][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.26:925][429]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.26:925][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.26:925][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.26:926][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.26:926][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.26:926][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.26:926][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:124][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.27:124][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.27:136][431]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.27:136][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.27:136][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:136][431]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.27:137][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.27:137][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:137][431]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.27:137][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.27:137][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:269][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.27:336][434]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.27:336][434]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.27:336][434]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.27:336][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.27:336][434]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.27:336][434]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.27:336][434]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.27:671][437]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.01.27:742][438]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.27:742][438]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.27:742][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:742][438]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.27:742][438]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.27:742][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:804][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.27:804][439]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.27:804][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:805][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.27:805][439]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.27:805][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.27:805][439]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.27:805][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.27:805][439]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.27:805][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.27:806][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.09-13.01.27:806][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.27:806][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.28:179][444]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.28:180][444]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.28:180][444]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:180][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.28:180][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:180][444]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:180][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.28:180][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:262][445]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:262][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.28:262][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:262][445]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:262][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.28:262][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.28:262][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.28:263][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.28:263][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.28:263][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:263][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:263][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:264][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:264][445]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:264][445]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:452][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.28:469][448]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.09-13.01.28:469][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.01.28:469][448]Interaction: Client_SendCancelInteraction_Implementation [2020.06.09-13.01.28:488][448]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.28:488][448]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.28:488][448]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.28:488][448]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.28:488][448]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.28:498][448]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.01.28:510][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.01.28:549][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.28:549][449]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.28:549][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:549][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.28:549][449]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.28:549][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.28:549][449]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.28:549][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.28:549][449]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.01.28:549][449]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.28:549][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:549][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.28:549][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:549][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.28:578][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.28:625][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:625][450]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:625][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:625][450]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:633][450]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:633][450]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:633][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.28:633][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.28:633][450]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:633][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:633][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:633][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.28:633][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:633][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.28:633][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:761][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.28:761][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.28:773][452]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:773][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.28:773][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:774][452]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.28:774][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.28:774][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:774][452]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.28:774][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.28:774][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.28:959][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.28:968][455]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.28:968][455]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.28:968][455]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.28:968][455]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.28:968][455]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.28:968][455]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.28:968][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.29:179][457]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.01.29:904][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.29:904][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.29:905][467]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.29:905][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.29:905][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.29:905][467]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.29:905][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.29:905][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.29:977][468]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.29:977][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.29:977][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.29:977][468]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.29:977][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.29:977][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.29:977][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.29:977][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.29:977][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.29:978][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.29:978][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.29:978][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.29:978][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.29:978][468]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.29:978][468]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:170][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.30:216][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.30:257][471]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.30:257][471]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.30:257][471]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.30:257][471]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.30:257][471]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.30:277][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.30:336][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.30:446][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.30:446][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:446][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.30:447][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:449][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.30:449][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:449][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.30:449][474]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:459][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:459][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:459][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.30:459][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.30:459][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:459][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.30:459][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:459][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.30:459][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:459][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.30:459][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:468][474]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.30:468][474]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.30:468][474]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.30:468][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.30:468][474]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.30:468][474]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.30:468][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:468][474]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.30:468][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:468][474]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.30:468][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:524][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.01.30:546][475]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.30:546][475]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.30:546][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:546][475]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.30:547][475]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.30:547][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:547][475]Interaction: Interaction time: 12.000000 [2020.06.09-13.01.30:547][475]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.09-13.01.30:547][475]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.09-13.01.30:547][475]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.01.30:547][475]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.30:547][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:672][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.30:672][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.30:681][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:681][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.30:681][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:681][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.30:681][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.30:681][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:681][477]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.30:681][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.30:681][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.30:879][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.30:888][480]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.30:888][480]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.30:888][480]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.30:888][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.30:888][480]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.30:889][480]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.30:889][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.31:091][483]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.01.31:295][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.31:295][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.31:295][485]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.31:295][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.31:295][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.31:295][485]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.31:295][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.31:295][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.31:344][486]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.31:344][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.31:344][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.31:344][486]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.31:344][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.31:344][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.31:345][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.31:345][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.31:345][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.31:345][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.31:345][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.31:345][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.31:345][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.31:345][486]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.31:346][486]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.31:486][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.31:529][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.31:538][489]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.31:538][489]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.31:538][489]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.31:538][489]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.31:540][489]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.31:559][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.31:623][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.32:775][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.01.32:775][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.01.32:775][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.35:227][539]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.01.35:776][547]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.01.35:776][547]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.01.35:776][547]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.35:979][550]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.37:729][577]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.01.37:729][577]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.01.37:730][577]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.01.38:558][590]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.38:927][596]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.01.39:542][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.864500 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.39:557][606]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.41:345][632]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.01.41:345][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.41:345][632]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.01.41:345][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.41:386][632]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.41:386][632]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.41:386][632]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.41:386][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.41:386][632]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.41:386][632]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.01.41:386][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.41:386][632]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.41:386][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.41:386][632]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.41:386][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.41:469][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-13.01.41:480][634]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.41:480][634]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.41:480][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.41:480][634]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.41:480][634]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.41:480][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.41:480][634]Interaction: Interaction time: 2.000000 [2020.06.09-13.01.41:481][634]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.41:481][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:072][643]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.42:072][643]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.42:072][643]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.42:072][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:126][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:126][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:127][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:127][644]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.09-13.01.42:127][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:127][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:127][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:127][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:127][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.42:127][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.42:127][644]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.01.42:127][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.42:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:127][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.42:127][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.42:127][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:138][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.01.42:173][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.42:173][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.42:173][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.42:174][645]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.42:206][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:206][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:206][645]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.42:206][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.42:206][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:207][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.42:207][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.42:207][645]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.42:207][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:207][645]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.42:207][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:207][645]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.09-13.01.42:207][645]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-13.01.42:253][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:253][646]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-13.01.42:253][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:253][646]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.42:253][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:253][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.42:254][646]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.42:254][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.42:254][646]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.42:254][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.42:254][646]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.42:254][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.42:254][646]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.01.42:254][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.42:254][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:458][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-13.01.43:492][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:493][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.43:493][665]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.43:493][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.43:493][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.43:493][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.43:493][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.43:493][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:493][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.43:493][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.43:529][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-13.01.43:542][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:542][666]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.43:542][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.43:542][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:542][666]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.43:542][666]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.43:542][666]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.43:542][666]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.43:542][666]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.43:542][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.43:543][666]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.01.43:543][666]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.43:543][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.43:556][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-13.01.43:922][672]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.09-13.01.43:924][672]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.09-13.01.43:967][672]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-13.01.43:968][672]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-13.01.43:969][672]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-13.01.49:475][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.49:475][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.49:475][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.49:475][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.49:494][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.49:495][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.49:495][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.49:495][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.49:495][748]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.49:495][748]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.49:495][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.49:495][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.49:495][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.49:495][748]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.49:495][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.49:573][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.49:592][750]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.49:592][750]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.49:592][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.49:592][750]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.49:592][750]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.49:592][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.49:593][750]Interaction: Interaction time: 1.000000 [2020.06.09-13.01.49:593][750]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.49:593][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.49:740][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301034 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.50:576][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.50:696][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.50:696][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.50:696][769]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.50:696][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.50:696][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.50:696][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.50:696][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.50:696][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.50:696][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.50:696][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.50:736][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.50:753][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.50:753][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.50:753][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.50:753][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.50:753][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.50:753][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.50:753][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.50:758][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.50:758][770]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.50:758][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.50:759][770]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.50:759][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.50:759][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.50:781][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.51:691][783]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-13.01.52:366][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:366][793]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:366][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:366][793]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:381][793]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:381][793]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:381][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.52:381][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.52:383][793]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:384][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:384][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:384][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.52:384][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:384][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.52:384][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:670][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:670][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:680][797]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:680][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.52:680][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:680][797]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:680][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.52:680][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:680][797]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.52:680][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.52:680][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:885][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.52:901][800]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.52:901][800]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.52:902][800]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.52:902][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.52:902][800]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.52:902][800]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.52:902][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.52:903][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.52:903][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.52:903][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:903][800]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.52:903][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:903][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:903][800]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.52:904][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:954][801]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:954][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.52:954][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:954][801]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.52:954][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.52:954][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.52:954][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.52:954][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.52:954][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.52:955][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.52:955][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:955][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:956][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.52:956][801]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.52:956][801]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:123][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.53:152][804]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.53:152][804]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.53:153][804]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.53:153][804]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.53:153][804]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.53:246][805]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.01.53:278][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.53:320][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:321][806]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:321][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:321][806]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:329][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:329][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:329][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.53:329][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.53:329][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:329][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:329][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:329][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.53:329][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:329][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.53:329][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:486][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:486][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:495][808]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:495][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.53:495][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:495][808]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:495][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.53:495][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:495][808]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.53:495][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.53:496][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:562][809]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-13.01.53:670][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.53:670][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.53:671][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.01.53:924][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.53:925][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.53:925][814]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:925][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.53:925][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:925][814]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:925][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.53:925][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:999][815]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:999][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.53:999][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:999][815]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.53:999][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.53:999][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.53:999][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.53:999][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.53:999][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.53:999][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.53:999][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:999][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:999][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.53:999][815]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.53:999][815]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.54:116][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.54:120][817]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:120][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:120][817]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:120][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:127][817]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.54:127][817]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.54:127][817]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.54:128][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.54:128][817]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.54:128][817]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.54:135][817]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:135][817]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:136][817]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.54:136][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.54:136][817]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:136][817]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:136][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:136][817]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.54:136][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:136][817]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.54:136][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:305][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.54:322][820]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:322][820]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.54:322][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:322][820]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:322][820]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.54:322][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:323][820]Interaction: Interaction time: 1.000000 [2020.06.09-13.01.54:323][820]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.54:323][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:338][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.54:729][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.54:744][826]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.54:744][826]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.54:744][826]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.54:744][826]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.54:745][826]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.54:769][826]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:770][826]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.54:770][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:770][826]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:770][826]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.54:770][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:785][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.54:785][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.54:798][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.54:820][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:820][827]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.54:820][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:820][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:820][827]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.54:820][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.54:820][827]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.54:820][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.54:820][827]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.54:820][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:820][827]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:820][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:820][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:838][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.54:852][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.54:943][829]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:943][829]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:943][829]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:943][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:956][829]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:956][829]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:956][829]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.54:956][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.54:956][829]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.54:956][829]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.54:956][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.54:956][829]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.54:956][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.54:956][829]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.54:956][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:025][830]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.01.55:025][830]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.01.55:026][830]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.01.55:069][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.55:085][831]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:085][831]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.55:085][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:085][831]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:085][831]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.55:085][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:085][831]Interaction: Interaction time: 1.000000 [2020.06.09-13.01.55:086][831]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.55:086][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:088][831]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.01.55:390][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:390][836]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.55:390][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:390][836]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:390][836]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.55:390][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:407][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.55:482][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.55:486][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.55:486][837]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.55:486][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.55:487][837]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.55:495][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.55:495][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.55:495][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.55:495][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.55:495][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.55:496][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.55:496][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.55:496][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.55:496][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:496][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.55:496][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:502][837]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:502][837]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.55:502][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:502][837]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:502][837]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.55:502][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.55:502][837]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.55:502][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.55:502][837]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.55:502][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.55:503][837]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.55:503][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.55:503][837]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.55:536][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.55:536][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.01.55:645][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.01.55:645][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.01.55:645][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.56:055][845]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.01.56:203][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.09-13.01.56:224][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.56:224][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:238][846]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:239][846]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.56:239][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:239][846]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:240][846]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.56:240][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:240][846]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.56:240][846]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.56:240][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:310][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.56:310][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.56:310][847]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:310][847]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.56:310][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:310][847]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:310][847]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.56:310][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:386][848]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:386][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.56:386][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:387][848]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:387][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.56:387][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.56:387][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.56:387][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.56:387][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.56:387][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:387][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.56:387][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:387][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.56:387][848]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:387][848]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.56:454][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.56:456][849]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.56:456][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:456][849]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.56:456][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:464][849]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.56:464][849]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.56:464][849]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.56:464][849]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.56:464][849]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.56:464][849]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.56:471][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.56:471][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.56:472][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.56:472][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.56:472][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.56:472][849]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.56:472][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.56:472][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.56:472][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:472][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.56:472][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:486][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.56:591][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.56:635][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.56:635][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.56:635][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:635][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.56:635][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.56:635][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:636][851]Interaction: Interaction time: 1.000000 [2020.06.09-13.01.56:636][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.56:636][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.56:721][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.56:729][853]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.56:730][853]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.56:730][853]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.56:730][853]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.56:730][853]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.56:748][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.56:812][854]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.01.56:813][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.01.56:813][854]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.01.56:813][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.01.56:813][854]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.01.56:813][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.01.56:832][854]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.01.56:876][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.56:973][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.01.57:152][858]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.01.57:152][858]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.57:203][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.877855 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.01.57:355][861]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.01.57:500][863]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.01.57:500][863]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.01.57:577][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.57:620][865]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.01.57:620][865]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.01.57:620][865]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.01.57:620][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.57:689][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.57:689][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.57:689][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.57:689][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.57:689][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.57:689][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.57:741][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.01.57:756][867]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.57:756][867]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.57:756][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.57:757][867]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.57:757][867]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.01.57:757][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.57:757][867]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.57:757][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.57:757][867]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.57:757][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.57:757][867]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.01.57:757][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.57:757][867]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.01.57:770][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.01.58:320][876]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.58:320][876]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:320][876]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.58:320][876]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:329][876]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.58:330][876]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.58:330][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.58:330][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.58:330][876]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.58:330][876]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.58:330][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:330][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.58:330][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:330][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.58:330][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:545][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.58:546][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:558][879]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.58:558][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.58:558][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:558][879]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.58:558][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.58:558][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:558][879]Interaction: Interaction time: 1.500000 [2020.06.09-13.01.58:558][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.58:558][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:739][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.01.58:819][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.01.58:819][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:819][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.01.58:819][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:829][883]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.58:829][883]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.58:829][883]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.01.58:829][883]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.01.58:829][883]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.01.58:829][883]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.58:829][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.01.58:835][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.58:835][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.58:835][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.01.58:835][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.58:835][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.58:836][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.01.58:836][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.58:836][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.58:836][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:836][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.58:836][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:837][883]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.01.58:955][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.01.58:956][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.01.58:965][885]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.58:965][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.01.58:965][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:965][885]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.01.58:966][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.01.58:966][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:966][885]Interaction: Interaction time: 31.545170 [2020.06.09-13.01.58:966][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.01.58:966][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.58:966][885]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.59:026][886]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.01.59:339][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.840460 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.01.59:347][891]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.59:347][891]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.01.59:347][891]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:347][891]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.01.59:347][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.59:347][891]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:347][891]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.01.59:347][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.59:404][892]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:404][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.01.59:404][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.59:405][892]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:405][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.01.59:405][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.59:405][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.01.59:405][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.59:406][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.01.59:406][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.59:406][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.59:406][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.59:406][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.59:406][892]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.59:406][892]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:571][894]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.01.59:644][895]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.01.59:761][897]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.59:761][897]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.01.59:761][897]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.01.59:761][897]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.01.59:761][897]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.01.59:778][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.01.59:861][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.01.59:897][899]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.59:897][899]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.59:898][899]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.59:898][899]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.59:907][899]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:907][899]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:907][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.01.59:907][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.01.59:907][899]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.01.59:907][899]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.01.59:907][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.01.59:907][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.01.59:907][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.01.59:907][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.01.59:907][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:115][902]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.00:115][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:115][902]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.00:117][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:117][902]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.00:117][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:130][902]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:130][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.00:130][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:130][902]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:130][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.00:130][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:130][902]Interaction: Interaction time: 1.500000 [2020.06.09-13.02.00:130][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.00:130][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:136][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.00:136][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.00:136][902]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.00:136][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.00:136][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.00:136][902]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.00:136][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:136][902]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.00:136][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:136][902]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.00:136][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:206][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.00:224][903]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.00:224][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.00:224][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:224][903]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.00:224][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.00:224][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:225][903]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.00:225][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.00:225][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:276][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.02.00:363][905]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.00:364][905]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.00:364][905]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.02.00:364][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.00:364][905]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.02.00:364][905]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.00:364][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.02.00:607][908]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.02.00:740][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.00:740][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.00:740][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:740][910]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.00:740][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:740][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:740][910]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.00:740][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:826][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:826][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.00:826][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:826][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.00:826][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.02.00:826][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.00:826][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.00:826][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.00:826][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.00:826][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.00:826][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.00:826][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:826][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.00:826][911]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.00:826][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.01:176][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.01:224][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.01:224][917]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.01:224][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.01:224][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.01:272][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.01:285][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.01:285][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.01:286][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.01:286][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.01:286][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.01:286][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.01:286][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.01:286][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.01:286][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.01:286][918]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.01:286][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.01:287][918]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.01:288][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.01:288][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.01:325][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.01:479][921]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.01:479][921]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.01:479][921]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.02.01:479][921]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.02.01:480][921]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.01:488][921]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.01:503][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.02.01:598][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.01:799][925]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.02:052][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.02:052][929]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.02:052][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.02:052][929]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.02:061][929]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.02:061][929]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.02:061][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.02.02:061][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.02:061][929]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.02:061][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.02:062][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.02:062][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.02:062][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.02:062][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.02:062][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.02:136][930]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.02:308][932]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.09-13.02.02:310][932]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.09-13.02.02:656][936]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.02:656][936]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.02:714][937]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.02:714][937]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.02:886][940]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.02:957][941]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.02:961][941]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.02.02:961][941]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.02:961][941]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.02:962][941]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.03:123][944]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.03:123][944]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.03:196][945]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.03:203][945]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.03:203][945]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.03:326][947]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.03:398][948]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.03:573][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.03:573][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.03:573][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.03:892][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.03:892][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.03:892][956]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.02.03:893][956]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07 AnimTag_StrafeLeft. [2020.06.09-13.02.03:908][956]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.03:908][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.03:908][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.03:909][956]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.03:909][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.03:909][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.03:909][956]Interaction: Interaction time: 1.500000 [2020.06.09-13.02.03:909][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.03:909][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.03:910][956]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.03:911][956]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.03:951][957]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.02.03:960][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.03:960][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.03:960][957]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.03:960][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.03:960][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.03:960][957]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.03:960][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.03:960][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.03:964][957]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.03:969][957]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.03:969][957]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.03:969][957]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.04:019][958]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.04:019][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.04:019][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.04:019][958]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.04:019][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.02.04:019][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.04:019][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.04:019][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.04:019][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.04:019][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.04:019][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.04:019][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.04:019][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.04:019][958]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.04:019][958]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.04:054][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.04:055][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.02.04:055][959]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.09-13.02.04:060][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.02.04:079][959]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.04:090][959]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: On [2020.06.09-13.02.04:094][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.02.04:165][961]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.02.04:707][968]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.02.04:749][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.04:806][969]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.04:807][969]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.04:807][969]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookAttemptEscape. [2020.06.09-13.02.04:807][969]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.04:807][969]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-13.02.04:807][969]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.04:807][969]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.04:807][969]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.04:807][969]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookIdle. [2020.06.09-13.02.04:807][969]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.02.04:807][969]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.06:090][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: Off [2020.06.09-13.02.07:030][ 1]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.07:031][ 1]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:673][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.08:674][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.08:674][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.08:674][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.08:686][ 28]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:686][ 28]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:686][ 28]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.08:686][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.08:687][ 28]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:687][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.08:687][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.08:687][ 28]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.08:687][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.08:687][ 28]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.08:687][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.08:756][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.08:769][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.08:769][ 29]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.08:769][ 29]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.08:769][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:777][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.09:902][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.09:902][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.09:902][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.09:902][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.09:902][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:903][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.09:903][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:903][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.09:903][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.09:903][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:946][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.09:962][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.09:962][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:963][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.09:963][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.09:963][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.09:963][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.09:964][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.09:978][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.11:253][ 64]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.02.11:263][ 64]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.11:263][ 64]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.11:713][ 70]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.02.11:786][ 71]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.11:788][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.11:788][ 71]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.02.11:788][ 71]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.09-13.02.11:790][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.008072 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.02.11:790][ 71]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-13.02.11:819][ 71]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: On [2020.06.09-13.02.12:064][ 75]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.02.13:806][ 98]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Profile]: Off [2020.06.09-13.02.13:847][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-13.02.13:847][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.13:847][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-13.02.13:848][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.13:852][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-13.02.13:862][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.13:862][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.13:862][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.13:862][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-13.02.13:862][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.13:862][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.13:863][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.13:863][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.13:863][ 99]Interaction: Interaction time: 16.000000 [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.13:863][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:690][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:705][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-13.02.14:706][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:730][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.14:730][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:730][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.14:730][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:751][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:751][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:752][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.14:752][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.14:752][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:752][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.14:752][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.14:752][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.14:752][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:752][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.14:752][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:752][111]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.14:806][112]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-13.02.14:806][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.06.09-13.02.14:831][112]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.14:831][112]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.14:831][112]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.14:831][112]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: UnhookIn. [2020.06.09-13.02.14:831][112]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.14:831][112]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-13.02.14:831][112]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.14:831][112]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.06.09-13.02.14:836][112]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.14:836][112]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.14:842][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:843][112]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.14:843][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:843][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:843][112]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.14:843][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:843][112]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.14:843][112]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.02.14:843][112]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.14:843][112]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.09-13.02.14:844][112]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.09-13.02.14:844][112]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.14:844][112]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-13.02.14:844][112]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.14:844][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.14:895][113]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.14:995][115]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.02.14:995][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.14:995][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:040][116]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-13.02.15:040][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.15:059][116]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:059][116]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:059][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.15:059][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.15:059][116]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:059][116]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-13.02.15:059][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.15:059][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.15:059][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:059][116]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-13.02.15:059][116]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.15:059][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.15:059][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:060][116]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.02.15:060][116]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.15:161][118]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-13.02.15:161][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.15:177][118]LogDBDPlayerMovement: StopSnapping Final Location (11816.222656 7602.090332 87.859779) [2020.06.09-13.02.15:177][118]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.15:178][118]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:178][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.15:178][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:178][118]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:179][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.15:179][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.15:179][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.15:179][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.15:179][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.15:179][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:179][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-13.02.15:179][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.15:179][118]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:193][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-13.02.15:419][122]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-13.02.15:419][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:419][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.15:419][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:419][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:419][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.15:419][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:419][122]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.02.15:419][122]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.09-13.02.15:420][122]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-13.02.15:420][122]Interaction: Interaction time: 2.700000 [2020.06.09-13.02.15:420][122]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-13.02.15:421][122]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-13.02.15:421][122]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.15:421][122]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-13.02.15:421][122]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.15:421][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.15:421][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:422][122]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.15:422][122]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-13.02.15:499][123]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:499][123]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:500][123]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-13.02.15:744][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.06.09-13.02.15:764][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.02.15:765][127]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.02.15:769][127]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.02.15:788][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.09-13.02.15:805][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.15:805][127]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.15:805][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.15:805][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:891][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperFemale02_Character_C_1 - Play Nurse, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.02.15:891][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.469908 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.02.15:910][128]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.15:910][128]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.15:913][128]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.09-13.02.15:913][128]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.09-13.02.15:919][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:919][128]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.15:920][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.15:920][128]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.02.15:920][128]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.09-13.02.15:921][128]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.02.15:921][128]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: UnhookOut. [2020.06.09-13.02.15:921][128]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.15:921][128]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-13.02.15:921][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.15:921][128]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.09-13.02.15:922][128]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.15:922][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:137][149]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-13.02.17:138][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.06.09-13.02.17:148][149]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.17:148][149]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.17:151][149]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:152][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.17:152][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:152][149]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.17:152][149]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:152][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.17:152][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.17:152][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.17:152][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.17:152][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_9] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.17:152][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:152][149]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.17:152][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.17:152][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.17:152][149]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:175][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.06.09-13.02.17:596][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.17:596][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.17:596][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.17:596][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.17:596][154]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.02.17:597][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.02.17:612][154]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.17:612][154]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.17:617][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:617][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:617][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.17:618][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.17:618][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:618][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.17:618][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.17:618][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.17:618][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:618][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.17:618][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:618][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:618][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.17:618][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:618][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:618][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.17:618][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:618][154]Interaction: Interaction time: 16.000000 [2020.06.09-13.02.17:619][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.17:619][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:705][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.02.17:904][158]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.02.17:948][159]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:948][159]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.17:948][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:948][159]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-13.02.17:948][159]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.02.17:948][159]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:948][159]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.17:948][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:999][160]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:999][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.17:999][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.17:999][160]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.17:999][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.17:999][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.17:999][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.17:999][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.17:999][160]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.18:001][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.18:001][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.18:001][160]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-13.02.18:001][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.18:001][160]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:319][165]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-13.02.18:330][165]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.18:330][165]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.18:333][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:335][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.18:335][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.18:335][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:335][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.18:335][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.18:335][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:335][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.18:336][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.18:336][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:336][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.18:336][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.18:336][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.18:336][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.18:336][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.18:336][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.18:336][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.18:336][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.18:336][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.18:348][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.02.19:386][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-13.02.19:386][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:386][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-13.02.19:386][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:398][182]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:398][182]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:398][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.19:398][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.19:398][182]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:398][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-13.02.19:398][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:398][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.19:401][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:401][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.19:401][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:555][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.02.19:556][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.19:556][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:556][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.19:556][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:556][185]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.02.19:587][185]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.19:587][185]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.19:590][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:590][185]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.19:590][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:590][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:590][185]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.19:590][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:590][185]Interaction: Interaction time: 16.000000 [2020.06.09-13.02.19:590][185]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.02.19:590][185]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-13.02.19:590][185]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.19:590][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:592][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:592][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:592][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.19:592][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.19:592][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:592][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.19:592][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.19:592][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.19:592][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:593][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.19:593][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:659][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.02.19:682][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:682][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.19:682][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:682][186]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.19:682][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.19:682][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.19:682][186]Interaction: Interaction time: 7.263903 [2020.06.09-13.02.19:682][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.19:682][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.21:328][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.02.21:387][210]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.02.21:528][212]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.02.23:206][236]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.23:206][236]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.23:219][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.02.23:219][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:220][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:220][236]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.23:220][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.23:220][236]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:220][236]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.23:220][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.23:220][236]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.23:220][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:220][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.02.23:220][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.02.23:220][236]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.09-13.02.23:220][236]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.23:220][236]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.23:220][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:220][236]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.23:286][237]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.02.23:286][237]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.09-13.02.23:346][238]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:347][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.23:347][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:347][238]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:347][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.23:347][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.23:347][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.23:347][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.23:347][238]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.23:347][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:347][238]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-13.02.23:347][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.23:347][238]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:535][239]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.23:536][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.23:549][239]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.23:671][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.09-13.02.23:682][241]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:682][241]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.23:682][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:682][241]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.23:682][241]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.23:682][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:682][241]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.06.09-13.02.23:682][241]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.02.23:682][241]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-13.02.23:684][241]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.23:684][241]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.02.23:684][241]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.23:684][241]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-13.02.23:684][241]Interaction: Interaction time: 1.500000 [2020.06.09-13.02.23:684][241]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.02.23:685][241]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-13.02.23:685][241]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.23:685][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.23:686][241]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-13.02.25:139][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.09-13.02.25:197][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.25:197][263]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.25:197][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.25:197][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.25:197][263]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.02.25:199][263]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.02.25:199][263]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.25:219][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.02.25:243][264]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.25:253][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.09-13.02.25:260][264]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.25:260][264]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.25:261][264]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.25:261][264]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamperOut. [2020.06.09-13.02.25:261][264]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-13.02.25:261][264]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-13.02.25:261][264]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.25:264][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:265][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:268][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:268][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.25:268][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.25:268][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:268][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.25:268][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.25:268][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:268][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.25:268][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.25:268][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:268][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.25:269][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.25:269][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.25:269][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.25:269][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.25:269][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.25:269][264]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.25:269][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.25:269][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.25:282][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.09-13.02.26:597][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015194 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.02.26:597][282]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.02.26:612][282]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.26:612][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.26:612][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.26:613][282]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.26:613][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.26:613][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.26:613][282]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.26:613][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.26:613][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.26:613][282]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.26:613][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.26:613][282]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.26:613][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.26:613][282]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.26:613][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.26:613][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.26:613][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.09-13.02.26:613][282]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.26:613][282]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.26:623][282]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:623][282]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.02.26:627][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.02.26:674][283]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.09-13.02.26:682][283]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.26:682][283]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-13.02.27:153][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:219][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:219][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:219][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:219][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:323][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:624][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:641][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:642][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:642][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:642][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:642][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:642][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.28:644][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.28:644][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.29:280][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.02.29:329][318]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.29:329][318]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.29:329][318]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.29:330][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Scalars [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Textures [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Vectors [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Scalars [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Textures [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Vectors [2020.06.09-13.02.29:330][318]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-13.02.29:407][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.29:407][319]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.29:407][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.29:408][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.29:408][319]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.29:408][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.29:473][320]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.09-13.02.29:487][320]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.29:487][320]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.29:487][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.29:487][320]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.29:487][320]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.29:487][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.29:487][320]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.29:487][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.29:487][320]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.29:487][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.29:487][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-13.02.29:487][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.29:487][320]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookIdle. [2020.06.09-13.02.29:857][325]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.02.29:857][325]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.29:857][325]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.29:857][325]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReactionIn. [2020.06.09-13.02.29:857][325]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.09-13.02.29:857][325]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.30:074][328]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.544930 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.02.30:324][331]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.02.30:669][333]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.30:669][333]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.30:669][333]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReaction. [2020.06.09-13.02.30:669][333]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.09-13.02.30:669][333]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.31:162][339]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.31:162][339]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.31:162][339]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReactionOut. [2020.06.09-13.02.31:162][339]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.09-13.02.31:162][339]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.31:291][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.31:291][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.31:291][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.31:291][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.31:305][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.31:305][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.31:305][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.31:305][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.31:305][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.31:305][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.31:305][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.31:306][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.31:306][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.31:306][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.31:306][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.31:424][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.31:424][342]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.31:424][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.31:424][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.31:424][342]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.31:424][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.31:424][342]Interaction: Interaction time: 0.000000 [2020.06.09-13.02.31:424][342]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.31:427][342]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.31:427][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.32:720][360]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.32:720][360]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.32:720][360]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookStruggle. [2020.06.09-13.02.32:720][360]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.09-13.02.32:720][360]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.32:720][360]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.02.32:831][362]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.02.35:201][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.02.35:201][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.02.35:201][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.02.35:201][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.35:890][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.35:891][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.35:891][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.36:027][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.36:027][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.36:027][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.36:027][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:394][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.37:394][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.02.37:394][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.37:587][436]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.02.37:587][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:603][436]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.02.37:603][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.37:624][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:630][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.37:630][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.37:630][436]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.37:630][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.37:630][436]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.37:630][436]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.02.37:630][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.37:630][436]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.37:630][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.37:630][436]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.37:630][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.37:631][436]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.37:728][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-13.02.37:741][438]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.37:741][438]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.37:741][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.37:741][438]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.37:741][438]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.37:741][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.37:741][438]Interaction: Interaction time: 2.000000 [2020.06.09-13.02.37:741][438]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.09-13.02.37:741][438]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.09-13.02.37:742][438]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.37:742][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.37:743][438]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.09-13.02.38:967][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:058][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.39:224][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.02.39:225][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:227][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.02.39:316][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.39:468][466]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.02.39:719][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-13.02.39:738][471]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.02.39:739][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.02.39:752][471]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.39:752][471]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.39:752][471]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.39:752][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.39:795][472]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.39:797][472]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.39:797][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.39:797][472]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.39:797][472]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.39:797][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.39:842][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-13.02.39:861][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.39:861][473]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.39:862][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.39:862][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.39:862][473]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.39:862][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.39:862][473]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.39:862][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.39:862][473]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.39:862][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.39:862][473]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.09-13.02.39:862][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:863][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.39:881][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-13.02.39:913][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.02.39:979][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.40:038][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.40:160][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_9] [2020.06.09-13.02.40:160][477]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.40:160][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.40:160][477]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.40:171][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.40:172][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.40:172][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.02.40:172][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.40:172][477]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.40:172][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.40:172][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.40:172][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.40:172][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.40:174][477]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.40:174][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.40:175][477]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.40:294][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.40:294][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.40:305][479]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.40:306][479]LogDBDPlayerMovement: StopSnapping Final Location (11558.114258 8135.700195 87.859512) [2020.06.09-13.02.40:306][479]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.40:306][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.40:306][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.40:306][479]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.40:306][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.40:306][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.40:306][479]Interaction: Interaction time: 80.000000 [2020.06.09-13.02.40:307][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.40:307][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.40:412][481]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.09-13.02.40:487][482]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.02.40:487][482]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.09-13.02.40:487][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.02.40:488][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-13.02.40:974][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7293835878372192, hitAreaLength=0.06999999284744263, bonusAreaLength=0.07000000029802322, isHexed=false, xOffset=0, yOffset=0) [2020.06.09-13.02.40:974][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.09-13.02.41:071][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06996433436870575, xOffset=0, yOffset=0) [2020.06.09-13.02.41:145][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1414043307304382, xOffset=0, yOffset=0) [2020.06.09-13.02.41:192][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1957809925079346, xOffset=0, yOffset=0) [2020.06.09-13.02.41:213][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208957019F0] Result: '1' k_EResultOK (success) [2020.06.09-13.02.41:215][492]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208957019F0]' succeeded in 0.726748 seconds [2020.06.09-13.02.41:286][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208957019F0] Result: '1' k_EResultOK (success) [2020.06.09-13.02.41:286][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2484829127788544, xOffset=0, yOffset=0) [2020.06.09-13.02.41:337][493]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.802418 seconds [2020.06.09-13.02.41:337][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3086114227771759, xOffset=0, yOffset=0) [2020.06.09-13.02.41:388][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3551667630672455, xOffset=0, yOffset=0) [2020.06.09-13.02.41:488][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4206093549728394, xOffset=0, yOffset=0) [2020.06.09-13.02.41:537][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4780175089836121, xOffset=0, yOffset=0) [2020.06.09-13.02.41:600][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52439260482788, xOffset=0, yOffset=0) [2020.06.09-13.02.41:673][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5823370218276978, xOffset=0, yOffset=0) [2020.06.09-13.02.41:745][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6328582763671875, xOffset=0, yOffset=0) [2020.06.09-13.02.41:801][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.692705512046814, xOffset=0, yOffset=0) [2020.06.09-13.02.41:813][501]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.09-13.02.41:844][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.09-13.02.41:994][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-13.02.42:263][507]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.02.42:263][507]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.02.42:263][507]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.02.42:442][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.42:442][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.02.42:443][510]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.42:443][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.42:443][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.42:443][510]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.42:443][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.42:443][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.42:511][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.09-13.02.42:520][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.42:520][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.42:520][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.42:520][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.42:520][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.02.42:520][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.42:520][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.42:520][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.42:520][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.42:520][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.42:520][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.42:520][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.42:520][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.42:520][511]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.42:520][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.02.42:636][513]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.575041 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.02.42:741][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:078][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.02.43:079][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:190][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.09-13.02.43:236][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.44:085][530]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.02.44:372][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.44:372][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.02.44:372][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.44:666][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.09-13.02.44:666][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.44:757][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.44:800][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.09-13.02.44:800][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.44:800][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-13.02.44:801][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.44:870][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.09-13.02.44:870][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.44:870][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.09-13.02.44:870][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.09-13.02.45:757][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:838][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.09-13.02.45:838][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.09-13.02.45:927][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.45:969][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.02.46:241][560]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.46:241][560]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.46:241][560]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.46:455][563]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.02.46:734][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-13.02.46:734][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.46:734][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.09-13.02.46:734][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.46:784][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.09-13.02.46:784][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.46:784][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.09-13.02.46:784][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.46:850][569]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.09-13.02.46:851][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.49:120][599]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.02.49:654][606]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.02.49:655][606]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.02.49:655][606]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.02.49:655][606]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.02.49:854][609]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.50:459][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.50:459][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.50:472][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:472][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:472][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.50:472][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.50:472][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:472][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.50:472][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.50:473][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.50:473][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:473][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.50:473][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:473][617]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.50:545][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:546][618]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.50:546][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:546][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:546][618]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.50:546][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.50:546][618]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.50:546][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.50:546][618]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.50:547][618]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.50:547][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:547][618]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.50:547][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.50:547][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:596][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.50:596][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.50:679][620]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-13.02.50:679][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-13.02.50:821][620]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:821][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.50:821][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:821][620]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:821][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.50:821][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:822][620]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.50:822][620]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.50:822][620]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.09-13.02.50:823][620]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.09-13.02.50:823][620]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.09-13.02.50:823][620]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-13.02.50:823][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.50:823][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.50:824][620]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.50:881][621]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.50:883][621]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.50:883][621]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.50:883][621]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: UnhookIn. [2020.06.09-13.02.50:883][621]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.50:883][621]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-13.02.50:889][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:889][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.50:890][621]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.50:946][622]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.02.51:107][624]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.51:739][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-13.02.51:756][633]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.51:756][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.51:758][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.02.51:759][633]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.51:759][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.51:771][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.51:771][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.51:771][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.51:771][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:772][633]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:772][633]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:772][633]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.51:772][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.51:772][633]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:772][633]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.51:772][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.51:772][633]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.51:772][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:772][633]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.51:772][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:824][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-13.02.51:839][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:839][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.51:839][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:839][634]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.51:839][634]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.02.51:840][634]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-13.02.51:840][634]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.02.51:840][634]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: UnhookOut. [2020.06.09-13.02.51:840][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.02.51:840][634]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-13.02.51:840][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:840][634]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.09-13.02.51:841][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.51:841][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:859][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-13.02.51:891][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.51:892][635]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.02.51:892][635]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.624655 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.02.51:904][635]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.51:904][635]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.51:905][635]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-13.02.51:905][635]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.09-13.02.51:909][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:909][635]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.51:909][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:909][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.51:909][635]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.51:909][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.51:910][635]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.51:910][635]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.51:910][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:043][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.02.52:044][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.02.52:044][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.02.52:044][637]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.02.52:836][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.52:896][651]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.52:897][651]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.52:897][651]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.52:897][651]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.52:897][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:897][651]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.52:897][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:898][651]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.52:898][651]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.52:898][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:968][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.52:987][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.52:987][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.52:987][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:987][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.52:987][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.52:987][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.52:988][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.52:988][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.52:988][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.52:988][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.52:990][652]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.52:990][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.52:991][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.53:003][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.53:204][656]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.02.53:204][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-13.02.53:218][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.53:218][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.53:218][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.53:218][656]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.53:218][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.53:218][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.53:218][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.53:218][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.53:218][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.53:218][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.53:218][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.53:218][656]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.53:218][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.09-13.02.53:218][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.53:219][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.53:243][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-13.02.53:369][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.53:370][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:410][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-13.02.55:410][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:411][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-13.02.55:411][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:450][691]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:450][691]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:450][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.55:450][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.55:450][691]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:450][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-13.02.55:450][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:450][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.55:450][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:451][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.55:451][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:452][691]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.02.55:486][692]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.02.55:510][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:511][692]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.55:511][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:511][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:511][692]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.55:511][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:512][692]Interaction: Interaction time: 37.715889 [2020.06.09-13.02.55:512][692]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.55:512][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:569][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 244 [2020.06.09-13.02.55:588][694]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.55:588][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:602][694]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.55:602][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:604][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.55:623][694]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:623][694]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.55:623][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.55:623][694]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:623][694]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.55:623][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.55:623][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.55:623][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:623][694]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.55:623][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:623][694]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.55:623][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:623][694]Interaction: Interaction time: 1.000000 [2020.06.09-13.02.55:623][694]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.55:624][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.55:625][694]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.02.56:009][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-13.02.56:009][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.56:009][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-13.02.56:009][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.56:024][700]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:024][700]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:024][700]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.56:024][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.56:024][700]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:024][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-13.02.56:024][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.56:024][700]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.56:024][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:024][700]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.56:024][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:130][702]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:131][702]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.56:131][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:131][702]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:131][702]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.56:131][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:131][702]Interaction: Interaction time: 0.000000 [2020.06.09-13.02.56:131][702]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-13.02.56:131][702]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-13.02.56:131][702]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.56:131][702]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.56:132][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:369][706]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.02.56:369][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.02.56:369][706]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.02.56:369][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.02.56:420][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.02.56:553][709]GameFlow: OnDropped 629.870728 [2020.06.09-13.02.56:554][709]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.09-13.02.56:554][709]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.09-13.02.56:590][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.56:652][710]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.02.56:652][710]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.02.56:652][710]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.02.56:652][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:716][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=76.182 [2020.06.09-13.02.56:720][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.02.56:721][711]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:721][711]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.56:721][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:721][711]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:722][711]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.56:723][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:803][712]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-13.02.56:821][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.02.56:841][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:841][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.56:841][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:841][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:841][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.56:841][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.56:841][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.56:841][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.56:841][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.56:841][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.56:842][712]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.02.56:842][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.56:842][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.56:857][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.02.57:004][715]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.02.57:161][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.57:162][717]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.02.57:162][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.57:162][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.57:162][717]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.02.57:162][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.57:253][718]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.57:253][718]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.02.57:253][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.57:253][718]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.57:253][718]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.02.57:253][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.57:253][718]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.02.57:253][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.57:253][718]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.02.57:253][718]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.02.57:253][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.57:253][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.09-13.02.57:253][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.57:253][718]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.02.58:388][733]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.02.58:405][733]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.58:405][733]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.02.58:819][740]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.250626 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.02.58:821][740]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.02.59:059][744]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.02.59:109][745]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.09-13.02.59:542][752]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=79.009 [2020.06.09-13.02.59:705][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-13.02.59:705][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.59:705][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-13.02.59:705][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.59:727][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.59:727][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.59:727][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.02.59:727][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.02.59:727][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.59:727][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-13.02.59:727][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.02.59:727][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.02.59:727][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.59:729][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.02.59:729][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.59:762][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.02.59:773][756]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.59:773][756]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.02.59:773][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.59:773][756]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.02.59:773][756]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.02.59:773][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.02.59:773][756]Interaction: Interaction time: 12.000000 [2020.06.09-13.02.59:773][756]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.09-13.02.59:773][756]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.09-13.02.59:773][756]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.02.59:773][756]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.02.59:774][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.00:684][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.00:684][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.03:491][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.03:491][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.03:491][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.03:491][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.03:640][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.03:641][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.03:641][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.03:641][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.03:641][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.03:641][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.03:641][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.03:641][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.03:641][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.03:641][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.03:641][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:132][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.06:173][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:173][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.06:173][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:173][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:173][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.06:173][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:173][780]Interaction: Interaction time: 1.000000 [2020.06.09-13.03.06:174][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:174][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:174][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:174][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.06:174][780]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.06:174][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.06:175][780]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.06:175][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.06:175][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:193][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.06:337][781]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.03.06:337][781]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.03.06:338][781]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.03.06:354][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:355][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.06:523][782]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.06:524][782]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.03.06:525][782]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.09-13.03.06:554][782]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: On [2020.06.09-13.03.06:602][783]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.03.06:611][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=82.236 [2020.06.09-13.03.08:417][806]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Play Nurse]: Off [2020.06.09-13.03.08:512][807]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=84.125 [2020.06.09-13.03.08:634][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.481166 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.03.08:645][809]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-13.03.09:621][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.09:621][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.11:321][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.03.11:429][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.03.11:442][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.11:442][844]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.11:442][844]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.11:442][844]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.11:442][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.11:442][844]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.11:442][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.11:442][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.11:442][844]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.09-13.03.11:442][844]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.11:442][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.11:455][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.03.11:530][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.11:530][845]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.11:530][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.11:534][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.11:534][845]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.11:534][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.11:534][845]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.11:534][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.11:535][845]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.03.11:535][845]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.11:535][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.11:535][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-13.03.11:535][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.11:535][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:051][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:051][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:052][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:316][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.03.13:316][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:316][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.03.13:316][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:329][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:329][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:329][874]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.13:329][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.13:330][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:331][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.03.13:331][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:331][874]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.13:331][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.13:331][874]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.13:331][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.13:374][875]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 6.289978, Lifetime Duration: 60.000000 [2020.06.09-13.03.13:374][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.03.13:400][875]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:400][875]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.13:400][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.13:400][875]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.13:400][875]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.13:400][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.13:400][875]Interaction: Interaction time: 24.006002 [2020.06.09-13.03.13:401][875]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.13:401][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.13:670][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:670][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:670][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:670][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_7] [2020.06.09-13.03.13:825][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:122][887]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-13.03.14:122][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-13.03.14:187][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:188][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-13.03.14:188][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-13.03.14:628][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:706][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.09-13.03.14:706][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:707][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.09-13.03.14:707][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:707][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.09-13.03.14:707][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:708][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-13.03.14:708][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.14:708][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-13.03.14:708][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.09-13.03.15:478][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.15:519][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.279067 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.03.15:610][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.09-13.03.15:610][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.26:903][ 87]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.26:903][ 87]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.03.26:903][ 87]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.28:706][111]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.28:706][111]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.03.28:706][111]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.30:226][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.03.30:271][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-13.03.30:271][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-13.03.30:286][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:287][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.30:287][132]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.30:287][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.30:287][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-13.03.30:287][132]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:288][132]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-13.03.30:288][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.30:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:288][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.30:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:288][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.30:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:288][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.30:288][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.30:288][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.30:288][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.30:289][132]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.30:289][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:289][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.09-13.03.30:290][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.30:290][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:302][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-13.03.30:303][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-13.03.30:353][133]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.09-13.03.30:354][133]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-13.03.30:355][133]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Scalars [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Textures [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Vectors [2020.06.09-13.03.30:356][133]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-13.03.30:377][133]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.03.30:378][133]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.03.30:378][133]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.03.30:589][134]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.03.30:589][134]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.30:590][134]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.03.30:590][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.30:592][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-13.03.30:605][134]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:605][134]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:605][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.30:605][134]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.30:605][134]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:605][134]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.03.30:606][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.30:606][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.30:606][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:606][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.30:606][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:606][134]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:606][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.30:606][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:606][134]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.30:606][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.30:606][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.30:607][134]Interaction: Interaction time: 2.000000 [2020.06.09-13.03.30:607][134]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.30:607][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.31:009][140]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.734699 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.03.31:683][148]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.03.32:561][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-13.03.32:644][160]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.32:644][160]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.32:644][160]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.32:644][160]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.32:644][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.32:644][160]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.32:644][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.32:644][160]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.32:644][160]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.32:644][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.32:698][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-13.03.32:746][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.32:746][161]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.32:748][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.32:748][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.32:748][161]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.32:748][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.32:748][161]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.32:748][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.32:748][161]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.32:748][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.32:749][161]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.03.32:749][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.32:749][161]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.32:768][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.09-13.03.33:042][165]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.09-13.03.33:078][165]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-13.03.36:224][204]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.03.36:246][204]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:246][204]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:471][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015615 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.03.36:474][207]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.03.36:500][207]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:500][207]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:501][207]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:501][207]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:501][207]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:501][207]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:501][207]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.03.36:505][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.03.36:588][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.36:589][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.36:589][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.36:589][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.36:589][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.36:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.36:589][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.03.36:589][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.36:590][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.36:690][209]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-13.03.36:693][209]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.03.36:778][210]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.03.36:780][210]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.09-13.03.37:863][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.09-13.03.37:863][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.37:867][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.09-13.03.37:867][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.37:885][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.37:885][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.37:885][222]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.37:885][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.37:885][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.37:885][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.09-13.03.37:885][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.37:885][222]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.37:885][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.37:885][222]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.37:885][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.37:967][223]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.03.38:051][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:052][224]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.38:052][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:052][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:052][224]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.38:052][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:053][224]Interaction: Interaction time: 0.600000 [2020.06.09-13.03.38:053][224]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.09-13.03.38:053][224]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.09-13.03.38:053][224]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.03.38:053][224]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.38:053][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:135][225]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.03.38:333][227]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:333][227]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:411][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.03.38:685][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:685][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.38:685][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:685][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:685][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.38:685][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:685][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:685][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.38:685][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:685][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:685][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.38:685][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.38:685][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.38:685][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.38:685][231]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.03.38:686][231]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.38:687][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.38:687][231]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.09-13.03.38:687][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.38:687][231]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.38:807][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.09-13.03.38:807][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.39:260][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.09-13.03.39:260][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.40:371][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936787 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.03.41:146][263]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.03.41:160][263]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:160][263]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:207][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.03.41:207][264]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.41:207][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.03.41:207][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.41:219][264]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:220][264]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:220][264]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.41:220][264]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.41:220][264]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:220][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.03.41:220][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.41:220][264]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.41:220][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.41:220][264]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.41:220][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.41:220][264]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.03.41:357][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-13.03.41:373][266]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:373][266]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.41:374][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.41:374][266]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.41:374][266]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.41:374][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.41:374][266]Interaction: Interaction time: 20.000000 [2020.06.09-13.03.41:374][266]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-13.03.41:374][266]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-13.03.41:374][266]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.41:374][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.41:437][267]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.03.41:649][270]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.03.41:803][272]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.09-13.03.41:805][272]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.03.41:805][272]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.09-13.03.41:807][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.03.41:833][272]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: On [2020.06.09-13.03.41:837][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.03.41:927][274]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.03.41:995][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-13.03.41:995][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.41:995][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-13.03.41:995][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.42:017][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.42:017][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.42:017][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.42:017][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.42:017][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.42:017][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-13.03.42:017][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.42:017][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.42:017][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.42:017][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.42:017][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.42:069][276]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.03.42:116][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-13.03.42:128][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.42:128][277]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.42:128][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.42:128][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.03.42:128][277]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.42:128][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.42:128][277]Interaction: Interaction time: 20.000000 [2020.06.09-13.03.42:128][277]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-13.03.42:128][277]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-13.03.42:128][277]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.42:129][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.42:199][278]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.03.42:885][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.274954 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.03.43:372][293]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.03.43:558][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.03.43:558][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.03.43:558][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.03.43:823][298]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Antony P.]: Off [2020.06.09-13.03.44:979][313]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.44:979][313]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.46:322][335]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.03.46:323][335]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.03.46:323][335]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.03.46:388][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.46:388][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.03.46:388][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.47:867][359]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.03.47:976][361]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.03.48:269][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.48:269][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.03.48:314][367]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.48:484][370]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.03.48:827][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.48:827][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.48:882][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.48:884][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.48:885][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.48:885][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.48:975][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.48:975][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.48:975][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.48:975][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.48:985][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.03.48:985][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.48:985][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.03.48:985][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.49:355][382]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.03.49:457][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:564][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.49:568][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:606][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.49:942][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.50:016][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.03.50:016][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.50:232][393]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.03.50:712][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.03.50:712][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.03.50:712][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.03.50:712][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.03.50:905][403]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.03.51:822][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:822][416]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.51:822][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:822][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:822][416]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.51:822][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:875][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-13.03.51:894][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.51:894][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.51:897][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.51:898][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.51:914][417]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:914][417]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.51:914][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:914][417]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:914][417]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.51:915][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.51:915][417]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.51:915][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.51:915][417]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.51:915][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:915][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.03.51:915][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.51:915][417]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:917][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:917][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:917][417]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.51:917][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.51:918][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:918][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.51:918][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.51:918][417]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.51:918][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:918][417]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.51:918][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:974][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.51:988][418]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:988][418]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.51:988][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:988][418]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.51:988][418]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.51:988][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.51:989][418]Interaction: Interaction time: 1.000000 [2020.06.09-13.03.51:989][418]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.51:989][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.52:918][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.53:029][432]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.53:030][432]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.53:030][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.53:030][432]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.53:030][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.53:030][432]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.53:030][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.53:030][432]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.53:030][432]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.53:030][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.53:120][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.53:143][433]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.53:143][433]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.53:143][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.53:143][433]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.53:143][433]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.53:143][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.53:143][433]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.53:143][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.53:144][433]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.53:144][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.53:144][433]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.53:144][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.53:144][433]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.53:165][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.53:360][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.03.54:150][446]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.03.54:150][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:204][447]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.54:204][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:204][447]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.54:204][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:247][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.03.54:288][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.54:289][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:289][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.54:289][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:473][451]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.09-13.03.54:795][455]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.54:795][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:795][455]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.54:795][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:842][455]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.54:842][455]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.54:842][455]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.54:842][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.54:842][455]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.54:842][455]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.54:843][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.54:843][455]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.54:843][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.54:843][455]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.54:843][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.55:018][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.55:034][458]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.55:034][458]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.55:034][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.55:034][458]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.55:034][458]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.55:035][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.55:035][458]Interaction: Interaction time: 1.000000 [2020.06.09-13.03.55:037][458]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.55:037][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.55:102][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.55:102][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:103][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.55:107][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:158][460]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.111098 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.03.55:173][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.03.55:173][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.55:250][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:310][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.03.55:632][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.55:688][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.55:889][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.03.55:889][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.03.56:011][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.56:038][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.248129 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.03.56:039][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.03.56:040][471]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.09-13.03.56:131][472]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.56:131][472]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.56:131][472]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.56:131][472]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.56:131][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.56:131][472]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.56:131][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.56:131][472]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.56:131][472]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.56:131][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.56:157][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.03.56:185][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.56:195][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:201][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.56:201][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.56:201][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.56:201][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.56:201][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.56:201][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.56:201][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.56:201][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.56:201][473]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.56:201][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.56:202][473]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.56:202][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:202][473]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.56:234][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.56:268][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.56:268][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:268][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.56:268][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:310][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.03.56:672][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.56:672][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:673][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.03.56:673][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.03.56:761][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:837][481]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.03.56:837][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.03.56:919][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.03.56:989][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.56:990][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.57:218][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.06.09-13.03.57:758][491]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.03.57:758][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.03.57:758][491]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.03.57:758][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.03.57:896][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.03.58:089][495]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.58:089][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:090][495]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.58:090][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:091][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.58:117][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.58:117][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.58:117][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.03.58:117][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.58:117][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.58:117][495]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.58:117][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:122][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.03.58:122][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.58:122][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.03.58:122][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.58:122][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.58:122][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.03.58:122][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.58:122][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.58:122][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.03.58:122][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.58:122][495]Interaction: Interaction time: 1.000000 [2020.06.09-13.03.58:122][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.03.58:123][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.58:171][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.443118 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.03.58:634][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.58:634][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:634][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.58:634][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:715][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.58:715][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.58:716][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.58:717][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.59:123][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.59:161][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.03.59:161][508]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.03.59:161][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.03.59:161][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.59:220][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.03.59:237][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.59:237][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.03.59:237][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.59:237][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.59:237][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.03.59:237][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.59:237][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.59:237][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.03.59:237][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.59:237][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.59:237][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.03.59:237][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.59:237][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.03.59:238][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.03.59:238][509]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.03.59:238][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.03.59:238][509]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.03.59:238][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.59:238][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.03.59:254][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.03.59:669][514]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.59:669][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.59:669][514]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.03.59:669][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.59:736][515]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.03.59:736][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.03.59:736][515]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.03.59:736][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.00:019][519]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.09-13.04.00:191][521]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-13.04.00:194][521]AnimLeader: BP_CamperMale01_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.09-13.04.01:378][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-13.04.01:504][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:504][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:504][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:505][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:505][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:505][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:505][537]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.09-13.04.01:550][537]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:550][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.04.01:550][537]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.01:550][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.01:550][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.01:550][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.01:550][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.01:551][537]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:551][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.01:551][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.01:551][537]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:551][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.01:551][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.01:551][537]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:551][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.01:551][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.01:551][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.01:551][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.01:551][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.01:551][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.01:551][537]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-13.04.01:551][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.01:552][537]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:952][540]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.04.01:969][540]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.01:969][540]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.02:393][544]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.04.02:393][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:393][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:393][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:393][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:393][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:395][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:395][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:467][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-13.04.02:493][545]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-13.04.02:493][545]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.04.02:494][545]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.09-13.04.02:497][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.04.02:545][545]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: On [2020.06.09-13.04.02:551][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.04.02:787][546]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.04.03:932][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:003][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.04.04:003][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:116][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.04.04:117][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:223][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.04.04:458][566]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: Off [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.09-13.04.04:511][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:512][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.09-13.04.04:512][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.04:976][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.04.05:667][580]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.05:668][580]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.06:323][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.390342 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.04.07:252][600]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.07:252][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:253][600]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.07:253][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:270][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.07:270][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.07:270][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.07:270][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.07:270][600]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.07:270][600]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.07:270][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:270][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.07:270][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.07:270][600]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.07:270][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.07:341][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.04.07:369][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.07:370][601]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.07:370][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.07:370][601]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.07:370][601]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.07:370][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.07:370][601]Interaction: Interaction time: 1.000000 [2020.06.09-13.04.07:370][601]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.07:370][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.07:905][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:034][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:383][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:383][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:383][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:384][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:385][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.04.08:439][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.08:440][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.04.08:440][615]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.08:440][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.08:440][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.08:440][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.08:440][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.08:440][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.08:440][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.08:440][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.08:505][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.04.08:528][616]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.08:528][616]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.08:528][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.08:528][616]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.08:529][616]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.08:529][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.08:529][616]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.08:529][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.08:529][616]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.08:529][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.08:530][616]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.08:531][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:531][616]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.08:550][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.04.08:562][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.08:936][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:047][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:048][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.04.09:127][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.09:145][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.04.09:452][626]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.09-13.04.11:356][646]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.04.11:376][646]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.11:376][646]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.11:652][649]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.04.11:751][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-13.04.11:751][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-13.04.11:752][650]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.04.11:752][650]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.09-13.04.11:753][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.975246 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-13.04.11:755][650]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.09-13.04.11:785][650]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: On [2020.06.09-13.04.11:925][652]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.04.13:358][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.04.13:358][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.13:358][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.04.13:358][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.13:359][670]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-13.04.13:375][670]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:375][670]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:375][670]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.13:375][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.13:375][670]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:375][670]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.04.13:375][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.13:376][670]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.13:376][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.13:376][670]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.13:376][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.13:378][670]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:379][670]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:471][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.04.13:490][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:490][672]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.13:490][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.13:490][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.13:490][672]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.13:490][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.13:490][672]Interaction: Interaction time: 12.003001 [2020.06.09-13.04.13:490][672]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.13:490][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.13:733][675]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - jcksnayres]: Off [2020.06.09-13.04.14:872][692]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.14:872][692]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.14:918][693]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.04.14:919][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.14:919][693]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.04.14:919][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.14:956][693]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.14:956][693]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.14:956][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.14:956][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.14:956][693]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.14:956][693]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.04.14:956][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.14:956][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.14:956][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.14:956][693]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.09-13.04.14:956][693]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.14:956][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.14:956][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.14:956][693]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.04.14:957][693]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.04.15:259][698]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.15:260][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.15:260][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.15:260][698]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.15:260][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.15:260][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.15:260][698]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.09-13.04.15:260][698]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.09-13.04.15:260][698]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-13.04.15:260][698]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-13.04.15:260][698]Interaction: Interaction time: 2.700000 [2020.06.09-13.04.15:260][698]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.09-13.04.15:260][698]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.09-13.04.15:261][698]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.15:261][698]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.09-13.04.15:261][698]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.09-13.04.15:261][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.15:261][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.15:329][699]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.15:472][701]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.15:472][701]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.15:478][701]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.09-13.04.15:739][705]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.777362 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.04.17:662][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.04.17:851][734]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.17:851][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.17:851][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.17:851][734]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-13.04.17:851][734]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.04.17:852][734]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.17:852][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.17:852][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.17:934][735]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.17:934][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.17:934][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.17:934][735]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.17:934][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.17:934][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.17:934][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.17:934][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.17:934][735]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.09-13.04.17:935][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.17:935][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.17:935][735]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.04.17:935][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.17:935][735]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.17:977][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.17:977][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.18:039][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.18:039][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.18:052][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.18:053][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.18:053][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.18:053][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.18:053][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.18:053][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.18:053][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.18:053][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.18:053][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.18:053][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.18:053][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.18:196][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.04.18:211][739]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.18:211][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.18:211][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.18:211][739]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.18:211][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.18:211][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.18:211][739]Interaction: Interaction time: 16.000000 [2020.06.09-13.04.18:211][739]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.18:211][739]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-13.04.18:212][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.18:212][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.19:935][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.04.19:996][764]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.20:141][766]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.04.20:299][769]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.09-13.04.20:376][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:377][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.20:377][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:377][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:377][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.20:377][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:455][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:456][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.20:456][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:456][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:456][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.20:456][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.20:456][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.20:456][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.20:456][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.20:456][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:456][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.20:456][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.20:456][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:504][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.20:504][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.20:507][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.20:507][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.20:520][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:520][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:520][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.20:520][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.20:520][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:520][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.20:520][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.20:520][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.20:520][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:520][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.20:520][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:602][773]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:603][773]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.20:603][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:603][773]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.20:604][773]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.20:604][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:604][773]Interaction: Interaction time: 13.728089 [2020.06.09-13.04.20:604][773]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.20:604][773]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 13.728089 Timestamp 0.000000 [2020.06.09-13.04.20:604][773]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.20:604][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.20:605][773]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.04.21:108][780]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.21:108][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.21:208][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.04.21:392][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-13.04.21:392][784]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.21:392][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.21:392][784]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.21:406][784]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.21:406][784]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.21:408][784]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.04.21:408][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.21:408][784]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.21:408][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.21:408][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.21:408][784]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.21:408][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.21:408][784]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.21:408][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.21:408][784]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.04.21:541][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.21:541][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.21:552][786]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.21:553][786]LogDBDPlayerMovement: StopSnapping Final Location (9284.799805 461.099915 89.857658) [2020.06.09-13.04.21:553][786]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.21:553][786]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.21:553][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.21:553][786]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.21:554][786]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.21:554][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.21:554][786]Interaction: Interaction time: 9.030887 [2020.06.09-13.04.21:554][786]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.09-13.04.21:554][786]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 9.030887 Timestamp 157.104767 [2020.06.09-13.04.21:554][786]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.21:554][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.21:691][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-13.04.22:296][798]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.04.22:376][799]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.22:562][802]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.04.24:072][825]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.04.24:138][826]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.24:309][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.04.24:990][840]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014917 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.09-13.04.24:998][840]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.04.25:036][840]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:037][840]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.04.25:042][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.04.25:081][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:081][841]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.25:081][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:081][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:081][841]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.25:082][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:124][842]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-13.04.25:138][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:138][842]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.25:138][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:138][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:138][842]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.25:138][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.25:138][842]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.25:138][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.25:138][842]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.25:138][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:140][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Profile][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.09-13.04.25:140][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:140][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:197][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:197][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:426][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.04.25:426][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:426][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.04.25:426][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:436][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.04.25:453][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:453][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:453][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.25:453][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.25:453][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:453][847]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.04.25:453][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:453][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.25:453][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:453][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.25:453][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:453][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:453][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.25:453][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:453][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:453][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.25:453][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:453][847]Interaction: Interaction time: 11.966538 [2020.06.09-13.04.25:453][847]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.09-13.04.25:454][847]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.966538 Timestamp 0.000000 [2020.06.09-13.04.25:454][847]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.04.25:454][847]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.25:454][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:846][852]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.25:846][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:867][852]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.04.25:869][852]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:869][852]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:869][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.25:869][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.25:869][852]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.25:869][852]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.25:869][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.25:870][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.25:870][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:870][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.04.25:870][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.09-13.04.25:870][852]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.09-13.04.25:870][852]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.25:870][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.25:870][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.25:870][852]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.04.25:925][853]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.25:925][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.09-13.04.25:932][853]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.09-13.04.26:039][855]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.26:039][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.26:055][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.26:055][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.26:055][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.26:055][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.26:055][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.26:056][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.26:056][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.26:056][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.26:056][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.26:056][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.26:056][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.04.26:056][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.26:057][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.26:159][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.06.09-13.04.26:175][857]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.26:175][857]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.26:175][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.26:175][857]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.26:175][857]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.26:175][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.26:175][857]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.09-13.04.26:175][857]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.09-13.04.26:175][857]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-13.04.26:175][857]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-13.04.26:175][857]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.04.26:177][857]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-13.04.26:177][857]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.09-13.04.26:177][857]Interaction: Interaction time: 1.500000 [2020.06.09-13.04.26:177][857]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.09-13.04.26:177][857]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.09-13.04.26:177][857]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.26:177][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.26:178][857]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.26:179][857]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.09-13.04.27:700][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.06.09-13.04.27:726][881]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.06.09-13.04.27:738][881]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.27:738][881]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.27:739][881]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.27:739][881]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookCamperOut. [2020.06.09-13.04.27:739][881]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-13.04.27:740][881]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-13.04.27:740][881]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.27:746][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:746][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.04.27:746][881]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.27:746][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.27:746][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.27:746][881]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-13.04.27:746][881]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.09-13.04.27:748][881]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-13.04.27:749][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.27:749][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.27:749][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:749][881]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.27:749][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.27:773][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.04.27:818][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.06.09-13.04.27:833][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:834][882]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.27:834][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.27:834][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:834][882]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.27:834][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.27:834][882]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.27:834][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.27:834][882]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.27:834][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.27:834][882]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.27:834][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.27:834][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:848][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.06.09-13.04.27:898][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.27:898][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:337][903]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.29:338][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.29:338][903]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.29:338][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.29:352][903]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:352][903]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:352][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.29:352][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.29:352][903]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:352][903]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.29:352][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.29:352][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.29:352][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.29:353][903]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.29:353][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.29:402][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.04.29:417][904]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:417][904]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.29:417][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.29:417][904]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.29:417][904]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.29:417][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.29:417][904]Interaction: Interaction time: 1.000000 [2020.06.09-13.04.29:417][904]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.29:417][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:116][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.04.30:116][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.30:116][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.04.30:116][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.09-13.04.30:371][917]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-13.04.30:371][917]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.30:372][917]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.30:372][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:372][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-13.04.30:390][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.04.30:442][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.04.30:442][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.04.30:442][918]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.30:442][918]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.30:442][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:442][918]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.30:442][918]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.30:442][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:524][919]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.04.30:524][919]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.06.09-13.04.30:528][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.04.30:560][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.30:560][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.30:560][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:560][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.30:560][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.04.30:560][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.30:560][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.30:560][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.30:561][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.30:561][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:561][919]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.30:561][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.30:561][919]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.30:561][919]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.30:562][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.30:567][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.30:567][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.04.30:567][919]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.30:567][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.30:567][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:567][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.30:567][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:567][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.30:567][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.30:567][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:567][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.30:567][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.30:568][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:568][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.30:568][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.30:568][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.30:568][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.30:568][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.30:568][919]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.30:568][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.30:569][919]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.04.30:569][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.30:569][919]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.30:585][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.04.31:038][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.31:038][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.31:239][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B0915830] Result: '1' k_EResultOK (success) [2020.06.09-13.04.31:241][928]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B0915830]' succeeded in 0.716508 seconds [2020.06.09-13.04.31:331][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B0915830] Result: '1' k_EResultOK (success) [2020.06.09-13.04.31:406][930]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.817208 seconds [2020.06.09-13.04.32:305][940]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.32:306][940]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.32:306][940]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.32:306][940]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookIdle. [2020.06.09-13.04.32:306][940]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-13.04.32:306][940]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.32:306][940]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.32:306][940]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.32:306][940]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookReactionIn. [2020.06.09-13.04.32:306][940]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.09-13.04.32:306][940]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.32:388][941]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.32:436][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.32:436][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.32:512][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.32:512][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.32:530][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.32:530][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.32:530][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.04.32:530][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.32:530][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.32:531][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.06.09-13.04.32:531][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.32:532][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.32:532][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.32:532][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.32:532][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.32:532][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.32:532][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.32:532][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.32:532][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-13.04.32:532][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.32:532][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.32:532][943]Interaction: Interaction time: 0.000000 [2020.06.09-13.04.32:532][943]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-13.04.32:532][943]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_8] - [BP_CamperMale01_C_0 - jcksnayres][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.32:533][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.32:533][943]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.04.32:970][948]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.04.32:970][948]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.32:970][948]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.04.32:970][948]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.09-13.04.33:109][950]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.33:160][951]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.33:161][951]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.33:161][951]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookReaction. [2020.06.09-13.04.33:161][951]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.09-13.04.33:161][951]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.33:161][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.04.33:167][951]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.04.33:652][959]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.33:652][959]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.33:652][959]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookReactionOut. [2020.06.09-13.04.33:652][959]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.09-13.04.33:652][959]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.33:652][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.04.33:658][959]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.04.35:050][978]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.35:051][978]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.09-13.04.35:051][978]AnimLeader: BP_SmallMeatLocker_Huntress_C_8 Requested to Play: HookStruggle. [2020.06.09-13.04.35:051][978]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.09-13.04.35:051][978]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.09-13.04.35:051][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.04.35:055][978]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.04.35:334][982]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=170.958 [2020.06.09-13.04.35:869][988]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.09-13.04.36:950][ 4]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.04.36:951][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.04.36:951][ 4]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.04.36:951][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.37:009][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.37:009][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.37:009][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.37:009][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.37:009][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.37:009][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.37:009][ 5]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.04.37:010][ 5]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.37:010][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.37:010][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Antony P.][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.04.37:010][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.37:010][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.09-13.04.37:021][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.04.38:070][ 19]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperFemale02_Character_C_1 [2020.06.09-13.04.38:071][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-13.04.38:071][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:071][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:071][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:071][ 19]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale02_Character_C_1 interaction returned:true, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.09-13.04.38:087][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:087][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:087][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:087][ 19]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:087][ 19]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale02_Character_C_1 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.09-13.04.38:152][ 20]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:153][ 20]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.38:153][ 20]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:153][ 20]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:153][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.04.38:153][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:202][ 21]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.09-13.04.38:218][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.09-13.04.38:218][ 21]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale02_Character_C_1 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.09-13.04.38:221][ 21]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.38:221][ 21]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.38:275][ 22]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:275][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:286][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.09-13.04.38:286][ 22]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperFemale02_Character_C_1 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.09-13.04.38:287][ 22]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:287][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.04.38:287][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:287][ 22]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:287][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.04.38:287][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:291][ 22]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.09-13.04.38:291][ 22]Interaction: Interaction time: 0.000000 [2020.06.09-13.04.38:291][ 22]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.04.38:292][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.04.38:292][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:292][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_1 - Play Nurse] at Time=173.910 [2020.06.09-13.04.38:326][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.38:326][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.38:371][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:371][ 23]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.04.38:371][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:371][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:371][ 23]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.04.38:372][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.38:372][ 23]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.04.38:372][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.04.38:372][ 23]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.04.38:372][ 23]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.04.38:372][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.04.38:372][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:372][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:372][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.04.38:372][ 23]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.38:372][ 23]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.09-13.04.38:373][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:373][ 23]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT MASTER] [2020.06.09-13.04.38:373][ 23]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.04.38:386][ 23]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.04.38:658][ 25]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.04.38:658][ 25]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.09-13.04.38:658][ 25]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.06.09-13.04.38:658][ 25]GameFlow: Writing Profile Stat DBD_Camper9_Stat2: 1 [2020.06.09-13.04.38:686][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperFemale02_Character_C_1 - Play Nurse, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 38.004776, Lifetime Duration: 40.000000 [2020.06.09-13.04.38:687][ 25]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Play Nurse, Originating Player: BP_CamperFemale02_Character_C_1 - Play Nurse, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.38:688][ 25]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.09-13.04.38:803][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.06.09-13.04.38:805][ 26]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.04.38:805][ 26]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.09-13.04.38:806][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.977768 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.04.38:808][ 26]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.09-13.04.39:000][ 28]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.09-13.04.39:271][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208E5BA0F10] Result: '1' k_EResultOK (success) [2020.06.09-13.04.39:271][ 31]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208E5BA0F10]' succeeded in 0.568330 seconds [2020.06.09-13.04.39:459][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208AD836940] Result: '1' k_EResultOK (success) [2020.06.09-13.04.39:505][ 34]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.785157 seconds [2020.06.09-13.04.39:527][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702560 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.04.41:987][ 64]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.41:987][ 64]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.04.42:185][ 67]GameFlow: EscapeMap player end overlap escape zone: BP_CamperFemale02_Character_C_1 [2020.06.09-13.04.43:349][ 84]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-13.04.43:350][ 84]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.43:627][ 84]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-13.04.43:627][ 84]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: DecisiveStrike 2 Perk3: Sprint_Burst 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.09-13.04.43:635][ 84]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-13.04.43:635][ 84]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 188.682037 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 376.442230 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 195.518356 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 335.794769 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:636][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.745855 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.301184 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.713357 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.135840 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.936191 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200722 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.903420 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.814098 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.301074 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.911156 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.307648 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.837200 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.824862 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.333293 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.332087 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.107681 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 597.204041 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 128.550964 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 2368.891357 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 464.431213 [2020.06.09-13.04.43:637][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 740.158936 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 499.246643 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 119.110710 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:638][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SnapOutOfIt Bloodpoints Value: 200.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 7.318634 [2020.06.09-13.04.43:639][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 428.673157 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 115.053818 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 46.836426 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 564.430420 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Escape.WhileChased Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:640][ 84]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.09-13.04.43:640][ 84]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.04.43:640][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18386.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:640][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18386.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:640][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18386.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:640][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18386.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:640][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18386.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:641][ 84]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.04.43:641][ 84]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 18386 [2020.06.09-13.04.43:641][ 84]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.09-13.04.43:641][ 84]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=61 [2020.06.09-13.04.43:641][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:641][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:641][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:641][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:642][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-13.04.43:642][ 84]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.04.43:642][ 84]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.09-13.04.43:642][ 84]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 18386 FearTokens: 10 [2020.06.09-13.04.43:642][ 84]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.09-13.04.43:642][ 84]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.09-13.04.43:643][ 84]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.04.43:643][ 84]LogQuestEvent: player did finish playing [2020.06.09-13.04.43:710][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.43:710][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.43:786][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.43:786][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.43:846][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.43:846][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.43:905][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.43:905][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:008][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:009][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:071][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:071][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:080][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20895701090] Result: '1' k_EResultOK (success) [2020.06.09-13.04.44:082][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20895701090]' succeeded in 0.440545 seconds [2020.06.09-13.04.44:125][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:125][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:193][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:193][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:268][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:269][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:295][ 93]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.44:295][ 93]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-13.04.44:488][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.04.44:489][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.09-13.04.44:489][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.09-13.04.44:489][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.09-13.04.44:489][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.09-13.04.44:489][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-13.04.44:493][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.09-13.04.44:499][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.09-13.04.44:499][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.04.44:499][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.09-13.04.44:500][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.09-13.04.44:500][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.04.44:500][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.09-13.04.44:500][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:500][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:500][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:500][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:500][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:501][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:502][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:503][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:503][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:503][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.09-13.04.44:503][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.04.44:503][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.04.44:503][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.09-13.04.44:504][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.04.44:504][ 93]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.06.09-13.04.44:504][ 93]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.06.09-13.04.44:504][ 93]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.06.09-13.04.44:504][ 93]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.06.09-13.04.44:504][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.09-13.04.44:504][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.09-13.04.44:504][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.09-13.04.44:504][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.09-13.04.44:506][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-13.04.44:508][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.09-13.04.44:508][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.04.44:508][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.04.44:508][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.04.44:508][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.06.09-13.04.44:512][ 93]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.09-13.04.44:513][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.04.44:514][ 93]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.04.44:517][ 93]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.04.44:517][ 93]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.04.44:526][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.04.44:526][ 93]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.04.44:526][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.04.44:556][ 93]LogSM: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] [2020.06.09-13.04.44:568][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:568][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:576][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208B10773F0] Result: '1' k_EResultOK (success) [2020.06.09-13.04.44:576][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208B10773F0]' succeeded in 0.933280 seconds [2020.06.09-13.04.44:643][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x20895249A00] Result: '1' k_EResultOK (success) [2020.06.09-13.04.44:644][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:644][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:704][ 95]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.04.44:756][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.034838 seconds [2020.06.09-13.04.44:756][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:756][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:764][ 96]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-13.04.44:765][ 96]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.04.44:804][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:804][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:862][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:862][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:926][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:926][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.44:998][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.44:998][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:056][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:057][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:108][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:108][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:170][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:171][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:229][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:229][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:311][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:311][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:368][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:368][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:410][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:411][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:456][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:456][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:517][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:517][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:550][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:550][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:618][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:619][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:662][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:662][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:724][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:724][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:765][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:767][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:807][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:808][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:854][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:854][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.45:928][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.45:928][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:006][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:007][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:056][118]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x20895248680] Result: '1' k_EResultOK (success) [2020.06.09-13.04.46:056][118]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x20895248680]' succeeded in 1.278134 seconds [2020.06.09-13.04.46:056][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:056][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:098][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:098][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:158][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:158][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:205][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:205][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:256][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:256][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:304][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:304][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:362][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:362][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:415][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:415][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:473][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:473][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:535][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:536][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:585][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:585][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:640][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:641][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:715][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:716][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:766][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:766][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:820][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:820][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:870][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:870][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:928][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:928][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.46:989][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.46:989][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:040][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:040][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:089][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:089][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:130][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:132][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:187][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:187][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:240][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:240][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:292][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:292][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:346][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:346][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:400][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:400][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:435][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:436][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:494][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:494][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:543][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:543][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:609][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:609][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:673][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:673][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:725][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:725][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:762][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:762][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:812][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:814][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:866][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:867][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:910][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:910][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.47:960][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.47:960][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:016][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:016][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:068][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:069][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:122][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:122][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:172][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:172][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:223][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:223][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:277][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:277][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:324][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:324][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:369][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:369][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:415][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.04.48:415][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.04.48:416][163]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.09-13.04.48:417][163]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:417][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.09-13.04.48:423][163]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:423][163]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:423][163]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:423][163]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:426][163]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:426][163]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:426][163]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:426][163]GameFlow: InGameContextComponent::Leave [2020.06.09-13.04.48:428][163]LogAsyncLoad: Unloading library Game [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:429][163]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:431][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.09-13.04.48:722][163]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:723][163]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:723][163]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:723][163]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.09-13.04.48:723][163]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.48:723][163]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.04.48:724][163]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.04.48:724][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.04.48:725][163]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.04.48:725][163]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.04.48:726][163]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:726][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.04.48:887][163]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:887][163]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:887][163]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.04.48:887][163]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.04.48:888][163]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.04.48:889][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.04.48:890][163]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.04.48:890][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.04.48:891][163]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:895][163]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:895][163]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:909][163]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:909][163]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:909][163]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:910][163]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.48:910][163]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.04.49:019][164]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.49:023][164]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.49:023][164]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.04.49:023][164]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.04.49:041][164]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.49:041][164]GameFlow: TallyContextComponent::Enter [2020.06.09-13.04.49:102][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2242 [2020.06.09-13.04.49:227][164]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.04.49:227][164]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.04.49:229][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14759&schemaVersion=0] [2020.06.09-13.04.49:230][164]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.09-13.04.49:230][164]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.09-13.04.49:230][164]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.09-13.04.49:230][164]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.09-13.04.49:230][164]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "649", matchId: "01DC8EA4-08D8-0C74-4B46-B4302F490D94", isFirstMatch: "True", consecutiveMatch: "2", playerType: "survivor" [2020.06.09-13.04.49:231][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-13.04.49:289][164]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.04.49:289][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-13.04.49:290][164]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.04.49:290][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.09-13.04.49:445][165]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.04.49:446][165]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.04.49:447][165]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.49:447][165]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.49:448][165]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.49:448][165]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.49:796][165]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-13.04.49:959][166]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.49:959][166]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.49:959][166]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.04.50:002][167]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.50:460][174]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-13.04.50:461][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:437 - reached levels:2 - xp bonuses:3 [2020.06.09-13.04.50:462][174]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.04.50:654][177]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.50:990][183]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.04.51:040][184]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.51:108][185]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.04.51:237][187]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.51:868][197]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14759&schemaVersion=0] [2020.06.09-13.04.51:869][197]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.04.52:003][197]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.04.52:003][197]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.04.52:004][197]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.04.52:010][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.738503 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.04.52:011][197]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.04.52:044][197]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.52:044][197]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.52:044][197]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.52:044][197]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.52:067][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.52:099][198]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.04.52:100][198]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-13.04.52:188][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.52:361][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.52:454][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.09-13.04.52:590][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.52:645][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.09-13.04.52:707][203]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.04.52:708][203]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.04.52:752][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.52:776][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.04.52:899][206]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-13.04.52:907][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-13.04.53:155][211]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.04.53:155][211]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.04.53:156][211]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.04.53:204][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-13.04.53:207][212]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-13.04.53:208][212]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.04.53:368][215]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-13.04.53:511][218]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.04.53:511][218]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-13.04.53:632][220]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.04.54:487][235]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.54:487][235]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.04.54:526][236]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.54:575][237]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.54:641][238]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.09-13.04.55:292][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-13.04.55:678][254]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.04.55:832][257]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.09-13.04.56:124][262]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.56:124][262]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-13.04.56:305][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.04.56:306][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.04.56:557][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.06.09-13.04.57:045][278]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.57:070][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.09-13.04.57:286][283]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.04.57:286][283]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.04.57:286][283]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.04.57:286][283]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.04.57:359][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.04.57:465][286]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.04.57:465][286]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.57:487][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.04.57:539][287]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.57:540][287]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.57:540][287]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.57:540][287]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.57:606][288]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.57:610][288]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.09-13.04.57:810][292]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.04.57:884][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.09-13.04.58:247][300]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-13.04.58:247][300]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-13.04.58:247][300]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.09-13.04.58:385][303]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.04.58:461][304]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.04.59:122][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.59:341][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.59:441][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-13.04.59:517][322]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:518][322]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:518][322]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:518][322]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:538][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.59:548][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.04.59:549][323]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.09-13.04.59:586][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:586][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:586][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:586][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.04.59:713][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.59:980][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.04.59:994][330]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-13.05.00:022][330]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.05.00:022][330]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.05.00:022][330]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.05.00:022][330]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-13.05.00:084][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.00:501][338]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.05.00:501][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.00:502][338]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.05.00:502][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.00:538][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.00:538][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.00:538][338]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.05.00:538][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.05.00:538][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.00:538][338]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.05.00:538][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.00:538][338]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.05.00:538][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.00:538][338]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.05.00:538][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.00:585][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.09-13.05.00:596][339]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.00:596][339]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.05.00:596][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.00:603][339]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.00:603][339]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.05.00:603][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.00:604][339]Interaction: Interaction time: 1.000000 [2020.06.09-13.05.00:604][339]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.05.00:604][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.00:634][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.00:635][339]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.05.00:635][339]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: TALLY_TO_ARCHIVE_REWARD(92) [2020.06.09-13.05.00:721][340]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:721][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.05.00:726][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:726][340]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:727][340]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:731][340]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.00:732][340]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:732][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.09-13.05.00:735][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:735][340]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:735][340]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:735][340]GameFlow: TallyContextComponent::Leave [2020.06.09-13.05.00:735][340]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-13.05.00:736][340]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.05.00:736][340]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.09-13.05.00:736][340]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.05.00:736][340]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.05.00:736][340]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.00:736][340]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.05.00:736][340]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: 0: 45cdc...23768 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: 1: a28ef...70849 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: 2: 6193b...54425 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: 3: 7a2c2...44663 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: 4: b6599...21400 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.00:737][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:52:30.486Z : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: EncryptionKey=6bICHBLRjXvYB2lJxfnbf6ZH4gjRxFOtmQUlqRID8bQ= : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF2F708D80C73F9371FAE27144B87|54.94.223.83|7777 : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: MatchMembersA=["b6599cb6-6b74-4ceb-ba19-c4ad3262c0e8"] : OnlineService [2020.06.09-13.05.00:738][340]LogOnlineSession: Verbose: OSS: MatchMembersB=["a28efc69-7630-4008-9199-1d4c6224e34a","45cdca30-c88c-11e6-9125-71bee8089eba","7a2c213c-9baf-48d5-b5c9-efae1f7875a8","6193b950-c350-11e6-a30c-074fecdaa6b9"] : OnlineService [2020.06.09-13.05.00:739][340]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x209031112D0] [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.00:739][340]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.05.00:740][340]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.05.00:740][340]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.94.223.83:7777 SessionId: 00CCF...44B87 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:52:30.486Z : OnlineService [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.05.00:741][340]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: EncryptionKey=6bICHBLRjXvYB2lJxfnbf6ZH4gjRxFOtmQUlqRID8bQ= : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF2F708D80C73F9371FAE27144B87|54.94.223.83|7777 : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: MatchMembersA=["b6599cb6-6b74-4ceb-ba19-c4ad3262c0e8"] : OnlineService [2020.06.09-13.05.00:742][340]LogOnlineSession: Verbose: OSS: MatchMembersB=["a28efc69-7630-4008-9199-1d4c6224e34a","45cdca30-c88c-11e6-9125-71bee8089eba","7a2c213c-9baf-48d5-b5c9-efae1f7875a8","6193b950-c350-11e6-a30c-074fecdaa6b9"] : OnlineService [2020.06.09-13.05.00:742][340]LogOnline: Destroying session GameSession [2020.06.09-13.05.00:742][340]LogDBDEasyAntiCheat: DestroySession [2020.06.09-13.05.00:742][340]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.09-13.05.00:742][340]LogOnline: Destroying session GameSession [2020.06.09-13.05.00:742][340]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.05.00:742][340]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-13.05.00:742][340]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-13.05.00:754][340]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:754][340]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:754][340]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:754][340]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.00:754][340]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.05.00:754][340]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.05.00:755][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.05.00:756][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.05.00:757][340]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.05.00:757][340]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.05.00:757][340]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.05.00:803][341]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-13.05.01:023][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.01:166][346]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7] [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: 0: 45cdc...23768 [2020.06.09-13.05.01:167][346]LogOnlineSession: Verbose: OSS: 1: a28ef...70849 [2020.06.09-13.05.01:168][346]LogOnlineSession: Verbose: OSS: 2: 6193b...54425 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: 3: 7a2c2...44663 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: 4: b6599...21400 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.01:171][346]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T12:52:30.486Z : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a2f0b0e6-69e8-4a6c-bf2a-ff5e12ff82f7 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: EncryptionKey=6bICHBLRjXvYB2lJxfnbf6ZH4gjRxFOtmQUlqRID8bQ= : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF2F708D80C73F9371FAE27144B87|54.94.223.83|7777 : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: MatchMembersA=["b6599cb6-6b74-4ceb-ba19-c4ad3262c0e8"] : OnlineService [2020.06.09-13.05.01:172][346]LogOnlineSession: Verbose: OSS: MatchMembersB=["a28efc69-7630-4008-9199-1d4c6224e34a","45cdca30-c88c-11e6-9125-71bee8089eba","7a2c213c-9baf-48d5-b5c9-efae1f7875a8","6193b950-c350-11e6-a30c-074fecdaa6b9"] : OnlineService [2020.06.09-13.05.01:172][346]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.09-13.05.01:217][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.438161 seconds [2020.06.09-13.05.01:223][347]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.09-13.05.01:224][347]LogDBDEasyAntiCheat: slave disconnected [2020.06.09-13.05.01:225][347]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.09-13.05.01:337][348]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.01:338][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-13.05.01:344][348]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.01:344][348]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.01:344][348]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.01:345][348]GameFlow: LoadingContextComponent::Enter - TransitionId=TALLY_TO_ARCHIVE_REWARD (92) [2020.06.09-13.05.01:345][348]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-13.05.01:345][348]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=60?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.05.01:345][348]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.05.01:345][348]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-13.05.01:345][348]LogAsyncLoad: Start loading library async: Menu [2020.06.09-13.05.01:345][348]LogAsyncLoad: 215 assets in Menu [2020.06.09-13.05.01:345][348]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.05.01:345][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-13.05.01:345][348]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.01:345][348]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-13.05.01:345][348]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.06.09-13.05.01:533][348]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.134144 seconds [2020.06.09-13.05.01:533][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:552][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:694][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:771][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:782][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:793][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:818][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:838][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:854][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:870][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:890][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:916][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:924][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:933][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:950][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:972][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.01:979][348]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.05.01:990][348]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.05.02:233][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-13.05.02:234][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:234][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-13.05.02:234][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:234][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-13.05.02:234][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:235][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-13.05.02:235][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:235][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-13.05.02:236][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:236][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-13.05.02:236][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:236][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-13.05.02:236][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:236][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-13.05.02:236][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:237][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-13.05.02:237][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:238][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-13.05.02:238][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:238][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-13.05.02:238][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:238][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-13.05.02:238][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:239][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-13.05.02:239][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:239][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-13.05.02:239][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:240][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-13.05.02:240][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:240][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-13.05.02:240][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:241][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-13.05.02:241][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:242][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-13.05.02:242][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:243][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-13.05.02:243][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:244][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-13.05.02:244][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:244][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-13.05.02:244][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:244][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-13.05.02:244][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:245][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-13.05.02:245][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:246][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-13.05.02:246][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:246][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-13.05.02:246][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:248][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-13.05.02:248][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:249][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-13.05.02:249][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:249][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-13.05.02:250][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:250][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-13.05.02:250][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:385][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-13.05.02:385][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:398][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-13.05.02:398][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:472][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-13.05.02:472][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:483][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-13.05.02:484][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:743][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-13.05.02:743][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:758][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-13.05.02:758][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:769][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-13.05.02:769][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:842][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-13.05.02:843][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:850][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-13.05.02:850][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:874][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-13.05.02:874][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:909][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-13.05.02:909][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:909][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-13.05.02:909][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:910][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-13.05.02:910][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:965][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-13.05.02:965][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:971][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-13.05.02:972][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.02:977][348]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.02:977][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.09-13.05.02:980][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.09-13.05.02:990][348]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.05.03:008][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.09-13.05.03:008][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.05.03:008][348]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.05.03:903][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.09-13.05.03:903][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.09-13.05.03:903][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.09-13.05.03:920][349]r.CullAll = "1" [2020.06.09-13.05.03:958][349]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.09-13.05.03:965][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.632051 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.09-13.05.03:974][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.014975 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.05.03:975][349]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.05.03:975][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.03:976][349]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.05.03:976][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.03:977][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.09-13.05.03:993][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:993][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.05.03:993][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:993][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.05.03:994][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.05.03:994][349]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.09-13.05.03:994][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.09-13.05.03:994][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.05.03:994][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:994][349]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.09-13.05.03:994][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.05.03:994][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.03:995][349]Interaction: Interaction time: 2.000000 [2020.06.09-13.05.03:995][349]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Baiano Dive Dive][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.05.03:995][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.05.04:013][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.09-13.05.04:030][349]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=TALLY_TO_ARCHIVE_REWARD (92) [2020.06.09-13.05.04:030][349]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='TALLY_TO_ARCHIVE_REWARD' [2020.06.09-13.05.04:060][350]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-13.05.04:082][350]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-13.05.04:083][350]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.09-13.05.04:083][350]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.09-13.05.04:094][350]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.94.223.83:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x2091183BF20], Channels: 101, Time: 2020.06.09-13.05.04 [2020.06.09-13.05.04:099][350]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.94.223.83:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208F8F01C90] [2020.06.09-13.05.04:101][350]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.09-13.05.04:108][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.09-13.05.04:108][350]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.09-13.05.04:108][350]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.09-13.05.04:108][350]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.09-13.05.04:109][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:109][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:109][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.400000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.400000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:109][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:110][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:110][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:110][350]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Antony P., Originating Player: BP_CamperMale05_Character_C_0 - Antony P., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:110][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-13.05.04:110][350]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-13.05.04:110][350]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-13.05.04:110][350]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-13.05.04:110][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:110][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:110][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:110][350]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - jcksnayres, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:111][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_07_C_0 [2020.06.09-13.05.04:111][350]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.06.09-13.05.04:111][350]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_07_C_0 [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]LogDBDGeneral: StatusEffect::EndPlay - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:112][350]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:112][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:112][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-13.05.04:112][350]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-13.05.04:112][350]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-13.05.04:112][350]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:112][350]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_Slasher_Character_07_C_0 - Baiano Dive Dive, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassII, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:113][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:114][350]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperMale01_C_0 - jcksnayres, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:114][350]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Profile, Originating Player: BP_CamperFemale02_Character_C_0 - Profile, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.06.09-13.05.04:114][350]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.06.09-13.05.04:115][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:115][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:116][350]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.05.04:116][350]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.05.05:121][350]LogUObjectHash: Compacting FUObjectHashTables data took 21.49ms [2020.06.09-13.05.05:362][350]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.05.05:379][350]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-13.05.05:381][350]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-13.05.05:382][350]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-13.05.05:382][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-13.05.05:382][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.05:384][350]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.05.05:385][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-13.05.05:385][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.05:502][350]LogStreaming: Flushing async loaders took 116ms. [2020.06.09-13.05.05:503][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-13.05.05:503][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.05:570][350]LogStreaming: Flushing async loaders took 67ms. [2020.06.09-13.05.05:571][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-13.05.05:571][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.05:574][350]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.05.05:575][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-13.05.05:576][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.06:430][350]LogStreaming: Flushing async loaders took 854ms. [2020.06.09-13.05.06:438][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-13.05.06:439][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.06:440][350]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.05.06:440][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-13.05.06:440][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.06:971][350]LogStreaming: Flushing async loaders took 531ms. [2020.06.09-13.05.06:986][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-13.05.06:986][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.06:995][350]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.05.06:996][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-13.05.06:997][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.07:492][350]LogStreaming: Flushing async loaders took 496ms. [2020.06.09-13.05.07:493][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-13.05.07:493][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.07:558][350]LogStreaming: Flushing async loaders took 65ms. [2020.06.09-13.05.07:559][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-13.05.07:559][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.08:076][350]LogStreaming: Flushing async loaders took 517ms. [2020.06.09-13.05.08:092][350]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-13.05.08:092][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.08:095][350]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.05.08:109][350]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-10.05.08 [2020.06.09-13.05.08:110][350]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-13.05.08:110][350]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-13.05.08:110][350]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.05.08:110][350]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.05.08:110][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.05.08:110][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.05.08:110][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.05.08:110][350]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x20971F4FD30] [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.05.08:111][350]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.05.08:112][350]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.05.08:112][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.05.08:113][350]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.05.08:171][350]LogWorld: Bringing up level for play took: 0.063632 [2020.06.09-13.05.08:175][350]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-13.05.08:175][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.05.08:175][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.05.08:175][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.05.08:176][350]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.05.08:177][350]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208B10714E0] [2020.06.09-13.05.08:177][350]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.05.08:177][350]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.05.08:178][350]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.05.08:179][350]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.05.08:179][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.05.08:180][350]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-13.05.08:195][350]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.05.08:195][350]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-13.05.08:195][350]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.05.08:195][350]LogCustomization: ------ [2020.06.09-13.05.08:195][350]LogCustomization: --> C_Head01_P01 [2020.06.09-13.05.08:195][350]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.05.08:195][350]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.05.08:195][350]LogCustomization: ------ [2020.06.09-13.05.08:195][350]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-13.05.08:195][350]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-13.05.08:195][350]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-13.05.08:211][350]LogStreaming: Flushing async loaders. [2020.06.09-13.05.08:369][350]LogStreaming: Flushing async loaders took 158ms. [2020.06.09-13.05.08:389][350]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-13.05.08:589][350]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000380 seconds [2020.06.09-13.05.08:590][350]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000092 seconds [2020.06.09-13.05.08:590][350]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-13.05.08:592][350]LogLoad: Took 4.510144 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-13.05.08:593][350]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.05.08:595][350]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-13.05.08:601][350]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-13.05.08:623][350]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.08:629][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.09-13.05.08:634][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.09-13.05.09:505][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.09-13.05.09:505][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.09-13.05.09:506][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.09-13.05.09:549][351]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.09:549][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.09-13.05.09:551][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.09-13.05.10:462][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.09-13.05.11:353][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-13.05.11:353][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-13.05.11:353][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.09-13.05.11:358][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.09-13.05.11:374][352]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.483728. This could result into websocket disconnection! [2020.06.09-13.05.11:385][352]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.11:385][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.09-13.05.11:390][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.09-13.05.12:357][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.09-13.05.13:324][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-13.05.13:325][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-13.05.13:325][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.09-13.05.13:333][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.09-13.05.13:360][353]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.13:360][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.09-13.05.13:366][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.09-13.05.16:132][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.09-13.05.17:198][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-13.05.17:199][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-13.05.17:199][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.09-13.05.17:228][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.09-13.05.17:242][354]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.09-13.05.17:252][354]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.05.17:253][354]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-13.05.17:253][354]LogAsyncLoad: Warning: Invalid asset reference for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-13.05.17:338][356]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.17:338][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.09-13.05.17:340][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.09-13.05.18:520][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.09-13.05.18:520][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.09-13.05.18:521][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.09-13.05.18:776][362]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.18:777][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.09-13.05.18:787][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.09-13.05.19:928][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.09-13.05.19:928][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.09-13.05.19:928][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.09-13.05.19:950][363]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.19:950][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.09-13.05.19:960][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.09-13.05.21:209][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.09-13.05.31:566][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.09-13.05.31:566][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.09-13.05.31:566][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.09-13.05.31:567][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.09-13.05.31:568][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.09-13.05.31:568][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.09-13.05.31:570][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.09-13.05.31:570][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.09-13.05.31:571][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.09-13.05.31:572][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.09-13.05.31:572][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.09-13.05.31:572][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.09-13.05.31:574][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.09-13.05.31:651][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.09-13.05.31:667][364]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.09-13.05.31:681][364]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.05.31:682][364]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (5/215) /Game/Characters/Campers/Meg/Models/Heads/MT_Head00_REF.MT_Head00_REF [2020.06.09-13.05.31:682][364]LogAsyncLoad: Warning: Invalid asset reference for Menu (5/215) /Game/Characters/Campers/Meg/Models/Heads/MT_Head00_REF.MT_Head00_REF [2020.06.09-13.05.31:705][365]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.730964. This could result into websocket disconnection! [2020.06.09-13.05.32:229][376]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.32:231][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-13.05.32:234][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.09-13.05.33:610][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-13.05.33:610][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.09-13.05.33:611][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.09-13.05.33:653][377]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.33:653][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-13.05.33:658][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.09-13.05.35:067][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-13.05.35:067][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.09-13.05.35:069][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.09-13.05.35:092][378]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.35:093][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.09-13.05.35:099][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.09-13.05.36:524][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.36:524][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.09-13.05.36:525][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.09-13.05.36:590][380]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.36:590][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.09-13.05.36:592][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.09-13.05.38:121][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.38:121][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.09-13.05.38:125][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.09-13.05.38:150][381]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.38:150][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.09-13.05.38:156][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.09-13.05.39:688][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.39:688][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.09-13.05.39:689][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.09-13.05.39:715][382]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.39:715][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.09-13.05.39:720][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.09-13.05.41:276][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.41:276][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.09-13.05.41:277][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.09-13.05.41:310][383]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.41:310][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.09-13.05.41:316][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.09-13.05.42:918][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.42:919][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.09-13.05.42:920][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.09-13.05.42:943][384]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.05.42:944][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-13.05.42:950][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.09-13.05.42:950][384]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.05.42:950][384]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (9/215) /Game/Characters/Campers/Claudette/Models/Heads/CM_Head00_REF.CM_Head00_REF [2020.06.09-13.05.42:952][384]LogAsyncLoad: Warning: Invalid asset reference for Menu (9/215) /Game/Characters/Campers/Claudette/Models/Heads/CM_Head00_REF.CM_Head00_REF [2020.06.09-13.05.44:548][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.09-13.05.44:548][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.09-13.05.44:550][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.09-13.05.44:618][386]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_REWARD' [2020.06.09-13.05.44:619][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='43.319' TotalLoadTime='43.319' TimeStamp='2020-06-09T13:06:40.159Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_REWARD' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-13.05.44:619][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_REWARD' [2020.06.09-13.05.44:619][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='43.319' TimeStamp='2020-06-09T13:06:40.159Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_REWARD' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-13.05.44:619][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_REWARD' [2020.06.09-13.05.44:620][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='43.319' TimeStamp='2020-06-09T13:06:40.159Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_REWARD' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-13.05.44:620][386]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_REWARD' [2020.06.09-13.05.44:621][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='43.319' TimeStamp='2020-06-09T13:06:40.159Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_REWARD' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-13.05.44:621][386]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with TALLY_TO_ARCHIVE_REWARD. [2020.06.09-13.05.44:621][386]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-13.05.44:666][387]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-13.05.44:666][387]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-13.05.44:666][387]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-13.05.45:624][408]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=TALLY_TO_ARCHIVE_REWARD (92) [2020.06.09-13.05.45:624][408]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveRewardsContext (UArchiveRewardsScreen)(4) Transition: TALLY_TO_ARCHIVE_REWARD(92) [2020.06.09-13.05.45:624][408]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:624][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-13.05.45:625][408]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]GameFlow: LoadingContextComponent::Leave - TransitionId=TALLY_TO_ARCHIVE_REWARD (92) [2020.06.09-13.05.45:625][408]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.05.45:625][408]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-13.05.45:625][408]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.45:625][408]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.09-13.05.45:892][409]r.CullAll = "0" [2020.06.09-13.05.47:134][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.47:135][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveRewardsScreen , layerIndex:0 ) [2020.06.09-13.05.47:175][436]LogContextSystem: Enter Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.47:175][436]GameFlow: ArchiveRewardsContextComponent::Enter [2020.06.09-13.05.47:176][436]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.09-13.05.47:196][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.09-13.05.47:221][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.09-13.05.47:231][436]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.09-13.05.47:234][436]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.09-13.05.47:235][436]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.09-13.05.47:235][436]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.09-13.05.47:236][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.05.47:236][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveRewardsScreen) [2020.06.09-13.05.47:237][436]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.47:237][436]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.05.47:237][436]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:238][436]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:238][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.05.47:402][436]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:402][436]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:403][436]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.05.47:403][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.05.47:404][436]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:404][436]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:406][436]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:406][436]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:406][436]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.05.47:526][439]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.09-13.05.47:670][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.09-13.05.47:676][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.09-13.05.48:076][451]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.09-13.05.48:076][451]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/inventories/consume/v2] [2020.06.09-13.05.48:077][451]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-13.05.48:093][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetRewardTiersData with 70 tiers [2020.06.09-13.05.48:098][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:66, numStarsCollected:0, maxStars:10, isPaidTrackUnlocked:true [2020.06.09-13.05.48:103][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 8 [2020.06.09-13.05.48:228][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:65 [2020.06.09-13.05.48:474][453]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/inventories/consume/v2] [2020.06.09-13.05.48:475][453]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.05.48:540][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-13.05.48:545][455]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-13.05.48:545][455]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.05.48:774][460]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.05.48:782][460]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-13.05.48:782][460]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.09-13.05.48:899][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-13.05.48:899][462]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-13.05.49:099][467]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.09-13.05.50:135][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.52:025][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.54:584][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.05.56:554][623]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.19 ms [2020.06.09-13.06.01:659][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.01:660][740]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.01:779][740]LogStreaming: Flushing async loaders took 119ms. [2020.06.09-13.06.05:053][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.05:729][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.05:899][840]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.49 ms [2020.06.09-13.06.06:418][855]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.06:427][855]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.06.07:224][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.07:926][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.07:928][896]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.08:186][896]LogStreaming: Flushing async loaders took 258ms. [2020.06.09-13.06.08:645][909]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.08:755][909]LogStreaming: Flushing async loaders took 110ms. [2020.06.09-13.06.08:758][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.08:921][909]LogStreaming: Flushing async loaders took 163ms. [2020.06.09-13.06.08:922][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.08:974][909]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-13.06.08:977][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.08:984][909]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.06.08:985][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.09:019][909]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-13.06.09:024][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.002565 seconds [2020.06.09-13.06.09:024][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.09:041][909]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-13.06.09:046][909]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_05 [2020.06.09-13.06.09:046][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.09:076][909]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-13.06.09:076][909]LogStreaming: Flushing async loaders. [2020.06.09-13.06.09:100][909]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-13.06.09:101][909]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_05 [2020.06.09-13.06.09:101][909]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01 [2020.06.09-13.06.09:102][909]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01 [2020.06.09-13.06.09:102][909]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01 [2020.06.09-13.06.09:105][909]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.06.09-13.06.10:164][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.11:771][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.11:772][973]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.12:094][973]LogStreaming: Flushing async loaders took 323ms. [2020.06.09-13.06.12:568][985]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.06.09-13.06.12:569][985]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01_04 [2020.06.09-13.06.12:571][985]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.12:646][985]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-13.06.12:646][985]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01_04 [2020.06.09-13.06.12:646][985]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.06.09-13.06.12:646][985]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.06.09-13.06.12:648][985]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.06.09-13.06.12:649][985]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.06.09-13.06.13:586][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.15:182][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.15:875][ 77]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.15:919][ 77]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-13.06.15:921][ 77]LogStreaming: Flushing async loaders. [2020.06.09-13.06.15:931][ 77]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.06.17:361][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.18:139][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.23:565][350]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.09-13.06.26:395][457]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.09-13.06.29:483][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.32:299][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.32:313][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.09-13.06.32:313][699]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.09-13.06.32:357][700]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.32:357][700]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.32:357][700]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.32:357][700]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.09-13.06.32:357][700]LogContextSystem: Leave Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.32:357][700]GameFlow: ArchiveRewardsContextComponent::Leave [2020.06.09-13.06.32:359][700]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.32:360][700]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:052][725]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:052][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveRewardsScreen) [2020.06.09-13.06.33:067][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:067][725]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:067][725]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:067][725]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.09-13.06.33:067][725]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:067][725]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.06.33:067][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:067][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.09-13.06.33:104][725]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.33:105][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.06.33:106][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.33:106][725]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.33:106][725]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:106][725]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.09-13.06.33:126][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.09-13.06.33:157][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.09-13.06.33:169][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.09-13.06.33:169][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.09-13.06.33:171][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.09-13.06.33:178][725]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.33:179][725]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.06.33:179][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.06.33:180][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.09-13.06.33:181][725]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.06.33:182][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.06.33:183][725]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:183][725]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.33:485][729]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.09-13.06.33:501][730]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.09-13.06.33:533][731]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.09-13.06.33:823][736]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.09-13.06.36:693][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.37:458][782]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.06.37:458][782]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (134/215) /Game/Characters/Campers/Mali/Models/Legs/MS_Legs01_REF.MS_Legs01_REF [2020.06.09-13.06.37:458][782]LogAsyncLoad: Warning: Invalid asset reference for Menu (134/215) /Game/Characters/Campers/Mali/Models/Legs/MS_Legs01_REF.MS_Legs01_REF [2020.06.09-13.06.37:589][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.38:621][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.39:498][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.40:833][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.42:407][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.42:638][811]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.06.42:638][811]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (135/215) /Game/Characters/Slashers/Oman/Models/Masks/OK_Mask01_REF.OK_Mask01_REF [2020.06.09-13.06.42:638][811]LogAsyncLoad: Warning: Invalid asset reference for Menu (135/215) /Game/Characters/Slashers/Oman/Models/Masks/OK_Mask01_REF.OK_Mask01_REF [2020.06.09-13.06.43:503][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.43:504][828]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.06.43:504][828]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.09-13.06.43:566][829]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:567][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.09-13.06.43:587][829]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.43:588][829]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:588][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.06.43:591][829]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:591][829]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:591][829]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:591][829]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:591][829]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:592][829]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:592][829]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:592][829]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:592][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.06.43:594][829]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:595][829]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:595][829]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:595][829]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.06.43:595][829]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:595][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.06.43:837][829]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:837][829]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:837][829]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:837][829]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.06.43:837][829]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.06.43:837][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.06.43:839][829]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:840][829]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:845][829]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.43:846][829]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:847][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.06.43:848][829]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:848][829]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:848][829]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.06.43:848][829]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.06.43:848][829]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.06.43:849][829]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.06.43:849][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.06.44:148][836]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.06.44:148][836]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.06.44:169][836]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.06.44:169][836]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.06.44:169][836]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.06.44:169][836]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.06.44:169][836]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.06.44:169][836]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.06.44:169][836]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.06.44:169][836]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208A553F1C0] [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.06.44:170][836]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.06.44:171][836]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.06.44:171][836]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.06.44:171][836]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.06.44:171][836]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.06.44:172][836]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.06.44:172][836]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.06.44:172][836]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.44:970][836]LogStreaming: Flushing async loaders took 798ms. [2020.06.09-13.06.44:978][836]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.06.44:982][836]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.06.44:991][836]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.06.44:991][836]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.06.45:002][836]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.06.45:002][836]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.06.45:008][836]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.06.45:008][836]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.06.45:017][836]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.09-13.06.45:017][836]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.06.45:036][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:055][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:057][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:057][836]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.06.45:059][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:060][836]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.06.45:079][836]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:149][837]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.06.45:149][837]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.06.45:154][837]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.06.45:154][837]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.06.45:154][837]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.06.45:154][837]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.09-13.06.45:156][837]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-13.06.45:156][837]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.06.45:262][837]LogStreaming: Flushing async loaders took 106ms. [2020.06.09-13.06.45:268][837]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.09-13.06.45:269][837]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.06.09-13.06.45:269][837]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.06.45:269][837]LogCustomization: ------ [2020.06.09-13.06.45:269][837]LogCustomization: --> C_Head01_P01 [2020.06.09-13.06.45:269][837]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.06.45:269][837]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.06.45:269][837]LogCustomization: ------ [2020.06.09-13.06.45:269][837]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.06.45:269][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:273][837]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.06.45:276][837]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.06.45:276][837]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.06.45:276][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:344][837]LogStreaming: Flushing async loaders took 68ms. [2020.06.09-13.06.45:351][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:386][837]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-13.06.45:387][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:406][837]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.06.45:408][837]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.06.45:408][837]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.06.45:408][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:416][837]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-13.06.45:417][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:422][837]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.06.45:424][837]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.06.45:425][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:459][837]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.06.45:460][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:481][837]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.06.45:483][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:496][837]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.06.45:498][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:541][837]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-13.06.45:543][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:555][837]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.06.45:556][837]LogStreaming: Flushing async loaders. [2020.06.09-13.06.45:654][837]LogStreaming: Flushing async loaders took 98ms. [2020.06.09-13.06.45:659][837]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.06.45:659][837]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.06.45:660][837]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.45:660][837]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.06.45:661][837]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.06.45:752][838]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.45:752][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.06.46:043][838]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:043][838]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:043][838]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:106][838]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.06.46:107][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.06.46:128][838]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:128][838]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:237][838]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.06.46:237][838]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.06.46:237][838]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.06.46:241][838]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:241][838]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.06.46:242][838]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-13.06.46:517][839]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.06.46:517][839]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.06.46:517][839]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.06.46:518][839]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.06.46:519][839]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.06.46:520][839]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.06.48:358][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.50:325][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.09-13.06.50:925][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.09-13.06.51:051][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-13.06.51:266][931]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.06.51:266][931]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (138/215) /Game/Characters/Slashers/Oman/Materials/Outfit01/MI_OKHood01_Horn.MI_OKHood01_Horn [2020.06.09-13.06.51:266][931]LogAsyncLoad: Warning: Invalid asset reference for Menu (138/215) /Game/Characters/Slashers/Oman/Materials/Outfit01/MI_OKHood01_Horn.MI_OKHood01_Horn [2020.06.09-13.06.51:705][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.53:412][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.06.56:351][ 42]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.06.56:351][ 42]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (139/215) /Game/Characters/Slashers/Oman/Weapons/Blueprints/BP_OK_W01.BP_OK_W01_C [2020.06.09-13.06.56:351][ 42]LogAsyncLoad: Warning: Invalid asset reference for Menu (139/215) /Game/Characters/Slashers/Oman/Weapons/Blueprints/BP_OK_W01.BP_OK_W01_C [2020.06.09-13.06.58:801][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.07.01:821][127]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.01:821][127]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (140/215) /Game/Characters/Slashers/Qatar/Models/Heads/QK_Head01_REF.QK_Head01_REF [2020.06.09-13.07.01:821][127]LogAsyncLoad: Warning: Invalid asset reference for Menu (140/215) /Game/Characters/Slashers/Qatar/Models/Heads/QK_Head01_REF.QK_Head01_REF [2020.06.09-13.07.07:499][171]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.07:500][171]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (141/215) /Game/Characters/Slashers/Qatar/Models/Bodies/QK_Body01_REF.QK_Body01_REF [2020.06.09-13.07.07:500][171]LogAsyncLoad: Warning: Invalid asset reference for Menu (141/215) /Game/Characters/Slashers/Qatar/Models/Bodies/QK_Body01_REF.QK_Body01_REF [2020.06.09-13.07.11:724][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.07.12:142][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.07.12:546][292]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.12:546][292]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (142/215) /Game/Characters/Slashers/Qatar/Models/Hands/QK_Hands01_REF.QK_Hands01_REF [2020.06.09-13.07.12:546][292]LogAsyncLoad: Warning: Invalid asset reference for Menu (142/215) /Game/Characters/Slashers/Qatar/Models/Hands/QK_Hands01_REF.QK_Hands01_REF [2020.06.09-13.07.12:769][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.07.12:789][297]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.07.12:799][297]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.07.12:799][297]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-13.07.12:799][297]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.07.12:799][297]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-13.07.12:800][297]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.07.12:872][298]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.07.12:874][298]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.07.12:874][298]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.07.12:874][298]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.07.12:874][298]LogCustomization: ------ [2020.06.09-13.07.12:874][298]LogCustomization: --> C_Head01_P01 [2020.06.09-13.07.12:874][298]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.07.12:874][298]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.07.12:874][298]LogCustomization: ------ [2020.06.09-13.07.12:874][298]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.07.12:874][298]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.07.12:874][298]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.07.12:874][298]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.07.12:874][298]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.07.12:875][298]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.07.12:891][298]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.07.12:892][298]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.09-13.07.12:892][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.07.12:893][298]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.07.12:894][298]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.07.12:894][298]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.09-13.07.12:894][298]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-13.07.12:895][298]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.07.12:895][298]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.07.12:990][299]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-13.07.12:990][299]GameFlow: Starting Quickmatch: GameSession [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-13.07.12:991][299]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-13.07.12:992][299]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-13.07.12:992][299]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-13.07.12:992][299]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-13.07.12:993][299]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-13.07.12:993][299]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-13.07.12:993][299]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-13.07.12:993][299]GameFlow: Verbose: Doing Find Sessions [2020.06.09-13.07.13:054][300]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.13:276][306]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.07.13:276][306]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.07.13:314][307]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.07.13:314][307]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.07.13:314][307]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.09-13.07.13:316][307]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.07.13:428][309]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.13:455][310]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.443825 seconds [2020.06.09-13.07.13:829][318]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.07.13:829][318]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.07.13:873][319]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.07.17:594][411]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.17:595][411]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (143/215) /Game/Characters/Campers/Qatar_F/Models/Heads/QF_Head00_REF.QF_Head00_REF [2020.06.09-13.07.17:595][411]LogAsyncLoad: Warning: Invalid asset reference for Menu (143/215) /Game/Characters/Campers/Qatar_F/Models/Heads/QF_Head00_REF.QF_Head00_REF [2020.06.09-13.07.17:682][413]LogStreaming: FLinkerLoad: serializing name map took (less than) 4.15 ms [2020.06.09-13.07.22:654][549]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.22:654][549]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (144/215) /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/BP_QF_Hair_ACC01.BP_QF_Hair_ACC01_C [2020.06.09-13.07.22:654][549]LogAsyncLoad: Warning: Invalid asset reference for Menu (144/215) /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/BP_QF_Hair_ACC01.BP_QF_Hair_ACC01_C [2020.06.09-13.07.23:496][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.23:841][585]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.23:864][586]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.360917 seconds [2020.06.09-13.07.27:702][719]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.27:702][719]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (145/215) /Game/Characters/Campers/Qatar_F/Models/Torsos/QF_Torso01_REF.QF_Torso01_REF [2020.06.09-13.07.27:702][719]LogAsyncLoad: Warning: Invalid asset reference for Menu (145/215) /Game/Characters/Campers/Qatar_F/Models/Torsos/QF_Torso01_REF.QF_Torso01_REF [2020.06.09-13.07.33:909][947]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.34:334][963]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.07.34:334][963]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.07.34:334][963]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.07.34:335][963]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.09-13.07.34:336][963]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4813557b-e78a-4b07-b6b1-02edf6aa2c96 : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: MatchMembersA=["436f4e12-ca36-4e0e-8f55-1affdb0068e1"] : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: MatchMembersB=["a28efc69-7630-4008-9199-1d4c6224e34a"] : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: EncryptionKey=phh0MRLGRDZ1d26juiFSTrz40VOLHLBnnxD7OiW4EGo= : OnlineService [2020.06.09-13.07.34:337][963]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.07.34:354][964]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.440395 seconds [2020.06.09-13.07.34:357][964]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.07.34:360][964]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.09-13.07.34:360][964]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.09-13.07.34:360][964]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.34:372][964]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.09-13.07.34:372][964]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.07.34:372][964]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.07.34:617][973]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.34:617][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.07.34:617][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.09-13.07.35:189][993]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.07.35:189][993]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.07.35:189][993]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.07.36:036][ 22]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.36:036][ 22]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (147/215) /Game/Characters/Campers/Qatar_F/Models/Legs/QF_Legs01_REF.QF_Legs01_REF [2020.06.09-13.07.36:036][ 22]LogAsyncLoad: Warning: Invalid asset reference for Menu (147/215) /Game/Characters/Campers/Qatar_F/Models/Legs/QF_Legs01_REF.QF_Legs01_REF [2020.06.09-13.07.39:656][159]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.09-13.07.39:656][159]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.39:930][170]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.39:931][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.07.39:931][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.09-13.07.41:078][215]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.41:079][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (148/215) /Game/Characters/Campers/Qatar_M/Models/Heads/QM_Head00_REF.QM_Head00_REF [2020.06.09-13.07.41:079][215]LogAsyncLoad: Warning: Invalid asset reference for Menu (148/215) /Game/Characters/Campers/Qatar_M/Models/Heads/QM_Head00_REF.QM_Head00_REF [2020.06.09-13.07.41:129][217]LogStreaming: FLinkerLoad: finalizing creation took (less than) 2.37 ms [2020.06.09-13.07.44:917][367]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.09-13.07.44:919][367]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.45:184][378]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.45:184][378]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.07.45:184][378]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.09-13.07.46:118][411]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.46:119][411]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (149/215) /Game/Characters/Campers/Qatar_M/Models/Heads/ACC/Blueprints/BP_QM_Hair_ACC01.BP_QM_Hair_ACC01_C [2020.06.09-13.07.46:119][411]LogAsyncLoad: Warning: Invalid asset reference for Menu (149/215) /Game/Characters/Campers/Qatar_M/Models/Heads/ACC/Blueprints/BP_QM_Hair_ACC01.BP_QM_Hair_ACC01_C [2020.06.09-13.07.50:164][571]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.09-13.07.50:164][571]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.50:438][582]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.50:438][582]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.07.50:438][582]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.09-13.07.51:158][610]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.51:158][610]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (150/215) /Game/Characters/Campers/Qatar_M/Models/Torsos/QM_Torso01_REF.QM_Torso01_REF [2020.06.09-13.07.51:158][610]LogAsyncLoad: Warning: Invalid asset reference for Menu (150/215) /Game/Characters/Campers/Qatar_M/Models/Torsos/QM_Torso01_REF.QM_Torso01_REF [2020.06.09-13.07.55:426][772]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.09-13.07.55:426][772]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.55:734][784]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.07.55:735][784]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.07.55:740][784]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.09-13.07.56:248][805]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.07.56:249][805]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (151/215) /Game/Characters/Campers/Qatar_M/Models/Legs/QM_Legs01_REF.QM_Legs01_REF [2020.06.09-13.07.56:249][805]LogAsyncLoad: Warning: Invalid asset reference for Menu (151/215) /Game/Characters/Campers/Qatar_M/Models/Legs/QM_Legs01_REF.QM_Legs01_REF [2020.06.09-13.08.00:722][982]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.09-13.08.00:722][982]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.01:022][994]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.01:023][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.01:023][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.09-13.08.01:023][994]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.09-13.08.01:024][994]GameFlow: Joining sesion : GameSession [2020.06.09-13.08.01:028][994]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.09-13.08.01:028][994]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.09-13.08.01:034][994]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.09-13.08.01:035][994]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.09-13.08.01:035][994]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.09-13.08.01:035][994]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.09-13.08.01:035][994]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.08.01:036][994]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.09-13.08.01:036][994]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.09-13.08.01:037][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.08.01:038][994]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.09-13.08.01:038][994]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-13.08.01:038][994]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.08.01:042][994]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.08.01:042][994]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.09-13.08.01:043][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.09-13.08.01:043][994]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.08.01:044][994]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.01:045][994]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.08.01:045][994]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.08.01:053][994]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:054][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.08.01:086][994]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:086][994]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:086][994]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:086][994]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:087][994]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:087][994]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:087][994]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:087][994]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:087][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.08.01:090][994]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:090][994]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:091][994]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:091][994]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:097][994]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:115][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.08.01:124][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.01:125][994]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.08.01:125][994]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.01:126][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.08.01:126][994]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.01:126][994]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.01:126][994]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.01:126][994]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.08.01:127][994]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:127][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-13.08.01:136][994]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:136][994]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:136][994]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:137][994]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.08.01:137][994]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-13.08.01:137][994]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-13.08.01:137][994]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.08.01:137][994]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-13.08.01:137][994]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.09-13.08.01:137][994]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.08.01:137][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-13.08.01:138][994]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.01:138][994]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-13.08.01:323][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-13.08.01:323][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:325][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-13.08.01:325][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:325][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-13.08.01:325][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:327][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-13.08.01:327][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:328][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-13.08.01:328][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:328][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-13.08.01:328][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:330][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-13.08.01:330][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:331][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-13.08.01:331][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:331][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-13.08.01:331][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:331][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-13.08.01:332][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:332][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-13.08.01:332][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:332][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-13.08.01:333][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:333][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-13.08.01:333][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:333][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-13.08.01:333][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:333][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-13.08.01:333][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:333][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-13.08.01:334][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:335][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-13.08.01:335][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:335][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-13.08.01:335][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:335][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-13.08.01:335][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:336][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-13.08.01:336][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:336][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-13.08.01:336][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:336][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-13.08.01:336][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:337][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-13.08.01:337][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:337][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-13.08.01:337][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:337][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-13.08.01:337][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:337][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-13.08.01:338][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:338][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-13.08.01:338][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:338][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-13.08.01:338][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:338][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-13.08.01:338][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:339][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-13.08.01:339][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:339][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-13.08.01:339][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:340][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-13.08.01:340][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:340][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-13.08.01:340][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:340][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-13.08.01:340][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:341][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-13.08.01:341][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:341][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-13.08.01:341][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:342][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-13.08.01:342][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:342][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-13.08.01:342][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:343][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-13.08.01:343][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:343][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-13.08.01:343][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:343][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-13.08.01:343][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:346][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-13.08.01:346][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:346][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-13.08.01:346][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.01:346][994]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-13.08.01:346][994]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.08.02:959][994]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.02:959][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.09-13.08.02:959][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.09-13.08.02:959][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.09-13.08.02:971][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.09-13.08.02:971][994]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.02:972][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.09-13.08.02:972][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.09-13.08.02:972][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.09-13.08.03:001][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.09-13.08.03:003][994]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.03:945][995]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.08.03:948][995]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.08.03:949][995]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.03:949][995]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.08.03:949][995]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.08.03:949][995]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.08.03:949][995]r.CullAll = "1" [2020.06.09-13.08.03:951][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.08.03:951][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.08.03:951][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.08.03:951][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.03:951][995]LogCustomization: ------ [2020.06.09-13.08.03:951][995]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.03:951][995]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.03:951][995]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.03:951][995]LogCustomization: ------ [2020.06.09-13.08.03:952][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.08.03:952][995]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.08.03:952][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.08.03:952][995]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.08.03:952][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.08.03:952][995]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.08.03:992][995]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.08.03:992][995]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.04:001][995]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.08.04:001][995]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.09-13.08.04:001][995]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.04:036][996]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-13.08.04:036][996]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-13.08.04:036][996]LogNet: Browse: 54.94.223.83:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-13.08.04:036][996]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.09-13.08.04:039][996]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.09-13.08.04:039][996]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.09-13.08.04:039][996]LogNet: Game client on port 7780, rate 10000 [2020.06.09-13.08.04:903][ 32]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.04:903][ 32]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.861' TotalLoadTime='3.861' TimeStamp='2020-06-09T13:09:00.442Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D17BC08D80C73F9718658271A2297' [2020.06.09-13.08.04:903][ 32]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.05:300][ 51]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.05:301][ 51]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.08.05:359][ 54]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.08.05:836][ 74]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.55 ms [2020.06.09-13.08.06:016][ 83]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.09-13.08.06:016][ 83]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.07:092][133]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.94.223.83:7780, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.09-13.08.07:398][147]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.09-13.08.07:406][147]LogLoad: LoadMap: 54.94.223.83:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.09-13.08.07:407][147]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.08.07:407][147]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.09-13.08.07:407][147]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-13.08.07:407][147]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.08.07:408][147]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.09-13.08.07:408][147]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.08.07:408][147]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-13.08.07:520][147]LogUObjectHash: Compacting FUObjectHashTables data took 17.98ms [2020.06.09-13.08.07:587][147]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.08.07:599][147]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.08.07:601][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-13.08.07:601][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.07:827][147]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.08.08:038][147]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.08.08:376][147]LogStreaming: Flushing async loaders took 775ms. [2020.06.09-13.08.08:385][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-13.08.08:385][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.08:386][147]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.08.08:386][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-13.08.08:386][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.08:870][147]LogStreaming: Flushing async loaders took 484ms. [2020.06.09-13.08.08:876][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-13.08.08:876][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.08:931][147]LogStreaming: Flushing async loaders took 56ms. [2020.06.09-13.08.08:932][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.09-13.08.08:932][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.09:057][147]LogStreaming: Flushing async loaders took 124ms. [2020.06.09-13.08.09:059][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-13.08.09:059][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.09:061][147]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.08.09:062][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-13.08.09:062][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.09:065][147]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.08.09:065][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-13.08.09:065][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.09:067][147]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.08.09:067][147]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-13.08.09:067][147]LogStreaming: Flushing async loaders. [2020.06.09-13.08.09:318][147]LogStreaming: Flushing async loaders took 251ms. [2020.06.09-13.08.09:343][147]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.09-10.08.09 [2020.06.09-13.08.09:343][147]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.09-13.08.09:343][147]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-13.08.09:362][147]LogWorld: Bringing up level for play took: 0.020463 [2020.06.09-13.08.09:365][147]LogLoad: Took 1.958878 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.09-13.08.09:397][148]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.09:398][148]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.09:398][148]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.09-13.08.09:708][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000056 seconds [2020.06.09-13.08.09:709][154]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.09-13.08.09:709][154]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.09-13.08.09:710][154]LogDBDEasyAntiCheat: RPC to validate server [2020.06.09-13.08.09:710][154]LogDBDEasyAntiCheat: Server is dedicated [2020.06.09-13.08.09:711][154]LogDBDEasyAntiCheat: slave connected [2020.06.09-13.08.09:716][154]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.09:716][154]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='4.794' TotalLoadTime='8.655' TimeStamp='2020-06-09T13:09:05.236Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.08.09:716][154]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.09:868][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.09:868][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.09:890][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.09:909][164]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.08.09:909][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28efc69-7630-4008-9199-1d4c6224e34a|76561198122070849 [2020.06.09-13.08.09:909][164]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.08.09:909][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.08.09:909][164]LogCustomization: ------ [2020.06.09-13.08.09:909][164]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.09:909][164]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.09:909][164]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.09:909][164]LogCustomization: ------ [2020.06.09-13.08.09:910][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.08.10:074][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.08.10:075][172]LogCustomization: ------ [2020.06.09-13.08.10:075][172]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.10:075][172]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.10:075][172]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.10:075][172]LogCustomization: ------ [2020.06.09-13.08.10:075][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.08.10:289][182]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-13.08.10:289][182]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-13.08.10:308][183]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.10:309][183]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.606' TotalLoadTime='9.262' TimeStamp='2020-06-09T13:09:05.843Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.08.10:309][183]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.08.10:309][183]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.262' TimeStamp='2020-06-09T13:09:05.843Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.08.10:309][183]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.09-13.08.10:309][183]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-13.08.10:329][184]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.08.10:331][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3806fcb8-e2c0-4497-a555-a46976d9010c|76561198328371754 [2020.06.09-13.08.10:331][184]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.08.10:331][184]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.08.10:331][184]LogCustomization: ------ [2020.06.09-13.08.10:331][184]LogCustomization: --> Wraith_Head01 [2020.06.09-13.08.10:331][184]LogCustomization: --> Wraith_Body01 [2020.06.09-13.08.10:331][184]LogCustomization: --> TW_W02 [2020.06.09-13.08.10:331][184]LogCustomization: ------ [2020.06.09-13.08.10:331][184]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.08.10:334][184]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-13.08.10:334][184]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-13.08.10:334][184]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.08.10:836][209]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.10:836][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.10:891][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.11:317][234]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.08.11:318][234]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.08.11:318][234]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-13.08.11:318][234]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:318][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-13.08.11:318][234]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:318][234]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:318][234]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:318][234]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.08.11:318][234]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.08.11:319][234]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:319][234]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-13.08.11:319][234]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:319][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.08.11:473][234]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:473][234]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:473][234]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:473][234]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.08.11:473][234]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.08.11:473][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.08.11:476][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:476][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.08.11:699][234]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:699][234]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:699][234]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:702][234]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:707][234]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:708][234]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.11:709][234]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.11:709][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.08.11:710][234]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.11:710][234]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.11:710][234]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:780][234]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-13.08.11:780][234]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-13.08.11:782][234]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.11:782][234]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.08.11:782][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.08.11:783][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.08.11:805][234]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.08.11:805][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.08.11:806][234]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:806][234]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:922][234]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.08.11:922][234]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.08.11:922][234]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.08.11:924][234]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:924][234]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.11:925][234]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-13.08.11:927][235]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.08.11:927][235]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.08.11:927][235]r.CullAll = "0" [2020.06.09-13.08.11:932][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.11:933][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.09-13.08.12:032][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.08.12:033][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.09-13.08.12:033][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.12:034][235]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-13.08.13:056][236]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.08.13:057][236]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.08.13:065][236]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.13:065][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.13:065][236]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.13:065][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.13:065][236]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.13:066][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-13.08.13:066][236]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.13:066][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-13.08.13:066][236]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.13:066][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-13.08.13:171][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.13:172][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.13:172][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.13:172][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.08.13:172][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-13.08.13:173][236]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.08.13:173][236]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.13:174][236]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-13.08.13:174][236]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.08.13:178][236]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.08.13:468][237]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.09-13.08.13:468][237]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.13:470][237]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.08.13:470][237]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.08.13:484][237]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.08.13:484][237]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.08.13:484][237]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.08.13:484][237]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-13.08.13:484][237]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.08.13:806][237]LogStreaming: Flushing async loaders took 321ms. [2020.06.09-13.08.13:812][237]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.002040 seconds [2020.06.09-13.08.13:815][237]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.09-13.08.13:815][237]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.13:815][237]LogCustomization: ------ [2020.06.09-13.08.13:815][237]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.13:815][237]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.13:815][237]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.13:815][237]LogCustomization: ------ [2020.06.09-13.08.13:815][237]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.08.13:815][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:820][237]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.08.13:821][237]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.08.13:821][237]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.08.13:822][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:851][237]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-13.08.13:865][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:886][237]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-13.08.13:886][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:902][237]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-13.08.13:904][237]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.08.13:905][237]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.08.13:905][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:915][237]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.08.13:916][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:923][237]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.08.13:924][237]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.08.13:925][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:939][237]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.08.13:940][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:949][237]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.08.13:950][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.13:956][237]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.08.13:958][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.14:041][237]LogStreaming: Flushing async loaders took 83ms. [2020.06.09-13.08.14:044][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.14:057][237]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.08.14:058][237]LogStreaming: Flushing async loaders. [2020.06.09-13.08.14:096][237]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-13.08.14:106][237]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : Wraith_Head01. Wraith_Body01. TW_W02. [2020.06.09-13.08.14:106][237]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.08.14:170][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.14:170][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.14:170][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.08.14:176][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-13.08.14:182][238]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.08.14:182][238]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.08.14:182][238]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.08.14:182][238]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.09-13.08.14:182][238]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.08.14:267][238]LogStreaming: Flushing async loaders took 86ms. [2020.06.09-13.08.14:301][238]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000048 seconds [2020.06.09-13.08.14:301][238]LogStreaming: Flushing async loaders. [2020.06.09-13.08.14:308][238]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.08.14:309][238]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.06.09-13.08.14:309][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.14:309][238]LogCustomization: ------ [2020.06.09-13.08.14:309][238]LogCustomization: --> Wraith_Head01 [2020.06.09-13.08.14:309][238]LogCustomization: --> Wraith_Body01 [2020.06.09-13.08.14:309][238]LogCustomization: --> TW_W02 [2020.06.09-13.08.14:309][238]LogCustomization: ------ [2020.06.09-13.08.14:309][238]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Head01 [2020.06.09-13.08.14:310][238]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01 [2020.06.09-13.08.14:310][238]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.09-13.08.14:310][238]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.09-13.08.14:310][238]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.09-13.08.14:311][238]LogStreaming: Flushing async loaders. [2020.06.09-13.08.14:350][238]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-13.08.14:353][238]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.09-13.08.14:359][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.08.15:184][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.08.15:185][263]LogCustomization: ------ [2020.06.09-13.08.15:185][263]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.15:185][263]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.15:185][263]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.15:185][263]LogCustomization: ------ [2020.06.09-13.08.15:185][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.15:185][263]LogCustomization: ------ [2020.06.09-13.08.15:185][263]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.15:185][263]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.15:185][263]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.15:185][263]LogCustomization: ------ [2020.06.09-13.08.15:185][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.08.15:185][263]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.08.15:185][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.08.15:185][263]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.08.15:185][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.08.15:185][263]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.08.15:190][263]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.08.15:191][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.08.15:191][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.08.15:191][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.15:191][263]LogCustomization: ------ [2020.06.09-13.08.15:191][263]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.15:191][263]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.15:191][263]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.15:191][263]LogCustomization: ------ [2020.06.09-13.08.15:191][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.08.15:191][263]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.08.15:191][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.08.15:191][263]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.08.15:191][263]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.08.15:191][263]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.08.15:199][263]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.08.15:199][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.15:657][275]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.08.15:657][275]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.08.15:657][275]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.08.16:315][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.08.17:698][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.08.17:801][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.08.17:801][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.08.17:801][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.08.17:801][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.08.17:801][331]LogCustomization: ------ [2020.06.09-13.08.17:801][331]LogCustomization: --> C_Head01_P01 [2020.06.09-13.08.17:801][331]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.08.17:802][331]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.08.17:802][331]LogCustomization: ------ [2020.06.09-13.08.17:802][331]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.08.17:802][331]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.08.17:802][331]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.08.17:802][331]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.08.17:802][331]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.08.17:802][331]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.08.18:091][340]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.09-13.08.18:092][340]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.18:525][357]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.18:536][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.18:536][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.09-13.08.19:621][399]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.19:621][399]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (175/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01.BP_Menu_CamperMale01_C [2020.06.09-13.08.19:621][399]LogAsyncLoad: Warning: Invalid asset reference for Menu (175/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01.BP_Menu_CamperMale01_C [2020.06.09-13.08.23:553][549]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.09-13.08.23:553][549]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.23:856][560]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.23:857][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.23:858][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.09-13.08.24:677][590]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.24:678][590]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (176/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale01.BP_Menu_CamperFemale01_C [2020.06.09-13.08.24:678][590]LogAsyncLoad: Warning: Invalid asset reference for Menu (176/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale01.BP_Menu_CamperFemale01_C [2020.06.09-13.08.28:839][752]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.09-13.08.28:839][752]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.29:160][764]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.29:161][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.29:161][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.09-13.08.29:743][784]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.29:743][784]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (178/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale02.BP_Menu_CamperMale02_C [2020.06.09-13.08.29:743][784]LogAsyncLoad: Warning: Invalid asset reference for Menu (178/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale02.BP_Menu_CamperMale02_C [2020.06.09-13.08.34:137][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.09-13.08.34:138][959]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.34:425][971]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.34:426][971]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.34:426][971]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.09-13.08.34:785][984]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.34:785][984]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-13.08.34:785][984]LogAsyncLoad: Warning: Invalid asset reference for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-13.08.39:439][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.09-13.08.39:439][165]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.39:742][176]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.39:742][176]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.39:742][176]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.09-13.08.39:919][179]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.39:919][179]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-13.08.39:919][179]LogAsyncLoad: Warning: Invalid asset reference for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-13.08.41:400][240]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.09-13.08.44:701][372]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.09-13.08.44:701][372]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.44:958][382]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.44:960][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.44:960][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.09-13.08.46:312][436]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.46:312][436]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (183/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher03.BP_Menu_Slasher03_C [2020.06.09-13.08.46:312][436]LogAsyncLoad: Warning: Invalid asset reference for Menu (183/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher03.BP_Menu_Slasher03_C [2020.06.09-13.08.49:956][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.09-13.08.49:956][580]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.50:299][594]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.50:299][594]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.50:299][594]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.09-13.08.51:357][633]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.51:357][633]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (184/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher04.BP_Menu_Slasher04_C [2020.06.09-13.08.51:357][633]LogAsyncLoad: Warning: Invalid asset reference for Menu (184/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher04.BP_Menu_Slasher04_C [2020.06.09-13.08.55:351][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.09-13.08.55:351][791]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.55:671][804]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.08.55:672][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.08.55:672][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.09-13.08.56:385][833]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.08.56:385][833]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (185/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher05.BP_Menu_Slasher05_C [2020.06.09-13.08.56:385][833]LogAsyncLoad: Warning: Invalid asset reference for Menu (185/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher05.BP_Menu_Slasher05_C [2020.06.09-13.08.58:051][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.09-13.08.58:052][895]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.09-13.08.58:054][895]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.09-13.08.58:074][896]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.08.58:075][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.09-13.08.58:075][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-13.08.58:075][896]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.08.58:076][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-13.08.58:076][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-13.08.58:076][896]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.08.58:077][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.09-13.08.58:077][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-13.08.58:078][896]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.08.58:078][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.09-13.08.58:147][896]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.08.58:148][896]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.08.58:148][896]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.08.58:166][896]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.09-13.08.58:166][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.09-13.08.58:247][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.09-13.08.59:814][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.00:475][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.00:476][962]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.09-13.09.00:542][963]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.09.00:543][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.09-13.09.00:546][963]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.09.00:547][963]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.09.00:547][963]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.09.00:547][963]LogNet: SetIsDisconnected from: false to: true [2020.06.09-13.09.00:547][963]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.06.09-13.09.00:547][963]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:547][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.09-13.09.00:548][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.09-13.09.00:548][963]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:548][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-13.09.00:549][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.09-13.09.00:549][963]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.00:549][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.09-13.09.00:550][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.09-13.09.00:607][964]LogNet: SetIsDisconnected from: true to: false [2020.06.09-13.09.00:609][964]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.09-13.09.00:610][964]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:610][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.00:644][964]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:644][964]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:644][964]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:644][964]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:645][964]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:646][964]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:646][964]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:646][964]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:646][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-13.09.00:673][964]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:673][964]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:673][964]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:673][964]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.09-13.09.00:673][964]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.09.00:673][964]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-13.09.00:673][964]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.223.83:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;DecisiveStrike;Sprint_Burst;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=C_Head01_P01;CM_Torso03_72hrsCharity;CM_Legs02_02?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.09.00:673][964]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.09.00:673][964]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-13.09.00:673][964]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.09-13.09.00:673][964]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:674][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.09.00:678][964]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:678][964]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:678][964]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:678][964]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:682][964]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:683][964]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-13.09.00:683][964]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:683][964]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:683][964]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:683][964]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:683][964]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:684][964]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:684][964]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:684][964]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.09.00:685][964]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.00:685][964]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.00:685][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-13.09.00:686][964]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.00:686][964]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-13.09.00:893][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-13.09.00:893][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:893][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-13.09.00:894][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:895][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-13.09.00:896][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:897][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-13.09.00:897][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:897][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-13.09.00:898][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:898][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-13.09.00:898][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:899][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-13.09.00:899][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:899][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-13.09.00:900][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:900][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-13.09.00:900][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:900][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-13.09.00:900][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:901][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-13.09.00:901][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:901][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-13.09.00:901][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:902][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-13.09.00:903][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:903][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-13.09.00:903][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:903][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-13.09.00:903][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:903][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-13.09.00:903][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:904][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-13.09.00:904][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:904][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-13.09.00:904][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:904][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-13.09.00:904][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:905][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-13.09.00:905][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:905][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-13.09.00:905][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:906][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-13.09.00:906][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:906][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-13.09.00:907][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:907][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-13.09.00:907][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:908][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-13.09.00:908][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:908][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-13.09.00:908][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:909][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-13.09.00:909][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:909][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-13.09.00:909][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:909][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-13.09.00:909][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:909][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-13.09.00:909][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:909][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-13.09.00:909][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:910][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-13.09.00:910][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:911][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-13.09.00:911][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:911][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-13.09.00:911][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:912][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-13.09.00:912][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:912][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-13.09.00:912][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:912][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-13.09.00:912][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:912][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-13.09.00:912][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:916][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-13.09.00:916][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:918][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-13.09.00:918][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:918][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-13.09.00:918][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:918][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-13.09.00:918][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:919][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-13.09.00:919][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:919][964]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-13.09.00:919][964]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.09.00:922][964]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.00:922][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.09.00:922][964]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.00:922][964]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.00:922][964]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.00:923][964]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.09.00:982][965]r.CullAll = "1" [2020.06.09-13.09.01:035][966]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.09-13.09.01:035][966]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.09.01:325][973]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.09.01:325][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.09.01:326][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.09-13.09.01:347][973]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.84 ms [2020.06.09-13.09.01:693][984]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.09-13.09.01:693][984]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.09-13.09.01:717][985]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-13.09.01:718][985]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.09.01:920][985]LogStreaming: Flushing async loaders took 203ms. [2020.06.09-13.09.01:920][985]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-13.09.01:920][985]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.06.09-13.09.01:920][985]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.06.09-13.09.01:921][985]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.94.223.83:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Play Nurse [0x208B0A57FC0], Channels: 29, Time: 2020.06.09-13.09.01 [2020.06.09-13.09.01:921][985]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.94.223.83:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Play Nurse [0x208B0A5FDF0] [2020.06.09-13.09.01:922][985]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.06.09-13.09.02:029][985]LogUObjectHash: Compacting FUObjectHashTables data took 18.53ms [2020.06.09-13.09.02:066][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.02:084][985]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.09.02:086][985]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-13.09.02:086][985]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-13.09.02:086][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-13.09.02:086][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.02:095][985]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-13.09.02:099][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-13.09.02:099][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.02:937][985]LogStreaming: Flushing async loaders took 838ms. [2020.06.09-13.09.02:946][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-13.09.02:947][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.03:200][985]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.09.03:423][985]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.09.03:965][985]LogStreaming: Flushing async loaders took 1019ms. [2020.06.09-13.09.03:971][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-13.09.03:971][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:068][985]LogStreaming: Flushing async loaders took 96ms. [2020.06.09-13.09.04:068][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-13.09.04:068][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:069][985]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.09.04:071][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-13.09.04:071][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:072][985]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.09.04:072][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-13.09.04:072][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:077][985]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.09.04:078][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-13.09.04:078][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:378][985]LogStreaming: Flushing async loaders took 300ms. [2020.06.09-13.09.04:383][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-13.09.04:383][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:443][985]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-13.09.04:444][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-13.09.04:445][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:499][985]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-13.09.04:499][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-13.09.04:499][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:501][985]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.09.04:501][985]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-13.09.04:501][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:505][985]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.04:518][985]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-10.09.04 [2020.06.09-13.09.04:519][985]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-13.09.04:519][985]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-13.09.04:519][985]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.09.04:519][985]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.09-13.09.04:519][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.09.04:519][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: 0: a28ef...70849 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: 1: 3806f...71754 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.04:519][985]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.09.04:520][985]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:10:44.529Z : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4813557b-e78a-4b07-b6b1-02edf6aa2c96 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: EncryptionKey=phh0MRLGRDZ1d26juiFSTrz40VOLHLBnnxD7OiW4EGo= : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCD1C508D80C76857FF39468572157|54.94.223.83|7780 : OnlineService [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.09.04:521][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.04:521][985]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.04:522][985]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.04:522][985]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.09.04:522][985]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x20910E82AD0] [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.09.04:523][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.04:523][985]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.94.223.83:7780 SessionId: 00CCD...72157 [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.04:524][985]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:10:44.529Z : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4813557b-e78a-4b07-b6b1-02edf6aa2c96 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: EncryptionKey=phh0MRLGRDZ1d26juiFSTrz40VOLHLBnnxD7OiW4EGo= : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCD1C508D80C76857FF39468572157|54.94.223.83|7780 : OnlineService [2020.06.09-13.09.04:525][985]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.09.04:525][985]LogOnline: Destroying session GameSession [2020.06.09-13.09.04:525][985]LogDBDEasyAntiCheat: DestroySession [2020.06.09-13.09.04:525][985]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.09-13.09.04:525][985]LogOnline: Destroying session GameSession [2020.06.09-13.09.04:574][985]LogWorld: Bringing up level for play took: 0.059024 [2020.06.09-13.09.04:575][985]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-13.09.04:575][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.09.04:576][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: 0: a28ef...70849 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: 1: 3806f...71754 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.09.04:576][985]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.09.04:577][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:10:44.529Z : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4813557b-e78a-4b07-b6b1-02edf6aa2c96 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: EncryptionKey=phh0MRLGRDZ1d26juiFSTrz40VOLHLBnnxD7OiW4EGo= : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCD1C508D80C76857FF39468572157|54.94.223.83|7780 : OnlineService [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.09.04:578][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208A241B8C0] [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.04:578][985]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.09.04:579][985]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.09.04:580][985]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.09.04:580][985]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.09.04:582][985]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-13.09.04:598][985]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.09.04:598][985]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-13.09.04:599][985]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.09.04:599][985]LogCustomization: ------ [2020.06.09-13.09.04:599][985]LogCustomization: --> C_Head01_P01 [2020.06.09-13.09.04:599][985]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.09.04:599][985]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.09.04:599][985]LogCustomization: ------ [2020.06.09-13.09.04:599][985]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-13.09.04:599][985]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-13.09.04:599][985]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-13.09.04:615][985]LogStreaming: Flushing async loaders. [2020.06.09-13.09.04:721][985]LogStreaming: Flushing async loaders took 106ms. [2020.06.09-13.09.04:741][985]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-13.09.04:787][985]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000071 seconds [2020.06.09-13.09.04:788][985]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000056 seconds [2020.06.09-13.09.04:788][985]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-13.09.04:790][985]LogLoad: Took 2.870297 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-13.09.04:792][985]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.09.04:793][985]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-13.09.04:793][985]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-13.09.04:824][986]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.09.05:098][997]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4813557b-e78a-4b07-b6b1-02edf6aa2c96] [2020.06.09-13.09.05:100][997]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.06.09-13.09.05:100][997]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.05:100][997]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: 0: a28ef...70849 [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: 1: 3806f...71754 [2020.06.09-13.09.05:101][997]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.05:102][997]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.05:103][997]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-13.09.05:103][997]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-13.09.05:103][997]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-13.09.05:103][997]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:10:44.529Z : OnlineService [2020.06.09-13.09.05:104][997]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4813557b-e78a-4b07-b6b1-02edf6aa2c96 : OnlineService [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.223.83 : OnlineService [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: EncryptionKey=phh0MRLGRDZ1d26juiFSTrz40VOLHLBnnxD7OiW4EGo= : OnlineService [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.09.05:105][997]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.09.05:106][997]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCD1C508D80C76857FF39468572157|54.94.223.83|7780 : OnlineService [2020.06.09-13.09.05:106][997]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.09.05:120][998]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.588219 seconds [2020.06.09-13.09.05:121][998]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.09-13.09.05:122][998]LogDBDEasyAntiCheat: slave disconnected [2020.06.09-13.09.05:122][998]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.09-13.09.05:154][999]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.031179 seconds [2020.06.09-13.09.05:697][ 20]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.09-13.09.05:699][ 20]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.094' TotalLoadTime='5.094' TimeStamp='2020-06-09T13:10:01.230Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.09.05:699][ 20]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.09-13.09.05:700][ 20]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.094' TimeStamp='2020-06-09T13:10:01.230Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.09.05:700][ 20]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.09-13.09.05:701][ 20]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.094' TimeStamp='2020-06-09T13:10:01.230Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.09.05:701][ 20]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.09-13.09.05:702][ 20]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.094' TimeStamp='2020-06-09T13:10:01.230Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014D72F508D80C7685BB55CE685D1187' [2020.06.09-13.09.05:702][ 20]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.09-13.09.05:702][ 20]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-13.09.05:721][ 21]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-13.09.05:721][ 21]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-13.09.05:721][ 21]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-13.09.05:868][ 27]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.56 ms [2020.06.09-13.09.06:680][ 61]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.52 ms [2020.06.09-13.09.06:706][ 62]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.09-13.09.06:706][ 62]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.09.06:706][ 62]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.09-13.09.06:706][ 62]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:707][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-13.09.06:707][ 62]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:707][ 62]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:707][ 62]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:707][ 62]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.09-13.09.06:707][ 62]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.09.06:708][ 62]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:708][ 62]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-13.09.06:708][ 62]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.06:708][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.09.06:845][ 62]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.06:845][ 62]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.06:845][ 62]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.06:845][ 62]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.09.06:845][ 62]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.09.06:845][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.09.06:848][ 62]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.06:848][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.07:059][ 62]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:059][ 62]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:059][ 62]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:060][ 62]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:067][ 62]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:067][ 62]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:067][ 62]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.09.07:067][ 62]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.07:068][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.09.07:070][ 62]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.07:070][ 62]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.07:070][ 62]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:247][ 62]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.07:247][ 62]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.09.07:248][ 62]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.09.07:249][ 62]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.07:249][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.07:280][ 62]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.09.07:280][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.09.07:280][ 62]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:280][ 62]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:402][ 62]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.09.07:402][ 62]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.09.07:402][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.09.07:404][ 62]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:405][ 62]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.07:405][ 62]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.09-13.09.07:724][ 63]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.09.07:724][ 63]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.09.07:730][ 63]r.CullAll = "0" [2020.06.09-13.09.07:739][ 63]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.09.07:739][ 63]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.07:739][ 63]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.09.07:739][ 63]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.09.07:739][ 63]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.09.07:739][ 63]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.09.07:739][ 63]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208B5FC5290] [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...7F98] [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.07:740][ 63]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.07:742][ 63]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.07:742][ 63]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.09.07:742][ 63]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.07:742][ 63]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.07:742][ 63]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1568680300 : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=835469372 : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1828831935 : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1023937214 : OnlineService [2020.06.09-13.09.07:743][ 63]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972894104 : OnlineService [2020.06.09-13.09.07:743][ 63]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.09.07:743][ 63]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.09.07:743][ 63]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.09.07:744][ 63]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.07:744][ 63]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.07:744][ 63]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.09.07:836][ 63]LogStreaming: Flushing async loaders took 92ms. [2020.06.09-13.09.07:837][ 63]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.07:839][ 63]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.07:846][ 63]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.07:846][ 63]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.07:853][ 63]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.07:854][ 63]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.07:860][ 63]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.07:861][ 63]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.07:867][ 63]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.09-13.09.07:868][ 63]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.07:882][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.07:897][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.07:898][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.07:899][ 63]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.07:899][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.07:900][ 63]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.07:912][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.08:206][ 64]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.08:206][ 64]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.09.08:209][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.09.08:209][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.09.08:210][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.09.08:210][ 64]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.09-13.09.08:215][ 64]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-13.09.08:219][ 64]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.09-13.09.08:220][ 64]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.09-13.09.08:220][ 64]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.08:220][ 64]LogCustomization: ------ [2020.06.09-13.09.08:221][ 64]LogCustomization: --> C_Head01_P01 [2020.06.09-13.09.08:221][ 64]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.09.08:221][ 64]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.09.08:221][ 64]LogCustomization: ------ [2020.06.09-13.09.08:221][ 64]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.09.08:221][ 64]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.09.08:225][ 64]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.08:228][ 64]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.09.08:228][ 64]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.09.08:228][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:270][ 64]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-13.09.08:277][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:302][ 64]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-13.09.08:302][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:318][ 64]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-13.09.08:321][ 64]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.09.08:321][ 64]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.09.08:321][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:328][ 64]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.09.08:329][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:333][ 64]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.08:334][ 64]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.09.08:334][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:365][ 64]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-13.09.08:365][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:376][ 64]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.09.08:377][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:384][ 64]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.09.08:385][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:414][ 64]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-13.09.08:416][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:426][ 64]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.09.08:428][ 64]LogStreaming: Flushing async loaders. [2020.06.09-13.09.08:472][ 64]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-13.09.08:507][ 64]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.08:507][ 64]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.08:508][ 64]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.08:509][ 64]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.09.08:509][ 64]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.08:509][ 64]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.09-13.09.08:509][ 64]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.09.08:510][ 64]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.09.08:802][ 70]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.08:802][ 70]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.09.08:837][ 71]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.09.08:838][ 71]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.08:838][ 71]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.08:838][ 71]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.08:918][ 72]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.09.08:921][ 72]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.09.08:965][ 73]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.09.09:706][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.09:707][ 93]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.09-13.09.09:707][ 93]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.09-13.09.09:707][ 93]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.09-13.09.09:708][ 93]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.09.09:708][ 93]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.09-13.09.10:011][ 99]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5d80296c-31cc-403c-92fe-3d413d080abe] [2020.06.09-13.09.10:011][ 99]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.09-13.09.10:042][100]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.09-13.09.10:064][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...7F98]' succeeded in 0.043065 seconds [2020.06.09-13.09.10:102][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.053639 seconds [2020.06.09-13.09.10:102][102]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.09-13.09.10:103][102]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.09-13.09.10:104][102]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.09-13.09.10:104][102]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.09-13.09.10:104][102]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.09-13.09.10:104][102]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.09-13.09.10:104][102]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.09-13.09.10:104][102]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.09-13.09.10:104][102]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.09-13.09.10:111][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.10:113][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.10:118][102]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [5d80296c-31cc-403c-92fe-3d413d080abe] doesn't match with the current party id []. [2020.06.09-13.09.10:122][102]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.09.10:122][102]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.09.10:122][102]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.09.10:122][102]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.10:122][102]LogCustomization: ------ [2020.06.09-13.09.10:122][102]LogCustomization: --> C_Head01_P01 [2020.06.09-13.09.10:122][102]LogCustomization: --> CM_Torso03_72hrsCharity [2020.06.09-13.09.10:122][102]LogCustomization: --> CM_Legs02_02 [2020.06.09-13.09.10:122][102]LogCustomization: ------ [2020.06.09-13.09.10:122][102]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.09.10:122][102]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.09.10:122][102]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.09.10:122][102]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.09.10:122][102]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.09.10:122][102]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.09.10:133][102]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:133][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.09.10:138][102]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:138][102]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:139][102]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:139][102]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:142][102]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:155][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.10:160][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.10:161][102]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:162][102]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:162][102]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:162][102]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:163][102]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:163][102]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:163][102]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:163][102]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:163][102]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.09.10:163][102]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:163][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.10:194][102]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:194][102]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:194][102]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:194][102]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:195][102]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:195][102]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:195][102]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:196][102]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.10:197][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.09.10:197][102]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.10:197][102]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.10:197][102]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.10:197][102]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.09.10:198][102]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:198][102]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:198][102]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:198][102]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:198][102]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:198][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-13.09.10:214][102]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:215][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-13.09.10:215][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.10:215][102]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.09.10:215][102]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-13.09.10:215][102]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-13.09.10:215][102]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.09.10:215][102]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.09.10:215][102]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.09.10:215][102]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.09.10:215][102]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.09.10:215][102]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.09.10:216][102]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.09.10:217][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-13.09.10:217][102]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-13.09.10:221][102]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-13.09.10:511][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-13.09.10:511][102]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.09.10:512][102]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.10:512][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-13.09.10:513][102]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:513][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.09.10:631][102]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:631][102]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:631][102]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.10:631][102]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.09.10:632][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.09.10:633][102]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:634][102]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:635][102]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.10:773][103]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.10:773][103]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.09.10:773][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-13.09.10:773][103]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.09.10:781][103]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.09.10:781][103]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.09.10:781][103]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [-1] [2020.06.09-13.09.11:183][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.06.09-13.09.11:185][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.06.09-13.09.11:186][108]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.09.11:188][108]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.09.11:188][108]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.09.11:193][108]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.09.11:193][108]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.09.11:194][108]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.09.11:195][108]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.09.11:243][108]LogStreaming: Flushing async loaders took 48ms. [2020.06.09-13.09.11:243][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.06.09-13.09.11:248][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.002427 seconds [2020.06.09-13.09.11:249][108]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.09-13.09.11:251][108]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.09-13.09.11:252][108]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.09-13.09.11:252][108]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.09-13.09.11:252][108]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.09-13.09.11:252][108]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.09-13.09.11:254][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.09-13.09.11:256][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.06.09-13.09.11:257][108]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.09-13.09.11:257][108]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.09-13.09.11:257][108]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.09-13.09.11:258][108]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.09-13.09.11:258][108]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.09-13.09.11:258][108]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.09-13.09.11:260][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.06.09-13.09.11:265][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000622 seconds [2020.06.09-13.09.11:266][108]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.09-13.09.11:266][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:333][108]LogStreaming: Flushing async loaders took 67ms. [2020.06.09-13.09.11:341][108]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.09-13.09.11:342][108]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_OhTofu [2020.06.09-13.09.11:342][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:362][108]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-13.09.11:365][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:369][108]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.11:369][108]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_OhTofu [2020.06.09-13.09.11:369][108]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs012 [2020.06.09-13.09.11:369][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:409][108]LogStreaming: Flushing async loaders took 40ms. [2020.06.09-13.09.11:410][108]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.09-13.09.11:413][108]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.06.09-13.09.11:435][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000357 seconds [2020.06.09-13.09.11:435][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:440][108]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.11:441][108]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.09.11:441][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:472][108]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-13.09.11:472][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:500][108]LogStreaming: Flushing async loaders took 28ms. [2020.06.09-13.09.11:501][108]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.09.11:501][108]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body03 [2020.06.09-13.09.11:501][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:550][108]LogStreaming: Flushing async loaders took 49ms. [2020.06.09-13.09.11:571][108]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.09.11:571][108]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.09.11:571][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:617][108]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-13.09.11:618][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:655][108]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-13.09.11:655][108]LogStreaming: Flushing async loaders. [2020.06.09-13.09.11:683][108]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-13.09.11:684][108]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.09.11:684][108]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.09.11:684][108]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.09.11:684][108]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.09.11:684][108]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.09.11:685][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.09-13.09.12:504][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.12:505][119]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.09-13.09.12:505][119]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.09-13.09.12:505][119]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.09-13.09.12:505][119]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.09-13.09.12:505][119]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.09-13.09.12:505][119]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-13.09.12:841][123]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-13.09.12:841][123]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.09-13.09.12:841][123]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.09-13.09.12:841][123]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.09-13.09.12:841][123]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.09-13.09.12:842][123]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.09-13.09.13:310][132]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.09-13.09.13:311][132]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.09-13.09.13:499][136]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 39.04 ms [2020.06.09-13.09.13:815][146]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240972944866 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.458831 seconds [2020.06.09-13.09.13:827][146]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.13:827][146]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.09.13:828][146]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208ED64B110] [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 5 [2020.06.09-13.09.13:829][146]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...45E2] [2020.06.09-13.09.13:830][146]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.13:831][146]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.06.09-13.09.13:831][146]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.13:831][146]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.13:832][146]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1599349912 : OnlineService [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1153519042 : OnlineService [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1903398996 : OnlineService [2020.06.09-13.09.13:833][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-587880038 : OnlineService [2020.06.09-13.09.13:833][146]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.09-13.09.13:835][146]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.09.14:201][157]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: a28efc69-7630-4008-9199-1d4c6224e34a [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: a28efc69-7630-4008-9199-1d4c6224e34a [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.06.09-13.09.14:202][157]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.09-13.09.14:202][157]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Play Nurse, ID( 129716 ) setting playerRole : VE_Slasher [2020.06.09-13.09.14:227][157]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.09.14:236][157]GameFlow: Warning: SetGameType GameType: 1 Host: [2020.06.09-13.09.14:236][157]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.09.14:237][157]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.09-13.09.14:240][157]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.09.14:245][157]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.09.14:245][157]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.09.14:247][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:247][157]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:248][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.09.14:250][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:251][157]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:251][157]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:252][157]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:253][157]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:254][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.09-13.09.14:255][157]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:255][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.09.14:384][157]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:384][157]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:385][157]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:385][157]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.09.14:385][157]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.09.14:385][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.09.14:387][157]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:388][157]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:393][157]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:394][157]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:394][157]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.14:395][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.09.14:396][157]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.14:396][157]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.14:396][157]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.09.14:396][157]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.09.14:396][157]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.09.14:397][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.09.14:448][158]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.09.14:613][163]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.09.14:617][163]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.09.14:641][164]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.09.14:667][164]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.09.14:668][164]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.09.14:668][164]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.09.14:668][164]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.09.14:668][164]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.09.14:668][164]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.09.14:668][164]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.09.14:668][164]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.09.14:668][164]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: OwningPlayerName: Play Nurse [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: OwningPlayerId: Play Nurse [0x208924AF640] [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.09.14:669][164]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 5 [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198122070849:7777 Type: Lobby session SessionId: Lobby[0x18...45E2] [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1599349912 : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1153519042 : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1903398996 : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-587880038 : OnlineService [2020.06.09-13.09.14:670][164]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198122070849:7777|109775240972944866 : OnlineService [2020.06.09-13.09.14:670][164]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.09.14:671][164]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.09.14:671][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.09.14:671][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.14:673][164]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.14:687][164]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.14:688][164]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Play Nurse, ID( 129716 ) is match private 1? [2020.06.09-13.09.14:708][164]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.14:770][165]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.09.14:782][165]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.09.14:782][165]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.09.14:782][165]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.09.14:782][165]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.09-13.09.14:789][165]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.14:793][165]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.14:793][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.14:794][165]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.09.14:797][165]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.14:878][166]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.14:879][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.15:123][166]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:123][166]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:123][166]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:184][166]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.15:184][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.15:204][166]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:204][166]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:210][166]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:210][166]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.15:211][166]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.15:361][167]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.09.15:361][167]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.15:361][167]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.15:361][167]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:366][167]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.09.15:366][167]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.09.15:366][167]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.15:366][167]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.09.15:575][170]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.15:576][170]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.15:576][170]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.15:586][170]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.15:586][170]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.15:592][170]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.15:592][170]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.15:600][170]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.09-13.09.15:601][170]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.09-13.09.15:608][170]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.09-13.09.15:609][170]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.09.15:633][170]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:635][170]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Play Nurse, ID( 129716 ) is match private 1? [2020.06.09-13.09.15:654][170]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:676][170]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:682][170]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:687][170]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.15:687][170]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.15:756][171]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.09.15:757][171]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.09.15:757][171]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.09.15:757][171]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-13.09.15:787][171]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000071 seconds [2020.06.09-13.09.15:788][171]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.09-13.09.15:788][171]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.15:788][171]LogCustomization: ------ [2020.06.09-13.09.15:788][171]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.09.15:788][171]LogCustomization: --> BE_Body03 [2020.06.09-13.09.15:789][171]LogCustomization: --> BE_W006_01 [2020.06.09-13.09.15:789][171]LogCustomization: ------ [2020.06.09-13.09.15:789][171]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.09.15:790][171]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.09.15:790][171]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body03 [2020.06.09-13.09.15:801][171]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.09.15:801][171]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.09.15:803][171]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.09.16:201][181]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.57 ms [2020.06.09-13.09.16:461][189]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.09-13.09.18:207][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.20:858][312]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.09.20:858][312]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (211/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher18.BP_Menu_Slasher18_C [2020.06.09-13.09.20:858][312]LogAsyncLoad: Warning: Invalid asset reference for Menu (211/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher18.BP_Menu_Slasher18_C [2020.06.09-13.09.25:588][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.25:909][470]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-13.09.25:910][470]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (212/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale09.BP_Menu_CamperFemale09_C [2020.06.09-13.09.25:910][470]LogAsyncLoad: Warning: Invalid asset reference for Menu (212/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale09.BP_Menu_CamperFemale09_C [2020.06.09-13.09.26:028][473]LogStreaming: FLinkerLoad: serializing name map took (less than) 10.17 ms [2020.06.09-13.09.26:514][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.26:514][486]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.09.26:582][487]LogStreaming: FLinkerLoad: serializing name map took (less than) 4.01 ms [2020.06.09-13.09.26:589][487]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:590][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.26:593][487]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:593][487]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:593][487]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:593][487]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:594][487]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:594][487]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:594][487]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:595][487]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:599][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.26:837][487]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:837][487]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:837][487]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:908][487]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.26:909][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.26:933][487]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.26:933][487]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.27:235][487]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.27:236][487]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.27:236][487]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.28:306][503]LogAsyncLoad: Done loading library async: Menu in 311.9 sec [2020.06.09-13.09.29:023][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.29:024][519]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.09.29:079][520]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:080][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.29:085][520]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:085][520]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:085][520]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:085][520]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:167][520]GameFlow: Error: Invalid loadout item SpottedOwlWreath in slasher offering - removed [2020.06.09-13.09.29:183][520]GameFlow: Error: Invalid loadout item DevoutSpottedowlWreath in slasher offering - removed [2020.06.09-13.09.29:262][520]GameFlow: Error: Invalid loadout item SpottedOwlWreath in slasher offering - removed [2020.06.09-13.09.29:379][520]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:380][520]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:380][520]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:380][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:381][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.29:590][520]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:590][520]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.29:590][520]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.30:139][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.30:139][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.30:170][520]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.30:170][520]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.30:247][520]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.30:247][520]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.30:248][520]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.37:151][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.37:190][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:224][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:226][685]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.09.37:257][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:259][685]GameFlow: Authority_SetSelectedCharacterId: 268435459 Player: Play Nurse [2020.06.09-13.09.37:309][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:332][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:333][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.09.37:333][685]LogCustomization: ------ [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_Body03 [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_W006_01 [2020.06.09-13.09.37:333][685]LogCustomization: ------ [2020.06.09-13.09.37:333][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.37:333][685]LogCustomization: ------ [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_Body03 [2020.06.09-13.09.37:333][685]LogCustomization: --> BE_W006_01 [2020.06.09-13.09.37:333][685]LogCustomization: ------ [2020.06.09-13.09.37:333][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.09.37:333][685]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.09.37:333][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body03 [2020.06.09-13.09.37:333][685]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.09.37:333][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.09.37:333][685]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.09.37:356][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:381][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:401][685]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:402][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.09.37:402][685]LogCustomization: ------ [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_Head03_01 [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_Body03_01 [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_W03 [2020.06.09-13.09.37:402][685]LogCustomization: ------ [2020.06.09-13.09.37:402][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.37:402][685]LogCustomization: ------ [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_Head03_01 [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_Body03_01 [2020.06.09-13.09.37:402][685]LogCustomization: --> TN_W03 [2020.06.09-13.09.37:402][685]LogCustomization: ------ [2020.06.09-13.09.37:402][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.09.37:402][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.09.37:403][685]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item TN_W03 [2020.06.09-13.09.37:474][686]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.09.37:474][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.09.37:474][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435459] [2020.06.09-13.09.37:474][686]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.06.09-13.09.37:479][686]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.37:480][686]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.37:481][686]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:482][686]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.09.37:482][686]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.37:812][693]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.09.37:815][693]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.09.37:855][694]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.09.37:855][694]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.09.37:856][694]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.09.37:857][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.37:968][696]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.09.37:968][696]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.09.37:968][696]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.09.37:968][696]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.09.37:968][696]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.09.37:968][696]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.09.37:968][696]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-13.09.37:975][696]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.002717 seconds [2020.06.09-13.09.37:975][696]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.09.38:008][696]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-13.09.38:010][696]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.06.09-13.09.38:010][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.38:010][696]LogCustomization: ------ [2020.06.09-13.09.38:010][696]LogCustomization: --> TN_Head03_01 [2020.06.09-13.09.38:010][696]LogCustomization: --> TN_Body03_01 [2020.06.09-13.09.38:010][696]LogCustomization: --> TN_W03 [2020.06.09-13.09.38:010][696]LogCustomization: ------ [2020.06.09-13.09.38:010][696]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.09.38:011][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.38:264][696]LogStreaming: Flushing async loaders took 253ms. [2020.06.09-13.09.42:324][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:332][696]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-13.09.42:333][696]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.09.42:333][696]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.09.42:334][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:394][696]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-13.09.42:396][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:410][696]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.09.42:410][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:414][696]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.09.42:414][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:439][696]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-13.09.42:440][696]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.09.42:440][696]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.09.42:440][696]LogStreaming: Flushing async loaders. [2020.06.09-13.09.42:473][696]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-13.09.42:474][696]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.09.42:533][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.42:534][697]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.09.42:597][698]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:597][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.42:604][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:604][698]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:604][698]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:604][698]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:604][698]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:605][698]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:605][698]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:606][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:606][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.42:826][698]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:826][698]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:827][698]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:878][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.42:879][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.42:900][698]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.42:900][698]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:161][698]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:161][698]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:163][698]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.43:287][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.43:287][699]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.09.43:351][700]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:351][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.43:357][700]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:357][700]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:357][700]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:357][700]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:614][700]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:614][700]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:615][700]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:615][700]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:615][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.43:840][700]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:840][700]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:840][700]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:902][700]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.43:903][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.43:925][700]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:925][700]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:931][700]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:931][700]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.43:932][700]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.44:657][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.44:658][714]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.09.44:711][715]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:711][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.09.44:719][715]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:720][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.09.44:946][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:947][715]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.44:947][715]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.45:002][715]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.09.45:002][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.09.45:023][715]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.45:023][715]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.45:261][715]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.45:261][715]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.09.45:264][715]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.09.45:886][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.49:522][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.09.49:556][778]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.09.50:591][779]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.09.50:591][779]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.09.50:591][779]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.09.50:592][779]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.09.50:592][779]LogCustomization: ------ [2020.06.09-13.09.50:592][779]LogCustomization: --> TN_Head03_01 [2020.06.09-13.09.50:592][779]LogCustomization: --> TN_Body03_01 [2020.06.09-13.09.50:592][779]LogCustomization: --> TN_W03 [2020.06.09-13.09.50:592][779]LogCustomization: ------ [2020.06.09-13.09.50:592][779]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.09.50:592][779]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.09.50:592][779]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.09.50:592][779]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.09.50:592][779]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.09.50:592][779]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.09.57:249][967]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.09.57:971][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.10.00:035][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.10.01:267][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.10.24:603][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.01:402][ 34]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.11.01:403][ 34]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.11.01:698][ 44]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.11.01:698][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.11.22:239][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.22:269][755]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.22:287][755]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.22:966][756]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.22:966][756]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.22:966][756]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.22:966][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.22:966][756]LogCustomization: ------ [2020.06.09-13.11.22:966][756]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.22:966][756]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.22:966][756]LogCustomization: --> TN_W03 [2020.06.09-13.11.22:966][756]LogCustomization: ------ [2020.06.09-13.11.22:966][756]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.22:966][756]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.22:967][756]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.22:967][756]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.22:967][756]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.22:967][756]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.11.23:396][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.23:436][766]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.23:460][766]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.24:160][767]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.24:160][767]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.24:160][767]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.24:160][767]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.24:160][767]LogCustomization: ------ [2020.06.09-13.11.24:160][767]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.24:160][767]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.24:160][767]LogCustomization: --> TN_W03 [2020.06.09-13.11.24:160][767]LogCustomization: ------ [2020.06.09-13.11.24:160][767]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.24:160][767]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.24:161][767]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.24:161][767]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.24:161][767]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.24:161][767]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.11.28:314][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.28:348][851]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.28:369][851]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.29:089][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.29:090][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.29:090][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.29:090][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.29:090][852]LogCustomization: ------ [2020.06.09-13.11.29:090][852]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.29:090][852]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.29:090][852]LogCustomization: --> TN_W03 [2020.06.09-13.11.29:090][852]LogCustomization: ------ [2020.06.09-13.11.29:090][852]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.29:090][852]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.29:090][852]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.29:090][852]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.29:090][852]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.29:090][852]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.11.29:239][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.33:831][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.33:869][945]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.33:890][945]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.34:598][946]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.34:598][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.34:598][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.34:599][946]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.34:599][946]LogCustomization: ------ [2020.06.09-13.11.34:599][946]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.34:599][946]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.34:599][946]LogCustomization: --> TN_W03 [2020.06.09-13.11.34:599][946]LogCustomization: ------ [2020.06.09-13.11.34:599][946]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.34:599][946]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.34:599][946]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.34:599][946]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.34:599][946]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.34:599][946]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.11.50:086][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.50:132][318]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.50:155][318]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.50:855][319]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.50:855][319]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.50:855][319]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.50:855][319]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.50:855][319]LogCustomization: ------ [2020.06.09-13.11.50:855][319]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.50:855][319]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.50:856][319]LogCustomization: --> TN_W03 [2020.06.09-13.11.50:856][319]LogCustomization: ------ [2020.06.09-13.11.50:856][319]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.50:856][319]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.50:856][319]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.50:856][319]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.50:856][319]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.50:856][319]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.11.50:998][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.52:421][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.11.52:455][342]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.52:472][342]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.11.53:156][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.11.53:157][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.11.53:157][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.11.53:157][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.11.53:157][343]LogCustomization: ------ [2020.06.09-13.11.53:157][343]LogCustomization: --> TN_Head03_01 [2020.06.09-13.11.53:157][343]LogCustomization: --> TN_Body03_01 [2020.06.09-13.11.53:157][343]LogCustomization: --> TN_W03 [2020.06.09-13.11.53:157][343]LogCustomization: ------ [2020.06.09-13.11.53:157][343]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.11.53:157][343]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.11.53:157][343]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.11.53:157][343]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.11.53:157][343]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.11.53:157][343]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.12.25:272][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.16.16:489][799]LogTaskGraph: Warning: Task graph took 35.09ms for RT to recieve broadcast. [2020.06.09-13.16.16:489][799]LogTaskGraph: Warning: Task graph took 35.68ms for RT to recieve broadcast and do processing. [2020.06.09-13.16.16:489][799]LogTaskGraph: Warning: Task graph took 51.26ms to wait for named thread broadcast. [2020.06.09-13.16.16:489][799]LogTaskGraph: Warning: Task graph took 51.44ms to broadcast. [2020.06.09-13.16.46:871][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: NoNetworkConnection [2020.06.09-13.16.57:175][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: Connected [2020.06.09-13.16.57:672][724]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-13.16.57:808][729]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198122070849 [2020.06.09-13.17.05:789][993]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Play Nurse [0x208E5E80070] Instigator: Lobby[0x18...45E2] Result: '4' k_EChatMemberStateChangeDisconnected (Chat disconnect) [2020.06.09-13.20.21:132][886]LogTaskGraph: Warning: Task graph took 101.70ms for RT to recieve broadcast. [2020.06.09-13.20.21:132][886]LogTaskGraph: Warning: Task graph took 102.14ms for RT to recieve broadcast and do processing. [2020.06.09-13.20.21:132][886]LogTaskGraph: Warning: Task graph took 127.65ms to wait for named thread broadcast. [2020.06.09-13.20.21:132][886]LogTaskGraph: Warning: Task graph took 127.84ms to broadcast. [2020.06.09-13.21.12:019][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.21.12:021][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.21.12:952][606]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.21.12:952][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.24.15:027][216]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.24.15:027][216]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.24.15:297][224]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.24.15:297][224]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.24.15:329][225]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.29.14:821][653]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-13.29.15:155][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-13.29.15:155][666]LogDBDGeneral: Date-time synced online: 2020.06.09-13.29.34 (service used - Mirrors) [2020.06.09-13.34.26:958][634]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.34.27:046][637]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.34.32:822][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.34.32:823][845]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.34.33:977][888]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.34.33:977][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.36.12:989][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.14:584][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.15:221][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.16:986][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.18:292][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.25:729][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.27:566][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.27:904][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.30:849][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.41:752][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.47:020][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.36.47:972][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.37.50:534][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-13.37.50:781][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-13.37.53:106][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-13.37.53:107][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.53:262][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.53:352][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.53:496][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.53:617][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.53:771][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.53:838][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.54:004][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.54:090][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.54:203][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.54:357][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.54:441][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.54:622][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.54:723][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.54:855][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.54:887][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.55:061][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.55:160][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.55:419][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.55:713][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.55:906][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-13.37.56:319][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-13.37.56:378][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-13.38.00:369][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-13.38.00:370][318]PartyFacade: Verbose: [UPartyFacade::SendPartyChatMessage] Sending party chat message: bbbbbbbbbbb [2020.06.09-13.38.00:370][318]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a/chat/send] [2020.06.09-13.38.00:986][322]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a/chat/send] [2020.06.09-13.38.00:986][322]PartyFacade: Verbose: [UPartyFacade::SendPartyChatMessage] request succeeded [2020.06.09-13.38.00:986][322]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyChatMessageSent [2020.06.09-13.38.00:986][322]PartyFacade: Verbose: [UPartyFacade::OnPartyChatMessageSent] Play Nurse: bbbbbbbbbbb [2020.06.09-13.38.02:074][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-13.38.49:384][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.39.14:294][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.39.15:408][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.39.16:004][320]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.09-13.39.16:004][320]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.39.16:320][325]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.39.16:320][325]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.09-13.39.16:347][326]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.09-13.41.06:534][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.06:845][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.07:565][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.08:732][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.08:764][686]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.08:785][686]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.09:482][687]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.09:482][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.09:483][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.09:483][687]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.09:483][687]LogCustomization: ------ [2020.06.09-13.41.09:483][687]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.09:483][687]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.09:483][687]LogCustomization: --> TN_W03 [2020.06.09-13.41.09:483][687]LogCustomization: ------ [2020.06.09-13.41.09:483][687]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.09:483][687]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.09:483][687]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.09:483][687]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.09:483][687]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.09:483][687]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.09:929][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.09:960][697]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.09:985][697]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.10:606][698]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.10:606][698]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.10:606][698]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.10:606][698]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.10:606][698]LogCustomization: ------ [2020.06.09-13.41.10:606][698]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.10:606][698]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.10:606][698]LogCustomization: --> TN_W03 [2020.06.09-13.41.10:606][698]LogCustomization: ------ [2020.06.09-13.41.10:606][698]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.10:606][698]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.10:606][698]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.10:606][698]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.10:608][698]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.10:608][698]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.12:785][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.12:814][741]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.12:835][741]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.13:472][742]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.13:473][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.13:473][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.13:473][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.13:473][742]LogCustomization: ------ [2020.06.09-13.41.13:473][742]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.13:473][742]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.13:473][742]LogCustomization: --> TN_W03 [2020.06.09-13.41.13:473][742]LogCustomization: ------ [2020.06.09-13.41.13:475][742]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.13:475][742]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.13:475][742]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.13:475][742]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.13:475][742]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.13:475][742]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.13:484][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.14:581][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.14:618][769]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.14:643][769]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.15:415][770]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.15:416][770]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.15:416][770]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.15:416][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.15:416][770]LogCustomization: ------ [2020.06.09-13.41.15:416][770]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.15:416][770]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.15:416][770]LogCustomization: --> TN_W03 [2020.06.09-13.41.15:416][770]LogCustomization: ------ [2020.06.09-13.41.15:416][770]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.15:416][770]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.15:416][770]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.15:416][770]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.15:416][770]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.15:416][770]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.15:966][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.16:638][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.17:597][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.17:643][805]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.17:665][805]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.18:315][806]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.18:315][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.18:315][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.18:315][806]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.18:315][806]LogCustomization: ------ [2020.06.09-13.41.18:315][806]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.18:315][806]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.18:315][806]LogCustomization: --> TN_W03 [2020.06.09-13.41.18:315][806]LogCustomization: ------ [2020.06.09-13.41.18:315][806]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.18:315][806]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.18:315][806]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.18:315][806]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.18:315][806]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.18:317][806]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.18:530][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.19:383][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.19:419][819]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.19:440][819]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.20:138][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.20:138][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.20:138][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.20:138][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.20:138][820]LogCustomization: ------ [2020.06.09-13.41.20:138][820]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.20:138][820]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.20:138][820]LogCustomization: --> TN_W03 [2020.06.09-13.41.20:138][820]LogCustomization: ------ [2020.06.09-13.41.20:138][820]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.20:138][820]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.20:138][820]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.20:138][820]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.20:139][820]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.20:139][820]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.25:901][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.27:478][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.28:080][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.28:113][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.28:134][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.28:753][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.28:753][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.28:753][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.28:753][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.28:753][995]LogCustomization: ------ [2020.06.09-13.41.28:753][995]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.28:753][995]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.28:753][995]LogCustomization: --> TN_W03 [2020.06.09-13.41.28:753][995]LogCustomization: ------ [2020.06.09-13.41.28:754][995]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.28:754][995]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.28:754][995]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.28:754][995]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.28:754][995]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.28:754][995]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.41.29:466][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.30:383][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.41.30:419][ 17]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.30:437][ 17]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.41.31:122][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.41.31:122][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.41.31:122][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.41.31:122][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.41.31:122][ 18]LogCustomization: ------ [2020.06.09-13.41.31:122][ 18]LogCustomization: --> TN_Head03_01 [2020.06.09-13.41.31:122][ 18]LogCustomization: --> TN_Body03_01 [2020.06.09-13.41.31:122][ 18]LogCustomization: --> TN_W03 [2020.06.09-13.41.31:122][ 18]LogCustomization: ------ [2020.06.09-13.41.31:122][ 18]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.41.31:122][ 18]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.41.31:122][ 18]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.41.31:122][ 18]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.41.31:122][ 18]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.41.31:122][ 18]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.42.10:495][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.19:262][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.44:670][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.44:670][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.42.44:720][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:721][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.42.44:728][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:728][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:728][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:728][251]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:978][251]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:979][251]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:979][251]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:979][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.44:979][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.42.45:203][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:204][251]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:204][251]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:648][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.42.45:648][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.42.45:670][251]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:670][251]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:729][251]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:729][251]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.45:731][251]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.42.48:121][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.48:161][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:189][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:190][306]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.42.48:220][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:221][306]GameFlow: Authority_SetSelectedCharacterId: 268435462 Player: Play Nurse [2020.06.09-13.42.48:259][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:277][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:277][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.42.48:277][306]LogCustomization: ------ [2020.06.09-13.42.48:277][306]LogCustomization: --> TN_Head03_01 [2020.06.09-13.42.48:277][306]LogCustomization: --> TN_Body03_01 [2020.06.09-13.42.48:277][306]LogCustomization: --> TN_W03 [2020.06.09-13.42.48:277][306]LogCustomization: ------ [2020.06.09-13.42.48:278][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.42.48:278][306]LogCustomization: ------ [2020.06.09-13.42.48:278][306]LogCustomization: --> TN_Head03_01 [2020.06.09-13.42.48:278][306]LogCustomization: --> TN_Body03_01 [2020.06.09-13.42.48:278][306]LogCustomization: --> TN_W03 [2020.06.09-13.42.48:278][306]LogCustomization: ------ [2020.06.09-13.42.48:278][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.42.48:278][306]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.42.48:278][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.42.48:278][306]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.42.48:278][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.42.48:278][306]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.42.48:297][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:313][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:330][306]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:330][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.42.48:330][306]LogCustomization: ------ [2020.06.09-13.42.48:330][306]LogCustomization: --> DO_Head010 [2020.06.09-13.42.48:330][306]LogCustomization: --> DO_Body010 [2020.06.09-13.42.48:330][306]LogCustomization: --> DO_W010 [2020.06.09-13.42.48:330][306]LogCustomization: ------ [2020.06.09-13.42.48:330][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.42.48:330][306]LogCustomization: ------ [2020.06.09-13.42.48:330][306]LogCustomization: --> DO_Head010 [2020.06.09-13.42.48:330][306]LogCustomization: --> DO_Body010 [2020.06.09-13.42.48:331][306]LogCustomization: --> DO_W010 [2020.06.09-13.42.48:331][306]LogCustomization: ------ [2020.06.09-13.42.48:331][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.42.48:331][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.42.48:331][306]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.42.48:443][307]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.42.48:444][307]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.42.48:444][307]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435462] [2020.06.09-13.42.48:444][307]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-13.42.48:452][307]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.42.48:457][307]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.42.48:457][307]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:460][307]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.42.48:461][307]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.42.48:745][313]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.42.48:745][313]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.42.48:780][314]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.42.48:780][314]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.42.48:781][314]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.42.48:790][314]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.42.48:954][317]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.42.48:954][317]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.42.48:954][317]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.42.48:954][317]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.42.48:954][317]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.42.48:954][317]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.42.48:962][317]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.06.09-13.42.48:979][317]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000177 seconds [2020.06.09-13.42.48:980][317]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.42.49:005][317]LogStreaming: Flushing async loaders took 25ms. [2020.06.09-13.42.49:006][317]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.09-13.42.49:006][317]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.42.49:006][317]LogCustomization: ------ [2020.06.09-13.42.49:006][317]LogCustomization: --> DO_Head010 [2020.06.09-13.42.49:006][317]LogCustomization: --> DO_Body010 [2020.06.09-13.42.49:006][317]LogCustomization: --> DO_W010 [2020.06.09-13.42.49:006][317]LogCustomization: ------ [2020.06.09-13.42.49:006][317]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.42.49:006][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:085][317]LogStreaming: Flushing async loaders took 79ms. [2020.06.09-13.42.49:086][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:115][317]LogStreaming: Flushing async loaders took 29ms. [2020.06.09-13.42.49:116][317]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.42.49:116][317]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.42.49:116][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:222][317]LogStreaming: Flushing async loaders took 105ms. [2020.06.09-13.42.49:247][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:326][317]LogStreaming: Flushing async loaders took 79ms. [2020.06.09-13.42.49:328][317]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.42.49:328][317]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.42.49:328][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:380][317]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-13.42.49:380][317]LogStreaming: Flushing async loaders. [2020.06.09-13.42.49:403][317]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.42.49:404][317]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.42.49:438][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.49:440][318]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.42.49:514][319]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:515][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.42.49:519][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:519][319]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:520][319]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:520][319]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:520][319]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:520][319]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:520][319]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:521][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:521][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.42.49:756][319]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:756][319]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:758][319]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:809][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.42.49:810][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.42.49:836][319]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.49:837][319]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:132][319]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:132][319]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:133][319]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.42.50:312][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.50:313][320]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.42.50:372][321]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:373][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.42.50:381][321]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:381][321]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:381][321]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:381][321]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:639][321]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:641][321]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:641][321]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:642][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:642][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.42.50:887][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:887][321]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:888][321]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:961][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.42.50:962][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.42.50:985][321]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:985][321]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:989][321]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:990][321]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.50:993][321]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.42.51:709][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.51:709][335]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.42.51:782][336]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:782][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.42.51:786][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:786][336]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:786][336]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:787][336]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:788][336]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:789][336]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:790][336]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:790][336]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.51:790][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.42.52:045][336]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:045][336]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:045][336]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:106][336]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.42.52:106][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.42.52:128][336]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:128][336]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:406][336]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:406][336]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.42.52:406][336]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.42.53:714][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.42.54:544][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.07:850][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.07:871][711]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.07:884][711]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.08:523][712]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.43.08:523][712]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.43.08:523][712]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.06.09-13.43.08:523][712]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.43.08:523][712]LogCustomization: ------ [2020.06.09-13.43.08:523][712]LogCustomization: --> DO_Head010 [2020.06.09-13.43.08:523][712]LogCustomization: --> DO_Body010 [2020.06.09-13.43.08:523][712]LogCustomization: --> DO_W010 [2020.06.09-13.43.08:525][712]LogCustomization: ------ [2020.06.09-13.43.08:525][712]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.43.08:526][712]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.43.08:526][712]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.43.08:526][712]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.43.08:526][712]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.43.08:527][712]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.43.09:585][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.10:236][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.10:272][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.10:294][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.10:939][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.43.10:939][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.43.10:940][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.06.09-13.43.10:940][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.43.10:940][740]LogCustomization: ------ [2020.06.09-13.43.10:940][740]LogCustomization: --> DO_Head010 [2020.06.09-13.43.10:940][740]LogCustomization: --> DO_Body010 [2020.06.09-13.43.10:940][740]LogCustomization: --> DO_W010 [2020.06.09-13.43.10:940][740]LogCustomization: ------ [2020.06.09-13.43.10:940][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.43.10:940][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.43.10:940][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.43.10:940][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.43.10:940][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.43.10:940][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.43.11:395][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.12:478][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.12:502][775]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.12:516][775]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.13:231][776]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.43.13:231][776]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.43.13:231][776]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.06.09-13.43.13:231][776]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.43.13:231][776]LogCustomization: ------ [2020.06.09-13.43.13:231][776]LogCustomization: --> DO_Head010 [2020.06.09-13.43.13:231][776]LogCustomization: --> DO_Body010 [2020.06.09-13.43.13:231][776]LogCustomization: --> DO_W010 [2020.06.09-13.43.13:232][776]LogCustomization: ------ [2020.06.09-13.43.13:232][776]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.43.13:232][776]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.43.13:232][776]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.43.13:232][776]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.43.13:232][776]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.43.13:233][776]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.43.13:771][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.14:059][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.15:487][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.43.15:513][819]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.43.16:184][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.43.16:184][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.43.16:184][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.06.09-13.43.16:184][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.43.16:184][820]LogCustomization: ------ [2020.06.09-13.43.16:184][820]LogCustomization: --> DO_Head010 [2020.06.09-13.43.16:184][820]LogCustomization: --> DO_Body010 [2020.06.09-13.43.16:184][820]LogCustomization: --> DO_W010 [2020.06.09-13.43.16:184][820]LogCustomization: ------ [2020.06.09-13.43.16:184][820]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.43.16:185][820]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.43.16:185][820]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.43.16:185][820]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.43.16:185][820]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.43.16:185][820]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.44.43:051][745]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.09-13.44.43:051][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.44.43:318][755]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.44.43:318][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.45.40:916][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.40:916][417]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.45.40:981][418]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.40:982][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.45.40:986][418]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.40:986][418]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.40:986][418]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.40:986][418]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:236][418]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:236][418]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:236][418]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:236][418]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:237][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.45.41:442][418]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:442][418]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:442][418]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:875][418]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.45.41:875][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.45.41:895][418]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:895][418]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:948][418]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:948][418]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.41:950][418]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.45.44:321][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.44:348][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:374][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:375][464]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.45.44:400][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:401][464]GameFlow: Authority_SetSelectedCharacterId: 268435460 Player: Play Nurse [2020.06.09-13.45.44:436][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:456][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:458][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.45.44:458][464]LogCustomization: ------ [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_Head010 [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_Body010 [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_W010 [2020.06.09-13.45.44:458][464]LogCustomization: ------ [2020.06.09-13.45.44:458][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.45.44:458][464]LogCustomization: ------ [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_Head010 [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_Body010 [2020.06.09-13.45.44:458][464]LogCustomization: --> DO_W010 [2020.06.09-13.45.44:458][464]LogCustomization: ------ [2020.06.09-13.45.44:458][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head010 [2020.06.09-13.45.44:458][464]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head010 [2020.06.09-13.45.44:459][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.09-13.45.44:459][464]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.09-13.45.44:459][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.06.09-13.45.44:459][464]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.06.09-13.45.44:476][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:494][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:512][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:512][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.45.44:513][464]LogCustomization: ------ [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_Body03_01 [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_W03_01 [2020.06.09-13.45.44:513][464]LogCustomization: ------ [2020.06.09-13.45.44:513][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.45.44:513][464]LogCustomization: ------ [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_Body03_01 [2020.06.09-13.45.44:513][464]LogCustomization: --> WI_W03_01 [2020.06.09-13.45.44:513][464]LogCustomization: ------ [2020.06.09-13.45.44:513][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item WI_Hair03_02 [2020.06.09-13.45.44:513][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item WI_Body03_01 [2020.06.09-13.45.44:513][464]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.09-13.45.44:615][465]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.45.44:616][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.45.44:616][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435460] [2020.06.09-13.45.44:616][465]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435462 [2020.06.09-13.45.44:622][465]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.45.44:627][465]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.45.44:628][465]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.44:628][465]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.45.44:629][465]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.45.44:977][471]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.45.44:977][471]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.45.45:032][472]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.45.45:032][472]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.45.45:034][472]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.45.45:034][472]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.45:102][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.45:103][473]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.45.45:161][474]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.45.45:161][474]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.45.45:161][474]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.45.45:161][474]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.45.45:161][474]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.45.45:161][474]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.45.45:170][474]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435460. [2020.06.09-13.45.45:174][474]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000657 seconds [2020.06.09-13.45.45:174][474]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.45.45:311][474]LogStreaming: Flushing async loaders took 136ms. [2020.06.09-13.45.45:312][474]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.09-13.45.45:312][474]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.45.45:312][474]LogCustomization: ------ [2020.06.09-13.45.45:312][474]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.45.45:312][474]LogCustomization: --> WI_Body03_01 [2020.06.09-13.45.45:313][474]LogCustomization: --> WI_W03_01 [2020.06.09-13.45.45:313][474]LogCustomization: ------ [2020.06.09-13.45.45:314][474]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Hair03_02 [2020.06.09-13.45.45:314][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.45:333][474]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.45.45:333][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.45:365][474]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-13.45.45:366][474]GameFlow: (CustomizedAudio) - Update Sound with item WI_Hair03_02 [2020.06.09-13.45.45:366][474]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Body03_01 [2020.06.09-13.45.45:366][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.46:052][474]LogStreaming: Flushing async loaders took 686ms. [2020.06.09-13.45.46:053][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.46:110][474]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-13.45.46:110][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.46:180][474]LogStreaming: Flushing async loaders took 70ms. [2020.06.09-13.45.46:182][474]GameFlow: (CustomizedAudio) - Update Sound with item WI_Body03_01 [2020.06.09-13.45.46:182][474]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.09-13.45.46:182][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.46:217][474]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.45.46:217][474]LogStreaming: Flushing async loaders. [2020.06.09-13.45.46:272][474]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-13.45.46:272][474]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.09-13.45.46:277][474]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:278][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.45.46:283][474]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:284][474]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:285][474]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:285][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.45.46:520][474]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:520][474]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:520][474]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:594][474]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.45.46:595][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.45.46:618][474]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:619][474]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:939][474]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:939][474]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.45.46:941][474]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.45.47:876][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.48:679][495]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.45.49:394][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.49:433][510]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.49:450][510]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.50:100][511]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.45.50:100][511]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.45.50:100][511]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.09-13.45.50:100][511]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.45.50:100][511]LogCustomization: ------ [2020.06.09-13.45.50:100][511]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.45.50:100][511]LogCustomization: --> WI_Body03_01 [2020.06.09-13.45.50:100][511]LogCustomization: --> WI_W03_01 [2020.06.09-13.45.50:100][511]LogCustomization: ------ [2020.06.09-13.45.50:100][511]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Hair03_02 [2020.06.09-13.45.50:100][511]GameFlow: (CustomizedAudio) - Update Sound with item WI_Hair03_02 [2020.06.09-13.45.50:100][511]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Body03_01 [2020.06.09-13.45.50:100][511]GameFlow: (CustomizedAudio) - Update Sound with item WI_Body03_01 [2020.06.09-13.45.50:100][511]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.09-13.45.50:100][511]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.09-13.45.51:630][550]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.45.53:669][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.54:238][603]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.45.54:595][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.45.54:626][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.54:642][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.45.55:303][612]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.45.55:303][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.45.55:303][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.09-13.45.55:306][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.45.55:306][612]LogCustomization: ------ [2020.06.09-13.45.55:306][612]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.45.55:306][612]LogCustomization: --> WI_Body03_01 [2020.06.09-13.45.55:306][612]LogCustomization: --> WI_W03_01 [2020.06.09-13.45.55:306][612]LogCustomization: ------ [2020.06.09-13.45.55:307][612]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Hair03_02 [2020.06.09-13.45.55:307][612]GameFlow: (CustomizedAudio) - Update Sound with item WI_Hair03_02 [2020.06.09-13.45.55:307][612]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Body03_01 [2020.06.09-13.45.55:307][612]GameFlow: (CustomizedAudio) - Update Sound with item WI_Body03_01 [2020.06.09-13.45.55:307][612]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.09-13.45.55:307][612]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.09-13.46.02:068][799]LogTaskGraph: Warning: Task graph took 63.10ms for RT to recieve broadcast. [2020.06.09-13.46.02:068][799]LogMemory: Warning: FMallocBinned2 took 33.07ms to wait for mutex AND trim. [2020.06.09-13.46.02:068][799]LogTaskGraph: Warning: Task graph took 96.23ms for RT to recieve broadcast and do processing. [2020.06.09-13.46.02:068][799]LogTaskGraph: Warning: Task graph took 96.90ms to wait for named thread broadcast. [2020.06.09-13.46.02:068][799]LogTaskGraph: Warning: Task graph took 97.10ms to broadcast. [2020.06.09-13.46.05:869][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.05:869][806]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.46.06:819][807]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.06:819][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.07:050][807]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.07:050][807]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.07:052][807]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.07:052][807]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.11:981][807]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.11:984][807]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.12:018][807]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.12:020][807]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.12:020][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.16:351][807]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.16:351][807]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.16:351][807]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.17:795][807]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.17:795][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.17:816][807]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.17:816][807]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.17:881][807]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.17:881][807]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.17:882][807]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.18:045][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.18:045][808]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.46.18:101][809]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.525785. This could result into websocket disconnection! [2020.06.09-13.46.18:118][809]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:120][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.18:128][809]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:128][809]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:128][809]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:128][809]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:128][809]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:130][809]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:130][809]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:130][809]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:130][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.18:361][809]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:361][809]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:362][809]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:430][809]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.18:431][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.18:452][809]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:452][809]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:460][809]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:460][809]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.18:461][809]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.19:658][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.19:662][833]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.46.19:731][834]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:731][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.19:741][834]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:741][834]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:741][834]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:742][834]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:742][834]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:742][834]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:742][834]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:743][834]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:743][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.19:995][834]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:996][834]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.19:996][834]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.20:489][834]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.20:489][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.20:513][834]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.20:513][834]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.20:571][834]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.20:571][834]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.20:571][834]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.21:433][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.21:465][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:495][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:495][852]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.46.21:520][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:523][852]GameFlow: Authority_SetSelectedCharacterId: 268435456 Player: Play Nurse [2020.06.09-13.46.21:566][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:586][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:587][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.46.21:588][852]LogCustomization: ------ [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_Body03_01 [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_W03_01 [2020.06.09-13.46.21:588][852]LogCustomization: ------ [2020.06.09-13.46.21:588][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.21:588][852]LogCustomization: ------ [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_Hair03_02 [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_Body03_01 [2020.06.09-13.46.21:588][852]LogCustomization: --> WI_W03_01 [2020.06.09-13.46.21:588][852]LogCustomization: ------ [2020.06.09-13.46.21:588][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Hair03_02 [2020.06.09-13.46.21:588][852]GameFlow: (CustomizedAudio) - Update Sound with item WI_Hair03_02 [2020.06.09-13.46.21:588][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_Body03_01 [2020.06.09-13.46.21:588][852]GameFlow: (CustomizedAudio) - Update Sound with item WI_Body03_01 [2020.06.09-13.46.21:588][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.09-13.46.21:588][852]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.09-13.46.21:613][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:636][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:663][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:664][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.46.21:664][852]LogCustomization: ------ [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_Mask009 [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_Body009 [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_W02 [2020.06.09-13.46.21:664][852]LogCustomization: ------ [2020.06.09-13.46.21:664][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.21:664][852]LogCustomization: ------ [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_Mask009 [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_Body009 [2020.06.09-13.46.21:664][852]LogCustomization: --> TR_W02 [2020.06.09-13.46.21:664][852]LogCustomization: ------ [2020.06.09-13.46.21:664][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item TR_Mask009 [2020.06.09-13.46.21:664][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item TR_Body009 [2020.06.09-13.46.21:664][852]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item TR_W02 [2020.06.09-13.46.21:759][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.46.21:759][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.46.21:759][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435456] [2020.06.09-13.46.21:759][853]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435460 [2020.06.09-13.46.21:761][853]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.46.21:762][853]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.46.21:764][853]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.21:764][853]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.46.21:764][853]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.46.21:939][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.21:939][855]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.46.22:001][856]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:002][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:011][856]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:012][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.22:246][856]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:246][856]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:246][856]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:307][856]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.22:308][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.22:331][856]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:331][856]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:646][856]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:646][856]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.22:647][856]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.22:817][857]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.46.22:821][857]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.46.22:821][857]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.46.22:824][857]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.22:825][857]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.46.22:825][857]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.46.22:835][857]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.46.22:835][857]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.46.22:835][857]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.46.22:835][857]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.46.22:835][857]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.46.22:835][857]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.46.22:835][857]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.09-13.46.22:845][857]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000077 seconds [2020.06.09-13.46.22:846][857]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.46.22:871][857]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-13.46.22:873][857]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.06.09-13.46.22:873][857]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.22:873][857]LogCustomization: ------ [2020.06.09-13.46.22:873][857]LogCustomization: --> TR_Mask009 [2020.06.09-13.46.22:873][857]LogCustomization: --> TR_Body009 [2020.06.09-13.46.22:873][857]LogCustomization: --> TR_W02 [2020.06.09-13.46.22:873][857]LogCustomization: ------ [2020.06.09-13.46.22:873][857]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask009 [2020.06.09-13.46.22:873][857]LogStreaming: Flushing async loaders. [2020.06.09-13.46.22:876][857]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.06.09-13.46.22:890][857]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-13.46.22:891][857]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask009 [2020.06.09-13.46.22:891][857]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.09-13.46.22:892][857]LogStreaming: Flushing async loaders. [2020.06.09-13.46.22:951][857]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-13.46.22:952][857]LogStreaming: Flushing async loaders. [2020.06.09-13.46.23:063][857]LogStreaming: Flushing async loaders took 112ms. [2020.06.09-13.46.23:065][857]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.09-13.46.23:065][857]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.06.09-13.46.23:065][857]LogStreaming: Flushing async loaders. [2020.06.09-13.46.23:081][857]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-13.46.23:082][857]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.06.09-13.46.24:284][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.32:292][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.33:547][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.33:547][109]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.46.33:609][110]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:609][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.33:621][110]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:621][110]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:621][110]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:621][110]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:889][110]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:889][110]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:890][110]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:890][110]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.33:891][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.34:141][110]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:141][110]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:141][110]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:602][110]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.34:602][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.34:623][110]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:623][110]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:684][110]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:685][110]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.34:686][110]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.35:926][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.35:950][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.35:972][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.35:976][137]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.46.36:001][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:002][137]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Play Nurse [2020.06.09-13.46.36:039][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:059][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:061][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.46.36:061][137]LogCustomization: ------ [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_Mask009 [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_Body009 [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_W02 [2020.06.09-13.46.36:061][137]LogCustomization: ------ [2020.06.09-13.46.36:061][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.36:061][137]LogCustomization: ------ [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_Mask009 [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_Body009 [2020.06.09-13.46.36:061][137]LogCustomization: --> TR_W02 [2020.06.09-13.46.36:061][137]LogCustomization: ------ [2020.06.09-13.46.36:061][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask009 [2020.06.09-13.46.36:062][137]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask009 [2020.06.09-13.46.36:062][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.09-13.46.36:062][137]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.09-13.46.36:062][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.06.09-13.46.36:062][137]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.06.09-13.46.36:086][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:111][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:132][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:133][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.46.36:133][137]LogCustomization: ------ [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_Head009 [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_Body009 [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_W009 [2020.06.09-13.46.36:133][137]LogCustomization: ------ [2020.06.09-13.46.36:133][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.36:133][137]LogCustomization: ------ [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_Head009 [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_Body009 [2020.06.09-13.46.36:133][137]LogCustomization: --> TW_W009 [2020.06.09-13.46.36:133][137]LogCustomization: ------ [2020.06.09-13.46.36:133][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TW_Head009 [2020.06.09-13.46.36:134][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TW_Body009 [2020.06.09-13.46.36:134][137]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TW_W009 [2020.06.09-13.46.36:218][138]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.46.36:218][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.46.36:218][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435457] [2020.06.09-13.46.36:218][138]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.06.09-13.46.36:221][138]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.46.36:222][138]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.46.36:222][138]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:223][138]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.46.36:223][138]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.46.36:476][143]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.46.36:476][143]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.46.36:526][144]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.46.36:529][144]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.46.36:533][144]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.46.36:533][144]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.46.36:791][147]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.46.36:791][147]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.46.36:791][147]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.46.36:791][147]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.46.36:791][147]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.46.36:791][147]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.46.36:791][147]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.09-13.46.36:836][147]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000112 seconds [2020.06.09-13.46.36:836][147]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.46.36:839][147]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.46.36:841][147]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.06.09-13.46.36:841][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.46.36:841][147]LogCustomization: ------ [2020.06.09-13.46.36:841][147]LogCustomization: --> TW_Head009 [2020.06.09-13.46.36:841][147]LogCustomization: --> TW_Body009 [2020.06.09-13.46.36:841][147]LogCustomization: --> TW_W009 [2020.06.09-13.46.36:841][147]LogCustomization: ------ [2020.06.09-13.46.36:841][147]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.06.09-13.46.36:842][147]LogStreaming: Flushing async loaders. [2020.06.09-13.46.36:885][147]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-13.46.36:899][147]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.06.09-13.46.36:900][147]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.06.09-13.46.36:900][147]LogStreaming: Flushing async loaders. [2020.06.09-13.46.36:946][147]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-13.46.36:956][147]LogStreaming: Flushing async loaders. [2020.06.09-13.46.36:997][147]LogStreaming: Flushing async loaders took 40ms. [2020.06.09-13.46.36:998][147]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.06.09-13.46.36:999][147]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.06.09-13.46.36:999][147]LogStreaming: Flushing async loaders. [2020.06.09-13.46.37:017][147]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.46.37:020][147]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.06.09-13.46.37:095][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.46.37:096][148]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.46.37:167][149]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:167][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.46.37:175][149]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:175][149]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:175][149]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:175][149]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:175][149]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:176][149]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:176][149]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:176][149]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:176][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.46.37:447][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:447][149]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:447][149]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:517][149]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.46.37:517][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.46.37:541][149]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:541][149]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:848][149]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:848][149]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.46.37:849][149]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.46.39:784][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.02:088][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.02:097][769]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.47.03:219][770]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.03:219][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.47.03:316][770]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.03:317][770]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.03:317][770]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.03:317][770]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:530][770]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:530][770]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:530][770]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:531][770]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:531][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.47.05:765][770]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:765][770]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.05:765][770]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.06:211][770]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.47.06:211][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.47.06:233][770]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.06:233][770]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.06:295][770]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.06:295][770]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.06:296][770]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.47.06:635][771]LogTaskGraph: Warning: Task graph took 40.30ms for RT to recieve broadcast. [2020.06.09-13.47.06:635][771]LogTaskGraph: Warning: Task graph took 40.88ms for RT to recieve broadcast and do processing. [2020.06.09-13.47.06:635][771]LogTaskGraph: Warning: Task graph took 40.93ms to wait for named thread broadcast. [2020.06.09-13.47.06:635][771]LogTaskGraph: Warning: Task graph took 41.07ms to broadcast. [2020.06.09-13.47.22:308][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.22:335][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:360][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:361][220]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.47.22:388][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:389][220]GameFlow: Authority_SetSelectedCharacterId: 268435467 Player: Play Nurse [2020.06.09-13.47.22:425][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:443][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:445][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.47.22:445][220]LogCustomization: ------ [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_Head009 [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_Body009 [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_W009 [2020.06.09-13.47.22:445][220]LogCustomization: ------ [2020.06.09-13.47.22:445][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.22:445][220]LogCustomization: ------ [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_Head009 [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_Body009 [2020.06.09-13.47.22:445][220]LogCustomization: --> TW_W009 [2020.06.09-13.47.22:445][220]LogCustomization: ------ [2020.06.09-13.47.22:445][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.06.09-13.47.22:445][220]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.06.09-13.47.22:445][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.06.09-13.47.22:445][220]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.06.09-13.47.22:447][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.06.09-13.47.22:447][220]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.06.09-13.47.22:462][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:481][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:497][220]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:499][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.47.22:499][220]LogCustomization: ------ [2020.06.09-13.47.22:499][220]LogCustomization: --> GK_Head010 [2020.06.09-13.47.22:499][220]LogCustomization: --> GK_Body010 [2020.06.09-13.47.22:499][220]LogCustomization: --> GK_W010 [2020.06.09-13.47.22:499][220]LogCustomization: ------ [2020.06.09-13.47.22:499][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.22:499][220]LogCustomization: ------ [2020.06.09-13.47.22:499][220]LogCustomization: --> GK_Head010 [2020.06.09-13.47.22:499][220]LogCustomization: --> GK_Body010 [2020.06.09-13.47.22:500][220]LogCustomization: --> GK_W010 [2020.06.09-13.47.22:500][220]LogCustomization: ------ [2020.06.09-13.47.22:500][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item GK_Head010 [2020.06.09-13.47.22:500][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item GK_Body010 [2020.06.09-13.47.22:500][220]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item GK_W010 [2020.06.09-13.47.22:600][221]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.47.22:600][221]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.47.22:600][221]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435467] [2020.06.09-13.47.22:600][221]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.09-13.47.22:610][221]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.47.22:614][221]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.47.22:614][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.22:615][221]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.47.22:615][221]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.47.22:929][226]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.47.22:931][226]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.47.22:931][226]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.47.22:931][226]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.47.22:934][226]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.47.22:938][226]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.23:117][229]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.47.23:120][229]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.47.23:120][229]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.47.23:120][229]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.47.23:120][229]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.47.23:124][229]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.47.23:131][229]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435467. [2020.06.09-13.47.23:133][229]PIE: Warning: AttachTo: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.CollisionCylinder' is not static , cannot attach '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.Arrow1' which is static to it. Aborting. [2020.06.09-13.47.23:148][229]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000060 seconds [2020.06.09-13.47.23:148][229]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.47.23:166][229]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.47.23:167][229]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.06.09-13.47.23:168][229]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.23:168][229]LogCustomization: ------ [2020.06.09-13.47.23:168][229]LogCustomization: --> GK_Head010 [2020.06.09-13.47.23:168][229]LogCustomization: --> GK_Body010 [2020.06.09-13.47.23:168][229]LogCustomization: --> GK_W010 [2020.06.09-13.47.23:168][229]LogCustomization: ------ [2020.06.09-13.47.23:168][229]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.06.09-13.47.23:170][229]LogStreaming: Flushing async loaders. [2020.06.09-13.47.23:221][229]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-13.47.23:229][229]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.06.09-13.47.23:230][229]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body010 [2020.06.09-13.47.23:230][229]LogStreaming: Flushing async loaders. [2020.06.09-13.47.23:305][229]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-13.47.23:305][229]LogStreaming: Flushing async loaders. [2020.06.09-13.47.23:348][229]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-13.47.23:349][229]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body010 [2020.06.09-13.47.23:349][229]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W010 [2020.06.09-13.47.23:350][229]LogStreaming: Flushing async loaders. [2020.06.09-13.47.23:364][229]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.47.23:364][229]GameFlow: (CustomizedAudio) - Update Sound with item GK_W010 [2020.06.09-13.47.23:392][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.23:392][230]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.47.23:439][231]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:440][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.47.23:446][231]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:448][231]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:448][231]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:448][231]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:448][231]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:449][231]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:449][231]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:450][231]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:450][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.47.23:649][231]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:649][231]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:649][231]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:710][231]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.47.23:711][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.47.23:733][231]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:733][231]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:980][231]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:981][231]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.23:982][231]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.47.25:644][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.26:252][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.26:942][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.28:059][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.29:011][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.43:412][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.43:413][747]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.47.43:449][748]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:449][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.47.43:454][748]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:454][748]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:454][748]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:454][748]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:719][748]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:720][748]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:720][748]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:720][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:721][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.47.43:925][748]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:925][748]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.43:925][748]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.44:375][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.47.44:375][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.47.44:399][748]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.44:399][748]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.44:461][748]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.44:461][748]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.44:463][748]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.47.46:079][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.46:106][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:131][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:134][781]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.47.46:160][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:160][781]GameFlow: Authority_SetSelectedCharacterId: 268435468 Player: Play Nurse [2020.06.09-13.47.46:201][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:222][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:224][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.47.46:224][781]LogCustomization: ------ [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_Head010 [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_Body010 [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_W010 [2020.06.09-13.47.46:224][781]LogCustomization: ------ [2020.06.09-13.47.46:224][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.46:224][781]LogCustomization: ------ [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_Head010 [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_Body010 [2020.06.09-13.47.46:224][781]LogCustomization: --> GK_W010 [2020.06.09-13.47.46:224][781]LogCustomization: ------ [2020.06.09-13.47.46:224][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.06.09-13.47.46:224][781]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.06.09-13.47.46:224][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body010 [2020.06.09-13.47.46:224][781]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body010 [2020.06.09-13.47.46:226][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W010 [2020.06.09-13.47.46:226][781]GameFlow: (CustomizedAudio) - Update Sound with item GK_W010 [2020.06.09-13.47.46:245][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:262][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:280][781]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:281][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.47.46:281][781]LogCustomization: ------ [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_Head009 [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_Body009 [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_W009 [2020.06.09-13.47.46:281][781]LogCustomization: ------ [2020.06.09-13.47.46:281][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.46:281][781]LogCustomization: ------ [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_Head009 [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_Body009 [2020.06.09-13.47.46:281][781]LogCustomization: --> HK_W009 [2020.06.09-13.47.46:281][781]LogCustomization: ------ [2020.06.09-13.47.46:281][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item HK_Head009 [2020.06.09-13.47.46:281][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item HK_Body009 [2020.06.09-13.47.46:281][781]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item HK_W009 [2020.06.09-13.47.46:353][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.47.46:353][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.47.46:353][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435468] [2020.06.09-13.47.46:353][782]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435467 [2020.06.09-13.47.46:359][782]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.47.46:363][782]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.47.46:364][782]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:365][782]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.47.46:365][782]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.47.46:673][788]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.47.46:673][788]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.47.46:724][790]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.47.46:725][790]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.47.46:726][790]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.47.46:726][790]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.47.46:863][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.46:864][792]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.47.46:911][793]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.47.46:911][793]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.47.46:911][793]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.47.46:911][793]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.47.46:911][793]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.47.46:911][793]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.47.46:924][793]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.06.09-13.47.46:932][793]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.06.09-13.47.46:932][793]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.47.46:942][793]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.47.46:944][793]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.06.09-13.47.46:945][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.47.46:945][793]LogCustomization: ------ [2020.06.09-13.47.46:945][793]LogCustomization: --> HK_Head009 [2020.06.09-13.47.46:945][793]LogCustomization: --> HK_Body009 [2020.06.09-13.47.46:945][793]LogCustomization: --> HK_W009 [2020.06.09-13.47.46:945][793]LogCustomization: ------ [2020.06.09-13.47.46:945][793]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head009 [2020.06.09-13.47.46:945][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.46:980][793]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-13.47.46:982][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.47:309][793]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.47.47:449][793]LogStreaming: Flushing async loaders took 467ms. [2020.06.09-13.47.47:453][793]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head009 [2020.06.09-13.47.47:453][793]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body009 [2020.06.09-13.47.47:453][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.47:545][793]LogStreaming: Flushing async loaders took 92ms. [2020.06.09-13.47.49:096][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.49:154][793]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-13.47.49:157][793]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body009 [2020.06.09-13.47.49:157][793]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W009 [2020.06.09-13.47.49:158][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.49:209][793]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-13.47.49:211][793]LogStreaming: Flushing async loaders. [2020.06.09-13.47.49:225][793]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.47.49:227][793]GameFlow: (CustomizedAudio) - Update Sound with item HK_W009 [2020.06.09-13.47.49:241][793]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:242][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.47.49:250][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:250][793]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:250][793]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:250][793]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:250][793]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:251][793]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:251][793]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:251][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:253][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.47.49:469][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:469][793]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:469][793]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:528][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.47.49:529][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.47.49:552][793]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:553][793]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:801][793]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:802][793]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.49:803][793]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.47.51:645][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.56:570][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.47.56:571][937]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.47.56:625][938]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:625][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.47.56:629][938]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:629][938]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:629][938]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:629][938]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:879][938]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:880][938]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:880][938]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:881][938]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.56:881][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.47.57:108][938]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:108][938]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:108][938]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:536][938]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.47.57:537][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.47.57:558][938]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:558][938]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:616][938]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:616][938]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.47.57:617][938]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.48.01:965][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.01:986][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:009][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:010][ 0]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.48.02:031][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:032][ 0]GameFlow: Authority_SetSelectedCharacterId: 268435459 Player: Play Nurse [2020.06.09-13.48.02:070][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:097][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:098][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.48.02:098][ 0]LogCustomization: ------ [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_Head009 [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_Body009 [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_W009 [2020.06.09-13.48.02:098][ 0]LogCustomization: ------ [2020.06.09-13.48.02:098][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.48.02:098][ 0]LogCustomization: ------ [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_Head009 [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_Body009 [2020.06.09-13.48.02:098][ 0]LogCustomization: --> HK_W009 [2020.06.09-13.48.02:098][ 0]LogCustomization: ------ [2020.06.09-13.48.02:098][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head009 [2020.06.09-13.48.02:098][ 0]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head009 [2020.06.09-13.48.02:098][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body009 [2020.06.09-13.48.02:098][ 0]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body009 [2020.06.09-13.48.02:098][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W009 [2020.06.09-13.48.02:098][ 0]GameFlow: (CustomizedAudio) - Update Sound with item HK_W009 [2020.06.09-13.48.02:124][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:142][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:163][ 0]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:164][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.48.02:164][ 0]LogCustomization: ------ [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_Head03_01 [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_Body03_01 [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_W03 [2020.06.09-13.48.02:164][ 0]LogCustomization: ------ [2020.06.09-13.48.02:164][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.48.02:164][ 0]LogCustomization: ------ [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_Head03_01 [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_Body03_01 [2020.06.09-13.48.02:164][ 0]LogCustomization: --> TN_W03 [2020.06.09-13.48.02:164][ 0]LogCustomization: ------ [2020.06.09-13.48.02:165][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.48.02:165][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.48.02:165][ 0]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item TN_W03 [2020.06.09-13.48.02:234][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.48.02:234][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.48.02:234][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435459] [2020.06.09-13.48.02:234][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.06.09-13.48.02:246][ 1]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.48.02:247][ 1]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.48.02:248][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:248][ 1]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.09-13.48.02:248][ 1]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.48.02:521][ 7]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a28efc69-7630-4008-9199-1d4c6224e34a/state] [2020.06.09-13.48.02:521][ 7]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.09-13.48.02:560][ 8]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.09-13.48.02:561][ 8]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a28efc69-7630-4008-9199-1d4c6224e34a] [2020.06.09-13.48.02:561][ 8]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.09-13.48.02:562][ 8]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.02:643][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.48.02:643][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.48.02:643][ 9]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.48.02:643][ 9]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.48.02:643][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.48.02:643][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.48.02:644][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-13.48.02:646][ 9]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000142 seconds [2020.06.09-13.48.02:647][ 9]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.48.02:650][ 9]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.48.02:654][ 9]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.09-13.48.02:654][ 9]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.48.02:654][ 9]LogCustomization: ------ [2020.06.09-13.48.02:654][ 9]LogCustomization: --> TN_Head03_01 [2020.06.09-13.48.02:654][ 9]LogCustomization: --> TN_Body03_01 [2020.06.09-13.48.02:654][ 9]LogCustomization: --> TN_W03 [2020.06.09-13.48.02:654][ 9]LogCustomization: ------ [2020.06.09-13.48.02:654][ 9]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.48.02:654][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.02:784][ 9]LogStreaming: Flushing async loaders took 131ms. [2020.06.09-13.48.06:729][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:732][ 9]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.48.06:733][ 9]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.48.06:733][ 9]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.48.06:734][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:779][ 9]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-13.48.06:780][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:782][ 9]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.48.06:784][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:787][ 9]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.48.06:787][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:826][ 9]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-13.48.06:826][ 9]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.48.06:826][ 9]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_W03 [2020.06.09-13.48.06:826][ 9]LogStreaming: Flushing async loaders. [2020.06.09-13.48.06:852][ 9]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-13.48.06:852][ 9]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.48.06:909][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.06:909][ 10]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.48.06:981][ 11]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:981][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.48.06:991][ 11]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:991][ 11]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:991][ 11]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:991][ 11]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:991][ 11]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:993][ 11]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:993][ 11]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:994][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.06:995][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.48.07:201][ 11]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:202][ 11]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:202][ 11]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:260][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.48.07:260][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.48.07:281][ 11]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:282][ 11]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:287][ 11]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:287][ 11]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.07:287][ 11]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.48.08:160][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.08:162][ 28]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.48.08:221][ 29]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:221][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.48.08:229][ 29]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:230][ 29]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:230][ 29]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:230][ 29]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:230][ 29]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:231][ 29]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:231][ 29]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:231][ 29]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:232][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.48.08:449][ 29]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:449][ 29]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:449][ 29]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:501][ 29]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.48.08:501][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.48.08:527][ 29]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:527][ 29]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:819][ 29]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:819][ 29]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.48.08:819][ 29]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.48.17:716][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.20:199][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.26:775][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.27:830][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.48.27:865][454]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.27:890][454]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.48.28:610][455]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.48.28:610][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.48.28:610][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.48.28:610][455]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.48.28:610][455]LogCustomization: ------ [2020.06.09-13.48.28:610][455]LogCustomization: --> TN_Head03_01 [2020.06.09-13.48.28:610][455]LogCustomization: --> TN_Body03_01 [2020.06.09-13.48.28:611][455]LogCustomization: --> TN_W03 [2020.06.09-13.48.28:611][455]LogCustomization: ------ [2020.06.09-13.48.28:611][455]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.48.28:611][455]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.48.28:611][455]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.48.28:611][455]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.48.28:611][455]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_W03 [2020.06.09-13.48.28:611][455]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.11:233][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.16:302][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.17:675][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.17:675][519]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.49.17:716][520]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.17:716][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.17:723][520]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.17:723][520]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.17:723][520]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.17:723][520]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:018][520]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:019][520]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:019][520]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:020][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:021][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.18:338][520]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:338][520]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:338][520]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:414][520]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.18:415][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.18:443][520]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:443][520]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:449][520]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:449][520]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.18:450][520]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.49.19:728][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.23:059][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.23:059][652]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.09-13.49.23:061][652]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.09-13.49.23:061][652]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.09-13.49.23:061][652]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.49.23:061][652]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.09-13.49.23:311][660]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] [2020.06.09-13.49.23:312][660]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.09-13.49.23:346][661]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...45E2]' succeeded in 0.005084 seconds [2020.06.09-13.49.23:346][661]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.09-13.49.23:347][661]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.034789 seconds [2020.06.09-13.49.23:397][662]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.09-13.49.23:398][662]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.09-13.49.23:398][662]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.09-13.49.23:398][662]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.09-13.49.23:398][662]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.09-13.49.23:398][662]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.09-13.49.23:398][662]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.09-13.49.23:398][662]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.09-13.49.23:399][662]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.09-13.49.23:414][662]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.49.23:415][662]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.49.23:416][662]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [a0abdb68-44c1-4dc2-8e8c-6facdcf5a99a] doesn't match with the current party id []. [2020.06.09-13.49.23:417][662]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.49.23:417][662]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.49.23:417][662]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.49.23:417][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.23:418][662]LogCustomization: ------ [2020.06.09-13.49.23:419][662]LogCustomization: --> TN_Head03_01 [2020.06.09-13.49.23:419][662]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.23:419][662]LogCustomization: --> TN_W03 [2020.06.09-13.49.23:419][662]LogCustomization: ------ [2020.06.09-13.49.23:419][662]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.49.23:419][662]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.49.23:419][662]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.49.23:420][662]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.49.23:420][662]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.23:420][662]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.23:427][662]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:427][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.49.23:431][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:431][662]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:431][662]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:431][662]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:435][662]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:450][662]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.49.23:457][662]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.23:458][662]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.49.23:458][662]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:459][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.23:486][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:486][662]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:486][662]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:487][662]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:487][662]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:487][662]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:487][662]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:489][662]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.23:489][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.49.23:491][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.23:491][662]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.49.23:491][662]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:491][662]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:492][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-13.49.23:501][662]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.23:501][662]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-13.49.23:501][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.49.23:501][662]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.49.23:501][662]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-13.49.23:501][662]GameFlow: Save validation data initialized. UID: 41F3A40901001001 [2020.06.09-13.49.23:773][662]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.49.23:773][662]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.49.23:773][662]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-13.49.23:773][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.23:774][662]LogCustomization: ------ [2020.06.09-13.49.23:774][662]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.23:774][662]LogCustomization: --> BE_Body03 [2020.06.09-13.49.23:774][662]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.23:774][662]LogCustomization: ------ [2020.06.09-13.49.23:786][662]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.49.23:786][662]GameFlow: FCharacterStateData::SetPips() with value=29 [2020.06.09-13.49.23:786][662]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-13.49.23:786][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.23:786][662]LogCustomization: ------ [2020.06.09-13.49.23:786][662]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.23:786][662]LogCustomization: --> BE_Body03 [2020.06.09-13.49.23:786][662]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.23:786][662]LogCustomization: ------ [2020.06.09-13.49.23:786][662]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=29 [2020.06.09-13.49.23:786][662]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=61 [2020.06.09-13.49.23:788][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.09-13.49.23:789][662]GameFlow: Authority_SetSelectedCharacterId: 268435463 Player: Play Nurse [2020.06.09-13.49.23:795][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.23:795][662]LogCustomization: ------ [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_Body03 [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.23:795][662]LogCustomization: ------ [2020.06.09-13.49.23:795][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.23:795][662]LogCustomization: ------ [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_Body03 [2020.06.09-13.49.23:795][662]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.23:795][662]LogCustomization: ------ [2020.06.09-13.49.23:795][662]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-13.49.23:796][662]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.49.23:796][662]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.49.23:796][662]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.49.23:796][662]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.49.23:796][662]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.49.23:796][662]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.49.23:796][662]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.49.23:797][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-13.49.23:797][662]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-13.49.23:800][662]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-13.49.24:060][662]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.49.24:060][662]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.24:061][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-13.49.24:062][662]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:062][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.49.24:274][662]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:274][662]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:274][662]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.24:275][662]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.49.24:275][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.49.24:276][662]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:277][662]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:278][662]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.24:451][663]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.49.24:451][663]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.49.24:451][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.09-13.49.24:453][663]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.49.24:456][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.49.24:456][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [-1] [2020.06.09-13.49.24:725][664]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-13.49.24:911][668]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.09-13.49.24:914][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.09-13.49.24:915][668]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item C_Head01_P01 [2020.06.09-13.49.24:916][668]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.49.24:920][668]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.49.24:923][668]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-13.49.24:923][668]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-13.49.24:924][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.24:956][668]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-13.49.24:962][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.24:992][668]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-13.49.24:993][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:001][668]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-13.49.25:003][668]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-13.49.25:003][668]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-13.49.25:003][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:016][668]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.49.25:016][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:020][668]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.49.25:021][668]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-13.49.25:024][668]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.06.09-13.49.25:049][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.06.09-13.49.25:050][668]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.09-13.49.25:055][668]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.09-13.49.25:057][668]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.09-13.49.25:060][668]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.09-13.49.25:061][668]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.09-13.49.25:068][668]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.09-13.49.25:070][668]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.09-13.49.25:078][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.09-13.49.25:080][668]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.09-13.49.25:080][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:093][668]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.49.25:093][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:218][668]LogStreaming: Flushing async loaders took 125ms. [2020.06.09-13.49.25:220][668]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.09-13.49.25:222][668]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso011 [2020.06.09-13.49.25:223][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:264][668]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-13.49.25:265][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:400][668]LogStreaming: Flushing async loaders took 134ms. [2020.06.09-13.49.25:402][668]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.06.09-13.49.25:402][668]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs011 [2020.06.09-13.49.25:402][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:416][668]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.49.25:416][668]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.06.09-13.49.25:422][668]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.09-13.49.25:441][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.09-13.49.25:444][668]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.09-13.49.25:444][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:512][668]LogStreaming: Flushing async loaders took 67ms. [2020.06.09-13.49.25:513][668]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.09-13.49.25:513][668]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_OhTofu [2020.06.09-13.49.25:514][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:533][668]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-13.49.25:534][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:540][668]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.49.25:541][668]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_OhTofu [2020.06.09-13.49.25:541][668]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.09-13.49.25:541][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:575][668]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.49.25:576][668]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.09-13.49.25:577][668]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.09-13.49.25:597][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000377 seconds [2020.06.09-13.49.25:597][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:600][668]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.49.25:602][668]GameFlow: (BP_Menu_Slasher08_C_2) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.49.25:602][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:625][668]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-13.49.25:625][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:649][668]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-13.49.25:650][668]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.49.25:650][668]GameFlow: (BP_Menu_Slasher08_C_2) - UpdateCustomization with item BE_Body03 [2020.06.09-13.49.25:650][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:692][668]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-13.49.25:702][668]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.49.25:702][668]GameFlow: (BP_Menu_Slasher08_C_2) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.49.25:702][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:757][668]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-13.49.25:757][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:791][668]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.49.25:792][668]LogStreaming: Flushing async loaders. [2020.06.09-13.49.25:810][668]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.49.25:814][668]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.49.25:814][668]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.49.25:814][668]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.49.25:814][668]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.49.25:814][668]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.49.25:814][668]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.06.09-13.49.25:829][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-13.49.26:337][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.26:351][680]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.49.26:361][680]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-13.49.26:362][680]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.09-13.49.26:410][681]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.49.26:421][681]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:421][681]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:421][681]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:421][681]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:422][681]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:422][681]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:423][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:426][681]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:427][681]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:427][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.09-13.49.26:428][681]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:428][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.49.26:561][681]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:561][681]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:561][681]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:562][681]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.49.26:562][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.49.26:563][681]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:563][681]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:564][681]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:565][681]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:832][688]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.49.26:843][688]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.49.26:843][688]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:844][688]GameFlow: Warning: Entering Main Menu [2020.06.09-13.49.26:844][688]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-13.49.26:844][688]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-13.49.26:844][688]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-13.49.26:844][688]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-13.49.26:844][688]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-13.49.26:845][688]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-13.49.26:845][688]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-13.49.26:845][688]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-13.49.26:848][688]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.09-13.49.26:862][688]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.49.26:874][688]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.49.26:875][688]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.49.26:875][688]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.26:875][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.49.26:876][688]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.26:876][688]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.26:876][688]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.49.26:876][688]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.49.26:877][688]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.49.26:877][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.49.26:927][689]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.49.26:996][690]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.26:996][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.27:219][690]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:219][690]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:219][690]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:282][690]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.27:282][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.27:308][690]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:308][690]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:475][690]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.49.27:475][690]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.49.27:476][690]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.49.27:477][690]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:477][690]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.27:477][690]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.49.27:601][691]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.49.27:601][691]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.49.27:860][696]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.49.27:880][697]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.49.27:908][697]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.49.27:909][697]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.49.27:909][697]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.49.27:909][697]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.09-13.49.27:926][697]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000051 seconds [2020.06.09-13.49.27:927][697]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.09-13.49.27:927][697]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.27:928][697]LogCustomization: ------ [2020.06.09-13.49.27:928][697]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.27:928][697]LogCustomization: --> BE_Body03 [2020.06.09-13.49.27:928][697]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.27:928][697]LogCustomization: ------ [2020.06.09-13.49.27:928][697]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.49.27:928][697]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.49.27:928][697]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_Body03 [2020.06.09-13.49.27:936][697]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.49.27:936][697]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.49.27:938][697]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.49.28:534][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.28:536][710]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.09-13.49.28:601][711]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:604][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.28:613][711]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:613][711]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:614][711]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:614][711]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:615][711]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:615][711]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:615][711]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:615][711]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:615][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.28:846][711]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:846][711]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.28:846][711]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.29:310][711]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.29:310][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.29:332][711]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.29:332][711]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.29:396][711]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.29:397][711]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.29:398][711]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.49.30:495][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.30:541][732]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-13.49.30:559][732]GameFlow: Authority_SetSelectedCharacterId: 268435459 Player: Play Nurse [2020.06.09-13.49.30:602][732]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.30:602][732]LogCustomization: ------ [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_Body03 [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.30:602][732]LogCustomization: ------ [2020.06.09-13.49.30:602][732]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.30:602][732]LogCustomization: ------ [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_Mask01_P01 [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_Body03 [2020.06.09-13.49.30:602][732]LogCustomization: --> BE_W006_01 [2020.06.09-13.49.30:602][732]LogCustomization: ------ [2020.06.09-13.49.30:602][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_Mask01_P01 [2020.06.09-13.49.30:602][732]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_P01 [2020.06.09-13.49.30:602][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_Body03 [2020.06.09-13.49.30:602][732]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body03 [2020.06.09-13.49.30:602][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item BE_W006_01 [2020.06.09-13.49.30:602][732]GameFlow: (CustomizedAudio) - Update Sound with item BE_W006_01 [2020.06.09-13.49.30:629][732]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.30:629][732]LogCustomization: ------ [2020.06.09-13.49.30:630][732]LogCustomization: --> TN_Head03_01 [2020.06.09-13.49.30:630][732]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.30:630][732]LogCustomization: --> TN_W03 [2020.06.09-13.49.30:630][732]LogCustomization: ------ [2020.06.09-13.49.30:630][732]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.30:630][732]LogCustomization: ------ [2020.06.09-13.49.30:630][732]LogCustomization: --> TN_Head03_01 [2020.06.09-13.49.30:631][732]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.30:631][732]LogCustomization: --> TN_W03 [2020.06.09-13.49.30:631][732]LogCustomization: ------ [2020.06.09-13.49.30:631][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.49.30:631][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.49.30:631][732]GameFlow: (BP_Menu_Slasher08_C_3) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.30:685][733]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.49.30:685][733]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.49.30:686][733]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435459] [2020.06.09-13.49.30:686][733]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.06.09-13.49.31:296][747]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.49.31:296][747]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-13.49.31:296][747]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.49.31:296][747]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-13.49.31:296][747]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.49.31:296][747]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.49.31:296][747]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-13.49.31:299][747]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000072 seconds [2020.06.09-13.49.31:301][747]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.09-13.49.31:301][747]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.31:301][747]LogCustomization: ------ [2020.06.09-13.49.31:301][747]LogCustomization: --> TN_Head03_01 [2020.06.09-13.49.31:301][747]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.31:301][747]LogCustomization: --> TN_W03 [2020.06.09-13.49.31:301][747]LogCustomization: ------ [2020.06.09-13.49.31:301][747]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Head03_01 [2020.06.09-13.49.35:297][747]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.09-13.49.35:297][747]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.49.35:298][747]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.49.35:298][747]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.35:298][747]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.35:378][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.35:383][748]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-13.49.35:383][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-13.49.35:383][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.49.35:383][748]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.09-13.49.35:383][748]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-13.49.35:385][748]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.49.35:385][748]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-13.49.35:390][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.35:455][749]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-13.49.35:457][749]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:457][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.35:485][749]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:485][749]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:485][749]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:485][749]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:485][749]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:486][749]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:486][749]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:486][749]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:487][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.35:713][749]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:713][749]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:713][749]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:768][749]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-13.49.35:769][749]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-13.49.35:770][749]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.35:770][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.35:790][749]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:790][749]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:902][749]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42932] [2020.06.09-13.49.35:902][749]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.49.35:905][749]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14760&schemaVersion=0] [2020.06.09-13.49.35:905][749]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:905][749]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.35:906][749]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.49.36:012][750]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-13.49.36:012][750]GameFlow: Starting Quickmatch: GameSession [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-13.49.36:012][750]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-13.49.36:013][750]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-13.49.36:014][750]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-13.49.36:014][750]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-13.49.36:014][750]GameFlow: Verbose: Doing Find Sessions [2020.06.09-13.49.36:069][751]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.36:997][777]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.37:036][778]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.996052 seconds [2020.06.09-13.49.37:145][781]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14760&schemaVersion=0] [2020.06.09-13.49.37:145][781]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.49.37:201][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.38:485][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.38:485][817]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.09-13.49.38:538][818]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:539][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.38:545][818]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:545][818]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:545][818]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:545][818]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:546][818]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:546][818]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:546][818]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:546][818]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:546][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.38:738][818]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:739][818]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:739][818]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:912][818]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.38:912][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.38:934][818]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:934][818]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:990][818]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:990][818]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.38:991][818]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.49.41:324][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.41:329][858]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.41:329][858]LogCustomization: ------ [2020.06.09-13.49.41:329][858]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.41:329][858]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.41:329][858]LogCustomization: --> TN_W03 [2020.06.09-13.49.41:329][858]LogCustomization: ------ [2020.06.09-13.49.41:329][858]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.41:329][858]LogCustomization: ------ [2020.06.09-13.49.41:329][858]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.41:329][858]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.41:329][858]LogCustomization: --> TN_W03 [2020.06.09-13.49.41:329][858]LogCustomization: ------ [2020.06.09-13.49.41:329][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.41:333][858]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.41:333][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.49.41:333][858]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.49.41:333][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.41:333][858]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.41:336][858]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.41:336][858]LogCustomization: ------ [2020.06.09-13.49.41:336][858]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.41:336][858]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.41:336][858]LogCustomization: --> TN_W03 [2020.06.09-13.49.41:336][858]LogCustomization: ------ [2020.06.09-13.49.41:336][858]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.41:336][858]LogCustomization: ------ [2020.06.09-13.49.41:336][858]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.41:336][858]LogCustomization: --> TN_Body03_01 [2020.06.09-13.49.41:337][858]LogCustomization: --> TN_W03 [2020.06.09-13.49.41:337][858]LogCustomization: ------ [2020.06.09-13.49.41:337][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.41:338][858]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.41:338][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body03_01 [2020.06.09-13.49.41:338][858]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.09-13.49.41:338][858]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.41:338][858]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.42:148][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.43:691][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.43:696][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.43:696][889]LogCustomization: ------ [2020.06.09-13.49.43:696][889]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.43:696][889]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.43:696][889]LogCustomization: --> TN_W03 [2020.06.09-13.49.43:696][889]LogCustomization: ------ [2020.06.09-13.49.43:696][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.43:696][889]LogCustomization: ------ [2020.06.09-13.49.43:696][889]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.43:696][889]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.43:696][889]LogCustomization: --> TN_W03 [2020.06.09-13.49.43:696][889]LogCustomization: ------ [2020.06.09-13.49.43:696][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.43:696][889]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.43:696][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.49.43:697][889]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.49.43:733][889]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-13.49.43:733][889]LogStreaming: Flushing async loaders. [2020.06.09-13.49.43:760][889]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-13.49.43:761][889]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.49.43:761][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.43:761][889]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.43:762][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.43:762][889]LogCustomization: ------ [2020.06.09-13.49.43:762][889]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.43:762][889]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.43:762][889]LogCustomization: --> TN_W03 [2020.06.09-13.49.43:763][889]LogCustomization: ------ [2020.06.09-13.49.43:763][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.43:763][889]LogCustomization: ------ [2020.06.09-13.49.43:763][889]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.43:763][889]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.43:763][889]LogCustomization: --> TN_W03 [2020.06.09-13.49.43:763][889]LogCustomization: ------ [2020.06.09-13.49.43:763][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.43:763][889]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.43:763][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.49.43:764][889]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.49.43:764][889]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_W03 [2020.06.09-13.49.43:764][889]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.09-13.49.44:285][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.46:468][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.46:477][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.46:477][926]LogCustomization: ------ [2020.06.09-13.49.46:477][926]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.46:477][926]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.46:477][926]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.49.46:477][926]LogCustomization: ------ [2020.06.09-13.49.46:477][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.46:477][926]LogCustomization: ------ [2020.06.09-13.49.46:477][926]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.46:478][926]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.46:478][926]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.49.46:478][926]LogCustomization: ------ [2020.06.09-13.49.46:478][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.46:478][926]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.46:478][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.49.46:478][926]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.49.46:478][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.49.46:479][926]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.49.46:479][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.49.46:479][926]LogCustomization: ------ [2020.06.09-13.49.46:479][926]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.46:479][926]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.46:479][926]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.49.46:479][926]LogCustomization: ------ [2020.06.09-13.49.46:479][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.49.46:479][926]LogCustomization: ------ [2020.06.09-13.49.46:480][926]LogCustomization: --> Nurse_Head01 [2020.06.09-13.49.46:480][926]LogCustomization: --> TN_Body_Peng [2020.06.09-13.49.46:480][926]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.49.46:480][926]LogCustomization: ------ [2020.06.09-13.49.46:480][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.49.46:480][926]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.49.46:480][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.49.46:481][926]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.49.46:481][926]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.49.46:481][926]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.49.47:366][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.47:366][939]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.49.47:428][940]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:429][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.49.47:432][940]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:432][940]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:432][940]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:432][940]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:432][940]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.49.47:432][940]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:434][940]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:434][940]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:434][940]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:435][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.49.47:665][940]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:665][940]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:665][940]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:730][940]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.49.47:730][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.49.47:754][940]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.47:754][940]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.48:003][940]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.48:003][940]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.49.48:004][940]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.49.48:125][941]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.09-13.49.48:125][941]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.09-13.49.48:194][942]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.48:626][953]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.48:662][954]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.514360 seconds [2020.06.09-13.49.49:692][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.51:554][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.54:149][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.55:631][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.56:776][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.49.58:047][143]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.49.58:209][145]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.49.58:906][161]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.59:288][172]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.49.59:324][173]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.398328 seconds [2020.06.09-13.50.01:850][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.03:952][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.04:919][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.06:649][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.09:116][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.09:926][447]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.50.09:927][447]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.50.09:927][447]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.50.09:927][447]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.50.09:927][447]LogCustomization: ------ [2020.06.09-13.50.09:927][447]LogCustomization: --> Nurse_Head01 [2020.06.09-13.50.09:927][447]LogCustomization: --> TN_Body_Peng [2020.06.09-13.50.09:927][447]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.50.09:927][447]LogCustomization: ------ [2020.06.09-13.50.09:927][447]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.50.09:927][447]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.50.09:927][447]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.50.09:927][447]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.50.09:927][447]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.50.09:927][447]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.50.10:009][448]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.10:370][456]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.10:385][457]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.450192 seconds [2020.06.09-13.50.10:418][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.15:986][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.17:308][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.18:094][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.18:094][690]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.09-13.50.18:132][691]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:133][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.50.18:137][691]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:137][691]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:137][691]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:137][691]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:359][691]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:360][691]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:360][691]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:360][691]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:360][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.50.18:579][691]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:580][691]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:580][691]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:588][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435459 (playerChanged=true), bloodpoints:21597, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.09-13.50.18:594][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.09-13.50.18:596][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.09-13.50.18:596][691]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.50.18:597][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.50.18:620][691]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:620][691]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:679][691]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:679][691]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.18:680][691]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.50.18:680][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:44, animate:true [2020.06.09-13.50.20:306][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006932998 ) [2020.06.09-13.50.20:307][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006932998 [2020.06.09-13.50.20:441][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006932998 seconds [2020.06.09-13.50.22:380][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.22:765][755]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.22:901][756]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.423257 seconds [2020.06.09-13.50.28:532][916]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.28:534][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435459, id:307) [2020.06.09-13.50.28:605][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.28:807][923]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.29:803][951]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.29:807][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435459, id:404, completeWeb:false, teleport:false ) [2020.06.09-13.50.29:807][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.06.09-13.50.29:809][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435459, id:105) [2020.06.09-13.50.29:934][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.30:507][967]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.30:682][972]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.30:695][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435459, id:308, completeWeb:false, teleport:false ) [2020.06.09-13.50.30:696][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435459, id:208) [2020.06.09-13.50.30:836][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.30:954][978]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.31:034][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.09-13.50.31:741][997]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.31:743][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.09-13.50.31:744][997]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.50.31:744][997]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.09-13.50.31:744][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435459, id:302, completeWeb:false, teleport:true ) [2020.06.09-13.50.31:746][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435459, id:309) [2020.06.09-13.50.31:868][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.32:040][ 5]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.32:044][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.32:234][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.32:263][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.09-13.50.32:340][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2091D3C2950] Result: '1' k_EResultOK (success) [2020.06.09-13.50.32:342][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2091D3C2950]' succeeded in 0.596974 seconds [2020.06.09-13.50.32:383][ 15]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x2091D3C2950] Result: '1' k_EResultOK (success) [2020.06.09-13.50.32:424][ 15]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.624074 seconds [2020.06.09-13.50.32:424][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.32:942][ 29]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.33:224][ 38]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.33:245][ 39]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.296987 seconds [2020.06.09-13.50.33:659][ 49]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208924A4E70] Result: '1' k_EResultOK (success) [2020.06.09-13.50.37:989][161]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.37:992][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435459, id:201, completeWeb:false, teleport:false ) [2020.06.09-13.50.37:994][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435459, id:210) [2020.06.09-13.50.38:168][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.38:272][169]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-13.50.38:317][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.09-13.50.39:090][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.09-13.50.39:090][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.09-13.50.39:818][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.09-13.50.39:819][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.09-13.50.41:084][243]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.50.43:108][295]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.09-13.50.43:319][300]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.43:675][309]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.43:733][310]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.399865 seconds [2020.06.09-13.50.44:596][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.09-13.50.44:596][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.09-13.50.45:137][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.45:139][342]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-13.50.45:181][343]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:181][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.50.45:188][343]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:188][343]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:188][343]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:188][343]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:188][343]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.09-13.50.45:189][343]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:190][343]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:190][343]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:191][343]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:191][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.50.45:428][343]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:429][343]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:429][343]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:496][343]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.50.45:496][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.50.45:521][343]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:521][343]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:927][343]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:928][343]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.45:928][343]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.50.46:707][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.47:027][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.50:058][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.51:077][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.50.51:077][433]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-13.50.51:129][434]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:129][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.50.51:138][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:138][434]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:138][434]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:138][434]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:379][434]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:380][434]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:380][434]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:380][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:380][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.50.51:606][434]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:607][434]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:607][434]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:663][434]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.50.51:663][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.50.51:684][434]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:684][434]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:795][434]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-13.50.51:795][434]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.50.51:797][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14761&schemaVersion=0] [2020.06.09-13.50.51:799][434]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:799][434]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.50.51:800][434]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-13.50.53:028][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14761&schemaVersion=0] [2020.06.09-13.50.53:029][466]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.50.54:551][510]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.54:863][519]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.50.54:883][520]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.322412 seconds [2020.06.09-13.51.04:956][842]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.05:257][853]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.05:270][854]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.336032 seconds [2020.06.09-13.51.15:334][223]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.15:656][233]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.15:677][234]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335521 seconds [2020.06.09-13.51.25:745][615]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.26:208][632]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.26:235][634]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.497455 seconds [2020.06.09-13.51.36:275][ 89]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.36:582][100]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.36:602][101]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.337457 seconds [2020.06.09-13.51.46:631][588]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.46:953][605]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.46:974][606]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.337399 seconds [2020.06.09-13.51.56:991][105]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.57:352][123]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.51.57:377][124]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.379118 seconds [2020.06.09-13.52.07:457][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.07:781][628]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.07:808][629]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.358890 seconds [2020.06.09-13.52.17:833][131]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.18:166][146]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.18:185][147]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.357422 seconds [2020.06.09-13.52.28:214][652]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.28:526][667]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.28:541][668]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335562 seconds [2020.06.09-13.52.38:583][173]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.38:908][190]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.38:920][191]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.338721 seconds [2020.06.09-13.52.48:946][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.49:282][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.49:308][714]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.354403 seconds [2020.06.09-13.52.59:333][215]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.59:672][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.52.59:678][232]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.359422 seconds [2020.06.09-13.53.09:710][717]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.10:056][734]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.10:071][735]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.369455 seconds [2020.06.09-13.53.20:096][236]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.20:582][260]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.20:602][261]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.507306 seconds [2020.06.09-13.53.30:660][758]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.31:162][784]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.31:191][786]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.558722 seconds [2020.06.09-13.53.41:233][282]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.41:598][299]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.41:615][300]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.386386 seconds [2020.06.09-13.53.51:642][810]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.51:972][827]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.53.51:989][828]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.351194 seconds [2020.06.09-13.54.02:011][301]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.02:302][315]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.02:325][316]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.316799 seconds [2020.06.09-13.54.12:350][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.12:685][830]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.12:697][831]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.350609 seconds [2020.06.09-13.54.22:737][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.23:066][338]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.23:081][339]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.361617 seconds [2020.06.09-13.54.33:121][834]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.33:430][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.33:443][851]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.334819 seconds [2020.06.09-13.54.43:469][357]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.43:813][373]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.43:824][374]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.357391 seconds [2020.06.09-13.54.53:860][887]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.54:177][904]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-13.54.54:180][904]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-13.54.54:182][904]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-13.54.54:183][904]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-13.54.54:183][904]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-13.54.54:186][904]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.09-13.54.54:188][904]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-13.54.54:188][904]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.09-13.54.54:190][904]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.09-13.54.54:190][904]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-13.54.54:190][904]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.09-13.54.54:190][904]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-13.54.54:190][904]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9903f228-198a-4313-9539-3ee6e839ac26 : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: MatchMembersA=["a28efc69-7630-4008-9199-1d4c6224e34a"] : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: MatchMembersB=["63612bd3-8542-435c-be89-5aa62154d8ab","a8ea71ec-01a0-4e86-8919-1ea23ee456b8"] : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: EncryptionKey=9eZrG6Mdlvuugrker8Q5Qj9cz4CKEVJ1xxnM6mMy0yU= : OnlineService [2020.06.09-13.54.54:191][904]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-13.54.54:191][904]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.09-13.54.54:191][904]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.54.54:224][906]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.352600 seconds [2020.06.09-13.54.54:224][906]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.09-13.54.54:430][916]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.54.54:430][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.54.54:430][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.09-13.54.59:433][168]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.09-13.54.59:434][168]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.54.59:695][180]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.54.59:695][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.54.59:695][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.09-13.55.04:687][416]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.09-13.55.04:687][416]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.04:978][431]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.04:978][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.04:978][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.09-13.55.09:978][678]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.09-13.55.09:979][678]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.10:231][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.10:231][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.10:231][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.09-13.55.15:228][944]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.09-13.55.15:229][944]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.15:535][959]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.15:535][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.15:536][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.09-13.55.20:533][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.09-13.55.20:533][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.20:821][222]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.20:822][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.20:822][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.09-13.55.25:814][468]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.09-13.55.25:815][468]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.26:107][483]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.26:107][483]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.26:107][483]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.09-13.55.29:674][667]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-13.55.29:674][667]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.55.29:948][680]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.55.29:948][680]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.55.31:111][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.09-13.55.31:113][741]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.31:369][755]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.31:369][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.31:369][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.09-13.55.36:376][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.09-13.55.36:376][ 10]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.36:647][ 23]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.36:647][ 23]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.36:647][ 23]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.09-13.55.41:651][264]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.09-13.55.41:652][264]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.41:905][277]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.41:905][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.41:905][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.09-13.55.46:902][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.09-13.55.46:902][517]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.47:127][529]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.47:128][529]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.47:128][529]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.09-13.55.52:141][766]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.09-13.55.52:141][766]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.52:808][798]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.52:810][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.52:810][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.09-13.55.57:808][ 32]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.09-13.55.57:808][ 32]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.58:057][ 44]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.55.58:057][ 44]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.55.58:057][ 44]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.09-13.56.03:049][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.09-13.56.03:050][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.04:136][319]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.04:136][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.04:136][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.09-13.56.04:139][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.09-13.56.04:139][319]GameFlow: Joining sesion : GameSession [2020.06.09-13.56.04:139][319]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.09-13.56.04:139][319]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.09-13.56.04:139][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.09-13.56.04:141][319]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.09-13.56.04:141][319]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.09-13.56.04:142][319]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.09-13.56.04:142][319]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.56.04:143][319]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.09-13.56.04:143][319]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.09-13.56.04:144][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-13.56.04:145][319]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-13.56.04:157][319]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:157][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.56.04:196][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:196][319]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:196][319]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:196][319]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:198][319]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:198][319]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:198][319]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:198][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:198][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-13.56.04:208][319]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:208][319]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:208][319]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:208][319]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.56.04:208][319]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.56.04:208][319]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-13.56.04:208][319]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-13.56.04:209][319]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.56.04:209][319]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-13.56.04:209][319]LogAsyncLoad: Resume loading library async: Menu [2020.06.09-13.56.04:209][319]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.09-13.56.04:209][319]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:209][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.56.04:211][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:211][319]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:211][319]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:211][319]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:212][319]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:212][319]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:212][319]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:212][319]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:212][319]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:213][319]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:213][319]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:213][319]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:213][319]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.56.04:213][319]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.04:213][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.56.04:213][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-13.56.04:214][319]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.04:215][319]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-13.56.04:477][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-13.56.04:477][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:478][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-13.56.04:479][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:479][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-13.56.04:479][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:480][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-13.56.04:480][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:480][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-13.56.04:480][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:480][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-13.56.04:480][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:481][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-13.56.04:481][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:481][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-13.56.04:482][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:482][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-13.56.04:483][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:484][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-13.56.04:484][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:485][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-13.56.04:485][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:485][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-13.56.04:485][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:486][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-13.56.04:486][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:487][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-13.56.04:488][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:488][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-13.56.04:488][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:488][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-13.56.04:488][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:489][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-13.56.04:489][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:489][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-13.56.04:489][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:489][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-13.56.04:489][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:490][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-13.56.04:490][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:490][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-13.56.04:490][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:491][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-13.56.04:492][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:492][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-13.56.04:492][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:492][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-13.56.04:493][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:493][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-13.56.04:493][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:494][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-13.56.04:494][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:495][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-13.56.04:495][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:495][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-13.56.04:495][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:495][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-13.56.04:495][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:496][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-13.56.04:496][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:496][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-13.56.04:496][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:496][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-13.56.04:497][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:497][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-13.56.04:497][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:497][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-13.56.04:497][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:497][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-13.56.04:497][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:498][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-13.56.04:498][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:498][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-13.56.04:498][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:499][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-13.56.04:499][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:499][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-13.56.04:499][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:499][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-13.56.04:499][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:500][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-13.56.04:500][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:500][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-13.56.04:500][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:501][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-13.56.04:501][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:501][319]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-13.56.04:501][319]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.56.04:507][319]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.04:507][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.56.04:508][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.04:508][319]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.04:508][319]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.04:508][319]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.56.04:596][320]r.CullAll = "1" [2020.06.09-13.56.05:217][350]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.56.05:217][350]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.09-13.56.05:218][350]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.05:233][351]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-13.56.05:235][351]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-13.56.05:235][351]LogNet: Browse: 52.67.189.88//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-13.56.05:235][351]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.09-13.56.05:242][351]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.09-13.56.05:242][351]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.09-13.56.05:243][351]LogNet: Game client on port 7777, rate 10000 [2020.06.09-13.56.05:438][362]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.67.189.88:7777, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.09-13.56.05:634][373]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.09-13.56.05:635][373]LogLoad: LoadMap: 52.67.189.88//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.09-13.56.05:639][373]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.56.05:639][373]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-13.56.05:639][373]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.56.05:639][373]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-13.56.05:745][373]LogUObjectHash: Compacting FUObjectHashTables data took 22.89ms [2020.06.09-13.56.05:789][373]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.56.05:798][373]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.56.05:801][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.09-13.56.05:801][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.05:887][373]LogStreaming: Flushing async loaders took 86ms. [2020.06.09-13.56.05:890][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-13.56.05:890][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.05:936][373]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-13.56.05:939][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-13.56.05:949][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.05:950][373]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.56.05:951][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-13.56.05:951][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.06:209][373]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.56.06:227][373]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.56.06:265][373]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.56.06:413][373]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.56.06:942][373]LogStreaming: Flushing async loaders took 991ms. [2020.06.09-13.56.06:947][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-13.56.06:947][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.07:245][373]LogStreaming: Flushing async loaders took 298ms. [2020.06.09-13.56.07:249][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-13.56.07:249][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.07:253][373]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.56.07:253][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-13.56.07:254][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.07:255][373]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.56.07:255][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-13.56.07:256][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.07:271][373]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.56.07:271][373]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-13.56.07:271][373]LogStreaming: Flushing async loaders. [2020.06.09-13.56.07:277][373]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.56.07:281][373]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.09-10.56.07 [2020.06.09-13.56.07:282][373]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.09-13.56.07:282][373]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-13.56.07:300][373]LogWorld: Bringing up level for play took: 0.019673 [2020.06.09-13.56.07:304][373]LogLoad: Took 1.669279 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.09-13.56.07:665][386]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000067 seconds [2020.06.09-13.56.07:666][386]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.09-13.56.07:666][386]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.09-13.56.07:673][386]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.07:674][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.512' TotalLoadTime='3.512' TimeStamp='2020-06-09T13:56:26.526Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.56.07:674][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.07:675][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.512' TimeStamp='2020-06-09T13:56:26.526Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.56.07:675][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.07:759][391]LogDBDEasyAntiCheat: RPC to validate server [2020.06.09-13.56.07:759][391]LogDBDEasyAntiCheat: Server is dedicated [2020.06.09-13.56.07:761][391]LogDBDEasyAntiCheat: slave connected [2020.06.09-13.56.07:796][393]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.56.07:796][393]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28efc69-7630-4008-9199-1d4c6224e34a|76561198122070849 [2020.06.09-13.56.07:796][393]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.56.07:796][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.07:797][393]LogCustomization: ------ [2020.06.09-13.56.07:797][393]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.07:797][393]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.07:797][393]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.07:797][393]LogCustomization: ------ [2020.06.09-13.56.07:798][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.07:942][401]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.56.07:942][401]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a8ea71ec-01a0-4e86-8919-1ea23ee456b8|76561198263501403 [2020.06.09-13.56.07:942][401]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.56.07:943][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.07:945][401]LogCustomization: ------ [2020.06.09-13.56.07:945][401]LogCustomization: --> M_Head01 [2020.06.09-13.56.07:945][401]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.07:945][401]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.07:945][401]LogCustomization: ------ [2020.06.09-13.56.07:946][401]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.08:080][408]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.56.08:080][408]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:63612bd3-8542-435c-be89-5aa62154d8ab|76561199009048618 [2020.06.09-13.56.08:080][408]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.56.08:080][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.08:080][408]LogCustomization: ------ [2020.06.09-13.56.08:080][408]LogCustomization: --> C_Head02 [2020.06.09-13.56.08:080][408]LogCustomization: --> C_Torso03 [2020.06.09-13.56.08:080][408]LogCustomization: --> C_Leg03 [2020.06.09-13.56.08:080][408]LogCustomization: ------ [2020.06.09-13.56.08:081][408]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.08:142][411]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.08:143][411]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-13.56.08:143][411]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-13.56.08:156][412]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.08:158][412]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.484' TotalLoadTime='3.996' TimeStamp='2020-06-09T13:56:27.010Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.56.08:159][412]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-13.56.08:160][412]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.996' TimeStamp='2020-06-09T13:56:27.010Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.56.08:160][412]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.09-13.56.08:160][412]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-13.56.08:172][413]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-13.56.08:172][413]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-13.56.08:172][413]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.67.189.88//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.56.08:182][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.08:182][414]LogCustomization: ------ [2020.06.09-13.56.08:182][414]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.08:182][414]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.08:182][414]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.08:182][414]LogCustomization: ------ [2020.06.09-13.56.08:206][415]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.08:206][415]LogCustomization: ------ [2020.06.09-13.56.08:206][415]LogCustomization: --> C_Head02 [2020.06.09-13.56.08:206][415]LogCustomization: --> C_Torso03 [2020.06.09-13.56.08:206][415]LogCustomization: --> C_Leg03 [2020.06.09-13.56.08:206][415]LogCustomization: ------ [2020.06.09-13.56.08:562][435]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.56.08:563][435]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b6ee9035-730e-4c7d-b99f-c6f8e42d37ec|76561198379974582 [2020.06.09-13.56.08:563][435]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.56.08:563][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.08:563][435]LogCustomization: ------ [2020.06.09-13.56.08:563][435]LogCustomization: --> M_Head03 [2020.06.09-13.56.08:563][435]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.08:563][435]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.08:563][435]LogCustomization: ------ [2020.06.09-13.56.08:564][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.08:698][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.08:698][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.08:701][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.08:879][454]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.08:879][454]LogCustomization: ------ [2020.06.09-13.56.08:879][454]LogCustomization: --> M_Head03 [2020.06.09-13.56.08:879][454]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.08:879][454]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.08:879][454]LogCustomization: ------ [2020.06.09-13.56.09:131][470]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.09-13.56.09:132][470]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.09:163][471]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.56.09:163][471]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-13.56.09:163][471]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-13.56.09:163][471]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:163][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-13.56.09:163][471]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:163][471]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:163][471]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:163][471]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-13.56.09:163][471]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.56.09:163][471]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:163][471]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-13.56.09:164][471]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:164][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-13.56.09:284][471]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:285][471]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:285][471]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:285][471]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-13.56.09:285][471]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-13.56.09:285][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-13.56.09:288][471]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:289][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-13.56.09:541][471]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:541][471]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:541][471]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:543][471]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:547][471]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:548][471]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.09:549][471]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.09:549][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-13.56.09:550][471]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.09:551][471]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.09:551][471]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:630][471]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-13.56.09:631][471]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-13.56.09:632][471]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.56.09:632][471]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-13.56.09:633][471]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.56.09:633][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-13.56.09:660][471]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-13.56.09:661][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-13.56.09:661][471]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:661][471]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:783][471]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42976] [2020.06.09-13.56.09:783][471]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.56.09:784][471]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.56.09:785][471]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:785][471]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.56.09:786][471]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.56.09:789][472]r.CullAll = "0" [2020.06.09-13.56.09:789][472]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.09:790][472]LogCustomization: ------ [2020.06.09-13.56.09:790][472]LogCustomization: --> M_Head01 [2020.06.09-13.56.09:790][472]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.09:790][472]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.09:790][472]LogCustomization: ------ [2020.06.09-13.56.09:791][472]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.09:791][472]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.09:792][472]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.09:792][472]LogCustomization: ------ [2020.06.09-13.56.09:792][472]LogCustomization: --> C_Head02 [2020.06.09-13.56.09:792][472]LogCustomization: --> C_Torso03 [2020.06.09-13.56.09:792][472]LogCustomization: --> C_Leg03 [2020.06.09-13.56.09:792][472]LogCustomization: ------ [2020.06.09-13.56.09:793][472]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.09:793][472]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.09:793][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.09:797][472]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.56.10:180][473]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.10:180][473]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.10:180][473]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.09-13.56.10:501][474]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-13.56.10:501][474]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.56.10:544][475]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.10:544][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.09-13.56.10:644][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.56.10:644][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.09-13.56.10:644][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.10:757][480]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.10:757][480]LogCustomization: ------ [2020.06.09-13.56.10:757][480]LogCustomization: --> M_Head03 [2020.06.09-13.56.10:757][480]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.10:757][480]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.10:757][480]LogCustomization: ------ [2020.06.09-13.56.10:757][480]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.10:774][481]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-13.56.11:088][493]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-13.56.11:101][493]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-13.56.11:102][493]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-13.56.11:102][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-13.56.11:103][493]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.56.11:107][493]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.56.11:140][494]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.56.11:140][494]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.56.11:140][494]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.56.11:140][494]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-13.56.11:144][494]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000051 seconds [2020.06.09-13.56.11:145][494]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.56.11:150][494]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.56.11:151][494]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.06.09-13.56.11:151][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:152][494]LogCustomization: ------ [2020.06.09-13.56.11:153][494]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.11:153][494]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.11:153][494]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.11:153][494]LogCustomization: ------ [2020.06.09-13.56.11:153][494]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.56.11:154][494]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.56.11:154][494]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.56.11:154][494]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:176][494]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.56.11:177][494]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:197][494]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.56.11:197][494]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.56.11:198][494]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.56.11:198][494]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.56.11:202][494]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01. M_Torso01_P01. M_Legs01_P01. [2020.06.09-13.56.11:203][494]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.56.11:203][494]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso03. C_Leg03. [2020.06.09-13.56.11:203][494]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.56.11:203][494]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. M_Torso01_P01. MT_Legs004_01. [2020.06.09-13.56.11:203][494]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.56.11:297][495]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.56.11:297][495]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d87b5040-243f-4564-bb23-4461931c9c42|76561198412494842 [2020.06.09-13.56.11:297][495]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-13.56.11:297][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.11:297][495]LogCustomization: ------ [2020.06.09-13.56.11:297][495]LogCustomization: --> BO_Head01 [2020.06.09-13.56.11:297][495]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.11:297][495]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.11:297][495]LogCustomization: ------ [2020.06.09-13.56.11:325][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.11:325][495]LogCustomization: ------ [2020.06.09-13.56.11:325][495]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.11:325][495]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.11:325][495]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.11:325][495]LogCustomization: ------ [2020.06.09-13.56.11:325][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:325][495]LogCustomization: ------ [2020.06.09-13.56.11:325][495]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.11:325][495]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.11:325][495]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.11:325][495]LogCustomization: ------ [2020.06.09-13.56.11:325][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.56.11:325][495]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.56.11:325][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.56.11:325][495]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.56.11:325][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.56.11:325][495]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.56.11:327][495]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.11:327][495]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.11:327][495]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.56.11:327][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:327][495]LogCustomization: ------ [2020.06.09-13.56.11:327][495]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.11:327][495]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.11:327][495]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.11:327][495]LogCustomization: ------ [2020.06.09-13.56.11:328][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.56.11:328][495]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.56.11:328][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.56.11:328][495]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.56.11:328][495]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.56.11:328][495]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.56.11:328][495]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.56.11:328][495]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.56.11:328][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.56.11:329][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.09-13.56.11:333][495]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000079 seconds [2020.06.09-13.56.11:335][495]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.06.09-13.56.11:335][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:336][495]LogCustomization: ------ [2020.06.09-13.56.11:336][495]LogCustomization: --> M_Head01 [2020.06.09-13.56.11:336][495]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.11:336][495]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.11:336][495]LogCustomization: ------ [2020.06.09-13.56.11:336][495]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.06.09-13.56.11:341][495]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.06.09-13.56.11:341][495]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.11:341][495]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.56.11:353][495]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.56.11:353][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:358][495]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.56.11:359][495]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.11:359][495]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-13.56.11:359][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:365][495]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.56.11:365][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:374][495]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.56.11:375][495]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-13.56.11:375][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:386][495]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.56.11:387][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:394][495]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.56.11:395][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:404][495]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.56.11:405][495]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.56.11:405][495]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.56.11:405][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.56.11:405][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-13.56.11:409][495]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000113 seconds [2020.06.09-13.56.11:410][495]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.06.09-13.56.11:410][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:410][495]LogCustomization: ------ [2020.06.09-13.56.11:410][495]LogCustomization: --> C_Head02 [2020.06.09-13.56.11:410][495]LogCustomization: --> C_Torso03 [2020.06.09-13.56.11:410][495]LogCustomization: --> C_Leg03 [2020.06.09-13.56.11:410][495]LogCustomization: ------ [2020.06.09-13.56.11:410][495]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.09-13.56.11:411][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:433][495]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.56.11:440][495]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.09-13.56.11:441][495]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso03 [2020.06.09-13.56.11:441][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:490][495]LogStreaming: Flushing async loaders took 49ms. [2020.06.09-13.56.11:505][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:529][495]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-13.56.11:530][495]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.06.09-13.56.11:530][495]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Leg03 [2020.06.09-13.56.11:530][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:552][495]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.56.11:555][495]GameFlow: (CustomizedAudio) - Update Sound with item C_Leg03 [2020.06.09-13.56.11:557][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:575][495]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.56.11:576][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:603][495]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-13.56.11:605][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:618][495]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-13.56.11:618][495]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.56.11:618][495]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.56.11:618][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.56.11:620][495]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.09-13.56.11:628][495]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.001746 seconds [2020.06.09-13.56.11:629][495]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.06.09-13.56.11:629][495]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.11:629][495]LogCustomization: ------ [2020.06.09-13.56.11:629][495]LogCustomization: --> M_Head03 [2020.06.09-13.56.11:629][495]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.11:629][495]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.11:629][495]LogCustomization: ------ [2020.06.09-13.56.11:629][495]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.56.11:631][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:680][495]LogStreaming: Flushing async loaders took 49ms. [2020.06.09-13.56.11:682][495]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.56.11:683][495]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.11:684][495]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.11:685][495]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.56.11:685][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:709][495]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-13.56.11:709][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:720][495]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.56.11:720][495]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.56.11:723][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:738][495]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.56.11:739][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:750][495]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.56.11:751][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:764][495]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.56.11:770][495]LogStreaming: Flushing async loaders. [2020.06.09-13.56.11:803][495]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-13.56.11:804][495]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-13.56.11:813][495]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-13.56.11:814][495]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso006. BO_Legs01. [2020.06.09-13.56.11:815][495]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.56.11:901][496]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.56.11:901][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-13.56.11:904][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.11:905][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-13.56.11:905][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.11:905][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-13.56.12:025][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.12:025][496]LogCustomization: ------ [2020.06.09-13.56.12:025][496]LogCustomization: --> BO_Head01 [2020.06.09-13.56.12:025][496]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.12:025][496]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.12:025][496]LogCustomization: ------ [2020.06.09-13.56.12:031][496]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.12:031][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.12:031][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.12:031][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.12:031][496]LogCustomization: ------ [2020.06.09-13.56.12:031][496]LogCustomization: --> M_Head01 [2020.06.09-13.56.12:031][496]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.12:031][496]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.12:031][496]LogCustomization: ------ [2020.06.09-13.56.12:031][496]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.06.09-13.56.12:031][496]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.06.09-13.56.12:031][496]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.12:031][496]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.12:031][496]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-13.56.12:031][496]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-13.56.12:032][496]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-13.56.12:032][496]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-13.56.12:032][496]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-13.56.12:032][496]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.09-13.56.12:037][496]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.09-13.56.12:039][496]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.06.09-13.56.12:039][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.12:039][496]LogCustomization: ------ [2020.06.09-13.56.12:039][496]LogCustomization: --> BO_Head01 [2020.06.09-13.56.12:039][496]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.12:039][496]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.12:039][496]LogCustomization: ------ [2020.06.09-13.56.12:039][496]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-13.56.12:040][496]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-13.56.12:040][496]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-13.56.12:040][496]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.56.12:051][496]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.56.12:052][496]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-13.56.12:052][496]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-13.56.12:056][496]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-13.56.12:061][496]LogStreaming: Flushing async loaders. [2020.06.09-13.56.12:067][496]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.56.12:073][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.12:073][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.12:073][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.12:073][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.56.12:073][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-13.56.12:472][507]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.12:472][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.12:473][507]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.12:473][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.56.12:473][507]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.56.12:473][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-13.56.12:480][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.56.13:306][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-13.56.13:306][533]LogCustomization: ------ [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Head01 [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.13:306][533]LogCustomization: ------ [2020.06.09-13.56.13:306][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.13:306][533]LogCustomization: ------ [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Head01 [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.13:306][533]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.13:306][533]LogCustomization: ------ [2020.06.09-13.56.13:306][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-13.56.13:306][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-13.56.13:307][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-13.56.13:307][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-13.56.13:307][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-13.56.13:307][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-13.56.13:321][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.13:321][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.13:321][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.09-13.56.13:321][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.13:321][533]LogCustomization: ------ [2020.06.09-13.56.13:321][533]LogCustomization: --> BO_Head01 [2020.06.09-13.56.13:321][533]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.13:321][533]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.13:321][533]LogCustomization: ------ [2020.06.09-13.56.13:321][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-13.56.13:321][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-13.56.13:321][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-13.56.13:321][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-13.56.13:321][533]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-13.56.13:321][533]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-13.56.14:817][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.09-13.56.14:818][580]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.15:425][597]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.15:425][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.15:425][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.09-13.56.17:181][652]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.17:181][652]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.17:181][652]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.17:181][652]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.17:181][652]LogCustomization: ------ [2020.06.09-13.56.17:181][652]LogCustomization: --> M_Head03 [2020.06.09-13.56.17:181][652]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.17:181][652]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.17:182][652]LogCustomization: ------ [2020.06.09-13.56.17:182][652]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.56.17:182][652]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.56.17:182][652]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.17:182][652]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.17:184][652]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.56.17:184][652]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.56.20:427][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.09-13.56.20:428][747]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.20:699][755]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.20:699][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.20:699][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.09-13.56.24:339][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.24:339][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.24:340][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-13.56.24:340][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.24:340][874]LogCustomization: ------ [2020.06.09-13.56.24:340][874]LogCustomization: --> C_Head02 [2020.06.09-13.56.24:340][874]LogCustomization: --> C_Torso03 [2020.06.09-13.56.24:340][874]LogCustomization: --> C_Leg03 [2020.06.09-13.56.24:340][874]LogCustomization: ------ [2020.06.09-13.56.24:340][874]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.09-13.56.24:340][874]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.09-13.56.24:340][874]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso03 [2020.06.09-13.56.24:340][874]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.06.09-13.56.24:340][874]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Leg03 [2020.06.09-13.56.24:340][874]GameFlow: (CustomizedAudio) - Update Sound with item C_Leg03 [2020.06.09-13.56.25:693][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.09-13.56.25:693][914]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.25:962][923]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.25:963][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.25:963][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.09-13.56.30:984][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.09-13.56.30:984][ 78]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.31:294][ 87]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.31:294][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.31:294][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.09-13.56.32:198][112]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.32:198][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.32:198][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.32:199][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.32:199][112]LogCustomization: ------ [2020.06.09-13.56.32:199][112]LogCustomization: --> M_Head01 [2020.06.09-13.56.32:199][112]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.32:199][112]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.32:199][112]LogCustomization: ------ [2020.06.09-13.56.32:199][112]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.06.09-13.56.32:199][112]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.06.09-13.56.32:200][112]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.32:200][112]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.32:200][112]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-13.56.32:200][112]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-13.56.35:005][187]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.35:005][187]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.35:005][187]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.35:005][187]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.35:005][187]LogCustomization: ------ [2020.06.09-13.56.35:005][187]LogCustomization: --> M_Head03 [2020.06.09-13.56.35:005][187]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.35:005][187]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.35:005][187]LogCustomization: ------ [2020.06.09-13.56.35:006][187]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.56.35:006][187]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.56.35:006][187]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.35:006][187]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.35:006][187]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.56.35:006][187]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.56.36:021][214]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.36:021][214]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.36:022][214]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.36:022][214]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.36:022][214]LogCustomization: ------ [2020.06.09-13.56.36:022][214]LogCustomization: --> M_Head03 [2020.06.09-13.56.36:022][214]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.36:022][214]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.36:022][214]LogCustomization: ------ [2020.06.09-13.56.36:022][214]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.56.36:022][214]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.56.36:022][214]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.36:022][214]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.36:022][214]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.56.36:022][214]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.56.36:344][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.09-13.56.36:345][222]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.36:605][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.36:606][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.36:606][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.09-13.56.39:146][296]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.39:146][296]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.39:146][296]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.39:147][296]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.39:147][296]LogCustomization: ------ [2020.06.09-13.56.39:147][296]LogCustomization: --> M_Head01 [2020.06.09-13.56.39:147][296]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.39:147][296]LogCustomization: --> M_Legs01_P01 [2020.06.09-13.56.39:147][296]LogCustomization: ------ [2020.06.09-13.56.39:147][296]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.06.09-13.56.39:147][296]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.06.09-13.56.39:147][296]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.39:147][296]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.39:147][296]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-13.56.39:147][296]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-13.56.40:998][341]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.40:998][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.40:998][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-13.56.40:998][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.40:998][341]LogCustomization: ------ [2020.06.09-13.56.40:998][341]LogCustomization: --> M_Head03 [2020.06.09-13.56.40:998][341]LogCustomization: --> M_Torso01_P01 [2020.06.09-13.56.40:998][341]LogCustomization: --> MT_Legs004_01 [2020.06.09-13.56.40:998][341]LogCustomization: ------ [2020.06.09-13.56.40:998][341]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.56.41:002][341]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.56.41:002][341]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.56.41:002][341]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.56.41:002][341]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.56.41:002][341]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.56.41:219][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.56.41:599][355]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.06.09-13.56.41:599][355]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.41:875][363]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.41:875][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.41:875][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.06.09-13.56.42:755][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-13.56.42:861][384]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.42:861][384]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.42:861][384]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-13.56.42:861][384]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.42:861][384]LogCustomization: ------ [2020.06.09-13.56.42:861][384]LogCustomization: --> Nurse_Head01 [2020.06.09-13.56.42:861][384]LogCustomization: --> TN_Body_Peng [2020.06.09-13.56.42:862][384]LogCustomization: --> Nurse_Weapon01 [2020.06.09-13.56.42:862][384]LogCustomization: ------ [2020.06.09-13.56.42:862][384]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.56.42:862][384]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.56.42:862][384]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.56.42:862][384]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.56.42:862][384]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.56.42:862][384]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.56.42:862][384]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-13.56.42:862][384]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-13.56.42:863][384]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.09-13.56.42:863][384]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-13.56.42:863][384]LogCustomization: ------ [2020.06.09-13.56.42:863][384]LogCustomization: --> BO_Head01 [2020.06.09-13.56.42:863][384]LogCustomization: --> BO_Torso006 [2020.06.09-13.56.42:863][384]LogCustomization: --> BO_Legs01 [2020.06.09-13.56.42:864][384]LogCustomization: ------ [2020.06.09-13.56.42:864][384]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-13.56.42:864][384]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-13.56.42:864][384]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-13.56.42:864][384]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-13.56.42:864][384]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-13.56.42:864][384]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-13.56.46:906][496]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.06.09-13.56.46:906][496]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.47:225][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.47:226][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.47:226][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.06.09-13.56.48:961][548]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.09-13.56.48:962][548]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.09-13.56.48:962][548]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.09-13.56.48:962][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-13.56.48:963][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-13.56.48:963][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-13.56.48:963][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-13.56.48:963][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-13.56.48:964][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.56.48:964][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-13.56.48:964][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-13.56.48:964][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-13.56.48:964][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-13.56.48:964][548]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-13.56.48:972][549]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.09-13.56.48:973][549]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-13.56.49:027][550]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.09-13.56.51:958][639]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.09-13.56.51:958][639]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.09-13.56.51:958][639]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.09-13.56.52:199][646]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.06.09-13.56.52:200][646]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.52:439][649]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 106.72 ms [2020.06.09-13.56.52:485][651]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.09-13.56.52:486][651]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-13.56.52:486][651]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.09-13.56.53:027][670]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-13.56.53:028][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-13.56.53:028][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.06.09-13.56.53:998][705]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.09-13.56.53:998][705]GameFlow: AOfferingSequenceManager::InitCards [2020.06.09-13.56.53:998][705]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.09-13.56.53:998][705]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.56.54:016][705]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.56.54:016][705]LogStreaming: Flushing async loaders. [2020.06.09-13.56.54:020][705]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.56.54:021][705]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.09-13.56.54:021][705]LogStreaming: Flushing async loaders. [2020.06.09-13.56.54:022][705]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.56.54:022][705]LogStreaming: Flushing async loaders. [2020.06.09-13.56.54:024][705]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.56.54:024][705]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.09-13.56.54:024][705]LogStreaming: Flushing async loaders. [2020.06.09-13.56.54:027][705]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.56.54:027][705]LogStreaming: Flushing async loaders. [2020.06.09-13.56.54:028][705]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.56.54:036][706]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-13.56.54:298][711]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-13.56.54:580][721]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-13.56.54:982][736]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.09-13.56.54:982][736]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sealed Envelope [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sealed Envelope [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Crispleaf Amaranth [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Crispleaf Amaranth [2020.06.09-13.56.54:982][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Crispleaf Amaranth Sachet [2020.06.09-13.56.54:983][736]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Crispleaf Amaranth Sachet [2020.06.09-13.56.59:242][895]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.09-13.56.59:242][895]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.09-13.57.01:729][944]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.09-13.57.01:729][944]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.09-13.57.01:750][944]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.09-13.57.01:750][944]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.09-13.57.01:751][944]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-13.57.01:763][944]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.01:766][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-13.57.02:481][944]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:481][944]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:481][944]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:481][944]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:519][944]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:519][944]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:532][944]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:532][944]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:532][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-13.57.02:715][944]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:715][944]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:715][944]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:715][944]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:761][944]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:762][944]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:762][944]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:762][944]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:762][944]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:762][944]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:763][944]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:763][944]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:763][944]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-13.57.02:763][944]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-13.57.02:766][944]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.57.02:766][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-13.57.02:796][944]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.57.02:798][944]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.57.02:801][944]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-13.57.02:801][944]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-13.57.02:813][944]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:813][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-13.57.02:911][944]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:912][944]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:914][944]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.02:914][944]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-13.57.02:914][944]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-13.57.02:914][944]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.67.189.88//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.57.02:914][944]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-13.57.02:914][944]LogAsyncLoad: Unloading library Menu [2020.06.09-13.57.02:914][944]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.09-13.57.02:914][944]LogAsyncLoad: Start loading library async: Game [2020.06.09-13.57.02:915][944]LogAsyncLoad: 31 assets in Game [2020.06.09-13.57.03:023][944]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.57.03:030][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-13.57.03:030][944]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.03:031][944]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-13.57.04:083][944]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.04:218][944]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.04:398][944]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.04:566][944]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.05:933][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-13.57.05:933][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:935][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.09-13.57.05:935][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:942][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.09-13.57.05:946][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:946][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.09-13.57.05:946][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:966][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.09-13.57.05:966][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:966][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.09-13.57.05:966][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:980][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.09-13.57.05:980][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:980][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.09-13.57.05:980][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:981][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.09-13.57.05:981][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:982][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.09-13.57.05:982][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:983][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.09-13.57.05:983][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:983][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.09-13.57.05:983][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:985][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.09-13.57.05:985][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:998][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.09-13.57.05:998][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:999][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.09-13.57.05:999][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.05:999][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.09-13.57.05:999][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.06:002][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.09-13.57.06:002][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.06:002][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.09-13.57.06:002][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.11:931][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.09-13.57.11:931][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.11:936][944]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.09-13.57.11:936][944]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-13.57.11:939][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:939][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.09-13.57.11:940][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.09-13.57.11:940][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.09-13.57.11:940][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.09-13.57.11:940][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:940][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.09-13.57.11:941][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-13.57.11:941][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-13.57.11:941][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.09-13.57.11:941][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.09-13.57.11:942][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.09-13.57.11:942][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:943][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.09-13.57.11:943][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-13.57.11:943][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-13.57.11:944][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.09-13.57.11:944][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.09-13.57.11:948][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.09-13.57.11:948][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:948][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.09-13.57.11:951][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-13.57.11:951][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-13.57.11:952][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.09-13.57.11:953][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.09-13.57.11:960][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.09-13.57.11:960][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:960][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.09-13.57.11:960][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.09-13.57.11:960][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.09-13.57.11:961][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.09-13.57.11:961][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:962][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.09-13.57.11:962][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.09-13.57.11:962][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.09-13.57.11:965][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.09-13.57.11:965][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:966][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.09-13.57.11:966][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.09-13.57.11:966][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.09-13.57.11:966][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.09-13.57.11:966][944]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.11:967][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.09-13.57.11:968][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.09-13.57.11:968][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.09-13.57.11:971][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.09-13.57.11:971][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.09-13.57.11:972][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.09-13.57.11:972][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.09-13.57.11:976][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.09-13.57.11:976][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.09-13.57.11:980][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.09-13.57.11:980][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.09-13.57.11:981][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.09-13.57.11:981][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.09-13.57.11:984][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.09-13.57.11:984][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.09-13.57.11:985][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.09-13.57.11:985][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:985][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-13.57.11:987][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.09-13.57.11:988][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.09-13.57.11:989][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.09-13.57.11:989][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:989][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-13.57.11:989][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.09-13.57.11:990][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.09-13.57.11:991][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.09-13.57.11:991][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:991][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.09-13.57.11:991][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.09-13.57.11:991][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.09-13.57.11:993][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.09-13.57.11:993][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:993][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.09-13.57.11:994][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.09-13.57.11:995][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.09-13.57.11:995][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.09-13.57.11:995][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:995][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.09-13.57.11:995][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.09-13.57.11:996][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.09-13.57.11:996][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.09-13.57.11:996][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.11:996][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.09-13.57.11:998][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.09-13.57.11:998][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.09-13.57.12:000][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.09-13.57.12:000][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.12:000][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.09-13.57.12:000][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.09-13.57.12:000][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.09-13.57.12:001][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.09-13.57.12:001][944]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-13.57.12:002][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-13.57.12:002][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.09-13.57.12:002][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.09-13.57.12:005][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.09-13.57.12:809][945]r.CullAll = "1" [2020.06.09-13.57.12:814][945]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.31, Realtime: 11.31. SteamNetDriver_3 [2020.06.09-13.57.12:825][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.57.12:828][945]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-13.57.12:828][945]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.57.12:881][946]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.308821. This could result into websocket disconnection! [2020.06.09-13.57.12:887][946]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.51 ms [2020.06.09-13.57.12:893][946]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.12:893][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.09-13.57.12:894][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.09-13.57.18:363][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.09-13.57.18:363][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.09-13.57.18:378][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.09-13.57.18:417][947]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.53, Realtime: 5.53. SteamNetDriver_3 [2020.06.09-13.57.18:417][947]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.18:417][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.57.18:417][947]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.09-13.57.18:428][947]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.57.18:428][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.06.09-13.57.18:429][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.06.09-13.57.18:430][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.57.18:430][947]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.06.09-13.57.18:430][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-13.57.18:431][947]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.09-13.57.18:431][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.57.18:432][947]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-13.57.18:432][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-13.57.18:433][947]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.57.18:433][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.06.09-13.57.18:433][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.09-13.57.18:433][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-13.57.18:434][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.57.18:434][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.06.09-13.57.18:434][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.57.18:434][947]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.06.09-13.57.18:434][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-13.57.18:435][947]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.57.18:435][947]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.06.09-13.57.18:435][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-13.57.18:435][947]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.09-13.57.18:435][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-13.57.18:435][947]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-13.57.18:435][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-13.57.18:456][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.06.09-13.57.18:456][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.06.09-13.57.18:459][947]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.57.18:460][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.09-13.57.18:461][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.09-13.57.18:461][947]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.06.09-13.57.18:461][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-13.57.18:461][947]LogAsyncLoad: Warning: Invalid asset reference for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (4/31) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_004.RW_004 [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (4/31) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_004.RW_004 [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: Invalid asset reference for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-13.57.18:462][947]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-13.57.18:463][947]LogAsyncLoad: Warning: Invalid asset reference for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-13.57.22:699][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.09-13.57.22:699][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.09-13.57.22:705][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:734][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-13.57.22:735][948]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.530091. This could result into websocket disconnection! [2020.06.09-13.57.22:743][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.22:743][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.57.22:743][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.22:743][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.57.22:743][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.22:744][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.57.22:780][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.57.22:780][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.06.09-13.57.22:812][949]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.06.09-13.57.22:901][952]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.57.22:901][952]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='21.380' TotalLoadTime='21.380' TimeStamp='2020-06-09T13:57:41.742Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC8EA408D80C744B46B4302F490D94' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.57.22:901][952]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.57.23:140][960]LogAsyncLoad: Done loading library async: Game in 43.0 sec [2020.06.09-13.57.23:463][961]LogUObjectHash: Compacting FUObjectHashTables data took 16.25ms [2020.06.09-13.57.23:472][961]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.09-13.57.23:473][961]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.06.09-10.57.23 [2020.06.09-13.57.23:473][961]LogWorld: Bringing up level for play took: 0.000425 [2020.06.09-13.57.23:473][961]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-13.57.23:473][961]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.09-13.57.23:500][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.23:500][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.57.23:500][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.57.23:500][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.57.23:516][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.57.24:034][965]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.82 ms [2020.06.09-13.57.24:191][968]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.46 ms [2020.06.09-13.57.24:336][973]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.09-13.57.25:261][ 5]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.26:151][ 33]LogUObjectHash: Compacting FUObjectHashTables data took 12.48ms [2020.06.09-13.57.26:179][ 33]LogStats: SeamlessTravel FlushLevelStreaming - 0.019 s [2020.06.09-13.57.26:180][ 33]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.09-10.57.26 [2020.06.09-13.57.26:180][ 33]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-09T13:57:44.953Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC8EA408D80C744B46B4302F490D94, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.26:183][ 33]LogWorld: Bringing up level for play took: 0.004027 [2020.06.09-13.57.26:183][ 33]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-13.57.26:184][ 33]LogWorld: ----SeamlessTravel finished in 7.77 seconds ------ [2020.06.09-13.57.26:278][ 37]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.57.26:387][ 41]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.57.26:388][ 41]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.502' TotalLoadTime='24.882' TimeStamp='2020-06-09T13:57:45.244Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.57.26:388][ 41]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.57.26:473][ 44]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.57.26:609][ 49]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.26:642][ 49]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.57.26:643][ 49]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.09-13.57.26:643][ 49]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.57.26:644][ 49]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.480, totalTime=0.480, timeStamp=2020-06-09T13:57:45.432Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.26:652][ 50]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.038, totalTime=0.518, timeStamp=2020-06-09T13:57:45.470Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.26:792][ 55]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.57.26:928][ 61]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:28). [2020.06.09-13.57.26:988][ 62]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-13.57.27:020][ 63]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.407, totalTime=0.925, timeStamp=2020-06-09T13:57:45.878Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.27:044][ 64]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.09-13.57.45) [2020.06.09-13.57.27:044][ 64]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.09-13.57.27:045][ 64]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.27:046][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.57.27:046][ 64]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591711135 [2020.06.09-13.57.27:047][ 64]ProceduralLevelGeneration: InitLevel: Theme: Asylum Map: Asy_Chapel Generation Seed: -1 [2020.06.09-13.57.27:047][ 64]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.925, timeStamp=2020-06-09T13:57:45.878Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.27:338][ 75]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.80 ms [2020.06.09-13.57.27:626][ 86]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.28 ms [2020.06.09-13.57.28:001][101]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.98 ms [2020.06.09-13.57.28:124][106]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.28 ms [2020.06.09-13.57.28:604][126]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.40 ms [2020.06.09-13.57.28:816][135]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.06.09-13.57.29:049][145]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.21 ms [2020.06.09-13.57.29:119][148]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.05 ms [2020.06.09-13.57.29:455][163]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.68 ms [2020.06.09-13.57.30:365][205]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.77 ms [2020.06.09-13.57.30:426][208]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.09 ms [2020.06.09-13.57.30:844][228]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.30:933][228]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.32:179][228]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.32:189][228]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.32:210][228]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.32:215][228]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.32:234][228]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.32:261][228]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.32:344][228]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.32:504][228]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.32:529][228]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.36:485][228]LogStreaming: Flushing async loaders took 5641ms. [2020.06.09-13.57.36:540][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.36:550][228]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.802, totalTime=4.727, timeStamp=2020-06-09T13:57:49.679Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.37:028][228]LogStreaming: Flushing async loaders took 488ms. [2020.06.09-13.57.37:146][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.09-13.57.37:157][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.09-13.57.37:158][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-13.57.37:159][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.09-13.57.37:159][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-13.57.37:278][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.09-13.57.37:288][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.09-13.57.37:288][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-13.57.37:289][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.09-13.57.37:289][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-13.57.37:291][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.37:345][228]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-13.57.37:354][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.37:897][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.38:206][228]LogStreaming: Flushing async loaders took 852ms. [2020.06.09-13.57.38:216][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:216][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:216][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:217][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:217][228]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.06.09-13.57.38:218][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_0 [2020.06.09-13.57.38:220][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:220][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:220][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:221][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:230][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:230][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:230][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:230][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:231][228]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.06.09-13.57.38:231][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_1 [2020.06.09-13.57.38:231][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:232][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:232][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:233][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:247][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:248][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:248][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:248][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:248][228]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.06.09-13.57.38:249][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_2 [2020.06.09-13.57.38:249][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:249][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:249][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:250][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:261][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:261][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:261][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:261][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:261][228]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-13.57.38:262][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_3 [2020.06.09-13.57.38:262][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:262][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:262][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:263][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:275][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:275][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:276][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:276][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:276][228]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.06.09-13.57.38:277][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_4 [2020.06.09-13.57.38:277][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:277][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:277][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:278][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:290][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:290][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:290][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:290][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:290][228]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.06.09-13.57.38:291][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_5 [2020.06.09-13.57.38:291][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:291][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:291][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:292][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:300][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:300][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:300][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:300][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:300][228]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.06.09-13.57.38:301][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_6 [2020.06.09-13.57.38:302][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:303][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:303][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:304][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:314][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:314][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:314][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:314][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:314][228]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.06.09-13.57.38:315][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_7 [2020.06.09-13.57.38:315][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:315][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:315][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:316][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:328][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:328][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:328][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:328][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:328][228]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.06.09-13.57.38:329][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_8 [2020.06.09-13.57.38:329][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:330][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:330][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:331][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:343][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:343][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:343][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:344][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.Break Chargeable Enabled?: Enabled [2020.06.09-13.57.38:344][228]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.06.09-13.57.38:345][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_9 [2020.06.09-13.57.38:345][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:345][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:345][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:347][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.Break Chargeable Enabled?: Disabled [2020.06.09-13.57.38:347][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:378][228]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-13.57.38:379][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:381][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:381][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:406][228]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-13.57.38:406][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:414][228]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-13.57.38:415][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:417][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:417][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:422][228]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.57.38:423][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.09-13.57.38:424][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.09-13.57.38:424][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:428][228]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.38:428][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:429][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.57.38:430][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:433][228]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.38:433][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:435][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:436][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.09-13.57.38:436][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.09-13.57.38:437][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:468][228]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-13.57.38:499][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:499][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:500][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:500][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:501][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:516][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:516][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:519][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:520][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:521][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:539][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:539][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:540][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:540][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:541][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:556][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:556][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:558][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:558][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:559][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:591][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:591][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:593][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:593][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:597][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:612][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.38:612][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.09-13.57.38:615][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.38:615][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.09-13.57.38:616][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.38:631][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:664][228]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-13.57.38:665][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:698][228]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-13.57.38:698][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:728][228]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-13.57.38:729][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:866][228]LogStreaming: Flushing async loaders took 137ms. [2020.06.09-13.57.38:866][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:869][228]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.38:870][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:873][228]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.38:873][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:875][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:876][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.09-13.57.38:877][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.09-13.57.38:877][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:940][228]LogStreaming: Flushing async loaders took 62ms. [2020.06.09-13.57.38:949][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:949][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:949][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:949][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-13.57.38:950][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.09-13.57.38:950][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:950][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:950][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:953][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:956][228]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.38:978][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:979][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:979][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:979][228]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-13.57.38:980][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.09-13.57.38:981][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:981][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:981][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.38:982][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:985][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:985][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.09-13.57.38:987][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.09-13.57.38:987][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.38:989][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.38:997][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.38:997][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.09-13.57.38:997][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.38:997][228]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-13.57.38:998][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.09-13.57.38:998][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.38:998][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.09-13.57.38:998][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.39:001][228]LogStreaming: Flushing async loaders. [2020.06.09-13.57.39:005][228]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.57.39:012][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-13.57.39:012][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.09-13.57.39:012][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-13.57.39:012][228]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:013][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.09-13.57.39:013][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-13.57.39:013][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.09-13.57.39:013][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-13.57.39:015][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.06.09-13.57.39:446][228]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-13.57.39:447][228]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.06.09-13.57.39:448][228]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.06.09-13.57.39:449][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:450][228]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:450][228]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:450][228]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-13.57.39:516][229]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.68, Realtime: 8.67. SteamNetDriver_3 [2020.06.09-13.57.39:517][229]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.39:521][229]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.57.39:522][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.39:821][229]LogStreaming: Flushing async loaders took 299ms. [2020.06.09-13.57.39:822][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.39:824][229]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.39:825][229]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.09-13.57.39:825][229]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.09-13.57.39:826][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.40:037][229]LogStreaming: Flushing async loaders took 211ms. [2020.06.09-13.57.40:038][229]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 342] [2020.06.09-13.57.40:038][229]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.09-13.57.40:060][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-13.57.40:060][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.09-13.57.40:061][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-13.57.40:061][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.09-13.57.40:063][229]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-13.57.40:063][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.40:164][229]LogStreaming: Flushing async loaders took 101ms. [2020.06.09-13.57.40:167][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-13.57.40:169][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-13.57.40:170][229]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-13.57.40:171][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.40:238][229]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-13.57.40:239][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.40:246][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.40:852][229]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.40:988][229]LogStreaming: Flushing async loaders took 743ms. [2020.06.09-13.57.40:996][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.40:997][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.41:063][229]LogStreaming: Flushing async loaders took 66ms. [2020.06.09-13.57.41:068][229]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000054 seconds [2020.06.09-13.57.41:072][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:079][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:097][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:097][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:107][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:115][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.41:185][229]LogStreaming: Flushing async loaders took 70ms. [2020.06.09-13.57.41:194][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.57.41:195][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.57.41:196][229]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-13.57.41:200][229]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:216][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.57.41:219][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.57.41:219][229]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-13.57.41:227][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:228][229]LogStreaming: Flushing async loaders. [2020.06.09-13.57.41:364][229]LogStreaming: Flushing async loaders took 136ms. [2020.06.09-13.57.41:374][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.41:376][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.41:383][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:391][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:404][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:409][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.57.41:410][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.57.41:410][229]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-13.57.41:422][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:427][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.57.41:428][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.57.41:428][229]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-13.57.41:438][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:442][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-13.57.41:442][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-13.57.41:442][229]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-13.57.41:450][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:648][229]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.021, totalTime=4.748, timeStamp=2020-06-09T13:57:49.700Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:650][229]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-13.57.41:757][230]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 8.678490. This could result into websocket disconnection! [2020.06.09-13.57.41:766][230]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:766][230]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.41:784][230]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:792][230]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.41:868][231]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:004][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.42:006][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.42:085][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.42:086][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.42:089][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light042' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_2.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.42:212][233]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:224][233]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:232][233]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:280][233]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 3 [2020.06.09-13.57.42:333][234]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:386][234]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_0) missing some fog at index 0 [2020.06.09-13.57.42:410][235]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:411][235]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.42:449][235]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_32x32_CarnivalWagon_C_0.BP_ST_Carnival' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ST_Carnival_GEN_VARIABLE_BP_ST_Carnival_C_CAT_0.root_0' which is static to it. Aborting. [2020.06.09-13.57.42:464][235]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_32x32_CarnivalWagon_C_0.BP_ST_Caravan' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ST_Caravan_GEN_VARIABLE_BP_ST_Caravan_C_CAT_0.root_0' which is static to it. Aborting. [2020.06.09-13.57.42:609][236]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.42:626][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.42:627][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.42:691][237]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.42:707][237]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.42:802][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_1) missing some fog at index 1 [2020.06.09-13.57.42:802][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_1) missing some fog at index 3 [2020.06.09-13.57.42:828][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-13.57.42:828][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-13.57.42:829][240]LogRenderer: Reallocating scene render targets to support 1912x1076 Format 9 NumSamples 1 (Frame:207). [2020.06.09-13.57.42:829][240]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-13.57.42:829][240]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.42:955][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.42:957][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.42:958][241]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.43:011][242]LogRenderer: Reallocating scene render targets to support 1904x1072 Format 9 NumSamples 1 (Frame:208). [2020.06.09-13.57.43:061][242]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.43:101][243]LogRenderer: Reallocating scene render targets to support 1892x1064 Format 9 NumSamples 1 (Frame:209). [2020.06.09-13.57.43:145][243]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.43:166][244]LogRenderer: Reallocating scene render targets to support 1884x1060 Format 9 NumSamples 1 (Frame:210). [2020.06.09-13.57.43:228][244]LogRenderer: Reallocating scene render targets to support 1872x1056 Format 9 NumSamples 1 (Frame:211). [2020.06.09-13.57.43:228][244]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.43:381][245]LogRenderer: Reallocating scene render targets to support 1864x1048 Format 9 NumSamples 1 (Frame:212). [2020.06.09-13.57.43:381][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.57.43:383][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.57.43:383][245]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-13.57.43:394][245]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-13.57.43:409][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.43:410][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.43:450][246]LogRenderer: Reallocating scene render targets to support 1856x1044 Format 9 NumSamples 1 (Frame:213). [2020.06.09-13.57.43:469][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.43:471][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.43:518][246]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_2) missing some fog at index 1 [2020.06.09-13.57.43:518][246]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_2) missing some fog at index 3 [2020.06.09-13.57.43:572][247]LogRenderer: Reallocating scene render targets to support 1844x1040 Format 9 NumSamples 1 (Frame:214). [2020.06.09-13.57.43:572][247]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_1) missing some fog at index 2 [2020.06.09-13.57.43:637][248]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.43:682][248]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:215). [2020.06.09-13.57.43:682][248]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.09-13.57.43:684][248]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.09-13.57.43:687][248]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.09-13.57.43:815][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.43:817][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.43:830][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.43:833][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.43:907][250]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:216). [2020.06.09-13.57.43:945][250]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-13.57.44:001][250]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:217). [2020.06.09-13.57.44:001][250]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_2) missing some fog at index 1 [2020.06.09-13.57.44:001][250]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_2) missing some fog at index 2 [2020.06.09-13.57.44:094][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.44:095][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.44:110][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.44:111][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.44:143][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.09-13.57.44:231][252]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:218). [2020.06.09-13.57.44:282][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.44:286][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.44:299][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-13.57.44:300][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-13.57.44:368][252]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_3) missing some fog at index 0 [2020.06.09-13.57.44:368][252]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_3) missing some fog at index 3 [2020.06.09-13.57.44:480][253]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:219). [2020.06.09-13.57.44:556][253]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.09-13.57.44:649][254]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:220). [2020.06.09-13.57.44:726][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.09-13.57.44:728][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.09-13.57.44:791][255]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:221). [2020.06.09-13.57.44:946][256]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:222). [2020.06.09-13.57.45:026][257]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:223). [2020.06.09-13.57.45:090][258]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:224). [2020.06.09-13.57.45:228][259]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:225). [2020.06.09-13.57.45:255][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.09-13.57.45:260][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.09-13.57.45:302][259]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:226). [2020.06.09-13.57.45:302][259]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_3) missing some fog at index 3 [2020.06.09-13.57.45:348][260]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:227). [2020.06.09-13.57.45:450][260]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_4) missing some fog at index 2 [2020.06.09-13.57.45:505][262]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:228). [2020.06.09-13.57.45:579][263]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:229). [2020.06.09-13.57.45:625][264]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:230). [2020.06.09-13.57.45:681][265]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:231). [2020.06.09-13.57.45:746][265]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:232). [2020.06.09-13.57.45:746][265]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_5) missing some fog at index 0 [2020.06.09-13.57.45:746][265]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_5) missing some fog at index 2 [2020.06.09-13.57.45:813][267]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:233). [2020.06.09-13.57.45:884][268]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:234). [2020.06.09-13.57.46:043][269]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:235). [2020.06.09-13.57.46:100][270]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:236). [2020.06.09-13.57.46:164][271]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:237). [2020.06.09-13.57.46:212][272]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:238). [2020.06.09-13.57.46:265][272]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:239). [2020.06.09-13.57.46:265][272]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 1 [2020.06.09-13.57.46:265][272]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 3 [2020.06.09-13.57.46:369][274]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:240). [2020.06.09-13.57.46:399][274]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.46:405][274]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.46:406][274]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_5.SM_Lamp02' which is static to it. Aborting. [2020.06.09-13.57.46:492][275]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:241). [2020.06.09-13.57.46:759][276]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:242). [2020.06.09-13.57.46:830][277]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:243). [2020.06.09-13.57.46:893][278]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:244). [2020.06.09-13.57.46:934][279]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:245). [2020.06.09-13.57.46:978][280]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:246). [2020.06.09-13.57.47:058][280]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:247). [2020.06.09-13.57.47:058][280]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 0 [2020.06.09-13.57.47:133][282]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:248). [2020.06.09-13.57.47:195][283]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:249). [2020.06.09-13.57.47:256][283]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:250). [2020.06.09-13.57.47:256][283]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_8) missing some fog at index 1 [2020.06.09-13.57.47:302][285]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:251). [2020.06.09-13.57.47:344][286]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:252). [2020.06.09-13.57.47:384][287]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:253). [2020.06.09-13.57.47:427][288]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:254). [2020.06.09-13.57.47:471][288]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:255). [2020.06.09-13.57.47:471][288]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_2) missing some fog at index 0 [2020.06.09-13.57.47:471][288]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_2) missing some fog at index 3 [2020.06.09-13.57.47:521][289]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:256). [2020.06.09-13.57.47:521][289]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_4) missing some fog at index 2 [2020.06.09-13.57.47:617][291]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:257). [2020.06.09-13.57.47:633][292]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:258). [2020.06.09-13.57.47:681][293]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:259). [2020.06.09-13.57.47:716][294]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:260). [2020.06.09-13.57.47:766][294]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:261). [2020.06.09-13.57.47:766][294]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_9) missing some fog at index 0 [2020.06.09-13.57.47:766][294]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_9) missing some fog at index 2 [2020.06.09-13.57.47:873][296]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:262). [2020.06.09-13.57.47:901][297]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:263). [2020.06.09-13.57.47:950][298]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:264). [2020.06.09-13.57.48:028][299]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:265). [2020.06.09-13.57.48:093][300]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:266). [2020.06.09-13.57.48:154][301]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:267). [2020.06.09-13.57.48:194][302]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:268). [2020.06.09-13.57.48:236][303]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:269). [2020.06.09-13.57.48:263][303]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:270). [2020.06.09-13.57.48:336][305]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:271). [2020.06.09-13.57.48:385][306]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:272). [2020.06.09-13.57.48:429][307]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:273). [2020.06.09-13.57.48:537][308]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:274). [2020.06.09-13.57.48:673][308]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:275). [2020.06.09-13.57.48:673][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 0 [2020.06.09-13.57.48:675][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 2 [2020.06.09-13.57.48:721][310]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:276). [2020.06.09-13.57.48:763][311]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:277). [2020.06.09-13.57.48:798][312]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:278). [2020.06.09-13.57.48:877][313]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:279). [2020.06.09-13.57.48:895][314]LogRenderer: Reallocating scene render targets to support 1212x684 Format 9 NumSamples 1 (Frame:280). [2020.06.09-13.57.48:945][314]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:281). [2020.06.09-13.57.48:945][314]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_6) missing some fog at index 2 [2020.06.09-13.57.49:092][316]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:282). [2020.06.09-13.57.49:214][317]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:283). [2020.06.09-13.57.49:292][318]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:284). [2020.06.09-13.57.49:358][319]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:285). [2020.06.09-13.57.49:438][320]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:286). [2020.06.09-13.57.49:449][321]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:287). [2020.06.09-13.57.49:490][322]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:288). [2020.06.09-13.57.49:541][323]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:289). [2020.06.09-13.57.49:600][323]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:290). [2020.06.09-13.57.49:677][324]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:291). [2020.06.09-13.57.49:677][324]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_12) missing some fog at index 1 [2020.06.09-13.57.49:677][324]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_12) missing some fog at index 2 [2020.06.09-13.57.49:721][326]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:292). [2020.06.09-13.57.49:762][327]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:293). [2020.06.09-13.57.49:844][327]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:294). [2020.06.09-13.57.49:844][327]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_5) missing some fog at index 1 [2020.06.09-13.57.49:859][328]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:295). [2020.06.09-13.57.50:037][330]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:296). [2020.06.09-13.57.50:081][330]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:297). [2020.06.09-13.57.50:081][330]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=19.149, totalTime=23.897, timeStamp=2020-06-09T13:58:08.849Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.50:120][331]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:298). [2020.06.09-13.57.50:120][331]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.090, totalTime=23.987, timeStamp=2020-06-09T13:58:08.940Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.50:156][332]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:299). [2020.06.09-13.57.50:157][332]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.038, totalTime=24.025, timeStamp=2020-06-09T13:58:08.978Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.50:195][333]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:300). [2020.06.09-13.57.50:195][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_9] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:196][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:196][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:196][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_4] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:196][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_2] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:196][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_10] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_12] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_5] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_7] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_8] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_0] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Wl_16x16_HD34_C_0] - randomizer [Palletizer1]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_3] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_1] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_11] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:197][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:198][333]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_6] - randomizer [Wall Randomizer]. [2020.06.09-13.57.50:198][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:198][333]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.06.09-13.57.50:198][333]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.50:441][333]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.50:467][333]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.50:664][333]LogStreaming: Flushing async loaders took 465ms. [2020.06.09-13.57.50:780][333]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.038, totalTime=24.063, timeStamp=2020-06-09T13:58:09.016Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.50:817][334]ProceduralLevelGeneration: HasLevelBeenSpawned Asy_Chapel: 0 Spawned : 44/44 Dependencies : 1 [2020.06.09-13.57.50:819][334]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.040, totalTime=24.103, timeStamp=2020-06-09T13:58:09.056Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.50:819][334]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.09-13.57.51:629][335]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:301). [2020.06.09-13.57.51:718][335]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:302). [2020.06.09-13.57.51:789][337]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:303). [2020.06.09-13.57.51:823][337]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:304). [2020.06.09-13.57.51:895][339]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:305). [2020.06.09-13.57.51:895][339]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:306). [2020.06.09-13.57.56:405][471]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.180, totalTime=30.283, timeStamp=2020-06-09T13:58:15.235Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C7FA608D80C7D0C2F74FEE2E9039C [2020.06.09-13.57.56:406][471]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.57.56:414][471]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.56:943][471]LogStreaming: Flushing async loaders took 538ms. [2020.06.09-13.57.56:944][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.56:947][471]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.57.57:132][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.57.57:133][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.57.57:133][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-13.57.57:133][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.57.57:134][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-13.57.57:134][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-13.57.57:134][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.57:515][471]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-13.57.57:546][471]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-13.57.58:285][471]LogStreaming: Flushing async loaders took 1151ms. [2020.06.09-13.57.58:286][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:345][471]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-13.57.58:346][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:357][471]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.57.58:358][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-13.57.58:358][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.58:359][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.58:360][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.58:361][471]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.09-13.57.58:361][471]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.09-13.57.58:361][471]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.09-13.57.58:361][471]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.09-13.57.58:361][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.58:361][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-13.57.58:361][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.57.58:361][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-13.57.58:361][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-13.57.58:363][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-13.57.58:363][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:363][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:363][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:364][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000458 seconds [2020.06.09-13.57.58:366][471]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.09-13.57.58:373][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.57.58:374][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:508][471]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.58:514][471]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-13.57.58:573][471]LogStreaming: Flushing async loaders took 198ms. [2020.06.09-13.57.58:740][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.57.58:740][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.57.58:740][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-13.57.58:740][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.57.58:740][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-13.57.58:741][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-13.57.58:741][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:764][471]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-13.57.58:765][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:806][471]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-13.57.58:808][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:817][471]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.57.58:820][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:834][471]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.57.58:834][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.58:844][471]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.57.58:844][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-13.57.58:844][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.58:845][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-13.57.58:847][471]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-13.57.58:847][471]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-13.57.58:847][471]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-13.57.58:847][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-13.57.58:849][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-13.57.58:850][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:850][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:851][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.58:851][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.06.09-13.57.58:856][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.57.59:016][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.57.59:017][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-13.57.59:017][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-13.57.59:018][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-13.57.59:018][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-13.57.59:018][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-13.57.59:018][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:037][471]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.57.59:038][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:076][471]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-13.57.59:078][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:097][471]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-13.57.59:098][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:111][471]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-13.57.59:112][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-13.57.59:112][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:112][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.59:115][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:115][471]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-13.57.59:116][471]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-13.57.59:116][471]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-13.57.59:116][471]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-13.57.59:116][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-13.57.59:116][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-13.57.59:116][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-13.57.59:116][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-13.57.59:116][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-13.57.59:118][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-13.57.59:119][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:119][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:119][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:119][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.06.09-13.57.59:125][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.57.59:296][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.57.59:297][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.09-13.57.59:298][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.09-13.57.59:298][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.57.59:298][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.09-13.57.59:299][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-13.57.59:305][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.09-13.57.59:305][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:305][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-13.57.59:306][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:306][471]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.09-13.57.59:306][471]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.09-13.57.59:306][471]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.09-13.57.59:306][471]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.09-13.57.59:307][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-13.57.59:307][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.09-13.57.59:307][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.57.59:307][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.09-13.57.59:307][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-13.57.59:309][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.09-13.57.59:309][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:309][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:309][471]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-13.57.59:309][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.06.09-13.57.59:315][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.57.59:346][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-13.57.59:346][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-13.57.59:346][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:751][471]LogStreaming: Flushing async loaders took 405ms. [2020.06.09-13.57.59:752][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:766][471]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.57.59:767][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:805][471]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-13.57.59:807][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:854][471]LogStreaming: Flushing async loaders took 48ms. [2020.06.09-13.57.59:855][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:855][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:856][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:856][471]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-13.57.59:856][471]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-13.57.59:856][471]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-13.57.59:856][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-13.57.59:858][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:865][471]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-13.57.59:865][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:870][471]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.57.59:870][471]LogStreaming: Flushing async loaders. [2020.06.09-13.57.59:872][471]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.57.59:873][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.06.09-13.57.59:885][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.09-13.57.59:885][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.57.59:885][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.09-13.57.59:888][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.09-13.57.59:888][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.57.59:888][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.09-13.57.59:894][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.09-13.57.59:894][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.57.59:894][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.09-13.57.59:896][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.09-13.57.59:896][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.57.59:896][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.09-13.57.59:904][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.09-13.57.59:904][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.57.59:904][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.09-13.57.59:906][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.09-13.57.59:906][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.57.59:906][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.09-13.57.59:910][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.09-13.57.59:910][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-13.57.59:910][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.09-13.57.59:912][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.09-13.57.59:912][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-13.57.59:912][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.09-13.57.59:917][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000181 seconds [2020.06.09-13.57.59:917][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000043 seconds [2020.06.09-13.57.59:919][471]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.57.59:920][471]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.57.59:921][471]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.57.59:922][471]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.57.59:922][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.57.59:922][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.57.59:923][471]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.57.59:924][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.57.59:925][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.57.59:925][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.57.59:966][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.57.59:967][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-13.57.59:979][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:980][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.09-13.57.59:981][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:028][473]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.00:028][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] Restarting state machine [2020.06.09-13.58.00:028][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.00:028][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.00:042][473]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NurseKill_C_0) Already registered. Aborting. [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:043][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:044][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NurseKill_C_0) Already registered. Aborting. [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:045][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:046][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:047][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:047][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NurseKill_C_0) Already registered. Aborting. [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:048][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:049][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.09-13.58.00:050][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.00:083][474]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NurseKill_C_0) Already registered. Aborting. [2020.06.09-13.58.00:800][488]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.01:885][492]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.243' TimeoutTimeStamp='2020-06-09T13:58:20.605Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.58.01:888][492]GameFlow: LoadingContextComponent FlushAnalytics took 3ms. [2020.06.09-13.58.03:022][525]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.05:018][590]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-13.58.05:188][596]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.58.05:219][596]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-13.58.05:219][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:233][596]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.58.05:234][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:249][596]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-13.58.05:250][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:281][596]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-13.58.05:319][596]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-13.58.05:320][596]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-13.58.05:320][596]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-13.58.05:321][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:327][596]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.58.05:328][596]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-13.58.05:328][596]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-13.58.05:329][596]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-13.58.05:331][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:350][596]LogStreaming: Flushing async loaders took 18ms. [2020.06.09-13.58.05:351][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:361][596]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-13.58.05:363][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:374][596]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.58.05:376][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:382][596]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.58.05:383][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:392][596]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.58.05:394][596]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.06.09-13.58.05:395][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:406][596]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.58.05:409][596]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.09-13.58.05:409][596]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso03 [2020.06.09-13.58.05:409][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:460][596]LogStreaming: Flushing async loaders took 51ms. [2020.06.09-13.58.05:467][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:492][596]LogStreaming: Flushing async loaders took 25ms. [2020.06.09-13.58.05:494][596]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso03 [2020.06.09-13.58.05:494][596]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Leg03 [2020.06.09-13.58.05:494][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:506][596]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-13.58.05:506][596]GameFlow: (CustomizedAudio) - Update Sound with item C_Leg03 [2020.06.09-13.58.05:517][596]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head01 [2020.06.09-13.58.05:521][596]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.06.09-13.58.05:521][596]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.58.05:522][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:526][596]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.58.05:526][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:529][596]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.58.05:530][596]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.58.05:530][596]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.09-13.58.05:530][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:536][596]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.58.05:537][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:540][596]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.58.05:540][596]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.09-13.58.05:542][596]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head03 [2020.06.09-13.58.05:542][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:583][596]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-13.58.05:587][596]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.09-13.58.05:587][596]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso01_P01 [2020.06.09-13.58.05:587][596]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.09-13.58.05:587][596]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs004_01 [2020.06.09-13.58.05:587][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:597][596]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.58.05:597][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:602][596]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.58.05:603][596]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_01 [2020.06.09-13.58.05:608][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:615][596]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.58.05:616][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:622][596]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-13.58.05:624][596]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-13.58.05:625][596]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-13.58.05:625][596]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-13.58.05:625][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:674][596]LogStreaming: Flushing async loaders took 49ms. [2020.06.09-13.58.05:674][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:696][596]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-13.58.05:697][596]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-13.58.05:697][596]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-13.58.05:697][596]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-13.58.05:697][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:701][596]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-13.58.05:706][596]GameFlow: OnRep_BegunPlayFenceGuid 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:706][596]GameFlow: BegunPlayFenceGuid 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:706][596]GameFlow: OnCreationFence 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:706][596]GameFlow: Waiting for fence 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:706][596]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058D313B08D80C7D57DC37DEEA7A4A4C [2020.06.09-13.58.05:707][596]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000056 seconds [2020.06.09-13.58.05:707][596]GameFlow: ACollectable::BeginPlay [2020.06.09-13.58.05:707][596]GameFlow: BegunPlayFenceGuid 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:707][596]GameFlow: OnCreationFence 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:707][596]GameFlow: Warning: Already Waiting for fence 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C [2020.06.09-13.58.05:715][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:774][596]LogStreaming: Flushing async loaders took 59ms. [2020.06.09-13.58.05:780][596]GameFlow: OnRep_BegunPlayFenceGuid 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:780][596]GameFlow: BegunPlayFenceGuid 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:780][596]GameFlow: OnCreationFence 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:780][596]GameFlow: Waiting for fence 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:780][596]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058C4D2A08D80C7D57DB817CEA7A3810 [2020.06.09-13.58.05:782][596]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000847 seconds [2020.06.09-13.58.05:783][596]GameFlow: ACollectable::BeginPlay [2020.06.09-13.58.05:783][596]GameFlow: BegunPlayFenceGuid 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:783][596]GameFlow: OnCreationFence 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:783][596]GameFlow: Warning: Already Waiting for fence 058C4D2A-08D8-0C7D-57DB-817CEA7A3810 [2020.06.09-13.58.05:786][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.05:787][596]GameFlow: OnRep_BegunPlayFenceGuid 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:787][596]GameFlow: BegunPlayFenceGuid 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:787][596]GameFlow: OnCreationFence 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:787][596]GameFlow: Waiting for fence 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:787][596]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058E250E08D80C7D57DC7532EA7A506E [2020.06.09-13.58.05:787][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.05:788][596]GameFlow: ACollectable::BeginPlay [2020.06.09-13.58.05:788][596]GameFlow: BegunPlayFenceGuid 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:788][596]GameFlow: OnCreationFence 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:788][596]GameFlow: Warning: Already Waiting for fence 058E250E-08D8-0C7D-57DC-7532EA7A506E [2020.06.09-13.58.05:790][596]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.09-13.58.05:790][596]GameFlow: GameState : Level is ready to play; map theme name: Asylum [2020.06.09-13.58.05:790][596]LogStreaming: Flushing async loaders. [2020.06.09-13.58.05:956][596]LogStreaming: Flushing async loaders took 166ms. [2020.06.09-13.58.12:914][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.58.13:235][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.58.13:235][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.58.13:312][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.09-13.58.13:423][826]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.06.09-13.58.13:424][826]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.06.09-13.58.13:425][826]GameFlow: Collected received : Blinker_C_0. [2020.06.09-13.58.13:426][826]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-13.58.13:426][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.13:426][826]GameFlow: AddToInventory received : Blinker_C_0. [2020.06.09-13.58.13:426][826]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.09-13.58.13:426][826]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.09-13.58.13:428][826]GameFlow: Fence Opened 058C4D2A-08D8-0C7D-57DB-817CEA7A3810. [2020.06.09-13.58.13:428][826]GameFlow: Fence Opened 058E250E-08D8-0C7D-57DC-7532EA7A506E. [2020.06.09-13.58.13:428][826]GameFlow: Fence Opened 058D313B-08D8-0C7D-57DC-37DEEA7A4A4C. [2020.06.09-13.58.13:445][826]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.09-13.58.13:445][826]GameFlow: SetLoadoutSpawned. [2020.06.09-13.58.13:930][842]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.58.13:939][842]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-13.58.13:941][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:946][842]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.58.13:946][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:947][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:949][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:952][842]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.58.13:955][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:958][842]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-13.58.13:958][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:959][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:960][842]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.58.13:961][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:962][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:963][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:964][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:965][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:966][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:967][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_CamperFemale01_Character_C_1 - onKyle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:968][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:972][842]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.58.13:974][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_CamperFemale01_Character_C_1 - onKyle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:975][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_CamperFemale01_Character_C_1 - onKyle, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:975][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:976][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:977][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:978][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:979][842]LogStreaming: Flushing async loaders. [2020.06.09-13.58.13:980][842]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.13:981][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:981][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:982][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.13:983][842]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.14:225][850]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.58.14:225][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.58.14:226][850]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.58.14:226][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.58.14:313][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.58.15:132][878]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.58.15:138][878]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.58.15:139][878]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Play Nurse, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-13.58.15:192][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.58.15:192][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.58.15:193][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.58.15:193][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-13.58.15:194][878]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.09-13.58.15:195][878]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.09-13.58.15:195][878]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-13.58.15:195][878]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.09-13.58.15:308][878]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43080] [2020.06.09-13.58.15:308][878]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-13.58.15:310][878]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14762&schemaVersion=0] [2020.06.09-13.58.15:311][878]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-13.58.15:311][878]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Shadowborn 2 Perk2: NurseCalling 2 Perk3: Whispers 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.09-13.58.15:331][878]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.58.15:332][878]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='48.749' TotalLoadTime='73.631' TimeStamp='2020-06-09T13:58:33.993Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.58.15:333][878]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-13.58.15:334][878]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='73.631' TimeStamp='2020-06-09T13:58:33.993Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-13.58.15:334][878]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.09-13.58.15:334][878]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-13.58.15:358][879]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-13.58.15:358][879]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-13.58.15:358][879]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.67.189.88//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-13.58.15:370][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D70AF640] Result: '1' k_EResultOK (success) [2020.06.09-13.58.15:408][881]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.075180 seconds [2020.06.09-13.58.16:354][908]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-13.58.16:355][908]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.09-13.58.16:356][908]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:356][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-13.58.16:356][908]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:356][908]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:356][908]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:356][908]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-13.58.16:356][908]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-13.58.16:356][908]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:356][908]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-13.58.16:357][908]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:357][908]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.16:357][908]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:379][909]r.CullAll = "0" [2020.06.09-13.58.17:405][909]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:405][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.09-13.58.17:468][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-13.58.17:504][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-13.58.17:504][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-13.58.17:533][909]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:533][909]GameFlow: InGameContextComponent::Enter [2020.06.09-13.58.17:535][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-13.58.17:540][909]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-13.58.17:540][909]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.58.17:540][909]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.09-13.58.17:542][909]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-13.58.17:542][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.09-13.58.17:543][909]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:543][909]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:544][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-13.58.17:554][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-13.58.17:554][909]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:554][909]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:554][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.17:555][909]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:555][909]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:555][909]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:555][909]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.09-13.58.17:555][909]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:556][909]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-13.58.17:844][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.17:881][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198412494842 playerName:gabrielly.lauer isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-13.58.17:907][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198263501403 playerName:shadow isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-13.58.17:932][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198379974582 playerName:onKyle isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.09-13.58.17:961][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561199009048618 playerName:Turco™ isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-13.58.17:964][910]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.58.17:965][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:966][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:967][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:967][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:968][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:968][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:971][910]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.58.17:972][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:973][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:974][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:975][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:976][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:977][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:977][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:978][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:978][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:980][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.17:980][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:982][910]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.58.17:982][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:984][910]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-13.58.17:985][910]LogStreaming: Flushing async loaders. [2020.06.09-13.58.17:985][910]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-13.58.19:439][925]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14762&schemaVersion=0] [2020.06.09-13.58.19:440][925]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-13.58.22:394][972]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-13.58.22:394][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-13.58.23:480][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:480][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:480][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:583][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:583][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:583][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:587][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:587][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.23:587][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:484][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.24:484][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.24:484][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.24:562][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-13.58.24:562][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.24:563][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-13.58.24:563][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.24:600][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:600][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:600][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.24:600][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.24:600][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:600][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-13.58.24:600][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.24:600][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.24:601][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.24:601][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.24:601][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.24:667][ 16]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.09-13.58.24:667][ 16]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.09-13.58.24:668][ 16]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.09-13.58.24:668][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.24:668][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.24:668][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.24:672][ 16]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.24:717][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.09-13.58.24:793][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-13.58.24:818][ 19]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:818][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.24:818][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.24:818][ 19]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.24:818][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.24:818][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.24:820][ 19]Interaction: Interaction time: 10.000000 [2020.06.09-13.58.24:821][ 19]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.09-13.58.24:821][ 19]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-13.58.24:822][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.24:822][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.24:822][ 19]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.25:776][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.09-13.58.25:878][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.25:878][ 37]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.25:891][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.25:892][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.25:892][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.58.25:892][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.25:892][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.25:892][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.25:892][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.25:892][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.25:892][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.25:893][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.25:893][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.25:910][ 37]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.58.25:978][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.26:282][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.26:282][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.26:282][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.26:283][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.26:291][ 42]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.26:292][ 42]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.26:292][ 42]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.26:292][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.26:292][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.26:292][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:413][ 44]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.26:527][ 46]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.26:590][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.26:591][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.58.26:599][ 47]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.26:599][ 47]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.26:599][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:601][ 47]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.26:601][ 47]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.26:601][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:601][ 47]Interaction: Interaction time: 53.333332 [2020.06.09-13.58.26:601][ 47]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.26:601][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:788][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.09-13.58.26:922][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.26:922][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.26:930][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.26:930][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.26:930][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:930][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.26:930][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.26:930][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:930][ 52]Interaction: Interaction time: 2.000000 [2020.06.09-13.58.26:930][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.26:931][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.26:931][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.26:931][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=25.536 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.27:488][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.27:488][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:489][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.27:489][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:489][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.27:489][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:938][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-13.58.27:938][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:938][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-13.58.27:938][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:977][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.27:977][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.27:977][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.27:977][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-13.58.27:977][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.27:977][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.28:020][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.58.28:020][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-13.58.28:034][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.28:034][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.28:034][ 67]Interaction: Interaction time: 80.000000 [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.28:034][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.28:034][ 67]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.28:114][ 68]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.28:216][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.28:217][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.28:217][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.28:217][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.28:217][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.28:217][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.28:555][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.28:567][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:326][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:641][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:678][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:709][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:710][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:710][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:710][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:710][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:710][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:725][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:800][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.29:801][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:801][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.29:801][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.29:801][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.29:801][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:283][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.09-13.58.30:283][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:283][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.09-13.58.30:284][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:284][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.09-13.58.30:284][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:549][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.30:549][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.30:549][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:549][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.30:549][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.30:549][103]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.58.30:549][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:550][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.30:550][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.30:550][103]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=29.130 [2020.06.09-13.58.30:578][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.30:648][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:649][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.30:649][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.30:649][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:649][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.58.30:649][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.30:649][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.30:649][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.30:649][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.30:649][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.30:650][104]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.30:651][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:651][104]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.30:651][104]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.30:651][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:714][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:714][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.30:714][105]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.30:757][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=29.307 [2020.06.09-13.58.30:805][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.30:826][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.30:939][107]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.58.31:609][117]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.06.09-13.58.31:609][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.31:831][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.06.09-13.58.31:831][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.32:036][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.32:037][123]LogDBDPlayerMovement: StopSnapping Final Location (5073.652344 7680.816406 111.094612) [2020.06.09-13.58.32:037][123]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.32:037][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.32:137][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.32:143][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.32:710][133]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.32:710][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.32:710][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.32:710][133]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.32:710][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.32:710][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.32:710][133]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.32:711][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.32:711][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.32:711][133]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.32:711][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.32:711][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.32:711][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.32:711][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.32:711][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.32:711][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.32:712][133]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.32:712][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.32:712][133]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.32:732][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-13.58.33:414][144]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.491122 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.33:491][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.33:491][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.33:491][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.33:491][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.33:529][145]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=32.104 [2020.06.09-13.58.33:532][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.33:533][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.33:534][145]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.33:534][145]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.33:534][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.33:534][145]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.33:534][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.33:534][145]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.33:534][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.33:534][145]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.33:535][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.33:536][145]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.33:626][146]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.875653 [2020.06.09-13.58.33:627][146]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=32.229 Curve: BlinkCooldownSpeedCurve Curve Duration 1.875653 [2020.06.09-13.58.33:629][146]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.33:659][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.33:696][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.33:696][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.58.33:706][147]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.33:706][147]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.33:706][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.33:706][147]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.33:706][147]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.33:706][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.33:706][147]Interaction: Interaction time: 47.005920 [2020.06.09-13.58.33:706][147]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.33:706][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.34:283][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-13.58.34:329][158]LogStreaming: Display: Flushing async loaders. [2020.06.09-13.58.34:334][158]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-13.58.34:340][158]GameFlow: OnRep_BegunPlayFenceGuid 0593571F-08D8-0C7D-6A65-7BCCEC54D117 [2020.06.09-13.58.34:340][158]GameFlow: BegunPlayFenceGuid 0593571F-08D8-0C7D-6A65-7BCCEC54D117 [2020.06.09-13.58.34:344][158]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.003302 seconds [2020.06.09-13.58.34:344][158]GameFlow: ACollectable::BeginPlay [2020.06.09-13.58.34:344][158]GameFlow: BegunPlayFenceGuid 0593571F-08D8-0C7D-6A65-7BCCEC54D117 [2020.06.09-13.58.34:354][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.34:356][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.58.34:356][158]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.58.34:356][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.58.34:356][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.34:356][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.34:356][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.34:356][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.34:356][158]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.09-13.58.34:356][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.34:356][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.35:538][177]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-13.58.35:539][177]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=34.124 [2020.06.09-13.58.35:660][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.35:667][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.36:294][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:294][187]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.36:294][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:294][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:294][187]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.36:294][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.36:294][187]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.36:294][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.36:294][187]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.36:295][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:295][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.09-13.58.36:295][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.36:295][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:324][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.06.09-13.58.36:324][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.36:324][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.09-13.58.36:324][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.36:348][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:348][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:348][188]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.36:348][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.36:348][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:348][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.09-13.58.36:348][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.36:348][188]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.36:348][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:348][188]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.36:348][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:391][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:391][189]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.36:391][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:391][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.36:391][189]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.36:391][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:391][189]Interaction: Interaction time: 0.000000 [2020.06.09-13.58.36:392][189]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.09-13.58.36:392][189]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-13.58.36:392][189]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.58.36:392][189]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.36:392][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.36:826][197]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.09-13.58.36:826][197]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.09-13.58.36:839][197]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.58.37:322][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.37:322][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.37:322][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.37:322][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.37:322][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.37:322][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.37:322][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.37:322][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.37:322][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.37:323][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.37:323][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.37:323][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.37:323][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.37:323][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.37:323][206]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.58.37:323][206]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.37:324][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.37:324][206]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.09-13.58.37:324][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.37:324][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-13.58.38:443][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.09-13.58.38:538][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.42:024][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-13.58.42:024][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.42:024][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-13.58.42:024][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.42:057][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.42:057][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.42:057][279]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.42:057][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.42:058][279]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.42:058][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-13.58.42:058][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.42:058][279]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.42:058][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.42:058][279]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.42:058][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.42:093][280]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.42:399][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-13.58.42:434][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.42:434][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.42:434][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.42:434][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.42:434][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.42:434][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.42:437][285]Interaction: Interaction time: 10.000000 [2020.06.09-13.58.42:437][285]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.09-13.58.42:437][285]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.09-13.58.42:439][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.42:439][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.42:440][285]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.47:017][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-13.58.47:792][377]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.071732 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.48:065][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.48:067][382]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.48:067][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.48:067][382]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.48:097][382]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.48:098][382]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.48:098][382]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.58.48:098][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.48:098][382]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.48:098][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.48:099][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.48:099][382]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.48:099][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.48:099][382]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.48:099][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.48:116][382]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.58.48:184][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.48:275][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.48:275][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.48:291][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.48:291][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.48:292][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.48:292][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.48:292][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.48:292][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.48:292][385]Interaction: Interaction time: 2.000000 [2020.06.09-13.58.48:292][385]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.48:292][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.48:292][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.48:292][385]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=46.894 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.48:434][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.49:827][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.58.50:394][422]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-13.58.50:394][422]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.58.50:394][422]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.58.50:394][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.50:413][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.50:511][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.50:511][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.50:511][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:511][424]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.50:511][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.50:511][424]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.58.50:511][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:511][424]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.50:511][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.50:511][424]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=49.117 [2020.06.09-13.58.50:562][425]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:564][425]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.50:564][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.50:564][425]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:564][425]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.58.50:564][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.50:564][425]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.50:564][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.50:564][425]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.50:564][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.50:564][425]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.50:564][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.50:564][425]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.50:564][425]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.50:565][425]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:645][426]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:645][426]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.50:645][426]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.50:675][426]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=49.236 [2020.06.09-13.58.50:761][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.50:785][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.50:815][429]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-13.58.51:429][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:481][439]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-13.58.51:481][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-13.58.51:624][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:883][444]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.51:883][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.51:940][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-13.58.51:978][446]GameFlow: OnRep_BegunPlayFenceGuid 0598BD40-08D8-0C7D-7557-7120ED6D0339 [2020.06.09-13.58.51:979][446]GameFlow: BegunPlayFenceGuid 0598BD40-08D8-0C7D-7557-7120ED6D0339 [2020.06.09-13.58.51:980][446]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000079 seconds [2020.06.09-13.58.51:980][446]GameFlow: ACollectable::BeginPlay [2020.06.09-13.58.51:980][446]GameFlow: BegunPlayFenceGuid 0598BD40-08D8-0C7D-7557-7120ED6D0339 [2020.06.09-13.58.52:007][446]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.52:007][446]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.58.52:007][446]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.58.52:007][446]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.58.52:007][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:007][446]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.52:007][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:008][446]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.52:008][446]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.09-13.58.52:008][446]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.52:008][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:211][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:211][449]LogDBDPlayerMovement: StopSnapping Final Location (9725.360352 3114.775879 124.942970) [2020.06.09-13.58.52:212][449]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.52:212][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:276][450]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [Play Nurse] - Interactable: [GeneratorStandard_C_2] - Interactor: [Interactor1] - InteractionDefinition: [GeneratorToolkitRepair1]- InterruptionDef: [GeneratorRepairInterruption1Toolkit] - IsInterruptor: [Yes] - OtherParty: [onKyle] [2020.06.09-13.58.52:281][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:281][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:281][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:281][450]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [Play Nurse] - Interactable: [GeneratorStandard_C_2] - Interactor: [Interactor1] - InteractionDefinition: [GeneratorToolkitRepair1]- InterruptionDef: [GeneratorRepairInterruption1Toolkit] - IsInterruptor: [Yes] - OtherParty: [onKyle] [2020.06.09-13.58.52:281][450]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.09-13.58.52:282][450]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.58.52:282][450]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: GenericInterruption_In Nurse AnimTag_FPV. [2020.06.09-13.58.52:282][450]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.58.52:297][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:316][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.52:322][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.52:467][452]LogDBDPlayerMovement: StopSnapping Final Location (9690.735352 3164.500000 124.944542) [2020.06.09-13.58.52:467][452]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.52:566][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.52:566][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.52:566][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:586][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.52:586][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.52:586][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:587][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.52:587][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.52:587][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:587][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.52:587][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.52:587][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.52:587][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.52:587][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.52:587][454]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.52:587][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.52:587][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.09-13.58.52:587][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.52:587][454]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.52:599][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-13.58.52:656][455]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [onKyle] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.09-13.58.52:745][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:745][456]LogDBDPlayerMovement: StopSnapping Final Location (9686.847656 3185.346680 124.944542) [2020.06.09-13.58.52:745][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.52:746][456]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.09-13.58.52:747][456]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.58.52:747][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:014][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:015][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:015][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:015][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:015][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:116][461]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:116][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:172][462]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.53:172][462]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.53:178][462]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeRight. [2020.06.09-13.58.53:178][462]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.58.53:178][462]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=51.775 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.58.53:178][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=51.775 [2020.06.09-13.58.53:199][462]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:200][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:258][463]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-13.58.53:259][463]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-13.58.53:259][463]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.58.53:260][463]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=51.846 [2020.06.09-13.58.53:260][463]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=51.846 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.58.53:306][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.53:354][464]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.862193 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.53:476][465]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.09-13.58.53:552][466]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-13.58.53:552][466]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=52.154 [2020.06.09-13.58.53:756][467]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.58.53:756][467]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.09-13.58.53:759][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.09-13.58.53:774][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.53:783][467]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.09-13.58.53:784][467]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.53:785][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:798][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.53:799][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.53:816][467]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - onKyle]: On [2020.06.09-13.58.53:884][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.53:884][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.53:884][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.53:884][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.53:884][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.53:884][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.53:884][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.53:884][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.53:884][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.53:884][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.53:886][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.09-13.58.53:886][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.53:888][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.53:946][469]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.931461 [2020.06.09-13.58.53:947][469]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=52.552 Curve: BlinkCooldownSpeedCurve Curve Duration 2.931461 [2020.06.09-13.58.54:112][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.09-13.58.54:112][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:184][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_1] [2020.06.09-13.58.54:184][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:184][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_1] [2020.06.09-13.58.54:186][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:186][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.09-13.58.54:186][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:205][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:205][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:205][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.54:205][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.54:205][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:205][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.09-13.58.54:205][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:205][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.54:205][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:205][473]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.54:205][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:205][473]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.54:211][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.54:211][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.54:211][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.54:211][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.54:211][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.54:211][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.06.09-13.58.54:211][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:211][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.54:211][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:211][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.54:212][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:212][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.54:212][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.54:212][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:212][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.54:212][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.54:212][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:212][473]Interaction: Interaction time: 0.000000 [2020.06.09-13.58.54:212][473]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.09-13.58.54:212][473]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.09-13.58.54:212][473]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.58.54:212][473]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.54:212][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:398][476]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x209717EA210] Result: '1' k_EResultOK (success) [2020.06.09-13.58.54:398][476]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x209717EA210]' succeeded in 0.634172 seconds [2020.06.09-13.58.54:398][476]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:398][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.54:398][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:398][476]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:399][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.54:399][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:401][476]Interaction: Interaction time: 0.600000 [2020.06.09-13.58.54:401][476]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.09-13.58.54:401][476]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.09-13.58.54:401][476]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.58.54:401][476]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.54:401][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:401][476]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.54:402][476]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.06.09-13.58.54:614][479]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.06.09-13.58.54:615][479]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.06.09-13.58.54:761][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.58.54:968][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:968][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.54:975][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:976][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:976][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.54:976][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:976][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:976][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.54:976][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:976][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:976][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.54:976][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.54:976][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.54:976][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.54:976][484]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.58.54:976][484]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.54:976][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.54:976][484]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.09-13.58.54:976][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.54:976][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.58.54:981][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.58.55:080][485]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.58.55:178][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.55:178][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.55:178][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.55:179][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.55:179][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.55:179][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.55:179][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.55:179][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.55:179][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.55:179][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.55:179][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.58.55:179][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.55:179][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.55:179][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.55:179][487]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.58.55:179][487]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.55:179][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.55:179][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_1] [2020.06.09-13.58.55:179][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.55:179][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.55:612][493]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - onKyle]: Off [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-13.58.56:405][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.56:680][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x209717E1990] Result: '1' k_EResultOK (success) [2020.06.09-13.58.56:748][510]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.908042 seconds [2020.06.09-13.58.56:890][511]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-13.58.56:892][511]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=55.490 [2020.06.09-13.58.56:893][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-13.58.56:893][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:014][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.57:032][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.57:040][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.57:096][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.57:096][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:096][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.57:096][513]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:110][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:111][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:111][513]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.58.57:111][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.57:111][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:111][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.57:111][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:111][513]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.57:111][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:111][513]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.57:111][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:132][513]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-13.58.57:210][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:242][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.57:277][515]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.57:277][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.57:293][515]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:293][515]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.57:293][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:293][515]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:293][515]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.57:293][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:293][515]Interaction: Interaction time: 2.000000 [2020.06.09-13.58.57:293][515]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.57:293][515]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.57:293][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:294][515]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=55.895 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.57:423][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802815 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.58.57:425][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.57:995][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.57:996][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.57:996][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:996][524]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.57:996][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:996][524]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.58.57:996][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.57:996][524]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.57:996][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.57:996][524]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=56.595 [2020.06.09-13.58.58:067][525]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:067][525]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.58:067][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:067][525]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:067][525]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.58.58:067][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.58:067][525]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.58:067][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.58:067][525]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.58:067][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:068][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:068][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:068][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:068][525]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:068][525]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:069][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:069][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:069][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:069][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:153][526]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:153][526]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:153][526]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.58:205][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=56.746 [2020.06.09-13.58.58:205][526]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.09-13.58.58:205][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:205][526]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.09-13.58.58:205][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:225][526]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.58:225][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:233][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.58:305][527]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:305][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.09-13.58.58:306][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:330][527]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.58:330][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:331][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.58:391][528]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.58.58:393][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:393][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:393][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:393][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:401][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:401][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:401][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.58.58:401][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:485][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:485][529]LogDBDPlayerMovement: StopSnapping Final Location (9583.557617 3970.878906 111.921104) [2020.06.09-13.58.58:490][529]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.58:492][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:540][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-13.58.58:540][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:540][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-13.58.58:540][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:560][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.58:560][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.58:560][530]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.58.58:561][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.58:561][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.58:561][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-13.58.58:561][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:561][530]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.58:561][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:561][530]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.58:561][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:577][530]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:578][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:578][530]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:578][530]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:607][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.58.58:613][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.58.58:654][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-13.58.58:655][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-13.58.58:667][531]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:667][531]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:667][531]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.58.58:667][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.58:667][531]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:667][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:667][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:667][531]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.58.58:667][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:668][531]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.58.58:668][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:679][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.58:680][531]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.58:680][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:680][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-13.58.58:680][531]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.58:680][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:680][531]Interaction: Interaction time: 80.000000 [2020.06.09-13.58.58:680][531]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.58:680][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:685][531]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.58.58:810][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.58.58:847][533]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.58:847][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.58:859][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:859][533]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.58.58:859][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:859][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.58:859][533]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.58.58:859][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:859][533]Interaction: Interaction time: 2.000000 [2020.06.09-13.58.58:859][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.58:859][533]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.58.58:859][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.58:860][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=57.463 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.58.58:995][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.58.59:389][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:389][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:448][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.59:448][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.58.59:448][542]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:448][542]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.58.59:448][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.59:448][542]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.58.59:448][542]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:448][542]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.58.59:448][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.59:448][542]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=58.035 [2020.06.09-13.58.59:499][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:499][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.58.59:499][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.59:499][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:499][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.58.59:499][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.59:499][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.58.59:499][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.58.59:499][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.58.59:500][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.58.59:500][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.59:500][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:500][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.58.59:500][543]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:500][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:552][544]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:552][544]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:552][544]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:606][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:607][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:607][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:607][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:607][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:607][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:608][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:608][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:695][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:696][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:697][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.58.59:711][546]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.58.59:832][548]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:832][548]LogDBDPlayerMovement: StopSnapping Final Location (9612.368164 3626.509277 124.959335) [2020.06.09-13.58.59:833][548]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.58.59:833][548]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.58.59:845][548]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:845][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:928][549]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:928][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.58.59:981][550]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.58.59:982][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.00:070][552]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.00:070][552]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.00:070][552]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeLeft. [2020.06.09-13.59.00:071][552]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.00:071][552]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=58.680 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.00:071][552]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=58.680 [2020.06.09-13.59.00:116][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.59.00:116][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.00:180][553]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.59.00:181][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.00:392][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.00:392][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.00:393][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.00:393][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.00:467][557]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-13.59.00:470][557]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-13.59.00:470][557]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.00:471][557]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=59.077 [2020.06.09-13.59.00:471][557]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=59.077 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.02:181][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_12] [2020.06.09-13.59.02:181][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.02:181][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_12] [2020.06.09-13.59.02:182][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.02:183][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.02:309][558]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.02:310][558]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.02:310][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.02:310][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.02:310][558]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.02:310][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.09-13.59.02:310][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.02:310][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.02:310][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.02:310][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.02:310][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.02:310][558]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.02:310][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.02:310][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.02:310][558]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.02:310][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.02:311][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.02:329][558]Interaction: Interaction time: 1.000000 [2020.06.09-13.59.02:330][558]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.09-13.59.02:333][558]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.09-13.59.02:333][558]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.59.02:342][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.02:342][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.02:560][558]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.59.02:560][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.03:786][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.59.03:802][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.04:017][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_Slasher_Character_04_C_0 [2020.06.09-13.59.04:017][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.04:054][559]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-13.59.04:055][559]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-13.59.04:055][559]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-13.59.04:056][559]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=59.877 [2020.06.09-13.59.04:056][559]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=59.877 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-13.59.04:060][559]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.04:060][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.04:061][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.04:061][559]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.04:062][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.04:062][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.04:062][559]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.04:062][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.04:062][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.04:062][559]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.04:062][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.04:062][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.04:062][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.04:062][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.04:063][559]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.59.04:064][559]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.04:064][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.04:065][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_12] [2020.06.09-13.59.04:065][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:065][559]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.04:070][559]Interaction: Warning: InteractionAnimNotify FeetOffGround has no current interaction. [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:092][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.59.04:093][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:395][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.05:395][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:395][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.05:395][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:544][560]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-13.59.05:781][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:781][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:781][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:781][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:782][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:782][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:782][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:782][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.09-13.59.05:783][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.08:989][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.116457 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.09:002][561]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.09-13.59.09:132][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-13.59.09:132][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.09:132][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-13.59.09:132][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.09:568][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.09:576][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.09:576][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.09:576][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.09:576][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.09:576][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-13.59.09:576][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.09:582][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.09:582][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.09:582][561]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.09-13.59.09:582][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.09:583][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.09:583][561]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.11:971][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.59.11:971][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.09-13.59.11:971][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.11:971][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.09-13.59.11:971][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.11:998][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.11:999][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.11:999][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.11:999][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.11:999][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.11:999][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.09-13.59.11:999][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.11:999][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.11:999][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.11:999][562]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.09-13.59.11:999][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.11:999][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.11:999][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.11:999][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.11:999][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.11:999][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.11:999][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.11:999][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.11:999][562]Interaction: Interaction time: 1.050000 [2020.06.09-13.59.12:000][562]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.09-13.59.12:000][562]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-13.59.12:000][562]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.59.12:000][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:001][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.12:001][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:001][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:001][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.12:001][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:001][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:001][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.12:001][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:001][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:001][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.12:001][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.12:001][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.12:001][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.12:001][562]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.59.12:003][562]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.12:003][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:004][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.09-13.59.12:004][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:004][562]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:006][562]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-13.59.12:006][562]Interaction: Warning: InteractionAnimNotify FeetOffGround has no current interaction. [2020.06.09-13.59.12:008][562]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.12:008][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.12:009][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:009][562]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.12:009][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.12:009][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:009][562]Interaction: Interaction time: 14.000000 [2020.06.09-13.59.12:009][562]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.09-13.59.12:009][562]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.09-13.59.12:009][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.12:009][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:010][562]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.12:166][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.59.12:166][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:166][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.59.12:166][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:175][563]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-13.59.12:175][563]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=61.281 [2020.06.09-13.59.12:176][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:176][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:176][563]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.12:176][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.12:176][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:176][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.59.12:176][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:177][563]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.12:177][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:177][563]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.12:177][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:321][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.59.12:327][564]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.12:327][564]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.12:329][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:329][564]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.12:329][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:329][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.12:329][564]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.12:329][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:329][564]Interaction: Interaction time: 32.000000 [2020.06.09-13.59.12:329][564]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.12:329][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.12:333][564]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.09-13.59.12:446][566]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.454438 [2020.06.09-13.59.12:447][566]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=61.549 Curve: BlinkCooldownSpeedCurve Curve Duration 3.454438 [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.09-13.59.12:493][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.12:688][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-13.59.12:921][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.59.13:334][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207800 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.13:343][576]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-13.59.13:351][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-13.59.13:666][581]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.09-13.59.13:666][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.13:666][581]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.09-13.59.13:666][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.13:672][581]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.09-13.59.13:672][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.13:734][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.59.13:734][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.59.13:734][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.59.13:734][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.59.13:746][582]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.13:746][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.13:746][582]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.13:747][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.14:382][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.06.09-13.59.14:625][595]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.14:625][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.14:625][595]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.09-13.59.14:626][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.14:681][596]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.59.14:682][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-13.59.15:542][611]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.15:542][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.15:543][611]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-13.59.15:543][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.15:543][611]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-13.59.15:543][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.15:672][613]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-13.59.15:672][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-13.59.15:707][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-13.59.15:739][614]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-13.59.15:739][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.15:903][617]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-13.59.15:903][617]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=65.008 [2020.06.09-13.59.15:971][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-13.59.15:979][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.15:992][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.15:997][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.16:038][619]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.16:038][619]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.16:039][619]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.16:039][619]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.16:045][619]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.16:045][619]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.16:045][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.16:046][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.16:046][619]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.16:046][619]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.16:046][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.16:046][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.16:046][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.16:046][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.16:046][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.16:046][619]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.16:114][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.16:149][621]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-13.59.16:201][622]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.16:201][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.16:370][625]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.16:371][625]LogDBDPlayerMovement: StopSnapping Final Location (9428.100586 3426.600098 124.952934) [2020.06.09-13.59.16:371][625]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.16:371][625]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.16:371][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.16:371][625]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.16:371][625]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.16:371][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.16:371][625]Interaction: Interaction time: 2.600000 [2020.06.09-13.59.16:371][625]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: PlankDestroy Nurse AnimTag_FPV. [2020.06.09-13.59.16:371][625]LogSM: Error: Play Update Montage AM_KFN_DestroyBookshelf Duration 2.600000 Timestamp 65.428902 [2020.06.09-13.59.16:371][625]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.09-13.59.16:372][625]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.16:372][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.16:839][631]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.848698 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.18:714][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.59.18:818][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-13.59.18:964][665]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.59.19:027][666]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.19:027][666]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.19:027][666]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.19:027][666]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.19:027][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.19:028][666]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.19:028][666]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.19:028][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.19:107][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.19:108][667]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.19:108][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.19:108][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.19:108][667]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.19:108][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.19:108][667]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.19:108][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.19:108][667]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.09-13.59.19:108][667]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.19:108][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.19:109][667]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.19:109][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:109][667]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.19:109][667]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:109][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.19:185][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.19:191][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.19:801][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.09-13.59.19:801][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:801][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.19:805][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:805][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.09-13.59.19:805][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:805][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.09-13.59.19:805][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:873][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-13.59.19:873][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-13.59.19:874][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.20:505][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.09-13.59.20:505][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.09-13.59.20:702][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.22:907][726]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.22:907][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-13.59.22:907][726]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.59.22:907][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.59.22:908][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.22:908][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.22:908][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.22:908][726]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.22:908][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.22:908][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.22:922][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.59.22:937][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-13.59.22:949][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.22:949][727]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.22:949][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.22:949][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.22:949][727]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.22:949][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.22:949][727]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.22:949][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.22:950][727]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.22:950][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.22:950][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.09-13.59.22:950][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.22:950][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.22:963][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-13.59.25:898][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_5] [2020.06.09-13.59.25:898][771]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.25:899][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.25:899][771]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.25:909][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.25:909][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.25:909][771]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.25:909][771]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.25:909][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.25:909][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.25:909][771]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.25:909][771]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.25:909][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.25:909][771]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.25:909][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.25:923][771]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.25:988][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.26:090][774]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.26:090][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.26:097][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.26:097][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.26:097][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.26:098][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.26:099][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.26:099][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.26:099][774]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.26:099][774]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.26:099][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.26:099][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.26:099][774]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=75.207 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.27:094][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.28:366][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.28:366][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.28:366][813]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:367][813]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.28:367][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:367][813]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.28:367][813]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:367][813]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.28:367][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:368][813]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=77.467 [2020.06.09-13.59.28:414][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:414][814]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.28:414][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:414][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:414][814]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.28:414][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.28:414][814]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.28:414][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.28:414][814]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.28:414][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:415][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.28:415][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:415][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.28:415][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:415][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:420][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.28:420][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.28:420][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:420][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.28:420][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.28:420][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:421][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.28:421][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.28:421][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:421][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.28:421][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.28:421][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.28:421][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.28:421][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.28:421][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.28:421][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.28:421][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.09-13.59.28:423][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:423][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.28:434][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-13.59.28:475][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:475][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.28:475][815]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.28:508][815]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=77.572 [2020.06.09-13.59.28:798][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.28:799][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.28:800][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.28:857][821]LogSM: Warning: NotifyChargeCompleted sent on incorrect interaction! [2020.06.09-13.59.28:890][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.29:043][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:044][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:668][831]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.422938 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.29:683][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.29:684][831]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.59.29:693][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:694][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.29:704][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:706][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.29:706][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:721][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.29:924][835]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.29:924][835]LogDBDPlayerMovement: StopSnapping Final Location (10202.695313 7637.471191 111.092262) [2020.06.09-13.59.29:924][835]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.29:925][835]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.29:979][836]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.29:979][836]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.29:979][836]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.29:979][836]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:000][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.30:005][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.30:049][837]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.30:049][837]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.30:049][837]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.30:049][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.30:049][837]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.30:049][837]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.30:049][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:049][837]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.30:049][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.30:049][837]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.30:049][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.30:080][837]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.30:123][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:126][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-13.59.30:127][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.30:178][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.30:639][845]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.30:639][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:375][856]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.31:375][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:408][856]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:408][856]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.31:408][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:408][856]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:408][856]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.31:408][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:409][856]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.31:409][856]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.31:409][856]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.31:409][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:414][856]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=80.485 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.31:414][856]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=80.485 [2020.06.09-13.59.31:464][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.31:464][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.31:464][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:464][857]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.31:464][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:464][857]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.31:464][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:464][857]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.31:464][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:470][857]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=80.567 [2020.06.09-13.59.31:470][857]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.31:470][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:518][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:518][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.31:518][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:518][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:518][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.31:518][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.31:518][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.31:519][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.31:519][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.31:519][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.31:519][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.31:520][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:520][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.31:520][858]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:520][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.31:574][859]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.803963 [2020.06.09-13.59.31:574][859]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=80.681 Curve: BlinkCooldownSpeedCurve Curve Duration 1.803963 [2020.06.09-13.59.31:841][863]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.31:841][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:857][863]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.31:857][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:860][863]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.31:860][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:897][864]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.31:898][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:899][864]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.31:899][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:911][864]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-13.59.31:912][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:914][864]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.31:914][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.31:956][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.32:147][868]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.32:147][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:163][868]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.32:163][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:180][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.32:709][877]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.32:710][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:710][877]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.32:710][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:812][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.32:812][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:812][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.32:812][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:825][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.32:825][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.32:825][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.32:825][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:212][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.33:212][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:213][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.33:213][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:227][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.33:228][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:228][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.09-13.59.33:228][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:293][886]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.33:293][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:293][886]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.33:293][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:396][888]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-13.59.33:397][888]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=82.498 [2020.06.09-13.59.33:429][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.33:429][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:429][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.33:429][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:448][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.33:448][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:448][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.33:448][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.33:495][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.33:512][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.33:518][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.34:349][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.34:525][905]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.34:525][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:525][905]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:525][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:625][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.34:713][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.34:713][907]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:713][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:713][907]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:730][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.34:730][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.34:730][907]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.34:730][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.34:730][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.34:730][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:730][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:730][907]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.34:730][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.34:730][907]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.34:731][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.34:731][907]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.34:774][908]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:774][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:774][908]LogDBDPlayerMovement: StopSnapping Final Location (9970.159180 7882.888672 111.092896) [2020.06.09-13.59.34:774][908]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.34:799][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.34:832][909]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.34:832][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:848][909]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.34:848][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:849][909]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:849][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:937][911]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:937][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.34:945][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.34:945][911]LogDBDPlayerMovement: StopSnapping Final Location (9941.058594 7980.928223 111.094025) [2020.06.09-13.59.34:945][911]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.34:945][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.34:945][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.34:945][911]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.34:945][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.34:945][911]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.34:945][911]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: DamageGenerator Nurse AnimTag_FPV. [2020.06.09-13.59.34:945][911]LogSM: Error: Play Update Montage AM_TN_Damage_Generator Duration 2.000000 Timestamp 84.002693 [2020.06.09-13.59.34:945][911]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.34:946][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.34:983][912]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.34:986][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.35:125][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.09-13.59.36:709][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-13.59.36:923][947]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-13.59.37:103][950]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-13.59.37:104][950]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.59.37:104][950]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.59.37:104][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:121][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.09-13.59.37:164][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.37:164][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.37:164][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:164][951]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.37:164][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:164][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:164][951]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.37:164][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:207][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:208][952]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.37:208][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:208][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:208][952]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.37:208][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.37:208][952]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.37:208][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.37:208][952]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.37:208][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:208][952]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.37:209][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:209][952]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.37:209][952]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:209][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:275][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.37:282][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.37:318][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-13.59.37:320][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.09-13.59.37:351][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.09-13.59.37:391][955]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.37:391][955]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:391][955]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.37:391][955]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:397][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:398][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:398][955]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.37:398][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.37:398][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:398][955]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.37:398][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:398][955]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.37:398][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:398][955]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.37:398][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:421][955]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.37:421][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:428][955]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.37:510][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.37:706][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.37:706][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:714][959]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:714][959]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.37:714][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:714][959]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.37:715][959]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.37:715][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:715][959]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.37:715][959]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.37:715][959]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.37:715][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.37:715][959]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=86.822 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.37:715][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-13.59.37:716][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:716][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.37:716][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.37:912][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-13.59.37:912][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.38:072][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.38:723][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.059945 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.09-13.59.39:426][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.09-13.59.39:763][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.39:971][990]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-13.59.39:971][990]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-13.59.39:971][990]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-13.59.39:971][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.39:992][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.40:639][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.40:639][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.40:639][ 0]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:639][ 0]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.40:639][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.40:639][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.40:639][ 0]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:640][ 0]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.40:641][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.40:641][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=89.727 [2020.06.09-13.59.40:722][ 1]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.40:722][ 1]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.40:722][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.40:722][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.40:722][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.40:722][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.40:722][ 1]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.40:722][ 1]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:792][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:792][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.40:792][ 2]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.40:824][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=89.878 [2020.06.09-13.59.40:976][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.41:004][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.41:032][ 6]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.59.41:544][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.09-13.59.41:545][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:545][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.09-13.59.41:545][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:619][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-13.59.41:620][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:620][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-13.59.41:621][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:693][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.09-13.59.41:693][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:693][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.09-13.59.41:693][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:844][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.09-13.59.41:844][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.41:844][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.09-13.59.41:844][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.42:326][ 24]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:326][ 24]LogDBDPlayerMovement: StopSnapping Final Location (7978.124023 9524.921875 111.093636) [2020.06.09-13.59.42:326][ 24]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.42:327][ 24]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:382][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.42:382][ 25]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.42:383][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.42:383][ 25]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.42:426][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.42:431][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.42:476][ 26]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:476][ 26]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.42:476][ 26]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:476][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.42:476][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.42:476][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.42:498][ 26]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.42:573][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.42:695][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.42:695][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.42:711][ 29]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.42:712][ 29]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.42:712][ 29]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.42:712][ 29]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.42:712][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.42:731][ 29]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=91.810 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.42:906][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.43:058][ 35]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.43:093][ 35]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:093][ 35]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:093][ 35]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:093][ 35]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:094][ 35]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:094][ 35]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:094][ 35]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-13.59.43:098][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.59.43:127][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-13.59.43:160][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-13.59.43:242][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:242][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.43:242][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:242][ 38]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:242][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.43:242][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:341][ 40]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:341][ 40]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.43:341][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:342][ 40]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.43:342][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:342][ 40]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-13.59.43:342][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:342][ 40]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:823][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.43:823][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.43:823][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.43:823][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.43:823][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:823][ 48]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.43:823][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.43:823][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.43:823][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:823][ 48]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=92.929 [2020.06.09-13.59.43:823][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=92.929 [2020.06.09-13.59.43:868][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:868][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.43:868][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:870][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.43:870][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:870][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.43:870][ 49]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:871][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.43:913][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.906238 [2020.06.09-13.59.43:913][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=93.023 Curve: BlinkCooldownSpeedCurve Curve Duration 1.906238 [2020.06.09-13.59.43:962][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.09-13.59.43:963][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:963][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.09-13.59.43:963][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:976][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:977][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.43:977][ 51]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.43:977][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.09-13.59.43:977][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:977][ 51]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.43:977][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.43:978][ 51]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.43:990][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.44:083][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.44:113][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.44:271][ 56]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.44:271][ 56]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.44:271][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.44:271][ 56]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.44:271][ 56]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.44:271][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.44:272][ 56]Interaction: Interaction time: 1.050000 [2020.06.09-13.59.44:272][ 56]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-13.59.44:272][ 56]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-13.59.44:272][ 56]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.09-13.59.44:272][ 56]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.44:272][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.44:273][ 56]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.44:509][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-13.59.45:341][ 74]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.45:341][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.45:341][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.45:342][ 74]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.45:342][ 74]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.45:342][ 74]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.45:342][ 74]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.45:342][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.45:343][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.09-13.59.45:343][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.45:343][ 74]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.45:825][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-13.59.45:825][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=94.931 [2020.06.09-13.59.45:909][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.45:913][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.45:945][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.45:945][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.45:945][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.45:945][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.45:945][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836343 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.45:963][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.45:963][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.45:963][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.45:963][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.45:963][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.45:963][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.45:963][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.45:964][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.45:964][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.45:964][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.45:964][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.46:017][ 85]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.46:072][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.46:088][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.46:088][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.46:088][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.46:088][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.46:088][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.46:088][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.46:089][ 86]Interaction: Interaction time: 35.127853 [2020.06.09-13.59.46:089][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.46:089][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.46:089][ 86]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.49:277][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.49:277][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.49:277][141]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-13.59.49:278][141]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-13.59.49:278][141]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=98.383 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-13.59.49:372][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.49:820][151]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-13.59.49:820][151]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-13.59.49:821][151]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.49:821][151]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=98.923 [2020.06.09-13.59.49:821][151]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=98.923 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.49:844][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:844][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:874][152]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Crouched AnimTag_Male. [2020.06.09-13.59.49:932][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:932][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:932][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:933][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-13.59.49:934][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:022][155]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.09-13.59.50:031][155]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.50:041][155]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-13.59.50:061][155]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - gabrielly.lauer]: On [2020.06.09-13.59.50:195][157]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.09-13.59.50:195][157]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-13.59.50:195][157]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-13.59.50:196][157]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=99.296 [2020.06.09-13.59.50:196][157]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=99.296 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:341][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:524][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.50:525][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:728][164]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-13.59.50:729][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:730][164]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-13.59.50:730][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:745][164]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.50:745][164]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.50:745][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.50:745][164]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.50:745][164]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.50:745][164]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-13.59.50:745][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.50:745][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.50:745][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.50:745][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.50:745][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.50:746][164]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.50:881][166]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.50:927][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-13.59.50:928][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-13.59.50:950][167]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.50:951][167]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.50:951][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.50:951][167]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-13.59.50:951][167]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.50:951][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.50:951][167]Interaction: Interaction time: 59.574951 [2020.06.09-13.59.50:953][167]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - onKyle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.50:953][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.51:981][183]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - gabrielly.lauer]: Off [2020.06.09-13.59.52:873][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.52:873][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.52:873][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.52:874][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.52:874][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.52:874][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.52:874][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.52:874][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.52:874][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.52:874][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.52:874][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.52:874][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.52:874][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.52:875][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.52:875][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.52:875][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.52:875][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.52:875][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.52:875][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:240][201]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.09-13.59.53:240][201]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=102.346 [2020.06.09-13.59.53:310][202]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:310][202]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:381][203]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.53:382][203]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:382][203]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.53:382][203]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:400][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.53:405][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.53:449][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:449][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:449][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.53:449][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.53:449][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:449][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.53:450][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:450][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.53:450][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:450][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.53:450][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:547][204]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.53:586][205]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.028482 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.53:621][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.53:761][207]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.53:761][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:762][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.59.53:762][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:763][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.59.53:763][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:764][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.53:765][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.53:766][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:766][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.53:766][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:775][207]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:775][207]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.53:775][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:775][207]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.53:775][207]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.53:775][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:775][207]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.53:776][207]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.53:776][207]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.53:776][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:776][207]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=102.878 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.53:807][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:807][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:807][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.53:807][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.53:807][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:807][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.53:808][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:808][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.53:808][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:808][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.53:808][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:809][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:809][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:809][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-13.59.53:809][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.53:809][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:809][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.59.53:809][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.53:809][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.53:809][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:809][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.53:809][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:809][207]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.53:858][208]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.53:904][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.53:920][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:920][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.53:920][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:920][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.53:920][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.53:920][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:920][209]Interaction: Interaction time: 19.603245 [2020.06.09-13.59.53:920][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.53:921][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.53:921][209]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.53:974][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.54:064][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:064][211]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.54:064][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:064][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:064][211]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.54:064][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:066][211]Interaction: Interaction time: 0.700000 [2020.06.09-13.59.54:066][211]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.09-13.59.54:066][211]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-13.59.54:066][211]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-13.59.54:066][211]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.54:067][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:174][212]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.54:719][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.54:722][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.54:735][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:735][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.54:736][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:737][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:737][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.54:737][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:737][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:737][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.54:737][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:737][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:737][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.54:737][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.54:737][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.54:737][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.54:737][220]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-13.59.54:738][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.54:738][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.54:739][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.09-13.59.54:739][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.54:739][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.54:740][220]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-13.59.54:740][220]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.55:438][229]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.55:439][229]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.55:439][229]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:439][229]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.55:439][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.55:439][229]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.55:439][229]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:439][229]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.55:439][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.55:440][229]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=104.539 [2020.06.09-13.59.55:496][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:496][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.55:497][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.55:497][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:497][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.55:497][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.55:497][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.55:497][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.55:497][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.55:497][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.55:497][230]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.55:497][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.55:497][230]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.55:497][230]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.55:497][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:599][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:599][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.55:599][231]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.55:668][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=104.690 [2020.06.09-13.59.55:689][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.55:727][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.55:759][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.55:874][234]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.59.56:678][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.56:679][244]LogDBDPlayerMovement: StopSnapping Final Location (7078.708496 10009.529297 111.092781) [2020.06.09-13.59.56:679][244]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.56:679][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.56:775][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.56:775][245]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.56:775][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.56:776][245]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.56:800][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-13.59.56:810][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-13.59.56:850][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.56:853][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.56:853][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-13.59.56:853][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.56:853][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.56:854][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.56:854][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.56:855][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-13.59.56:855][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.56:855][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-13.59.56:855][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.56:872][246]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-13.59.56:965][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-13.59.57:089][249]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.57:090][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.57:099][249]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.57:099][249]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-13.59.57:099][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.57:099][249]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.57:099][249]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-13.59.57:099][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.57:100][249]Interaction: Interaction time: 2.000000 [2020.06.09-13.59.57:103][249]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.57:104][249]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-13.59.57:104][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.57:105][249]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=106.205 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-13.59.57:342][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-13.59.57:976][261]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.57:977][261]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-13.59.57:977][261]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.57:977][261]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.57:977][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.57:977][261]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-13.59.57:977][261]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.57:977][261]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.57:977][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.57:977][261]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=107.083 [2020.06.09-13.59.58:038][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:038][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.58:038][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:038][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:038][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-13.59.58:038][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.58:038][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.58:038][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.58:039][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.58:039][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:039][262]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.58:039][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.58:039][262]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-13.59.58:039][262]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.58:039][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:112][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:112][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:113][263]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-13.59.58:204][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-13.59.58:244][265]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-13.59.58:440][267]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.58:440][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.58:525][269]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:525][269]LogDBDPlayerMovement: StopSnapping Final Location (6502.871094 9798.741211 111.093330) [2020.06.09-13.59.58:525][269]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-13.59.58:526][269]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:528][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:529][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:529][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:529][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-13.59.58:529][269]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-13.59.58:529][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-13.59.58:530][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-13.59.58:530][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.58:530][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-13.59.58:597][270]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.58:598][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.58:729][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:729][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.58:730][272]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-13.59.58:730][272]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.58:730][272]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=107.832 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.58:731][272]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=107.832 [2020.06.09-13.59.59:077][277]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-13.59.59:077][277]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-13.59.59:077][277]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.59:077][277]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=108.175 [2020.06.09-13.59.59:077][277]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=108.175 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-13.59.59:133][278]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-13.59.59:133][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.59:233][279]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.59:233][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.59:272][280]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.06.09-13.59.59:317][281]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.094510 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-13.59.59:379][282]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-13.59.59:380][282]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=108.485 [2020.06.09-13.59.59:525][283]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-13.59.59:525][283]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.09-13.59.59:528][283]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.09-13.59.59:540][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.09-13.59.59:541][283]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.59:547][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.835228 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-13.59.59:550][283]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-13.59.59:561][283]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.59:562][283]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-13.59.59:575][283]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - gabrielly.lauer]: On [2020.06.09-13.59.59:675][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-13.59.59:675][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-13.59.59:760][285]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.410591 [2020.06.09-13.59.59:762][285]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=108.833 Curve: BlinkCooldownSpeedCurve Curve Duration 3.410591 [2020.06.09-14.00.00:225][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-14.00.00:225][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.00:226][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-14.00.00:226][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.00:226][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-14.00.00:262][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.00:262][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.00:262][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.00:262][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.00:262][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.00:262][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-14.00.00:262][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.00:263][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.00:263][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.00:263][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.00:263][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.00:263][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.00:263][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.00:263][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.00:263][292]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.00:263][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.00:263][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.00:263][292]Interaction: Interaction time: 12.307693 [2020.06.09-14.00.00:263][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.00:263][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.00:378][294]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x209717EB770] Result: '1' k_EResultOK (success) [2020.06.09-14.00.00:378][294]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x209717EB770]' succeeded in 0.820609 seconds [2020.06.09-14.00.00:416][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208D161CD30] Result: '1' k_EResultOK (success) [2020.06.09-14.00.00:460][296]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.880787 seconds [2020.06.09-14.00.01:409][307]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - gabrielly.lauer]: Off [2020.06.09-14.00.01:412][307]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.00.01:412][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.01:623][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-14.00.01:623][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.01:624][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-14.00.01:625][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.01:646][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.01:646][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.01:646][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.01:646][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.01:646][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.01:647][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-14.00.01:647][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.01:647][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.01:647][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.01:647][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.01:647][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.01:647][311]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.01:691][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.01:704][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.01:704][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.01:704][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.01:704][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.01:704][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.01:705][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.01:705][312]Interaction: Interaction time: 6.121844 [2020.06.09-14.00.01:705][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.01:705][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.01:808][314]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:127][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.00.02:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.02:246][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.02:514][324]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.03:181][333]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.00.03:182][333]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=112.291 [2020.06.09-14.00.03:289][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.03:300][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.03:307][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.03:353][335]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.03:353][335]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:354][335]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.03:354][335]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:359][335]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.03:359][335]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.03:359][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.03:359][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.03:359][335]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.03:359][335]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.03:359][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:360][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.03:360][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:360][335]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.09-14.00.03:360][335]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.03:360][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.03:360][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:360][335]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.09-14.00.03:360][335]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.03:496][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.03:547][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.03:607][338]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.03:607][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:626][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:627][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.03:627][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:627][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:627][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.03:627][338]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.03:627][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.03:627][338]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.03:627][338]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.03:627][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:627][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-14.00.03:627][338]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:627][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:642][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-14.00.03:662][339]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.03:675][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.03:675][339]LogDBDPlayerMovement: StopSnapping Final Location (6809.513184 10310.827148 111.091995) [2020.06.09-14.00.03:675][339]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.03:675][339]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.03:675][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:675][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.03:675][339]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.03:675][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:675][339]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.09-14.00.03:675][339]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.09-14.00.03:676][339]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-14.00.03:676][339]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.09-14.00.03:676][339]Interaction: Interaction time: 2.700000 [2020.06.09-14.00.03:676][339]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.09-14.00.03:676][339]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.09-14.00.03:677][339]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.03:677][339]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 112.723923 [2020.06.09-14.00.03:677][339]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.09-14.00.03:677][339]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.03:677][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:706][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-14.00.03:713][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-14.00.03:721][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-14.00.03:721][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.09-14.00.03:721][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.03:841][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:842][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:842][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:842][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.03:842][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.03:842][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.03:843][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.09-14.00.03:843][341]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.03:843][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:961][342]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.09-14.00.03:965][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.03:966][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:601][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.905163 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.04:675][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_3] [2020.06.09-14.00.04:675][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.04:675][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_3] [2020.06.09-14.00.04:675][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.04:675][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.04:715][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:715][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:715][355]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.04:715][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.04:715][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:715][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.09-14.00.04:715][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.04:716][355]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.04:716][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.04:716][355]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.04:716][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.04:717][355]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.04:762][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:763][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.04:763][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.04:763][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.04:763][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.04:763][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.04:765][356]Interaction: Interaction time: 1.000000 [2020.06.09-14.00.04:765][356]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.09-14.00.04:765][356]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.09-14.00.04:765][356]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.00.04:766][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.04:766][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.04:824][357]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.05:146][361]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.05:175][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-14.00.05:230][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:230][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.00.05:230][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.00.05:230][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.00.05:231][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Scalars [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Textures [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Vectors [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Scalars [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Textures [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Vectors [2020.06.09-14.00.05:231][362]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.00.05:232][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.05:232][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:232][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:232][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.05:232][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:306][363]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.09-14.00.05:309][363]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.05:319][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:319][363]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.05:319][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:319][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:319][363]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.05:319][363]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.05:319][363]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.05:319][363]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.05:319][363]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.05:319][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:319][363]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.09-14.00.05:320][363]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.05:321][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:558][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.05:573][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.00.05:707][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.05:724][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:724][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.05:724][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:724][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:725][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.05:725][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:725][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:725][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.05:725][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:725][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:725][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.05:725][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.05:725][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.05:725][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.05:725][368]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.05:726][368]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.05:726][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.05:726][368]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_3] [2020.06.09-14.00.05:726][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.05:726][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.05:803][369]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.05:939][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.05:944][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.00.06:080][372]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.971703 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.00.06:088][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.06:287][375]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.06:374][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.00.06:440][377]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.06:440][377]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.06:440][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:440][377]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.06:440][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:441][377]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.09-14.00.06:441][377]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-14.00.06:441][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:441][377]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.06:441][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:504][378]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.00.06:510][378]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:511][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.06:511][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:511][378]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:511][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.06:511][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:511][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.06:511][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:511][378]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.06:512][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.06:512][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:512][378]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:512][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:513][378]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:513][378]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:513][378]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:555][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.06:650][379]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:650][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:653][379]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:653][379]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:659][379]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:659][379]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:660][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.06:660][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:660][379]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.06:660][379]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:660][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:660][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.06:660][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:660][379]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.09-14.00.06:660][379]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.06:660][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.06:660][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:660][379]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.06:739][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:739][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:739][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:739][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:739][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-14.00.06:757][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:758][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:758][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:758][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:758][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:758][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:758][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:758][380]Interaction: Interaction time: 16.000000 [2020.06.09-14.00.06:758][380]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.09-14.00.06:758][380]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.09-14.00.06:758][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.06:758][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:940][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:940][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.06:942][382]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:971][382]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:971][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.06:971][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:971][382]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.06:971][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.06:971][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:972][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.06:972][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.06:972][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.06:972][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.06:972][382]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-14.00.06:972][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.06:972][382]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.07:011][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.07:011][383]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.07:011][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.07:011][383]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.07:011][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.07:012][383]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.07:021][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.07:022][383]LogDBDPlayerMovement: StopSnapping Final Location (6717.767090 10230.409180 111.092209) [2020.06.09-14.00.07:022][383]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.07:022][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.07:022][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.07:022][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.07:022][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.07:022][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.07:023][383]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.09-14.00.07:023][383]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-14.00.07:023][383]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.09-14.00.07:023][383]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.00.07:023][383]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.09-14.00.07:024][383]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.07:024][383]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.09-14.00.07:024][383]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.07:024][383]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.09-14.00.07:024][383]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 116.053802 [2020.06.09-14.00.07:024][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.07:024][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.07:034][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.09-14.00.07:258][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.06.09-14.00.08:063][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:063][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:063][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:063][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.00.08:064][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:687][406]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.00.08:688][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.00.08:688][406]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.00.08:688][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.08:688][406]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.09-14.00.08:688][406]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-14.00.08:688][406]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.08:689][406]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.06.09-14.00.08:709][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.06.09-14.00.08:717][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-14.00.08:726][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-14.00.08:727][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.08:780][407]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-14.00.08:794][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.08:794][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.08:794][407]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.08:794][407]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.08:794][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.08:794][407]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.08:794][407]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.08:794][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.08:884][408]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.09-14.00.08:892][408]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.00.08:894][408]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.00.08:894][408]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.09-14.00.08:913][408]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.08:914][408]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.08:914][408]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.08:915][408]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookCamperOut. [2020.06.09-14.00.08:915][408]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.09-14.00.08:915][408]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.09-14.00.08:915][408]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.08:915][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.08:916][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.08:916][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.08:916][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.08:916][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.08:916][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.08:916][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.08:921][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.08:921][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.08:921][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.08:921][408]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.08:921][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:921][408]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.08:921][408]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.08:922][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.08:930][408]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.08:930][408]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.08:943][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.00.09:025][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.09:025][409]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:025][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.09:025][409]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:059][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.09:064][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.09:129][410]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.09:129][410]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.09:129][410]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.09:129][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.09:129][410]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.09:129][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.09:129][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:129][410]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.09:129][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.09:129][410]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.09:129][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.09:158][410]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:167][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:174][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:174][410]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:174][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:204][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.06.09-14.00.09:237][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.06.09-14.00.09:244][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.09:410][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:410][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:411][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.00.09:412][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:445][414]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.09:445][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.09:456][414]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.09:456][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.09:456][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.09:456][414]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.09:456][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.09:456][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.09:456][414]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.09:456][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.09:456][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.09:457][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.09:457][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=118.561 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.09:708][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.10:065][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.10:066][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.10:093][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.00.10:093][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.11:620][441]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.00.11:620][441]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.00.11:620][441]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.00.11:620][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.11:641][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.12:737][455]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - onKyle, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.232495, Lifetime Duration: 4.000000 [2020.06.09-14.00.12:997][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.00.13:277][463]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.00.13:277][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.00.13:310][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.06.09-14.00.13:445][466]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.13:445][466]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.13:445][466]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.13:445][466]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.13:445][466]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.13:445][466]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.14:219][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.00.14:219][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.00.14:221][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.00.14:221][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.00.14:247][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.00.14:459][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.14:459][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.14:459][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:460][481]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.14:460][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.14:460][481]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.14:460][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:461][481]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.14:461][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.14:462][481]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=123.563 [2020.06.09-14.00.14:535][482]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:535][482]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.14:535][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.14:535][482]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:535][482]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.14:535][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.14:535][482]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.14:535][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.14:535][482]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.14:535][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.14:535][482]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.14:538][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.14:538][482]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.14:538][482]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.14:538][482]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:623][483]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:623][483]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.14:623][483]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.14:650][483]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=123.711 [2020.06.09-14.00.14:690][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.14:734][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.14:960][488]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.15:397][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118395 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.16:119][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:119][503]LogDBDPlayerMovement: StopSnapping Final Location (6169.575195 7939.179199 109.100937) [2020.06.09-14.00.16:120][503]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.16:121][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:185][504]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.16:185][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:185][504]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.16:185][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:200][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.16:205][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.16:243][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:243][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:244][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:244][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:251][505]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:251][505]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:251][505]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.16:251][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.16:251][505]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:251][505]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.16:252][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:253][505]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.16:253][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:253][505]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.16:253][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:274][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:274][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:274][505]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.16:274][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.16:274][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:274][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:275][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:275][505]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.16:275][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:275][505]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.16:275][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:275][505]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.16:306][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.16:316][506]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:316][506]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:316][506]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.16:316][506]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.16:316][506]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.16:316][506]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.16:328][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:328][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.16:329][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:329][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:329][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.16:329][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:329][506]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.16:329][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.16:329][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:348][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.16:393][507]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.16:393][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:400][507]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:400][507]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:400][507]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.16:400][507]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.16:400][507]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.16:400][507]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.16:401][507]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:401][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.16:401][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:401][507]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.16:402][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.16:404][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:404][507]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.16:404][507]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.16:404][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.16:404][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:405][507]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=125.509 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.16:415][507]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:415][507]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:415][507]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:415][507]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.16:415][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.16:415][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:415][507]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:415][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:415][507]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:429][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.16:563][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.16:782][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:782][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:782][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:782][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:804][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:805][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:805][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.16:805][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.16:805][514]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:805][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.16:805][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.16:805][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.16:805][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:805][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.16:805][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:840][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.16:846][515]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:846][515]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.16:846][515]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.16:846][515]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.16:847][515]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.16:847][515]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.16:860][515]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:860][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.16:860][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:860][515]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.16:860][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.16:860][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.16:861][515]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.16:861][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.16:861][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:080][519]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:080][519]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.17:081][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:081][519]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:081][519]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.17:081][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:091][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.17:126][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.17:131][520]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:132][520]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:132][520]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.17:132][520]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.17:132][520]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.17:142][520]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:142][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.17:142][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:142][520]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:142][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.17:142][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:142][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.17:142][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:142][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.17:142][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:142][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:142][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:142][520]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:151][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.17:395][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:395][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:395][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:395][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:410][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:411][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:411][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.17:411][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:411][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:411][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:411][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:411][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.17:411][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:411][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.17:411][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:462][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.17:470][525]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:470][525]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:470][525]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.17:470][525]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.17:470][525]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.17:470][525]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.17:479][525]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:479][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.17:479][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:479][525]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:480][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.17:487][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:487][525]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.17:487][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.17:487][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:609][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.17:609][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.17:609][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.17:610][527]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.17:610][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:610][527]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.17:610][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.17:610][527]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.17:610][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:610][527]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=126.715 [2020.06.09-14.00.17:610][527]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=126.715 [2020.06.09-14.00.17:683][528]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:683][528]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.17:683][528]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.17:683][528]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.17:683][528]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.17:683][528]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.17:685][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.17:685][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.17:685][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:685][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.17:686][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.17:688][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:688][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.17:688][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:688][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.17:688][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:688][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.17:688][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:688][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.17:688][528]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:689][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.17:695][528]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:695][528]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:695][528]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:695][528]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.17:695][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.17:695][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.17:696][528]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:696][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:696][528]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:708][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.17:826][529]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.789136 [2020.06.09-14.00.17:828][529]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=126.926 Curve: BlinkCooldownSpeedCurve Curve Duration 1.789136 [2020.06.09-14.00.17:861][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.17:983][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:983][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:987][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.17:987][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.17:999][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:999][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.17:999][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.18:000][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:000][531]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:001][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:001][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:001][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.18:001][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:001][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.18:001][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:048][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.18:064][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:064][532]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.18:064][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:064][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:064][532]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.18:064][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:064][532]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.18:088][532]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.18:088][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:121][533]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:121][533]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:121][533]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.18:121][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.18:122][533]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.18:122][533]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.18:122][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.18:274][536]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:274][536]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:274][536]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.18:274][536]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.18:274][536]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.18:274][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.18:285][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:286][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.18:286][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:286][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:286][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.18:286][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:286][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:286][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.18:286][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:287][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:287][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.18:287][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:287][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.18:287][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:287][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.18:287][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:287][536]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:287][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:287][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:297][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.18:521][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:521][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:521][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:521][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:533][540]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:533][540]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:533][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.18:533][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:551][540]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:551][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:551][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:551][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.18:554][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:554][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.18:555][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:587][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.18:602][541]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:603][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.18:603][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:603][541]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:603][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.18:603][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:603][541]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.18:603][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.18:603][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:658][542]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:659][542]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:659][542]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.18:659][542]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.18:659][542]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.18:659][542]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.18:659][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.18:822][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:822][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.18:822][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:822][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:822][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.18:822][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:833][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.18:851][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.18:878][546]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:878][546]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.18:878][546]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.18:878][546]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.18:879][546]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.18:892][546]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:892][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.18:892][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:892][546]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:892][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.18:892][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:892][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.18:892][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.18:892][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.18:892][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.18:892][546]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.18:892][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.18:892][546]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.18:907][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.19:094][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:094][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:094][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:094][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:111][549]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:111][549]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:111][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.19:111][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.19:111][549]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:111][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:111][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:111][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.19:111][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:111][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.19:111][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:196][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.19:206][551]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:207][551]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:207][551]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.19:207][551]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.19:207][551]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.19:207][551]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.19:216][551]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:216][551]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.19:216][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:216][551]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:216][551]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.19:216][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:216][551]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.19:216][551]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.19:216][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:457][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:457][555]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.19:457][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:457][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:458][555]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.19:458][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:489][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.19:511][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.19:517][556]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:517][556]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:517][556]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.19:517][556]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.19:524][556]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.19:530][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:531][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.19:531][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:531][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:531][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.19:531][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.19:531][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.19:531][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.19:531][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.19:531][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:531][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:531][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:531][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:549][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.19:677][558]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.00.19:677][558]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=128.784 [2020.06.09-14.00.19:730][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:731][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:731][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:731][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:754][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:754][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:754][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.19:754][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.19:754][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:754][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.19:754][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.19:755][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.19:755][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:755][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.19:755][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:777][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.19:787][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.19:819][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.19:829][560]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:829][560]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.19:829][560]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.19:829][560]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.19:829][560]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.19:829][560]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.19:838][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:839][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.19:839][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:839][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.19:839][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.19:839][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.19:839][560]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.19:839][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.19:839][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:111][564]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:112][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.20:112][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:112][564]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:112][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.20:112][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:124][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.20:164][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.20:173][565]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:173][565]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:173][565]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.20:173][565]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.20:173][565]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.20:184][565]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:184][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.20:184][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:184][565]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:184][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.20:184][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.20:184][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.20:185][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.20:186][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.20:186][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:186][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.20:186][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.20:187][565]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:215][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.20:454][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.20:454][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.20:454][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.20:454][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.20:468][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:469][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:469][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.20:469][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.20:469][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:469][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.20:469][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.20:469][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.20:469][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:470][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.20:470][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:516][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.20:523][570]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:523][570]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:523][570]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.20:523][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.20:523][570]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.20:523][570]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.20:532][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:532][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.20:532][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:532][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:532][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.20:532][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:532][570]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.20:532][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.20:532][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:665][572]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.20:789][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:790][574]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.20:790][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:790][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:790][574]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.20:790][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:798][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.20:827][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.20:833][575]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:833][575]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.20:833][575]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.20:836][575]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.20:836][575]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.20:842][575]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:843][575]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.20:843][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:843][575]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:843][575]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.20:843][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.20:843][575]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.20:843][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.20:843][575]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.20:843][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.20:843][575]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.20:843][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.20:843][575]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.20:855][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.20:888][576]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.00.21:158][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:158][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:158][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:158][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:174][579]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:174][579]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:174][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.21:174][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.21:174][579]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:174][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:174][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:174][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.21:174][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:174][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.21:174][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:215][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.21:231][580]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:231][580]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:231][580]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.21:231][580]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.21:231][580]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.21:231][580]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.21:251][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:251][580]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.21:251][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:251][580]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:252][580]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.21:252][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:253][580]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.21:253][580]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.21:253][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:436][583]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.21:494][584]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:494][584]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:494][584]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.21:494][584]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.21:494][584]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.21:494][584]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.21:502][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:502][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.21:502][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:502][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:502][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.21:502][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:502][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:502][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.21:502][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:504][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:505][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.21:505][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.21:505][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.21:505][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.21:505][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.21:505][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:505][584]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:505][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:505][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:516][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.21:729][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:730][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:730][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:730][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:746][588]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:746][588]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:746][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.21:746][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.21:746][588]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:746][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.21:746][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.21:746][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.21:746][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:746][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.21:746][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:791][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.21:803][589]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:803][589]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.21:803][589]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.21:803][589]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.21:804][589]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.21:804][589]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.21:809][589]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:809][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.21:809][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:809][589]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.21:809][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.21:809][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.21:809][589]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.21:810][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.21:810][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:012][592]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.22:061][593]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:061][593]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:061][593]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.22:061][593]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.22:061][593]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.22:061][593]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.22:071][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:071][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.22:071][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:071][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:071][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.22:071][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:071][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:071][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.22:071][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:072][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:072][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.22:072][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:072][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.22:072][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:072][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.22:072][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:075][593]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:075][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:075][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:084][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.22:246][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-14.00.22:246][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:246][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-14.00.22:246][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:260][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:261][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:261][596]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.22:261][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:261][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:261][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-14.00.22:261][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:261][596]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.22:261][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:261][596]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.22:261][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:261][596]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.22:312][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.22:313][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.22:313][597]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.00.22:313][597]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.00.22:313][597]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=131.417 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.00.22:367][598]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:368][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:368][598]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:368][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:371][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.22:383][598]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:383][598]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:384][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.22:384][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:385][598]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:385][598]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:385][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:385][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.22:385][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:385][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.22:385][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:385][598]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:385][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.22:385][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:385][598]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:385][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.22:386][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:386][598]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.22:386][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.22:386][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:405][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.22:457][599]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:458][599]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:458][599]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.22:458][599]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.22:458][599]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.22:458][599]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.22:458][599]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.22:463][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:463][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.22:463][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:463][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:463][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.22:464][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:465][599]Interaction: Interaction time: 0.600000 [2020.06.09-14.00.22:465][599]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.09-14.00.22:465][599]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.09-14.00.22:465][599]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.00.22:465][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.22:465][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:466][599]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.22:684][602]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.22:720][603]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:721][603]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.22:721][603]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.22:721][603]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.22:721][603]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.22:721][603]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.22:723][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:726][603]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.22:730][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:730][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:730][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:730][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:730][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.22:730][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:730][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:731][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:731][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:745][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.22:787][604]LogDBDPlayerMovement: StopSnapping Final Location (6960.000000 8370.100586 110.853546) [2020.06.09-14.00.22:787][604]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.22:845][605]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.00.22:845][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.00.22:845][605]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.22:845][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=131.950 [2020.06.09-14.00.22:845][605]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=131.950 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.22:849][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.00.22:895][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:896][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:896][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:896][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.22:897][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:945][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:946][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:946][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.22:946][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.22:946][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.22:946][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.22:946][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.22:946][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.22:946][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:946][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.22:946][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.22:991][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.23:004][607]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:005][607]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:005][607]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.23:005][607]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.23:005][607]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.23:005][607]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.23:006][607]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-14.00.23:006][607]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.00.23:007][607]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.23:007][607]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=132.107 [2020.06.09-14.00.23:007][607]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=132.107 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.23:013][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:013][607]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.23:013][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:013][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:013][607]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.23:013][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:016][607]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:016][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.23:016][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:016][607]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:016][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.23:016][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:017][607]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.23:017][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.23:017][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:082][608]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.23:082][608]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.23:082][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:082][608]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-14.00.23:083][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:083][608]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-14.00.23:083][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:083][608]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.23:083][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:102][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:103][608]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.23:103][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:103][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:103][608]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.23:103][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:103][608]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.23:103][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:103][608]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.23:103][608]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.23:104][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:104][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.09-14.00.23:104][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:104][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:170][609]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.23:297][611]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:297][611]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:297][611]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.23:297][611]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.23:297][611]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.23:297][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.23:306][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:306][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:306][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:306][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:306][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.23:306][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:306][611]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.23:307][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:307][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:316][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.23:480][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.23:481][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:481][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.23:481][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:482][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.23:506][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:506][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:506][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.23:506][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:506][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:506][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.23:506][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:506][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.23:506][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:506][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.23:506][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:506][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:506][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.23:506][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:506][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:507][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.23:507][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:507][614]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.23:508][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.23:508][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:508][614]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.23:555][615]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:555][615]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:556][615]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.23:557][615]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.23:557][615]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.23:557][615]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.23:557][615]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.23:798][619]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:800][619]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.23:800][619]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.23:800][619]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.23:800][619]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.23:800][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.23:807][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:808][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.23:808][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:808][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:808][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.23:808][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:808][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:808][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.23:808][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:808][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:808][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.23:808][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:808][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.23:808][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.23:809][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.23:809][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.23:809][619]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.23:809][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.23:809][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.23:818][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.23:855][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:096][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:096][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:096][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:096][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:097][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.24:099][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:111][621]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:111][621]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:111][621]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.24:111][621]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.24:111][621]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.24:111][621]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.24:123][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:123][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:123][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.24:123][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:123][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:123][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:123][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:123][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.24:123][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:123][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.24:123][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:123][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:123][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.24:123][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:123][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:123][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.24:123][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:124][621]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.24:124][621]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.24:124][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:139][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:165][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:195][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:237][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:292][624]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:293][624]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:293][624]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.24:293][624]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.24:293][624]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.24:293][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.24:303][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:304][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:304][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:304][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:304][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.24:304][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:304][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:304][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:304][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:313][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.24:313][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:343][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:500][627]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-14.00.24:500][627]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=133.602 [2020.06.09-14.00.24:523][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:546][628]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:546][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:546][628]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:546][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:547][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535525 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.24:547][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:559][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.24:560][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.24:581][628]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:581][628]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:581][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.24:581][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:581][628]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:581][628]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:581][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:581][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.24:581][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:582][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.24:582][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:664][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.24:673][629]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:673][629]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:673][629]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.24:674][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.24:674][629]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.24:674][629]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.24:711][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:712][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.24:712][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:712][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:712][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.24:712][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:712][629]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.24:712][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.24:712][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:726][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:743][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:833][631]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.24:842][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.24:872][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.24:872][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.24:881][632]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:882][632]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.24:883][632]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.24:883][632]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.24:883][632]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.24:883][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.24:892][632]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:892][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.24:892][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:892][632]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:892][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.24:893][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:893][632]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:893][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.24:893][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:893][632]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:893][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.24:893][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:893][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.24:893][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.24:893][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.24:893][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.24:893][632]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.24:893][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.24:893][632]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.24:901][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.24:904][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.00.25:064][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.25:094][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.25:178][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.25:204][637]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:204][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:204][637]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:204][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:205][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.00.25:246][637]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.25:246][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:254][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:254][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:254][637]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.25:254][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.25:254][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:254][637]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:254][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:254][637]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.25:254][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:255][637]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.25:255][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:282][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.25:292][638]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:293][638]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:293][638]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.25:293][638]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.25:293][638]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.25:293][638]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.25:308][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:308][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.25:308][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:309][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:309][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.25:309][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:309][638]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.25:309][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.25:309][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:466][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.25:473][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.09-14.00.25:525][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:539][641]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.25:590][642]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:590][642]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.25:590][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:590][642]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:590][642]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.25:591][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:601][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.25:631][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.25:639][643]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:640][643]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:641][643]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.25:641][643]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.25:641][643]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.25:647][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:647][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.25:647][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:647][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:647][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.25:647][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.25:647][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.25:647][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.25:647][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.25:647][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:647][643]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:647][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:647][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:667][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.25:800][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:801][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:802][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:802][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:813][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:813][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:813][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.25:813][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.25:813][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:813][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.25:813][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.25:813][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.25:813][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:813][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.25:813][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:865][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.25:878][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:878][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.25:878][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:878][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.25:878][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.25:878][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:878][647]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.25:879][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.25:879][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.25:883][647]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.25:947][648]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:947][648]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.25:947][648]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.25:947][648]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.25:947][648]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.25:947][648]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.25:947][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.26:159][651]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:159][651]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:159][651]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.26:159][651]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.26:159][651]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.26:159][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.26:166][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:166][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:166][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:166][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.26:166][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.26:166][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:166][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:166][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:166][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:177][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.26:399][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:400][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:400][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:400][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:415][655]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:416][655]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:416][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.26:416][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.26:416][655]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:416][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:416][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:416][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.26:416][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:416][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.26:416][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:462][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.26:469][656]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:470][656]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:470][656]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.26:470][656]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.26:470][656]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.26:470][656]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.26:477][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:477][656]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.26:477][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:477][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:477][656]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.26:477][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:477][656]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.26:477][656]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.26:478][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:700][660]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.26:775][661]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:775][661]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.26:775][661]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.26:775][661]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.26:776][661]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.26:776][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.26:783][661]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:783][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.26:783][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:783][661]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:783][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.26:783][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:783][661]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:783][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.26:783][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:783][661]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:783][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.26:783][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.26:783][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.26:784][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.26:784][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.26:784][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.26:784][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:784][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:784][661]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.26:795][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.26:795][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.00.26:964][664]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:964][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:964][664]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.26:965][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.26:966][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.00.27:023][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:023][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:023][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.27:023][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.27:024][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:024][664]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.27:024][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.27:026][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.27:027][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:027][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.27:027][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:057][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.27:066][665]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:066][665]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:066][665]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.27:066][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.27:066][665]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.27:066][665]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.27:078][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:078][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.27:078][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:078][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:079][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.27:079][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:079][665]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.27:079][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.27:079][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:251][668]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.27:310][669]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:310][669]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:310][669]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.27:310][669]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.27:310][669]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.27:326][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.27:341][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:341][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.27:341][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:342][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:342][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.27:342][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:342][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:342][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.27:342][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:342][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:342][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.27:342][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.27:342][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.27:342][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.27:342][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.27:342][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:342][669]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.27:342][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.27:342][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:355][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.27:563][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.27:563][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.27:564][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.27:564][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.27:579][673]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:579][673]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:579][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.27:579][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.27:579][673]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:579][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.27:579][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.27:579][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.27:579][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:579][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.27:579][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:624][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.27:639][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:639][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.27:639][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:639][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.27:639][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.27:639][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:639][674]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.27:639][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.27:639][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.27:694][675]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:694][675]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.27:695][675]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.27:695][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.27:695][675]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.27:695][675]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.27:695][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.27:905][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.710274 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.00.28:039][678]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:039][678]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:039][678]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.28:039][678]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.28:039][678]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.28:039][678]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.28:047][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:048][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:048][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:048][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:048][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.28:048][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:048][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:048][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:048][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:060][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.28:061][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.00.28:201][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:201][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:201][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:201][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:205][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.28:227][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:227][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:227][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:228][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:228][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:228][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:228][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:228][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:228][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:228][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:228][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:228][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:228][680]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.28:228][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.28:228][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:294][681]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:294][681]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:294][681]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.28:294][681]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.28:294][681]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.28:294][681]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.28:295][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.28:539][684]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:539][684]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:539][684]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.28:539][684]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.28:539][684]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.28:539][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.28:554][684]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:554][684]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:554][684]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:554][684]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:554][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.28:554][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:555][684]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:555][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:555][684]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:566][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.28:767][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:767][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:769][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:769][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:771][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.28:772][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.28:772][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:772][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.28:772][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:779][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.28:779][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.28:779][687]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.28:779][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:779][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.28:779][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.28:779][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:779][687]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.28:780][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:780][687]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.28:780][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:803][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:804][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.28:804][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.28:804][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:804][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.28:804][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.28:804][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.28:804][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:804][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.28:804][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:804][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.28:804][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:804][687]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.28:804][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.28:805][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:805][687]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.28:846][688]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:846][688]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.28:846][688]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.28:846][688]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.28:846][688]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.28:846][688]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.28:846][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.28:859][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.28:859][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.28:876][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.28:924][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.28:924][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.28:966][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.28:967][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.28:967][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:967][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.28:967][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.28:967][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:967][689]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.28:967][689]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.28:967][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.28:967][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.28:968][689]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=138.039 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.29:027][690]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:027][690]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:027][690]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.29:027][690]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.29:027][690]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.29:027][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.29:042][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:042][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:042][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:042][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:042][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.29:042][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:042][690]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:042][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:043][690]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:052][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.29:154][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.29:373][695]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:374][695]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:374][695]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:374][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:374][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.29:391][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:391][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:391][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.29:391][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:391][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:391][695]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:391][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:391][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.29:391][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:391][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.29:391][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:391][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:392][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.29:392][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:392][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:392][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.29:392][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:392][695]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.29:392][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.29:392][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:442][696]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:443][696]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:444][696]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.29:444][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.29:444][696]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.29:444][696]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.29:444][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.29:452][696]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.29:511][697]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:511][697]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:512][697]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.29:512][697]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.29:512][697]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.29:512][697]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.29:527][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:527][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:527][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:527][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:527][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.29:527][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:527][697]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:527][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:527][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:541][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.29:749][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:749][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:750][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:750][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:766][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:766][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:766][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.29:766][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.29:766][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:766][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.29:766][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.29:766][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.29:766][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:767][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.29:767][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:814][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.29:832][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:832][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.29:832][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:832][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.29:832][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.29:832][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:832][702]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.29:832][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.29:832][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.29:888][703]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:888][703]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:888][703]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.29:889][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.29:889][703]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.29:889][703]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.29:889][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.29:999][704]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:999][704]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.29:999][704]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.29:999][704]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.29:999][704]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.29:999][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.30:012][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:012][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.30:012][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:012][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:012][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.30:012][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:012][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:012][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.30:012][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:012][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:012][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.30:013][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:013][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.30:013][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:013][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.30:013][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:013][704]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.30:013][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:013][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:025][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.30:289][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.30:289][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.30:289][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:289][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.30:289][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:289][707]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.30:289][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:289][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.30:289][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:289][707]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=139.382 [2020.06.09-14.00.30:377][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:377][708]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.30:377][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:377][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:377][708]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.30:377][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:377][708]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.30:377][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:377][708]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.30:377][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.30:378][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.30:378][708]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:378][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:433][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.30:433][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:433][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.30:433][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:471][709]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:471][709]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.30:472][709]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.30:504][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=139.539 [2020.06.09-14.00.30:509][709]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:510][709]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:510][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.30:510][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:510][709]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:510][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.30:510][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:510][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.30:510][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:510][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.30:510][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:523][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.30:539][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.30:539][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.30:547][710]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.30:547][710]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.30:547][710]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.30:547][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.30:547][710]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.30:547][710]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.30:556][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:556][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.30:556][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:556][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:557][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.30:557][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:557][710]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.30:557][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.30:557][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:570][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.30:676][712]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.30:747][713]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.09-14.00.30:837][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:931][715]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.30:931][715]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.30:931][715]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.30:931][715]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.30:931][715]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.30:931][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.30:942][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:942][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:943][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:943][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:943][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:943][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:943][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:943][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:943][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.30:943][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.30:943][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.30:943][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.30:943][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.30:943][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.30:956][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.31:046][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.09-14.00.31:046][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:046][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.09-14.00.31:046][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:046][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.09-14.00.31:048][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:191][718]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:191][718]LogDBDPlayerMovement: StopSnapping Final Location (7660.003418 7538.196289 113.411140) [2020.06.09-14.00.31:191][718]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.31:192][718]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:250][719]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.31:250][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:250][719]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.31:251][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:267][719]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:267][719]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:267][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.31:267][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.31:267][719]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:267][719]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.31:267][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:267][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.31:268][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:269][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.31:269][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:318][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.31:324][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.31:368][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.31:372][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.31:373][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:373][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.31:373][720]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:377][720]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.31:377][720]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.31:377][720]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.31:378][720]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.31:378][720]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.31:378][720]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.31:380][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:380][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:380][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.31:380][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.31:380][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:380][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.31:380][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:380][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.31:380][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:380][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.31:380][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:397][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:397][720]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.31:397][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:397][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:397][720]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.31:397][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:397][720]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.31:397][720]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.31:397][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:398][720]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.31:400][720]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.31:431][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.012094 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.31:434][721]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.00.31:543][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.31:635][722]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.00.31:635][722]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.31:635][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:647][722]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:647][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.31:647][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:647][722]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.31:647][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.31:647][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:648][722]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.31:648][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.31:648][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.31:648][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:648][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=140.729 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.31:716][723]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.31:716][723]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.31:716][723]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.31:717][723]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.31:717][723]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.31:717][723]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.31:727][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:727][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:727][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:727][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.31:727][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.31:727][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.31:727][723]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.31:728][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.31:728][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.31:768][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.31:796][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.32:070][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:070][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:070][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:071][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:072][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.32:094][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:094][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:094][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.32:094][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:094][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:094][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:094][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:094][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.32:094][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:094][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.32:095][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:095][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:095][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.32:095][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:095][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:095][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.32:095][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:095][727]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.32:095][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.32:095][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:158][728]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:158][728]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:158][728]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.32:158][728]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.32:158][728]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.32:158][728]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.32:158][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.32:174][728]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.32:621][734]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:621][734]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:621][734]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.32:621][734]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.32:621][734]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.32:621][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.32:632][734]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:632][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.32:632][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:632][734]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:632][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.32:632][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:632][734]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:633][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.32:633][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:633][734]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:633][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.32:633][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:633][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.32:633][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:633][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.32:633][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:633][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:633][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:633][734]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:644][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.32:677][735]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.32:677][735]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.32:677][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.32:677][735]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.32:677][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:677][735]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.32:677][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.32:677][735]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.32:677][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:677][735]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=141.781 [2020.06.09-14.00.32:677][735]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=141.781 [2020.06.09-14.00.32:727][736]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.32:727][736]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.32:727][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:727][736]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.32:727][736]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.32:727][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:728][736]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.32:728][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:728][736]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.32:728][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:728][736]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.32:728][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:728][736]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.32:728][736]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:728][736]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.32:782][737]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.890212 [2020.06.09-14.00.32:786][737]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=141.890 Curve: BlinkCooldownSpeedCurve Curve Duration 1.890212 [2020.06.09-14.00.32:873][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.32:897][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:898][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:898][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:899][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:900][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.32:916][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:916][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:916][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.32:916][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.32:917][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:917][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.32:917][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.32:917][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.32:917][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:917][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.32:917][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:926][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.32:976][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.32:983][740]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:983][740]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.32:983][740]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.32:983][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.32:983][740]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.32:983][740]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.32:991][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:991][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.32:991][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:991][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.32:992][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.32:992][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:992][740]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.32:992][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.32:992][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.32:993][740]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.33:505][747]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.33:505][747]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.33:505][747]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.33:505][747]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.33:505][747]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.33:505][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.33:512][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:512][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.33:512][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:512][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:512][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.33:512][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:512][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:512][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.33:513][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:513][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:513][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.33:513][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.33:513][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.33:513][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.33:513][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.33:513][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:513][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.33:513][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.33:513][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:524][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.33:810][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.33:810][752]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.33:810][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.33:810][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.33:831][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.00.33:841][752]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.33:841][752]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.33:842][752]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookAttemptEscape. [2020.06.09-14.00.33:842][752]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.33:842][752]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.09-14.00.33:842][752]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.33:853][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:853][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:854][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.33:854][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.33:854][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:854][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.33:854][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.33:854][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.33:854][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:854][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.33:854][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:854][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:854][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.33:854][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:854][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.33:855][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.33:855][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:855][752]Interaction: Interaction time: 1.500000 [2020.06.09-14.00.33:855][752]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.33:855][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.33:857][752]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.00.34:061][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.34:062][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.34:064][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.34:064][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.34:083][754]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.34:083][754]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.34:083][754]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: HookIdle. [2020.06.09-14.00.34:083][754]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.09-14.00.34:083][754]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.34:083][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.09-14.00.34:089][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:089][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:089][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.34:089][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.34:089][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:089][754]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.34:089][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.34:092][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.34:093][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:093][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.34:093][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:093][754]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.34:098][754]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:098][754]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.34:098][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:098][754]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:098][754]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.34:098][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.34:098][754]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.34:098][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.34:098][754]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.34:098][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:098][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.34:098][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.34:098][754]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:111][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.00.34:128][755]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.09-14.00.34:129][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-14.00.34:136][755]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.34:136][755]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.34:136][755]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.34:136][755]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: UnhookIn. [2020.06.09-14.00.34:136][755]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.34:136][755]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.09-14.00.34:136][755]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.34:136][755]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_M_HookBeeingRescuedIn):Length(1.133333) [2020.06.09-14.00.34:140][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:140][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.34:140][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:141][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:141][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.34:141][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:141][755]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.00.34:141][755]Interaction: Interaction time: 1.000000 [2020.06.09-14.00.34:141][755]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.09-14.00.34:141][755]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.09-14.00.34:141][755]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.09-14.00.34:141][755]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.09-14.00.34:141][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.34:141][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.34:200][756]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.34:206][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:206][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.34:206][756]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.34:548][762]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.34:724][765]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.00.34:724][765]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=143.816 [2020.06.09-14.00.34:838][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.34:843][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.35:096][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033452 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.35:124][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-14.00.35:162][771]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.35:163][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-14.00.35:180][771]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.35:180][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.00.35:180][771]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.00.35:180][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.00.35:180][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.35:180][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.35:180][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.35:180][771]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.35:181][771]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-14.00.35:181][771]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-14.00.35:181][771]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.09-14.00.35:181][771]AnimLeader: BP_SmallMeatLocker_Nurse_C_3 Requested to Play: UnhookOut. [2020.06.09-14.00.35:181][771]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.09-14.00.35:181][771]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.09-14.00.35:183][771]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.35:183][771]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.09-14.00.35:183][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.35:183][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.35:202][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-14.00.35:273][772]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.35:273][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.180141 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.35:281][772]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.35:281][772]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.35:284][772]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.09-14.00.35:284][772]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.06.09-14.00.36:559][792]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-14.00.36:559][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-14.00.36:572][792]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.36:573][792]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.36:573][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.36:573][792]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.36:573][792]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.36:573][792]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.36:573][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.36:573][792]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.36:573][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.36:573][792]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.36:573][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.36:573][792]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.00.36:573][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.36:573][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.36:573][792]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.36:589][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-14.00.36:651][793]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.36:651][793]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:313][802]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.00.37:313][802]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.00.37:313][802]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.00.37:313][802]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.37:537][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.222672 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.37:542][805]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.00.37:621][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.37:621][806]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:622][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.37:622][806]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:629][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.37:629][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.37:629][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.37:629][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.37:629][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.37:629][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.37:629][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:629][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.37:629][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:630][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.37:630][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:655][806]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.37:722][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.37:765][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-14.00.37:766][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:770][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-14.00.37:770][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:770][808]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-14.00.37:770][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.743163 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.00.37:788][808]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:788][808]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:788][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.37:788][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.37:788][808]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:788][808]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-14.00.37:788][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.37:788][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.37:788][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:788][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.37:788][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:833][809]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.37:839][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:839][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:883][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.00.37:894][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:894][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.37:894][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:894][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.37:894][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.37:894][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:894][810]Interaction: Interaction time: 16.000000 [2020.06.09-14.00.37:894][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.37:894][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.37:894][810]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.38:239][816]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.38:239][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.38:254][816]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.38:254][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.38:254][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.38:254][816]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.38:254][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.38:254][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.38:255][816]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.38:255][816]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.38:255][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.38:255][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.38:255][816]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=147.355 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.38:579][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.40:314][847]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.00.40:314][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.40:537][851]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.00.40:537][851]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.00.40:537][851]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.00.40:537][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.40:538][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.00.40:538][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.40:538][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-14.00.40:538][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.40:553][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.40:930][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-14.00.40:930][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.41:803][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.41:803][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.41:803][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:803][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.41:803][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.41:803][872]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.41:803][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:804][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.41:804][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.41:804][872]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=150.890 [2020.06.09-14.00.41:844][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:844][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.41:844][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.41:844][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:844][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.41:844][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.41:844][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.41:844][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.41:844][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.41:844][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.41:845][873]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.41:845][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.41:845][873]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.41:845][873]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.41:845][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:940][874]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:941][874]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.41:941][874]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.41:980][874]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=151.001 [2020.06.09-14.00.42:125][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.42:176][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.42:244][879]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.42:797][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.00.42:797][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.00.42:797][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.00.42:797][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.43:450][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.475697 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.43:471][897]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:471][897]LogDBDPlayerMovement: StopSnapping Final Location (7154.815430 9557.608398 111.094032) [2020.06.09-14.00.43:471][897]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.43:472][897]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:566][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.43:566][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:567][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.43:567][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:587][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.43:595][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.43:644][899]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:645][899]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:645][899]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.43:645][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.43:645][899]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:645][899]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.43:645][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:645][899]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.43:645][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:645][899]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.43:645][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:663][899]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.43:694][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.00.43:694][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:695][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.00.43:695][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:708][900]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:708][900]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:708][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.00.43:708][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.43:708][900]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:708][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.00.43:708][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:709][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.43:709][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:709][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.43:709][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:709][900]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.43:745][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.43:783][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.00.43:784][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-14.00.43:800][901]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:800][901]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.43:800][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:800][901]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:800][901]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.43:800][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:802][901]Interaction: Interaction time: 80.000000 [2020.06.09-14.00.43:802][901]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.43:802][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:841][902]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.43:842][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:843][902]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-14.00.43:854][902]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:854][902]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.43:854][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:854][902]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.43:854][902]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.43:854][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:855][902]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.43:855][902]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.43:855][902]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.43:855][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:856][902]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=152.957 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.43:857][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:858][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:858][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:858][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.43:858][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.43:858][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.43:859][902]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.09-14.00.43:859][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.43:859][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:860][902]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.43:874][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.00.43:926][903]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:926][903]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.00.43:995][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.44:755][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.44:755][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.44:756][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:756][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.44:756][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.44:756][914]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.44:756][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:756][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.44:756][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.44:756][914]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=153.854 [2020.06.09-14.00.44:806][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:806][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.44:806][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.44:806][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:806][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.44:806][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.44:806][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.44:806][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.44:806][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.44:806][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.44:806][915]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.44:806][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.44:807][915]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.44:807][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.44:807][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:864][916]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:864][916]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.44:864][916]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.45:011][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.45:166][920]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.45:240][921]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.45:240][921]LogDBDPlayerMovement: StopSnapping Final Location (7005.898926 9782.983398 111.093452) [2020.06.09-14.00.45:241][921]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.45:242][921]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.45:747][929]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.45:747][929]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.45:747][929]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeLeft. [2020.06.09-14.00.45:749][929]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.45:751][929]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=154.849 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.45:751][929]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=154.849 [2020.06.09-14.00.45:945][932]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.00.46:111][934]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.00.46:111][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.00.46:111][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.46:111][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=155.218 [2020.06.09-14.00.46:111][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=155.218 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.46:357][938]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-14.00.46:357][938]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.00.46:358][938]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.46:361][938]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=155.463 [2020.06.09-14.00.46:361][938]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=155.463 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.46:665][943]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.47:150][949]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.47:150][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.47:360][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-14.00.47:392][953]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.00.47:896][961]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-14.00.47:897][961]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=157.004 [2020.06.09-14.00.47:984][962]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.47:984][962]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.48:048][963]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.574596 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.09-14.00.48:117][964]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.440589 [2020.06.09-14.00.48:118][964]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=157.219 Curve: BlinkCooldownSpeedCurve Curve Duration 3.440589 [2020.06.09-14.00.49:572][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936766 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.00.49:577][988]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.50:233][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.449325 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.00.50:236][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.00.50:311][ 0]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.00.50:577][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.50:577][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.50:616][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.50:616][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.50:626][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.06.09-14.00.50:627][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.51:098][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.847142 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.00.51:100][ 11]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.00.51:611][ 18]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.00.51:611][ 18]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=160.715 [2020.06.09-14.00.51:831][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.00.51:837][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.09-14.00.52:620][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.09-14.00.53:215][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.54:924][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.54:925][ 69]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.54:925][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.54:925][ 69]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.54:941][ 69]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.54:941][ 69]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.54:941][ 69]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.00.54:941][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.54:941][ 69]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.54:941][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.54:941][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.54:941][ 69]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.00.54:941][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.54:943][ 69]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.00.54:943][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.54:965][ 69]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.00.55:055][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.00.55:166][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.55:166][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.55:188][ 72]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.55:188][ 72]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.00.55:189][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.55:189][ 72]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.55:189][ 72]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.00.55:189][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.55:189][ 72]Interaction: Interaction time: 2.000000 [2020.06.09-14.00.55:192][ 72]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.55:193][ 72]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.00.55:193][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.55:193][ 72]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=164.282 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.00.55:886][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.56:191][ 87]GameFlow: OnDropped 243.837753 [2020.06.09-14.00.56:192][ 87]GameFlow: Multicast_SetAsDisconnected_Implementation::CheckPlayersStatus: Setting player as VE_Disconnected [2020.06.09-14.00.56:192][ 87]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.00.56:192][ 87]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.06.09-14.00.56:193][ 87]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.56:197][ 87]GameFlow: Multicast Leave game (Disconnect) : FenceName 06653FB0-08D8-0C7D-C273-FE74F523115A [2020.06.09-14.00.56:198][ 87]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.09-14.00.56:198][ 87]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.00.56:223][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.56:223][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.56:223][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.56:223][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.00.56:223][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.56:224][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-14.00.56:224][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.09-14.00.56:224][ 87]GameFlow: Enter state: Leave game BP_CamperFemale01_Character_C_1 : Fence Name 06653FB0-08D8-0C7D-C273-FE74F523115A [2020.06.09-14.00.56:224][ 87]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06653FB008D80C7DC273FE74F523115A [2020.06.09-14.00.57:311][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.57:311][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.00.57:311][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:311][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.00.57:311][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.57:311][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.00.57:311][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:311][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.00.57:311][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.57:311][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=166.410 [2020.06.09-14.00.57:368][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:368][106]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.00.57:368][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.57:368][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:368][106]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.00.57:368][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.57:368][106]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.00.57:368][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.00.57:370][106]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.00.57:370][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.00.57:371][106]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.57:371][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:371][106]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.00.57:371][106]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:371][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:442][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:442][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.57:442][107]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.00.57:471][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=166.531 [2020.06.09-14.00.57:710][110]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.09-14.00.57:710][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.09-14.00.57:710][110]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:710][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.09-14.00.57:710][110]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:710][110]Interaction: ------------------------ [2020.06.09-14.00.57:710][110]Interaction: - Interactions in Zone - [2020.06.09-14.00.57:710][110]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:710][110]Interaction: ---------------------------- [2020.06.09-14.00.57:710][110]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:712][110]Interaction: ---------------------------- [2020.06.09-14.00.57:712][110]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.09-14.00.57:713][110]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:713][110]Interaction: ------------------------ [2020.06.09-14.00.57:713][110]Interaction: - Interactions in Zone - [2020.06.09-14.00.57:713][110]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:713][110]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:713][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.09-14.00.57:714][110]Interaction: ---------------------------- [2020.06.09-14.00.57:714][110]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.57:715][110]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.57:715][110]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.57:715][110]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.57:715][110]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.00.57:716][110]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.57:716][110]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.57:716][110]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.57:716][110]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.09-14.00.57:716][110]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.00.57:716][110]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.00.57:716][110]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.00.57:854][112]LogSM: Warning: NotifyChargeCompleted sent on incorrect interaction! [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-14.00.57:867][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.57:884][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.57:943][113]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.09-14.00.57:943][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.09-14.00.58:097][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.09-14.00.58:098][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.09-14.00.58:163][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:400][119]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-14.00.58:400][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:489][121]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.58:489][121]LogDBDPlayerMovement: StopSnapping Final Location (4518.361328 7167.224609 111.091835) [2020.06.09-14.00.58:489][121]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.00.58:490][121]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.58:589][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-14.00.58:589][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.58:776][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.58:776][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.00.58:776][126]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.00.58:777][126]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.58:777][126]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=167.881 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.58:777][126]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=167.881 [2020.06.09-14.00.59:237][131]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.00.59:238][131]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.00.59:238][131]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.59:239][131]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=168.303 [2020.06.09-14.00.59:240][131]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=168.303 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.00.59:361][133]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-14.00.59:362][133]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.00.59:362][133]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.59:362][133]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=168.466 [2020.06.09-14.00.59:362][133]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=168.466 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.00.59:594][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.00.59:617][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.00.59:667][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-14.00.59:946][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.00:239][145]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.09-14.01.00:239][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.00:239][145]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.09-14.01.00:240][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.00:240][145]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.09-14.01.00:240][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.00:894][155]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-14.01.00:894][155]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=169.995 [2020.06.09-14.01.01:010][156]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.01:010][156]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.01:163][158]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.921460 [2020.06.09-14.01.01:164][158]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=170.266 Curve: BlinkCooldownSpeedCurve Curve Duration 2.921460 [2020.06.09-14.01.04:178][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.01.04:178][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=173.237 [2020.06.09-14.01.04:264][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.04:271][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.06:046][226]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.06.09-14.01.06:046][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.06:992][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.06.09-14.01.06:992][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.07:355][247]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.07:355][247]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.07:355][247]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.07:355][247]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.07:363][247]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.07:363][247]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.07:363][247]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.07:363][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.07:363][247]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.07:363][247]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.07:363][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.07:363][247]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.07:363][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.07:363][247]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.07:363][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.07:380][247]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.07:488][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.07:564][250]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.07:564][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.07:574][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.07:574][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.07:574][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.07:575][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.07:575][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.07:575][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.07:575][250]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.07:575][250]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.07:575][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.07:575][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.07:576][250]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=176.680 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.07:821][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.09:486][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:486][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:486][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:486][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.09:486][280]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.09:486][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:487][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.09:487][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:487][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:500][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-14.01.09:711][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.09:711][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.09:711][284]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:711][284]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.09:711][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:711][284]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.09:725][284]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:725][284]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.09:725][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:726][284]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=178.814 [2020.06.09-14.01.09:745][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.09:759][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.09:759][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:759][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.09:759][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:774][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:774][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.09:774][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:774][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:774][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.09:774][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.09:774][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.09:774][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.09:774][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.09:774][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:775][285]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.09:775][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:775][285]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.09:775][285]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:775][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:783][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:784][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:785][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.01.09:785][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.09:785][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:785][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.09:785][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.09:785][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.09:785][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:785][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.09:785][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:786][285]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.09:836][286]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:836][286]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.09:836][286]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.09:862][286]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=178.926 [2020.06.09-14.01.09:892][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.09:892][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-14.01.09:923][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:923][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.09:923][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:923][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.09:923][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.09:923][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:923][287]Interaction: Interaction time: 52.142441 [2020.06.09-14.01.09:923][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.09:923][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.09:924][287]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.09:957][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.09:987][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.10:013][289]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.10:023][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.09-14.01.10:023][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:023][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.09-14.01.10:024][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:024][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.09-14.01.10:024][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.09-14.01.10:103][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.09-14.01.10:623][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:624][298]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.09-14.01.10:624][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.01.10:793][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:847][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.10:847][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.10:847][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.10:847][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.10:847][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.10:847][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.10:848][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.10:848][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.10:848][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.10:848][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.10:848][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.01.10:848][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.10:848][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.10:848][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.10:848][300]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.10:848][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.10:848][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.10:848][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.10:849][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.10:863][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-14.01.10:999][302]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.01.10:999][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.01.11:045][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:291][306]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:291][306]LogDBDPlayerMovement: StopSnapping Final Location (7219.077637 4482.687500 110.859215) [2020.06.09-14.01.11:292][306]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.11:293][306]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:370][307]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.11:370][307]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:371][307]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.11:371][307]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:394][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.11:401][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.11:446][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:446][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:446][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.11:446][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.11:446][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:446][308]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.11:446][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:446][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.11:446][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.11:447][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.11:447][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.11:474][308]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.11:575][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.11:613][310]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.838339 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.11:669][311]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.11:669][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.11:678][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:678][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.11:678][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.11:678][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.11:678][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.11:678][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.11:678][311]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.11:678][311]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.11:678][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.11:678][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.11:680][311]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=180.784 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.11:907][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.12:505][323]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.01.12:783][327]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.12:783][327]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.12:783][327]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.12:783][327]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.12:783][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.12:783][327]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.12:783][327]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.12:783][327]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.12:783][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.12:783][327]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=181.864 [2020.06.09-14.01.12:786][327]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=181.864 [2020.06.09-14.01.12:843][328]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.12:844][328]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.12:844][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.12:844][328]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.12:844][328]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.12:844][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.12:844][328]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.12:844][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.12:844][328]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.12:844][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.12:845][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.12:845][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.12:845][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.12:845][328]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.12:845][328]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.12:895][329]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.01.12:905][329]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.855988 [2020.06.09-14.01.12:906][329]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=182.008 Curve: BlinkCooldownSpeedCurve Curve Duration 1.855988 [2020.06.09-14.01.12:924][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.12:987][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.13:014][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.13:015][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.01.13:723][342]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.01.13:723][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.01.13:924][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.06.09-14.01.14:775][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.01.14:776][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.01.14:776][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.01.14:776][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.01.14:793][359]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.01.14:794][359]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=183.888 [2020.06.09-14.01.14:819][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.01.14:896][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.14:903][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.16:163][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.840664 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.16:390][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.081573 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.16:392][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.01.16:471][385]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.01.16:636][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.951878 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.01.16:961][392]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.01.16:961][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:089][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.17:089][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:090][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.17:090][394]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:103][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.17:103][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.17:103][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.17:103][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.17:103][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.17:103][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.17:103][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:103][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.17:103][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.17:103][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.17:103][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.17:126][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.01.17:126][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:141][394]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.17:232][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.17:341][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.01.17:341][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:449][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.17:449][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:464][399]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.17:464][399]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.17:464][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.17:464][399]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.17:464][399]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.17:464][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.17:465][399]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.17:465][399]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.17:465][399]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.17:465][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.17:465][399]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=186.564 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.17:524][400]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.01.17:524][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:525][400]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.01.17:525][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.17:679][403]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.01.17:679][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.18:016][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.18:427][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.01.18:427][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.18:427][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.01.18:427][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.18:444][413]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:445][413]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:445][413]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.01.18:445][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.18:445][413]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:445][413]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.01.18:445][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.18:445][413]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.18:445][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:447][413]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.18:447][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:447][413]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.18:540][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.18:561][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:561][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.18:561][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:561][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:561][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.18:561][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:561][415]Interaction: Interaction time: 0.000000 [2020.06.09-14.01.18:561][415]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.18:561][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:608][416]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.01.18:609][416]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.01.18:609][416]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.01.18:609][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Scalars [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Textures [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.01.18:609][416]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Vectors [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Scalars [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Textures [2020.06.09-14.01.18:610][416]LogDBDGeneral: Warning: Vectors [2020.06.09-14.01.18:611][416]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.01.18:612][416]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.18:696][418]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.09-14.01.18:711][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:712][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.18:712][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:712][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:712][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.18:712][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:712][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:712][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.18:712][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:712][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.18:712][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.01.18:712][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.18:713][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.18:713][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.18:713][418]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.18:713][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.18:713][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.01.18:713][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.18:714][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.19:488][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.19:488][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.19:488][431]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:488][431]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.19:488][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.19:488][431]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.19:488][431]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:488][431]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.19:488][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.19:488][431]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=188.590 [2020.06.09-14.01.19:545][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:546][432]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.19:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.19:546][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:546][432]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.19:546][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.19:546][432]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.19:546][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.19:546][432]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.19:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.19:546][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.19:546][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.19:546][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.19:546][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.19:546][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:621][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:621][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.19:621][433]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.19:650][433]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=188.711 [2020.06.09-14.01.19:876][437]LogSM: Warning: NotifyChargeCompleted sent on incorrect interaction! [2020.06.09-14.01.19:930][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.20:288][442]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.20:321][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.20:351][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.20:825][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.20:825][450]LogDBDPlayerMovement: StopSnapping Final Location (8978.578125 3016.445801 143.704941) [2020.06.09-14.01.20:826][450]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.20:827][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.20:941][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.20:946][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.20:981][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_12] [2020.06.09-14.01.20:981][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.20:981][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_12] [2020.06.09-14.01.20:981][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.20:981][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.21:007][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.21:007][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.21:007][452]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.01.21:007][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.21:007][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.21:007][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.09-14.01.21:007][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.21:008][452]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.21:008][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:008][452]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.21:008][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:008][452]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.21:070][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.21:070][453]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.21:070][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:070][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.21:070][453]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.21:070][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:072][453]Interaction: Interaction time: 1.000000 [2020.06.09-14.01.21:072][453]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.09-14.01.21:072][453]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.09-14.01.21:072][453]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.01.21:072][453]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.21:072][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:073][453]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.21:281][456]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.21:281][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.21:282][456]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.21:282][456]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.21:292][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.21:292][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.21:292][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.21:292][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.21:293][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.21:293][456]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.21:293][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.21:293][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.21:293][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:293][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.21:293][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:338][456]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.21:430][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.21:462][458]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.21:462][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.21:473][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.21:473][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.21:473][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:473][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.21:473][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.21:473][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:473][458]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.21:473][458]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.21:474][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.21:474][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.21:474][458]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=190.577 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.21:571][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.033860 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.01.21:610][459]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.01.21:610][459]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.01.21:686][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.22:025][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.22:025][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.22:040][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.22:040][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.22:040][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:040][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.22:040][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.22:040][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:040][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.22:040][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.22:040][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:040][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.22:040][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.01.22:040][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.22:040][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.22:040][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.22:040][464]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.01.22:041][464]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.22:041][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:041][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_12] [2020.06.09-14.01.22:041][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.22:041][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.22:043][464]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-14.01.22:327][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.22:327][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.22:327][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.22:328][467]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.22:328][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:328][467]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.22:328][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.22:328][467]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.22:328][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:328][467]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=191.425 [2020.06.09-14.01.22:328][467]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=191.425 [2020.06.09-14.01.22:387][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.22:388][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.22:388][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:388][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.22:388][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.22:388][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.22:388][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.22:388][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.22:388][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.22:388][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.22:388][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.22:388][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.22:388][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.22:388][468]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.22:388][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.22:449][469]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.870434 [2020.06.09-14.01.22:450][469]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=191.555 Curve: BlinkCooldownSpeedCurve Curve Duration 1.870434 [2020.06.09-14.01.22:549][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.22:592][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.22:621][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.22:801][474]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.01.22:802][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.23:071][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.01.23:071][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.24:257][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.828692 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.24:408][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.01.24:408][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=193.474 [2020.06.09-14.01.24:495][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.24:501][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.25:474][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.25:474][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.25:474][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.25:474][517]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.25:482][517]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.25:482][517]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.25:482][517]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.25:482][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.25:482][517]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.25:482][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.25:482][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.25:482][517]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.25:482][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.25:482][517]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.25:482][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.25:504][517]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.25:582][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.25:625][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.216779 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.25:693][520]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.01.25:771][521]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.25:776][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.25:789][521]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.25:789][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.25:789][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.25:790][521]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.25:790][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.25:791][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.25:791][521]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.25:791][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.25:791][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.25:791][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.25:792][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=194.886 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.25:970][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.26:097][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.26:098][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.26:098][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.26:098][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.26:133][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.26:133][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.26:133][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.01.26:135][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.26:135][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.26:135][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.01.26:135][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.26:135][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.26:135][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.26:135][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.26:136][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.26:247][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.01.26:248][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-14.01.26:260][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.26:260][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.26:260][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.26:260][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.26:260][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.26:260][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.26:260][527]Interaction: Interaction time: 52.161659 [2020.06.09-14.01.26:260][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.26:260][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.27:867][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.27:867][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.27:867][549]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.27:867][549]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.27:867][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.27:867][549]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.27:867][549]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.27:867][549]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.27:867][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.27:867][549]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=196.972 [2020.06.09-14.01.27:936][550]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.27:936][550]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.27:936][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.27:936][550]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.27:937][550]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.27:937][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.27:937][550]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.27:937][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.27:937][550]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.27:937][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.27:938][550]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.27:938][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.27:938][550]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.27:938][550]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.27:938][550]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.27:980][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.28:032][551]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.28:032][551]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.28:032][551]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.28:072][551]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=197.113 [2020.06.09-14.01.28:159][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.28:195][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.28:279][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.29:321][569]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.01.29:329][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:329][569]LogDBDPlayerMovement: StopSnapping Final Location (10612.701172 5541.564453 111.095497) [2020.06.09-14.01.29:329][569]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.29:329][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:396][570]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.29:397][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.29:397][570]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.29:397][570]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.29:432][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.29:439][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.29:494][571]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:494][571]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:495][571]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.29:495][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.29:495][571]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:495][571]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.29:495][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.29:495][571]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.29:495][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.29:496][571]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.29:496][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.29:521][571]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.29:600][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.29:810][574]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.29:810][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.29:812][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.350646 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.01.29:821][574]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:821][574]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.29:821][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.29:821][574]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.29:821][574]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.29:822][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.29:822][574]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.29:822][574]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.29:823][574]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.29:823][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.29:824][574]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=198.924 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.30:047][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.30:588][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.30:588][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.30:588][586]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:588][586]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.30:588][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.30:588][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.30:588][586]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:588][586]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.30:588][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.30:588][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=199.692 [2020.06.09-14.01.30:647][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:647][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.30:647][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.30:647][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:647][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.30:647][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.30:647][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.30:647][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.30:647][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.30:647][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.30:647][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.30:647][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.30:647][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.30:647][587]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.30:648][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:710][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:711][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.30:711][588]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.30:834][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.30:910][591]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.31:165][594]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.31:165][594]LogDBDPlayerMovement: StopSnapping Final Location (10774.496094 6274.173340 111.092751) [2020.06.09-14.01.31:165][594]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.31:165][594]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.31:299][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.09-14.01.31:299][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.31:300][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.09-14.01.31:300][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.31:300][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.31:320][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.31:321][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.31:321][595]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.01.31:321][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.31:321][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.31:321][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.09-14.01.31:321][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.31:321][595]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.31:321][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.31:321][595]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.31:321][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.31:321][595]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.31:472][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.31:472][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.31:472][597]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.01.31:473][597]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.31:474][597]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=200.573 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.31:475][597]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=200.573 [2020.06.09-14.01.31:479][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.31:479][597]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.31:479][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.31:480][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.31:480][597]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.31:480][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.31:481][597]Interaction: Interaction time: 0.700000 [2020.06.09-14.01.31:482][597]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.09-14.01.31:482][597]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-14.01.31:482][597]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.01.31:482][597]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.31:483][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.31:483][597]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.31:837][602]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.01.31:837][602]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.01.31:837][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.31:837][602]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=200.922 [2020.06.09-14.01.31:837][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=200.922 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.32:187][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.32:191][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.32:201][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.06.09-14.01.32:201][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.32:201][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.09-14.01.32:201][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.32:206][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.32:206][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.32:206][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.32:206][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.32:206][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.32:206][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.32:206][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.32:206][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.32:206][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.32:206][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.32:206][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.01.32:206][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.32:206][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.32:206][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.32:206][606]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.01.32:208][606]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.32:208][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.32:208][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.09-14.01.32:208][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.32:209][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.01.32:209][606]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.01.32:209][606]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.32:246][607]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.01.32:246][607]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.01.32:246][607]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.01.32:246][607]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=201.353 [2020.06.09-14.01.32:248][607]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=201.353 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.01.32:356][609]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.32:976][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.484930 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.33:645][627]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.06.09-14.01.33:645][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.33:645][627]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.09-14.01.33:645][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.33:781][629]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.01.33:781][629]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=202.890 [2020.06.09-14.01.33:855][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.33:856][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.33:984][632]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.436752 [2020.06.09-14.01.33:984][632]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=203.093 Curve: BlinkCooldownSpeedCurve Curve Duration 3.436752 [2020.06.09-14.01.37:211][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.196699 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.37:478][684]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.01.37:478][684]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=206.585 [2020.06.09-14.01.37:612][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.37:618][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.40:148][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.40:148][720]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.40:148][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.40:148][720]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.40:159][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.40:159][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.40:159][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.40:159][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.40:159][720]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.40:160][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.40:160][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.40:160][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.40:160][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.40:160][720]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.40:160][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.40:177][720]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.40:259][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.40:361][723]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.40:361][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.40:380][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.40:380][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.40:380][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.40:380][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.40:380][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.40:380][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.40:380][723]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.40:380][723]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.40:381][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.40:381][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.40:382][723]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=209.477 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.40:537][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.41:198][734]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.41:201][734]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.41:330][736]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.01.42:445][752]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.01.42:445][752]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.01.42:445][752]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.01.42:447][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.42:469][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.42:715][756]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.42:715][756]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.42:715][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:717][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.42:717][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.42:717][756]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.42:717][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:717][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.42:717][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.42:717][756]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=211.815 [2020.06.09-14.01.42:760][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:760][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.42:760][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.42:760][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:760][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.42:760][757]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.42:760][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.42:760][757]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.42:760][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.42:760][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.42:760][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.42:760][757]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.42:760][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.42:760][757]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.42:760][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:845][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:845][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.42:845][758]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.42:888][758]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=211.940 [2020.06.09-14.01.43:042][761]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.43:044][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.43:070][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.01.43:355][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:448][766]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.43:448][766]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.43:450][766]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.09-14.01.43:555][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:693][769]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.09-14.01.43:693][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:693][769]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.09-14.01.43:694][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:694][769]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.09-14.01.43:694][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.43:975][773]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.01.44:249][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.555650 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.44:341][778]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.01.44:419][779]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:420][779]LogDBDPlayerMovement: StopSnapping Final Location (6931.210449 7661.921387 411.592987) [2020.06.09-14.01.44:420][779]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.44:420][779]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:501][780]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.01.44:535][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.44:539][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.44:603][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.44:603][781]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.44:603][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.44:603][781]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.44:619][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:619][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:619][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.44:619][781]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.44:620][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:620][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.44:620][781]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.44:620][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.44:620][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.44:620][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.44:621][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.44:642][781]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.44:645][781]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.44:646][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.44:646][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.44:729][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.44:777][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.44:777][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.44:815][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:818][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.44:818][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.44:818][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.44:819][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.44:819][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.44:819][783]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.44:819][783]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.44:819][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.44:819][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.44:820][783]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=213.893 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.44:988][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.45:519][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.45:519][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.45:519][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:519][792]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.45:520][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.45:520][792]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.45:520][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:520][792]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.45:520][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.45:520][792]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=214.619 [2020.06.09-14.01.45:606][793]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:606][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.45:606][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.45:606][793]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:606][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.45:606][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.45:606][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.45:607][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.45:607][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.45:607][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.45:607][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.45:607][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:607][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.45:608][793]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:608][793]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:679][794]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:680][794]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:680][794]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.45:728][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.45:778][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.45:778][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.45:778][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.01.45:826][796]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.45:888][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:888][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:889][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:890][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:909][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:911][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:912][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:912][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.45:941][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.01.45:941][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.45:946][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.45:997][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.45:997][798]LogDBDPlayerMovement: StopSnapping Final Location (7134.849609 7176.970215 113.411125) [2020.06.09-14.01.45:997][798]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.45:997][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.46:071][799]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.01.46:071][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.46:235][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.46:236][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.46:236][801]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.01.46:239][801]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.46:239][801]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=215.333 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.46:239][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=215.333 [2020.06.09-14.01.46:498][805]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.01.46:498][805]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.46:551][806]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.01.46:553][806]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.01.46:553][806]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.46:553][806]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=215.657 [2020.06.09-14.01.46:553][806]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=215.657 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.01.46:701][808]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.01.46:870][811]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.01.46:870][811]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.01.46:870][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.01.46:871][811]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=215.976 [2020.06.09-14.01.46:871][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=215.976 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.01.47:605][821]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.01.48:413][833]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.01.48:413][833]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=217.523 [2020.06.09-14.01.48:463][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.48:463][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.48:588][836]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.433215 [2020.06.09-14.01.48:588][836]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=217.694 Curve: BlinkCooldownSpeedCurve Curve Duration 3.433215 [2020.06.09-14.01.50:697][869]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.01.50:701][869]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.50:786][870]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.01.50:841][871]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.01.51:161][876]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.01.51:196][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.709353 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.01.51:212][877]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.51:375][879]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.51:462][880]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.52:099][890]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.01.52:099][890]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=221.187 [2020.06.09-14.01.52:184][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.52:189][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.52:357][894]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.01.54:679][928]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.54:679][928]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.54:757][929]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.01.55:614][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.55:615][940]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.55:615][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.55:615][940]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.55:622][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.55:623][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.55:623][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.55:623][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.55:623][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.55:623][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.55:623][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.55:623][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.55:623][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.55:623][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.55:623][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.55:643][940]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.55:708][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.55:828][943]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.55:828][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.55:843][943]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.55:843][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.55:843][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.55:843][943]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.55:843][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.55:844][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.55:844][943]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.55:844][943]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.55:845][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.55:845][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.55:845][943]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=224.943 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.56:034][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.57:462][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.57:462][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.57:462][965]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:462][965]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.57:462][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.57:463][965]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.57:463][965]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:463][965]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.57:463][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.57:463][965]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=226.565 [2020.06.09-14.01.57:526][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:527][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.57:527][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.57:527][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:527][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.57:527][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.57:527][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.57:527][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.57:527][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.57:528][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.57:528][966]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.57:528][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:528][966]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.57:528][966]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:528][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:637][967]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:638][967]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.57:638][967]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.57:676][967]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=226.708 [2020.06.09-14.01.57:767][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.57:792][969]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:792][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:792][969]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:792][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:851][970]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.01.57:851][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:853][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:853][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:853][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:864][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:864][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:864][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:864][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:914][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:914][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:914][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:914][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:927][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:927][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:927][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:927][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:935][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.09-14.01.57:935][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:935][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.09-14.01.57:935][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:984][972]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.09-14.01.57:990][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.58:551][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:551][980]LogDBDPlayerMovement: StopSnapping Final Location (6596.914551 6396.262695 414.768280) [2020.06.09-14.01.58:551][980]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.01.58:552][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:621][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.58:621][981]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.58:621][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.58:621][981]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.58:645][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.01.58:658][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.01.58:715][982]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:715][982]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:715][982]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.01.58:715][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.58:715][982]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:716][982]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.58:716][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.58:719][982]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.01.58:719][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.58:719][982]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.01.58:719][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.58:742][982]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.01.58:820][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.01.58:861][984]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.58:863][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.58:883][984]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:883][984]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.01.58:883][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.58:883][984]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.58:883][984]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.01.58:883][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.58:883][984]Interaction: Interaction time: 2.000000 [2020.06.09-14.01.58:883][984]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.58:885][984]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.01.58:885][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.58:886][984]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=227.976 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.01.59:067][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.59:155][988]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.01.59:681][994]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.01.59:733][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.59:733][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.01.59:733][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:734][995]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.01.59:734][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.59:734][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.01.59:734][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:734][995]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.01.59:734][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.59:735][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=228.836 [2020.06.09-14.01.59:740][995]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.01.59:741][995]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.01.59:811][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:812][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.01.59:812][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.59:812][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:812][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.01.59:812][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.59:812][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.01.59:812][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.01.59:812][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.01.59:812][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.01.59:813][996]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.59:813][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.59:813][996]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.01.59:813][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.01.59:813][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:870][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:870][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.01.59:870][997]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.01.59:918][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.01.59:946][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.01.59:990][998]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.00:004][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.00:038][999]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.02.00:038][999]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.02.00:038][999]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.02.00:087][ 0]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.00:097][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:097][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:098][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:098][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:187][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:187][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:187][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:187][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:199][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:199][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:199][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:199][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:371][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.00:371][ 2]LogDBDPlayerMovement: StopSnapping Final Location (6073.622070 6786.193359 113.411140) [2020.06.09-14.02.00:372][ 2]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.00:372][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.00:532][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.00:532][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.00:532][ 4]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.02.00:532][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.00:534][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=229.638 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.00:534][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=229.638 [2020.06.09-14.02.00:535][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:535][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:535][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:535][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:588][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:588][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:588][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:588][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:602][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:602][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:602][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:602][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:603][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:604][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:604][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.00:604][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.00:848][ 9]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.02.00:848][ 9]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.02.00:848][ 9]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.00:848][ 9]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=229.953 [2020.06.09-14.02.00:848][ 9]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=229.953 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.00:989][ 11]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-14.02.00:989][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.02.00:989][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.02.00:989][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=230.086 [2020.06.09-14.02.00:989][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=230.086 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.02.01:103][ 13]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.01:161][ 14]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.02.02:320][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.02:320][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.02:320][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.06.09-14.02.02:320][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.02:523][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-14.02.02:523][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=231.625 [2020.06.09-14.02.02:589][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.02:590][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.02:723][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.441247 [2020.06.09-14.02.02:723][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=231.828 Curve: BlinkCooldownSpeedCurve Curve Duration 3.441247 [2020.06.09-14.02.03:189][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.132150 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.02.04:313][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.02.04:313][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.04:314][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.02.04:314][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.04:328][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.04:328][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.04:329][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.04:329][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.02.04:329][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.04:329][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.04:388][ 59]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.04:490][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.02.04:490][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-14.02.04:502][ 61]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.04:502][ 61]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.04:503][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.04:503][ 61]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.04:503][ 61]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.04:503][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.04:503][ 61]Interaction: Interaction time: 80.000000 [2020.06.09-14.02.04:503][ 61]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.04:504][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.04:553][ 62]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.04:925][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.035656 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.02.04:941][ 69]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.02.05:343][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-14.02.05:344][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.05:344][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.06.09-14.02.05:344][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.05:344][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.06.09-14.02.05:344][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.05:783][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.06.09-14.02.05:783][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.05:784][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.06.09-14.02.05:784][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.05:784][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.06.09-14.02.05:784][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.06:192][ 90]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.02.06:192][ 90]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=235.297 [2020.06.09-14.02.06:324][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.06:329][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.09:118][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.09:119][138]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.09:119][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.09:119][138]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.09:145][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.09:145][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.09:145][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.09:145][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.09:145][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.09:145][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.09:146][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.09:147][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.09:147][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.09:147][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.09:147][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.09:169][138]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.02.09:241][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.09:299][140]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.09:299][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.09:309][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.09:309][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.09:309][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.09:309][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.09:309][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.09:309][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.09:309][140]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.09:309][140]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.09:310][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.09:310][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.09:310][140]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=238.411 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.09:438][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.11:345][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.11:345][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.11:345][175]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:345][175]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.11:345][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:345][175]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.02.11:346][175]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:346][175]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.11:346][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:346][175]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=0.453 [2020.06.09-14.02.11:412][176]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:412][176]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.11:412][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:412][176]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:412][176]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.11:412][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.11:412][176]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.11:412][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.11:412][176]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.11:412][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:413][176]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.11:413][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:413][176]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.11:413][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:413][176]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:430][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.11:508][177]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:508][177]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.11:508][177]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.11:547][177]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=0.569 [2020.06.09-14.02.11:593][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.11:618][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:619][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:632][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.11:665][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:665][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:704][180]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:708][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:719][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:720][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:720][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:759][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:760][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:772][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:772][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.11:773][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:821][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.11:821][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.11:821][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:822][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.11:822][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.11:822][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:822][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.11:822][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.11:822][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:822][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.11:822][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.02.11:822][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.11:822][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.11:822][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.11:822][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.11:822][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.11:822][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.02.11:822][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.11:822][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.11:835][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-14.02.12:535][191]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.840199 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.12:548][191]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.09-14.02.12:549][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.12:625][192]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.12:625][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.12:678][193]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.09-14.02.12:678][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.12:731][194]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.12:731][194]LogDBDPlayerMovement: StopSnapping Final Location (7752.635254 3502.790039 111.093086) [2020.06.09-14.02.12:731][194]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.12:733][194]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.12:821][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.12:828][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.12:945][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.12:945][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.12:945][197]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.02.12:946][197]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.12:947][197]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=2.049 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.12:950][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=2.049 [2020.06.09-14.02.13:028][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.02.13:035][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.13:204][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.02.13:204][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.02.13:228][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.13:228][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.13:228][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.02.13:228][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.13:307][202]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.02.13:309][202]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.02.13:309][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.13:309][202]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=2.391 [2020.06.09-14.02.13:309][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=2.391 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.02.13:326][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.02.13:383][203]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.02.13:383][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.13:479][204]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.09-14.02.13:479][204]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.02.13:479][204]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.02.13:479][204]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=2.587 [2020.06.09-14.02.13:479][204]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=2.587 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.09-14.02.13:575][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.184257 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.02.14:159][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.02.14:160][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.02.14:357][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 117 [2020.06.09-14.02.14:644][219]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.02.15:028][224]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.09-14.02.15:028][224]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=4.131 [2020.06.09-14.02.15:106][225]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.15:106][225]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.15:172][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.02.15:172][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.02.15:172][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.02.15:172][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.02.15:203][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.02.15:268][227]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.913699 [2020.06.09-14.02.15:269][227]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=4.373 Curve: BlinkCooldownSpeedCurve Curve Duration 2.913699 [2020.06.09-14.02.17:809][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.378183 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.17:819][264]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.02.18:009][267]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.02.18:009][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:196][270]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.02.18:196][270]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=7.293 [2020.06.09-14.02.18:277][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.675801 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.18:341][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.18:357][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.18:362][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.18:519][273]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.06.09-14.02.18:519][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:519][273]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.18:519][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:669][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.18:795][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.18:795][276]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:795][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.18:795][276]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:810][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.18:810][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.18:810][276]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.18:810][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.18:810][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.18:810][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.18:810][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:810][276]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.18:810][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.18:810][276]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.18:810][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.18:810][276]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.18:811][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.18:811][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:921][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.18:973][278]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.18:973][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.18:984][278]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.18:985][278]LogDBDPlayerMovement: StopSnapping Final Location (7766.551758 3429.739990 111.093277) [2020.06.09-14.02.18:985][278]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.18:985][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.18:986][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.18:986][278]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.18:986][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.18:986][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.18:986][278]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.18:986][278]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: DamageGenerator Nurse AnimTag_FPV. [2020.06.09-14.02.18:986][278]LogSM: Error: Play Update Montage AM_TN_Damage_Generator Duration 2.000000 Timestamp 7.990790 [2020.06.09-14.02.18:986][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.18:986][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.19:184][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-14.02.20:680][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.02.20:933][306]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.02.21:095][308]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.02.21:095][308]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.02.21:095][308]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.02.21:095][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:108][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-14.02.21:157][309]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.21:157][309]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.21:157][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:157][309]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.21:157][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:158][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:158][309]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.21:158][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:208][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:208][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.21:208][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:208][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:209][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.21:209][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.21:209][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.21:209][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.21:209][310]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.21:209][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:209][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.21:209][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:209][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.21:209][310]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:209][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:284][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-14.02.21:291][311]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.21:292][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:314][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.21:319][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.21:369][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.09-14.02.21:407][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.09-14.02.21:634][316]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.21:634][316]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:637][316]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.21:637][316]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:648][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:648][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:651][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.21:651][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.21:651][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:651][316]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.21:651][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:651][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.21:651][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:651][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.21:651][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:672][316]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.02.21:718][317]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.09-14.02.21:718][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:744][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.21:870][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.21:870][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.21:885][319]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:885][319]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.21:885][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:885][319]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.21:885][319]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.21:885][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:885][319]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.21:885][319]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.21:885][319]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.21:885][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.21:885][319]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=10.985 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.22:022][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.24:009][353]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.02.24:009][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.02.24:009][353]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.02.24:009][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.24:031][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.25:053][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.02.25:053][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.25:053][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.02.25:053][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.25:065][371]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.25:065][371]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.25:065][371]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.02.25:065][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.25:065][371]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.25:065][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.02.25:065][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.25:065][371]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.25:065][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:065][371]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.25:065][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:101][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.02.25:130][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.25:130][372]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.25:130][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:130][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.25:130][372]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.25:130][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:130][372]Interaction: Interaction time: 9.520313 [2020.06.09-14.02.25:130][372]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.25:130][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:842][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.25:842][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.25:842][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:843][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.25:843][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:843][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.02.25:843][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:843][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.25:843][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:843][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=14.946 [2020.06.09-14.02.25:906][384]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:906][384]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.25:906][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:906][384]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:907][384]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.25:907][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.25:907][384]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.25:907][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.25:907][384]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.25:907][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.25:907][384]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.25:907][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.25:907][384]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.25:907][384]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.25:908][384]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:968][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:968][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.25:968][385]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.25:995][385]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=15.058 [2020.06.09-14.02.26:045][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.26:069][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.26:169][388]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.26:733][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.09-14.02.26:733][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:733][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.09-14.02.26:733][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.02.26:811][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:919][398]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.02.26:920][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.26:920][398]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.02.26:920][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.27:531][407]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.27:532][407]LogDBDPlayerMovement: StopSnapping Final Location (10431.105469 4864.746094 111.095924) [2020.06.09-14.02.27:532][407]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.27:533][407]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.27:651][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.27:659][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.29:056][428]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=18.124 [2020.06.09-14.02.29:168][429]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.857806 [2020.06.09-14.02.29:169][429]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=18.266 Curve: BlinkCooldownSpeedCurve Curve Duration 1.857806 [2020.06.09-14.02.29:190][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.31:040][459]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.02.31:040][459]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=20.147 [2020.06.09-14.02.31:142][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.31:159][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.31:910][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.02.31:911][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.31:911][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.02.31:911][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.31:923][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.31:923][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.31:923][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.02.31:923][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.31:923][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.31:923][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.02.31:923][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.31:923][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.31:923][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.31:923][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.31:924][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:029][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.32:038][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.32:039][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.32:039][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:039][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.32:039][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.32:039][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:039][475]Interaction: Interaction time: 7.120934 [2020.06.09-14.02.32:039][475]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.32:039][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:039][475]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.32:104][476]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.32:154][477]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.32:155][477]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.32:155][477]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.32:155][477]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.32:168][477]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.32:168][477]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.32:168][477]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.32:168][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.32:168][477]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.32:168][477]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.32:168][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.32:168][477]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.32:168][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:168][477]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.32:168][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:182][477]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.02.32:264][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.32:318][479]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.32:318][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.32:328][479]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.32:328][479]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.32:328][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:329][479]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.32:329][479]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.32:329][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:329][479]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.32:329][479]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.32:329][479]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.32:329][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.32:329][479]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=21.433 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.32:515][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.02.33:528][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.34:242][508]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019094 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.34:246][508]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.02.34:258][508]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.34:258][508]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.34:258][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.34:258][508]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.34:258][508]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.34:258][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.34:264][508]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:264][508]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.02.34:270][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.02.34:382][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.34:385][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.34:385][509]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.34:385][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.34:385][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.34:385][509]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.02.34:385][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.34:385][509]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.34:385][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.34:385][509]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.34:385][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.34:386][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.02.34:386][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.34:386][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.34:442][510]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.02.34:443][510]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.02.34:443][510]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.02.34:443][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.34:458][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.36:480][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.36:480][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.36:480][537]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:480][537]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.36:480][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.36:480][537]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.02.36:480][537]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:480][537]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.36:480][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.36:480][537]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=25.586 [2020.06.09-14.02.36:569][538]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:569][538]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.36:569][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.36:569][538]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:569][538]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.36:569][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.36:569][538]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.36:569][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.36:569][538]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.36:569][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.36:569][538]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.36:569][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.36:570][538]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.36:570][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.36:570][538]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:641][539]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:641][539]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.36:641][539]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.36:694][539]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=25.732 [2020.06.09-14.02.36:724][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.36:774][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.36:860][542]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.37:238][547]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.02.37:238][547]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.02.37:238][547]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.02.37:968][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.09-14.02.37:968][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.38:231][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.38:231][559]LogDBDPlayerMovement: StopSnapping Final Location (8209.617188 7443.418457 411.592896) [2020.06.09-14.02.38:231][559]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.38:235][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.38:399][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.38:406][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.39:004][565]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.09-14.02.39:015][565]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.09-14.02.39:015][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.39:018][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.39:018][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.02.39:019][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.02.39:019][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.02.39:019][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Scalars [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Textures [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.02.39:019][565]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Vectors [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Scalars [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Textures [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Vectors [2020.06.09-14.02.39:020][565]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.02.39:020][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.39:020][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.39:020][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.39:020][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.39:021][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.39:021][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.39:021][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.39:021][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.39:021][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.39:021][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.02.39:021][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.39:021][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.39:021][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.39:021][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.39:021][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.39:021][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.09-14.02.39:021][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.39:021][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.39:068][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-14.02.39:644][574]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.122432 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.39:720][575]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=28.826 [2020.06.09-14.02.39:778][576]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.939461 [2020.06.09-14.02.39:779][576]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=28.886 Curve: BlinkCooldownSpeedCurve Curve Duration 1.939461 [2020.06.09-14.02.39:809][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.41:764][606]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.02.41:764][606]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=30.873 [2020.06.09-14.02.41:880][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.41:890][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.42:849][621]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.42:849][621]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.42:849][621]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.42:849][621]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.42:859][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.42:859][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.42:859][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.42:859][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.42:859][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.42:859][621]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.42:859][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.42:859][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.42:859][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.42:859][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.42:859][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.42:874][621]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.02.42:936][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.42:991][623]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.42:991][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.43:008][623]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.43:008][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.43:008][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.43:008][623]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.43:008][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.43:008][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.43:008][623]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.43:008][623]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.43:008][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.43:008][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.43:008][623]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=32.106 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.43:070][624]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.02.43:070][624]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.02.43:071][624]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.02.43:170][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.45:087][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.02.45:087][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.02.45:087][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.02.45:087][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.45:102][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.49:097][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-14.02.49:097][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.49:097][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-14.02.49:098][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.49:122][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.49:122][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.49:122][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.02.49:122][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.49:122][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.49:122][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-14.02.49:122][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.49:122][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.49:122][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.49:122][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.49:122][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.49:123][720]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.49:349][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.02.49:368][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.49:368][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.49:368][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.49:368][723]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.02.49:368][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.49:368][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.49:368][723]Interaction: Interaction time: 38.398617 [2020.06.09-14.02.49:369][723]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.49:369][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.49:369][723]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.09-14.02.51:273][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:520][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.09-14.02.51:521][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:521][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.09-14.02.51:521][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:521][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.09-14.02.51:521][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.51:652][762]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.847566 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.02.52:504][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.52:505][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.52:505][775]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:505][775]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.52:505][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.52:505][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.02.52:505][775]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:505][775]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.52:505][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.52:505][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=41.608 [2020.06.09-14.02.52:552][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:552][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.52:553][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.52:553][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:553][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.52:553][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.52:553][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.52:553][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.52:553][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.52:553][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.52:553][776]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.52:553][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.52:553][776]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.52:553][776]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.52:553][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:613][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:613][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.52:613][777]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.02.52:662][777]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=41.706 [2020.06.09-14.02.52:701][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.52:730][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.52:901][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.53:925][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.53:978][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.53:978][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.54:151][799]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:151][799]LogDBDPlayerMovement: StopSnapping Final Location (6902.757324 4744.694824 111.092140) [2020.06.09-14.02.54:151][799]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.02.54:152][799]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:229][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.54:229][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.54:229][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.54:229][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.54:247][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.54:255][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.54:301][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:301][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:301][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.02.54:301][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.54:302][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:302][801]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.54:302][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.54:302][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.02.54:302][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.54:302][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.02.54:302][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.54:318][801]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.02.54:391][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.02.54:434][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.54:434][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.54:444][803]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:444][803]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.02.54:444][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.54:444][803]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.54:444][803]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.02.54:444][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.54:444][803]Interaction: Interaction time: 2.000000 [2020.06.09-14.02.54:444][803]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.54:444][803]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.02.54:444][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.54:446][803]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=43.541 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.02.54:589][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.55:648][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.55:648][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.02.55:648][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.55:648][821]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.02.55:648][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.55:648][821]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.02.55:648][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.55:648][821]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.02.55:648][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.55:648][821]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=44.756 [2020.06.09-14.02.55:648][821]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=44.756 [2020.06.09-14.02.55:703][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.55:704][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.02.55:704][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.55:704][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.55:704][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.02.55:704][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.55:704][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.02.55:704][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.02.55:704][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.02.55:704][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.02.55:704][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.55:704][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.55:704][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.02.55:704][822]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.55:704][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.02.55:746][823]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.899339 [2020.06.09-14.02.55:746][823]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=44.856 Curve: BlinkCooldownSpeedCurve Curve Duration 1.899339 [2020.06.09-14.02.55:838][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.55:874][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.02.55:884][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.55:884][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.55:905][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.02.56:630][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.09-14.02.56:631][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.56:631][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.09-14.02.56:631][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.56:631][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.09-14.02.56:631][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.02.57:681][856]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.02.57:681][856]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=46.791 [2020.06.09-14.02.57:787][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.02.57:793][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.02.58:075][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-14.03.00:598][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.00:598][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.00:601][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.00:601][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.00:607][898]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.00:607][898]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.00:607][898]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.00:607][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.00:607][898]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.00:607][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.00:607][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.00:607][898]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.00:607][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.00:608][898]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.00:608][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.00:624][898]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.00:709][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.00:756][900]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.00:756][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.00:764][900]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.00:764][900]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.00:764][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.00:764][900]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.00:764][900]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.00:764][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.00:764][900]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.00:765][900]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.00:765][900]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.00:765][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.00:765][900]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=49.872 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.00:891][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.02:885][925]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.03.02:885][925]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.02:885][925]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.02:885][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.02:902][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.03:640][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.03:640][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.03:640][937]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:640][937]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.03:640][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:640][937]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.03:641][937]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:641][937]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.03:641][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:641][937]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=52.710 [2020.06.09-14.03.03:709][938]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:710][938]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.03:710][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:711][938]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:711][938]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.03:711][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.03:711][938]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.03:711][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.03:711][938]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.03:711][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:712][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.03:712][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.03:712][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.03:712][938]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.03:712][938]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:792][939]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:792][939]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.03:792][939]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.03:825][939]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=52.827 [2020.06.09-14.03.03:875][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.03:887][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.03:887][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.03:887][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:887][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.03:887][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.03:887][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:887][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.03:887][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.03:887][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:888][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.03:888][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.03:888][940]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.03:888][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.03:888][940]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.03:888][940]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.03:888][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.03:888][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.03.03:889][940]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.03:889][940]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.03:903][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.03:975][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.04:602][952]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.099213 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.03.05:335][964]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:335][964]LogDBDPlayerMovement: StopSnapping Final Location (8973.113281 4503.490723 111.092140) [2020.06.09-14.03.05:335][964]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.05:336][964]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:434][965]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.05:434][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:435][965]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.05:435][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:456][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.05:463][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.05:515][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.03.05:515][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:517][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.03.05:517][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:547][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:549][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:551][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.05:551][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.05:551][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:552][966]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.05:552][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:552][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.05:552][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:552][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.05:552][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:563][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.05:563][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.05:563][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.05:563][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.05:563][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.05:563][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.03.05:563][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:564][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.05:564][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:564][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.05:564][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:564][966]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.05:570][966]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.05:619][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.05:637][967]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.05:637][967]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.05:637][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:637][967]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.05:637][967]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.05:637][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:638][967]Interaction: Interaction time: 4.889769 [2020.06.09-14.03.05:638][967]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.05:638][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:638][967]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.05:666][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.05:699][968]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.05:699][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.05:713][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:713][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.05:713][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:713][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.05:713][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.05:713][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:713][968]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.05:713][968]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.05:713][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.05:713][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.05:715][968]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=54.780 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.05:835][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.06:827][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.06:827][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.06:827][986]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.06:827][986]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.06:827][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.06:827][986]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.06:828][986]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.06:828][986]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.06:828][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.06:828][986]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=55.885 [2020.06.09-14.03.06:828][986]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=55.885 [2020.06.09-14.03.06:895][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.06:896][987]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.06:896][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.06:896][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.06:896][987]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.06:896][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.06:896][987]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.06:896][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.06:896][987]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.06:896][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.06:896][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.06:896][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.06:896][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.06:896][987]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.06:896][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.06:953][988]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.874289 [2020.06.09-14.03.06:954][988]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=56.010 Curve: BlinkCooldownSpeedCurve Curve Duration 1.874289 [2020.06.09-14.03.07:396][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.07:444][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.07:491][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.07:964][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-14.03.08:012][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:012][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.03.08:012][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.08:012][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.08:012][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:012][ 4]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.03.08:012][ 4]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.03.08:012][ 4]LogDBDGeneral: Warning: Scalars [2020.06.09-14.03.08:012][ 4]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Textures [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Vectors [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Scalars [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Textures [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Vectors [2020.06.09-14.03.08:013][ 4]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.03.08:017][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.08:017][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:017][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:017][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.08:017][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:019][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:019][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.03.08:019][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.08:019][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.08:020][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:020][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.08:020][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:020][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:020][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.08:020][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:058][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:059][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.08:059][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:059][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.09-14.03.08:059][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.08:060][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:064][ 5]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:064][ 5]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.08:064][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.08:064][ 5]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.09-14.03.08:064][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.08:064][ 5]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.09:120][ 6]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.09-14.03.09:126][ 6]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.075878 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.09:141][ 6]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.848789 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.09:505][ 10]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.09:505][ 10]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=57.911 [2020.06.09-14.03.09:595][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.09:603][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.10:839][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.10:839][ 29]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.10:839][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.10:839][ 29]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.10:844][ 29]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.10:844][ 29]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.10:844][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.10:844][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.10:844][ 29]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.10:844][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.10:844][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.10:844][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.10:844][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.10:845][ 29]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.10:845][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.10:865][ 29]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.10:956][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.11:080][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.11:080][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.11:091][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.11:091][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.11:091][ 32]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.11:091][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.11:091][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.11:091][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=59.495 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.11:304][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.13:051][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.03.13:174][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.03.13:174][ 58]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.13:174][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.13:174][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.13:191][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.13:348][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.06.09-14.03.13:736][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.03.13:737][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.03.13:737][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.03.13:737][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.03.14:663][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.03.14:663][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.03.14:759][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.03.14:912][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.14:912][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.14:912][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.14:912][ 80]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.14:912][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.14:913][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.14:913][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.14:913][ 80]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.14:913][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.14:913][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=63.320 [2020.06.09-14.03.14:970][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.14:970][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.14:970][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.14:970][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.14:970][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.14:970][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.14:971][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.14:971][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.14:971][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.14:971][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.14:971][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.14:971][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.14:971][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.14:971][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.14:971][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.15:054][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.15:054][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.15:054][ 82]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.15:097][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=63.437 [2020.06.09-14.03.15:138][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.15:165][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.15:257][ 85]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.16:325][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.03.16:325][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.16:596][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.16:596][105]LogDBDPlayerMovement: StopSnapping Final Location (10030.490234 7748.479980 111.092751) [2020.06.09-14.03.16:596][105]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.16:597][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.16:697][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.16:703][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.16:940][110]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.03.16:940][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.17:491][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-14.03.17:491][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.17:676][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-14.03.17:676][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.18:048][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=66.449 [2020.06.09-14.03.18:128][125]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.924365 [2020.06.09-14.03.18:129][125]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=66.525 Curve: BlinkCooldownSpeedCurve Curve Duration 1.924365 [2020.06.09-14.03.18:169][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.20:051][153]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.20:052][153]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=68.457 [2020.06.09-14.03.20:119][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-14.03.20:120][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.20:120][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-14.03.20:120][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.20:135][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.20:135][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.20:135][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.20:135][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.20:135][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.20:135][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-14.03.20:135][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.20:135][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.20:136][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.20:136][154]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-14.03.20:136][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.20:136][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.20:136][154]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.20:166][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.20:172][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.20:473][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.03.20:487][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.20:487][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.20:487][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.20:487][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.20:487][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.20:487][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.20:488][158]Interaction: Interaction time: 14.000000 [2020.06.09-14.03.20:489][158]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-14.03.20:489][158]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.09-14.03.20:489][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.20:489][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.20:491][158]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.20:491][158]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.09-14.03.22:136][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:272][182]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.09-14.03.22:272][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:783][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.09-14.03.22:784][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.09-14.03.22:785][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:840][191]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.09-14.03.22:840][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:840][191]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.09-14.03.22:840][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:840][191]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.09-14.03.22:841][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.22:841][191]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.09-14.03.22:841][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.09-14.03.23:371][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.24:619][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.24:619][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.24:619][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.24:619][217]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.24:626][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.24:626][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.24:626][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.24:626][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.24:626][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.24:626][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.24:626][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.24:626][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.24:626][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.24:626][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.24:626][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.24:661][217]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.24:728][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.24:933][221]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.24:933][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.24:948][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.24:948][221]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.24:948][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.24:948][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.24:948][221]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.24:948][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.24:950][221]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.24:950][221]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.24:950][221]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.24:950][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.24:951][221]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=73.346 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.26:141][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.26:141][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.26:141][239]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:141][239]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.26:141][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.26:141][239]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.26:141][239]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:141][239]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.26:141][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.26:141][239]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=74.544 [2020.06.09-14.03.26:181][240]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:181][240]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.26:181][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.26:181][240]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:181][240]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.26:181][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.26:181][240]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.26:181][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.26:181][240]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.26:181][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.26:183][240]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.26:183][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.26:183][240]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.26:184][240]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.26:184][240]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:250][241]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:250][241]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:250][241]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.26:294][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=74.642 [2020.06.09-14.03.26:570][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.26:591][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.26:591][245]LogDBDPlayerMovement: StopSnapping Final Location (8671.782227 8005.526367 110.855629) [2020.06.09-14.03.26:592][245]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.26:592][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.28:038][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=76.443 [2020.06.09-14.03.28:101][265]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.936881 [2020.06.09-14.03.28:102][265]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=76.506 Curve: BlinkCooldownSpeedCurve Curve Duration 1.936881 [2020.06.09-14.03.28:477][271]LogSM: Warning: NotifyChargeCompleted sent on incorrect interaction! [2020.06.09-14.03.28:507][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.28:993][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.28:994][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.29:040][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.30:111][295]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.30:111][295]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=78.512 [2020.06.09-14.03.30:176][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.30:181][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.31:068][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.31:068][309]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.31:068][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.31:068][309]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.31:073][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.31:073][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.31:073][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.31:073][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.31:073][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.31:074][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.31:074][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.31:074][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.31:074][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.31:074][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.31:074][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.31:090][309]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.31:170][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.33:188][339]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:190][339]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:198][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.33:198][339]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.33:244][340]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:244][340]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.33:244][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:244][340]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.33:244][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:244][340]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:244][340]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.33:244][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.33:244][340]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.33:244][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.33:244][340]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.33:244][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:244][340]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:244][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:244][340]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:245][340]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:245][340]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:294][341]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:294][341]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:294][341]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:294][341]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:312][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.33:318][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.33:352][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:352][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:352][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.33:352][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.33:352][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.33:352][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.33:352][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.33:352][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.33:352][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:352][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.33:352][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:369][342]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.33:419][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.33:972][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.03.33:972][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.33:972][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.33:972][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.33:985][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.03.34:000][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.03.34:008][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.34:008][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.34:008][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.34:008][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.34:008][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.34:008][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.34:008][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.34:008][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.34:008][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.34:008][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.34:008][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.34:008][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.34:009][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.34:009][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.34:009][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.34:009][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.34:009][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.09-14.03.34:009][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.34:009][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.34:022][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.03.34:996][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.34:996][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:009][364]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:009][364]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.35:009][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:009][364]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:009][364]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.35:009][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:009][364]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.35:009][364]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.35:009][364]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.35:009][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:014][364]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=83.412 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.35:088][365]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.35:088][365]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.35:088][365]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:088][365]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.35:088][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:088][365]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.35:088][365]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:089][365]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.35:089][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:089][365]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=83.468 [2020.06.09-14.03.35:155][366]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:156][366]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.35:156][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:156][366]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:156][366]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.35:156][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.35:156][366]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.35:156][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.35:156][366]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.35:156][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:156][366]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.35:156][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:156][366]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.35:156][366]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:156][366]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:208][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.35:248][367]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:248][367]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:250][367]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.35:284][367]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=83.613 [2020.06.09-14.03.35:345][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.35:425][370]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.35:493][371]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:493][371]LogDBDPlayerMovement: StopSnapping Final Location (9319.658203 6819.684570 111.094994) [2020.06.09-14.03.35:493][371]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.35:494][371]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:577][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.35:581][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.35:926][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.35:926][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:926][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.35:926][377]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:935][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:935][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:935][377]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.35:935][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.35:935][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.35:935][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.35:935][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.35:935][377]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.35:935][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:935][377]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.35:935][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.35:952][377]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.36:004][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.36:207][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:207][382]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:213][382]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.36:215][382]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.36:275][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:275][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.36:275][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:275][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.36:275][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:275][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:275][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.36:275][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:275][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.36:275][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:275][383]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.36:275][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:275][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:275][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:275][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:275][383]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:275][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:354][384]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:354][384]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:354][384]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:354][384]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:372][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.36:378][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.36:450][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:450][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:450][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.36:450][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:450][385]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:450][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:450][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:450][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.36:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:450][385]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.36:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:478][385]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.36:560][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.36:594][387]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:594][387]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:609][387]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.36:609][387]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.36:661][388]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:661][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.36:661][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:661][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.36:661][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:661][388]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:662][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.36:662][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:662][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.36:662][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:662][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.36:662][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:662][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:662][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:662][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:662][388]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:662][388]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:728][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:728][389]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:728][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:729][389]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:745][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.36:752][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.36:818][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:818][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:818][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.36:818][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.36:818][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.36:818][390]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:818][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.36:818][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.36:818][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:818][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.36:818][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.36:843][390]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.36:897][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.36:941][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=85.350 [2020.06.09-14.03.36:992][393]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.36:992][393]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.37:001][393]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.37:001][393]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.37:069][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.37:069][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.37:069][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.37:069][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.37:069][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.37:069][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.37:069][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.37:069][394]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.37:069][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.37:069][394]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.37:069][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.37:070][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.37:071][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.37:071][394]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.37:071][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.37:071][394]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.37:071][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.37:119][395]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.825256 [2020.06.09-14.03.37:119][395]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=85.525 Curve: BlinkCooldownSpeedCurve Curve Duration 1.825256 [2020.06.09-14.03.38:839][422]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.03.38:840][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.38:840][422]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.03.38:840][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.38:840][422]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.38:840][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.38:963][424]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.38:963][424]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=87.361 [2020.06.09-14.03.38:964][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.38:964][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:069][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.39:074][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:484][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.39:487][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.39:537][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.39:545][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.03.39:545][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.39:821][438]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.03.40:131][443]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.40:131][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:504][448]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.40:504][448]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:505][448]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.40:505][448]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:521][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.40:522][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.40:522][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.40:522][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.40:522][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.40:522][448]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.40:522][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:523][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.40:523][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.40:523][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.40:523][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.40:550][448]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.40:598][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.40:598][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:621][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.40:770][451]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.40:770][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.40:778][451]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.40:778][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.40:778][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.40:778][451]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.40:778][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.40:778][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.40:778][451]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.40:778][451]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.40:778][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.40:779][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.40:779][451]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=89.186 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.40:930][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.41:420][459]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.41:421][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.41:504][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.03.42:343][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:416][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.42:416][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.42:417][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.42:915][479]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.03.42:916][479]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.03.42:917][479]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.03.42:917][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.42:933][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.43:120][482]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.43:120][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:313][485]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.03.43:313][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:313][485]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.03.43:313][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:314][485]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.03.43:314][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:879][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.43:879][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.43:879][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.43:879][489]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.43:879][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.43:879][489]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.43:879][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.43:879][489]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.43:879][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.43:879][489]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=92.279 [2020.06.09-14.03.43:960][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.43:960][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.43:960][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.43:960][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.43:960][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.43:960][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.43:960][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.43:960][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.43:960][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.43:960][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.43:961][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.43:961][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:961][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.43:961][490]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.43:961][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.44:044][491]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.44:044][491]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.44:045][491]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.44:081][491]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=92.435 [2020.06.09-14.03.44:115][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.44:145][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.44:246][494]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.44:554][498]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.44:624][499]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.03.44:624][499]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.03.44:835][501]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.09-14.03.44:835][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.44:835][501]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.09-14.03.44:835][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.44:996][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.44:996][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.44:996][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.44:996][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:071][504]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.09-14.03.45:071][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:071][504]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.09-14.03.45:071][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:156][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.350183 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.45:169][505]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.45:170][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:170][505]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.45:170][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:343][507]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.03.45:343][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.45:774][510]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.45:774][510]LogDBDPlayerMovement: StopSnapping Final Location (8171.042480 7361.687012 429.031219) [2020.06.09-14.03.45:774][510]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.45:775][510]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.45:905][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.45:916][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.46:128][514]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.03.46:139][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.03.46:139][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.46:272][516]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.46:272][516]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.46:272][516]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.03.46:273][516]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.03.46:273][516]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=94.678 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.03.46:273][516]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=94.678 [2020.06.09-14.03.46:386][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.46:424][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.09-14.03.46:424][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.46:424][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.09-14.03.46:424][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.46:424][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.46:436][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.46:436][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.46:436][518]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.46:436][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.46:436][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.46:436][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.09-14.03.46:436][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.46:437][518]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.46:437][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.46:437][518]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.46:437][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.46:528][519]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.46:683][521]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.03.46:683][521]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.03.46:683][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.03.46:683][521]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=95.057 [2020.06.09-14.03.46:683][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=95.057 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.03.46:762][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.46:762][522]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.46:762][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.46:762][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.46:762][522]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.46:762][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.46:763][522]Interaction: Interaction time: 0.700000 [2020.06.09-14.03.46:763][522]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.09-14.03.46:763][522]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-14.03.46:763][522]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.03.46:764][522]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.46:767][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.46:767][522]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.47:143][525]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.03.47:144][525]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.03.47:144][525]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.03.47:144][525]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=95.546 [2020.06.09-14.03.47:144][525]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=95.546 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.03.47:146][525]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.03.47:282][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.47:342][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.47:343][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_Slasher_Character_04_C_0 [2020.06.09-14.03.47:343][528]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.03.47:345][528]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.03.47:346][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.09-14.03.47:346][528]LogStreaming: Flushing async loaders. [2020.06.09-14.03.47:349][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.03.47:350][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.09-14.03.47:350][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.47:359][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.47:359][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.47:359][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.47:359][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.47:359][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.47:359][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.47:359][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.47:359][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.47:359][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.47:360][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.47:360][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.47:360][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.47:360][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.47:360][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.47:360][528]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.03.47:360][528]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.47:360][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.47:360][528]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.09-14.03.47:360][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.47:360][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.47:569][531]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.03.47:691][533]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.03.47:692][533]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.47:757][534]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.48:204][541]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.48:204][541]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.03.48:519][547]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.03.48:726][549]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.03.48:726][549]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=97.130 [2020.06.09-14.03.48:805][550]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.48:805][550]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.48:949][552]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.951269 [2020.06.09-14.03.48:950][552]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=97.339 Curve: BlinkCooldownSpeedCurve Curve Duration 2.951269 [2020.06.09-14.03.49:123][555]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.49:772][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066847 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.49:796][566]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:796][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.03.49:881][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:268][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:269][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:270][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:307][574]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.101398, Lifetime Duration: 3.000000 [2020.06.09-14.03.50:372][575]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_7] [2020.06.09-14.03.50:372][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:451][576]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.06.09-14.03.50:451][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:451][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.50:474][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.50:474][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.50:474][576]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.50:474][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.50:474][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.50:474][576]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.09-14.03.50:474][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:475][576]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.50:475][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.50:475][576]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.50:475][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.50:476][576]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.50:525][577]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.50:525][577]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.50:525][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.50:525][577]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.50:525][577]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.50:525][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.50:526][577]Interaction: Interaction time: 1.000000 [2020.06.09-14.03.50:526][577]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.09-14.03.50:526][577]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.09-14.03.50:526][577]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.03.50:527][577]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.50:532][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.50:534][577]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:544][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:545][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:592][578]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.50:592][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:592][578]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.50:592][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.03.50:945][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.51:168][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.03.51:168][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.51:287][589]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.03.51:412][591]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.03.51:481][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.51:489][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.51:530][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.51:530][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.51:530][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.51:530][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.51:531][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.51:531][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.51:531][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.51:531][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.51:531][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.51:531][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.51:531][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.03.51:531][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.51:531][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.51:531][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.51:531][592]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.03.51:531][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.51:531][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.51:531][592]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_7] [2020.06.09-14.03.51:531][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.51:531][592]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.51:538][592]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-14.03.51:666][594]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.03.51:828][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.921714 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.03.51:829][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.51:831][596]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.03.51:855][596]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.51:855][596]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.03.51:913][597]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.51:913][597]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=100.315 [2020.06.09-14.03.51:920][597]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.52:013][598]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.52:013][598]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.52:028][598]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.52:028][598]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.52:050][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.52:063][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.52:070][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.52:134][599]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:134][599]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:134][599]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.52:134][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.52:134][599]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:134][599]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.52:134][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.52:134][599]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.52:134][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:134][599]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.52:134][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:169][599]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.52:258][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.52:312][601]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.52:312][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.52:330][601]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:331][601]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.52:331][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:331][601]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:331][601]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.52:331][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:331][601]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.52:331][601]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.52:331][601]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.52:331][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:331][601]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=100.726 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.03.52:569][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.03.52:964][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.52:964][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.03.52:964][611]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:964][611]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.03.52:964][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:964][611]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.03.52:964][611]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.52:964][611]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.03.52:964][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.52:964][611]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=101.351 [2020.06.09-14.03.53:018][612]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:018][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.03.53:018][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:018][612]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:018][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.53:018][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.53:018][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.53:018][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.53:018][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.53:018][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:019][612]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:019][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:019][612]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:019][612]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:019][612]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:110][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:110][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:110][613]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.53:146][613]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=101.471 [2020.06.09-14.03.53:182][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.53:225][614]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.53:244][614]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:245][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:245][614]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:245][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:259][614]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.03.53:259][614]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.03.53:259][614]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.03.53:273][614]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.03.53:274][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:274][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.03.53:322][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:328][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:339][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:339][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:339][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.09-14.03.53:339][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:403][616]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:403][616]LogDBDPlayerMovement: StopSnapping Final Location (8644.877930 7090.338867 110.854736) [2020.06.09-14.03.53:404][616]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.53:405][616]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:488][617]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:489][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:489][617]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:489][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:511][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.53:525][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.53:579][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:579][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:579][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.53:579][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.53:579][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:579][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:579][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:579][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.53:579][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:579][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.53:580][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:599][618]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.53:684][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.53:769][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:769][620]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:787][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.53:787][620]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.53:854][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:854][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.53:854][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:854][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.53:854][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:854][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:854][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.53:854][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.53:854][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.53:854][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.53:854][621]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.53:854][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.53:854][621]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:855][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:855][621]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:855][621]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:855][621]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.53:947][622]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:947][622]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:947][622]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.53:948][622]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.53:974][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.53:979][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.54:030][623]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:030][623]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:030][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.54:030][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:030][623]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:030][623]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:030][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:030][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.54:030][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:031][623]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.54:032][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:066][623]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.54:143][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.386686 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.54:193][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.54:305][626]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:305][626]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:316][626]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.54:317][626]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.54:389][627]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:389][627]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.54:389][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:390][627]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.54:390][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:390][627]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:390][627]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.54:390][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:390][627]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.54:390][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:390][627]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.54:390][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:390][627]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:390][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:390][627]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:390][627]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:390][627]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:462][628]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:463][628]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:463][628]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:463][628]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:502][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.54:508][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.54:571][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:571][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:571][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.03.54:571][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:571][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:571][629]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:571][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:571][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.54:571][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:571][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.54:571][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:607][629]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.03.54:718][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.03.54:770][631]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:771][631]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:787][631]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.03.54:787][631]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.03.54:856][632]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:856][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.03.54:856][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:856][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.54:856][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:856][632]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:856][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.03.54:856][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:857][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.03.54:857][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.54:857][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.03.54:857][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.54:857][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:857][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:857][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.03.54:857][632]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.54:857][632]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.03.54:857][632]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=103.262 [2020.06.09-14.03.54:947][633]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.908471 [2020.06.09-14.03.54:948][633]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=103.354 Curve: BlinkCooldownSpeedCurve Curve Duration 1.908471 [2020.06.09-14.03.56:632][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-14.03.56:632][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.56:633][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-14.03.56:634][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.56:649][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.56:650][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.56:650][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.56:650][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.56:650][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.56:650][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-14.03.56:650][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.56:650][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.56:650][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.56:650][659]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.09-14.03.56:650][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.56:650][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.56:759][660]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.56:877][662]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.03.56:877][662]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=105.285 [2020.06.09-14.03.57:030][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.03.57:036][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.03.57:076][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.03.57:093][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.57:094][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.57:094][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.57:094][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.57:094][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.57:094][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.57:094][664]Interaction: Interaction time: 13.725491 [2020.06.09-14.03.57:094][664]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.09-14.03.57:094][664]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 13.725491 Timestamp 0.000000 [2020.06.09-14.03.57:094][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.57:094][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.57:095][664]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.03.57:096][664]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.09-14.03.58:134][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.994283 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.03.58:136][682]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.03.59:072][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.576072 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.03.59:501][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-14.03.59:501][706]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.59:502][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-14.03.59:502][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.59:531][706]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.59:531][706]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.59:531][706]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.03.59:531][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.03.59:531][706]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.59:531][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-14.03.59:531][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.03.59:531][706]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.03.59:531][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.59:531][706]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.03.59:532][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.59:533][706]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.03.59:766][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.59:767][710]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.03.59:767][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.59:767][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.03.59:767][710]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.03.59:767][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.59:767][710]Interaction: Interaction time: 2.000000 [2020.06.09-14.03.59:767][710]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankVault Left AnimTag_Male. [2020.06.09-14.03.59:767][710]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.09-14.03.59:767][710]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.03.59:768][710]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.03.59:768][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.03.59:768][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.01:131][733]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.01:131][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.01:131][733]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.01:131][733]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.01:143][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.01:143][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.01:143][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.01:143][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.01:143][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.01:143][733]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.01:143][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.01:143][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.01:143][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:143][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.01:143][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:166][733]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.01:236][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.01:311][735]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.01:311][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.01:322][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.01:322][735]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.01:322][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:322][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.01:322][735]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.01:322][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:323][735]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.01:323][735]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.01:323][735]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.01:323][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:323][735]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=109.725 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.01:460][736]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.01:460][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.01:460][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:460][736]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.01:460][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.01:460][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:460][736]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.01:460][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.01:460][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:460][736]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.01:461][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.01:461][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.01:461][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.01:461][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.01:461][736]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.04.01:461][736]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.01:461][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.01:462][736]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.09-14.04.01:462][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.01:462][736]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.01:526][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.02:955][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.171139 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.04.02:963][756]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.02:963][756]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.02:963][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.02:963][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.02:963][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.02:964][756]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.02:964][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.02:964][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.02:964][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.02:964][756]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=111.369 [2020.06.09-14.04.03:022][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.03:022][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.03:022][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.03:022][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.03:022][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.03:022][757]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.03:022][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.03:022][757]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.03:022][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.03:022][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.03:023][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.03:023][757]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.03:023][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.03:023][757]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.03:023][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.03:097][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.03:097][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.03:097][758]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.03:127][758]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=111.487 [2020.06.09-14.04.03:139][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.03:214][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.03:239][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.03:272][761]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.03:508][764]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.04.03:508][764]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.03:508][764]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.04:261][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.04:261][773]LogDBDPlayerMovement: StopSnapping Final Location (8375.616211 7048.113281 429.031097) [2020.06.09-14.04.04:261][773]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.04:262][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.04:357][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.04:375][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.05:758][794]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=114.147 [2020.06.09-14.04.05:836][795]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.905578 [2020.06.09-14.04.05:837][795]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=114.241 Curve: BlinkCooldownSpeedCurve Curve Duration 1.905578 [2020.06.09-14.04.05:865][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.07:834][825]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.04.07:835][825]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=116.218 [2020.06.09-14.04.07:911][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.07:917][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.10:471][866]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.04.10:471][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.04.10:471][866]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.04.10:471][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.10:489][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.04.10:507][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.04.10:524][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.10:524][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.10:524][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.10:524][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.10:525][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.10:525][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.10:525][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.10:525][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.10:525][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.10:525][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.10:526][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.10:526][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.10:526][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.10:526][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.10:526][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.10:526][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.10:526][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.09-14.04.10:526][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.10:526][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.10:546][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.04.12:334][893]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.04.12:800][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.04.12:800][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.12:800][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.12:968][902]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.13:073][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.04.13:201][906]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.04.13:201][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.04.13:252][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.06.09-14.04.13:960][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-14.04.13:960][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.13:960][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-14.04.13:960][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.13:971][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.13:971][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.13:971][917]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.13:971][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.13:971][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.13:971][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-14.04.13:971][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.13:972][917]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.13:972][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.13:972][917]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.13:972][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.13:972][917]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.14:079][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.04.14:079][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.04.14:093][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:094][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.14:094][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:094][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:094][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.14:094][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:094][919]Interaction: Interaction time: 80.000000 [2020.06.09-14.04.14:094][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.14:094][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:094][919]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.14:200][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.04.14:200][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.04.14:200][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.04.14:200][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.04.14:235][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.04.14:251][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.14:251][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.14:251][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.14:251][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.14:262][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:262][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:262][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.14:262][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.14:262][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:262][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.14:262][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.14:262][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.14:262][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:262][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.14:263][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:263][922]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.14:386][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.14:403][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:403][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.14:403][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:403][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.14:403][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.14:403][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:403][924]Interaction: Interaction time: 93.784058 [2020.06.09-14.04.14:403][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.14:405][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.14:493][925]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.14:552][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.14:552][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.15:426][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.873225 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.04.15:445][941]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.04.18:837][994]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.09-14.04.22:246][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.22:246][ 46]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.22:246][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.22:247][ 46]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.22:256][ 46]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.22:256][ 46]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.22:256][ 46]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.22:256][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.22:256][ 46]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.22:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.22:256][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.22:256][ 46]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.22:256][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.22:257][ 46]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.22:257][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.22:296][ 46]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.22:367][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.22:495][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.22:495][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.22:506][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.22:506][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.22:506][ 49]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.22:506][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.22:506][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.22:506][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=130.910 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.22:617][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.889343 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.04.22:674][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.23:586][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.23:587][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.23:587][ 66]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:587][ 66]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.23:587][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.23:587][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.23:587][ 66]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:588][ 66]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.23:588][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.23:588][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=131.988 [2020.06.09-14.04.23:655][ 67]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.23:655][ 67]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.23:655][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.23:655][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.23:655][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.23:655][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.23:655][ 67]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.23:656][ 67]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:741][ 68]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:741][ 68]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.23:741][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.23:777][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=132.136 [2020.06.09-14.04.23:907][ 70]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.23:907][ 70]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.23:908][ 70]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.04.23:919][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.23:936][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.23:936][ 71]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.23:961][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.24:286][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:286][ 76]LogDBDPlayerMovement: StopSnapping Final Location (7679.746094 7693.121094 411.592926) [2020.06.09-14.04.24:286][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.24:286][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:376][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.24:383][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.24:642][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.24:642][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.24:642][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.24:643][ 81]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.24:652][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:652][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:652][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.24:652][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.24:652][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:652][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.24:652][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.24:652][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.24:652][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.24:653][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.24:653][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.24:681][ 81]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.24:789][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.24:877][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.24:877][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.24:892][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:892][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.24:892][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.24:892][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.24:893][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.24:893][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.24:893][ 84]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.24:893][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.24:893][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.24:893][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.24:894][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=133.294 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.25:108][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.25:678][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.25:678][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.25:678][ 97]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.25:678][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.25:678][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.25:678][ 97]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.25:678][ 97]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.25:678][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.25:679][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.25:679][ 97]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=134.086 [2020.06.09-14.04.25:745][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.25:745][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.25:745][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.25:747][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.25:747][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.25:747][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.25:747][ 98]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.25:747][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.25:747][ 98]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=134.154 [2020.06.09-14.04.25:859][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.903304 [2020.06.09-14.04.25:859][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=134.251 Curve: BlinkCooldownSpeedCurve Curve Duration 1.903304 [2020.06.09-14.04.25:924][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.25:956][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.25:979][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.27:502][124]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-14.04.27:502][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.27:802][128]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.04.27:802][128]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=136.208 [2020.06.09-14.04.27:804][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.09-14.04.27:804][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.27:804][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.04.27:804][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.27:807][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.27:807][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.27:807][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.27:807][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.27:807][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.27:807][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.27:808][128]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.27:808][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.27:808][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.27:898][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.27:904][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.28:007][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:008][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:008][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:008][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:019][131]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.09-14.04.28:020][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:021][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:021][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:021][131]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.28:021][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.28:021][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:021][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:021][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:022][131]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.28:022][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:022][131]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.09-14.04.28:022][131]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.28:022][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:091][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:092][132]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.28:092][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:092][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:092][132]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.04.28:092][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:092][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:092][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:092][132]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.28:092][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.28:092][132]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.28:092][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.28:092][132]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.28:092][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:092][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:092][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:093][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:542][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:542][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:542][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:542][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:555][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:555][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:555][140]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.28:555][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.28:555][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.28:555][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.28:555][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.28:555][140]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.28:556][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:556][140]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.09-14.04.28:556][140]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.28:556][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.28:618][141]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.963742 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.29:217][150]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.04.29:485][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:485][154]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.29:485][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:485][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:486][154]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.04.29:486][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:550][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:551][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:551][155]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.29:551][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.29:551][155]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.29:551][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.29:551][155]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.29:551][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:551][155]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.29:551][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.29:551][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:602][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.29:602][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.29:602][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.29:603][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.29:619][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:619][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:619][156]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.29:619][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.29:619][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:619][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.29:619][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.29:619][156]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.29:619][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:619][156]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.29:619][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:623][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.29:623][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.29:668][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.29:678][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:678][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.29:678][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:678][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.29:678][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.29:678][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:678][157]Interaction: Interaction time: 63.166943 [2020.06.09-14.04.29:678][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.29:678][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.29:678][157]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.29:680][157]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.04.29:682][157]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.04.29:771][158]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.29:828][159]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.30:088][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:088][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.30:088][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:088][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:088][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.30:089][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:089][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:089][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.30:089][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:089][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:089][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.30:089][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.30:089][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.30:089][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.30:089][163]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.30:089][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:089][163]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.30:089][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.30:089][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:144][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.30:144][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.30:144][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.30:144][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.30:158][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:158][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:158][164]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.30:158][164]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.30:158][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:158][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.30:158][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.30:158][164]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.30:158][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:159][164]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.30:159][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:159][164]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.30:208][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.30:218][165]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.30:218][165]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.30:218][165]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.04.30:219][165]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.04.30:220][165]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=138.625 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.04.30:222][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:222][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.30:222][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:222][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.30:222][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.30:222][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:222][165]Interaction: Interaction time: 62.251923 [2020.06.09-14.04.30:223][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.30:223][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.30:224][165]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.30:322][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.30:444][168]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.04.30:652][171]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.04.30:727][172]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.04.30:727][172]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.04.30:727][172]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.30:727][172]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=139.136 [2020.06.09-14.04.30:727][172]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=139.136 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.30:859][174]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.04.30:974][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.30:975][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.31:034][177]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.04.31:034][177]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.04.31:034][177]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.04.31:034][177]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=139.435 [2020.06.09-14.04.31:034][177]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=139.435 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.04.31:118][178]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.31:134][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.04.31:135][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.31:155][179]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.31:155][179]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.04.31:162][179]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.31:228][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.04.31:228][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.32:554][202]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.04.32:554][202]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=140.960 [2020.06.09-14.04.32:634][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.32:634][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.32:710][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.32:722][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.33:895][222]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 2.019792, Lifetime Duration: 40.000000 [2020.06.09-14.04.34:331][229]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.34:333][229]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.34:511][232]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.04.35:454][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.35:454][245]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.35:454][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.35:454][245]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.35:459][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.35:459][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.35:459][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.35:459][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.35:459][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.35:459][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.35:459][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.35:459][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.35:459][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.35:461][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.35:461][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.35:478][245]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.35:564][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.35:661][248]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.35:661][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.35:669][248]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.35:670][248]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.35:670][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.35:670][248]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.35:670][248]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.35:670][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.35:670][248]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.35:670][248]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.35:670][248]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.35:670][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.35:670][248]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=144.076 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.35:885][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.36:519][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.36:519][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.36:519][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:519][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.36:519][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.36:519][262]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.36:519][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:519][262]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.36:519][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.36:519][262]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=144.924 [2020.06.09-14.04.36:575][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:577][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.36:577][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.36:577][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:577][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.36:577][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.36:577][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.36:578][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.36:578][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.36:578][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.36:579][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.36:579][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.36:579][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.36:579][263]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.36:579][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:653][264]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:654][264]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.36:654][264]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.36:688][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=145.037 [2020.06.09-14.04.36:713][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.36:812][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.36:852][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.36:885][267]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.37:120][270]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:120][270]LogDBDPlayerMovement: StopSnapping Final Location (7972.766602 7930.241211 113.008339) [2020.06.09-14.04.37:120][270]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.37:122][270]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:227][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.37:234][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.37:274][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.37:275][272]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.37:275][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.37:275][272]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.37:284][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:284][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:284][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.37:284][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.37:284][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:284][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.37:284][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.37:284][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.37:284][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.37:286][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.37:286][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.37:313][272]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.37:390][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.37:438][274]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.37:438][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.37:455][274]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:455][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.37:455][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.37:455][274]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.37:455][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.37:455][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.37:455][274]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.37:455][274]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.37:456][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.37:456][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.37:456][274]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=145.854 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.37:638][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.38:378][290]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.38:378][290]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.38:378][290]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:379][290]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.38:379][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.38:379][290]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.38:379][290]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:379][290]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.38:379][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.38:379][290]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=146.787 [2020.06.09-14.04.38:427][291]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:427][291]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.38:427][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.38:427][291]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:427][291]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.38:427][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.38:427][291]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.38:427][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.38:427][291]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.38:427][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.38:428][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.38:428][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:428][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.38:428][291]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:429][291]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:472][292]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:472][292]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.38:473][292]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.04.38:550][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:563][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.38:588][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.38:601][294]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.38:601][294]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.38:610][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.38:657][295]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.04.38:728][296]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.04.38:731][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:741][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.04.38:774][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:774][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.04.38:774][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:774][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.04.38:774][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.09-14.04.38:775][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.39:076][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.39:076][300]LogDBDPlayerMovement: StopSnapping Final Location (7957.163086 7404.413086 411.592926) [2020.06.09-14.04.39:076][300]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.39:079][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.39:271][303]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.39:271][303]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.39:271][303]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.04.39:272][303]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.39:272][303]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=147.677 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.39:272][303]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=147.677 [2020.06.09-14.04.39:584][308]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.04.39:584][308]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.04.39:584][308]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.39:585][308]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=147.992 [2020.06.09-14.04.39:585][308]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=147.992 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.04.39:885][312]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.04.39:886][312]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.04.39:886][312]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.04.39:886][312]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=148.291 [2020.06.09-14.04.39:886][312]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=148.291 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.04.39:990][314]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.40:972][328]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.04.41:255][332]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.04.41:389][334]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.41:390][334]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.41:454][335]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.04.41:455][335]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=149.858 [2020.06.09-14.04.41:513][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.41:514][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.41:656][338]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.430385 [2020.06.09-14.04.41:657][338]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=150.058 Curve: BlinkCooldownSpeedCurve Curve Duration 3.430385 [2020.06.09-14.04.41:659][338]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.42:437][351]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.04.42:792][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:792][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.42:792][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.42:792][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:792][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.42:792][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.42:792][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:792][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.42:793][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.42:793][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:793][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.42:793][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.42:793][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.42:793][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.42:793][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.42:793][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.42:793][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.42:793][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.42:793][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:973][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.42:973][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.42:974][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.42:974][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.42:985][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:985][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:985][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.42:985][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.42:985][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.42:985][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.42:985][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.42:985][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.42:985][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.42:985][359]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.09-14.04.42:985][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.42:986][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.43:102][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:102][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.43:102][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.43:102][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:102][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.04.43:102][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.43:102][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:102][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:102][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.43:102][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.43:102][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.43:102][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.43:102][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.43:102][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.43:102][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.43:102][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.43:102][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:435][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.43:435][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.43:435][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.43:435][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.43:436][367]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.413864 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.43:452][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:452][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:452][367]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.43:452][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.43:452][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.43:452][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.43:452][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.43:452][367]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.43:452][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.43:452][367]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.09-14.04.43:453][367]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.43:453][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:085][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:085][378]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.44:085][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:085][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:085][378]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.04.44:085][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:133][379]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:133][379]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:133][379]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.44:133][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.44:133][379]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.44:133][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.44:133][379]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.44:133][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:133][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.04.44:133][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.44:133][379]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:351][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.44:351][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.44:351][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.44:351][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.44:359][383]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:359][383]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:359][383]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.04.44:359][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.44:359][383]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:359][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.44:359][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.44:359][383]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.44:359][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:359][383]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.44:359][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:416][384]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.44:525][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.44:544][385]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:544][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.44:544][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:544][385]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.44:545][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.44:549][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:550][385]Interaction: Interaction time: 33.987373 [2020.06.09-14.04.44:550][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.44:550][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.44:550][385]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.44:551][385]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.09-14.04.44:991][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.44:991][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.44:991][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.04.45:132][395]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.04.45:132][395]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=153.541 [2020.06.09-14.04.45:207][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.45:213][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.47:967][442]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.04.47:967][442]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.04.48:691][455]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.04.49:294][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.688129 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.04.49:302][465]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.04.51:907][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.51:909][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.51:909][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.51:909][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.51:909][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.51:909][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.51:909][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.51:909][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.51:910][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.51:910][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.51:910][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.51:910][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.51:910][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.51:910][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.51:910][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.51:910][511]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.51:910][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.51:922][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.09-14.04.51:922][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.51:922][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:035][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.04.52:035][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:361][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.52:361][519]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:361][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.52:361][519]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:370][519]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.52:370][519]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.52:370][519]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.52:370][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.52:371][519]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.52:371][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.52:371][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:371][519]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.52:371][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:371][519]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.52:371][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:388][519]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.52:456][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.52:487][521]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.52:487][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:494][521]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.52:494][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.52:494][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:494][521]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.52:494][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.52:494][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:495][521]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.52:495][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.52:495][521]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.52:495][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:495][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=160.903 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.52:556][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.09-14.04.52:556][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.09-14.04.52:557][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:594][523]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.446583 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.04.52:652][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.04.52:662][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:868][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:868][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:868][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:868][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.52:868][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.52:868][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.52:869][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.09-14.04.52:869][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.52:869][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.04.52:879][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.09-14.04.53:463][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:513][537]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.548238 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.04.53:853][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.53:853][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.53:853][542]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:853][542]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.53:853][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.53:853][542]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.53:853][542]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:853][542]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.53:853][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.53:853][542]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=162.259 [2020.06.09-14.04.53:909][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:909][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.53:909][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.53:909][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:909][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.53:909][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.53:909][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.53:909][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.53:909][543]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.53:909][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.53:909][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.53:909][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:909][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.53:909][543]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.53:909][543]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:993][544]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:993][544]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.53:993][544]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.04.54:019][544]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=162.387 [2020.06.09-14.04.54:083][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.54:151][547]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.04.54:826][557]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.54:826][557]LogDBDPlayerMovement: StopSnapping Final Location (11222.679688 5619.353516 111.093941) [2020.06.09-14.04.54:826][557]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.04.54:826][557]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.54:890][558]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.54:890][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.54:890][558]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.54:890][558]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.54:926][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.54:932][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.04.54:983][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.54:983][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.54:983][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.04.54:983][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.54:983][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.54:983][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.54:983][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.54:983][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.04.54:983][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.54:985][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.04.54:985][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.55:006][559]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.04.55:066][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.04.55:162][562]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.55:162][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.55:178][562]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.55:179][562]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.04.55:179][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.55:179][562]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.55:179][562]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.04.55:179][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.55:179][562]Interaction: Interaction time: 2.000000 [2020.06.09-14.04.55:179][562]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.55:179][562]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.04.55:179][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.55:184][562]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=163.577 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.04.55:291][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.56:291][576]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.56:291][576]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.04.56:291][576]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.56:291][576]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.04.56:291][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.56:291][576]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.04.56:291][576]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.56:291][576]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.04.56:291][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.56:300][576]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=164.679 [2020.06.09-14.04.56:300][576]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=164.679 [2020.06.09-14.04.56:426][577]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.56:426][577]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.04.56:426][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.56:426][577]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.56:426][577]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.04.56:427][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.56:428][577]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.04.56:428][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.04.56:428][577]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.04.56:428][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.04.56:428][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.56:428][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.56:428][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.04.56:428][577]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.04.56:428][577]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.04.56:508][578]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.761449 [2020.06.09-14.04.56:508][578]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=164.918 Curve: BlinkCooldownSpeedCurve Curve Duration 1.761449 [2020.06.09-14.04.56:526][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.56:562][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.04.56:591][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.04.58:273][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.04.58:273][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=166.680 [2020.06.09-14.04.58:369][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.04.58:374][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.01:206][646]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.01:207][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:283][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.01:318][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.01:319][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:319][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.01:319][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:341][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.01:342][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.01:342][648]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.05.01:342][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.01:342][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.01:342][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.01:342][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:342][648]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.01:342][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.01:342][648]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.01:342][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.01:342][648]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.01:343][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.01:343][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:430][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.01:490][650]LogDBDPlayerMovement: StopSnapping Final Location (10716.182617 5286.648926 111.095177) [2020.06.09-14.05.01:490][650]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.01:522][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.01:522][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.01:537][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.01:537][651]LogDBDPlayerMovement: StopSnapping Final Location (10716.182617 5286.648926 111.095177) [2020.06.09-14.05.01:537][651]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.01:537][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.01:537][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.01:537][651]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.01:537][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.01:537][651]Interaction: Interaction time: 2.000000 [2020.06.09-14.05.01:537][651]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: DamageGenerator Nurse AnimTag_FPV. [2020.06.09-14.05.01:538][651]LogSM: Error: Play Update Montage AM_TN_Damage_Generator Duration 2.000000 Timestamp 169.890457 [2020.06.09-14.05.01:538][651]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.01:538][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.01:721][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.05.03:266][678]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.05.03:558][683]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.05.03:670][685]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.05.03:670][685]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.05.03:670][685]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.05.03:670][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.03:690][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.05.03:745][686]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.03:746][686]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.03:746][686]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.03:746][686]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.03:746][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.03:746][686]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.03:746][686]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.03:746][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.03:813][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.03:813][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.03:813][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.03:813][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.03:813][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.05.03:814][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.03:814][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.03:814][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.03:814][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.03:814][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.03:814][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.03:814][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.03:814][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.03:814][687]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.03:814][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.03:854][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.05.03:928][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.03:938][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.03:986][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.05.04:023][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.05.04:062][690]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.04:062][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.04:144][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.04:144][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.08:688][762]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.08:688][762]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.08:688][762]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.05.08:688][762]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.05.08:689][762]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=177.089 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.05.08:786][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.09:203][769]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.05.09:204][769]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.05.09:204][769]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.05.09:204][769]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=177.608 [2020.06.09-14.05.09:204][769]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=177.608 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.05.09:477][772]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.05.09:477][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.09:528][773]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.05.09:529][773]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.05.09:529][773]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.05.09:529][773]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=177.935 [2020.06.09-14.05.09:529][773]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=177.935 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.05.09:654][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.05.09:654][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.10:565][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_5] [2020.06.09-14.05.10:566][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.10:566][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_5] [2020.06.09-14.05.10:567][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.10:567][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.10:585][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.10:586][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.10:586][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.05.10:586][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.10:586][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.10:586][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.09-14.05.10:586][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.10:586][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.10:586][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.10:586][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.10:586][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.10:587][789]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.10:697][791]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.10:701][791]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.10:701][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.10:701][791]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.10:701][791]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.10:701][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.10:706][791]Interaction: Interaction time: 0.980392 [2020.06.09-14.05.10:706][791]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.09-14.05.10:706][791]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 0.000000 [2020.06.09-14.05.10:707][791]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.05.10:707][791]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.10:707][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.10:768][792]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.11:052][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.05.11:052][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=179.454 [2020.06.09-14.05.11:102][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:103][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:179][799]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.11:180][799]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.11:180][799]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.11:180][799]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.11:201][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.11:207][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.11:260][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:260][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:260][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.05.11:260][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.11:260][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:260][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.11:260][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.11:260][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.11:260][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:260][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.11:260][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:282][800]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.05.11:363][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.11:408][802]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.05.11:543][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.11:543][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.11:554][804]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:554][804]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.11:555][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:555][804]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.11:555][804]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.11:555][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:555][804]Interaction: Interaction time: 2.000000 [2020.06.09-14.05.11:555][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.05.11:556][804]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.11:556][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:556][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=179.960 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.05.11:619][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.11:636][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.11:645][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.11:645][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.11:645][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:645][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.11:645][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.11:645][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:645][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.11:645][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.11:645][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:645][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.11:645][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.05.11:645][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.11:645][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.11:645][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.11:645][805]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.05.11:647][805]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.11:648][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.11:648][805]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_5] [2020.06.09-14.05.11:648][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.11:648][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.11:651][805]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.09-14.05.11:769][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.05.12:262][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.12:262][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.12:262][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:262][815]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.12:262][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:262][815]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.05.12:262][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:262][815]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.12:262][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:262][815]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=180.662 [2020.06.09-14.05.12:323][816]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:323][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.12:324][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:324][816]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:324][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.05.12:324][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.12:324][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.12:324][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.12:324][816]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.12:324][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:325][816]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.12:325][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:325][816]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.12:325][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:326][816]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:373][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.09-14.05.12:373][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:373][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.09-14.05.12:373][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:407][817]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:407][817]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:407][817]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.12:441][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=180.779 [2020.06.09-14.05.12:443][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:443][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:443][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.05.12:443][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.12:443][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:443][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.09-14.05.12:443][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:443][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.12:443][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:443][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.12:443][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:491][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.12:510][818]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:510][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.12:510][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:510][818]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:510][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.12:510][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:510][818]Interaction: Interaction time: 16.820347 [2020.06.09-14.05.12:510][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.12:510][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:541][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.05.12:638][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.05.12:730][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:730][821]LogDBDPlayerMovement: StopSnapping Final Location (9533.547852 4634.081055 111.093712) [2020.06.09-14.05.12:731][821]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.12:733][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:797][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-14.05.12:797][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:799][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-14.05.12:799][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:834][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:834][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:835][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.05.12:835][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.12:835][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:835][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-14.05.12:835][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:835][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.12:835][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:835][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.12:835][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:837][822]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.12:839][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.12:840][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:840][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.12:840][822]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:859][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.12:869][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.12:917][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.05.12:918][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-14.05.12:927][823]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:927][823]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:927][823]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.05.12:927][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.12:927][823]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.12:927][823]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.12:927][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.12:927][823]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.12:927][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:927][823]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.12:927][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:956][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:956][823]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.12:956][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:956][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.12:956][823]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.12:956][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:956][823]Interaction: Interaction time: 80.000000 [2020.06.09-14.05.12:956][823]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.12:956][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.12:957][823]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.12:963][823]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.05.13:050][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.13:088][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.13:088][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.13:109][825]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.13:109][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.13:109][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.13:109][825]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.13:109][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.13:110][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.13:110][825]Interaction: Interaction time: 2.000000 [2020.06.09-14.05.13:110][825]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.05.13:110][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.13:110][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.13:110][825]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=181.504 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.05.13:139][825]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.06.09-14.05.13:294][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.05.13:669][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.05.13:669][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.05.13:669][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.05.13:669][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.05.13:821][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.05.14:054][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.14:055][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.14:055][839]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:055][839]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.14:055][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.14:056][839]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.05.14:056][839]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:056][839]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.14:056][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.14:056][839]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=182.459 [2020.06.09-14.05.14:120][840]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:120][840]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.14:120][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.14:120][840]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:120][840]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.05.14:120][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.14:120][840]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.14:120][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.14:120][840]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.14:121][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.14:121][840]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.14:121][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.14:121][840]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.14:121][840]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.14:121][840]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:176][841]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:176][841]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:176][841]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.14:256][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.05.14:386][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.05.14:387][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.020622 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.14:422][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.05.14:458][845]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.05.14:651][847]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.14:651][847]LogDBDPlayerMovement: StopSnapping Final Location (9199.999023 4779.543945 111.092812) [2020.06.09-14.05.14:651][847]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.14:651][847]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.16:127][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.652484 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.16:139][868]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=184.545 [2020.06.09-14.05.16:206][869]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.427356 [2020.06.09-14.05.16:207][869]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=184.618 Curve: BlinkCooldownSpeedCurve Curve Duration 2.427356 [2020.06.09-14.05.16:767][878]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-14.05.16:767][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.16:769][878]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-14.05.16:769][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.16:785][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.16:785][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.16:785][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.05.16:785][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.16:785][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.16:785][878]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-14.05.16:785][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.16:785][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.16:785][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.16:785][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.16:785][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.16:786][878]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.16:959][881]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.16:959][881]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.16:959][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.16:959][881]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.16:960][881]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.16:960][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.16:963][881]Interaction: Interaction time: 0.600000 [2020.06.09-14.05.16:963][881]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.09-14.05.16:963][881]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.09-14.05.16:963][881]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.05.16:966][881]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.16:966][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.17:040][882]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.17:358][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.05.17:502][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.17:503][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.17:595][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.17:597][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.17:597][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.17:597][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.17:597][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.17:597][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.17:597][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.17:597][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.17:599][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.17:599][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.17:599][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.05.17:599][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.17:599][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.17:599][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.17:599][890]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.05.17:599][890]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.17:600][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.17:600][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.09-14.05.17:600][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.17:600][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.18:658][906]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.05.18:659][906]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=187.057 [2020.06.09-14.05.18:754][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.18:755][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.18:938][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.19:279][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.19:286][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.21:112][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.21:113][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.21:113][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.21:113][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.21:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.21:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.21:115][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.09-14.05.21:115][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.21:117][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.21:134][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.05.21:861][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.993879 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.22:000][961]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.05.22:752][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.875737 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.22:756][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.22:758][971]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.05.24:292][997]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.24:293][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:491][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.24:633][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.05.24:633][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:634][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.24:634][ 2]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:641][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.24:641][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.24:641][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.24:641][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.24:641][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.24:641][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.24:641][ 2]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.24:642][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.24:642][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:710][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.24:756][ 4]LogDBDPlayerMovement: StopSnapping Final Location (10716.182617 5286.648926 111.095177) [2020.06.09-14.05.24:756][ 4]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.24:805][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.24:805][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.24:844][ 5]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.24:844][ 5]LogDBDPlayerMovement: StopSnapping Final Location (10716.182617 5286.648926 111.095177) [2020.06.09-14.05.24:844][ 5]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.24:845][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.24:846][ 5]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.24:847][ 5]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.24:847][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.24:847][ 5]Interaction: Interaction time: 2.000000 [2020.06.09-14.05.24:847][ 5]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: DamageGenerator Nurse AnimTag_FPV. [2020.06.09-14.05.24:847][ 5]LogSM: Error: Play Update Montage AM_TN_Damage_Generator Duration 2.000000 Timestamp 193.161606 [2020.06.09-14.05.24:847][ 5]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.24:847][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.25:012][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.05.25:488][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.368137 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.26:573][ 35]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.05.26:799][ 39]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.05.26:975][ 42]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.05.26:975][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.05.26:975][ 42]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.05.26:975][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.26:991][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.05.27:040][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.27:040][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.27:040][ 43]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.27:040][ 43]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.27:040][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.27:041][ 43]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.27:041][ 43]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.27:041][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.27:120][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.05.27:130][ 44]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.27:130][ 44]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.27:130][ 44]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.27:131][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.27:132][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.27:132][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.27:132][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.27:132][ 44]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.27:133][ 44]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.27:243][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.27:249][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.27:283][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.05.27:291][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.27:291][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.27:307][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.05.27:583][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.09-14.05.27:584][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.27:642][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.27:642][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.27:811][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.09-14.05.27:812][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.09-14.05.28:703][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:909][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.09-14.05.29:913][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:916][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.09-14.05.29:916][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:917][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.09-14.05.29:917][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:917][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.09-14.05.29:917][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:961][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.09-14.05.29:961][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:961][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.09-14.05.29:961][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:961][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.09-14.05.29:962][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.29:962][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-14.05.29:962][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.30:488][100]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_9] [2020.06.09-14.05.30:489][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.30:539][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.09-14.05.30:540][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.30:609][102]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.09-14.05.30:609][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.30:609][102]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.09-14.05.30:609][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.30:609][102]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.09-14.05.30:610][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.31:156][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534101 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.31:160][111]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.05.31:174][111]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.05.31:256][112]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.05.31:257][112]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.05.31:392][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_9] [2020.06.09-14.05.31:392][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.31:440][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118301 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.33:756][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-14.05.33:756][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.33:756][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-14.05.33:756][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.33:770][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.33:771][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.33:771][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.05.33:771][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.33:771][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.33:771][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-14.05.33:771][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.33:771][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.33:771][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.33:771][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.33:771][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.33:836][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.33:921][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.05.33:937][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.33:937][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.33:937][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.33:937][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.05.33:938][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.33:938][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.33:938][154]Interaction: Interaction time: 68.380020 [2020.06.09-14.05.33:938][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.33:938][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.33:939][154]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.38:069][215]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_9] [2020.06.09-14.05.38:069][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.38:793][227]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_9] [2020.06.09-14.05.38:793][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.41:308][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.523129 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.47:277][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.09-14.05.47:278][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.47:279][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.09-14.05.47:279][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.47:279][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.09-14.05.47:279][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.09-14.05.47:580][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.48:058][371]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.05.49:893][403]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.05.49:894][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.49:894][403]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.05.49:894][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.49:972][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.50:441][412]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.05.50:442][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.50:442][412]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.05.50:442][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.51:646][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.843179 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.55:189][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:269][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.55:317][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.09-14.05.55:318][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:319][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.55:319][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:325][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.55:325][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.55:325][486]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.05.55:325][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.55:325][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.55:325][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.55:325][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:325][486]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.05.55:325][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.55:325][486]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.05.55:325][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.55:325][486]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.05.55:373][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.55:373][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:396][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.05.55:428][488]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.05.55:501][489]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.55:502][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.55:618][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.09-14.05.55:751][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.55:752][493]LogDBDPlayerMovement: StopSnapping Final Location (9252.799805 5257.399902 111.092957) [2020.06.09-14.05.55:753][493]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.05.55:753][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.05.55:753][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.55:753][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.55:753][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.05.55:753][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.55:771][493]Interaction: Interaction time: 2.600000 [2020.06.09-14.05.55:771][493]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: PlankDestroy Nurse AnimTag_FPV. [2020.06.09-14.05.55:772][493]LogSM: Error: Play Update Montage AM_KFN_DestroyBookshelf Duration 2.600000 Timestamp 224.090042 [2020.06.09-14.05.55:772][493]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.09-14.05.55:774][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.05.55:774][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.58:238][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.05.58:381][535]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.05.58:423][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.58:423][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.05.58:423][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.58:423][536]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.05.58:423][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.58:424][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.58:424][536]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.05.58:424][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.58:500][537]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.58:500][537]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.05.58:500][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.58:500][537]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.58:500][537]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.05.58:500][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.58:500][537]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.05.58:500][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.05.58:500][537]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.09-14.05.58:500][537]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.05.58:500][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.05.58:500][537]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.58:500][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.58:500][537]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.58:500][537]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.58:501][537]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.05.58:609][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.05.58:618][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.05.58:911][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.58:911][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.59:095][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.05.59:095][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.59:096][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.09-14.05.59:097][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.05.59:097][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.09-14.05.59:097][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.00:742][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.181888 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.00:746][574]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.06.03:225][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.06.03:225][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.03:225][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.06.03:225][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.03:314][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.03:650][622]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.09-14.06.03:650][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.03:650][622]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.09-14.06.03:650][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.05:718][656]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_9] [2020.06.09-14.06.05:718][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.05:718][656]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.05:718][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.05:726][656]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.05:727][656]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.05:727][656]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.05:727][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.05:727][656]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.05:727][656]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.05:727][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.05:727][656]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.05:727][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.05:727][656]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.05:727][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.05:745][656]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.05:831][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.05:915][659]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.05:915][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.05:922][659]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.05:922][659]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.05:922][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.05:922][659]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.05:922][659]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.05:922][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.05:922][659]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.05:922][659]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.05:923][659]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.05:923][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.05:923][659]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=234.332 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.06:082][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.06:244][664]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.06.06:247][664]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.06.06:262][664]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.09-14.06.06:262][664]LogStreaming: Flushing async loaders. [2020.06.09-14.06.06:268][664]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.06.06:268][664]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.09-14.06.06:269][664]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.09-14.06.06:270][664]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.09-14.06.06:284][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:284][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.06.06:284][664]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.06.06:284][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.06.06:284][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:284][664]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.06.06:284][664]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.06.06:285][664]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:286][664]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:287][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:287][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:287][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:287][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.06:287][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:287][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.09-14.06.06:287][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.06:287][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:289][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:289][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.06.06:289][664]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.06.06:289][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.06.06:289][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:289][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.06:289][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:289][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:289][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.06:289][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:305][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-14.06.06:341][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:341][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.06:341][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:341][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:341][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.06:341][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:341][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.06:341][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:341][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.06:341][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:342][665]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.09-14.06.06:342][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.06:342][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.06:471][667]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:473][667]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.06.06:474][667]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.09-14.06.06:475][667]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.09-14.06.06:476][667]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Scalars [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Textures [2020.06.09-14.06.06:477][667]LogDBDGeneral: Warning: Vectors [2020.06.09-14.06.06:478][667]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.09-14.06.06:482][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-14.06.06:513][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.06.06:513][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-14.06.06:818][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.06:818][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.06:819][672]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:819][672]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.06:819][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:819][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.06:819][672]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:819][672]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.06:819][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:819][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=235.220 [2020.06.09-14.06.06:863][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:863][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.06:863][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:863][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:863][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.06:863][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:863][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.06:863][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.06:865][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.06:865][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.06:866][673]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.06:866][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.06:866][673]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.06:866][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.06:866][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:938][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:938][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.06:938][674]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.06:969][674]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=235.320 [2020.06.09-14.06.07:005][675]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.515829 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.06.07:006][675]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.492851 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.06.07:143][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:143][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:143][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:143][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:170][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.07:224][678]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.07:225][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:225][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:225][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:225][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:225][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.07:236][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:236][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:236][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:236][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:236][678]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:237][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:250][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.07:326][680]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:326][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:341][680]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:341][680]LogDBDPlayerMovement: StopSnapping Final Location (9756.226563 3405.376709 122.076675) [2020.06.09-14.06.07:341][680]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.07:342][680]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:411][681]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:411][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:422][681]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.07:423][681]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:423][681]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.07:423][681]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:457][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.07:463][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.07:497][682]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.09-14.06.07:497][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:497][682]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:497][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:518][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:518][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:518][682]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.07:518][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.07:518][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:518][682]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.07:518][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:518][682]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.07:518][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.07:519][682]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.07:519][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.07:658][682]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.07:738][683]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.06.07:746][683]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.09-14.06.07:746][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:772][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.07:813][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.07:814][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.07:823][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:823][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.07:823][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.07:823][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.07:823][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.07:823][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.07:823][684]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.07:823][684]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.07:823][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.07:823][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.07:824][684]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=236.222 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.07:978][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.08:470][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.09-14.06.08:471][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:471][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.09-14.06.08:471][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:493][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.08:493][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.08:493][694]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.08:493][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.08:493][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.08:494][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.09-14.06.08:494][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:495][694]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.08:495][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:495][694]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-14.06.08:495][694]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.08:495][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:552][695]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-14.06.08:650][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:832][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.08:832][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.08:832][700]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.08:832][700]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.08:832][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:832][700]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.08:832][700]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.08:833][700]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.08:833][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:833][700]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=237.230 [2020.06.09-14.06.08:833][700]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=237.230 [2020.06.09-14.06.08:837][700]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.08:837][700]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.08:837][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:837][700]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.08:837][700]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.08:837][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:837][700]Interaction: Interaction time: 1.050000 [2020.06.09-14.06.08:837][700]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-14.06.08:837][700]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-14.06.08:837][700]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.06.08:838][700]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.08:838][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:839][700]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.08:879][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.08:879][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.08:879][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:879][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.08:879][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.08:879][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.08:879][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.08:879][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.08:879][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.08:879][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.08:881][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.08:881][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:881][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.08:881][701]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.08:882][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.08:926][702]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.895121 [2020.06.09-14.06.08:927][702]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=237.335 Curve: BlinkCooldownSpeedCurve Curve Duration 1.895121 [2020.06.09-14.06.08:969][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.09:077][704]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-14.06.09:146][705]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.06.09:155][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.09:177][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.09:210][706]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.06.09:226][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.09:358][708]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.06.09:563][711]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.09-14.06.09:734][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.09:861][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.06.09:938][717]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.09:938][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.09:938][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.09:938][717]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.09:939][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.09:939][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.09:939][717]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.09:939][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.09:939][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.09:939][717]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.09:939][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.09:939][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.09:939][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.09:940][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.09:941][717]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.06.09:941][717]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.09:941][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.09:941][717]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.09-14.06.09:941][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.09:941][717]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.10:047][719]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.06.10:103][720]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.09-14.06.10:103][720]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.06.10:242][722]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.10:876][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.278694 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.10:891][732]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.06.10:892][732]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=239.261 [2020.06.09-14.06.10:941][733]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.06.10:995][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.11:003][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.11:051][734]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.303231, Lifetime Duration: 5.000000 [2020.06.09-14.06.11:112][735]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.199664, Lifetime Duration: 5.000000 [2020.06.09-14.06.11:524][742]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.06.13:152][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.06.13:542][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.06.09-14.06.14:150][786]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.14:150][786]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.14:150][786]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.14:151][786]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.14:183][786]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.14:183][786]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.14:183][786]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.14:183][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.14:183][786]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.14:183][786]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.14:183][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.14:183][786]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.14:183][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.14:183][786]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.14:183][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.14:203][786]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.06.14:243][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.06.14:317][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.06.14:323][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.14:361][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.14:362][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.14:373][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.14:373][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.14:373][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.14:373][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.14:373][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.14:373][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.14:373][788]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.14:373][788]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.14:377][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.14:377][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.14:377][788]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=2.772 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.14:551][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.16:486][820]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.06.16:486][820]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.06.16:486][820]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.06.16:490][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.16:513][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.17:250][830]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-14.06.17:251][830]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.06.17:620][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.17:620][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:621][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.17:621][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:634][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.17:634][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.17:634][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.17:634][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.17:634][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.17:634][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.17:634][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:634][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.17:634][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:634][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.17:634][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:634][837]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.17:766][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-14.06.17:777][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.17:777][840]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.17:777][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:777][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.17:777][840]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.17:777][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:777][840]Interaction: Interaction time: 20.000000 [2020.06.09-14.06.17:777][840]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-14.06.17:777][840]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-14.06.17:777][840]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.17:778][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:778][840]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.17:883][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.17:883][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.17:883][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.17:883][842]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.17:883][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:883][842]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.17:883][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.17:883][842]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.17:883][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:883][842]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=6.288 [2020.06.09-14.06.17:939][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.17:939][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.17:940][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:940][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.17:940][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.17:940][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.17:940][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.17:940][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.17:940][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.17:940][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.17:940][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.17:940][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:940][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.17:940][843]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:941][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.09-14.06.17:941][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.18:028][844]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.18:028][844]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.18:028][844]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.18:077][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=6.419 [2020.06.09-14.06.18:120][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.18:142][845]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.09-14.06.18:142][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.18:143][845]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.09-14.06.18:143][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.18:143][845]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.09-14.06.18:143][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.18:161][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.18:345][848]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.19:387][864]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.06.19:388][864]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.06.19:536][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.19:536][866]LogDBDPlayerMovement: StopSnapping Final Location (9485.594727 7020.274414 111.095497) [2020.06.09-14.06.19:536][866]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.19:537][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.19:640][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.19:650][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.19:739][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.006645 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.20:990][887]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=9.397 [2020.06.09-14.06.21:070][888]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.923613 [2020.06.09-14.06.21:070][888]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=9.473 Curve: BlinkCooldownSpeedCurve Curve Duration 1.923613 [2020.06.09-14.06.21:102][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.23:031][920]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.06.23:032][920]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=11.439 [2020.06.09-14.06.23:119][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.23:123][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.24:370][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.24:371][940]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.24:371][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.24:371][940]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.24:378][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.24:378][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.24:378][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.24:378][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.24:378][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.24:378][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.24:378][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.24:378][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.24:378][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.24:379][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.24:379][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.24:434][940]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.24:522][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.24:626][943]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.24:626][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.24:636][943]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.24:636][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.24:636][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.24:636][943]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.24:636][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.24:636][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.24:637][943]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.24:637][943]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.24:637][943]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.24:637][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.24:637][943]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=13.043 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.24:799][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.26:696][978]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.06.26:696][978]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.06.26:696][978]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.06.26:696][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.26:717][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.27:557][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.27:557][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.27:557][993]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:557][993]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.27:557][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.27:557][993]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.27:557][993]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:557][993]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.27:557][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.27:557][993]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=15.966 [2020.06.09-14.06.27:630][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:630][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.27:630][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.27:631][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:632][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.27:632][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.27:632][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.27:632][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.27:632][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.27:632][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.27:632][994]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.27:632][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.27:632][994]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.27:632][994]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.27:633][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:689][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:689][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.27:689][995]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.27:718][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=16.079 [2020.06.09-14.06.27:791][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.27:830][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.27:846][998]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.29:213][ 20]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.29:214][ 20]LogDBDPlayerMovement: StopSnapping Final Location (9019.949219 10670.347656 111.092506) [2020.06.09-14.06.29:217][ 20]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.29:217][ 20]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.29:219][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.29:219][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.29:219][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.29:220][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.29:220][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.29:220][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.29:220][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.29:220][ 20]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.29:220][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.29:220][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.29:236][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-14.06.29:318][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.29:325][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.29:372][ 22]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.29:372][ 22]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.29:372][ 22]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.06.29:372][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.29:373][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=17.769 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.29:373][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=17.769 [2020.06.09-14.06.29:421][ 23]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.06.29:448][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.29:538][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.29:538][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.29:573][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.29:573][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.29:635][ 26]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.06.29:635][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.06.29:635][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.29:636][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=18.041 [2020.06.09-14.06.29:636][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=18.041 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.29:702][ 27]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.09-14.06.29:864][ 30]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.06.29:865][ 30]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.09-14.06.29:869][ 30]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-14.06.29:881][ 30]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.06.29:910][ 30]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Turco™]: On [2020.06.09-14.06.29:984][ 31]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.06.29:985][ 31]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=18.383 [2020.06.09-14.06.29:986][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.29:986][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.30:008][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.30:008][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.30:055][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.30:055][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.30:143][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.30:143][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.30:192][ 34]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.930448 [2020.06.09-14.06.30:192][ 34]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=18.591 Curve: BlinkCooldownSpeedCurve Curve Duration 2.930448 [2020.06.09-14.06.30:211][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.30:211][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.30:507][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D2068080] Result: '1' k_EResultOK (success) [2020.06.09-14.06.30:507][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D2068080]' succeeded in 0.628772 seconds [2020.06.09-14.06.31:901][ 60]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Turco™]: Off [2020.06.09-14.06.32:274][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208A5293C40] Result: '1' k_EResultOK (success) [2020.06.09-14.06.32:370][ 68]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.439580 seconds [2020.06.09-14.06.33:144][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.06.33:144][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=21.552 [2020.06.09-14.06.33:295][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.33:302][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.33:478][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.33:478][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.33:479][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.33:479][ 81]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.33:488][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.33:488][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.33:488][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.33:488][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.33:488][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.33:488][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.33:533][ 81]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.33:605][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.33:740][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.33:740][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.33:753][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.33:753][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.33:753][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.33:753][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.33:753][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.33:753][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.33:753][ 84]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.33:753][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.33:754][ 84]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.33:754][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.33:754][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=22.157 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.33:907][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.35:895][110]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.35:896][110]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.35:896][110]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.35:896][110]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.35:896][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.35:896][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.35:896][110]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.35:896][110]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.35:896][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.35:896][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=24.299 [2020.06.09-14.06.35:911][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.35:955][111]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.35:955][111]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.35:955][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.35:955][111]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.35:955][111]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.35:955][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.35:955][111]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.35:955][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.35:955][111]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.35:955][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.35:955][111]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.35:956][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.35:956][111]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.35:956][111]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.35:956][111]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.36:038][112]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.36:053][112]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.36:053][112]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.36:087][112]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=24.427 [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.09-14.06.36:191][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:192][114]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.09-14.06.36:193][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:297][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.06.09-14.06.36:297][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:303][115]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.06.09-14.06.36:303][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:453][117]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.09-14.06.36:453][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:453][117]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.09-14.06.36:453][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.36:635][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.36:636][119]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.36:668][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.37:397][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.37:397][127]LogDBDPlayerMovement: StopSnapping Final Location (6996.760254 9251.303711 111.094490) [2020.06.09-14.06.37:399][127]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.37:399][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.37:506][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.37:506][128]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.37:507][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.37:507][128]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.37:535][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.37:540][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.37:578][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.37:578][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.37:578][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.37:578][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.37:578][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.37:578][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.37:578][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.37:579][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.37:579][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.37:579][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.37:579][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.37:595][129]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.37:679][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.38:086][136]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.38:086][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:097][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:097][136]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.38:097][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:097][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:097][136]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.38:097][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:097][136]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.38:097][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.38:097][136]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.38:097][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:101][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=26.498 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.38:249][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.38:249][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:250][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.38:250][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:266][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.38:266][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.38:267][138]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.38:267][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.38:267][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.38:267][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.38:267][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:267][138]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.38:267][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:267][138]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.38:267][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:268][138]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.38:313][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.38:346][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.38:346][139]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.38:346][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:347][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.38:349][139]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.38:349][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:349][139]Interaction: Interaction time: 20.000000 [2020.06.09-14.06.38:349][139]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.38:349][139]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.09-14.06.38:349][139]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.38:349][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:350][139]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.38:602][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.538636 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.06.38:605][143]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.06.38:762][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.38:839][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.38:839][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.38:839][146]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:839][146]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.38:839][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:840][146]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.38:840][146]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:840][146]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.38:840][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:840][146]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=27.238 [2020.06.09-14.06.38:840][146]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=27.238 [2020.06.09-14.06.38:910][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:911][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.38:911][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:912][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:912][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.38:912][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.38:912][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.38:912][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.38:912][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.38:912][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.38:912][147]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.38:912][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:912][147]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.38:912][147]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.38:912][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.38:986][148]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.851951 [2020.06.09-14.06.38:986][148]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=27.386 Curve: BlinkCooldownSpeedCurve Curve Duration 1.851951 [2020.06.09-14.06.39:108][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.40:885][180]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.06.40:885][180]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=29.283 [2020.06.09-14.06.40:961][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.40:968][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.43:553][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.43:553][219]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.43:554][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.43:554][219]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.43:567][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.43:568][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.43:568][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.43:568][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.43:568][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.43:568][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.43:568][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.43:568][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.43:568][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.43:568][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.43:568][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.43:586][219]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.43:658][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.43:822][223]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.43:822][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.43:833][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.43:833][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.43:833][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.43:833][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.43:833][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.43:833][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.43:833][223]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.43:833][223]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.43:833][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.43:833][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.43:834][223]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=32.239 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.43:983][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.44:276][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.45:442][251]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.45:442][251]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.45:442][251]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:443][251]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.45:443][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.45:443][251]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.45:443][251]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:443][251]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.45:443][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.45:443][251]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=33.852 [2020.06.09-14.06.45:520][252]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:520][252]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.45:520][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.45:520][252]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:520][252]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.45:520][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.45:520][252]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.45:520][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.45:520][252]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.45:520][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.45:521][252]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.45:521][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.45:521][252]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.45:521][252]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.45:521][252]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:624][253]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:624][253]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.45:624][253]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.45:652][253]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=34.002 [2020.06.09-14.06.45:727][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.45:895][258]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.46:323][265]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.06.46:542][268]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:542][268]LogDBDPlayerMovement: StopSnapping Final Location (8816.211914 11247.974609 111.094002) [2020.06.09-14.06.46:542][268]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.46:543][268]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:614][269]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:615][269]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:615][269]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:616][269]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:642][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.46:647][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.46:707][270]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:707][270]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:707][270]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.46:707][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.46:707][270]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:707][270]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:708][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:708][270]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.46:708][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.46:708][270]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.46:708][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.46:737][270]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.46:818][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.46:918][273]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:918][273]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:935][273]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.06.46:935][273]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.06.46:987][274]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:987][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.06.46:987][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.46:987][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.46:987][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.46:987][274]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.46:987][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.46:987][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.46:987][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.46:987][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.46:988][274]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.46:988][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.46:988][274]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:988][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:988][274]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.46:988][274]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.46:988][274]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:053][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:053][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:053][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:053][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:091][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.47:106][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.47:159][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:159][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:159][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.47:159][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:159][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:159][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:159][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:159][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.47:159][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:159][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.47:159][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:190][276]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.47:273][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.47:358][279]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:358][279]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:401][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.06.47:401][279]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.06.47:459][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:460][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.06.47:460][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:460][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.47:460][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:460][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:460][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.47:460][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:460][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.47:460][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:460][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.47:460][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:461][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:461][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:461][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:461][280]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:461][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:487][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:487][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:556][281]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:556][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:556][281]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:556][281]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:580][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.47:588][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.47:624][282]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:625][282]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:625][282]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.47:625][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:625][282]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:625][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:625][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:626][282]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.47:626][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:626][282]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.47:626][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:670][282]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:678][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:679][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:758][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.47:800][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:800][284]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:821][284]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.06.47:823][284]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:848][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:849][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:849][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:849][284]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.09-14.06.47:849][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:873][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:874][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.06.47:874][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:874][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.47:874][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:874][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:874][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.47:874][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:874][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.47:874][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.47:874][285]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.47:874][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.47:874][285]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:874][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:874][285]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:874][285]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:874][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.47:958][286]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:958][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:958][286]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.47:958][286]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.47:979][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.47:987][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.48:056][287]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=36.443 [2020.06.09-14.06.48:070][287]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.48:070][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:070][287]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.48:070][287]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:114][288]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.929450 [2020.06.09-14.06.48:118][288]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=36.514 Curve: BlinkCooldownSpeedCurve Curve Duration 1.929450 [2020.06.09-14.06.48:146][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.48:327][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.48:327][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:425][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.48:426][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:488][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.09-14.06.48:488][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:703][297]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.06.48:872][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.48:872][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:872][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.48:872][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:873][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-14.06.48:885][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.48:885][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.48:885][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.48:885][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.48:885][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.48:885][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.48:886][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.48:886][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.48:886][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.48:886][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.48:886][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.48:886][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.48:886][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.48:886][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.48:886][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.48:886][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.48:886][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.48:887][299]Interaction: Interaction time: 7.942515 [2020.06.09-14.06.48:887][299]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-14.06.48:887][299]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 7.942515 Timestamp 0.000000 [2020.06.09-14.06.48:887][299]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.48:887][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.48:887][299]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.48:958][300]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.49:952][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.028939 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.06.50:076][316]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.06.50:076][316]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=38.480 [2020.06.09-14.06.50:187][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.50:192][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.50:320][319]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.50:320][319]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.50:320][319]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.06.50:321][319]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.06.50:321][319]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=38.710 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.06.50:405][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.50:454][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.50:454][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.50:454][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.50:454][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.50:454][321]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.50:454][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.50:454][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.06.50:455][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:455][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.50:471][321]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:471][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:484][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-14.06.50:546][322]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.50:546][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:613][323]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.06.50:615][323]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.06.50:616][323]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.50:616][323]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=39.020 [2020.06.09-14.06.50:616][323]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=39.020 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.06.50:668][324]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.09-14.06.50:858][327]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.09-14.06.50:868][327]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.50:896][327]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - shadow]: On [2020.06.09-14.06.50:902][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:902][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:902][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-14.06.50:903][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.50:962][328]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.09-14.06.50:962][328]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.06.50:963][328]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-14.06.50:963][328]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=39.368 [2020.06.09-14.06.50:966][328]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=39.368 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-14.06.51:006][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:007][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:086][329]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.09-14.06.51:086][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:576][334]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.51:576][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.51:905][338]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.51:905][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.52:222][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.06.52:222][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.52:327][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.709788 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.52:836][349]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - shadow]: Off [2020.06.09-14.06.53:966][366]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.09-14.06.53:967][366]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=42.372 [2020.06.09-14.06.54:044][367]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.54:044][367]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.54:156][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.54:161][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.54:920][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.033613 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.06.54:921][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.54:923][379]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.06.57:003][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.665285 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.06.57:006][408]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.06.57:203][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:203][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.57:203][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:203][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:203][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.57:203][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:203][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:204][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.57:204][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:204][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:204][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.57:204][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:204][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.57:204][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:204][411]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.57:204][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:204][411]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.57:204][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:204][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:221][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.06.57:642][418]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.57:642][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:642][418]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.57:642][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:649][418]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.57:649][418]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.57:649][418]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.57:649][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:649][418]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.57:649][418]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.57:649][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:649][418]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.57:649][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:649][418]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.57:650][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:677][418]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.57:705][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.57:705][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:705][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.57:705][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:724][419]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:724][419]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:724][419]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.57:724][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:724][419]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:724][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.57:725][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:725][419]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.57:725][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:725][419]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.57:725][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:725][419]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.57:743][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.57:773][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.57:787][420]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:787][420]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.57:787][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:787][420]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:787][420]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.57:788][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:788][420]Interaction: Interaction time: 0.357971 [2020.06.09-14.06.57:788][420]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.57:788][420]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.357971 Timestamp 0.000000 [2020.06.09-14.06.57:788][420]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.57:788][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:820][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.57:820][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:852][421]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.57:852][421]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.57:852][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:852][421]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.57:852][421]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.57:852][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:852][421]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.57:852][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.57:852][421]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.57:852][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:852][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=46.236 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.57:860][421]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.57:904][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:904][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:904][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:904][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.57:904][422]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.57:904][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.57:905][422]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.57:905][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.57:905][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.57:917][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.06.57:994][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.06.58:103][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:103][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:103][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:104][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:123][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:124][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:124][426]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.58:124][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:124][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:124][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:124][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:124][426]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.58:124][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:124][426]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.58:124][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:169][427]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.58:221][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.58:236][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:237][428]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.58:237][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:237][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:237][428]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.58:237][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:237][428]Interaction: Interaction time: 0.224155 [2020.06.09-14.06.58:237][428]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.58:237][428]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.224155 Timestamp 0.000000 [2020.06.09-14.06.58:237][428]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.58:237][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:237][428]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.58:237][428]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.09-14.06.58:238][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.09-14.06.58:238][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.06.58:323][429]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.06.58:339][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:340][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.58:340][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:340][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:340][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.58:340][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:340][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:340][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.58:340][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:340][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:342][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.58:342][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:342][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.58:342][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:342][429]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.58:342][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:342][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:342][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:342][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:351][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.06.58:392][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:392][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:392][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:392][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:413][430]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:413][430]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:413][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.58:413][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:413][430]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:413][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:413][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:413][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.58:413][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:413][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.58:413][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:416][430]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.06.58:460][431]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.58:495][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.58:534][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:534][432]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.58:534][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:534][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:534][432]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.58:534][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:534][432]Interaction: Interaction time: 0.190706 [2020.06.09-14.06.58:534][432]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.58:534][432]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.190706 Timestamp 0.000000 [2020.06.09-14.06.58:534][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:534][432]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.58:534][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:534][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:535][432]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.58:535][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:535][432]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.58:545][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.06.58:605][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.58:605][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.06.58:605][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:605][433]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.58:605][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:605][433]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.06.58:605][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:605][433]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.58:605][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:605][433]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=46.993 [2020.06.09-14.06.58:626][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:626][433]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.58:626][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:626][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:626][433]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.58:626][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:626][433]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.58:626][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:626][433]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.58:626][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:626][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:626][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:626][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:670][434]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:670][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.58:670][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:670][434]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:670][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.06.58:670][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:670][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.58:670][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:670][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.58:670][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:670][434]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.58:670][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:671][434]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.58:671][434]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:671][434]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:737][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:737][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.58:737][435]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.58:787][435]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=47.129 [2020.06.09-14.06.58:842][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:843][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:844][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:844][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:858][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:859][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:859][436]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.58:859][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:859][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:859][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:859][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:860][436]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.58:860][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:860][436]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.58:860][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:860][436]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.58:872][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.06.58:906][437]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.06.58:924][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:925][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.58:925][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:925][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:925][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.58:925][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:925][437]Interaction: Interaction time: 0.157255 [2020.06.09-14.06.58:925][437]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.58:925][437]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.157255 Timestamp 0.000000 [2020.06.09-14.06.58:925][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:925][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.58:925][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:926][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:926][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.58:926][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:926][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:926][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.58:926][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:926][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:926][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.58:926][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:926][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.58:926][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.58:926][437]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.58:926][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.58:926][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.58:926][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.58:926][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.58:926][437]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.59:056][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:056][439]LogDBDPlayerMovement: StopSnapping Final Location (8875.392578 11018.033203 111.093391) [2020.06.09-14.06.59:057][439]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.59:057][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:128][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.06.59:135][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.06.59:466][446]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:466][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:466][446]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:466][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:478][446]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:479][446]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:479][446]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.59:479][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:479][446]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:479][446]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:479][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:479][446]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.59:479][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:479][446]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.59:479][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:479][446]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.59:523][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.59:544][447]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:545][447]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.59:546][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:546][447]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:546][447]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.59:546][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:546][447]Interaction: Interaction time: 0.157255 [2020.06.09-14.06.59:546][447]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.59:546][447]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.157255 Timestamp 0.000000 [2020.06.09-14.06.59:546][447]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.59:546][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:596][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.06.59:596][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:631][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.06.59:631][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:632][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.06.59:643][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:643][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:643][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.59:643][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:643][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:643][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.06.59:643][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:643][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.59:643][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:643][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.59:643][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:643][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:643][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.59:643][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:643][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:643][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.59:643][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:644][448]Interaction: Interaction time: 16.000000 [2020.06.09-14.06.59:644][448]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.59:644][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:647][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:648][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.59:648][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:648][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:648][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.59:648][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:648][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:649][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.06.59:649][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:649][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:649][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.06.59:649][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:649][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.06.59:649][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:649][448]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.06.59:649][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:649][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:649][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:650][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:651][448]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.59:660][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.06.59:730][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.59:730][450]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:730][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.59:730][450]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:738][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:739][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:739][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.06.59:739][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:739][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:739][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.59:739][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:739][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.59:739][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:739][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.59:739][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:755][450]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.06.59:805][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:805][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:805][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:805][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:826][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:827][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:827][451]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.06.59:827][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.06.59:827][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:827][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.06.59:827][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:827][451]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.06.59:827][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:827][451]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.06.59:827][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:827][451]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.06.59:843][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.06.59:928][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.06.59:928][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.06.59:928][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.06.59:938][453]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:938][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.59:938][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:938][453]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.06.59:938][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.59:938][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:938][453]Interaction: Interaction time: 2.000000 [2020.06.09-14.06.59:938][453]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.59:938][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.06.59:938][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:938][453]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=48.344 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.06.59:942][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:942][453]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.06.59:943][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:943][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:943][453]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.06.59:943][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:943][453]Interaction: Interaction time: 0.123802 [2020.06.09-14.06.59:943][453]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.06.59:943][453]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.123802 Timestamp 0.000000 [2020.06.09-14.06.59:943][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:943][453]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.06.59:943][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:944][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.06.59:944][453]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.06.59:944][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.06.59:945][453]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.06.59:953][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.07.00:005][454]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:005][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.00:005][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:005][454]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:006][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.00:006][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.00:006][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.00:006][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.00:006][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.00:006][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:006][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.07.00:006][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.00:006][454]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:073][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.00:169][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.07.00:170][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.00:170][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.07.00:170][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.00:204][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:204][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:204][457]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.00:204][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.00:204][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:204][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.07.00:204][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.00:204][457]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.00:204][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:204][457]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.00:204][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:205][457]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.07.00:354][459]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:354][459]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.00:354][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:354][459]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:354][459]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.00:356][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:356][459]Interaction: Interaction time: 0.090353 [2020.06.09-14.07.00:356][459]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.07.00:356][459]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.090353 Timestamp 0.000000 [2020.06.09-14.07.00:356][459]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:356][459]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.00:356][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:356][459]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:356][459]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.00:356][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:433][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:433][460]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.00:433][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:433][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:433][460]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.00:433][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.00:433][460]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.00:433][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.00:433][460]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.00:433][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.00:433][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.07.00:433][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.00:433][460]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.00:433][460]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.01:907][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.01:909][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.01:909][462]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.01:909][462]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.01:909][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.01:909][462]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.07.01:909][462]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.01:909][462]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.01:909][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.01:909][462]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=49.276 [2020.06.09-14.07.01:909][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=49.276 [2020.06.09-14.07.02:964][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207833 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.07.03:837][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773014 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.04:109][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.285648 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.07.04:224][463]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.07.04:423][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.04:423][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.04:423][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.04:424][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.04:425][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.07.04:425][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.04:425][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.04:425][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.04:429][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.04:429][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.04:475][463]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.04:475][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.04:475][463]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.04:475][463]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.04:489][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.04:806][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.06:475][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.06:896][464]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.200000 [2020.06.09-14.07.06:923][464]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=50.076 Curve: BlinkCooldownSpeedCurve Curve Duration 1.200000 [2020.06.09-14.07.07:261][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.14:005][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118026 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.07.15:197][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.07.17:224][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.17:329][467]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.07.17:329][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.07.18:158][467]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.18:261][467]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.07.18:371][467]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.07.18:371][467]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=51.276 [2020.06.09-14.07.18:374][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.18:377][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.18:377][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.18:377][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.18:377][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.18:377][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.18:377][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.18:377][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.18:377][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.18:391][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.18:391][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.18:391][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.18:391][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.18:392][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.18:392][467]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.18:392][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.18:392][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.07.18:392][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.18:392][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.18:457][467]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.09-14.07.18:457][467]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.07.18:458][467]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.07.18:629][467]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:676][467]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:690][467]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:690][467]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:690][467]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:690][467]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:690][467]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.18:763][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.07.18:774][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.06.09-14.07.21:291][468]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.07.21:291][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.07.21:295][468]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.07.21:295][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.07.21:312][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.07.22:722][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.07.25:727][469]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.337964 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.07.26:088][469]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.26:088][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.26:091][469]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.26:091][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.26:553][469]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.07.26:553][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.26:553][469]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.07.26:553][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.26:709][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-14.07.27:047][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:056][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:056][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.27:056][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.27:056][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:056][469]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.07.27:056][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.27:056][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.27:056][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:056][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.27:056][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:056][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:058][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.27:058][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:058][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:058][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.27:058][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:058][469]Interaction: Interaction time: 6.308065 [2020.06.09-14.07.27:058][469]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.09-14.07.27:058][469]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 6.308065 Timestamp 0.000000 [2020.06.09-14.07.27:058][469]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.27:058][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:113][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:113][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:113][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.27:113][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.27:113][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:113][469]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.27:113][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.27:125][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.27:125][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:125][469]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.09-14.07.27:125][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.27:125][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:125][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:125][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.27:125][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:125][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:125][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.07.27:129][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:129][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:129][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:129][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.27:129][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.27:129][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.27:129][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.27:129][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.27:129][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.27:139][469]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.27:139][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.27:140][469]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.27:791][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.27:873][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.07.29:522][470]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.29:522][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:522][470]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.29:522][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:523][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:523][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:524][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:524][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:550][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:550][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:550][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:550][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:550][470]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.29:550][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:550][470]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.09-14.07.29:550][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:550][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:552][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:552][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:552][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.29:552][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:552][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:552][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:552][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:552][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.29:552][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:552][470]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.09-14.07.29:552][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.29:552][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:552][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:552][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.29:552][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:553][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:553][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.07.29:553][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:553][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:553][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:553][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.29:553][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:553][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.29:553][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:553][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.29:553][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:553][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:553][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:553][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.29:555][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:555][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.29:555][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:555][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.29:555][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:555][470]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.09-14.07.29:555][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.29:555][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:555][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.29:555][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:555][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:555][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.07.29:556][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:556][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:556][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:556][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.29:556][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:556][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.29:557][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:557][470]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.29:557][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:557][470]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.29:557][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:557][470]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:567][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-14.07.29:705][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:705][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:705][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:706][471]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:706][471]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-14.07.29:706][471]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-14.07.29:726][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:727][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:727][471]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.29:727][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:727][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:727][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:727][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:727][471]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.29:727][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:727][471]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.29:727][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:728][471]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.09-14.07.29:728][471]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.07.29:728][471]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.07.29:887][472]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:887][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.07.29:887][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:887][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.29:887][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:887][472]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:887][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.29:887][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:887][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.29:887][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.29:887][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.29:888][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.29:888][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.29:888][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.29:888][472]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.29:888][472]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.30:415][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.30:415][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.30:415][481]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.07.30:417][481]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.07.30:417][481]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=53.360 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.07.30:509][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.07.30:672][484]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.07.30:893][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.07.30:893][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.30:943][488]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.07.30:944][488]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.07.30:944][488]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.30:945][488]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=53.881 [2020.06.09-14.07.30:945][488]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=53.881 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.31:142][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.31:142][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.31:142][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.31:142][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.31:142][490]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.09-14.07.31:144][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.07.31:161][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.09-14.07.31:161][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.31:166][490]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:166][490]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:167][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:167][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:167][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.31:167][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.31:167][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:168][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.31:168][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.31:168][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.31:168][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.31:168][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.31:168][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.31:169][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:169][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.31:169][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.31:169][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.31:169][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.31:169][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.31:169][490]Interaction: Interaction time: 16.000000 [2020.06.09-14.07.31:169][490]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.31:169][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.31:271][492]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.07.31:272][492]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.07.31:272][492]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.07.31:272][492]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=54.214 [2020.06.09-14.07.31:272][492]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=54.214 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.07.31:370][494]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.07.32:785][513]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.07.32:786][513]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=55.730 [2020.06.09-14.07.32:856][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.32:858][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.32:976][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.32:983][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.07.34:369][532]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.433981 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.35:377][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.35:377][546]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.35:377][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.35:377][546]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.35:388][546]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.35:388][546]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.35:388][546]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.07.35:388][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.35:388][546]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.35:388][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.35:388][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.35:388][546]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.35:388][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.35:388][546]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.35:388][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.35:404][546]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.07.35:508][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.07.35:536][548]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.35:536][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.35:548][548]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.35:548][548]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.35:548][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.35:548][548]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.35:548][548]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.35:548][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.35:548][548]Interaction: Interaction time: 2.000000 [2020.06.09-14.07.35:548][548]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.35:548][548]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.35:548][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.35:548][548]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=58.489 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.35:749][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.37:211][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.891788 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.37:215][574]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.07.37:716][582]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.07.37:717][582]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.07.37:717][582]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.07.37:717][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.37:728][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.38:210][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.38:211][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.38:211][589]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:211][589]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.38:211][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.38:211][589]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.07.38:211][589]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:211][589]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.38:212][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.38:212][589]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=61.154 [2020.06.09-14.07.38:269][590]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:269][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.38:269][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.38:269][590]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:270][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.07.38:270][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.38:270][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.38:270][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.38:270][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.38:270][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.38:270][590]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.38:270][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.38:270][590]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.38:270][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.38:270][590]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:369][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:369][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.38:369][591]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.07.38:401][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=61.289 [2020.06.09-14.07.38:435][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.38:470][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.38:558][594]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.07.39:905][615]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.39:906][615]LogDBDPlayerMovement: StopSnapping Final Location (7065.277344 10856.848633 110.853554) [2020.06.09-14.07.39:906][615]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.39:907][615]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.39:958][616]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.39:958][616]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.39:958][616]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.39:958][616]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.39:991][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.39:997][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.07.40:036][617]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.40:036][617]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.40:036][617]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.07.40:036][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.40:036][617]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.40:036][617]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.40:036][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.40:036][617]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.40:036][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.40:036][617]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.40:036][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.40:055][617]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.07.40:112][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.07.40:207][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.40:207][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.40:224][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.40:225][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.40:225][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.40:225][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.40:225][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.40:225][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.40:225][620]Interaction: Interaction time: 2.000000 [2020.06.09-14.07.40:225][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.40:225][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.40:225][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.40:225][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=63.162 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.40:367][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.41:488][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.41:488][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.41:488][640]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.41:488][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.41:488][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.41:488][640]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.07.41:488][640]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.41:488][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.41:489][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.41:489][640]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=64.428 [2020.06.09-14.07.41:489][640]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=64.428 [2020.06.09-14.07.41:556][641]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.41:556][641]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.41:556][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.41:556][641]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.41:556][641]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.07.41:556][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.41:556][641]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.41:556][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.41:556][641]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.41:557][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.41:557][641]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.41:557][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.41:557][641]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.41:557][641]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.41:558][641]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.41:685][642]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.802419 [2020.06.09-14.07.41:685][642]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=64.626 Curve: BlinkCooldownSpeedCurve Curve Duration 1.802419 [2020.06.09-14.07.41:696][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.41:726][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.41:752][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.42:836][662]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.07.42:878][662]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:878][662]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.09-14.07.42:883][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.07.42:903][663]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.09-14.07.42:923][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:923][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.42:923][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.42:923][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:923][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.42:923][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.42:923][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:923][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.42:924][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.42:924][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:924][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.42:924][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.42:924][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.42:924][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.42:924][663]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.42:924][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.42:924][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.09-14.07.42:924][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.42:924][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:971][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.42:971][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:369][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.43:369][671]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.43:369][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.43:369][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.43:389][671]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:389][671]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:389][671]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.43:389][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.43:389][671]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:389][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.43:389][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.43:389][671]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.43:389][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.43:390][671]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.09-14.07.43:390][671]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.43:390][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.43:491][673]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.07.43:491][673]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=66.433 [2020.06.09-14.07.43:588][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.43:595][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.07.43:772][677]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:772][677]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.43:772][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.43:773][677]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:773][677]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.09-14.07.43:773][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.43:856][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:856][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.43:856][678]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.43:856][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.43:856][678]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.43:856][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.43:856][678]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.43:856][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.43:856][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.07.43:856][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.43:856][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.45:465][705]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.45:465][705]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.45:465][705]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.45:465][705]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.45:471][705]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.45:472][705]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.45:472][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.07.45:472][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.45:472][705]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.45:472][705]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.45:472][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.45:472][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.45:473][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.45:474][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.45:474][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.45:490][705]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.07.45:589][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.07.45:624][707]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.45:624][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.45:642][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.45:642][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.45:642][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.45:642][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.45:642][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.45:642][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.45:642][707]Interaction: Interaction time: 2.000000 [2020.06.09-14.07.45:642][707]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.45:643][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.45:643][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.45:643][707]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=68.576 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.07.45:750][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.07.46:852][727]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.46:852][727]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.07.46:852][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.46:852][727]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.46:852][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.46:852][727]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.07.46:852][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.46:852][727]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.46:852][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.46:852][727]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=69.794 [2020.06.09-14.07.46:943][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.46:943][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.46:943][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.46:943][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.46:943][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.07.46:943][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.46:943][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.46:943][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.46:944][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.46:944][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.46:945][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.46:945][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.46:945][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.07.46:945][728]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.46:945][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.47:034][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.47:034][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.47:034][729]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.07.47:062][729]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=69.939 [2020.06.09-14.07.47:180][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.07.47:202][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.07.47:454][733]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.09-14.07.47:817][737]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.47:817][737]LogDBDPlayerMovement: StopSnapping Final Location (9358.555664 9453.603516 111.093239) [2020.06.09-14.07.47:818][737]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.47:818][737]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.47:968][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.47:974][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.07.48:336][743]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.48:336][743]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.48:336][743]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.07.48:337][743]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.48:337][743]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=71.283 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.48:337][743]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=71.283 [2020.06.09-14.07.48:453][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.07.48:684][747]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.07.48:684][747]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.07.48:684][747]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.48:685][747]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=71.626 [2020.06.09-14.07.48:685][747]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=71.626 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.07.49:051][751]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.07.49:051][751]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.07.49:051][751]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.07.49:052][751]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=71.995 [2020.06.09-14.07.49:052][751]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=71.995 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.07.49:110][752]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.07.49:790][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.09-14.07.49:790][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.49:790][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.09-14.07.49:790][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.49:790][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.49:801][761]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.49:801][761]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.49:801][761]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.07.49:801][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.49:801][761]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.49:801][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.09-14.07.49:801][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.49:801][761]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.07.49:802][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.49:802][761]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.07.49:802][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.49:855][762]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.07.50:228][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:228][768]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.07.50:232][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:232][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:232][768]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.07.50:232][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:234][768]Interaction: Interaction time: 0.700000 [2020.06.09-14.07.50:234][768]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.09-14.07.50:235][768]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.09-14.07.50:235][768]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.07.50:235][768]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.07.50:235][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:302][769]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.50:545][773]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.09-14.07.50:546][773]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=73.491 [2020.06.09-14.07.50:604][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.50:605][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.07.50:728][776]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.930310 [2020.06.09-14.07.50:736][776]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=73.674 Curve: BlinkCooldownSpeedCurve Curve Duration 2.930310 [2020.06.09-14.07.50:900][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.50:959][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_Slasher_Character_04_C_0 [2020.06.09-14.07.50:960][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.50:978][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:978][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.07.50:978][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:978][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:979][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.07.50:979][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:980][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:980][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.07.50:980][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:980][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:980][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.07.50:980][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.50:980][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.07.50:980][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.07.50:980][779]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.07.50:981][779]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.07.50:981][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.07.50:981][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.09-14.07.50:981][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.07.50:982][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.07.50:982][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.07.50:983][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.07.51:155][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.282046 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.53:460][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.288980 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.07.53:464][818]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.09-14.07.53:671][821]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.07.53:671][821]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=76.609 [2020.06.09-14.07.53:770][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.07.53:775][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.03:189][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.181433 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.08.03:191][919]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.08.03:191][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:192][919]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.08.03:192][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.08.03:199][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:200][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:200][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:200][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:200][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:208][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:208][919]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.09-14.08.03:232][919]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 20.763111, Lifetime Duration: 40.000000 [2020.06.09-14.08.03:236][919]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_13] [2020.06.09-14.08.03:236][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:237][919]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_13] [2020.06.09-14.08.03:237][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:243][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:243][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:243][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:243][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:244][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:244][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:244][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.09-14.08.03:258][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:258][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:258][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.08.03:258][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:258][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:258][919]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_13] [2020.06.09-14.08.03:258][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:258][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.03:258][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:258][919]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.09-14.08.03:259][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.03:259][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:259][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:259][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.03:259][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:259][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:259][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.03:259][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:259][919]Interaction: Interaction time: 1.050000 [2020.06.09-14.08.03:259][919]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.09-14.08.03:259][919]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-14.08.03:259][919]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.08.03:259][919]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.03:259][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:261][919]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.09-14.08.03:263][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:263][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:263][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.08.03:263][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:263][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:263][919]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.08.03:263][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:263][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.03:263][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:263][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.03:263][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:263][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:263][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.03:263][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:263][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:263][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.03:263][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:265][919]Interaction: Interaction time: 0.090353 [2020.06.09-14.08.03:266][919]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.09-14.08.03:266][919]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.090353 Timestamp 0.000000 [2020.06.09-14.08.03:266][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:266][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.08.03:266][919]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.08.03:266][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.08.03:266][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:266][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.08.03:266][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.03:266][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:267][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:267][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.03:267][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:267][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:267][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.03:267][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:267][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:267][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.08.03:267][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:267][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.03:267][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:267][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.03:268][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:268][919]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.09-14.08.03:268][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:269][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:279][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-14.08.03:640][921]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.08.03:983][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:983][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.03:983][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:983][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:983][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.03:983][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:983][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:983][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.03:983][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:983][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.03:983][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.08.03:983][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:983][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.03:983][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.03:984][925]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.08.03:984][925]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.03:984][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.03:984][925]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_13] [2020.06.09-14.08.03:984][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.03:984][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.06:809][969]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.06:809][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.06:809][969]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.06:809][969]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.06:819][969]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.06:820][969]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.06:820][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.06:820][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.06:820][969]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.06:820][969]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.06:820][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.06:820][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.06:820][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.06:821][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.06:821][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.06:837][969]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.06:983][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.07:026][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.07:026][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.07:036][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.07:036][971]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.07:036][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.07:036][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.07:036][971]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.07:036][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.07:036][971]Interaction: Interaction time: 2.000000 [2020.06.09-14.08.07:036][971]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.07:036][971]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.07:037][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.07:037][971]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=87.979 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.07:210][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.09:037][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.09:037][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.09:037][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:037][995]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.09:037][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.09:037][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.08.09:037][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:037][995]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.09:037][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.09:037][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=89.978 [2020.06.09-14.08.09:123][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:123][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.09:123][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.09:123][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:123][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.09:123][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.09:126][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.09:126][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.09:126][996]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.09:126][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.09:127][996]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.09:127][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.09:127][996]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.09:127][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.09:127][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:149][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.09:223][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:223][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.09:223][997]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.08.09:256][997]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=90.142 [2020.06.09-14.08.09:291][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.09:353][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.09:428][ 0]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.10:553][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.10:553][ 16]LogDBDPlayerMovement: StopSnapping Final Location (9513.723633 8901.433594 111.093636) [2020.06.09-14.08.10:553][ 16]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.08.10:554][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.10:689][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.10:693][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.11:974][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=92.920 [2020.06.09-14.08.12:034][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.941918 [2020.06.09-14.08.12:035][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=92.978 Curve: BlinkCooldownSpeedCurve Curve Duration 1.941918 [2020.06.09-14.08.12:059][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.13:995][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.08.13:996][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=94.936 [2020.06.09-14.08.14:118][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.14:125][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.14:924][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.14:925][ 82]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.14:925][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.14:925][ 82]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.14:934][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.14:934][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.14:934][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.14:934][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.14:934][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.14:934][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.14:934][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.14:934][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.14:934][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.14:934][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.14:935][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.14:976][ 82]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.15:011][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-14.08.15:011][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.15:040][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.15:144][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.15:144][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.15:156][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.15:156][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.15:156][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.15:157][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.15:157][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.15:157][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.15:157][ 85]Interaction: Interaction time: 2.000000 [2020.06.09-14.08.15:157][ 85]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.15:157][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.15:157][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.15:157][ 85]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=96.096 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.15:234][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.09-14.08.15:234][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.15:234][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-14.08.15:234][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.15:319][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.08.15:337][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.15:542][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.09-14.08.15:543][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.16:022][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.16:023][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.16:090][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.06.09-14.08.16:108][101]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.08.16:108][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.08.17:070][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.08.17:071][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.08.17:072][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.08.17:072][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.08.17:122][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.08.17:215][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.17:216][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.17:269][119]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.08.17:269][119]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.08.17:269][119]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.08.17:269][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.17:290][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.18:433][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.18:433][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.19:759][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.19:760][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:288][194]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.22:289][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:338][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.22:338][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.22:338][195]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:338][195]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.22:338][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.22:338][195]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.08.22:338][195]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:338][195]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.22:338][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.22:338][195]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=103.280 [2020.06.09-14.08.22:391][196]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:391][196]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.22:391][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.22:391][196]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:391][196]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.22:391][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.22:391][196]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.22:391][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.22:391][196]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.22:391][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.22:392][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.22:392][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:392][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.22:392][196]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:392][196]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:483][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:483][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.22:483][197]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.08.22:517][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=103.396 [2020.06.09-14.08.22:556][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.22:591][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.22:671][200]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.22:689][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.22:689][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:734][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.22:734][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.22:742][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.06.09-14.08.22:742][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.24:019][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.24:019][219]LogDBDPlayerMovement: StopSnapping Final Location (10738.285156 6091.498535 111.092445) [2020.06.09-14.08.24:019][219]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.08.24:020][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.24:126][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.24:134][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.25:515][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=106.455 [2020.06.09-14.08.25:627][241]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.912912 [2020.06.09-14.08.25:628][241]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=106.542 Curve: BlinkCooldownSpeedCurve Curve Duration 1.912912 [2020.06.09-14.08.25:653][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.27:555][274]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.08.27:555][274]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=108.497 [2020.06.09-14.08.27:644][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.27:652][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.28:604][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.28:604][289]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.28:604][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.28:605][289]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.28:619][289]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.28:619][289]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.28:619][289]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.28:619][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.28:619][289]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.28:619][289]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.28:619][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.28:619][289]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.28:619][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.28:619][289]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.28:619][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.28:641][289]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.28:711][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.31:363][329]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.09-14.08.32:255][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-14.08.32:255][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:257][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-14.08.32:261][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:306][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:306][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:307][343]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.08.32:307][343]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.32:307][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:307][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-14.08.32:307][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:307][343]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.32:307][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:307][343]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.32:307][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:354][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.08.32:356][344]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.32:356][344]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.32:356][344]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Originating Player: BP_CamperMale04_Character_C_0 - gabrielly.lauer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.32:400][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:401][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.32:402][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:402][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:402][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.32:402][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:402][344]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-14.08.32:402][344]Interaction: Interaction time: 0.000000 [2020.06.09-14.08.32:402][344]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.08.32:402][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:402][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.32:403][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:403][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:403][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.08.32:403][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.32:403][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.32:403][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.32:403][344]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.08.32:404][344]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.32:404][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:404][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-14.08.32:404][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:404][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:404][344]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.32:505][346]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.32:506][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:521][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:521][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.32:521][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:521][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:521][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.32:521][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:521][346]Interaction: Interaction time: 2.000000 [2020.06.09-14.08.32:522][346]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.32:522][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.32:522][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:541][346]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=113.458 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.32:595][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.32:595][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.32:595][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:595][347]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.32:595][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:595][347]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.08.32:595][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:595][347]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.32:595][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:595][347]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=113.533 [2020.06.09-14.08.32:668][348]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:668][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.32:668][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:668][348]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:668][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.32:668][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.32:668][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.32:668][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.32:668][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.32:668][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.32:668][348]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.32:668][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:668][348]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.32:668][348]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.32:669][348]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:771][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:771][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.32:772][349]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.08.32:806][349]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=113.680 [2020.06.09-14.08.33:040][352]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.33:040][352]LogDBDPlayerMovement: StopSnapping Final Location (11504.704102 5490.736328 111.093071) [2020.06.09-14.08.33:040][352]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.08.33:040][352]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.34:459][375]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=115.391 [2020.06.09-14.08.34:523][376]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.944782 [2020.06.09-14.08.34:524][376]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=115.446 Curve: BlinkCooldownSpeedCurve Curve Duration 1.944782 [2020.06.09-14.08.34:557][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.024971 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.08.36:139][401]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.36:477][406]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.08.36:479][406]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=117.404 [2020.06.09-14.08.36:554][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.36:567][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.36:982][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.08.36:999][414]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.08.36:999][414]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-14.08.37:540][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.37:540][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.37:540][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.37:540][424]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.37:551][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.37:551][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.37:551][424]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.37:551][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.37:551][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.37:551][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.37:551][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.37:551][424]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.37:551][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.37:551][424]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.37:551][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.37:571][424]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.37:652][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.37:697][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.009057 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.08.38:283][436]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:283][436]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:311][436]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.08.38:311][436]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.08.38:360][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:360][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.08.38:360][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:360][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.38:360][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:360][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:360][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.38:360][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:360][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.38:360][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:360][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.38:360][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:360][437]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:360][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:360][437]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:360][437]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:361][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:486][438]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-14.08.38:486][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:486][438]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-14.08.38:486][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:488][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.08.38:519][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:519][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:520][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.08.38:520][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:520][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:520][438]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-14.08.38:520][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:520][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.38:520][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:520][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.38:520][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:520][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:520][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.38:520][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:520][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:520][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.38:520][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:520][438]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-14.08.38:521][438]Interaction: Interaction time: 0.000000 [2020.06.09-14.08.38:521][438]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.08.38:521][438]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.38:521][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:527][438]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:527][438]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:527][438]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:527][438]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:545][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.38:552][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.38:596][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:596][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:596][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.38:596][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:596][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.38:596][439]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.38:596][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:596][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.38:596][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:596][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.38:596][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:612][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:613][439]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.38:613][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:613][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:613][439]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.08.38:613][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:613][439]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.38:613][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.38:613][439]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.08.38:613][439]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.38:613][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.38:613][439]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-14.08.38:613][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.38:613][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:613][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.38:620][439]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.38:658][440]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.38:658][440]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_CamperFemale01_Character_C_0 - shadow, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.38:658][440]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - shadow, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.38:710][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.39:022][445]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:022][445]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:042][445]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.09-14.08.39:042][445]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.09-14.08.39:092][446]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:092][446]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.09-14.08.39:092][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:092][446]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.39:092][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:092][446]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:092][446]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.39:092][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.39:092][446]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.39:092][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.39:093][446]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.39:094][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:094][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:094][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:094][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:094][446]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:094][446]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:157][447]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:157][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:157][447]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:157][447]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:199][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.39:206][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.39:256][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:256][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:256][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.08.39:256][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.39:256][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:256][448]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:256][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:256][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.39:256][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:256][448]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.39:257][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:283][448]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.08.39:433][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.39:521][451]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.39:521][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.39:535][451]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:535][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.39:535][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:535][451]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.39:535][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.39:535][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:549][451]Interaction: Interaction time: 2.000000 [2020.06.09-14.08.39:549][451]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.39:554][451]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.08.39:554][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.39:554][451]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=120.474 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.08.39:600][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.151414 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.08.39:721][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.40:837][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.40:837][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.08.40:837][474]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:837][474]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.40:837][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.40:837][474]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.08.40:837][474]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:837][474]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.08.40:838][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.40:838][474]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=121.761 [2020.06.09-14.08.40:891][475]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:891][475]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.08.40:891][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.40:891][475]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:891][475]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.08.40:892][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.40:892][475]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.40:892][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.40:892][475]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.40:893][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.40:895][475]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.40:895][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.40:895][475]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.08.40:895][475]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.40:895][475]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:987][476]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:987][476]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.40:987][476]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.08.41:020][476]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=121.876 [2020.06.09-14.08.41:093][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.41:118][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.41:149][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.41:172][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.41:778][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.41:779][489]LogDBDPlayerMovement: StopSnapping Final Location (12737.378906 4978.612793 111.094368) [2020.06.09-14.08.41:779][489]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.08.41:779][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.41:869][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.08.41:873][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.08.42:068][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.42:068][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.08.42:068][493]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.09-14.08.42:076][493]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.08.42:078][493]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=123.010 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.09-14.08.42:078][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=123.010 [2020.06.09-14.08.42:167][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.08.42:371][498]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.08.42:371][498]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.09-14.08.42:371][498]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.08.42:371][498]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=123.314 [2020.06.09-14.08.42:371][498]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=123.314 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.08.42:741][504]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.09-14.08.42:741][504]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.09-14.08.42:741][504]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.08.42:741][504]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=123.682 [2020.06.09-14.08.42:742][504]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=123.682 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.09-14.08.42:797][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-14.08.42:799][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.42:799][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-14.08.42:799][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.42:817][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:817][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:817][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.08.42:817][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.42:817][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:817][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-14.08.42:817][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.42:818][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.08.42:818][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:818][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.08.42:818][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:865][506]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.42:866][506]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.42:867][506]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.42:867][506]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.08.42:867][506]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Turco™, Originating Player: BP_CamperFemale02_Character_C_0 - Turco™, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 18.294106, Lifetime Duration: 60.000000 [2020.06.09-14.08.42:868][506]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.08.42:881][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:881][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.08.42:881][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:881][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:881][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.08.42:881][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:882][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.09-14.08.42:882][506]Interaction: Interaction time: 0.000000 [2020.06.09-14.08.42:882][506]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.09-14.08.42:883][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:883][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.08.42:883][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:883][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:883][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.08.42:883][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.42:883][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.08.42:883][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.08.42:883][506]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.09-14.08.42:884][506]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.08.42:884][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.08.42:884][506]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-14.08.42:884][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.42:884][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.42:884][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.08.43:060][508]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.08.43:061][508]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-14.08.43:189][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.08.43:200][510]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.09-14.08.43:200][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.09-14.08.43:200][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.08.43:200][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.08.43:201][510]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.43:204][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.43:205][510]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.08.43:501][510]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-14.08.43:501][510]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Shadowborn 2 Perk2: NurseCalling 2 Perk3: Whispers 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.09-14.08.43:508][510]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.08.43:508][510]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:509][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:510][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:511][510]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:512][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:513][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:514][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 141.164566 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 98.352280 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 110.120934 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 62.226719 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 44.493252 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.471420 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 40.815727 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.338600 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.167793 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.556503 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 180.356567 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.781826 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 59.217144 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 69.942833 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 316.881287 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 118.757370 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.341019 [2020.06.09-14.08.43:515][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 131.818878 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.786945 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.386360 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.336136 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 86.652847 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 52.856483 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 68.917877 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 62.889801 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.773468 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperDisconnect Bloodpoints Value: 625.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:516][510]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.09-14.08.43:516][510]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-14.08.43:517][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17098.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:517][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17098.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:517][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17098.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:517][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17098.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:517][510]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.08.43:517][510]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 17098 [2020.06.09-14.08.43:517][510]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.09-14.08.43:518][510]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=28 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.08.43:518][510]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:518][510]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.08.43:519][510]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.08.43:519][510]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.09-14.08.43:519][510]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 17098 FearTokens: 10 [2020.06.09-14.08.43:519][510]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.09-14.08.43:519][510]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.09-14.08.43:519][510]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-14.08.43:519][510]LogQuestEvent: player did finish playing [2020.06.09-14.08.43:547][510]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:547][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:548][510]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:549][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:558][510]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:558][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:558][510]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:558][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:578][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:579][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:579][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:579][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:641][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:642][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:643][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:643][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:672][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:672][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:745][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:745][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:841][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:841][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:873][514]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-14.08.43:875][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:875][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:875][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:875][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:877][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:878][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:878][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:878][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:918][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.43:918][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.43:961][515]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:961][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.43:961][515]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.08.43:961][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:002][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:002][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:049][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:049][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:106][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208F911F850] Result: '1' k_EResultOK (success) [2020.06.09-14.08.44:106][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208F911F850]' succeeded in 0.572425 seconds [2020.06.09-14.08.44:106][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:106][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:155][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:155][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:187][519]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.08.44:196][519]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.08.44:218][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.08.44:218][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.09-14.08.44:221][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.08.44:222][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.08.44:222][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.08.44:222][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.08.44:222][519]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_1 [2020.06.09-14.08.44:222][519]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_1 [2020.06.09-14.08.44:223][519]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_1 [2020.06.09-14.08.44:223][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.08.44:225][519]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.08.44:225][519]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.08.44:225][519]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.08.44:227][519]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000726 seconds [2020.06.09-14.08.44:233][519]GameFlow: Spawn Item: Item_Slasher_Blinker [2020.06.09-14.08.44:235][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_1.BlinkChargeable Enabled?: Enabled [2020.06.09-14.08.44:236][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_1.BlinkChargeable Enabled?: Disabled [2020.06.09-14.08.44:243][519]GameFlow: ACollectable::BeginPlay [2020.06.09-14.08.44:243][519]GameFlow: BegunPlayFenceGuid 38B3A72C-4EAE-1E7C-F280-82B8A79169E7 [2020.06.09-14.08.44:244][519]GameFlow: OnCreationFence 38B3A72C-4EAE-1E7C-F280-82B8A79169E7 [2020.06.09-14.08.44:244][519]GameFlow: Waiting for fence 38B3A72C-4EAE-1E7C-F280-82B8A79169E7 [2020.06.09-14.08.44:244][519]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 38B3A72C4EAE1E7CF28082B8A79169E7 [2020.06.09-14.08.44:245][519]GameFlow: (BP_Slasher_Character_04_C_1) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.08.44:245][519]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.08.44:245][519]GameFlow: (BP_Slasher_Character_04_C_1) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.08.44:245][519]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.08.44:245][519]GameFlow: (BP_Slasher_Character_04_C_1) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.08.44:245][519]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.08.44:261][519]LogSM: [BP_Slasher_Character_04_C_1][SERVER SLAVE] [2020.06.09-14.08.44:268][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:268][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:438][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:438][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:521][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:521][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:572][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:572][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:628][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:629][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:675][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:675][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:722][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:722][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:766][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:766][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:809][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:809][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:860][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:860][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:907][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:907][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.44:957][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.44:957][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:020][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:020][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:073][532]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2089458A240] Result: '1' k_EResultOK (success) [2020.06.09-14.08.45:073][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2089458A240]' succeeded in 1.521334 seconds [2020.06.09-14.08.45:073][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:073][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:121][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:121][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:203][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:203][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:261][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:261][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:301][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:301][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:355][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:355][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:401][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:402][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:442][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:443][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:491][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:492][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:543][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:543][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:589][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:589][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:628][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:628][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:682][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:682][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:721][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:722][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:769][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:769][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:810][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:811][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:857][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:857][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:906][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:906][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.45:953][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.45:954][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:015][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:015][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:060][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:060][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:117][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:117][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:160][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:160][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:210][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:211][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:257][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:257][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:307][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:307][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:318][558]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-14.08.46:323][558]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.08.46:350][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:350][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:402][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:403][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:443][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:443][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:497][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x209718758F0] Result: '1' k_EResultOK (success) [2020.06.09-14.08.46:497][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x209718758F0]' succeeded in 2.968904 seconds [2020.06.09-14.08.46:497][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:497][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:519][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267639 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.08.46:542][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x209718758F0] Result: '1' k_EResultOK (success) [2020.06.09-14.08.46:542][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:542][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:591][563]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 3.015372 seconds [2020.06.09-14.08.46:591][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:591][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:633][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:635][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:684][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:684][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:734][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:734][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:774][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:774][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:823][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:823][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:873][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:873][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:912][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:914][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.46:935][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.263148 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.08.46:937][571]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.08.46:953][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.46:953][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:016][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:017][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:069][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:069][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:112][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:113][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:155][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:155][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:192][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:192][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:248][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:248][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:295][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:295][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:312][579]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.08.47:324][579]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.08.47:324][579]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.09-14.08.47:335][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:335][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:384][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:384][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:433][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:433][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:469][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:469][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:519][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:519][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:563][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:565][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:611][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:612][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:654][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:654][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:706][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:706][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:749][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:749][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:791][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:791][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:845][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:845][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:885][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:885][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:931][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:931][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.47:975][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.47:975][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:023][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:023][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:071][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:071][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:119][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:119][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:165][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:166][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:216][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:216][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:261][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:262][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:309][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:309][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:360][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:361][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:408][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:408][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:458][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:458][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:502][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:503][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:553][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:553][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:593][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:593][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:631][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:632][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:695][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.08.48:695][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.08.48:695][608]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.09-14.08.48:698][608]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:699][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.09-14.08.48:702][608]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:702][608]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:702][608]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:702][608]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:708][608]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:708][608]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:708][608]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:708][608]GameFlow: InGameContextComponent::Leave [2020.06.09-14.08.48:711][608]LogAsyncLoad: Unloading library Game [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:711][608]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:712][608]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.48:713][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.09-14.08.49:020][608]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.49:020][608]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.49:021][608]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.49:021][608]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.09-14.08.49:021][608]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.49:021][608]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-14.08.49:021][608]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.08.49:021][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-14.08.49:022][608]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.08.49:022][608]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.08.49:022][608]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:023][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.08.49:350][608]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:351][608]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:351][608]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.08.49:351][608]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-14.08.49:351][608]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.08.49:351][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.08.49:352][608]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-14.08.49:353][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-14.08.49:353][608]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:358][608]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:358][608]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:371][608]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:371][608]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:371][608]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:374][608]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:374][608]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.08.49:485][609]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.49:485][609]GameFlow: TallyContextComponent::Enter [2020.06.09-14.08.49:542][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:437 [2020.06.09-14.08.49:672][609]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.08.49:672][609]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.08.49:675][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14763&schemaVersion=0] [2020.06.09-14.08.49:677][609]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.09-14.08.49:677][609]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.09-14.08.49:677][609]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.06.09-14.08.49:677][609]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.09-14.08.49:677][609]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "634", matchId: "01DB9E2C-08D8-0C7D-3835-0384E74FF843", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.06.09-14.08.49:677][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-14.08.49:740][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.08.49:740][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-14.08.49:742][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.08.49:742][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.09-14.08.49:855][610]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-14.08.49:855][610]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-14.08.50:437][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x2088D88CE80] Result: '1' k_EResultOK (success) [2020.06.09-14.08.50:437][610]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x2088D88CE80]' succeeded in 3.613097 seconds [2020.06.09-14.08.50:437][610]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-14.08.50:634][611]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.50:634][611]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.50:634][611]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.08.50:636][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.08.50:637][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.08.51:526][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.08.51:636][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.08.51:795][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.08.51:955][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.08.52:002][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.08.52:070][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.08.52:544][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.08.52:633][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.08.52:791][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.52:855][653]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.09-14.08.52:857][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1020 - reached levels:1 - xp bonuses:2 [2020.06.09-14.08.52:935][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.52:936][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.08.53:091][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.08.53:375][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.08.53:436][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.08.53:493][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.08.53:596][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.08.53:598][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.08.53:700][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.08.53:750][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.08.53:847][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.08.53:910][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.08.54:020][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.08.54:252][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.09-14.08.54:354][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.08.54:408][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.09-14.08.54:466][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-14.08.54:467][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.08.54:619][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-14.08.54:726][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.09-14.08.54:831][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.09-14.08.54:891][691]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14763&schemaVersion=0] [2020.06.09-14.08.54:891][691]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.08.55:042][691]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.08.55:042][691]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.08.55:042][691]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.08.55:090][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-14.08.55:135][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-14.08.55:356][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-14.08.55:452][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-14.08.55:600][702]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.08.55:601][702]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.08.55:646][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.08.55:750][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.08.55:799][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.55:938][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.55:949][709]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.08.55:995][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.08.56:028][710]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-14.08.56:028][710]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.08.56:029][710]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-14.08.56:138][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.08.56:334][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.08.56:461][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-14.08.56:568][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-14.08.56:623][718]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.08.56:626][718]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-14.08.56:628][718]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.08.56:661][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.08.56:760][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.08.56:762][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.08.56:884][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.08.56:936][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.08.56:945][724]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.08.56:946][724]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-14.08.57:088][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.57:090][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.08.57:210][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.57:212][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.08.57:373][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.08.57:375][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.08.57:471][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.08.57:659][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.09-14.08.57:756][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-14.08.57:801][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.09-14.08.57:851][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-14.08.57:895][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.08.57:995][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.08.57:997][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.58:089][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.58:193][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.08.58:343][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.08.58:345][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.08.58:400][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.08.58:591][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.08.58:687][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.08.58:791][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.58:888][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.58:982][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.08.59:033][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.08.59:194][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.09-14.08.59:259][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.09-14.08.59:260][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.08.59:369][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.08.59:472][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.08.59:569][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.08.59:769][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.09-14.08.59:810][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.08.59:864][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.00:279][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.00:383][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.00:384][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.00:486][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.09.00:605][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.09-14.09.01:086][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.01:225][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.09.03:739][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.09-14.09.06:089][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.09.06:919][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.09-14.09.06:921][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.09.06:944][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.09-14.09.11:054][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.09.11:192][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.09.11:952][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.09.12:051][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.12:151][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.12:250][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.12:251][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.09.12:357][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.13:183][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.13:715][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:754][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:804][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:853][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:901][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:956][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.13:995][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:047][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:106][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:156][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:204][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:251][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:287][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:344][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:386][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:467][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:533][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:575][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.14:576][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.15:406][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 181 [2020.06.09-14.09.16:560][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.09.16:560][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.09.16:560][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.09.16:560][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.09.16:583][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.09.16:796][983]GameFlow: OnDropped 710.390015 [2020.06.09-14.09.16:799][983]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.09-14.09.16:800][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.09-14.09.16:800][983]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.16:800][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.09-14.09.16:800][983]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.16:800][983]Interaction: ------------------------ [2020.06.09-14.09.16:800][983]Interaction: - Interactions in Zone - [2020.06.09-14.09.16:800][983]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:800][983]Interaction: ---------------------------- [2020.06.09-14.09.16:800][983]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:800][983]Interaction: ---------------------------- [2020.06.09-14.09.16:800][983]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:800][983]Interaction: ---------------------------- [2020.06.09-14.09.16:800][983]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:800][983]Interaction: ---------------------------- [2020.06.09-14.09.16:800][983]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:800][983]Interaction: ---------------------------- [2020.06.09-14.09.16:800][983]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:801][983]Interaction: ---------------------------- [2020.06.09-14.09.16:801][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Turco™][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.09-14.09.16:801][983]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.16:802][983]Interaction: ------------------------ [2020.06.09-14.09.16:802][983]Interaction: - Interactions in Zone - [2020.06.09-14.09.16:802][983]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:802][983]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.09-14.09.16:802][983]Interaction: ---------------------------- [2020.06.09-14.09.16:804][983]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.09.16:804][983]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.09.16:804][983]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.09.16:804][983]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.09.16:804][983]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.16:804][983]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.16:804][983]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.16:809][983]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.09.17:715][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.09.17:716][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.17:717][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.17:829][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.09.17:830][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.18:002][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.18:003][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.18:133][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.18:299][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.09-14.09.18:386][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-14.09.18:436][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.09-14.09.18:556][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-14.09.19:458][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.19:940][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.19:973][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:055][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:143][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:192][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:240][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:289][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:326][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:382][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:432][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:478][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:481][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:536][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:592][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.20:593][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.22:262][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.22:404][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.22:608][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.22:755][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.22:756][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.22:855][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.22:905][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.22:998][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.23:187][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.09.23:327][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.09.23:417][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.23:544][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.23:641][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.23:732][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.23:790][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.23:880][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.24:791][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.09.24:936][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.09.24:937][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.09.25:032][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.09.25:596][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.09.25:598][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.09.25:600][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.25:661][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.25:723][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.25:884][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.25:925][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.09.26:088][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.09.26:672][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.09.26:820][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.09.27:182][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.27:333][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.27:334][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.27:500][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.27:996][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.28:095][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.28:189][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.28:671][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:725][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:781][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:828][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:876][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:915][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.28:968][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:016][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:064][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:109][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:160][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:206][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:253][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:300][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.29:301][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.31:698][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.31:731][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.09-14.09.31:786][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.31:874][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.09-14.09.31:875][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.31:932][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.32:026][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.32:083][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.32:548][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.32:645][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.32:744][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.32:855][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.33:242][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.33:400][295]GameFlow: OnDropped 726.994019 [2020.06.09-14.09.33:400][295]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.09-14.09.33:401][295]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.09-14.09.33:401][295]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.33:401][295]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.09-14.09.33:401][295]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.33:401][295]Interaction: ------------------------ [2020.06.09-14.09.33:401][295]Interaction: - Interactions in Zone - [2020.06.09-14.09.33:401][295]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:401][295]Interaction: ---------------------------- [2020.06.09-14.09.33:401][295]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:401][295]Interaction: ---------------------------- [2020.06.09-14.09.33:401][295]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:401][295]Interaction: ---------------------------- [2020.06.09-14.09.33:401][295]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:403][295]Interaction: ---------------------------- [2020.06.09-14.09.33:403][295]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:403][295]Interaction: ---------------------------- [2020.06.09-14.09.33:403][295]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:403][295]Interaction: ---------------------------- [2020.06.09-14.09.33:403][295]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:403][295]Interaction: ---------------------------- [2020.06.09-14.09.33:404][295]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:404][295]Interaction: ---------------------------- [2020.06.09-14.09.33:404][295]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:404][295]Interaction: ---------------------------- [2020.06.09-14.09.33:404][295]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:404][295]Interaction: ---------------------------- [2020.06.09-14.09.33:404][295]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:404][295]Interaction: ---------------------------- [2020.06.09-14.09.33:404][295]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:404][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - shadow][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.09-14.09.33:405][295]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.09.33:405][295]Interaction: ------------------------ [2020.06.09-14.09.33:405][295]Interaction: - Interactions in Zone - [2020.06.09-14.09.33:405][295]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:405][295]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:405][295]Interaction: ---------------------------- [2020.06.09-14.09.33:406][295]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:407][295]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:407][295]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:407][295]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:407][295]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:407][295]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.09-14.09.33:407][295]Interaction: ---------------------------- [2020.06.09-14.09.33:408][295]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.09.33:408][295]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.09.33:408][295]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.09.33:408][295]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.09.33:409][295]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.33:409][295]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.33:409][295]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.09.33:411][295]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.09.33:773][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.33:823][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.33:869][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.33:917][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.33:968][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:015][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:066][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:117][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:157][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:205][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:246][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.34:252][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.34:743][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.34:833][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.34:929][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.35:021][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.35:518][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.35:593][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.35:709][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.35:782][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.35:974][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.36:022][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.36:117][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.36:150][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.36:204][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.36:326][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.36:503][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.36:656][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.36:907][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.37:034][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.37:125][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.09.37:249][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.09.37:376][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.09-14.09.37:413][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.09-14.09.37:871][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.38:420][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:460][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:508][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:549][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:589][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:638][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:686][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:737][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:782][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:817][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:860][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:899][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:943][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.38:991][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:032][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:067][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:121][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:159][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:198][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:245][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.39:248][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.39:604][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.06.09-14.09.39:720][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.06.09-14.09.39:758][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.39:887][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.40:109][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-14.09.40:222][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-14.09.40:223][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.40:339][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-14.09.40:458][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.40:483][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-14.09.40:741][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.40:873][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.41:037][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.41:119][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.41:300][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.41:807][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.41:844][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.41:887][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.41:933][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.41:973][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:017][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:052][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:137][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:186][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:226][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:270][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.42:309][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.42:807][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.42:843][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-14.09.42:925][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.42:972][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-14.09.42:973][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.09-14.09.43:090][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.09.43:092][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.09-14.09.43:184][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.43:222][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.09.43:310][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.44:129][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-14.09.44:250][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.44:252][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-14.09.44:383][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.44:461][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.44:639][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.44:739][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.09.44:869][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.09.44:915][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.09-14.09.45:025][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.09-14.09.45:081][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.09.45:191][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.45:235][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.09.45:312][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.46:566][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.09-14.09.46:678][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-14.09.46:719][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.09-14.09.46:762][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-14.09.46:842][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.09-14.09.46:968][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.09-14.09.46:970][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.47:093][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.47:134][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.09.47:249][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.09.47:464][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.09-14.09.47:552][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.09-14.09.47:553][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.09-14.09.47:696][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.09-14.09.47:803][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.09.47:971][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.09.49:291][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.09-14.09.49:405][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.09-14.09.49:484][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.09.49:764][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.09.54:684][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.09-14.09.54:775][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.09.54:818][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.09-14.09.54:853][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.09.54:982][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.54:984][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.09-14.09.55:018][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.09-14.09.55:019][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.55:104][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.09.55:189][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.09.55:438][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.55:970][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:005][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:055][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:093][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:136][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:176][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:220][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:255][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:295][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:333][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:373][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:415][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.09-14.09.56:417][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.56:861][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.56:954][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.57:565][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.09-14.09.57:743][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.09-14.09.58:090][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.58:176][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.58:260][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.58:346][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.58:421][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.58:462][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.58:499][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.58:583][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.09.58:784][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.09.58:918][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.09.59:077][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.09.59:079][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.09.59:116][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.09.59:149][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.09.59:694][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.09.59:738][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.00:377][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.10.00:454][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.10.00:734][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.00:826][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.00:920][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.01:006][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.01:545][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.10.01:668][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.10.01:669][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.10.01:756][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.01:798][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.10.01:883][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.01:978][958]GameFlow: OnDropped 755.569519 [2020.06.09-14.10.01:983][958]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.09-14.10.01:984][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.09-14.10.01:984][958]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.10.01:984][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.09-14.10.01:984][958]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.10.01:984][958]Interaction: ------------------------ [2020.06.09-14.10.01:984][958]Interaction: - Interactions in Zone - [2020.06.09-14.10.01:984][958]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:984][958]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:984][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - gabrielly.lauer][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.09-14.10.01:985][958]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.10.01:985][958]Interaction: ------------------------ [2020.06.09-14.10.01:985][958]Interaction: - Interactions in Zone - [2020.06.09-14.10.01:985][958]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:985][958]Interaction: ---------------------------- [2020.06.09-14.10.01:985][958]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:988][958]Interaction: ---------------------------- [2020.06.09-14.10.01:988][958]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:989][958]Interaction: ---------------------------- [2020.06.09-14.10.01:989][958]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:989][958]Interaction: ---------------------------- [2020.06.09-14.10.01:989][958]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:989][958]Interaction: ---------------------------- [2020.06.09-14.10.01:990][958]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:990][958]Interaction: ---------------------------- [2020.06.09-14.10.01:990][958]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:990][958]Interaction: ---------------------------- [2020.06.09-14.10.01:990][958]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.09-14.10.01:990][958]Interaction: ---------------------------- [2020.06.09-14.10.01:992][958]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.09-14.10.01:992][958]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.09-14.10.01:992][958]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.09-14.10.01:992][958]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.09-14.10.01:993][958]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.01:993][958]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.01:993][958]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.01:999][958]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.10.02:135][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.09-14.10.02:324][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.10.02:424][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.10.02:544][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.10.02:691][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.10.03:168][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.09-14.10.03:320][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.09-14.10.03:322][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.09-14.10.03:365][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.09-14.10.03:507][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.10.03:604][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.10.03:672][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.09-14.10.03:768][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.03:984][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.04:295][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-14.10.04:379][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-14.10.04:493][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.10.04:578][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.10.04:750][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.09-14.10.04:827][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.09-14.10.04:939][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.09-14.10.05:015][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.09-14.10.05:215][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.05:293][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.05:377][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.05:487][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.05:528][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.09-14.10.05:653][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.09-14.10.06:352][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.09-14.10.06:433][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.09-14.10.06:595][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.09-14.10.06:729][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.09-14.10.06:799][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.10.06:924][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.10.08:608][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.09-14.10.08:706][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.09-14.10.08:756][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.09-14.10.08:838][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.09-14.10.08:949][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.10.09:060][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.09:062][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.10.09:178][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.09:784][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.09-14.10.09:953][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.10.09:990][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.09-14.10.09:992][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.10:034][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.10.10:144][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.10:495][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.09-14.10.10:685][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.09-14.10.11:713][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.10.11:752][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.09-14.10.11:786][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.10.11:856][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.10.11:857][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.09-14.10.11:932][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.10.12:017][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.10.12:102][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.10.12:142][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.10.12:184][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.10.12:299][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.12:488][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.12:818][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.12:890][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.12:991][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.13:070][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.13:152][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.13:228][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.14:341][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.09-14.10.14:449][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.09-14.10.14:572][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.09-14.10.14:708][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.09-14.10.14:708][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.09-14.10.14:824][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.09-14.10.14:909][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.09-14.10.15:103][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.09-14.10.15:104][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.09-14.10.15:254][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.09-14.10.15:398][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.09-14.10.15:472][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.10.15:512][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.09-14.10.15:591][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.09-14.10.15:795][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.10.15:929][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.10.16:106][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.10.16:133][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.10.17:047][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.10.17:204][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.10.17:333][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.10.17:334][329]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.09-14.10.17:388][330]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:388][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.09-14.10.17:391][330]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:391][330]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:391][330]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:391][330]GameFlow: TallyContextComponent::Leave [2020.06.09-14.10.17:391][330]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.10.17:392][330]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.10.17:392][330]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.09-14.10.17:392][330]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.10.17:392][330]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: 0: a28ef...70849 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: 1: a8ea7...01403 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: 2: 63612...48618 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: 3: b6ee9...74582 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: 4: d87b5...94842 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.10.17:392][330]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.10.17:393][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:57:27.241Z : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9903f228-198a-4313-9539-3ee6e839ac26 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: HostPublicIp=52.67.189.88 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: EncryptionKey=9eZrG6Mdlvuugrker8Q5Qj9cz4CKEVJ1xxnM6mMy0yU= : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBBF3408D80C7D0BE23F04E2E14B04|52.67.189.88|7777 : OnlineService [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.10.17:394][330]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.10.17:394][330]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.67.189.88:7777 SessionId: 00CBB...14B04 [2020.06.09-14.10.17:394][330]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:57:27.241Z : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9903f228-198a-4313-9539-3ee6e839ac26 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: HostPublicIp=52.67.189.88 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.10.17:395][330]LogOnlineSession: Verbose: OSS: EncryptionKey=9eZrG6Mdlvuugrker8Q5Qj9cz4CKEVJ1xxnM6mMy0yU= : OnlineService [2020.06.09-14.10.17:396][330]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.10.17:398][330]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.10.17:398][330]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBBF3408D80C7D0BE23F04E2E14B04|52.67.189.88|7777 : OnlineService [2020.06.09-14.10.17:398][330]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.10.17:398][330]LogOnline: Destroying session GameSession [2020.06.09-14.10.17:398][330]LogDBDEasyAntiCheat: DestroySession [2020.06.09-14.10.17:398][330]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.09-14.10.17:399][330]LogOnline: Destroying session GameSession [2020.06.09-14.10.17:399][330]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-14.10.17:399][330]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.10.17:399][330]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-14.10.17:415][330]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:416][330]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:416][330]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:416][330]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.17:416][330]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.10.17:417][330]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:417][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.10.17:418][330]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:418][330]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:418][330]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:422][330]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.17:423][330]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.17:423][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-14.10.17:423][330]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.17:423][330]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.17:423][330]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.17:423][330]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-14.10.17:484][331]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-14.10.17:815][338]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9903f228-198a-4313-9539-3ee6e839ac26] [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: 0: a28ef...70849 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: 1: a8ea7...01403 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: 2: 63612...48618 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: 3: b6ee9...74582 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: 4: d87b5...94842 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.10.17:819][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T13:57:27.241Z : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9903f228-198a-4313-9539-3ee6e839ac26 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: HostPublicIp=52.67.189.88 : OnlineService [2020.06.09-14.10.17:820][338]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.10.17:821][338]LogOnlineSession: Verbose: OSS: EncryptionKey=9eZrG6Mdlvuugrker8Q5Qj9cz4CKEVJ1xxnM6mMy0yU= : OnlineService [2020.06.09-14.10.17:821][338]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.10.17:821][338]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.10.17:821][338]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBBF3408D80C7D0BE23F04E2E14B04|52.67.189.88|7777 : OnlineService [2020.06.09-14.10.17:821][338]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.10.17:821][338]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.09-14.10.17:855][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.433757 seconds [2020.06.09-14.10.17:855][339]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.09-14.10.17:860][339]LogDBDEasyAntiCheat: slave disconnected [2020.06.09-14.10.17:860][339]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.09-14.10.18:003][341]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.18:003][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-14.10.18:014][341]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.18:015][341]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.18:016][341]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.18:016][341]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.10.18:016][341]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-14.10.18:016][341]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.67.189.88//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=29?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Whispers;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-14.10.18:016][341]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.10.18:016][341]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-14.10.18:016][341]LogAsyncLoad: Start loading library async: Menu [2020.06.09-14.10.18:016][341]LogAsyncLoad: 215 assets in Menu [2020.06.09-14.10.18:016][341]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.10.18:017][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-14.10.18:017][341]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.18:017][341]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-14.10.18:220][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:244][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:274][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:293][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:305][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:317][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:336][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:355][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:405][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:450][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:469][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:486][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:509][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:542][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:553][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:563][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:572][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:579][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:604][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:625][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:634][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.10.18:648][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.10.18:893][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-14.10.18:893][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:893][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-14.10.18:893][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:894][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-14.10.18:894][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:894][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-14.10.18:895][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:896][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-14.10.18:896][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:897][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-14.10.18:898][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:898][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-14.10.18:899][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:900][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-14.10.18:900][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:900][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-14.10.18:900][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:900][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-14.10.18:900][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:900][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-14.10.18:901][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:901][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-14.10.18:901][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:902][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-14.10.18:902][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:902][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-14.10.18:902][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:903][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-14.10.18:903][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:903][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-14.10.18:903][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:904][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-14.10.18:904][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:904][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-14.10.18:904][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:905][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-14.10.18:905][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:905][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-14.10.18:906][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:906][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-14.10.18:906][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:906][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-14.10.18:907][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:908][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-14.10.18:908][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:908][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-14.10.18:909][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:909][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-14.10.18:909][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:909][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-14.10.18:910][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:911][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-14.10.18:911][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:911][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-14.10.18:912][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.18:912][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-14.10.18:912][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:058][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-14.10.19:058][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:072][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-14.10.19:072][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:123][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-14.10.19:123][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:129][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-14.10.19:130][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:292][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-14.10.19:292][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:306][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-14.10.19:306][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:319][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-14.10.19:320][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:386][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-14.10.19:386][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:398][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-14.10.19:398][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:426][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-14.10.19:427][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:443][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-14.10.19:443][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:444][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-14.10.19:444][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:448][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-14.10.19:448][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:497][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-14.10.19:497][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:503][341]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-14.10.19:503][341]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.10.19:508][341]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.19:511][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.09-14.10.19:511][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.09-14.10.19:512][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.09-14.10.19:526][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.09-14.10.19:526][341]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.19:527][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.09-14.10.19:527][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.09-14.10.19:527][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.09-14.10.19:554][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.09-14.10.20:066][342]r.CullAll = "1" [2020.06.09-14.10.20:101][342]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.10.20:101][342]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.10.20:115][343]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-14.10.20:125][343]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.10.20:157][343]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-14.10.20:157][343]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-14.10.20:158][343]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.06.09-14.10.20:158][343]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.06.09-14.10.20:166][343]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.67.189.88:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208F9116E50], Channels: 103, Time: 2020.06.09-14.10.20 [2020.06.09-14.10.20:167][343]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.67.189.88:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208B0ECD6F0] [2020.06.09-14.10.20:169][343]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.10.20:178][343]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0, Originating Player: BP_Slasher_Character_04_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_1 [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_1 [2020.06.09-14.10.20:178][343]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_1 [2020.06.09-14.10.20:178][343]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.20:178][343]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.20:178][343]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.10.21:145][343]LogUObjectHash: Compacting FUObjectHashTables data took 20.63ms [2020.06.09-14.10.21:382][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.21:397][343]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.10.21:399][343]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-14.10.21:399][343]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-14.10.21:399][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-14.10.21:399][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.21:419][343]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.10.21:419][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-14.10.21:419][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.21:423][343]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.10.21:424][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-14.10.21:424][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.21:426][343]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.10.21:426][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-14.10.21:426][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.22:444][343]LogStreaming: Flushing async loaders took 1019ms. [2020.06.09-14.10.22:445][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-14.10.22:445][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.22:490][343]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-14.10.22:491][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-14.10.22:491][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.23:174][343]LogStreaming: Flushing async loaders took 683ms. [2020.06.09-14.10.23:182][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-14.10.23:182][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.23:769][343]LogStreaming: Flushing async loaders took 586ms. [2020.06.09-14.10.23:769][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-14.10.23:769][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.24:748][343]LogStreaming: Flushing async loaders took 980ms. [2020.06.09-14.10.24:756][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-14.10.24:756][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.24:850][343]LogStreaming: Flushing async loaders took 94ms. [2020.06.09-14.10.24:851][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-14.10.24:851][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.24:852][343]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.10.24:852][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-14.10.24:852][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.24:854][343]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.10.24:854][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-14.10.24:854][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.25:493][343]LogStreaming: Flushing async loaders took 638ms. [2020.06.09-14.10.25:505][343]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-11.10.25 [2020.06.09-14.10.25:506][343]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-14.10.25:506][343]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-14.10.25:506][343]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.10.25:506][343]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.10.25:509][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.10.25:509][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.10.25:509][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.10.25:509][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.10.25:510][343]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.10.25:567][343]LogWorld: Bringing up level for play took: 0.063953 [2020.06.09-14.10.25:567][343]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-14.10.25:568][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.10.25:568][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.10.25:568][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.10.25:568][343]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.10.25:569][343]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-14.10.25:599][343]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-14.10.25:599][343]GameFlow: FCharacterStateData::SetPips() with value=28 [2020.06.09-14.10.25:599][343]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-14.10.25:599][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.10.25:599][343]LogCustomization: ------ [2020.06.09-14.10.25:599][343]LogCustomization: --> Nurse_Head01 [2020.06.09-14.10.25:599][343]LogCustomization: --> TN_Body_Peng [2020.06.09-14.10.25:599][343]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.10.25:599][343]LogCustomization: ------ [2020.06.09-14.10.25:599][343]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.10.25:599][343]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.10.25:599][343]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.10.25:617][343]LogStreaming: Flushing async loaders. [2020.06.09-14.10.25:800][343]LogStreaming: Flushing async loaders took 183ms. [2020.06.09-14.10.25:824][343]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-14.10.26:051][343]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000073 seconds [2020.06.09-14.10.26:052][343]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000057 seconds [2020.06.09-14.10.26:052][343]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.10.26:054][343]LogLoad: Took 5.896221 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-14.10.26:055][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.10.26:057][343]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-14.10.26:057][343]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-14.10.26:058][343]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.26:058][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.09-14.10.26:061][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.09-14.10.26:672][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.09-14.10.26:672][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.09-14.10.26:672][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.09-14.10.26:751][344]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.26:752][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.09-14.10.26:754][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.09-14.10.27:313][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.09-14.10.27:937][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.10.27:937][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.10.27:938][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.09-14.10.27:943][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.09-14.10.27:965][345]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.627053. This could result into websocket disconnection! [2020.06.09-14.10.27:972][345]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.27:973][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.09-14.10.27:975][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.09-14.10.28:687][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.09-14.10.29:374][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.10.29:374][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.10.29:374][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.09-14.10.29:379][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.09-14.10.29:402][346]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.29:402][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.09-14.10.29:405][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.09-14.10.31:670][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.09-14.10.32:446][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.10.32:446][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.10.32:446][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.09-14.10.32:473][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.09-14.10.32:500][347]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.09-14.10.32:600][349]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.32:601][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.09-14.10.32:604][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.09-14.10.33:461][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.09-14.10.33:461][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.09-14.10.33:461][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.09-14.10.33:701][355]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.33:702][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.09-14.10.33:703][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.09-14.10.34:604][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.09-14.10.34:604][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.09-14.10.34:604][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.09-14.10.34:641][356]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.34:641][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.09-14.10.34:650][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.09-14.10.35:556][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.09-14.10.44:590][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.09-14.10.44:590][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.09-14.10.44:590][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.09-14.10.44:591][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.09-14.10.44:592][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.09-14.10.44:593][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.09-14.10.44:594][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.09-14.10.44:596][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.09-14.10.44:597][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.09-14.10.44:598][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.09-14.10.44:598][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.09-14.10.44:599][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.09-14.10.44:599][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.09-14.10.44:673][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.09-14.10.44:694][357]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.09-14.10.44:706][357]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.10.44:706][357]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (3/215) /Game/Characters/Campers/Dwight/Models/Torsos/DF_Torso01_REF.DF_Torso01_REF [2020.06.09-14.10.44:706][357]LogAsyncLoad: Warning: Invalid asset reference for Menu (3/215) /Game/Characters/Campers/Dwight/Models/Torsos/DF_Torso01_REF.DF_Torso01_REF [2020.06.09-14.10.44:737][358]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 10.060650. This could result into websocket disconnection! [2020.06.09-14.10.45:191][369]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.45:191][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-14.10.45:194][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.09-14.10.46:406][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-14.10.46:407][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.09-14.10.46:409][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.09-14.10.46:448][370]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.46:448][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-14.10.46:454][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.09-14.10.47:671][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-14.10.47:671][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.09-14.10.47:672][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.09-14.10.47:702][371]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.47:702][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.09-14.10.47:724][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.09-14.10.48:977][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.48:977][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.09-14.10.48:978][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.09-14.10.49:061][373]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.49:062][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.09-14.10.49:068][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.09-14.10.50:360][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.50:361][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.09-14.10.50:367][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.09-14.10.50:407][374]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.50:408][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.09-14.10.50:414][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.09-14.10.50:415][374]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.10.50:415][374]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (6/215) /Game/Characters/Campers/Meg/Models/Heads/ACC/Top/Blueprints/BP_MT_Hair01_Acc.BP_MT_Hair01_Acc_C [2020.06.09-14.10.50:415][374]LogAsyncLoad: Warning: Invalid asset reference for Menu (6/215) /Game/Characters/Campers/Meg/Models/Heads/ACC/Top/Blueprints/BP_MT_Hair01_Acc.BP_MT_Hair01_Acc_C [2020.06.09-14.10.51:732][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.51:732][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.09-14.10.51:733][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.09-14.10.51:761][375]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.51:765][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.09-14.10.51:771][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.09-14.10.53:154][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.53:154][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.09-14.10.53:157][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.09-14.10.53:192][376]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.53:192][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.09-14.10.53:199][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.09-14.10.54:598][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.54:599][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.09-14.10.54:600][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.09-14.10.54:634][377]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.10.54:635][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-14.10.54:639][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.09-14.10.56:070][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.09-14.10.56:070][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.09-14.10.56:071][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.09-14.10.56:151][379]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.10.56:151][379]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='38.173' TotalLoadTime='38.173' TimeStamp='2020-06-09T14:11:15.006Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-14.10.56:152][379]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.10.56:152][379]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='38.173' TimeStamp='2020-06-09T14:11:15.006Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-14.10.56:152][379]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.10.56:153][379]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='38.173' TimeStamp='2020-06-09T14:11:15.006Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-14.10.56:153][379]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.10.56:153][379]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='38.173' TimeStamp='2020-06-09T14:11:15.006Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-14.10.56:154][379]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.09-14.10.56:154][379]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-14.10.56:195][380]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-14.10.56:195][380]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-14.10.56:195][380]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-14.10.57:190][403]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.10.57:191][403]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-14.10.57:191][403]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.09-14.10.57:193][403]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:193][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-14.10.57:194][403]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:194][403]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:194][403]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:194][403]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.10.57:194][403]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.10.57:194][403]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:194][403]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-14.10.57:194][403]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:194][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.10.57:483][403]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:483][403]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:483][403]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:483][403]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.10.57:483][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.10.57:485][403]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:486][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.10.57:761][403]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:761][403]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:761][403]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:765][403]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.57:766][403]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:827][403]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.10.57:827][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.10.57:853][403]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:854][403]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:961][403]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.10.57:961][403]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.10.57:961][403]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.10.57:962][403]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:962][403]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.10.57:964][403]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-14.10.58:306][404]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.10.58:307][404]r.CullAll = "0" [2020.06.09-14.10.58:308][404]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-14.10.58:309][404]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.58:309][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-14.10.58:310][404]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.10.58:310][404]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.10.58:310][404]GameFlow: Warning: Entering Main Menu [2020.06.09-14.10.58:310][404]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.10.58:310][404]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.10.58:310][404]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.10.58:311][404]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.10.58:311][404]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.10.58:311][404]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.10.58:318][404]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.10.58:318][404]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-14.10.58:318][404]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.09-14.10.58:331][404]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-14.10.58:344][404]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.10.58:344][404]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-14.10.58:346][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.58:346][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-14.10.58:347][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.58:347][404]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.58:348][404]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.10.58:348][404]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-14.10.58:349][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-14.10.58:349][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-14.10.58:428][405]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.10.58:429][405]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.10.58:429][405]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.10.58:429][405]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-14.10.58:429][405]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.10.58:503][405]LogStreaming: Flushing async loaders took 74ms. [2020.06.09-14.10.58:504][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:527][405]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-14.10.58:530][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:594][405]LogStreaming: Flushing async loaders took 63ms. [2020.06.09-14.10.58:599][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:633][405]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-14.10.58:634][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000053 seconds [2020.06.09-14.10.58:634][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:638][405]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.10.58:639][405]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.06.09-14.10.58:639][405]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.10.58:639][405]LogCustomization: ------ [2020.06.09-14.10.58:640][405]LogCustomization: --> Nurse_Head01 [2020.06.09-14.10.58:640][405]LogCustomization: --> TN_Body_Peng [2020.06.09-14.10.58:640][405]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.10.58:640][405]LogCustomization: ------ [2020.06.09-14.10.58:640][405]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.10.58:640][405]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.10.58:641][405]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.10.58:641][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:673][405]LogStreaming: Flushing async loaders took 32ms. [2020.06.09-14.10.58:673][405]LogStreaming: Flushing async loaders. [2020.06.09-14.10.58:708][405]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-14.10.58:708][405]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.10.58:708][405]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.10.58:709][405]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.10.58:726][406]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.10.58:726][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.10.58:726][406]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.10.58:726][406]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.10.59:056][414]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.10.59:136][415]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 11.82 ms [2020.06.09-14.11.07:848][647]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.64 ms [2020.06.09-14.11.15:161][891]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.11.15:164][891]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (45/215) /Game/Characters/Campers/Mali_Licensed/Models/Torsos/ML_Torso01_REF.ML_Torso01_REF [2020.06.09-14.11.15:165][891]LogAsyncLoad: Warning: Invalid asset reference for Menu (45/215) /Game/Characters/Campers/Mali_Licensed/Models/Torsos/ML_Torso01_REF.ML_Torso01_REF [2020.06.09-14.11.20:198][ 99]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.11.20:198][ 99]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (46/215) /Game/Characters/Campers/Mali_Licensed/Models/Legs/ML_Legs01_REF.ML_Legs01_REF [2020.06.09-14.11.20:198][ 99]LogAsyncLoad: Warning: Invalid asset reference for Menu (46/215) /Game/Characters/Campers/Mali_Licensed/Models/Legs/ML_Legs01_REF.ML_Legs01_REF [2020.06.09-14.11.25:239][336]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.11.25:239][336]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (47/215) /Game/Characters/Slashers/Cannibal/Models/Heads/CA_Head01_REF.CA_Head01_REF [2020.06.09-14.11.25:239][336]LogAsyncLoad: Warning: Invalid asset reference for Menu (47/215) /Game/Characters/Slashers/Cannibal/Models/Heads/CA_Head01_REF.CA_Head01_REF [2020.06.09-14.11.36:577][853]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.11.36:578][853]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (50/215) /Game/Characters/Campers/Laurie/Models/Heads/LS_Head00_REF.LS_Head00_REF [2020.06.09-14.11.36:578][853]LogAsyncLoad: Warning: Invalid asset reference for Menu (50/215) /Game/Characters/Campers/Laurie/Models/Heads/LS_Head00_REF.LS_Head00_REF [2020.06.09-14.11.57:116][806]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.11.57:116][806]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (64/215) /Game/Characters/Slashers/Doctor/Models/Bodies/DO_Body01_REF.DO_Body01_REF [2020.06.09-14.11.57:116][806]LogAsyncLoad: Warning: Invalid asset reference for Menu (64/215) /Game/Characters/Slashers/Doctor/Models/Bodies/DO_Body01_REF.DO_Body01_REF [2020.06.09-14.12.02:149][ 11]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.02:149][ 11]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (65/215) /Game/Effects/Blueprints/Killer07/BP_Effect_Killer07Body01.BP_Effect_Killer07Body01_C [2020.06.09-14.12.02:149][ 11]LogAsyncLoad: Warning: Invalid asset reference for Menu (65/215) /Game/Effects/Blueprints/Killer07/BP_Effect_Killer07Body01.BP_Effect_Killer07Body01_C [2020.06.09-14.12.07:183][226]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.07:183][226]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (66/215) /Game/Characters/Slashers/Doctor/Weapons/Models/DO_W01_REF.DO_W01_REF [2020.06.09-14.12.07:183][226]LogAsyncLoad: Warning: Invalid asset reference for Menu (66/215) /Game/Characters/Slashers/Doctor/Weapons/Models/DO_W01_REF.DO_W01_REF [2020.06.09-14.12.12:210][448]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.12:210][448]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (67/215) /Game/Effects/Blueprints/Killer07/BP_Effect_Killer07Weapon01.BP_Effect_Killer07Weapon01_C [2020.06.09-14.12.12:211][448]LogAsyncLoad: Warning: Invalid asset reference for Menu (67/215) /Game/Effects/Blueprints/Killer07/BP_Effect_Killer07Weapon01.BP_Effect_Killer07Weapon01_C [2020.06.09-14.12.17:256][686]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.17:256][686]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (68/215) /Game/Characters/Slashers/Bear/Models/Masks/BE_Mask01_REF.BE_Mask01_REF [2020.06.09-14.12.17:256][686]LogAsyncLoad: Warning: Invalid asset reference for Menu (68/215) /Game/Characters/Slashers/Bear/Models/Masks/BE_Mask01_REF.BE_Mask01_REF [2020.06.09-14.12.17:371][691]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.09-14.12.17:429][694]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.31 ms [2020.06.09-14.12.22:285][923]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.22:285][923]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (69/215) /Game/Characters/Slashers/Bear/Models/Bodies/BE_Body01_REF.BE_Body01_REF [2020.06.09-14.12.22:285][923]LogAsyncLoad: Warning: Invalid asset reference for Menu (69/215) /Game/Characters/Slashers/Bear/Models/Bodies/BE_Body01_REF.BE_Body01_REF [2020.06.09-14.12.27:303][158]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.27:303][158]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (70/215) /Game/Characters/Slashers/Bear/Weapons/Models/BE_W01_REF.BE_W01_REF [2020.06.09-14.12.27:303][158]LogAsyncLoad: Warning: Invalid asset reference for Menu (70/215) /Game/Characters/Slashers/Bear/Weapons/Models/BE_W01_REF.BE_W01_REF [2020.06.09-14.12.32:336][391]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.32:336][391]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (71/215) /Game/Characters/Campers/David/Model/Heads/DK_Head00_REF.DK_Head00_REF [2020.06.09-14.12.32:336][391]LogAsyncLoad: Warning: Invalid asset reference for Menu (71/215) /Game/Characters/Campers/David/Model/Heads/DK_Head00_REF.DK_Head00_REF [2020.06.09-14.12.42:206][849]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.42:207][849]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (74/215) /Game/Characters/Campers/David/Model/Torsos/ACC/Hand/Blueprints/BP_DK_Watch_Acc01.BP_DK_Watch_Acc01_C [2020.06.09-14.12.42:207][849]LogAsyncLoad: Warning: Invalid asset reference for Menu (74/215) /Game/Characters/Campers/David/Model/Torsos/ACC/Hand/Blueprints/BP_DK_Watch_Acc01.BP_DK_Watch_Acc01_C [2020.06.09-14.12.47:238][ 92]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.47:239][ 92]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (75/215) /Game/Characters/Campers/David/Model/Legs/DK_Legs01_REF.DK_Legs01_REF [2020.06.09-14.12.47:239][ 92]LogAsyncLoad: Warning: Invalid asset reference for Menu (75/215) /Game/Characters/Campers/David/Model/Legs/DK_Legs01_REF.DK_Legs01_REF [2020.06.09-14.12.52:272][328]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.52:273][328]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (76/215) /Game/Characters/Slashers/Sandman/Models/Heads/SD_Head01_REF.SD_Head01_REF [2020.06.09-14.12.52:273][328]LogAsyncLoad: Warning: Invalid asset reference for Menu (76/215) /Game/Characters/Slashers/Sandman/Models/Heads/SD_Head01_REF.SD_Head01_REF [2020.06.09-14.12.57:339][566]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.12.57:340][566]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (77/215) /Game/Characters/Slashers/Sandman/Models/Bodies/SD_Body01_REF.SD_Body01_REF [2020.06.09-14.12.57:340][566]LogAsyncLoad: Warning: Invalid asset reference for Menu (77/215) /Game/Characters/Slashers/Sandman/Models/Bodies/SD_Body01_REF.SD_Body01_REF [2020.06.09-14.12.58:865][638]LogStreaming: FLinkerLoad: serializing name map took (less than) 3.57 ms [2020.06.09-14.13.03:779][859]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.03:779][859]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (79/215) /Game/Characters/Campers/Quentin/Models/Heads/QS_Head01_REF.QS_Head01_REF [2020.06.09-14.13.03:780][859]LogAsyncLoad: Warning: Invalid asset reference for Menu (79/215) /Game/Characters/Campers/Quentin/Models/Heads/QS_Head01_REF.QS_Head01_REF [2020.06.09-14.13.08:809][ 95]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.08:809][ 95]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (80/215) /Game/Characters/Campers/Quentin/Models/Torsos/QS_Torso01_REF.QS_Torso01_REF [2020.06.09-14.13.08:809][ 95]LogAsyncLoad: Warning: Invalid asset reference for Menu (80/215) /Game/Characters/Campers/Quentin/Models/Torsos/QS_Torso01_REF.QS_Torso01_REF [2020.06.09-14.13.13:848][333]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.13:848][333]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (81/215) /Game/Characters/Campers/Quentin/Models/Torsos/ACC/Blueprints/BP_QS_Neckless01_Acc.BP_QS_Neckless01_Acc_C [2020.06.09-14.13.13:848][333]LogAsyncLoad: Warning: Invalid asset reference for Menu (81/215) /Game/Characters/Campers/Quentin/Models/Torsos/ACC/Blueprints/BP_QS_Neckless01_Acc.BP_QS_Neckless01_Acc_C [2020.06.09-14.13.29:824][ 60]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.29:825][ 60]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (87/215) /Game/Characters/Campers/Finland/Models/Heads/FS_Head01_REF.FS_Head01_REF [2020.06.09-14.13.29:826][ 60]LogAsyncLoad: Warning: Invalid asset reference for Menu (87/215) /Game/Characters/Campers/Finland/Models/Heads/FS_Head01_REF.FS_Head01_REF [2020.06.09-14.13.43:153][669]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.43:153][669]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (95/215) /Game/Characters/Slashers/Guam/Models/Bodies/ACC/Blueprints/BP_GK_KeyRing_ACC01.BP_GK_KeyRing_ACC01_C [2020.06.09-14.13.43:153][669]LogAsyncLoad: Warning: Invalid asset reference for Menu (95/215) /Game/Characters/Slashers/Guam/Models/Bodies/ACC/Blueprints/BP_GK_KeyRing_ACC01.BP_GK_KeyRing_ACC01_C [2020.06.09-14.13.48:265][911]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.48:265][911]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (97/215) /Game/Characters/Campers/Guam/Models/Heads/GS_Head01_REF.GS_Head01_REF [2020.06.09-14.13.48:265][911]LogAsyncLoad: Warning: Invalid asset reference for Menu (97/215) /Game/Characters/Campers/Guam/Models/Heads/GS_Head01_REF.GS_Head01_REF [2020.06.09-14.13.59:483][426]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.13.59:483][426]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (101/215) /Game/Characters/Campers/Guam/Models/Torsos/ACC/Hand/GS_Bracelette_ACC01A_REF.GS_Bracelette_ACC01A_REF [2020.06.09-14.13.59:483][426]LogAsyncLoad: Warning: Invalid asset reference for Menu (101/215) /Game/Characters/Campers/Guam/Models/Torsos/ACC/Hand/GS_Bracelette_ACC01A_REF.GS_Bracelette_ACC01A_REF [2020.06.09-14.14.13:373][ 55]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.13:373][ 55]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (104/215) /Game/Characters/Campers/Guam/Models/Legs/GS_Legs01_REF.GS_Legs01_REF [2020.06.09-14.14.13:373][ 55]LogAsyncLoad: Warning: Invalid asset reference for Menu (104/215) /Game/Characters/Campers/Guam/Models/Legs/GS_Legs01_REF.GS_Legs01_REF [2020.06.09-14.14.18:401][295]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.18:401][295]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (105/215) /Game/Characters/Slashers/Haiti/Models/Heads/HK_Head01_REF.HK_Head01_REF [2020.06.09-14.14.18:402][295]LogAsyncLoad: Warning: Invalid asset reference for Menu (105/215) /Game/Characters/Slashers/Haiti/Models/Heads/HK_Head01_REF.HK_Head01_REF [2020.06.09-14.14.21:623][428]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.53 ms [2020.06.09-14.14.40:910][280]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.40:910][280]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (120/215) /Game/Characters/Campers/Kenya/Models/Heads/KS_Head00_REF.KS_Head00_REF [2020.06.09-14.14.40:910][280]LogAsyncLoad: Warning: Invalid asset reference for Menu (120/215) /Game/Characters/Campers/Kenya/Models/Heads/KS_Head00_REF.KS_Head00_REF [2020.06.09-14.14.45:941][465]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.45:941][465]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (121/215) /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/BP_KS_Hair_ACC01.BP_KS_Hair_ACC01_C [2020.06.09-14.14.45:941][465]LogAsyncLoad: Warning: Invalid asset reference for Menu (121/215) /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/BP_KS_Hair_ACC01.BP_KS_Hair_ACC01_C [2020.06.09-14.14.50:988][644]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.50:988][644]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (122/215) /Game/Characters/Campers/Kenya/Models/Torsos/KS_Torso01_REF.KS_Torso01_REF [2020.06.09-14.14.50:988][644]LogAsyncLoad: Warning: Invalid asset reference for Menu (122/215) /Game/Characters/Campers/Kenya/Models/Torsos/KS_Torso01_REF.KS_Torso01_REF [2020.06.09-14.14.56:024][819]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.14.56:024][819]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (123/215) /Game/Characters/Campers/Kenya/Models/Legs/KS_Legs01_REF.KS_Legs01_REF [2020.06.09-14.14.56:024][819]LogAsyncLoad: Warning: Invalid asset reference for Menu (123/215) /Game/Characters/Campers/Kenya/Models/Legs/KS_Legs01_REF.KS_Legs01_REF [2020.06.09-14.15.01:091][997]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.01:091][997]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (124/215) /Game/Characters/Campers/Kenya/Models/Legs/ACC/Blueprints/BP_KS_Beeropener_ACC01.BP_KS_Beeropener_ACC01_C [2020.06.09-14.15.01:091][997]LogAsyncLoad: Warning: Invalid asset reference for Menu (124/215) /Game/Characters/Campers/Kenya/Models/Legs/ACC/Blueprints/BP_KS_Beeropener_ACC01.BP_KS_Beeropener_ACC01_C [2020.06.09-14.15.06:166][156]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.06:166][156]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (125/215) /Game/Characters/Campers/Bill/Models/Heads/BO_Head00_REF.BO_Head00_REF [2020.06.09-14.15.06:167][156]LogAsyncLoad: Warning: Invalid asset reference for Menu (125/215) /Game/Characters/Campers/Bill/Models/Heads/BO_Head00_REF.BO_Head00_REF [2020.06.09-14.15.11:207][337]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.11:207][337]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (126/215) /Game/Characters/Campers/Bill/Models/Torsos/BO_Torso01_REF.BO_Torso01_REF [2020.06.09-14.15.11:207][337]LogAsyncLoad: Warning: Invalid asset reference for Menu (126/215) /Game/Characters/Campers/Bill/Models/Torsos/BO_Torso01_REF.BO_Torso01_REF [2020.06.09-14.15.16:558][525]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.16:558][525]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (128/215) /Game/Characters/Slashers/Mali/Models/Masks/MK_Mask01_REF.MK_Mask01_REF [2020.06.09-14.15.16:558][525]LogAsyncLoad: Warning: Invalid asset reference for Menu (128/215) /Game/Characters/Slashers/Mali/Models/Masks/MK_Mask01_REF.MK_Mask01_REF [2020.06.09-14.15.21:594][709]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.21:594][709]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (129/215) /Game/Characters/Slashers/Mali/Models/Bodies/MK_Body01_REF.MK_Body01_REF [2020.06.09-14.15.21:594][709]LogAsyncLoad: Warning: Invalid asset reference for Menu (129/215) /Game/Characters/Slashers/Mali/Models/Bodies/MK_Body01_REF.MK_Body01_REF [2020.06.09-14.15.26:633][911]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.26:634][911]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (130/215) /Game/Characters/Slashers/Mali/Weapons/Blueprints/BP_MKW01.BP_MKW01_C [2020.06.09-14.15.26:634][911]LogAsyncLoad: Warning: Invalid asset reference for Menu (130/215) /Game/Characters/Slashers/Mali/Weapons/Blueprints/BP_MKW01.BP_MKW01_C [2020.06.09-14.15.45:660][773]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.45:660][773]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (139/215) /Game/Characters/Slashers/Oman/Weapons/Blueprints/BP_OK_W01.BP_OK_W01_C [2020.06.09-14.15.45:660][773]LogAsyncLoad: Warning: Invalid asset reference for Menu (139/215) /Game/Characters/Slashers/Oman/Weapons/Blueprints/BP_OK_W01.BP_OK_W01_C [2020.06.09-14.15.52:735][ 89]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.15.52:735][ 89]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (141/215) /Game/Characters/Slashers/Qatar/Models/Bodies/QK_Body01_REF.QK_Body01_REF [2020.06.09-14.15.52:735][ 89]LogAsyncLoad: Warning: Invalid asset reference for Menu (141/215) /Game/Characters/Slashers/Qatar/Models/Bodies/QK_Body01_REF.QK_Body01_REF [2020.06.09-14.15.53:909][144]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.09-14.16.01:899][491]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.01:899][491]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (146/215) /Game/Characters/Campers/Qatar_F/Models/Torsos/ACC/Blueprints/BP_QF_Necklace_ACC01.BP_QF_Necklace_ACC01_C [2020.06.09-14.16.01:899][491]LogAsyncLoad: Warning: Invalid asset reference for Menu (146/215) /Game/Characters/Campers/Qatar_F/Models/Torsos/ACC/Blueprints/BP_QF_Necklace_ACC01.BP_QF_Necklace_ACC01_C [2020.06.09-14.16.06:943][721]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.06:943][721]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (147/215) /Game/Characters/Campers/Qatar_F/Models/Legs/QF_Legs01_REF.QF_Legs01_REF [2020.06.09-14.16.06:943][721]LogAsyncLoad: Warning: Invalid asset reference for Menu (147/215) /Game/Characters/Campers/Qatar_F/Models/Legs/QF_Legs01_REF.QF_Legs01_REF [2020.06.09-14.16.11:969][950]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.11:969][950]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (148/215) /Game/Characters/Campers/Qatar_M/Models/Heads/QM_Head00_REF.QM_Head00_REF [2020.06.09-14.16.11:970][950]LogAsyncLoad: Warning: Invalid asset reference for Menu (148/215) /Game/Characters/Campers/Qatar_M/Models/Heads/QM_Head00_REF.QM_Head00_REF [2020.06.09-14.16.16:991][181]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.16:991][181]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (149/215) /Game/Characters/Campers/Qatar_M/Models/Heads/ACC/Blueprints/BP_QM_Hair_ACC01.BP_QM_Hair_ACC01_C [2020.06.09-14.16.16:992][181]LogAsyncLoad: Warning: Invalid asset reference for Menu (149/215) /Game/Characters/Campers/Qatar_M/Models/Heads/ACC/Blueprints/BP_QM_Hair_ACC01.BP_QM_Hair_ACC01_C [2020.06.09-14.16.22:022][421]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.22:023][421]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (150/215) /Game/Characters/Campers/Qatar_M/Models/Torsos/QM_Torso01_REF.QM_Torso01_REF [2020.06.09-14.16.22:023][421]LogAsyncLoad: Warning: Invalid asset reference for Menu (150/215) /Game/Characters/Campers/Qatar_M/Models/Torsos/QM_Torso01_REF.QM_Torso01_REF [2020.06.09-14.16.27:060][650]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.27:060][650]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (151/215) /Game/Characters/Campers/Qatar_M/Models/Legs/QM_Legs01_REF.QM_Legs01_REF [2020.06.09-14.16.27:060][650]LogAsyncLoad: Warning: Invalid asset reference for Menu (151/215) /Game/Characters/Campers/Qatar_M/Models/Legs/QM_Legs01_REF.QM_Legs01_REF [2020.06.09-14.16.35:317][ 39]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.35:317][ 39]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (153/215) /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/BP_SK_Hair_ACC01.BP_SK_Hair_ACC01_C [2020.06.09-14.16.35:317][ 39]LogAsyncLoad: Warning: Invalid asset reference for Menu (153/215) /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/BP_SK_Hair_ACC01.BP_SK_Hair_ACC01_C [2020.06.09-14.16.40:919][302]LogStreaming: FLinkerLoad: serializing name map took (less than) 8.72 ms [2020.06.09-14.16.46:999][577]LogStreaming: FLinkerLoad: serializing import map took (less than) 8.13 ms [2020.06.09-14.16.51:945][811]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.16.51:946][811]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (161/215) /Game/Characters/Campers/Sweden/Models/Torsos/SS_Torso01_REF.SS_Torso01_REF [2020.06.09-14.16.51:946][811]LogAsyncLoad: Warning: Invalid asset reference for Menu (161/215) /Game/Characters/Campers/Sweden/Models/Torsos/SS_Torso01_REF.SS_Torso01_REF [2020.06.09-14.17.05:699][422]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.77 ms [2020.06.09-14.17.05:785][426]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.83 ms [2020.06.09-14.17.10:520][655]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.10:520][655]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (175/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01.BP_Menu_CamperMale01_C [2020.06.09-14.17.10:520][655]LogAsyncLoad: Warning: Invalid asset reference for Menu (175/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01.BP_Menu_CamperMale01_C [2020.06.09-14.17.10:590][658]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.70 ms [2020.06.09-14.17.17:699][991]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.17:699][991]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (177/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale02.BP_Menu_CamperFemale02_C [2020.06.09-14.17.17:699][991]LogAsyncLoad: Warning: Invalid asset reference for Menu (177/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale02.BP_Menu_CamperFemale02_C [2020.06.09-14.17.22:071][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-14.17.22:072][198]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.17.22:725][229]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.22:725][229]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (178/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale02.BP_Menu_CamperMale02_C [2020.06.09-14.17.22:726][229]LogAsyncLoad: Warning: Invalid asset reference for Menu (178/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale02.BP_Menu_CamperMale02_C [2020.06.09-14.17.22:936][239]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.60 ms [2020.06.09-14.17.23:320][258]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.17.23:320][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.17.27:759][463]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.27:759][463]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-14.17.27:759][463]LogAsyncLoad: Warning: Invalid asset reference for Menu (179/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale03.BP_Menu_CamperFemale03_C [2020.06.09-14.17.32:785][702]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.32:785][702]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-14.17.32:785][702]LogAsyncLoad: Warning: Invalid asset reference for Menu (180/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale03.BP_Menu_CamperMale03_C [2020.06.09-14.17.37:814][940]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.37:814][940]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (181/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher01.BP_Menu_Slasher01_C [2020.06.09-14.17.37:814][940]LogAsyncLoad: Warning: Invalid asset reference for Menu (181/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher01.BP_Menu_Slasher01_C [2020.06.09-14.17.42:847][181]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.42:847][181]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (182/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher02.BP_Menu_Slasher02_C [2020.06.09-14.17.42:847][181]LogAsyncLoad: Warning: Invalid asset reference for Menu (182/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher02.BP_Menu_Slasher02_C [2020.06.09-14.17.47:871][417]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.47:871][417]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (183/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher03.BP_Menu_Slasher03_C [2020.06.09-14.17.47:871][417]LogAsyncLoad: Warning: Invalid asset reference for Menu (183/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher03.BP_Menu_Slasher03_C [2020.06.09-14.17.52:920][652]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.17.52:921][652]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (185/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher05.BP_Menu_Slasher05_C [2020.06.09-14.17.52:921][652]LogAsyncLoad: Warning: Invalid asset reference for Menu (185/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher05.BP_Menu_Slasher05_C [2020.06.09-14.17.58:214][890]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.09-14.18.04:885][111]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.04:886][111]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (191/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher07.BP_Menu_Slasher07_C [2020.06.09-14.18.04:886][111]LogAsyncLoad: Warning: Invalid asset reference for Menu (191/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher07.BP_Menu_Slasher07_C [2020.06.09-14.18.04:963][114]LogStreaming: FLinkerLoad: serializing name map took (less than) 4.73 ms [2020.06.09-14.18.16:746][642]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.16:747][642]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (196/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher11.BP_Menu_Slasher11_C [2020.06.09-14.18.16:747][642]LogAsyncLoad: Warning: Invalid asset reference for Menu (196/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher11.BP_Menu_Slasher11_C [2020.06.09-14.18.21:775][879]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.21:781][879]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (197/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale07.BP_Menu_CamperMale07_C [2020.06.09-14.18.21:781][879]LogAsyncLoad: Warning: Invalid asset reference for Menu (197/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale07.BP_Menu_CamperMale07_C [2020.06.09-14.18.26:815][108]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.26:815][108]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (198/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher12.BP_Menu_Slasher12_C [2020.06.09-14.18.26:815][108]LogAsyncLoad: Warning: Invalid asset reference for Menu (198/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher12.BP_Menu_Slasher12_C [2020.06.09-14.18.26:879][111]LogStreaming: FLinkerLoad: serializing name map took (less than) 5.57 ms [2020.06.09-14.18.31:857][347]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.31:857][347]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (199/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale06.BP_Menu_CamperFemale06_C [2020.06.09-14.18.31:857][347]LogAsyncLoad: Warning: Invalid asset reference for Menu (199/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale06.BP_Menu_CamperFemale06_C [2020.06.09-14.18.31:930][350]LogStreaming: FLinkerLoad: serializing name map took (less than) 6.89 ms [2020.06.09-14.18.36:887][581]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.36:887][581]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (200/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C [2020.06.09-14.18.36:887][581]LogAsyncLoad: Warning: Invalid asset reference for Menu (200/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C [2020.06.09-14.18.41:913][814]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.41:913][814]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (201/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale08.BP_Menu_CamperMale08_C [2020.06.09-14.18.41:913][814]LogAsyncLoad: Warning: Invalid asset reference for Menu (201/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale08.BP_Menu_CamperMale08_C [2020.06.09-14.18.46:941][ 51]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.46:941][ 51]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (202/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher14.BP_Menu_Slasher14_C [2020.06.09-14.18.46:941][ 51]LogAsyncLoad: Warning: Invalid asset reference for Menu (202/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher14.BP_Menu_Slasher14_C [2020.06.09-14.18.51:963][284]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.51:963][284]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (203/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale09.BP_Menu_CamperMale09_C [2020.06.09-14.18.51:963][284]LogAsyncLoad: Warning: Invalid asset reference for Menu (203/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale09.BP_Menu_CamperMale09_C [2020.06.09-14.18.56:999][519]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.18.56:999][519]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (204/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale04.BP_Menu_CamperMale04_C [2020.06.09-14.18.56:999][519]LogAsyncLoad: Warning: Invalid asset reference for Menu (204/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale04.BP_Menu_CamperMale04_C [2020.06.09-14.18.59:697][638]LogStreaming: FLinkerLoad: serializing name map took (less than) 21.10 ms [2020.06.09-14.19.05:186][684]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.19.05:186][684]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (209/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale08.BP_Menu_CamperFemale08_C [2020.06.09-14.19.05:186][684]LogAsyncLoad: Warning: Invalid asset reference for Menu (209/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale08.BP_Menu_CamperFemale08_C [2020.06.09-14.19.10:461][822]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.19.10:462][822]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (210/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale11.BP_Menu_CamperMale11_C [2020.06.09-14.19.10:462][822]LogAsyncLoad: Warning: Invalid asset reference for Menu (210/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale11.BP_Menu_CamperMale11_C [2020.06.09-14.19.10:570][826]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.05 ms [2020.06.09-14.19.19:230][185]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.19.19:230][185]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (213/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher19.BP_Menu_Slasher19_C [2020.06.09-14.19.19:231][185]LogAsyncLoad: Warning: Invalid asset reference for Menu (213/215) /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher19.BP_Menu_Slasher19_C [2020.06.09-14.19.24:264][419]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.19.24:265][419]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (214/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale10.BP_Menu_CamperFemale10_C [2020.06.09-14.19.24:265][419]LogAsyncLoad: Warning: Invalid asset reference for Menu (214/215) /Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperFemale10.BP_Menu_CamperFemale10_C [2020.06.09-14.19.24:281][420]LogAsyncLoad: Done loading library async: Menu in 858.2 sec [2020.06.09-14.20.18:954][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.20.19:269][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.20.19:275][995]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-14.20.19:275][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.20.19:275][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.20.19:275][995]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.09-14.20.19:275][995]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.09-14.20.19:278][995]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.20.19:278][995]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.09-14.20.19:342][996]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-14.20.19:346][996]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:346][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.20.19:383][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:383][996]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:383][996]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:383][996]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:384][996]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:384][996]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:384][996]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:384][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:384][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.20.19:660][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:663][996]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:663][996]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:722][996]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-14.20.19:723][996]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.09-14.20.19:724][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.20.19:724][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.20.19:744][996]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:744][996]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:863][996]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.20.19:864][996]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.20.19:864][996]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.20.19:865][996]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:865][996]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.20.19:866][996]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-14.20.19:979][997]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.09-14.20.19:979][997]GameFlow: Starting Quickmatch: GameSession [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=13 : Near : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.09-14.20.19:980][997]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.09-14.20.19:980][997]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.09-14.20.19:980][997]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.09-14.20.19:981][997]GameFlow: Verbose: Doing Find Sessions [2020.06.09-14.20.20:035][998]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.20:552][ 20]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.20:571][ 21]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.582607 seconds [2020.06.09-14.20.30:603][419]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.31:061][434]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.31:071][435]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.479073 seconds [2020.06.09-14.20.41:106][789]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.41:464][801]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.41:486][802]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.381508 seconds [2020.06.09-14.20.51:550][163]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.51:907][178]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.20.51:921][179]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.389528 seconds [2020.06.09-14.21.01:988][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.02:321][545]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.02:333][546]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.368457 seconds [2020.06.09-14.21.12:383][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.12:806][911]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.12:829][912]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.446049 seconds [2020.06.09-14.21.22:866][373]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.23:201][389]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.23:238][391]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.362987 seconds [2020.06.09-14.21.33:270][860]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.33:602][877]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.33:621][878]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.368074 seconds [2020.06.09-14.21.43:653][351]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.44:945][409]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.44:950][410]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.308473 seconds [2020.06.09-14.21.54:987][892]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.55:403][912]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.21.55:414][913]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.440016 seconds [2020.06.09-14.22.05:455][370]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.05:839][388]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.05:918][390]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.467776 seconds [2020.06.09-14.22.12:938][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.22.12:939][719]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.09-14.22.12:996][720]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.12:996][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.22.13:001][720]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:001][720]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:001][720]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:001][720]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:002][720]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:002][720]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:002][720]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:002][720]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:003][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.22.13:237][720]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:237][720]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:237][720]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:298][720]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.22.13:299][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.22.13:323][720]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:323][720]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:573][720]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:573][720]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.13:574][720]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-14.22.14:572][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.22.16:682][785]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.16:895][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.22.17:731][789]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.17:742][789]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.22.17:742][789]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.22.17:742][789]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-14.22.17:742][789]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.22.17:742][789]LogCustomization: ------ [2020.06.09-14.22.17:742][789]LogCustomization: --> Nurse_Head01 [2020.06.09-14.22.17:742][789]LogCustomization: --> TN_Body_Peng [2020.06.09-14.22.17:742][789]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.22.17:742][789]LogCustomization: ------ [2020.06.09-14.22.17:742][789]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.22.17:742][789]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.22.17:742][789]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.22.17:742][789]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.22.17:742][789]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.22.17:742][789]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.22.17:786][790]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.220682 seconds [2020.06.09-14.22.18:039][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.22.27:121][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.22.27:122][ 74]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-14.22.27:157][ 75]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:157][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.22.27:162][ 75]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:163][ 75]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:163][ 75]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:163][ 75]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:438][ 75]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:439][ 75]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:439][ 75]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:439][ 75]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:439][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.22.27:679][ 75]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:679][ 75]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:679][ 75]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:753][ 75]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.22.27:753][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.22.27:776][ 75]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:777][ 75]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:900][ 75]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.22.27:900][ 75]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.22.27:902][ 75]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14764&schemaVersion=0] [2020.06.09-14.22.27:902][ 75]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:902][ 75]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.22.27:903][ 75]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-14.22.28:258][ 85]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.34:500][345]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14764&schemaVersion=0] [2020.06.09-14.22.34:500][345]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.22.34:947][366]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.34:963][367]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 6.713544 seconds [2020.06.09-14.22.44:996][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.45:340][862]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.45:357][863]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.369886 seconds [2020.06.09-14.22.55:373][353]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.55:698][369]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.22.55:708][370]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.333486 seconds [2020.06.09-14.23.05:742][836]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.06:096][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.06:141][854]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.377890 seconds [2020.06.09-14.23.16:168][334]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.16:494][349]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.16:501][350]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.346039 seconds [2020.06.09-14.23.26:530][833]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.26:906][845]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.26:918][846]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.395695 seconds [2020.06.09-14.23.36:965][336]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.37:323][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.37:356][356]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.382490 seconds [2020.06.09-14.23.47:405][847]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.47:756][865]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.47:770][866]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.369095 seconds [2020.06.09-14.23.57:800][356]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.58:167][375]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.23.58:182][376]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.393417 seconds [2020.06.09-14.24.09:601][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.10:004][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.10:273][535]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.133633 seconds [2020.06.09-14.24.20:412][789]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.20:837][806]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.20:861][807]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.437093 seconds [2020.06.09-14.24.30:897][267]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.31:307][288]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.31:344][290]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.444437 seconds [2020.06.09-14.24.41:375][771]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.42:237][814]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.42:257][815]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.872440 seconds [2020.06.09-14.24.52:287][305]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.52:717][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.24.52:737][326]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.455729 seconds [2020.06.09-14.25.02:769][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.03:607][823]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.03:620][824]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.854212 seconds [2020.06.09-14.25.13:673][299]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.14:165][321]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.14:176][322]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.514475 seconds [2020.06.09-14.25.24:222][797]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.25:246][847]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.25:268][848]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.049913 seconds [2020.06.09-14.25.35:296][333]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.35:614][348]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.35:628][349]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.337129 seconds [2020.06.09-14.25.45:651][824]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.46:185][849]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.46:194][850]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.550043 seconds [2020.06.09-14.25.56:267][336]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.56:545][348]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.25.56:560][349]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.328894 seconds [2020.06.09-14.26.06:586][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.06:844][827]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.06:864][828]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.270341 seconds [2020.06.09-14.26.16:932][237]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.17:204][247]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.17:221][248]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.296913 seconds [2020.06.09-14.26.27:263][606]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.27:582][617]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.27:625][618]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.343672 seconds [2020.06.09-14.26.37:656][984]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.37:994][996]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.38:007][997]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.374207 seconds [2020.06.09-14.26.48:066][356]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.48:440][371]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.48:466][372]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.394425 seconds [2020.06.09-14.26.58:532][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.58:832][749]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.26.58:857][750]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.333239 seconds [2020.06.09-14.27.08:911][200]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.09:182][213]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.09:202][214]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.283475 seconds [2020.06.09-14.27.19:235][701]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.19:534][714]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.19:571][716]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.328064 seconds [2020.06.09-14.27.25:368][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-14.27.25:369][ 0]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.27.25:601][ 13]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.27.25:601][ 13]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.27.29:614][205]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.30:140][230]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.30:164][231]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.565563 seconds [2020.06.09-14.27.40:196][714]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.40:478][728]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.09-14.27.40:482][728]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.27.40:482][728]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.27.40:482][728]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-14.27.40:482][728]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-14.27.40:483][728]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b79f0697-bac3-457e-8528-f6f309cf93ee : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: MatchMembersA=["a28efc69-7630-4008-9199-1d4c6224e34a"] : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: MatchMembersB=["9ed79200-9b31-11e7-a656-ffd7e24de84c"] : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: EncryptionKey=xZ7jbyb5fvHIK9qdsiapzpAbK9qkILo75gSr2xFLTmM= : OnlineService [2020.06.09-14.27.40:484][728]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.27.40:485][728]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.09-14.27.40:485][728]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.40:515][730]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.310251 seconds [2020.06.09-14.27.40:516][730]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.09-14.27.40:738][741]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.40:739][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.27.40:739][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.09-14.27.45:748][985]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.09-14.27.45:748][985]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.46:000][995]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.46:000][995]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.27.46:001][995]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.09-14.27.50:992][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.09-14.27.50:992][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.51:247][251]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.51:247][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.27.51:247][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.09-14.27.56:259][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.09-14.27.56:259][501]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.56:509][513]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.27.56:510][513]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.27.56:510][513]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.09-14.28.01:515][730]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.09-14.28.01:515][730]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.01:790][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.01:790][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.01:790][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.09-14.28.06:786][968]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.09-14.28.06:786][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.07:084][981]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.07:085][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.07:085][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.09-14.28.12:109][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.09-14.28.12:109][214]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.12:435][230]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.12:435][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.12:435][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.09-14.28.17:434][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.09-14.28.17:434][464]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.17:730][479]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.17:730][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.17:730][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.09-14.28.22:743][711]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.09-14.28.22:743][711]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.23:343][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.23:343][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.23:343][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.09-14.28.28:381][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.09-14.28.28:381][973]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.28:763][991]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.28:763][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.28:763][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.09-14.28.33:767][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.09-14.28.33:768][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.35:056][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.35:056][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.35:056][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.09-14.28.40:067][543]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.09-14.28.40:069][543]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.40:819][580]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.28.40:820][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.28.40:820][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.09-14.31.15:801][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.09-14.31.15:804][819]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.16:284][842]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.16:284][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.16:284][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.09-14.31.21:285][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.09-14.31.21:285][ 84]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.22:145][127]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.22:145][127]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.22:146][127]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.09-14.31.27:157][367]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.09-14.31.27:157][367]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.27:594][388]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.27:594][388]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.27:594][388]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.09-14.31.32:563][625]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.09-14.31.32:564][625]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.33:307][655]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.33:307][655]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.33:307][655]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.09-14.31.38:314][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.09-14.31.38:314][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.38:852][920]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.38:853][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.38:853][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.09-14.31.43:824][163]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.09-14.31.43:824][163]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.44:134][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.44:134][179]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.44:134][179]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.09-14.31.45:146][219]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-14.31.45:428][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.09-14.31.45:428][233]LogDBDGeneral: Date-time synced online: 2020.06.09-14.32.04 (service used - Mirrors) [2020.06.09-14.31.49:145][417]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.09-14.31.49:145][417]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.49:573][439]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.49:574][439]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.49:575][439]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.09-14.31.54:578][680]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.09-14.31.54:579][680]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.54:982][698]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.31.54:982][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.31.54:982][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.09-14.31.59:978][930]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.06.09-14.31.59:978][930]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.00:518][955]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.00:518][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.00:518][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.06.09-14.32.05:518][182]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.06.09-14.32.05:518][182]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.06:894][248]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.06:894][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.06:895][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.06.09-14.32.06:895][248]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.09-14.32.06:895][248]GameFlow: Joining sesion : GameSession [2020.06.09-14.32.06:895][248]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.09-14.32.06:895][248]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.09-14.32.06:896][248]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.09-14.32.06:896][248]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.09-14.32.06:896][248]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.09-14.32.06:896][248]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.09-14.32.06:896][248]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.32.06:896][248]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.09-14.32.06:897][248]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.09-14.32.06:898][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.32.06:899][248]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-14.32.06:912][248]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:912][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.32.06:939][248]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:939][248]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:939][248]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:939][248]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:940][248]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:940][248]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:940][248]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:940][248]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:940][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-14.32.06:948][248]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:948][248]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:949][248]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:949][248]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-14.32.06:949][248]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-14.32.06:949][248]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-14.32.06:949][248]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-14.32.06:949][248]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.32.06:949][248]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-14.32.06:949][248]LogAsyncLoad: Resume loading library async: Menu [2020.06.09-14.32.06:949][248]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.09-14.32.06:949][248]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:949][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.32.06:950][248]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:951][248]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:952][248]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.32.06:952][248]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.06:952][248]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.32.06:952][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-14.32.06:952][248]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.06:952][248]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-14.32.07:140][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-14.32.07:141][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:142][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-14.32.07:142][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:143][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-14.32.07:143][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:143][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-14.32.07:143][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:143][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-14.32.07:143][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:144][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-14.32.07:144][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:144][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-14.32.07:144][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:145][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-14.32.07:145][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:145][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-14.32.07:145][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:146][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-14.32.07:146][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:146][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-14.32.07:146][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:146][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-14.32.07:146][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:147][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-14.32.07:147][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:147][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-14.32.07:148][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:148][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-14.32.07:148][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:148][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-14.32.07:149][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:150][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-14.32.07:150][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:150][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-14.32.07:150][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:150][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-14.32.07:150][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:150][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-14.32.07:150][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:150][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-14.32.07:151][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:151][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-14.32.07:151][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:152][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-14.32.07:152][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:152][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-14.32.07:152][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:152][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-14.32.07:153][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:153][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-14.32.07:153][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:153][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-14.32.07:153][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:153][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-14.32.07:154][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:154][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-14.32.07:154][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:154][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-14.32.07:154][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:154][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-14.32.07:154][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:156][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-14.32.07:156][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:156][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-14.32.07:156][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:156][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-14.32.07:156][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:157][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-14.32.07:157][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:157][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-14.32.07:157][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:157][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-14.32.07:158][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:159][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-14.32.07:159][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:160][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-14.32.07:161][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:161][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-14.32.07:161][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:162][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-14.32.07:162][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:162][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-14.32.07:162][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:163][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-14.32.07:163][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:163][248]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-14.32.07:163][248]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.32.07:166][248]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.07:166][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-14.32.07:166][248]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.07:167][248]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.07:167][248]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.07:167][248]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-14.32.07:261][249]r.CullAll = "1" [2020.06.09-14.32.07:953][283]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-14.32.07:953][283]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.09-14.32.07:954][283]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.07:968][284]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-14.32.07:969][284]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-14.32.07:969][284]LogNet: Browse: 18.230.56.23//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-14.32.07:969][284]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.09-14.32.07:972][284]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.09-14.32.07:973][284]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.09-14.32.07:973][284]LogNet: Game client on port 7777, rate 10000 [2020.06.09-14.32.08:564][319]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.08:565][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.654' TotalLoadTime='1.654' TimeStamp='2020-06-09T14:32:27.145Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C7FA608D80C7D0C2F74FEE2E9039C' [2020.06.09-14.32.08:565][319]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.09:976][404]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.230.56.23:7777, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.09-14.32.10:310][424]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.09-14.32.10:311][424]LogLoad: LoadMap: 18.230.56.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.09-14.32.10:311][424]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.32.10:312][424]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-14.32.10:312][424]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.32.10:312][424]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-14.32.10:410][424]LogUObjectHash: Compacting FUObjectHashTables data took 24.13ms [2020.06.09-14.32.10:453][424]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.32.10:463][424]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-14.32.10:465][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-14.32.10:466][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.10:468][424]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.32.10:469][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-14.32.10:469][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.10:641][424]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.32.10:674][424]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.32.10:993][424]LogStreaming: Flushing async loaders took 524ms. [2020.06.09-14.32.11:015][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-14.32.11:015][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:020][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.32.11:021][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-14.32.11:021][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:033][424]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.32.11:034][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-14.32.11:034][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:034][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.32.11:035][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-14.32.11:035][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:036][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.32.11:036][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-14.32.11:036][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:638][424]LogStreaming: Flushing async loaders took 602ms. [2020.06.09-14.32.11:645][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-14.32.11:645][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:703][424]LogStreaming: Flushing async loaders took 58ms. [2020.06.09-14.32.11:704][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.09-14.32.11:704][424]LogStreaming: Flushing async loaders. [2020.06.09-14.32.11:913][424]LogStreaming: Flushing async loaders took 209ms. [2020.06.09-14.32.11:928][424]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.09-11.32.11 [2020.06.09-14.32.11:929][424]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.09-14.32.11:929][424]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-14.32.11:951][424]LogWorld: Bringing up level for play took: 0.023388 [2020.06.09-14.32.11:953][424]LogLoad: Took 1.642038 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.09-14.32.12:061][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.06.09-14.32.12:061][426]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.12:330][441]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.32.12:330][441]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a984a6c4-960a-4d78-b302-f3272e5461c6|76561198320560793 [2020.06.09-14.32.12:330][441]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-14.32.12:330][441]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:330][441]LogCustomization: ------ [2020.06.09-14.32.12:330][441]LogCustomization: --> MT_Head004_02 [2020.06.09-14.32.12:330][441]LogCustomization: --> MT_Torso02_03 [2020.06.09-14.32.12:330][441]LogCustomization: --> MT_Legs04_03 [2020.06.09-14.32.12:330][441]LogCustomization: ------ [2020.06.09-14.32.12:331][441]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:331][441]LogCustomization: ------ [2020.06.09-14.32.12:331][441]LogCustomization: --> MT_Head004_02 [2020.06.09-14.32.12:331][441]LogCustomization: --> MT_Torso02_03 [2020.06.09-14.32.12:331][441]LogCustomization: --> MT_Legs04_03 [2020.06.09-14.32.12:331][441]LogCustomization: ------ [2020.06.09-14.32.12:331][441]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.12:478][450]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.32.12:478][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b16d2b20-19fb-4b50-b815-0ec5086c06e1|76561198207580965 [2020.06.09-14.32.12:478][450]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-14.32.12:479][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:480][450]LogCustomization: ------ [2020.06.09-14.32.12:480][450]LogCustomization: --> C_Head03 [2020.06.09-14.32.12:480][450]LogCustomization: --> C_Torso01 [2020.06.09-14.32.12:480][450]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.12:480][450]LogCustomization: ------ [2020.06.09-14.32.12:480][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.12:512][452]LogDBDEasyAntiCheat: RPC to validate server [2020.06.09-14.32.12:512][452]LogDBDEasyAntiCheat: Server is dedicated [2020.06.09-14.32.12:514][452]LogDBDEasyAntiCheat: slave connected [2020.06.09-14.32.12:618][458]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.06.09-14.32.12:621][458]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.09-14.32.12:621][458]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.09-14.32.12:623][458]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.12:624][458]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='4.052' TotalLoadTime='5.705' TimeStamp='2020-06-09T14:32:31.197Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.32.12:624][458]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.12:628][459]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.12:628][459]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.12:629][459]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.06.09-14.32.12:667][461]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-14.32.12:667][461]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-14.32.12:681][462]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.12:682][462]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.065' TotalLoadTime='5.771' TimeStamp='2020-06-09T14:32:31.262Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.32.12:683][462]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.12:777][467]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:777][467]LogCustomization: ------ [2020.06.09-14.32.12:777][467]LogCustomization: --> C_Head03 [2020.06.09-14.32.12:777][467]LogCustomization: --> C_Torso01 [2020.06.09-14.32.12:777][467]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.12:777][467]LogCustomization: ------ [2020.06.09-14.32.12:783][467]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.32.12:783][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1ca7ad7d-a39c-4740-8bc4-f5e28547db24|76561198799220867 [2020.06.09-14.32.12:783][467]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-14.32.12:783][467]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:783][467]LogCustomization: ------ [2020.06.09-14.32.12:783][467]LogCustomization: --> DF_Head05 [2020.06.09-14.32.12:783][467]LogCustomization: --> DF_Torso05 [2020.06.09-14.32.12:784][467]LogCustomization: --> DF_Legs05 [2020.06.09-14.32.12:784][467]LogCustomization: ------ [2020.06.09-14.32.12:784][467]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.32.12:785][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28efc69-7630-4008-9199-1d4c6224e34a|76561198122070849 [2020.06.09-14.32.12:785][467]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-14.32.12:785][467]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:785][467]LogCustomization: ------ [2020.06.09-14.32.12:785][467]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.12:785][467]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.12:785][467]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.12:785][467]LogCustomization: ------ [2020.06.09-14.32.12:786][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.12:786][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.12:786][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.12:788][467]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.09-14.32.12:788][467]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.097' TotalLoadTime='5.868' TimeStamp='2020-06-09T14:32:31.359Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.32.12:789][467]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.09-14.32.12:789][467]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-14.32.12:795][468]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-14.32.12:795][468]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-14.32.12:795][468]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.56.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-14.32.12:846][471]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.32.12:847][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9ed79200-9b31-11e7-a656-ffd7e24de84c|76561198387265223 [2020.06.09-14.32.12:847][471]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.09-14.32.12:847][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.12:847][471]LogCustomization: ------ [2020.06.09-14.32.12:847][471]LogCustomization: --> C_Head01 [2020.06.09-14.32.12:847][471]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.12:848][471]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.12:848][471]LogCustomization: ------ [2020.06.09-14.32.12:849][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.13:227][494]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.13:227][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.13:268][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.13:268][496]LogCustomization: ------ [2020.06.09-14.32.13:268][496]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.13:268][496]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.13:268][496]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.13:268][496]LogCustomization: ------ [2020.06.09-14.32.13:268][496]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.13:312][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.13:798][528]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-14.32.13:798][528]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.09-14.32.13:798][528]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.09-14.32.13:798][528]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.13:798][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-14.32.13:799][528]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.13:799][528]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.13:800][528]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.13:800][528]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.09-14.32.13:800][528]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.32.13:800][528]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.13:800][528]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-14.32.13:800][528]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.13:800][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.32.14:104][528]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:104][528]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:104][528]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:104][528]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-14.32.14:104][528]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.32.14:104][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.32.14:106][528]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:109][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.32.14:362][528]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:362][528]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:363][528]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:364][528]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:368][528]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:368][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:369][528]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:370][528]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:371][528]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.14:371][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-14.32.14:372][528]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.14:372][528]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.14:372][528]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:423][528]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-14.32.14:423][528]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.09-14.32.14:424][528]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.32.14:424][528]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-14.32.14:425][528]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.32.14:425][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.32.14:447][528]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-14.32.14:448][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-14.32.14:448][528]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:448][528]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:561][528]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [42996] [2020.06.09-14.32.14:561][528]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.32.14:562][528]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.32.14:563][528]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:563][528]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.32.14:564][528]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.09-14.32.14:565][529]r.CullAll = "0" [2020.06.09-14.32.14:565][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.14:566][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.14:567][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.14:951][530]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.32.14:952][530]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.32.14:953][530]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.32.14:954][530]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.32.14:956][530]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-14.32.14:957][530]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-14.32.14:957][530]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.09-14.32.14:957][530]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.32.14:963][530]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.32.15:285][531]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.15:286][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.09-14.32.15:388][531]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.32.15:388][531]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.32.15:388][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.32.15:388][531]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-14.32.15:393][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000067 seconds [2020.06.09-14.32.15:394][531]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.32.15:397][531]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.32.15:398][531]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.06.09-14.32.15:398][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.15:398][531]LogCustomization: ------ [2020.06.09-14.32.15:398][531]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.15:398][531]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.15:398][531]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.15:398][531]LogCustomization: ------ [2020.06.09-14.32.15:398][531]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.32.15:398][531]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.32.15:398][531]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.32.15:399][531]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:415][531]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.32.15:416][531]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:435][531]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.32.15:436][531]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.32.15:436][531]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.32.15:436][531]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.32.15:439][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.32.15:439][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.09-14.32.15:439][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.15:441][531]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head004_02. MT_Torso02_03. MT_Legs04_03. [2020.06.09-14.32.15:441][531]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.32.15:442][531]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head03. C_Torso01. CM_Legs05. [2020.06.09-14.32.15:442][531]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.32.15:442][531]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head05. DF_Torso05. DF_Legs05. [2020.06.09-14.32.15:442][531]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.32.15:442][531]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01. C_Torso01_P01. CM_Legs05. [2020.06.09-14.32.15:442][531]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.32.15:547][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.32.15:552][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.32.15:552][532]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.32.15:552][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.32.15:552][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.09-14.32.15:558][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.09-14.32.15:561][532]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.09-14.32.15:564][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.15:566][532]LogCustomization: ------ [2020.06.09-14.32.15:566][532]LogCustomization: --> MT_Head004_02 [2020.06.09-14.32.15:566][532]LogCustomization: --> MT_Torso02_03 [2020.06.09-14.32.15:566][532]LogCustomization: --> MT_Legs04_03 [2020.06.09-14.32.15:566][532]LogCustomization: ------ [2020.06.09-14.32.15:566][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_02 [2020.06.09-14.32.15:566][532]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.32.15:591][532]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-14.32.15:591][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:655][532]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-14.32.15:656][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:689][532]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-14.32.15:690][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_02 [2020.06.09-14.32.15:690][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.09-14.32.15:691][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:749][532]LogStreaming: Flushing async loaders took 59ms. [2020.06.09-14.32.15:769][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:791][532]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.32.15:791][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.09-14.32.15:791][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.09-14.32.15:791][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:801][532]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-14.32.15:802][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:812][532]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-14.32.15:813][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.09-14.32.15:813][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:829][532]LogStreaming: Flushing async loaders took 16ms. [2020.06.09-14.32.15:830][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:838][532]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.32.15:839][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:847][532]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.32.15:848][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:858][532]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-14.32.15:861][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:877][532]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.32.15:878][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:893][532]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.32.15:896][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.32.15:896][532]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.32.15:896][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.32.15:896][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-14.32.15:902][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.09-14.32.15:902][532]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.09-14.32.15:903][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.15:903][532]LogCustomization: ------ [2020.06.09-14.32.15:903][532]LogCustomization: --> C_Head03 [2020.06.09-14.32.15:903][532]LogCustomization: --> C_Torso01 [2020.06.09-14.32.15:903][532]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.15:903][532]LogCustomization: ------ [2020.06.09-14.32.15:903][532]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.06.09-14.32.15:903][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:918][532]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.32.15:921][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:964][532]LogStreaming: Flushing async loaders took 42ms. [2020.06.09-14.32.15:965][532]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.09-14.32.15:965][532]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.06.09-14.32.15:965][532]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.09-14.32.15:965][532]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.15:965][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.15:989][532]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-14.32.15:990][532]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.15:993][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.32.15:993][532]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.32.15:993][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.32.15:993][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.09-14.32.16:001][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.09-14.32.16:002][532]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.09-14.32.16:002][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.16:002][532]LogCustomization: ------ [2020.06.09-14.32.16:002][532]LogCustomization: --> DF_Head05 [2020.06.09-14.32.16:002][532]LogCustomization: --> DF_Torso05 [2020.06.09-14.32.16:002][532]LogCustomization: --> DF_Legs05 [2020.06.09-14.32.16:002][532]LogCustomization: ------ [2020.06.09-14.32.16:002][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head05 [2020.06.09-14.32.16:003][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:024][532]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.32.16:028][532]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.06.09-14.32.16:028][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso05 [2020.06.09-14.32.16:028][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:065][532]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-14.32.16:065][532]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.06.09-14.32.16:065][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.09-14.32.16:065][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:087][532]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.32.16:088][532]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.09-14.32.16:088][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.32.16:088][532]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.32.16:088][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.32.16:089][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.09-14.32.16:097][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.06.09-14.32.16:098][532]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.09-14.32.16:098][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.16:098][532]LogCustomization: ------ [2020.06.09-14.32.16:098][532]LogCustomization: --> C_Head01 [2020.06.09-14.32.16:098][532]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.16:098][532]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.16:098][532]LogCustomization: ------ [2020.06.09-14.32.16:098][532]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.32.16:100][532]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.32.16:101][532]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.32.16:101][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:110][532]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-14.32.16:110][532]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.32.16:110][532]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.16:111][532]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.16:113][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:120][532]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.32.16:122][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:130][532]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.32.16:131][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:140][532]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.32.16:144][532]LogStreaming: Flushing async loaders. [2020.06.09-14.32.16:166][532]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-14.32.16:255][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.32.16:256][533]LogCustomization: ------ [2020.06.09-14.32.16:256][533]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.16:256][533]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.16:256][533]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.16:256][533]LogCustomization: ------ [2020.06.09-14.32.16:256][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.16:256][533]LogCustomization: ------ [2020.06.09-14.32.16:256][533]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.16:256][533]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.16:256][533]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.16:256][533]LogCustomization: ------ [2020.06.09-14.32.16:256][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.32.16:256][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.32.16:256][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.32.16:256][533]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.32.16:256][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.32.16:256][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.32.16:256][533]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.16:257][533]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.16:257][533]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.16:257][533]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.16:263][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.16:263][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.16:263][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-14.32.16:264][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.16:264][533]LogCustomization: ------ [2020.06.09-14.32.16:264][533]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.16:264][533]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.16:264][533]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.16:264][533]LogCustomization: ------ [2020.06.09-14.32.16:264][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.32.16:264][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.32.16:264][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.32.16:264][533]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.32.16:264][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.32.16:265][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.32.16:338][534]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.32.16:338][534]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.17:098][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-14.32.17:211][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.17:211][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.17:211][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.17:211][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.32.17:211][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-14.32.17:660][571]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.06.09-14.32.17:660][571]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.18:736][604]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.18:736][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.18:736][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-14.32.18:736][604]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.18:736][604]LogCustomization: ------ [2020.06.09-14.32.18:736][604]LogCustomization: --> C_Head01 [2020.06.09-14.32.18:736][604]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.18:736][604]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.18:736][604]LogCustomization: ------ [2020.06.09-14.32.18:736][604]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.32.18:736][604]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.32.18:736][604]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.32.18:736][604]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.32.18:736][604]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.18:736][604]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.19:750][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-14.32.19:751][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.32.20:587][663]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.20:588][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.20:588][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.09-14.32.20:588][663]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.20:588][663]LogCustomization: ------ [2020.06.09-14.32.20:588][663]LogCustomization: --> MT_Head004_02 [2020.06.09-14.32.20:588][663]LogCustomization: --> MT_Torso02_03 [2020.06.09-14.32.20:588][663]LogCustomization: --> MT_Legs04_03 [2020.06.09-14.32.20:588][663]LogCustomization: ------ [2020.06.09-14.32.20:588][663]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_02 [2020.06.09-14.32.20:588][663]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_02 [2020.06.09-14.32.20:589][663]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.09-14.32.20:589][663]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.09-14.32.20:589][663]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.09-14.32.20:589][663]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.09-14.32.21:773][696]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.21:773][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.21:773][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-14.32.21:773][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.21:773][696]LogCustomization: ------ [2020.06.09-14.32.21:773][696]LogCustomization: --> C_Head01 [2020.06.09-14.32.21:773][696]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.21:773][696]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.21:773][696]LogCustomization: ------ [2020.06.09-14.32.21:773][696]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.32.21:774][696]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.32.21:774][696]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.32.21:774][696]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.32.21:774][696]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.21:774][696]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.22:264][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-14.32.22:264][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.32.22:882][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.22:882][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-14.32.22:882][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.22:882][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.09-14.32.22:883][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.22:883][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.09-14.32.22:887][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.22:887][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.22:887][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.24:250][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.32.24:781][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.09-14.32.24:782][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.32.24:867][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.32.25:316][798]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.25:316][798]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.25:316][798]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-14.32.25:316][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.25:316][798]LogCustomization: ------ [2020.06.09-14.32.25:316][798]LogCustomization: --> C_Head03 [2020.06.09-14.32.25:316][798]LogCustomization: --> C_Torso01 [2020.06.09-14.32.25:316][798]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.25:316][798]LogCustomization: ------ [2020.06.09-14.32.25:316][798]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.06.09-14.32.25:316][798]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.09-14.32.25:316][798]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.06.09-14.32.25:316][798]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.09-14.32.25:316][798]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.25:316][798]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.25:476][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.32.25:566][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.25:567][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.25:567][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.09-14.32.25:567][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.25:567][802]LogCustomization: ------ [2020.06.09-14.32.25:567][802]LogCustomization: --> Nurse_Head01 [2020.06.09-14.32.25:567][802]LogCustomization: --> TN_Body_Peng [2020.06.09-14.32.25:567][802]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.32.25:567][802]LogCustomization: ------ [2020.06.09-14.32.25:567][802]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.32.25:567][802]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.32.25:567][802]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.32.25:567][802]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.32.25:567][802]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.32.25:567][802]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.32.25:785][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.25:785][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.25:786][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.25:786][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.25:786][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.25:786][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-14.32.25:886][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.26:468][831]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.26:469][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.26:469][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.09-14.32.26:469][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.26:469][831]LogCustomization: ------ [2020.06.09-14.32.26:469][831]LogCustomization: --> DF_Head05 [2020.06.09-14.32.26:469][831]LogCustomization: --> DF_Torso05 [2020.06.09-14.32.26:469][831]LogCustomization: --> DF_Legs05 [2020.06.09-14.32.26:469][831]LogCustomization: ------ [2020.06.09-14.32.26:469][831]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head05 [2020.06.09-14.32.26:469][831]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.06.09-14.32.26:469][831]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso05 [2020.06.09-14.32.26:469][831]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.06.09-14.32.26:469][831]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.09-14.32.26:469][831]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.09-14.32.27:939][877]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.27:949][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.27:949][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.06.09-14.32.28:680][901]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.28:680][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.28:680][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-14.32.28:680][901]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.28:680][901]LogCustomization: ------ [2020.06.09-14.32.28:680][901]LogCustomization: --> C_Head01 [2020.06.09-14.32.28:680][901]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.28:680][901]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.28:680][901]LogCustomization: ------ [2020.06.09-14.32.28:680][901]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.32.28:680][901]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.32.28:680][901]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.32.28:680][901]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.32.28:680][901]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.28:680][901]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.31:549][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.31:553][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.32.32:426][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.32:426][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.32:426][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.32:426][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.32:980][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.06.09-14.32.32:981][ 42]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.33:401][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.33:402][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.33:402][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.32.33:402][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.32.33:978][ 76]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.33:979][ 76]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.33:979][ 76]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.06.09-14.32.38:972][240]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.06.09-14.32.38:972][240]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.39:338][253]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.39:339][253]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.39:339][253]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.06.09-14.32.44:369][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.06.09-14.32.44:369][423]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.44:627][432]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.44:638][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.44:638][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.06.09-14.32.49:414][583]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.32.49:415][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.32.49:415][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.09-14.32.49:415][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.32.49:415][583]LogCustomization: ------ [2020.06.09-14.32.49:415][583]LogCustomization: --> C_Head01 [2020.06.09-14.32.49:415][583]LogCustomization: --> C_Torso01_P01 [2020.06.09-14.32.49:415][583]LogCustomization: --> CM_Legs05 [2020.06.09-14.32.49:415][583]LogCustomization: ------ [2020.06.09-14.32.49:415][583]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.32.49:415][583]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.32.49:415][583]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.32.49:415][583]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.32.49:415][583]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.32.49:415][583]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.32.49:623][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 28 [2020.06.09-14.32.49:633][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.49:919][601]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.49:920][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.49:920][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 28 [2020.06.09-14.32.54:919][761]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.09-14.32.54:919][761]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.09-14.32.54:919][761]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.09-14.32.54:920][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.09-14.32.54:920][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.09-14.32.54:920][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-14.32.54:920][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.09-14.32.54:921][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-14.32.54:921][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.09-14.32.54:929][762]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.09-14.32.54:929][762]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-14.32.54:970][763]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 29 [2020.06.09-14.32.54:970][763]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.54:975][763]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.09-14.32.55:694][788]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.32.55:695][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.09-14.32.55:695][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 29 [2020.06.09-14.32.57:939][875]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.09-14.32.57:939][875]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.09-14.32.57:939][875]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.09-14.32.58:315][883]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 107.85 ms [2020.06.09-14.32.58:347][885]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.09-14.32.58:347][885]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.09-14.32.58:347][885]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.09-14.32.59:857][952]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.09-14.32.59:857][952]GameFlow: AOfferingSequenceManager::InitCards [2020.06.09-14.32.59:857][952]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.09-14.32.59:857][952]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.32.59:860][952]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.32.59:860][952]LogStreaming: Flushing async loaders. [2020.06.09-14.32.59:880][952]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-14.32.59:880][952]LogStreaming: Flushing async loaders. [2020.06.09-14.32.59:885][952]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.32.59:885][952]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.09-14.32.59:885][952]LogStreaming: Flushing async loaders. [2020.06.09-14.32.59:886][952]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.32.59:887][952]LogStreaming: Flushing async loaders. [2020.06.09-14.32.59:890][952]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.32.59:897][953]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-14.33.00:163][965]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.09-14.33.00:587][984]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.09-14.33.00:587][984]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.09-14.33.00:587][984]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.09-14.33.00:587][984]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Strode Realty Key [2020.06.09-14.33.00:587][984]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Strode Realty Key [2020.06.09-14.33.00:587][984]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.06.09-14.33.00:587][984]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.06.09-14.33.03:783][121]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.09-14.33.03:783][121]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.09-14.33.03:783][121]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.09-14.33.03:783][121]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.09-14.33.03:783][121]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.09-14.33.03:783][121]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.09-14.33.05:805][212]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.09-14.33.05:806][212]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.09-14.33.05:807][212]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.09-14.33.05:807][212]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.09-14.33.05:807][212]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.09-14.33.05:807][212]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.09-14.33.05:810][212]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.09-14.33.05:810][212]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.09-14.33.05:811][212]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-14.33.05:813][212]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:813][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.33.05:847][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:847][212]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:847][212]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:847][212]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:848][212]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:848][212]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:848][212]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:848][212]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:848][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.33.05:849][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:850][212]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:850][212]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:850][212]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:853][212]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:854][212]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.09-14.33.05:855][212]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.33.05:856][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-14.33.05:857][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.33.05:857][212]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.33.05:857][212]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.33.05:858][212]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-14.33.05:858][212]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:859][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-14.33.05:867][212]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:867][212]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:867][212]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:867][212]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-14.33.05:867][212]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.09-14.33.05:867][212]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.56.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-14.33.05:867][212]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.33.05:867][212]LogAsyncLoad: Unloading library Menu [2020.06.09-14.33.05:867][212]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.09-14.33.05:867][212]LogAsyncLoad: Start loading library async: Game [2020.06.09-14.33.05:867][212]LogAsyncLoad: 31 assets in Game [2020.06.09-14.33.05:869][212]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.33.05:869][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-14.33.05:869][212]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.05:870][212]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-14.33.05:973][212]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.33.05:983][212]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.33.06:010][212]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.33.06:031][212]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.33.06:172][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-14.33.06:172][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:173][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.09-14.33.06:173][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:175][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.09-14.33.06:175][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:177][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.09-14.33.06:177][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:177][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.09-14.33.06:177][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:178][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.09-14.33.06:178][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:178][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.09-14.33.06:178][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:178][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.09-14.33.06:178][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:179][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.09-14.33.06:179][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:179][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.09-14.33.06:179][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:179][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.09-14.33.06:180][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:180][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.09-14.33.06:181][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:182][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.09-14.33.06:182][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:182][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.09-14.33.06:183][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:183][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.09-14.33.06:183][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:183][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.09-14.33.06:183][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:183][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.09-14.33.06:183][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:187][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.09-14.33.06:188][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:421][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.09-14.33.06:421][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:422][212]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.09-14.33.06:423][212]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.33.06:425][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:425][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.09-14.33.06:426][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.09-14.33.06:426][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.09-14.33.06:426][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.09-14.33.06:427][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:427][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.09-14.33.06:428][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-14.33.06:428][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-14.33.06:428][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.09-14.33.06:428][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.09-14.33.06:430][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.09-14.33.06:430][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:430][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.09-14.33.06:430][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-14.33.06:430][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-14.33.06:431][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.09-14.33.06:432][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.09-14.33.06:435][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.09-14.33.06:435][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:435][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.09-14.33.06:436][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.09-14.33.06:437][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.09-14.33.06:438][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.09-14.33.06:438][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.09-14.33.06:447][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.09-14.33.06:448][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:448][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.09-14.33.06:448][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.09-14.33.06:448][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.09-14.33.06:449][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.09-14.33.06:449][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:450][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.09-14.33.06:450][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.09-14.33.06:450][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.09-14.33.06:454][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.09-14.33.06:454][212]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.06:455][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.09-14.33.06:455][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.09-14.33.06:455][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.09-14.33.06:459][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.09-14.33.06:460][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.09-14.33.06:461][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.09-14.33.06:461][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.09-14.33.06:579][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.09-14.33.06:581][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.09-14.33.06:587][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.09-14.33.06:587][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.09-14.33.06:591][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.09-14.33.06:593][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.09-14.33.06:597][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.09-14.33.06:597][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.09-14.33.06:598][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.09-14.33.06:598][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:599][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-14.33.06:599][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.09-14.33.06:599][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.09-14.33.06:600][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.09-14.33.06:600][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:600][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-14.33.06:600][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.09-14.33.06:600][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.09-14.33.06:602][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.09-14.33.06:602][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:602][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.09-14.33.06:602][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:602][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.09-14.33.06:604][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.09-14.33.06:604][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:604][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.09-14.33.06:605][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:605][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.09-14.33.06:606][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.09-14.33.06:606][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:606][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.09-14.33.06:607][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:607][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.09-14.33.06:610][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.09-14.33.06:611][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:611][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.09-14.33.06:611][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:611][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.09-14.33.06:614][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.09-14.33.06:614][212]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.33.06:614][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-14.33.06:615][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.09-14.33.06:615][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.09-14.33.06:616][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.09-14.33.07:429][213]r.CullAll = "1" [2020.06.09-14.33.07:448][213]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-14.33.07:449][213]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.33.07:507][214]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.07:508][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.09-14.33.07:510][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.09-14.33.13:589][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.09-14.33.13:591][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.09-14.33.13:610][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.09-14.33.13:676][215]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.18, Realtime: 6.18. SteamNetDriver_4 [2020.06.09-14.33.13:676][215]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.09-14.33.13:684][215]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.33.13:685][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.09-14.33.13:685][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.09-14.33.13:685][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.09-14.33.13:685][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.09-14.33.13:685][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-14.33.13:686][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.33.13:686][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.09-14.33.13:686][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.33.13:686][215]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-14.33.13:688][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.33.13:689][215]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.33.13:689][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.06.09-14.33.13:692][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.33.13:692][215]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.09-14.33.13:692][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.33.13:693][215]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.09-14.33.13:693][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.33.13:693][215]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.09-14.33.13:694][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.33.13:694][215]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.33.13:694][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.06.09-14.33.13:694][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.09-14.33.13:694][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.09-14.33.13:694][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.33.13:694][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.33.13:694][215]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.06.09-14.33.13:695][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.33.13:695][215]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.33.13:695][215]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.09-14.33.13:695][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.33.13:695][215]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-14.33.13:696][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.09-14.33.13:717][215]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.33.13:718][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.09-14.33.13:719][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (0/31) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (1/31) /Game/Blueprints/Perks/SurvivorPerks/DeadHard.DeadHard_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (2/31) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (3/31) /Game/Blueprints/Perks/SurvivorPerks/IronWill.IronWill_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (4/31) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_004.RW_004 [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (4/31) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_004.RW_004 [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (5/31) /Game/Meshes/Charms/Models/Charms/Togo/Universal_Charms/TO_003_REF.TO_003_REF [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (6/31) /Game/Meshes/Charms/Models/Charms/Vietnam/Universal_Charms/VI_003_REF.VI_003_REF [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (7/31) /Game/Blueprints/Perks/SurvivorPerks/Leader.Leader_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (8/31) /Game/Blueprints/Perks/SurvivorPerks/ProveThyself.ProveThyself_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-14.33.13:720][215]LogAsyncLoad: Warning: Invalid asset reference for Game (9/31) /Game/Blueprints/Perks/SurvivorPerks/PlunderersInstinct.PlunderersInstinct_C [2020.06.09-14.33.18:005][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.09-14.33.18:005][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.09-14.33.18:011][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:040][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:043][216]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.09-14.33.18:044][216]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.175907. This could result into websocket disconnection! [2020.06.09-14.33.18:073][216]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.33.18:196][220]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.33.18:196][220]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='12.376' TotalLoadTime='12.376' TimeStamp='2020-06-09T14:33:36.761Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB9E2C08D80C7D38350384E74FF843' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.33.18:197][220]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.33.18:765][230]LogUObjectHash: Compacting FUObjectHashTables data took 18.38ms [2020.06.09-14.33.18:777][230]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.06.09-14.33.18:777][230]LogWorld: Bringing World /Temp/Untitled_5.Untitled up for play (max tick rate 0) at 2020.06.09-11.33.18 [2020.06.09-14.33.18:778][230]LogWorld: Bringing up level for play took: 0.000551 [2020.06.09-14.33.18:778][230]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-14.33.18:778][230]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.09-14.33.19:146][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.33.19:343][235]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-14.33.19:569][243]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.43 ms [2020.06.09-14.33.20:172][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.06.09-14.33.20:463][274]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.20:743][283]LogAsyncLoad: Done loading library async: Game in 57.9 sec [2020.06.09-14.33.20:843][286]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.37 ms [2020.06.09-14.33.20:855][287]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.93 ms [2020.06.09-14.33.21:111][295]LogUObjectHash: Compacting FUObjectHashTables data took 16.30ms [2020.06.09-14.33.21:137][295]LogStats: SeamlessTravel FlushLevelStreaming - 0.020 s [2020.06.09-14.33.21:137][295]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.09-11.33.21 [2020.06.09-14.33.21:138][295]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-09T14:33:39.627Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB9E2C08D80C7D38350384E74FF843, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.21:143][295]LogWorld: Bringing up level for play took: 0.005991 [2020.06.09-14.33.21:143][295]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.09-14.33.21:144][295]LogWorld: ----SeamlessTravel finished in 7.47 seconds ------ [2020.06.09-14.33.21:390][306]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.33.21:390][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.33.22:397][351]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.33.22:397][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.33.24:258][449]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.33.24:258][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.33.24:417][458]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.33.24:586][468]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.33.24:587][468]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='6.405' TotalLoadTime='18.781' TimeStamp='2020-06-09T14:33:43.165Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.33.24:587][468]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.33.24:684][474]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.24:728][474]LogStreaming: Flushing async loaders took 44ms. [2020.06.09-14.33.24:729][474]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.09-14.33.24:729][474]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.33.24:730][474]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.621, totalTime=3.621, timeStamp=2020-06-09T14:33:43.248Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.24:736][475]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.638, timeStamp=2020-06-09T14:33:43.265Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.24:951][488]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:193). [2020.06.09-14.33.25:133][495]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.33.25:135][495]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.33.25:197][499]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.513, totalTime=4.151, timeStamp=2020-06-09T14:33:43.778Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.25:212][500]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.09-14.33.43) [2020.06.09-14.33.25:212][500]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.09-14.33.25:212][500]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591713227 [2020.06.09-14.33.25:213][500]ProceduralLevelGeneration: InitLevel: Theme: Suburbs Map: Sub_Street Generation Seed: -1 [2020.06.09-14.33.25:214][500]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=4.151, timeStamp=2020-06-09T14:33:43.778Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.25:228][501]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.33.25:228][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.33.25:250][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.33.25:277][503]LogStreaming: FLinkerLoad: serializing name map took (less than) 4.28 ms [2020.06.09-14.33.25:309][505]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.09-14.33.25:343][507]LogStreaming: FLinkerLoad: serializing name map took (less than) 2.96 ms [2020.06.09-14.33.25:473][515]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.60 ms [2020.06.09-14.33.25:505][517]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.54 ms [2020.06.09-14.33.25:570][521]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.46 ms [2020.06.09-14.33.25:636][525]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.09 ms [2020.06.09-14.33.25:718][530]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.18 ms [2020.06.09-14.33.25:821][536]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.14 ms [2020.06.09-14.33.26:159][556]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.92 ms [2020.06.09-14.33.26:305][565]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.09-14.33.26:339][567]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.06.09-14.33.26:603][583]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.12 ms [2020.06.09-14.33.26:701][589]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.28 ms [2020.06.09-14.33.27:233][621]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.80 ms [2020.06.09-14.33.27:250][622]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-14.33.27:565][638]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.25 ms [2020.06.09-14.33.28:518][695]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.33.28:999][723]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.30:778][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.33.30:796][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.33.30:818][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.33.33:150][723]LogStreaming: Flushing async loaders took 4151ms. [2020.06.09-14.33.33:255][723]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.09-14.33.33:263][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.09-14.33.33:263][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.09-14.33.33:267][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.09-14.33.33:267][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.09-14.33.33:384][723]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.09-14.33.33:390][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.09-14.33.33:391][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.09-14.33.33:392][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.09-14.33.33:393][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.09-14.33.33:394][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.33:401][723]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.781, totalTime=7.932, timeStamp=2020-06-09T14:33:47.559Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.33:446][723]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-14.33.33:504][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:079][723]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.34:370][723]LogStreaming: Flushing async loaders took 866ms. [2020.06.09-14.33.34:380][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:380][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:381][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:381][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:381][723]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.09-14.33.34:382][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_0 [2020.06.09-14.33.34:383][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:383][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:383][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:384][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:394][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:394][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:395][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:395][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:395][723]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.09-14.33.34:396][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_1 [2020.06.09-14.33.34:396][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:396][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:396][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:396][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:405][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:406][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:406][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:406][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:406][723]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.09-14.33.34:408][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_2 [2020.06.09-14.33.34:408][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:408][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:408][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:409][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:418][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:418][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:418][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:418][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:418][723]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.09-14.33.34:419][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_3 [2020.06.09-14.33.34:419][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:419][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:419][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:419][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:429][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:430][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:430][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:430][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:430][723]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.09-14.33.34:431][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_4 [2020.06.09-14.33.34:431][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:431][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:431][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:431][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:444][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:445][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:445][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:445][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:445][723]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.09-14.33.34:446][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_5 [2020.06.09-14.33.34:446][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:446][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:446][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:447][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:457][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:457][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:457][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:460][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:460][723]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.09-14.33.34:461][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_6 [2020.06.09-14.33.34:462][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:462][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:462][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:463][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:476][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:476][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:476][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:476][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:476][723]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.09-14.33.34:477][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_7 [2020.06.09-14.33.34:477][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:477][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:477][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:479][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:489][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.34:489][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.06.09-14.33.34:489][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.34:489][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Enabled [2020.06.09-14.33.34:489][723]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.09-14.33.34:491][723]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_8 [2020.06.09-14.33.34:491][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.34:491][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.06.09-14.33.34:491][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.34:492][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Disabled [2020.06.09-14.33.34:493][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:528][723]LogStreaming: Flushing async loaders took 34ms. [2020.06.09-14.33.34:528][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:535][723]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.33.34:535][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:553][723]LogStreaming: Flushing async loaders took 19ms. [2020.06.09-14.33.34:554][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:558][723]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.33.34:559][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:564][723]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.33.34:564][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:568][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.34:568][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:570][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:570][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:577][723]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.33.34:577][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:579][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:580][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:581][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.34:581][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:607][723]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.33.34:607][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:611][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.34:611][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:616][723]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.33.34:617][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:619][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:619][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:632][723]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-14.33.34:632][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:686][723]LogStreaming: Flushing async loaders took 54ms. [2020.06.09-14.33.34:686][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:688][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:688][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:725][723]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-14.33.34:726][723]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.09-14.33.34:726][723]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.09-14.33.34:727][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:730][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.34:730][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:733][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.34:734][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:735][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.34:735][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:739][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.34:739][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:741][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:742][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:743][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.34:744][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:746][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:746][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:748][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:748][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:751][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.34:752][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:753][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.34:754][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:754][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.34:755][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:756][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.34:757][723]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.09-14.33.34:757][723]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.09-14.33.34:757][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:795][723]LogStreaming: Flushing async loaders took 38ms. [2020.06.09-14.33.34:795][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:799][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.34:800][723]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.09-14.33.34:800][723]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.09-14.33.34:815][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.34:815][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.33.34:817][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.34:817][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.33.34:817][723]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.34:832][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.34:833][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.09-14.33.34:835][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.34:835][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.09-14.33.34:836][723]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.34:839][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.34:937][723]LogStreaming: Flushing async loaders took 98ms. [2020.06.09-14.33.34:937][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.34:948][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.34:954][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.34:977][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:074][723]LogStreaming: Flushing async loaders took 96ms. [2020.06.09-14.33.35:080][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.33.35:082][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.33.35:082][723]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-14.33.35:082][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:084][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:087][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:090][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:097][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:118][723]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.33.35:118][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:144][723]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.33.35:145][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:147][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:147][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:149][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:149][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:153][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.35:153][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:174][723]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.33.35:176][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:179][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.35:179][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:183][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.35:183][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:184][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.35:184][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:187][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:187][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:193][723]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.33.35:194][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:197][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.35:198][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:205][723]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.33.35:205][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:208][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.35:210][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:222][723]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.33.35:223][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:240][723]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.33.35:241][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:280][723]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-14.33.35:280][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:284][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.35:284][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:289][723]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.35:289][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:294][723]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.33.35:294][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:296][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:296][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:299][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.35:299][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:301][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.35:301][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:302][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.35:303][723]LogStreaming: Flushing async loaders. [2020.06.09-14.33.35:303][723]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.33.35:630][723]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.09-14.33.35:630][723]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.09-14.33.35:630][723]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.09-14.33.35:631][723]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.09-14.33.35:632][723]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.09-14.33.35:683][724]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.69, Realtime: 6.69. SteamNetDriver_4 [2020.06.09-14.33.35:684][724]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.35:926][724]LogStreaming: Flushing async loaders took 242ms. [2020.06.09-14.33.35:927][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:154][724]LogStreaming: Flushing async loaders took 227ms. [2020.06.09-14.33.36:154][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:175][724]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.33.36:176][724]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.36:189][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:215][724]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.33.36:215][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:228][724]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-14.33.36:228][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:248][724]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.33.36:248][724]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.09-14.33.36:248][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.09-14.33.36:249][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:276][724]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-14.33.36:281][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.36:281][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.09-14.33.36:281][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.36:281][724]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:282][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.09-14.33.36:282][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.36:282][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.09-14.33.36:282][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.36:285][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:288][724]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.36:298][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.36:298][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.09-14.33.36:298][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.36:298][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:299][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.09-14.33.36:299][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.36:300][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.09-14.33.36:300][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.36:303][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:306][724]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.36:313][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.36:313][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.09-14.33.36:314][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.36:314][724]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:315][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.09-14.33.36:315][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.36:315][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.09-14.33.36:315][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.36:317][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:319][724]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.36:326][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.09-14.33.36:326][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.09-14.33.36:326][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.09-14.33.36:326][724]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:327][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.09-14.33.36:327][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.09-14.33.36:327][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.09-14.33.36:327][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.09-14.33.36:328][724]LogStreaming: Flushing async loaders. [2020.06.09-14.33.36:330][724]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.36:331][724]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.09-14.33.36:331][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.09-14.33.36:331][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.09-14.33.36:331][724]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.09-14.33.36:331][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.09-14.33.36:331][724]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.09-14.33.36:331][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.09-14.33.36:331][724]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 464] [2020.06.09-14.33.36:331][724]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.09-14.33.36:515][724]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=7.949, timeStamp=2020-06-09T14:33:47.575Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.36:515][724]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.09-14.33.36:515][724]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.09-14.33.36:515][724]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.09-14.33.36:515][724]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.09-14.33.36:516][724]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.09-14.33.36:517][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:517][724]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-14.33.36:606][725]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.690524. This could result into websocket disconnection! [2020.06.09-14.33.36:610][725]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.37:258][725]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.37:403][725]LogStreaming: Flushing async loaders took 794ms. [2020.06.09-14.33.37:412][725]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.37:413][725]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.37:430][725]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.37:921][728]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_0) missing some fog at index 3 [2020.06.09-14.33.38:245][733]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 1 [2020.06.09-14.33.38:363][735]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 2 [2020.06.09-14.33.38:388][736]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.38:441][736]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_0.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_34.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-14.33.38:615][738]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_01_C_4.Scene' which is static to it. Aborting. [2020.06.09-14.33.38:617][738]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_9.Scene' which is static to it. Aborting. [2020.06.09-14.33.38:618][738]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_10.Scene' which is static to it. Aborting. [2020.06.09-14.33.38:709][739]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 3 [2020.06.09-14.33.38:831][741]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_2) missing some fog at index 0 [2020.06.09-14.33.38:916][742]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 1 [2020.06.09-14.33.38:961][743]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_1) missing some fog at index 3 [2020.06.09-14.33.39:095][745]LogRenderer: Reallocating scene render targets to support 1912x1076 Format 9 NumSamples 1 (Frame:450). [2020.06.09-14.33.39:156][745]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 1 [2020.06.09-14.33.39:156][745]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 2 [2020.06.09-14.33.39:184][746]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.39:195][746]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.39:203][746]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.39:203][746]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.39:436][746]LogRenderer: Reallocating scene render targets to support 1904x1072 Format 9 NumSamples 1 (Frame:451). [2020.06.09-14.33.39:436][746]LogStreaming: Flushing async loaders took 233ms. [2020.06.09-14.33.39:446][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:447][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:448][746]LogStreaming: Flushing async loaders. [2020.06.09-14.33.39:462][746]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-14.33.39:476][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:478][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:501][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:502][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:517][746]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.39:520][746]LogStreaming: Flushing async loaders. [2020.06.09-14.33.39:585][746]LogStreaming: Flushing async loaders took 65ms. [2020.06.09-14.33.39:592][746]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000087 seconds [2020.06.09-14.33.39:617][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:617][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:618][746]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.39:644][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.39:644][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.09-14.33.39:646][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.39:646][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.09-14.33.39:647][746]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.39:659][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:660][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:664][746]LogStreaming: Flushing async loaders. [2020.06.09-14.33.39:668][746]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.39:686][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.39:686][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.09-14.33.39:687][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.39:687][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.09-14.33.39:688][746]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.39:689][746]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.39:717][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.39:717][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.09-14.33.39:719][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.39:719][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.09-14.33.39:720][746]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.39:734][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.39:735][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.39:753][746]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.39:905][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_1.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_40.DefaultSceneRoot' which is static to it. Aborting. [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-14.33.39:915][746]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.09-14.33.40:013][748]LogRenderer: Reallocating scene render targets to support 1892x1064 Format 9 NumSamples 1 (Frame:452). [2020.06.09-14.33.40:097][749]LogRenderer: Reallocating scene render targets to support 1884x1060 Format 9 NumSamples 1 (Frame:453). [2020.06.09-14.33.40:229][749]LogRenderer: Reallocating scene render targets to support 1872x1056 Format 9 NumSamples 1 (Frame:454). [2020.06.09-14.33.40:229][749]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 3 [2020.06.09-14.33.40:244][750]LogRenderer: Reallocating scene render targets to support 1864x1048 Format 9 NumSamples 1 (Frame:455). [2020.06.09-14.33.40:303][750]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_2) missing some fog at index 0 [2020.06.09-14.33.40:375][752]LogRenderer: Reallocating scene render targets to support 1856x1044 Format 9 NumSamples 1 (Frame:456). [2020.06.09-14.33.40:487][752]LogRenderer: Reallocating scene render targets to support 1844x1040 Format 9 NumSamples 1 (Frame:457). [2020.06.09-14.33.40:487][752]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_3) missing some fog at index 0 [2020.06.09-14.33.40:498][753]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:458). [2020.06.09-14.33.40:598][754]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:459). [2020.06.09-14.33.40:599][754]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 0 [2020.06.09-14.33.40:599][754]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 2 [2020.06.09-14.33.40:715][755]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:460). [2020.06.09-14.33.40:715][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 1 [2020.06.09-14.33.40:715][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 3 [2020.06.09-14.33.40:771][756]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:461). [2020.06.09-14.33.40:771][756]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_3) missing some fog at index 2 [2020.06.09-14.33.40:844][757]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.40:874][757]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:462). [2020.06.09-14.33.40:874][757]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.40:946][757]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.40:967][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.40:967][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.09-14.33.40:970][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.40:970][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.09-14.33.40:971][757]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.40:988][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.40:989][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.41:003][757]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.41:016][757]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.41:040][757]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.41:062][757]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.41:068][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.33.41:069][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.33.41:069][757]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-14.33.41:088][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.09-14.33.41:089][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.09-14.33.41:090][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.09-14.33.41:090][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.09-14.33.41:093][757]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.09-14.33.41:283][758]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:463). [2020.06.09-14.33.41:283][758]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 0 [2020.06.09-14.33.41:386][760]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:464). [2020.06.09-14.33.41:445][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.41:446][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.41:450][760]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.41:470][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.41:471][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.41:487][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.33.41:489][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.33.41:489][760]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-14.33.41:496][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.33.41:497][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.33.41:497][760]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:465). [2020.06.09-14.33.41:497][760]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-14.33.41:620][761]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 1 [2020.06.09-14.33.41:651][762]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:466). [2020.06.09-14.33.41:732][762]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:467). [2020.06.09-14.33.41:732][762]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_5) missing some fog at index 1 [2020.06.09-14.33.41:822][763]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:468). [2020.06.09-14.33.41:822][763]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_6) missing some fog at index 3 [2020.06.09-14.33.41:895][765]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:469). [2020.06.09-14.33.41:958][766]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:470). [2020.06.09-14.33.42:010][767]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:471). [2020.06.09-14.33.42:072][767]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:472). [2020.06.09-14.33.42:072][767]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_7) missing some fog at index 0 [2020.06.09-14.33.42:114][768]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:473). [2020.06.09-14.33.42:124][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:152][768]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.42:168][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.42:169][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.42:179][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.09-14.33.42:180][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.09-14.33.42:180][768]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.09-14.33.42:197][768]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.42:200][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:209][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:219][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:246][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:252][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:271][768]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.42:284][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.42:286][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.42:338][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_5) missing some fog at index 0 [2020.06.09-14.33.42:338][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_5) missing some fog at index 3 [2020.06.09-14.33.42:381][770]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:474). [2020.06.09-14.33.42:488][771]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:475). [2020.06.09-14.33.42:497][771]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:476). [2020.06.09-14.33.42:497][771]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:532][771]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.42:538][771]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:549][771]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:585][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.42:586][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.42:587][771]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:604][771]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:626][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.42:627][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.42:698][771]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_6) missing some fog at index 1 [2020.06.09-14.33.42:743][772]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:758][772]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:477). [2020.06.09-14.33.42:759][772]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.42:870][773]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.43:001][774]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:478). [2020.06.09-14.33.43:001][774]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:479). [2020.06.09-14.33.43:020][774]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.43:054][774]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.43:115][774]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_6) missing some fog at index 2 [2020.06.09-14.33.43:140][775]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.43:278][776]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:480). [2020.06.09-14.33.43:278][776]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:481). [2020.06.09-14.33.43:284][776]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.43:418][776]LogStreaming: Flushing async loaders took 134ms. [2020.06.09-14.33.43:421][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.09-14.33.43:421][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.09-14.33.43:423][776]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-14.33.43:431][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.09-14.33.43:432][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.09-14.33.43:432][776]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-14.33.43:442][776]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_27 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.43:610][776]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_7) missing some fog at index 2 [2020.06.09-14.33.43:648][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.43:650][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.43:677][777]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_28 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.43:817][778]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:482). [2020.06.09-14.33.43:850][778]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.43:853][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.09-14.33.43:854][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.09-14.33.43:855][778]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.09-14.33.43:942][779]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:483). [2020.06.09-14.33.44:004][779]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.44:008][779]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_29 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.09-14.33.44:071][780]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:484). [2020.06.09-14.33.44:104][780]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.09-14.33.44:170][780]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:485). [2020.06.09-14.33.44:170][780]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_7) missing some fog at index 3 [2020.06.09-14.33.44:238][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.09-14.33.44:240][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.09-14.33.44:248][781]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=15.102, totalTime=23.051, timeStamp=2020-06-09T14:34:02.678Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.44:286][782]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:486). [2020.06.09-14.33.44:348][782]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:487). [2020.06.09-14.33.44:348][782]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.127, totalTime=23.178, timeStamp=2020-06-09T14:34:02.804Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.44:393][783]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:488). [2020.06.09-14.33.44:393][783]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.122, totalTime=23.299, timeStamp=2020-06-09T14:34:02.926Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.44:431][784]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:489). [2020.06.09-14.33.44:431][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_4] - randomizer [Propmizer1]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:432][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_1] - randomizer [Propmizer1]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:433][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:434][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:434][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:434][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_5] - randomizer [Propmizer1]. [2020.06.09-14.33.44:434][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_0] - randomizer [Propmizer1]. [2020.06.09-14.33.44:434][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_7] - randomizer [Propmizer1]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_2] - randomizer [Propmizer1]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_3] - randomizer [Propmizer1]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_6] - randomizer [Propmizer1]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:435][784]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.09-14.33.44:436][784]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.44:673][784]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.44:700][784]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.44:886][784]LogStreaming: Flushing async loaders took 450ms. [2020.06.09-14.33.44:893][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:897][784]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.44:899][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:902][784]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.44:910][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:916][784]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.33.44:919][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:924][784]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.44:945][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:965][784]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.33.44:966][784]LogStreaming: Flushing async loaders. [2020.06.09-14.33.44:984][784]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.33.45:076][784]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.046, totalTime=23.345, timeStamp=2020-06-09T14:34:02.972Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.45:111][785]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 0 Spawned : 48/48 Dependencies : 1 [2020.06.09-14.33.45:115][785]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.040, totalTime=23.385, timeStamp=2020-06-09T14:34:03.012Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.45:115][785]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.09-14.33.45:158][786]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:490). [2020.06.09-14.33.45:221][786]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:491). [2020.06.09-14.33.45:301][788]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:492). [2020.06.09-14.33.45:318][788]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:493). [2020.06.09-14.33.45:374][790]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:494). [2020.06.09-14.33.45:427][791]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:495). [2020.06.09-14.33.45:431][791]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:496). [2020.06.09-14.33.45:485][793]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:497). [2020.06.09-14.33.45:527][794]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:498). [2020.06.09-14.33.45:561][795]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:499). [2020.06.09-14.33.45:602][796]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:500). [2020.06.09-14.33.45:638][797]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:501). [2020.06.09-14.33.45:669][798]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:502). [2020.06.09-14.33.45:705][799]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:503). [2020.06.09-14.33.45:742][800]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:504). [2020.06.09-14.33.45:795][801]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:505). [2020.06.09-14.33.45:795][801]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:506). [2020.06.09-14.33.45:831][802]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:507). [2020.06.09-14.33.45:901][803]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:508). [2020.06.09-14.33.45:968][805]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:509). [2020.06.09-14.33.46:023][806]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:510). [2020.06.09-14.33.46:069][807]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:511). [2020.06.09-14.33.46:101][808]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:512). [2020.06.09-14.33.46:135][809]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:513). [2020.06.09-14.33.46:193][810]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:514). [2020.06.09-14.33.46:229][811]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:515). [2020.06.09-14.33.46:265][812]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:516). [2020.06.09-14.33.46:331][813]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:517). [2020.06.09-14.33.46:381][814]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:518). [2020.06.09-14.33.46:422][815]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:519). [2020.06.09-14.33.46:461][816]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:520). [2020.06.09-14.33.46:505][817]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:521). [2020.06.09-14.33.46:544][818]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:522). [2020.06.09-14.33.46:581][819]LogRenderer: Reallocating scene render targets to support 1212x684 Format 9 NumSamples 1 (Frame:523). [2020.06.09-14.33.46:624][820]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:524). [2020.06.09-14.33.46:664][821]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:525). [2020.06.09-14.33.46:699][822]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:526). [2020.06.09-14.33.46:730][823]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:527). [2020.06.09-14.33.46:788][824]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:528). [2020.06.09-14.33.46:789][824]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:529). [2020.06.09-14.33.46:882][826]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:530). [2020.06.09-14.33.46:882][826]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:531). [2020.06.09-14.33.46:928][827]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:532). [2020.06.09-14.33.46:984][829]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:533). [2020.06.09-14.33.47:031][830]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:534). [2020.06.09-14.33.47:082][831]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:535). [2020.06.09-14.33.47:130][832]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:536). [2020.06.09-14.33.47:163][833]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:537). [2020.06.09-14.33.47:195][834]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:538). [2020.06.09-14.33.47:233][835]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:539). [2020.06.09-14.33.47:266][836]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:540). [2020.06.09-14.33.47:310][837]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:541). [2020.06.09-14.33.47:359][838]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:542). [2020.06.09-14.33.47:384][839]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:543). [2020.06.09-14.33.47:437][840]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:544). [2020.06.09-14.33.47:517][841]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:545). [2020.06.09-14.33.47:559][842]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:546). [2020.06.09-14.33.47:613][843]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:547). [2020.06.09-14.33.47:613][843]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:548). [2020.06.09-14.33.47:638][844]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:549). [2020.06.09-14.33.47:853][850]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.390, totalTime=26.775, timeStamp=2020-06-09T14:34:06.401Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB256708D80C8215752EDC231783A3, lobbyId=014C993D08D80C81ED3483001F110C0C [2020.06.09-14.33.47:854][850]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.33.48:515][850]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.48:522][850]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.48:627][850]LogStreaming: Flushing async loaders took 773ms. [2020.06.09-14.33.48:628][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.48:631][850]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.33.48:809][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.33.48:810][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-14.33.48:810][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-14.33.48:810][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.33.48:810][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-14.33.48:810][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-14.33.48:811][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.49:302][850]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.33.49:533][850]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.33.50:160][850]LogStreaming: Flushing async loaders took 1350ms. [2020.06.09-14.33.50:161][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:202][850]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-14.33.50:204][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:212][850]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.33.50:213][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:228][850]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.33.50:229][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:239][850]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-14.33.50:240][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-14.33.50:240][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:240][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:244][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:245][850]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.33.50:245][850]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.33.50:245][850]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.33.50:245][850]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.33.50:245][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:245][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-14.33.50:245][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.33.50:245][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-14.33.50:245][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-14.33.50:247][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-14.33.50:247][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:247][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:247][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:247][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000140 seconds [2020.06.09-14.33.50:250][850]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.09-14.33.50:253][850]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.09-14.33.50:417][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-14.33.50:419][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.09-14.33.50:419][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:420][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:421][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:421][850]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-14.33.50:421][850]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-14.33.50:421][850]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-14.33.50:421][850]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-14.33.50:421][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:421][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.09-14.33.50:421][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.09-14.33.50:421][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.09-14.33.50:422][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-14.33.50:428][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.09-14.33.50:428][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:428][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:429][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:429][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.09-14.33.50:432][850]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.33.50:433][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:447][850]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.33.50:464][850]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-14.33.50:630][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.33.50:630][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.09-14.33.50:630][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-14.33.50:631][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.33.50:631][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.09-14.33.50:631][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-14.33.50:631][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:653][850]LogStreaming: Flushing async loaders took 22ms. [2020.06.09-14.33.50:654][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:659][850]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.33.50:660][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:701][850]LogStreaming: Flushing async loaders took 41ms. [2020.06.09-14.33.50:704][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:740][850]LogStreaming: Flushing async loaders took 36ms. [2020.06.09-14.33.50:744][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:753][850]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-14.33.50:754][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-14.33.50:754][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:754][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:757][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.50:757][850]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-14.33.50:757][850]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-14.33.50:757][850]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-14.33.50:757][850]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.09-14.33.50:757][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.50:757][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-14.33.50:757][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.33.50:757][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.09-14.33.50:761][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-14.33.50:768][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-14.33.50:768][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:768][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:769][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.50:770][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000806 seconds [2020.06.09-14.33.50:776][850]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.33.50:945][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.09-14.33.50:946][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.50:967][850]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.33.50:967][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:010][850]LogStreaming: Flushing async loaders took 43ms. [2020.06.09-14.33.51:013][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:036][850]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-14.33.51:037][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:050][850]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-14.33.51:051][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.09-14.33.51:051][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:051][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:053][850]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:053][850]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:053][850]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.09-14.33.51:053][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.09-14.33.51:056][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.09-14.33.51:056][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.51:056][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.51:056][850]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.33.51:060][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.003897 seconds [2020.06.09-14.33.51:065][850]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.33.51:093][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.33.51:093][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.33.51:094][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:523][850]LogStreaming: Flushing async loaders took 428ms. [2020.06.09-14.33.51:527][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:562][850]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-14.33.51:563][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:601][850]LogStreaming: Flushing async loaders took 39ms. [2020.06.09-14.33.51:602][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:602][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:605][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:606][850]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.33.51:606][850]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-14.33.51:606][850]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.33.51:606][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.33.51:609][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:617][850]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.33.51:617][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:620][850]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.33.51:621][850]LogStreaming: Flushing async loaders. [2020.06.09-14.33.51:625][850]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.33.51:625][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.06.09-14.33.51:637][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.09-14.33.51:637][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-14.33.51:638][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.09-14.33.51:639][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.09-14.33.51:639][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-14.33.51:639][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.09-14.33.51:645][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.09-14.33.51:645][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-14.33.51:646][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.09-14.33.51:648][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.09-14.33.51:648][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-14.33.51:648][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.09-14.33.51:652][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.09-14.33.51:652][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-14.33.51:652][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.09-14.33.51:655][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.09-14.33.51:655][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-14.33.51:655][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.09-14.33.51:661][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.09-14.33.51:661][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.09-14.33.51:661][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.09-14.33.51:664][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.09-14.33.51:664][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.09-14.33.51:664][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.09-14.33.51:667][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000065 seconds [2020.06.09-14.33.51:667][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000076 seconds [2020.06.09-14.33.51:669][850]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.33.51:670][850]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.33.51:670][850]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.33.51:672][850]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.33.51:674][850]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:674][850]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.33.51:674][850]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.33.51:674][850]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:675][850]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.33.51:676][850]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:676][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.33.51:676][850]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.09-14.33.51:676][850]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.33.51:676][850]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.33.51:730][851]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.33.51:731][851]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:737][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:738][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:739][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:740][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.09-14.33.51:740][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:741][851]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NurseKill_C_0) Already registered. Aborting. [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:773][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:774][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:774][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:774][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.09-14.33.51:775][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:775][852]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NurseKill_C_0) Already registered. Aborting. [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:776][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:777][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NurseKill_C_0) Already registered. Aborting. [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:778][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.09-14.33.51:779][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.33.51:809][853]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NurseKill_C_0) Already registered. Aborting. [2020.06.09-14.33.51:831][854]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.33.51:831][854]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] Restarting state machine [2020.06.09-14.33.51:832][854]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.33.51:832][854]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.33.52:271][867]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.33.57:687][ 51]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:756). [2020.06.09-14.33.59:235][111]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:816). [2020.06.09-14.33.59:331][114]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-14.33.59:946][139]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:843). [2020.06.09-14.34.00:536][162]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:867). [2020.06.09-14.34.00:904][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.01:784][210]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-14.34.01:865][213]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:918). [2020.06.09-14.34.02:494][235]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.34.02:518][235]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-14.34.02:520][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:535][235]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.34.02:536][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:549][235]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-14.34.02:550][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:579][235]LogStreaming: Flushing async loaders took 30ms. [2020.06.09-14.34.02:616][235]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head03 [2020.06.09-14.34.02:616][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:628][235]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.34.02:631][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:655][235]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-14.34.02:660][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.09-14.34.02:660][235]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01 [2020.06.09-14.34.02:660][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.09-14.34.02:660][235]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.34.02:660][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:674][235]LogStreaming: Flushing async loaders took 14ms. [2020.06.09-14.34.02:675][235]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.34.02:676][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:688][235]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.34.02:690][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:698][235]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.34.02:698][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:708][235]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-14.34.02:709][235]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head01 [2020.06.09-14.34.02:712][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.09-14.34.02:713][235]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.06.09-14.34.02:713][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:717][235]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.34.02:718][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.09-14.34.02:718][235]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.09-14.34.02:718][235]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.09-14.34.02:723][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:729][235]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.02:732][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:738][235]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.02:740][235]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head05 [2020.06.09-14.34.02:744][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:757][235]LogStreaming: Flushing async loaders took 13ms. [2020.06.09-14.34.02:761][235]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.06.09-14.34.02:761][235]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso05 [2020.06.09-14.34.02:761][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:789][235]LogStreaming: Flushing async loaders took 28ms. [2020.06.09-14.34.02:793][235]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.06.09-14.34.02:793][235]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.09-14.34.02:794][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:806][235]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.34.02:810][235]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.09-14.34.02:811][235]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head004_02 [2020.06.09-14.34.02:811][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:817][235]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.02:817][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:863][235]LogStreaming: Flushing async loaders took 46ms. [2020.06.09-14.34.02:863][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:900][235]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-14.34.02:901][235]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_02 [2020.06.09-14.34.02:901][235]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.09-14.34.02:902][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:929][235]LogStreaming: Flushing async loaders took 27ms. [2020.06.09-14.34.02:935][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:952][235]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.34.02:953][235]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.09-14.34.02:953][235]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.09-14.34.02:953][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:961][235]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.34.02:961][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:968][235]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.02:969][235]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.09-14.34.02:980][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:986][235]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.02:987][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.02:998][235]LogStreaming: Flushing async loaders took 10ms. [2020.06.09-14.34.02:999][235]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.34.03:000][235]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.34.03:000][235]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.34.03:001][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.03:031][235]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-14.34.03:032][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.03:052][235]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.34.03:053][235]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.34.03:053][235]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.34.03:054][235]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.34.03:064][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.03:067][235]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.34.03:070][235]GameFlow: OnRep_BegunPlayFenceGuid 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:070][235]GameFlow: BegunPlayFenceGuid 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:070][235]GameFlow: OnCreationFence 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:070][235]GameFlow: Waiting for fence 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:070][235]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055DCA1908D80C8236B14176266A524C [2020.06.09-14.34.03:071][235]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000044 seconds [2020.06.09-14.34.03:071][235]GameFlow: ACollectable::BeginPlay [2020.06.09-14.34.03:071][235]GameFlow: BegunPlayFenceGuid 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:071][235]GameFlow: OnCreationFence 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:071][235]GameFlow: Warning: Already Waiting for fence 055DCA19-08D8-0C82-36B1-4176266A524C [2020.06.09-14.34.03:073][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.03:075][235]GameFlow: OnRep_BegunPlayFenceGuid 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:075][235]GameFlow: BegunPlayFenceGuid 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:075][235]GameFlow: OnCreationFence 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:075][235]GameFlow: Waiting for fence 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:075][235]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055E1F9208D80C8236B180D2266A58A1 [2020.06.09-14.34.03:075][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.03:076][235]GameFlow: ACollectable::BeginPlay [2020.06.09-14.34.03:076][235]GameFlow: BegunPlayFenceGuid 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:076][235]GameFlow: OnCreationFence 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:076][235]GameFlow: Warning: Already Waiting for fence 055E1F92-08D8-0C82-36B1-80D2266A58A1 [2020.06.09-14.34.03:079][235]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.09-14.34.03:080][235]GameFlow: GameState : Level is ready to play; map theme name: Suburbs [2020.06.09-14.34.03:080][235]LogStreaming: Flushing async loaders. [2020.06.09-14.34.03:263][235]LogStreaming: Flushing async loaders took 182ms. [2020.06.09-14.34.03:639][242]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.06.09-14.34.03:640][242]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.06.09-14.34.03:640][242]GameFlow: Collected received : Blinker_C_0. [2020.06.09-14.34.03:640][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.09-14.34.03:640][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.03:640][242]GameFlow: AddToInventory received : Blinker_C_0. [2020.06.09-14.34.03:640][242]GameFlow: Fence Opened 055DCA19-08D8-0C82-36B1-4176266A524C. [2020.06.09-14.34.03:640][242]GameFlow: Fence Opened 055E1F92-08D8-0C82-36B1-80D2266A58A1. [2020.06.09-14.34.03:655][242]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.09-14.34.03:655][242]GameFlow: SetLoadoutSpawned. [2020.06.09-14.34.04:165][260]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.34.04:177][260]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-14.34.04:177][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:201][260]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-14.34.04:202][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:202][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:204][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:205][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:206][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:206][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:208][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:210][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:210][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:212][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:212][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:213][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:215][260]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.34.04:216][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:216][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:218][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:218][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:219][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:219][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:219][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:219][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:219][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:220][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:222][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:222][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:222][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:226][260]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.34.04:226][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:226][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:228][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:229][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:232][260]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.34.04:233][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:233][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:235][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:235][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:237][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.04:238][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_04_C_0 - Play Nurse, Originating Player: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Custom Param: 1400.000000, Originating Effect: BoilOver, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:238][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:239][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:241][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:242][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:243][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperMale01_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:243][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:245][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:245][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:247][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:247][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperMale01_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:248][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:249][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:250][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:250][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:250][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:258][260]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.34.04:258][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:258][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:259][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.04:260][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:260][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:260][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:260][260]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.04:261][260]LogStreaming: Flushing async loaders. [2020.06.09-14.34.04:262][260]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.05:854][314]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.026' TimeoutTimeStamp='2020-06-09T14:34:24.410Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.34.05:855][314]GameFlow: LoadingContextComponent FlushAnalytics took 1ms. [2020.06.09-14.34.08:469][404]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.34.08:478][404]LogStreaming: Flushing async loaders took 9ms. [2020.06.09-14.34.08:478][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Play Nurse, Originating Player: BP_Slasher_Character_04_C_0 - Play Nurse, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.34.08:479][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.34.08:480][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.34.08:480][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.34.08:480][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.09-14.34.08:480][404]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.09-14.34.08:481][404]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.09-14.34.08:481][404]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-14.34.08:481][404]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.09-14.34.08:583][404]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43104] [2020.06.09-14.34.08:584][404]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.34.08:586][404]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14765&schemaVersion=0] [2020.06.09-14.34.08:586][404]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-14.34.08:586][404]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Shadowborn 2 Perk2: NurseCalling 2 Perk3: Deerstalker 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.09-14.34.08:614][404]LogClipBox: Warning: SM_Bushes_SquareTall01 9200 10000 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:615][404]LogClipBox: Warning: SM_OakTree01 9448 7514 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:615][404]LogClipBox: Warning: SM_OakTree01_Leaves 9448 7514 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:616][404]LogClipBox: Warning: SM_SmallTree01 0 1600 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:617][404]LogClipBox: Warning: SM_OakTree02 7200 6400 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:618][404]LogClipBox: Warning: SM_OakTree02_Leaves 7200 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:618][404]LogClipBox: Warning: SM_Bushes_RoundTall01 2400 4800 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:619][404]LogClipBox: Warning: SM_Bushes_Round01 7200 1600 is affected by 6 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:619][404]LogClipBox: Warning: SM_Bushes_SquareTall02 9200 10800 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.09-14.34.08:714][404]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.34.08:715][404]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='43.885' TotalLoadTime='62.666' TimeStamp='2020-06-09T14:34:27.050Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.34.08:716][404]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.09-14.34.08:716][404]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='62.666' TimeStamp='2020-06-09T14:34:27.050Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.34.08:716][404]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.09-14.34.08:716][404]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-14.34.08:741][405]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-14.34.08:741][405]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-14.34.08:741][405]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.56.23//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-14.34.09:730][435]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-14.34.09:730][435]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.09-14.34.09:731][435]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:731][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-14.34.09:732][435]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:732][435]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:733][435]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:733][435]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.09-14.34.09:733][435]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.34.09:733][435]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:733][435]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-14.34.09:733][435]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:734][435]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.09:734][435]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:738][436]r.CullAll = "0" [2020.06.09-14.34.10:764][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:765][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.09-14.34.10:834][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-14.34.10:879][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-14.34.10:881][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-14.34.10:915][436]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:915][436]GameFlow: InGameContextComponent::Enter [2020.06.09-14.34.10:917][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.09-14.34.10:922][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.09-14.34.10:922][436]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.34.10:922][436]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.09-14.34.10:927][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.34.10:927][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.09-14.34.10:929][436]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:929][436]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:930][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.09-14.34.10:938][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.09-14.34.10:939][436]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:939][436]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:939][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.10:939][436]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:939][436]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:939][436]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:940][436]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.09-14.34.10:942][436]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:942][436]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.10:943][436]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-14.34.11:265][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.11:299][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198320560793 playerName:Que se yo isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-14.34.11:324][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198799220867 playerName:Akira isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-14.34.11:349][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198207580965 playerName:Henriquezin isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-14.34.11:380][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198387265223 playerName:Eu não fiz nada de e isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.09-14.34.11:381][437]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.34.11:388][437]LogStreaming: Flushing async loaders took 7ms. [2020.06.09-14.34.11:388][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:394][437]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.34.11:395][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:395][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:396][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:397][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:398][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:399][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:400][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:402][437]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.11:402][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:403][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:403][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:406][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:406][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:407][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:407][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:410][437]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.34.11:411][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:412][437]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.34.11:413][437]LogStreaming: Flushing async loaders. [2020.06.09-14.34.11:416][437]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.34.12:754][455]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:1159). [2020.06.09-14.34.12:840][456]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:1160). [2020.06.09-14.34.15:039][499]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208B0AB9160] Result: '1' k_EResultOK (success) [2020.06.09-14.34.15:098][500]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 6.361881 seconds [2020.06.09-14.34.15:814][515]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.34.15:814][515]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.34.16:652][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.16:652][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.16:652][532]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.16:653][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:653][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:653][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:692][533]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:692][533]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:692][533]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:886][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:886][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.16:886][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.17:877][560]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.09-14.34.17:880][560]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.09-14.34.17:881][560]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.09-14.34.17:881][560]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.17:882][560]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.17:882][560]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.17:959][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.09-14.34.18:113][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.34.18:190][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.09-14.34.18:229][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.09-14.34.18:229][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.18:229][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.09-14.34.18:229][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.18:240][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.18:240][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.18:240][568]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.18:241][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.18:241][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.18:241][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.09-14.34.18:241][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.18:241][568]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.18:241][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.18:241][568]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.18:241][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.18:241][568]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.18:362][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-14.34.18:364][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-14.34.18:385][571]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.18:385][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.18:385][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.18:385][571]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.18:385][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.18:385][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.18:385][571]Interaction: Interaction time: 80.000000 [2020.06.09-14.34.18:385][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.18:385][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.18:438][572]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.18:967][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.09-14.34.19:196][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.06.09-14.34.19:323][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.19:323][587]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.19:333][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.19:333][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.19:333][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.34.19:333][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.19:333][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.19:333][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.19:333][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.19:333][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.19:333][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.19:333][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.19:333][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.19:349][587]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.34.19:400][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.19:900][597]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.09-14.34.19:986][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.09-14.34.20:084][601]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14765&schemaVersion=0] [2020.06.09-14.34.20:085][601]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.34.21:668][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.34.21:669][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.34.21:669][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.34.21:669][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.34.21:835][631]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.21:835][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.21:847][631]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.21:847][631]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.21:848][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.21:848][631]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.21:848][631]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.21:848][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.21:848][631]Interaction: Interaction time: 2.000000 [2020.06.09-14.34.21:848][631]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.21:848][631]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.21:848][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.21:848][631]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=28.721 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.22:639][645]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.34.22:639][645]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.09-14.34.22:639][645]LogDBDEasyAntiCheat: RPC Message from server [2020.06.09-14.34.22:639][645]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.09-14.34.22:722][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.09-14.34.23:223][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.25:101][688]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.25:101][688]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.25:101][688]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:101][688]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.25:101][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.25:101][688]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.34.25:101][688]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:101][688]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.25:101][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.25:102][688]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=31.976 [2020.06.09-14.34.25:156][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:158][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.25:158][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.25:159][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:160][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.34.25:160][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.25:160][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.25:160][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.25:160][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.25:160][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.25:160][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.25:160][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.25:160][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.25:160][689]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.25:160][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:170][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.25:248][690]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:248][690]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.25:248][690]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.25:281][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=32.084 [2020.06.09-14.34.25:332][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.25:364][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.25:438][692]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.34.26:643][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.26:643][712]LogDBDPlayerMovement: StopSnapping Final Location (5010.550293 5196.531738 105.150002) [2020.06.09-14.34.26:643][712]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.26:644][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.26:713][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.26:719][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.27:369][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.09-14.34.27:370][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.27:372][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.09-14.34.27:373][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.27:399][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.27:399][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.27:399][724]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.27:399][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.27:399][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.27:399][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.09-14.34.27:399][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.27:399][724]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.27:399][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.27:399][724]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.27:399][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.27:399][724]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.27:543][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.09-14.34.27:544][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.09-14.34.27:565][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.27:565][727]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.27:565][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.27:565][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.27:565][727]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.27:565][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.27:565][727]Interaction: Interaction time: 80.000000 [2020.06.09-14.34.27:565][727]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Que se yo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.27:565][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.27:565][727]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.28:108][735]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=34.981 [2020.06.09-14.34.28:186][736]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.944536 [2020.06.09-14.34.28:186][736]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=35.036 Curve: BlinkCooldownSpeedCurve Curve Duration 1.944536 [2020.06.09-14.34.28:207][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.28:421][740]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.09-14.34.28:422][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:270][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-14.34.29:270][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:271][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-14.34.29:271][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:288][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.29:288][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.29:288][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.29:288][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.29:288][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.29:288][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-14.34.29:288][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:288][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.29:288][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:288][755]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.29:288][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:288][755]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.29:337][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.29:359][756]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.29:359][756]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.29:359][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:359][756]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.29:359][756]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.29:359][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:360][756]Interaction: Interaction time: 80.741829 [2020.06.09-14.34.29:360][756]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.29:360][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:360][756]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.29:515][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.34.29:515][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:516][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.34.29:516][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:529][759]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.29:529][759]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.29:530][759]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.29:530][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.29:530][759]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.29:530][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.34.29:530][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.29:530][759]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.29:530][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:530][759]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.29:530][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:584][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-14.34.29:697][760]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.29:697][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.29:697][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:697][760]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.29:697][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.29:697][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:698][760]Interaction: Interaction time: 91.964302 [2020.06.09-14.34.29:698][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.29:698][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.29:750][761]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.09-14.34.29:750][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.30:116][767]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.34.30:117][767]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=36.997 [2020.06.09-14.34.30:216][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.30:221][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.30:784][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.30:784][777]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.30:784][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.30:784][777]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.30:784][777]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.30:784][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.30:848][778]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.30:848][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.30:848][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.30:848][778]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.30:848][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.34.30:848][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.30:849][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.30:849][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.30:849][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.30:849][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.30:849][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.09-14.34.30:849][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.30:849][778]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.31:594][788]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.518269 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-14.34.32:677][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.32:677][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.32:677][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.32:677][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.32:677][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.32:677][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.32:678][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.32:678][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.32:678][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.32:678][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.32:678][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.34.32:678][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.32:678][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.32:678][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.32:678][806]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.32:678][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.32:678][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.09-14.34.32:678][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.32:679][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.34.32:691][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.09-14.34.33:376][813]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.33:376][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:377][813]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.33:377][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:377][813]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.33:377][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:377][813]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.33:377][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.33:377][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.33:377][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.33:377][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:377][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.09-14.34.33:377][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.33:378][813]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.33:484][815]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.723275 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.33:558][816]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.711163 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-14.34.33:915][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.33:915][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.33:915][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.33:916][822]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.33:923][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.33:923][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.33:923][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.34.33:923][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.33:923][822]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.33:923][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.33:923][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.33:923][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.33:923][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:923][822]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.33:923][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.33:952][822]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.34.34:038][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.34:212][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.34:212][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.34:222][825]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.34:222][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.34:222][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.34:222][825]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.34:222][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.34:222][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.34:222][825]Interaction: Interaction time: 2.000000 [2020.06.09-14.34.34:222][825]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.34:222][825]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.34:222][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.34:223][825]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=41.098 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.34:371][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.35:515][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.06.09-14.34.35:515][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.35:566][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.06.09-14.34.35:566][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.35:579][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.06.09-14.34.35:580][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.35:970][849]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.06.09-14.34.35:970][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.36:335][856]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.34.36:335][856]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.34.36:335][856]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.34.36:335][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.36:354][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.36:390][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.36:390][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.36:391][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:391][857]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.36:391][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.36:391][857]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.34.36:391][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:391][857]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.36:391][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.36:392][857]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=43.268 [2020.06.09-14.34.36:450][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:450][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.36:450][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.36:450][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:450][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.34.36:450][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.36:450][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.36:450][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.36:450][858]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.36:450][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.36:450][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.36:451][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.36:451][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.36:451][858]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.36:451][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:501][859]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:501][859]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.36:501][859]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.36:527][859]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=43.365 [2020.06.09-14.34.36:622][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.36:656][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.36:672][862]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.34.38:012][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.38:012][882]LogDBDPlayerMovement: StopSnapping Final Location (3317.953125 1667.500488 113.096931) [2020.06.09-14.34.38:012][882]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.38:013][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.38:097][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.38:115][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.39:506][904]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=46.352 [2020.06.09-14.34.39:590][905]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.884134 [2020.06.09-14.34.39:593][905]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=46.467 Curve: BlinkCooldownSpeedCurve Curve Duration 1.884134 [2020.06.09-14.34.39:629][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.40:839][925]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-14.34.40:840][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.40:840][925]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-14.34.40:842][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.40:842][925]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-14.34.40:842][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.40:842][925]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-14.34.40:842][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:212][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.348934 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.41:487][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.282071 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-14.34.41:504][936]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.34.41:504][936]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=48.372 [2020.06.09-14.34.41:550][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.09-14.34.41:550][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.09-14.34.41:551][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:577][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.41:583][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-14.34.41:651][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.42:201][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.09-14.34.42:201][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.09-14.34.42:203][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.45:012][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.34.45:012][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-14.34.45:012][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.34.48:127][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.48:127][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.48:127][ 33]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeRight. [2020.06.09-14.34.48:129][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.34.48:129][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=54.990 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.09-14.34.48:202][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.48:465][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:465][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:550][ 40]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.09-14.34.48:551][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.09-14.34.48:551][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.34.48:552][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=55.429 [2020.06.09-14.34.48:553][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=55.429 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.09-14.34.48:565][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:565][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:566][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:609][ 41]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:684][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:685][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:685][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:685][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.48:685][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.34.48:685][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:020][ 43]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.09-14.34.49:033][ 43]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.49:048][ 43]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.34.49:079][ 43]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Henriquezin]: On [2020.06.09-14.34.49:161][ 44]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.09-14.34.49:162][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.09-14.34.49:162][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-14.34.49:163][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=56.018 [2020.06.09-14.34.49:163][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=56.018 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:299][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:300][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:300][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:300][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:300][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:500][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:500][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:500][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:501][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.49:629][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.09-14.34.49:629][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.50:687][ 63]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Henriquezin]: Off [2020.06.09-14.34.51:256][ 72]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.09-14.34.51:995][ 80]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.09-14.34.52:039][ 81]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.09-14.34.52:097][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.09-14.34.52:097][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=58.955 [2020.06.09-14.34.52:143][ 83]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:143][ 83]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:199][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.52:200][ 84]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.52:200][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.52:200][ 84]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.52:220][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.52:231][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.52:270][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:270][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.52:270][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:270][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.52:270][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.52:270][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.52:313][ 85]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.34.52:369][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.52:462][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.52:462][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.52:464][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167271 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.52:473][ 88]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.52:473][ 88]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.52:473][ 88]Interaction: Interaction time: 2.000000 [2020.06.09-14.34.52:473][ 88]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.52:473][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.52:475][ 88]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=59.349 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.52:648][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.54:302][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.09-14.34.54:302][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.54:302][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.09-14.34.54:302][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.54:321][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.54:322][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.54:322][116]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.54:322][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.54:322][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.54:322][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.09-14.34.54:322][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.54:322][116]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.54:322][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:322][116]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.54:322][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:323][116]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.54:416][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-14.34.54:416][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.09-14.34.54:450][118]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.54:450][118]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.54:450][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:450][118]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.09-14.34.54:452][118]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.54:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:452][118]Interaction: Interaction time: 80.000000 [2020.06.09-14.34.54:452][118]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.54:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:452][118]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.54:573][120]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Charge Complete Received] [2020.06.09-14.34.54:573][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.34.54:573][120]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.34.54:573][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:593][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.54:728][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.54:728][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.54:728][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:728][123]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.54:728][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:728][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.34.54:728][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:728][123]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.54:728][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:728][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=61.600 [2020.06.09-14.34.54:783][124]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:783][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.54:783][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:783][124]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:784][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.34.54:784][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.54:784][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.54:784][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.54:784][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.54:784][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.54:784][124]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.54:784][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.54:784][124]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.54:784][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.54:784][124]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:900][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:900][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.54:900][125]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.54:930][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=61.726 [2020.06.09-14.34.55:048][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.55:071][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.55:147][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.09-14.34.56:398][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.027780 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.34.56:412][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:412][145]LogDBDPlayerMovement: StopSnapping Final Location (3590.901855 2977.740479 113.096931) [2020.06.09-14.34.56:412][145]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.34.56:413][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:461][146]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.09-14.34.56:478][146]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.56:478][146]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.56:478][146]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.56:478][146]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.56:498][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.34.56:503][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.34.56:559][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:559][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:559][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.34.56:559][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.56:559][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:559][147]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.56:559][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.56:560][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.56:561][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.56:561][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.56:561][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.56:581][147]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.34.56:663][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.34.56:704][149]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.56:704][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.56:720][149]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:722][149]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.56:722][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.56:722][149]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.56:722][149]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.56:722][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.56:722][149]Interaction: Interaction time: 2.000000 [2020.06.09-14.34.56:722][149]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.56:723][149]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.56:724][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.56:726][149]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=63.589 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.34.56:849][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.57:880][168]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.57:880][168]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.09-14.34.57:880][168]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.57:880][168]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.34.57:880][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.57:880][168]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.09-14.34.57:880][168]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.57:880][168]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.34.57:880][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.57:880][168]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=64.752 [2020.06.09-14.34.57:880][168]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Play Nurse] at Time=64.752 [2020.06.09-14.34.57:940][169]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.57:940][169]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.34.57:940][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.57:940][169]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.57:940][169]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [<== Interaction Exit] [2020.06.09-14.34.57:940][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.57:940][169]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.09-14.34.57:940][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.57:940][169]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.34.57:941][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.57:941][169]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.57:941][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.57:941][169]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.34.57:941][169]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.57:942][169]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.34.58:001][170]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.702121 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.09-14.34.58:017][170]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.868804 [2020.06.09-14.34.58:017][170]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=64.883 Curve: BlinkCooldownSpeedCurve Curve Duration 1.868804 [2020.06.09-14.34.58:070][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.58:109][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.34.58:133][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.34.59:650][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_26] [2020.06.09-14.34.59:650][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.59:651][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_26] [2020.06.09-14.34.59:651][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.59:669][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.59:669][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.59:669][198]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.34.59:669][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.34.59:669][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.59:669][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_26] [2020.06.09-14.34.59:669][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.34.59:669][198]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.34.59:669][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.59:669][198]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.09-14.34.59:669][198]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.34.59:669][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.59:735][199]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.09-14.34.59:952][203]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.09-14.34.59:952][203]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=66.813 [2020.06.09-14.34.59:962][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.59:962][203]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.34.59:962][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.59:962][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.34.59:962][203]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.34.59:962][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.34.59:962][203]Interaction: Interaction time: 1.050000 [2020.06.09-14.34.59:962][203]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.09-14.34.59:962][203]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.09-14.34.59:964][203]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.09-14.34.59:964][203]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.34.59:964][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.00:010][204]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.35.00:030][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.09-14.35.00:035][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.09-14.35.00:196][207]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.09-14.35.00:603][211]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.35.00:604][211]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.35.00:604][211]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.09-14.35.00:947][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.09-14.35.00:948][217]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.09-14.35.01:021][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.01:022][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.01:022][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.01:022][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.01:022][218]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.09-14.35.01:022][218]Interaction: Verbose: [Vault2][WindowStandard_C_26] - [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.35.01:022][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.01:022][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_26] [2020.06.09-14.35.01:024][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.01:035][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.09-14.35.01:854][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.35.01:854][219]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.01:865][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.35.01:865][219]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.02:137][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.35.02:137][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.35.02:137][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [==> Interaction Enter] [2020.06.09-14.35.02:137][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.02:137][219]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.35.02:137][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.35.02:137][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.02:137][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.09-14.35.02:137][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.02:137][219]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.35.02:137][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.02:315][219]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.09-14.35.02:335][219]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.09-14.35.02:335][219]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.09-14.35.02:335][219]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.09-14.35.02:852][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.35.02:852][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.02:852][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.35.02:852][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.02:886][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.09-14.35.02:890][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.09-14.35.02:906][220]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.35.02:906][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.03:180][220]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.35.03:180][220]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.35.03:180][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:180][220]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.09-14.35.03:180][220]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.35.03:180][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:180][220]Interaction: Interaction time: 2.000000 [2020.06.09-14.35.03:180][220]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.35.03:180][220]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Play Nurse][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.35.03:180][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:185][220]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=68.690 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.09-14.35.03:199][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.35.03:201][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.03:201][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.35.03:201][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.09-14.35.03:201][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:201][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:201][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:201][220]Interaction: Interaction time: 32.000000 [2020.06.09-14.35.03:201][220]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Henriquezin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.09-14.35.03:201][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.03:439][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.09-14.35.04:900][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.35.05:072][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.308327 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.35.20:660][221]LogTaskGraph: Warning: Task graph took 13102.59ms for RT to recieve broadcast. [2020.06.09-14.35.20:660][221]LogTaskGraph: Warning: Task graph took 13103.13ms for RT to recieve broadcast and do processing. [2020.06.09-14.35.20:660][221]LogTaskGraph: Warning: Task graph took 13103.61ms to wait for named thread broadcast. [2020.06.09-14.35.20:660][221]LogTaskGraph: Warning: Task graph took 13104.21ms to broadcast. [2020.06.09-14.35.20:759][222]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 15.98, Realtime: 15.98. SteamNetDriver_4 [2020.06.09-14.35.20:761][222]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.35.20:790][222]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.09-14.35.20:809][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.103713 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.09-14.35.20:833][222]LogNet: Warning: UNetConnection::ReceivedPacket - Too many received packets to ack (256) since last sent packet. InSeq: 3768 [UNetConnection] RemoteAddr: 18.230.56.23:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x208AE23CD90] NextOutGoingSeq: 812 [2020.06.09-14.35.20:863][222]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp. [2020.06.09-14.35.20:863][222]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.230.56.23:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x2089570B710] [2020.06.09-14.35.20:864][222]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.230.56.23:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x2089570B710], Channels: 91, Time: 2020.06.09-14.35.20 [2020.06.09-14.35.20:864][222]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.230.56.23:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Play Nurse [0x20910D47BA0] [2020.06.09-14.35.20:864][222]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.09-14.35.20:865][222]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.09-14.35.20:865][222]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.20:865][222]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.09-14.35.20:865][222]LogNet: SetIsDisconnected from: false to: true [2020.06.09-14.35.20:865][222]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.09-14.35.20:865][222]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.09-14.35.20:866][222]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.09-14.35.20:866][222]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.09-14.35.20:866][222]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.20:867][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.35.20:963][223]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 15.983797. This could result into websocket disconnection! [2020.06.09-14.35.20:963][223]LogHandshake: Beginning restart handshake process. [2020.06.09-14.35.20:963][223]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.20:963][223]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.09-14.35.20:963][223]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.09-14.35.20:963][223]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.21:113][224]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.21:113][224]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.09-14.35.21:113][224]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.09-14.35.21:114][224]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.21:160][225]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.21:160][225]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.09-14.35.21:161][225]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.09-14.35.21:161][225]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.21:179][226]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.06.09-14.35.21:179][226]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.06.09-14.35.21:179][226]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.06.09-14.35.21:179][226]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.06.09-14.35.21:179][226]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Active [2020.06.09-14.35.21:179][226]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.35.21:180][226]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.09-14.35.21:180][226]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.35.21:180][226]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.09-14.35.21:181][226]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.277794 [2020.06.09-14.35.21:181][226]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-14.35.21:182][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 1180.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:189][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 1180.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:189][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 1180.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:189][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 1180.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:189][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 1180.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:190][226]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.35.21:190][226]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 1180 [2020.06.09-14.35.21:190][226]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.09-14.35.21:191][226]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=27 [2020.06.09-14.35.21:191][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:191][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:191][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:191][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:191][226]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.09-14.35.21:192][226]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.35.21:192][226]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.09-14.35.21:192][226]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 1180 FearTokens: 1 [2020.06.09-14.35.21:192][226]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.09-14.35.21:192][226]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.09-14.35.21:192][226]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-14.35.21:194][226]LogQuestEvent: player did finish playing [2020.06.09-14.35.21:432][226]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 41F3A40901001001 [2020.06.09-14.35.21:432][226]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Shadowborn 2 Perk2: NurseCalling 2 Perk3: Deerstalker 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.09-14.35.21:438][226]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.35.21:440][226]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.06.09-14.35.21:440][226]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.06.09-14.35.21:440][226]LogNet: SetIsDisconnected from: true to: false [2020.06.09-14.35.21:440][226]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.06.09-14.35.21:440][226]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.06.09-14.35.21:441][226]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.21:441][226]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.06.09-14.35.21:441][226]LogNet: SetIsDisconnected from: false to: true [2020.06.09-14.35.21:441][226]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.21:443][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.35.21:443][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.35.21:443][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.35.21:443][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.35.21:448][226]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:448][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.09-14.35.21:452][226]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:452][226]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:452][226]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:452][226]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:456][226]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:457][226]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:457][226]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:457][226]GameFlow: InGameContextComponent::Leave [2020.06.09-14.35.21:459][226]LogAsyncLoad: Unloading library Game [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:459][226]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:460][226]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:461][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-14.35.21:469][226]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:470][226]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:470][226]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:470][226]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.09-14.35.21:471][226]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.09-14.35.21:471][226]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.56.23//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.09-14.35.21:471][226]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.35.21:471][226]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-14.35.21:471][226]LogAsyncLoad: Start loading library async: Menu [2020.06.09-14.35.21:472][226]LogAsyncLoad: 215 assets in Menu [2020.06.09-14.35.21:472][226]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.35.21:472][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-14.35.21:473][226]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.21:473][226]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-14.35.21:473][226]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.06.09-14.35.21:645][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:668][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:691][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:704][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:715][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:728][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:752][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:769][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:783][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:792][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:803][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:812][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:852][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:889][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:903][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:920][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:934][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:946][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:958][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:967][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.21:985][226]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.35.21:997][226]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.35.22:194][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.09-14.35.22:195][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:195][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.09-14.35.22:195][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:195][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.09-14.35.22:195][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:196][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.09-14.35.22:196][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:196][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.09-14.35.22:196][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:196][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.09-14.35.22:196][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:196][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.09-14.35.22:196][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:197][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.09-14.35.22:197][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:198][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.09-14.35.22:198][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:198][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.09-14.35.22:198][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:198][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.09-14.35.22:198][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:198][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.09-14.35.22:198][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:199][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.09-14.35.22:199][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:199][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.09-14.35.22:199][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:199][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.09-14.35.22:199][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:200][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.09-14.35.22:200][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:200][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.09-14.35.22:200][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:200][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.09-14.35.22:200][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:200][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.09-14.35.22:200][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:201][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.09-14.35.22:201][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:201][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.09-14.35.22:201][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:202][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.09-14.35.22:202][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:202][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.09-14.35.22:202][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:203][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.09-14.35.22:203][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:203][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.09-14.35.22:203][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:203][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.09-14.35.22:203][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:204][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.09-14.35.22:204][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.22:204][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.09-14.35.22:204][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.24:203][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A519F6D0] Result: '1' k_EResultOK (success) [2020.06.09-14.35.24:203][226]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A519F6D0]' succeeded in 2.809515 seconds [2020.06.09-14.35.24:203][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.09-14.35.24:203][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.24:494][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.09-14.35.24:495][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.24:519][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.09-14.35.24:519][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.24:760][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.09-14.35.24:760][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.24:783][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.09-14.35.24:783][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:128][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.09-14.35.25:128][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:173][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.09-14.35.25:173][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:211][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.09-14.35.25:211][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:346][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.09-14.35.25:346][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:370][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.09-14.35.25:371][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:409][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.09-14.35.25:409][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:439][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.09-14.35.25:439][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:439][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.09-14.35.25:439][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:440][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.09-14.35.25:441][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:548][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.09-14.35.25:548][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:568][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.09-14.35.25:568][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:574][226]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.25:574][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.09-14.35.25:578][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.09-14.35.25:589][226]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.35.25:782][226]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.09-14.35.25:782][226]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.09-14.35.25:783][226]LogStreaming: Flushing async loaders took 194ms. [2020.06.09-14.35.26:400][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.09-14.35.26:400][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.09-14.35.26:400][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.09-14.35.26:435][227]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.09-14.35.26:435][227]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.09-14.35.26:435][227]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.09-14.35.26:437][227]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.09-14.35.26:437][227]r.CullAll = "1" [2020.06.09-14.35.26:446][227]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.00, Realtime: 5.00. SteamNetDriver_4 [2020.06.09-14.35.26:446][227]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.09-14.35.26:446][227]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.09-14.35.26:446][227]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.09-14.35.26:446][227]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.09-14.35.26:446][227]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.09-14.35.26:446][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.35.26:454][227]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.09-14.35.26:454][227]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.09-14.35.26:731][228]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-14.35.26:754][228]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live [2020.06.09-14.35.26:754][228]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.06.09-14.35.26:754][228]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.06.09-14.35.26:765][228]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.06.09-14.35.26:766][228]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.26:766][228]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.26:766][228]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.26:766][228]LogDBDGeneral: StatusEffect::EndPlay - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_04_C_0, Originating Player: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Custom Param: 1400.000000, Originating Effect: BoilOver, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:766][228]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0, Originating Player: BP_Slasher_Character_04_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:766][228]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.09-14.35.26:766][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.09-14.35.26:766][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.09-14.35.26:766][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.09-14.35.26:766][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.26:767][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.09-14.35.26:767][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.26:767][228]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.09-14.35.26:767][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.09-14.35.26:767][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.26:767][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.09-14.35.26:767][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.09-14.35.26:767][228]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.09-14.35.26:767][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.09-14.35.26:767][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.09-14.35.26:767][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.26:779][228]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.35.26:779][228]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.35.26:779][228]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.09-14.35.26:779][228]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.09-14.35.26:779][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:779][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:779][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:779][228]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:779][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Que se yo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:780][228]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-14.35.26:781][228]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.09-14.35.26:781][228]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.09-14.35.26:781][228]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.09-14.35.26:781][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:781][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:781][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:781][228]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:781][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:781][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:781][228]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperMale01_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:781][228]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperMale01_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:782][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:782][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:782][228]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:782][228]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.35.26:782][228]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.35.26:782][228]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.09-14.35.26:782][228]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.09-14.35.26:782][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:782][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:782][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:782][228]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:783][228]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:783][228]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:783][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:783][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:783][228]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:784][228]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:784][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:784][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:784][228]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Henriquezin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:784][228]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-14.35.26:784][228]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-14.35.26:784][228]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.09-14.35.26:784][228]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.09-14.35.26:784][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:785][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:785][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_0 - Henriquezin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: BP_CamperFemale01_Character_C_0 - Que se yo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.26:785][228]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Eu não fiz nada de e, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.09-14.35.27:534][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208D0FD6AF0] Result: '1' k_EResultOK (success) [2020.06.09-14.35.27:534][228]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208D0FD6AF0]' succeeded in 6.342194 seconds [2020.06.09-14.35.27:958][228]LogUObjectHash: Compacting FUObjectHashTables data took 21.75ms [2020.06.09-14.35.28:195][228]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.35.28:564][228]LogStreaming: Flushing async loaders took 369ms. [2020.06.09-14.35.28:566][228]LogAIModule: Creating AISystem for world ParadiseTransition [2020.06.09-14.35.28:566][228]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.06.09-14.35.28:588][228]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.06.09-11.35.28 [2020.06.09-14.35.28:589][228]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.06.09-14.35.28:593][228]LogWorld: Bringing up level for play took: 0.024229 [2020.06.09-14.35.28:603][228]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-14.35.28:603][228]GameFlow: FCharacterStateData::SetPips() with value=28 [2020.06.09-14.35.28:603][228]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-14.35.28:603][228]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-14.35.28:605][228]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.09-14.35.28:610][228]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.35.28:610][228]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.35.28:610][228]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.35.28:613][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.29:040][228]LogStreaming: Flushing async loaders took 427ms. [2020.06.09-14.35.29:044][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.29:991][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.35.32:566][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.35.32:593][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.35.32:598][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.09-14.35.32:657][228]LogStreaming: Flushing async loaders took 3613ms. [2020.06.09-14.35.32:683][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.09-14.35.32:683][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.09-14.35.32:684][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:303][228]LogStreaming: Flushing async loaders took 618ms. [2020.06.09-14.35.33:303][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:363][228]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-14.35.33:367][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:419][228]LogStreaming: Flushing async loaders took 52ms. [2020.06.09-14.35.33:420][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.09-14.35.33:420][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:420][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.09-14.35.33:421][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:422][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.09-14.35.33:422][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.09-14.35.33:422][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.35.33:422][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.35.33:422][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.09-14.35.33:422][228]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.33:422][228]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.33:423][228]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.35.33:423][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.09-14.35.33:424][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.33:425][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.33:425][228]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.35.33:425][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:433][228]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.35.33:433][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:436][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.35.33:437][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:439][228]LogStreaming: Flushing async loaders took 2ms. [2020.06.09-14.35.33:439][228]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000065 seconds [2020.06.09-14.35.33:442][228]GameFlow: Spawn Item: Item_Slasher_Blinker [2020.06.09-14.35.33:444][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.09-14.35.33:444][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.09-14.35.33:455][228]GameFlow: ACollectable::BeginPlay [2020.06.09-14.35.33:456][228]GameFlow: BegunPlayFenceGuid B0E20A08-40B6-8205-431F-A39F17E19E78 [2020.06.09-14.35.33:456][228]GameFlow: OnCreationFence B0E20A08-40B6-8205-431F-A39F17E19E78 [2020.06.09-14.35.33:456][228]GameFlow: Waiting for fence B0E20A08-40B6-8205-431F-A39F17E19E78 [2020.06.09-14.35.33:456][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B0E20A0840B68205431FA39F17E19E78 [2020.06.09-14.35.33:457][228]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.35.33:457][228]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.35.33:457][228]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.35.33:457][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:534][228]LogStreaming: Flushing async loaders took 77ms. [2020.06.09-14.35.33:534][228]LogStreaming: Flushing async loaders. [2020.06.09-14.35.33:557][228]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-14.35.33:557][228]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.35.33:558][228]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.35.33:558][228]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.35.33:560][228]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.35.33:560][228]LogLoad: Took 6.806422 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.06.09-14.35.33:562][228]LogSM: [BP_Slasher_Character_04_C_0][SERVER SLAVE] [2020.06.09-14.35.33:577][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.35.33:577][228]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.35.33:582][228]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.33:583][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.09-14.35.33:585][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.09-14.35.34:256][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.09-14.35.34:256][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.09-14.35.34:256][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.09-14.35.34:304][229]GameFlow: Fence Opened B0E20A08-40B6-8205-431F-A39F17E19E78. [2020.06.09-14.35.34:304][229]GameFlow: Authority B0E20A08-40B6-8205-431F-A39F17E19E78: Calling RPC on clients. [2020.06.09-14.35.34:307][229]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.34:310][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.09-14.35.34:313][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.09-14.35.35:174][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Play Nurse [0x208A519C010] Result: '1' k_EResultOK (success) [2020.06.09-14.35.35:174][229]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Play Nurse [0x208A519C010]' succeeded in 8.489328 seconds [2020.06.09-14.35.35:174][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.09-14.35.35:910][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.35.35:910][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.35.35:910][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.09-14.35.35:915][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.09-14.35.36:157][230]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 7.570482. This could result into websocket disconnection! [2020.06.09-14.35.36:172][230]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.36:172][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.09-14.35.36:178][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.09-14.35.37:001][230]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Play Nurse [0x208C0FD1BA0] Result: '1' k_EResultOK (success) [2020.06.09-14.35.37:001][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.09-14.35.37:829][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.35.37:829][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.35.37:829][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.09-14.35.37:832][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.09-14.35.37:893][231]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 11.095694 seconds [2020.06.09-14.35.37:893][231]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.37:893][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.09-14.35.37:897][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.09-14.35.40:482][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.09-14.35.41:366][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.09-14.35.41:366][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.09-14.35.41:366][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.09-14.35.41:397][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.09-14.35.41:413][232]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.09-14.35.41:470][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.35.41:470][232]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.35.41:470][232]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.35.41:470][232]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-14.35.41:470][232]LogAsyncLoad: Warning: Invalid asset reference for Menu (2/215) /Game/Characters/Campers/Dwight/Models/Heads/ACC/Top/Blueprints/BP_DF_Hair01_Acc.BP_DF_Hair01_Acc_C [2020.06.09-14.35.41:563][234]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.41:564][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.09-14.35.41:566][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.09-14.35.42:562][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.09-14.35.42:562][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.09-14.35.42:562][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.09-14.35.42:834][240]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.42:834][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.09-14.35.42:838][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.09-14.35.43:843][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.09-14.35.43:843][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.09-14.35.43:844][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.09-14.35.43:869][241]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.35.43:869][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.09-14.35.43:878][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.09-14.35.44:963][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.09-14.35.54:747][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.09-14.35.54:748][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.09-14.35.54:749][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.09-14.35.54:749][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.09-14.35.54:751][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.09-14.35.54:751][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.09-14.35.54:755][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.09-14.35.54:755][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.09-14.35.54:756][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.09-14.35.54:758][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.09-14.35.54:759][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.09-14.35.54:760][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.09-14.35.54:760][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.09-14.35.54:852][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.09-14.35.54:867][242]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.09-14.35.54:873][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.35.54:873][242]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.35.54:910][243]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 11.003546. This could result into websocket disconnection! [2020.06.09-14.35.55:431][254]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.35.55:432][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.09-14.35.55:435][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.09-14.35.56:750][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-14.35.56:750][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.09-14.35.56:752][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.09-14.35.56:781][255]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.35.56:781][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.09-14.35.56:787][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.09-14.35.58:110][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.09-14.35.58:110][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.09-14.35.58:112][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.09-14.35.58:140][256]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.35.58:141][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.09-14.35.58:147][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.09-14.35.59:480][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.09-14.35.59:481][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.09-14.35.59:483][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.09-14.35.59:561][258]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.35.59:561][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.09-14.35.59:566][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.09-14.36.01:699][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.09-14.36.01:699][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.09-14.36.01:704][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.09-14.36.01:739][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.36.01:740][259]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.36.01:740][259]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.01:740][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.09-14.36.01:747][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.09-14.36.03:154][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.09-14.36.03:154][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.09-14.36.03:155][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.09-14.36.03:196][260]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.03:196][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.09-14.36.03:201][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.09-14.36.04:666][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.09-14.36.04:666][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.09-14.36.04:667][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.09-14.36.04:701][261]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.04:701][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.09-14.36.04:704][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.09-14.36.04:705][261]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Menu [2020.06.09-14.36.04:705][261]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Menu (7/215) /Game/Characters/Campers/Meg/Models/Torsos/MT_Torso01_REF.MT_Torso01_REF [2020.06.09-14.36.04:705][261]LogAsyncLoad: Warning: Invalid asset reference for Menu (7/215) /Game/Characters/Campers/Meg/Models/Torsos/MT_Torso01_REF.MT_Torso01_REF [2020.06.09-14.36.06:241][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.09-14.36.06:241][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.09-14.36.06:242][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.09-14.36.06:310][262]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.06:310][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.09-14.36.06:314][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.09-14.36.07:831][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.09-14.36.07:831][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.09-14.36.07:834][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.09-14.36.07:875][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.36.07:875][263]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.36.07:920][264]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.09-14.36.07:920][264]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='46.471' TotalLoadTime='46.471' TimeStamp='2020-06-09T14:36:26.493Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.07:920][264]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.09-14.36.07:921][264]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='46.471' TimeStamp='2020-06-09T14:36:26.493Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.07:921][264]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.09-14.36.07:922][264]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='46.471' TimeStamp='2020-06-09T14:36:26.493Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.07:922][264]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.09-14.36.07:923][264]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='46.471' TimeStamp='2020-06-09T14:36:26.493Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.07:923][264]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.06.09-14.36.07:923][264]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.09-14.36.07:970][265]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-14.36.07:970][265]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-14.36.07:970][265]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live' [2020.06.09-14.36.08:744][282]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.65 ms [2020.06.09-14.36.08:930][286]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.09-14.36.08:930][286]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.09-14.36.08:931][286]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:931][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-14.36.08:932][286]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:932][286]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:932][286]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:932][286]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.09-14.36.08:932][286]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.36.08:932][286]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:932][286]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-14.36.08:932][286]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.08:933][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.09-14.36.09:283][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.09:283][286]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.09:283][286]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.09:283][286]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.09-14.36.09:283][286]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.09:283][286]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-14.36.09:284][286]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.09:284][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-14.36.09:285][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.09:285][286]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.09:285][286]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:285][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.36.09:790][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:793][286]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:793][286]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.09:793][286]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-14.36.09:793][286]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.09:793][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.36.09:794][286]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-14.36.09:795][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-14.36.09:796][286]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:802][286]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:802][286]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:825][286]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:825][286]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:825][286]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:828][286]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.09:828][286]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.10:212][287]r.CullAll = "0" [2020.06.09-14.36.10:221][287]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.10:223][287]GameFlow: TallyContextComponent::Enter [2020.06.09-14.36.10:309][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1020 [2020.06.09-14.36.10:511][287]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43016] [2020.06.09-14.36.10:511][287]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.36.10:514][287]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14766&schemaVersion=0] [2020.06.09-14.36.10:515][287]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.10:516][287]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-14.36.10:517][287]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.10:517][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.09-14.36.10:655][288]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.09-14.36.10:656][288]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-14.36.10:657][288]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-14.36.10:658][288]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.09-14.36.11:150][288]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-14.36.11:150][288]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.11:150][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.09-14.36.11:151][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-14.36.11:151][288]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.11:151][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-14.36.11:152][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-14.36.11:152][288]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.11:152][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.09-14.36.11:152][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-14.36.11:153][288]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.11:153][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.09-14.36.11:172][288]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.11:172][288]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.11:172][288]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.11:178][288]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.09-14.36.11:178][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.09-14.36.11:347][289]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.11:347][289]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.11:347][289]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.12:232][309]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.12:710][318]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.00 ms [2020.06.09-14.36.12:764][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.12:764][319]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.09-14.36.12:820][320]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.12:821][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.09-14.36.12:822][320]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.12:823][320]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.12:823][320]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.12:823][320]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.12:823][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.09-14.36.12:823][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-14.36.12:823][320]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.12:825][320]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.12:825][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-14.36.12:825][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-14.36.12:826][320]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.12:826][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.09-14.36.12:827][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-14.36.12:885][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.36.12:885][321]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.36.13:261][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.09-14.36.13:369][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.09-14.36.13:701][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.09-14.36.13:843][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.09-14.36.14:482][356]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14766&schemaVersion=0] [2020.06.09-14.36.14:483][356]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.36.15:149][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.15:227][369]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.36.15:339][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.15:424][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.06.09-14.36.15:425][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.09-14.36.15:563][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.15:636][374]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.09-14.36.15:637][374]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.36.15:717][376]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.09-14.36.15:794][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.16:147][385]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.36.16:154][385]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-14.36.16:155][385]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.36.16:547][394]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.36.16:547][394]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-14.36.17:978][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.09-14.36.17:978][424]LogDBDEasyAntiCheat: RPC Message from client [2020.06.09-14.36.18:104][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.18:652][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.18:897][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.19:246][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.19:246][451]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.09-14.36.19:310][452]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:310][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.09-14.36.19:313][452]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:316][452]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:316][452]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:316][452]GameFlow: TallyContextComponent::Leave [2020.06.09-14.36.19:316][452]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.36.19:317][452]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.36.19:317][452]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.09-14.36.19:317][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.19:317][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: 0: a984a...60793 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: 1: b16d2...80965 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: 2: 1ca7a...20867 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: 3: a28ef...70849 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: 4: 9ed79...65223 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.36.19:317][452]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T14:32:22.549Z : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b79f0697-bac3-457e-8528-f6f309cf93ee : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.56.23 : OnlineService [2020.06.09-14.36.19:318][452]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: EncryptionKey=xZ7jbyb5fvHIK9qdsiapzpAbK9qkILo75gSr2xFLTmM= : OnlineService [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB7D0108D80C81ECF949CA1F0B1FED|18.230.56.23|7777 : OnlineService [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.36.19:319][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.19:319][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.230.56.23:7777 SessionId: 00CB7...B1FED [2020.06.09-14.36.19:319][452]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T14:32:22.549Z : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b79f0697-bac3-457e-8528-f6f309cf93ee : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.56.23 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: EncryptionKey=xZ7jbyb5fvHIK9qdsiapzpAbK9qkILo75gSr2xFLTmM= : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB7D0108D80C81ECF949CA1F0B1FED|18.230.56.23|7777 : OnlineService [2020.06.09-14.36.19:320][452]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.36.19:320][452]LogOnline: Destroying session GameSession [2020.06.09-14.36.19:320][452]LogDBDEasyAntiCheat: DestroySession [2020.06.09-14.36.19:321][452]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.09-14.36.19:321][452]LogOnline: Destroying session GameSession [2020.06.09-14.36.19:321][452]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.09-14.36.19:321][452]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.09-14.36.19:321][452]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.09-14.36.19:334][452]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:334][452]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:334][452]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:334][452]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:334][452]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.36.19:335][452]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:335][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.36.19:336][452]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:337][452]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:337][452]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:344][452]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.19:345][452]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.19:345][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-14.36.19:348][452]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.19:348][452]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.19:348][452]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.19:348][452]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-14.36.19:411][453]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.36.19:718][460]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b79f0697-bac3-457e-8528-f6f309cf93ee] [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: 0: a984a...60793 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: 1: b16d2...80965 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: 2: 1ca7a...20867 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: 3: a28ef...70849 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: 4: 9ed79...65223 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.09-14.36.19:719][460]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: Settings: [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-09T14:32:22.549Z : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b79f0697-bac3-457e-8528-f6f309cf93ee : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.56.23 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: EncryptionKey=xZ7jbyb5fvHIK9qdsiapzpAbK9qkILo75gSr2xFLTmM= : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB7D0108D80C81ECF949CA1F0B1FED|18.230.56.23|7777 : OnlineService [2020.06.09-14.36.19:720][460]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.09-14.36.19:720][460]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.09-14.36.19:751][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.406381 seconds [2020.06.09-14.36.19:751][461]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.09-14.36.19:753][461]LogDBDEasyAntiCheat: slave disconnected [2020.06.09-14.36.19:753][461]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.09-14.36.19:914][463]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:914][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.09-14.36.19:928][463]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:928][463]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:929][463]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:929][463]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.36.19:929][463]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.09-14.36.19:929][463]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=2?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=28?SurvivorPips=61?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Shadowborn;NurseCalling;Deerstalker;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=Nurse_Head01;TN_Body_Peng;Nurse_Weapon01?PlatformAccountId=76561198122070849?MirrorsId=a28efc69-7630-4008-9199-1d4c6224e34a?Platform=32?content_version=3.7.0_299646live' [2020.06.09-14.36.19:929][463]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.09-14.36.19:929][463]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.09-14.36.19:929][463]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.09-14.36.19:929][463]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.19:929][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.09-14.36.19:930][463]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:930][463]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.09-14.36.19:930][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:931][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.09-14.36.19:931][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.09-14.36.19:931][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.09-14.36.19:944][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.09-14.36.19:944][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.19:945][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.09-14.36.19:945][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.09-14.36.19:945][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.09-14.36.19:974][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.09-14.36.20:584][464]r.CullAll = "1" [2020.06.09-14.36.20:972][472]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.36.20:972][472]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.36.21:011][473]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.09-14.36.21:012][473]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.09-14.36.21:012][473]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.09-14.36.21:012][473]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.36.21:017][473]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.36.21:017][473]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.09-14.36.21:018][473]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.06.09-14.36.21:019][473]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.36.21:019][473]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.09-14.36.21:019][473]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.09-14.36.21:019][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.36.21:019][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.36.21:019][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.09-14.36.21:163][473]LogUObjectHash: Compacting FUObjectHashTables data took 16.34ms [2020.06.09-14.36.21:220][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:232][473]LogStreaming: Flushing async loaders took 12ms. [2020.06.09-14.36.21:234][473]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.09-14.36.21:236][473]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.09-14.36.21:237][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.09-14.36.21:237][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:240][473]LogStreaming: Flushing async loaders took 3ms. [2020.06.09-14.36.21:242][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.09-14.36.21:242][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:250][473]LogStreaming: Flushing async loaders took 8ms. [2020.06.09-14.36.21:251][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.09-14.36.21:251][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:627][473]LogStreaming: Flushing async loaders took 376ms. [2020.06.09-14.36.21:627][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.09-14.36.21:627][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:628][473]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.36.21:628][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.09-14.36.21:628][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:629][473]LogStreaming: Flushing async loaders took 1ms. [2020.06.09-14.36.21:630][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.09-14.36.21:630][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:633][473]LogStreaming: Flushing async loaders took 4ms. [2020.06.09-14.36.21:634][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.09-14.36.21:634][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.21:872][473]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.36.21:879][473]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.36.21:905][473]LogStreaming: Throttling on (mem > 30MB) [2020.06.09-14.36.21:979][473]LogStreaming: Throttling off (mem < 27MB) [2020.06.09-14.36.22:826][473]LogStreaming: Flushing async loaders took 1191ms. [2020.06.09-14.36.22:831][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.09-14.36.22:831][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.23:237][473]LogStreaming: Flushing async loaders took 406ms. [2020.06.09-14.36.23:252][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.09-14.36.23:252][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.23:316][473]LogStreaming: Flushing async loaders took 64ms. [2020.06.09-14.36.23:316][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.09-14.36.23:316][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.23:367][473]LogStreaming: Flushing async loaders took 50ms. [2020.06.09-14.36.23:368][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.09-14.36.23:368][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.24:029][473]LogStreaming: Flushing async loaders took 662ms. [2020.06.09-14.36.24:037][473]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.09-14.36.24:037][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.24:231][473]LogStreaming: Flushing async loaders took 195ms. [2020.06.09-14.36.24:260][473]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.09-11.36.24 [2020.06.09-14.36.24:260][473]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.09-14.36.24:261][473]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.09-14.36.24:261][473]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.36.24:261][473]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.36.24:261][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.24:261][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.24:261][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.24:261][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.24:261][473]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.36.24:296][473]LogWorld: Bringing up level for play took: 0.042403 [2020.06.09-14.36.24:297][473]GameFlow: [Login Attempted] Options: "?Name=Play Nurse" Response: "" [2020.06.09-14.36.24:297][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.24:297][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.24:297][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.24:297][473]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.24:298][473]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.09-14.36.24:311][473]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-14.36.24:311][473]GameFlow: FCharacterStateData::SetPips() with value=27 [2020.06.09-14.36.24:311][473]GameFlow: FCharacterStateData::SetPips() with value=61 [2020.06.09-14.36.24:312][473]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.09-14.36.24:312][473]LogCustomization: ------ [2020.06.09-14.36.24:312][473]LogCustomization: --> Nurse_Head01 [2020.06.09-14.36.24:312][473]LogCustomization: --> TN_Body_Peng [2020.06.09-14.36.24:312][473]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.36.24:312][473]LogCustomization: ------ [2020.06.09-14.36.24:312][473]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.36.24:312][473]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.09-14.36.24:312][473]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.36.24:327][473]LogStreaming: Flushing async loaders. [2020.06.09-14.36.24:432][473]LogStreaming: Flushing async loaders took 106ms. [2020.06.09-14.36.24:456][473]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.09-14.36.24:612][473]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000224 seconds [2020.06.09-14.36.24:613][473]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000101 seconds [2020.06.09-14.36.24:613][473]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.09-14.36.24:615][473]LogLoad: Took 3.596949 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.09-14.36.24:617][473]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.36.24:619][473]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.09-14.36.24:619][473]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.09-14.36.26:218][508]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.36.26:218][508]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.314' TotalLoadTime='6.314' TimeStamp='2020-06-09T14:36:44.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.26:218][508]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.36.26:219][508]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.314' TimeStamp='2020-06-09T14:36:44.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.26:219][508]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.36.26:220][508]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.314' TimeStamp='2020-06-09T14:36:44.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.26:220][508]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.09-14.36.26:220][508]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.314' TimeStamp='2020-06-09T14:36:44.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB256708D80C8215752EDC231783A3' LobbyId='014C993D08D80C81ED3483001F110C0C' [2020.06.09-14.36.26:220][508]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.09-14.36.26:220][508]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.09-14.36.26:266][509]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.09-14.36.26:266][509]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.09-14.36.26:266][509]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.09-14.36.27:221][531]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.36.27:222][531]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.09-14.36.27:222][531]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.09-14.36.27:222][531]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:222][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.09-14.36.27:223][531]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:224][531]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:224][531]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:224][531]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.09-14.36.27:224][531]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.09-14.36.27:224][531]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:225][531]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.09-14.36.27:225][531]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:225][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.36.27:634][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:634][531]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:634][531]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:634][531]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.27:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.36.27:636][531]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:636][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.09-14.36.27:919][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:919][531]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:919][531]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:921][531]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.27:922][531]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.27:975][531]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.27:975][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.09-14.36.28:002][531]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.28:002][531]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.28:123][531]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43016] [2020.06.09-14.36.28:123][531]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.36.28:123][531]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.09-14.36.28:125][531]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.28:125][531]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.28:126][531]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.09-14.36.29:218][532]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.09-14.36.29:218][532]r.CullAll = "0" [2020.06.09-14.36.29:226][532]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.29:227][532]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.29:227][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.09-14.36.29:228][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.36.29:228][532]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.09-14.36.29:228][532]GameFlow: Warning: Entering Main Menu [2020.06.09-14.36.29:228][532]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.36.29:228][532]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.36.29:228][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.29:228][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.29:228][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.29:228][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.29:228][532]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.36.29:229][532]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.09-14.36.29:229][532]LogNet: SetIsDisconnected from: true to: false [2020.06.09-14.36.29:229][532]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.09-14.36.29:238][532]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.09-14.36.29:258][532]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.29:258][532]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.09-14.36.29:259][532]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.29:259][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.09-14.36.29:260][532]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.29:260][532]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.29:260][532]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.29:260][532]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.09-14.36.29:260][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.36.29:260][532]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.09-14.36.29:261][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.09-14.36.29:578][533]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.09-14.36.29:578][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.09-14.36.29:578][533]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.09-14.36.29:593][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.09-14.36.29:593][533]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.09-14.36.29:593][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.09-14.36.29:593][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.09-14.36.29:593][533]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.36.29:649][533]LogStreaming: Flushing async loaders took 56ms. [2020.06.09-14.36.29:654][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000077 seconds [2020.06.09-14.36.29:654][533]LogStreaming: Flushing async loaders. [2020.06.09-14.36.29:659][533]LogStreaming: Flushing async loaders took 5ms. [2020.06.09-14.36.29:660][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.06.09-14.36.29:660][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.09-14.36.29:660][533]LogCustomization: ------ [2020.06.09-14.36.29:660][533]LogCustomization: --> Nurse_Head01 [2020.06.09-14.36.29:660][533]LogCustomization: --> TN_Body_Peng [2020.06.09-14.36.29:660][533]LogCustomization: --> Nurse_Weapon01 [2020.06.09-14.36.29:660][533]LogCustomization: ------ [2020.06.09-14.36.29:660][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.36.29:660][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.36.29:660][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.36.29:661][533]LogStreaming: Flushing async loaders. [2020.06.09-14.36.29:680][533]LogStreaming: Flushing async loaders took 20ms. [2020.06.09-14.36.29:681][533]LogStreaming: Flushing async loaders. [2020.06.09-14.36.29:750][533]LogStreaming: Flushing async loaders took 69ms. [2020.06.09-14.36.29:751][533]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.36.29:751][533]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.36.29:751][533]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.36.30:648][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.30:649][551]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.09-14.36.30:716][552]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.30:716][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.09-14.36.30:717][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-14.36.30:717][552]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.30:717][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-14.36.30:717][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-14.36.30:717][552]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.30:717][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.09-14.36.30:717][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.09-14.36.30:718][552]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.30:718][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.09-14.36.30:731][552]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.30:732][552]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.30:732][552]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.30:738][552]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.09-14.36.30:738][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.09-14.36.31:916][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.31:917][576]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.09-14.36.31:983][577]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.31:983][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.09-14.36.31:984][577]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.31:985][577]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.31:985][577]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.31:986][577]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.31:986][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.09-14.36.31:986][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.09-14.36.31:986][577]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.31:986][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-14.36.31:987][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.09-14.36.31:989][577]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.31:989][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.09-14.36.31:989][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.09-14.36.34:344][628]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.09-14.36.38:079][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.38:236][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.39:360][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.39:365][750]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.09-14.36.39:366][750]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.09-14.36.39:366][750]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.09-14.36.39:427][751]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:427][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.09-14.36.39:466][751]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:466][751]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:466][751]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:466][751]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:467][751]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:467][751]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:468][751]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:469][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-14.36.39:490][751]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:490][751]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.36.39:490][751]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.09-14.36.39:490][751]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-14.36.39:490][751]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.36.39:490][751]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.36.39:490][751]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.39:490][751]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.39:490][751]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.39:490][751]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.39:490][751]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.36.39:492][751]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-14.36.39:492][751]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-14.36.39:496][751]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-14.36.39:746][751]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.39:747][751]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:747][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.36.39:749][751]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.39:749][751]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.39:750][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-14.36.39:750][751]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.39:750][751]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.39:751][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.09-14.36.39:751][751]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.39:751][751]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.39:751][751]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.09-14.36.39:751][751]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.09-14.36.40:083][752]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-14.36.40:083][752]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.40:092][752]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.36.40:093][752]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.09-14.36.40:093][752]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [-1] [2020.06.09-14.36.40:161][753]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.09-14.36.40:334][757]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:334][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.36.40:808][757]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:808][757]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:809][757]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.40:809][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.36.40:810][757]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:811][757]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:813][757]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:814][757]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.40:943][758]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.36.41:235][758]LogStreaming: Flushing async loaders took 292ms. [2020.06.09-14.36.41:236][758]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.06.09-14.36.41:242][758]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.06.09-14.36.41:243][758]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.06.09-14.36.41:243][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:250][758]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.36.41:251][758]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-14.36.41:252][758]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-14.36.41:252][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:285][758]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-14.36.41:293][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:328][758]LogStreaming: Flushing async loaders took 35ms. [2020.06.09-14.36.41:329][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:344][758]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.36.41:347][758]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-14.36.41:347][758]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-14.36.41:347][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:362][758]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.36.41:363][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:369][758]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.36.41:369][758]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-14.36.41:370][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:403][758]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-14.36.41:404][758]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.09-14.36.41:411][758]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.09-14.36.41:412][758]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head010 [2020.06.09-14.36.41:412][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:430][758]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.36.41:431][758]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head010 [2020.06.09-14.36.41:432][758]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso010 [2020.06.09-14.36.41:432][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:464][758]LogStreaming: Flushing async loaders took 31ms. [2020.06.09-14.36.41:464][758]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso010 [2020.06.09-14.36.41:464][758]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs010 [2020.06.09-14.36.41:465][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:488][758]LogStreaming: Flushing async loaders took 23ms. [2020.06.09-14.36.41:491][758]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs010 [2020.06.09-14.36.41:492][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:513][758]LogStreaming: Flushing async loaders took 21ms. [2020.06.09-14.36.41:514][758]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.09-14.36.41:520][758]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.09-14.36.41:522][758]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.09-14.36.41:522][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:582][758]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-14.36.41:586][758]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.09-14.36.41:586][758]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_OhTofu [2020.06.09-14.36.41:586][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:604][758]LogStreaming: Flushing async loaders took 17ms. [2020.06.09-14.36.41:605][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:611][758]LogStreaming: Flushing async loaders took 6ms. [2020.06.09-14.36.41:611][758]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_OhTofu [2020.06.09-14.36.41:612][758]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs012 [2020.06.09-14.36.41:612][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:635][758]LogStreaming: Flushing async loaders took 24ms. [2020.06.09-14.36.41:638][758]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.09-14.36.41:638][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:698][758]LogStreaming: Flushing async loaders took 60ms. [2020.06.09-14.36.41:700][758]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.09-14.36.41:701][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:746][758]LogStreaming: Flushing async loaders took 45ms. [2020.06.09-14.36.41:748][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:785][758]LogStreaming: Flushing async loaders took 37ms. [2020.06.09-14.36.41:787][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:802][758]LogStreaming: Flushing async loaders took 15ms. [2020.06.09-14.36.41:802][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:916][758]LogStreaming: Flushing async loaders took 113ms. [2020.06.09-14.36.41:919][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:945][758]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.36.41:946][758]LogStreaming: Flushing async loaders. [2020.06.09-14.36.41:978][758]LogStreaming: Flushing async loaders took 33ms. [2020.06.09-14.36.41:980][758]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.06.09-14.36.41:981][758]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.06.09-14.36.41:983][758]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.06.09-14.36.41:983][758]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.06.09-14.36.41:985][758]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.06.09-14.36.41:985][758]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.06.09-14.36.41:988][758]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.06.09-14.36.41:989][758]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.09-14.36.41:993][758]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000099 seconds [2020.06.09-14.36.41:994][758]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.36.41:994][758]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.36.41:995][758]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.36.41:995][758]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.36.41:995][758]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.36.41:996][758]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.36.41:996][758]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.36.41:996][758]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.09-14.36.41:996][758]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.09-14.36.41:996][758]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.09-14.36.41:996][758]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.09-14.36.42:077][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.42:080][759]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.06.09-14.36.42:177][760]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:177][760]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:177][760]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:177][760]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:177][760]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:178][760]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:178][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.09-14.36.42:774][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.42:777][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.06.09-14.36.43:238][773]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:238][773]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:238][773]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:238][773]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.06.09-14.36.43:250][773]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:250][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.36.43:251][773]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:251][773]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:252][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.43:253][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.06.09-14.36.43:254][773]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:254][773]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:254][773]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:254][773]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.43:455][774]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.38 ms [2020.06.09-14.36.43:533][775]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.36.43:534][775]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.09-14.36.43:827][779]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.43:828][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.36.44:272][779]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:273][779]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:273][779]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.44:273][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.36.44:276][779]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:276][779]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:278][779]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:278][779]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:278][779]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:278][779]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.44:335][780]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.09-14.36.44:338][780]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.36.44:361][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.44:362][780]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_STORE(53) [2020.06.09-14.36.44:435][781]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:436][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.06.09-14.36.44:446][781]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:446][781]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:447][781]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:448][781]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:448][781]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:448][781]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:448][781]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:448][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.09-14.36.44:460][781]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.44:516][781]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.09-14.36.44:519][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000183 seconds [2020.06.09-14.36.44:521][781]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01_P01 [2020.06.09-14.36.44:524][781]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.06.09-14.36.44:525][781]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso03_72hrsCharity [2020.06.09-14.36.44:531][781]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso03_72hrsCharity [2020.06.09-14.36.44:531][781]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.09-14.36.44:533][781]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.09-14.36.44:533][781]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.36.44:601][781]LogStreaming: Flushing async loaders took 68ms. [2020.06.09-14.36.44:604][781]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.09-14.36.44:605][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:661][781]LogStreaming: Flushing async loaders took 56ms. [2020.06.09-14.36.44:661][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:717][781]LogStreaming: Flushing async loaders took 55ms. [2020.06.09-14.36.44:718][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:745][781]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.36.44:747][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.09-14.36.44:748][781]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.09-14.36.44:750][781]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.09-14.36.44:750][781]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.09-14.36.44:750][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:762][781]LogStreaming: Flushing async loaders took 11ms. [2020.06.09-14.36.44:762][781]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.09-14.36.44:762][781]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.09-14.36.44:762][781]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.09-14.36.44:763][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:790][781]LogStreaming: Flushing async loaders took 26ms. [2020.06.09-14.36.44:792][781]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.06.09-14.36.44:797][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000194 seconds [2020.06.09-14.36.44:798][781]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.09-14.36.44:798][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:880][781]LogStreaming: Flushing async loaders took 83ms. [2020.06.09-14.36.44:884][781]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.09-14.36.44:884][781]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.06.09-14.36.44:884][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.44:887][781]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.06.09-14.36.44:953][781]LogStreaming: Flushing async loaders took 69ms. [2020.06.09-14.36.44:955][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.45:029][781]LogStreaming: Flushing async loaders took 73ms. [2020.06.09-14.36.45:031][781]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.09-14.36.45:031][781]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs011 [2020.06.09-14.36.45:032][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.45:096][781]LogStreaming: Flushing async loaders took 63ms. [2020.06.09-14.36.45:107][781]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.09-14.36.45:113][781]LogStreaming: Flushing async loaders. [2020.06.09-14.36.45:189][781]LogStreaming: Flushing async loaders took 76ms. [2020.06.09-14.36.45:193][781]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.09-14.36.45:196][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.09-14.36.45:197][781]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.09-14.36.45:198][781]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.09-14.36.45:198][781]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.09-14.36.45:199][781]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.09-14.36.45:199][781]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.09-14.36.45:199][781]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.09-14.36.45:200][781]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.06.09-14.36.45:202][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000061 seconds [2020.06.09-14.36.45:204][781]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Head01 [2020.06.09-14.36.45:204][781]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.06.09-14.36.45:204][781]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body_Peng [2020.06.09-14.36.45:205][781]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body_Peng [2020.06.09-14.36.45:205][781]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Weapon01 [2020.06.09-14.36.45:206][781]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.09-14.36.45:206][781]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.36.45:206][781]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.09-14.36.45:206][781]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.09-14.36.45:206][781]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.09-14.36.45:206][781]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.09-14.36.45:206][781]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.09-14.36.45:206][781]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.09-14.36.45:206][781]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.09-14.36.45:206][781]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.09-14.36.45:208][781]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-14.36.45:209][781]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.09-14.36.45:211][781]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-14.36.45:467][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.45:468][781]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:468][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:469][781]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.09-14.36.45:470][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.09-14.36.45:470][781]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.45:596][782]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.09-14.36.45:600][782]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.09-14.36.45:601][782]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.36.45:604][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.09-14.36.45:615][782]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.45:615][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.09-14.36.46:079][782]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:079][782]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:080][782]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.09-14.36.46:081][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.09-14.36.46:082][782]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:083][782]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:084][782]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.46:150][783]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.09-14.36.46:150][783]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.09-14.36.46:501][790]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.09-14.36.46:501][790]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.09-14.36.46:650][792]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.09-14.36.46:651][792]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.06.09-14.36.47:343][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.47:616][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.47:618][809]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.09-14.36.47:670][810]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.47:670][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.09-14.36.47:671][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-14.36.47:671][810]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.47:671][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.09-14.36.47:671][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.09-14.36.47:672][810]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.47:672][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.09-14.36.47:687][810]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.47:687][810]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.47:687][810]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.47:696][810]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.09-14.36.47:697][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.09-14.36.48:539][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.48:912][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.09-14.36.48:914][835]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.09-14.36.48:995][836]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.48:995][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.09-14.36.48:998][836]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.48:998][836]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.48:998][836]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.09-14.36.49:165][836]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [43016] [2020.06.09-14.36.49:165][836]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/41F3A40901001001.profjce [2020.06.09-14.36.49:167][836]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=14767&schemaVersion=0] [2020.06.09-14.36.49:169][836]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.09-14.36.49:170][836]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.09-14.36.49:189][836]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.09-14.36.49:222][836]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.09-14.36.49:228][836]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.09-14.36.49:260][836]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.09-14.36.49:260][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.09-14.36.49:260][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-14.36.49:261][836]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.09-14.36.49:261][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.09-14.36.49:262][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.09-14.36.49:265][837]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-14.36.49:265][837]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.09-14.36.49:265][837]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.09-14.36.49:266][837]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.09-14.36.49:266][837]LogEngine: All Windows Closed [2020.06.09-14.36.49:267][837]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.09-14.37.03:262][838]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.09-14.37.03:301][838]LogUObjectHash: Compacting FUObjectHashTables data took 14.75ms [2020.06.09-14.37.03:306][838]LogStreaming: Display: Flushing async loaders. [2020.06.09-14.37.04:618][838]LogStreaming: Flushing async loaders took 1312ms. [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.09-14.37.04:654][838]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.09-14.37.04:656][838]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.09-14.37.04:656][838]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.09-14.37.04:656][838]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:656][838]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:656][838]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:656][838]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:656][838]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:656][838]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.09-14.37.04:656][838]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:656][838]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.09-14.37.04:657][838]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:657][838]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:657][838]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:658][838]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:658][838]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:658][838]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:658][838]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:658][838]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:659][838]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.09-14.37.04:659][838]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.09-14.37.04:659][838]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:659][838]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.09-14.37.04:659][838]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.09-14.37.04:659][838]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.09-14.37.04:660][838]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.09-14.37.04:660][838]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.09-14.37.04:660][838]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.09-14.37.04:660][838]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.09-14.37.04:660][838]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.09-14.37.04:660][838]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.09-14.37.04:660][838]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.09-14.37.04:660][838]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:660][838]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.09-14.37.04:660][838]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.09-14.37.04:660][838]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:661][838]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.09-14.37.04:661][838]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:661][838]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.09-14.37.04:661][838]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.09-14.37.04:661][838]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.09-14.37.04:661][838]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.09-14.37.04:661][838]LogDBDEasyAntiCheat: DestroySession [2020.06.09-14.37.04:661][838]LogDBDEasyAntiCheat: client destroyed [2020.06.09-14.37.04:661][838]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.09-14.37.05:588][838]LogExit: Preparing to exit. [2020.06.09-14.37.05:589][838]LogMoviePlayer: Shutting down movie player [2020.06.09-14.37.05:609][838]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.09-14.37.05:612][838]LogUObjectBase: Warning: NULL object [2020.06.09-14.37.05:623][838]LogUObjectBase: Warning: NULL object [2020.06.09-14.37.05:625][838]LogUObjectBase: Warning: NULL object [2020.06.09-14.37.05:625][838]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.09-14.37.05:756][838]LogExit: Game engine shut down [2020.06.09-14.37.06:166][838]LogExit: Object subsystem successfully closed. [2020.06.09-14.37.06:412][838]LogD3D11RHI: Shutdown [2020.06.09-14.37.06:412][838]LogD3D11RHI: CleanupD3DDevice [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.09-14.37.06:413][838]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.09-14.37.06:471][838]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.09-14.37.06:473][838]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.09-14.37.06:477][838]LogDMM: DMM Module shutdown [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.09-14.37.06:477][838]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.09-14.37.06:478][838]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.09-14.37.06:479][838]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.09-14.37.06:479][838]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.09-14.37.06:479][838]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.09-14.37.06:479][838]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.09-14.37.06:480][838]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.09-14.37.07:241][838]LogInit: Audiokinetic Audio Device terminated. [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.09-14.37.07:241][838]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.09-14.37.07:241][838]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:241][838]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:242][838]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.09-14.37.07:242][838]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.09-14.37.07:242][838]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.09-14.37.07:242][838]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.09-14.37.07:242][838]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.09-14.37.07:242][838]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.09-14.37.07:242][838]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:242][838]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:243][838]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:243][838]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:243][838]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:244][838]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.09-14.37.07:244][838]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:244][838]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:244][838]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:244][838]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.09-14.37.07:244][838]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.09-14.37.07:244][838]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:244][838]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:244][838]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.09-14.37.07:244][838]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.09-14.37.07:244][838]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.09-14.37.07:244][838]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.09-14.37.07:244][838]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.09-14.37.07:244][838]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.09-14.37.07:244][838]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.09-14.37.07:245][838]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.09-14.37.07:456][838]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.09-14.37.07:704][838]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.09-14.37.07:781][838]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.09-14.37.07:782][838]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.09-14.37.07:782][838]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.09-14.37.07:783][838]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.09-14.37.07:784][838]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.09-14.37.07:784][838]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.09-14.37.09:677][838]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.09-14.37.09:683][838]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.09-14.37.09:683][838]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.09-14.37.09:683][838]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.09-14.37.09:683][838]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.09-14.37.09:683][838]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.09-14.37.09:683][838]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.09-14.37.45:648][838]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.09-14.37.45:649][838]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.09-14.37.45:651][838]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.09-14.37.45:651][838]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.09-14.37.45:651][838]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.09-14.37.45:653][838]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.09-14.37.45:653][838]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.09-14.37.45:653][838]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.09-14.37.45:654][838]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.09-14.37.45:654][838]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.09-14.37.45:654][838]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.09-14.37.45:654][838]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.09-14.37.45:654][838]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.09-14.37.45:693][838]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.09-14.37.45:705][838]LogExit: Exiting. [2020.06.09-14.37.45:719][838]Log file closed, 06/09/20 11:37:45